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authorUbitUmarov2017-12-12 22:19:31 +0000
committerUbitUmarov2017-12-12 22:19:31 +0000
commitab0f866087f1565863ac516820761cb48386f96e (patch)
treee15b415a9feee5f042f4ca7f8d9eb05f536fddad /OpenSim/Region/CoreModules
parentMerge branch 'master' into httptests (diff)
parent commit what i did so far for core mutes module, befere i lose it (diff)
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Merge branch 'master' into httptests
# Conflicts: # prebuild.xml
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModuleTst.cs229
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/XMuteModule.cs239
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/MuteList/LocalMuteListServiceConnector.cs180
-rw-r--r--OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs12
-rw-r--r--OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs43
5 files changed, 680 insertions, 23 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModuleTst.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModuleTst.cs
new file mode 100644
index 0000000..6857f35
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModuleTst.cs
@@ -0,0 +1,229 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections.Generic;
29using System.Reflection;
30using System.Text;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Framework.Servers;
36using OpenSim.Framework.Client;
37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes;
39using Mono.Addins;
40
41using OpenSim.Server.Base;
42using OpenSim.Services.Interfaces;
43
44namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
45{
46 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MuteListModuleTst")]
47 public class MuteListModuleTst : ISharedRegionModule
48 {
49 private static readonly ILog m_log = LogManager.GetLogger(
50 MethodBase.GetCurrentMethod().DeclaringType);
51
52 protected bool m_Enabled = false;
53 protected List<Scene> m_SceneList = new List<Scene>();
54 protected IMuteListService m_service = null;
55
56 public void Initialise(IConfigSource config)
57 {
58 IConfig cnf = config.Configs["Messaging"];
59 if (cnf == null)
60 return;
61
62 if (cnf.GetString("MuteListModule", "None") != "MuteListModuleTst")
63 return;
64
65 m_Enabled = true;
66 }
67
68 public void AddRegion(Scene scene)
69 {
70 }
71
72 public void RegionLoaded(Scene scene)
73 {
74 if (!m_Enabled)
75 return;
76
77 IXfer xfer = scene.RequestModuleInterface<IXfer>();
78 if (xfer == null)
79 {
80 m_log.ErrorFormat("[MuteListModuleTst]: Xfer not availble in region {0}. Module Disabled", scene.Name);
81 m_Enabled = false;
82 return;
83 }
84
85 IMuteListService srv = scene.RequestModuleInterface<IMuteListService>();
86 if(srv == null)
87 {
88 m_log.ErrorFormat("[MuteListModuleTst]: MuteListService not availble in region {0}. Module Disabled", scene.Name);
89 m_Enabled = false;
90 return;
91 }
92 lock (m_SceneList)
93 {
94 if(m_service == null)
95 m_service = srv;
96 m_SceneList.Add(scene);
97 scene.EventManager.OnNewClient += OnNewClient;
98 }
99 }
100
101 public void RemoveRegion(Scene scene)
102 {
103 lock (m_SceneList)
104 {
105 if(m_SceneList.Contains(scene))
106 {
107 m_SceneList.Remove(scene);
108 scene.EventManager.OnNewClient -= OnNewClient;
109 }
110 }
111 }
112
113 public void PostInitialise()
114 {
115 if (!m_Enabled)
116 return;
117
118 m_log.Debug("[MuteListModuleTst]: enabled");
119 }
120
121 public string Name
122 {
123 get { return "MuteListModuleTst"; }
124 }
125
126 public Type ReplaceableInterface
127 {
128 get { return null; }
129 }
130
131 public void Close()
132 {
133 }
134
135 private void OnNewClient(IClientAPI client)
136 {
137 client.OnMuteListRequest += OnMuteListRequest;
138 client.OnUpdateMuteListEntry += OnUpdateMuteListEntry;
139 client.OnRemoveMuteListEntry += OnRemoveMuteListEntry;
140 }
141
142 private void OnMuteListRequest(IClientAPI client, uint crc)
143 {
144 if (!m_Enabled)
145 {
146 if(crc == 0)
147 client.SendEmpytMuteList();
148 else
149 client.SendUseCachedMuteList();
150 return;
151 }
152
153 IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
154 if (xfer == null)
155 {
156 if(crc == 0)
157 client.SendEmpytMuteList();
158 else
159 client.SendUseCachedMuteList();
160 return;
161 }
162
163 Byte[] data = m_service.MuteListRequest(client.AgentId, crc);
164 if (data == null)
165 {
166 if(crc == 0)
167 client.SendEmpytMuteList();
168 else
169 client.SendUseCachedMuteList();
170 return;
171 }
172
173 if (data.Length == 0)
174 {
175 client.SendEmpytMuteList();
176 return;
177 }
178
179 if (data.Length == 1)
180 {
181 if(crc == 0)
182 client.SendEmpytMuteList();
183 else
184 client.SendUseCachedMuteList();
185 return;
186 }
187
188 string filename = "mutes" + client.AgentId.ToString();
189 xfer.AddNewFile(filename, data);
190 client.SendMuteListUpdate(filename);
191 }
192
193 private void OnUpdateMuteListEntry(IClientAPI client, UUID muteID, string muteName, int muteType, uint muteFlags)
194 {
195 if (!m_Enabled)
196 return;
197
198 UUID agentID = client.AgentId;
199 if(muteType == 1) // agent
200 {
201 if(agentID == muteID)
202 return;
203 if(m_SceneList[0].Permissions.IsAdministrator(muteID))
204 {
205 OnMuteListRequest(client, 0);
206 return;
207 }
208 }
209
210 MuteData mute = new MuteData();
211 mute.AgentID = agentID;
212 mute.MuteID = muteID;
213 mute.MuteName = muteName;
214 mute.MuteType = muteType;
215 mute.MuteFlags = (int)muteFlags;
216 mute.Stamp = Util.UnixTimeSinceEpoch();
217
218 m_service.UpdateMute(mute);
219 }
220
221 private void OnRemoveMuteListEntry(IClientAPI client, UUID muteID, string muteName)
222 {
223 if (!m_Enabled)
224 return;
225 m_service.RemoveMute(client.AgentId, muteID, muteName);
226 }
227 }
228}
229
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/XMuteModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/XMuteModule.cs
new file mode 100644
index 0000000..b61e848
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/XMuteModule.cs
@@ -0,0 +1,239 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections.Generic;
29using System.Reflection;
30using System.Text;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.Framework.Scenes;
37using Mono.Addins;
38using OpenSim.Data.MySQL;
39using MySql.Data.MySqlClient;
40
41
42namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
43{
44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XMute")]
45 public class XMuteModule : ISharedRegionModule
46 {
47 private static readonly ILog m_log = LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType);
49
50 protected bool m_Enabled = true;
51 protected List<Scene> m_SceneList = new List<Scene>();
52 protected MuteTableHandler m_MuteTable;
53 protected string m_DatabaseConnect;
54
55 public void Initialise(IConfigSource config)
56 {
57 IConfig cnf = config.Configs["Messaging"];
58 if (cnf == null)
59 {
60 m_Enabled = false;
61 return;
62 }
63
64 if (cnf.GetString("MuteListModule", "None") !=
65 "XMute")
66 {
67 m_Enabled = false;
68 return;
69 }
70
71 m_DatabaseConnect = cnf.GetString("MuteDatabaseConnect", String.Empty);
72 if (m_DatabaseConnect == String.Empty)
73 {
74 m_log.Debug("[XMute]: MuteDatabaseConnect missing or empty");
75 m_Enabled = false;
76 return;
77 }
78
79 m_MuteTable = new MuteTableHandler(
80 m_DatabaseConnect, "XMute", String.Empty);
81 }
82
83 public void AddRegion(Scene scene)
84 {
85 if (!m_Enabled)
86 return;
87
88 lock (m_SceneList)
89 {
90 m_SceneList.Add(scene);
91
92 scene.EventManager.OnNewClient += OnNewClient;
93 }
94 }
95
96 public void RegionLoaded(Scene scene)
97 {
98 }
99
100 public void RemoveRegion(Scene scene)
101 {
102 if (!m_Enabled)
103 return;
104
105 lock (m_SceneList)
106 {
107 m_SceneList.Remove(scene);
108 }
109 }
110
111 public void PostInitialise()
112 {
113 if (!m_Enabled)
114 return;
115
116 m_log.Debug("[XMute]: Mute list enabled");
117 }
118
119 public string Name
120 {
121 get { return "XMuteModule"; }
122 }
123
124 public Type ReplaceableInterface
125 {
126 get { return null; }
127 }
128
129 public void Close()
130 {
131 }
132
133 private void OnNewClient(IClientAPI client)
134 {
135 client.OnMuteListRequest += OnMuteListRequest;
136 client.OnUpdateMuteListEntry += OnUpdateMuteListEntry;
137 client.OnRemoveMuteListEntry += OnRemoveMuteListEntry;
138 }
139
140 private void OnMuteListRequest(IClientAPI client, uint crc)
141 {
142 string filename = "mutes"+client.AgentId.ToString();
143
144 IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
145 if (xfer != null)
146 {
147 MuteData[] data = m_MuteTable.Get("AgentID", client.AgentId.ToString());
148 if (data == null || data.Length == 0)
149 {
150 xfer.AddNewFile(filename, new Byte[0]);
151 }
152 else
153 {
154 StringBuilder sb = new StringBuilder(1024);
155
156 foreach (MuteData d in data)
157 sb.AppendFormat("{0} {1} {2}|{3}\n",
158 d.MuteType,
159 d.MuteID.ToString(),
160 d.MuteName,
161 d.MuteFlags);
162
163 Byte[] filedata = Util.UTF8.GetBytes(sb.ToString());
164
165 uint dataCrc = Crc32.Compute(filedata);
166
167 if (dataCrc == crc)
168 {
169 client.SendUseCachedMuteList();
170 return;
171 }
172
173 xfer.AddNewFile(filename, filedata);
174 }
175
176 client.SendMuteListUpdate(filename);
177 }
178 }
179
180 private void OnUpdateMuteListEntry(IClientAPI client, UUID muteID, string muteName, int muteType, uint muteFlags)
181 {
182 MuteData mute = new MuteData();
183
184 mute.AgentID = client.AgentId;
185 mute.MuteID = muteID;
186 mute.MuteName = muteName;
187 mute.MuteType = muteType;
188 mute.MuteFlags = (int)muteFlags;
189 mute.Stamp = Util.UnixTimeSinceEpoch();
190
191 m_MuteTable.Store(mute);
192 }
193
194 private void OnRemoveMuteListEntry(IClientAPI client, UUID muteID, string muteName)
195 {
196 m_MuteTable.Delete(new string[] { "AgentID",
197 "MuteID",
198 "MuteName" },
199 new string[] { client.AgentId.ToString(),
200 muteID.ToString(),
201 muteName });
202 }
203 }
204
205 public class MuteTableHandler : MySQLGenericTableHandler<MuteData>
206 {
207 public MuteTableHandler(string conn, string realm, string m) : base(conn, realm, m)
208 {
209 }
210
211 public bool Delete(string[] fields, string[] val)
212 {
213 if (fields.Length != val.Length)
214 return false;
215
216 using (MySqlCommand cmd = new MySqlCommand())
217 {
218 string text = String.Format("delete from {0} where ", m_Realm);
219
220 List<string> terms = new List<string>();
221
222 for (int i = 0 ; i < fields.Length ; i++)
223 {
224 terms.Add(String.Format("{0} = ?{0}", fields[i]));
225 cmd.Parameters.AddWithValue("?" + fields[i], val[i]);
226 }
227
228 text += string.Join(" and ", terms.ToArray());
229
230 cmd.CommandText = text;
231
232 if (ExecuteNonQuery(cmd) > 0)
233 return true;
234 return false;
235 }
236 }
237 }
238}
239
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MuteList/LocalMuteListServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MuteList/LocalMuteListServiceConnector.cs
new file mode 100644
index 0000000..833d883
--- /dev/null
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MuteList/LocalMuteListServiceConnector.cs
@@ -0,0 +1,180 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using Mono.Addins;
30using Nini.Config;
31using System;
32using System.Collections.Generic;
33using System.Reflection;
34using OpenSim.Framework;
35using OpenSim.Server.Base;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Services.Interfaces;
39using OpenMetaverse;
40
41namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
42{
43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalMuteListServicesConnector")]
44 public class LocalMuteListServicesConnector : ISharedRegionModule, IMuteListService
45 {
46 private static readonly ILog m_log =
47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType);
49
50 private List<Scene> m_Scenes = new List<Scene>();
51 protected IMuteListService m_service = null;
52
53 private bool m_Enabled = false;
54
55 #region ISharedRegionModule
56
57 public Type ReplaceableInterface
58 {
59 get { return null; }
60 }
61
62 public string Name
63 {
64 get { return "LocalMuteListServicesConnector"; }
65 }
66
67 public void Initialise(IConfigSource source)
68 {
69 IConfig moduleConfig = source.Configs["Modules"];
70
71 if (moduleConfig == null)
72 return;
73
74 string name = moduleConfig.GetString("MuteListService", "");
75 if(name != Name)
76 return;
77
78 IConfig userConfig = source.Configs["MuteListService"];
79 if (userConfig == null)
80 {
81 m_log.Error("[MuteList LOCALCONNECTOR]: MuteListService missing from configuration");
82 return;
83 }
84
85 string serviceDll = userConfig.GetString("LocalServiceModule",
86 String.Empty);
87
88 if (serviceDll == String.Empty)
89 {
90 m_log.Error("[MuteList LOCALCONNECTOR]: No LocalServiceModule named in section MuteListService");
91 return;
92 }
93
94 Object[] args = new Object[] { source };
95 try
96 {
97 m_service = ServerUtils.LoadPlugin<IMuteListService>(serviceDll, args);
98 }
99 catch
100 {
101 m_log.Error("[MuteList LOCALCONNECTOR]: Failed to load mute service");
102 return;
103 }
104
105 if (m_service == null)
106 {
107 m_log.Error("[MuteList LOCALCONNECTOR]: Can't load MuteList service");
108 return;
109 }
110
111 m_Enabled = true;
112 m_log.Info("[MuteList LOCALCONNECTOR]: enabled");
113 }
114
115 public void Close()
116 {
117 }
118
119 public void AddRegion(Scene scene)
120 {
121 if (!m_Enabled)
122 return;
123
124 lock(m_Scenes)
125 {
126 m_Scenes.Add(scene);
127 scene.RegisterModuleInterface<IMuteListService>(this);
128 }
129 }
130
131 public void RegionLoaded(Scene scene)
132 {
133 }
134
135 public void PostInitialise()
136 {
137 }
138
139 public void RemoveRegion(Scene scene)
140 {
141 if (!m_Enabled)
142 return;
143
144 lock(m_Scenes)
145 {
146 if (m_Scenes.Contains(scene))
147 {
148 m_Scenes.Remove(scene);
149 scene.UnregisterModuleInterface<IMuteListService>(this);
150 }
151 }
152 }
153
154 #endregion ISharedRegionModule
155
156 #region IMuteListService
157 public Byte[] MuteListRequest(UUID agentID, uint crc)
158 {
159 if (!m_Enabled)
160 return null;
161 return m_service.MuteListRequest(agentID, crc);
162 }
163
164 public bool UpdateMute(MuteData mute)
165 {
166 if (!m_Enabled)
167 return false;
168 return m_service.UpdateMute(mute);
169 }
170
171 public bool RemoveMute(UUID agentID, UUID muteID, string muteName)
172 {
173 if (!m_Enabled)
174 return false;
175 return m_service.RemoveMute(agentID, muteID, muteName);
176 }
177
178 #endregion IMuteListService
179 }
180}
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs
index 708286c..0b37179 100644
--- a/OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs
+++ b/OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs
@@ -38,18 +38,20 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
38{ 38{
39 public class ShadedMapTileRenderer : IMapTileTerrainRenderer 39 public class ShadedMapTileRenderer : IMapTileTerrainRenderer
40 { 40 {
41 private static readonly Color WATER_COLOR = Color.FromArgb(29, 71, 95);
42
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 private static readonly string LogHeader = "[SHADED MAPTILE RENDERER]"; 42 private static readonly string LogHeader = "[SHADED MAPTILE RENDERER]";
45 43
46 private Scene m_scene; 44 private Scene m_scene;
47 //private IConfigSource m_config; // not used currently 45 private IConfigSource m_config;
46 private Color m_color_water;
48 47
49 public void Initialise(Scene scene, IConfigSource config) 48 public void Initialise(Scene scene, IConfigSource config)
50 { 49 {
51 m_scene = scene; 50 m_scene = scene;
52 // m_config = config; // not used currently 51 m_config = config;
52
53 string[] configSections = new string[] { "Map", "Startup" };
54 m_color_water = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColorWater", configSections, "#1D475F"));
53 } 55 }
54 56
55 public void TerrainToBitmap(Bitmap mapbmp) 57 public void TerrainToBitmap(Bitmap mapbmp)
@@ -231,7 +233,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
231 233
232 try 234 try
233 { 235 {
234 mapbmp.SetPixel(x, yr, WATER_COLOR); 236 mapbmp.SetPixel(x, yr, m_color_water);
235 } 237 }
236 catch (ArgumentException) 238 catch (ArgumentException)
237 { 239 {
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
index 4b3ee18..c71f5c0 100644
--- a/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
+++ b/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
@@ -130,21 +130,19 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
130 // some hardcoded terrain UUIDs that work with SL 1.20 (the four default textures and "Blank"). 130 // some hardcoded terrain UUIDs that work with SL 1.20 (the four default textures and "Blank").
131 // The color-values were choosen because they "look right" (at least to me) ;-) 131 // The color-values were choosen because they "look right" (at least to me) ;-)
132 private static readonly UUID defaultTerrainTexture1 = new UUID("0bc58228-74a0-7e83-89bc-5c23464bcec5"); 132 private static readonly UUID defaultTerrainTexture1 = new UUID("0bc58228-74a0-7e83-89bc-5c23464bcec5");
133 private static readonly Color defaultColor1 = Color.FromArgb(165, 137, 118);
134 private static readonly UUID defaultTerrainTexture2 = new UUID("63338ede-0037-c4fd-855b-015d77112fc8"); 133 private static readonly UUID defaultTerrainTexture2 = new UUID("63338ede-0037-c4fd-855b-015d77112fc8");
135 private static readonly Color defaultColor2 = Color.FromArgb(69, 89, 49);
136 private static readonly UUID defaultTerrainTexture3 = new UUID("303cd381-8560-7579-23f1-f0a880799740"); 134 private static readonly UUID defaultTerrainTexture3 = new UUID("303cd381-8560-7579-23f1-f0a880799740");
137 private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141);
138 private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); 135 private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c");
139 private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200);
140
141 private static readonly Color WATER_COLOR = Color.FromArgb(29, 71, 95);
142 136
143 #endregion 137 #endregion
144 138
145
146 private Scene m_scene; 139 private Scene m_scene;
147 // private IConfigSource m_config; // not used currently 140 private IConfigSource m_config;
141 private Color m_color_water;
142 private Color m_color_1;
143 private Color m_color_2;
144 private Color m_color_3;
145 private Color m_color_4;
148 146
149 // mapping from texture UUIDs to averaged color. This will contain 5-9 values, in general; new values are only 147 // mapping from texture UUIDs to averaged color. This will contain 5-9 values, in general; new values are only
150 // added when the terrain textures are changed in the estate dialog and a new map is generated (and will stay in 148 // added when the terrain textures are changed in the estate dialog and a new map is generated (and will stay in
@@ -156,12 +154,21 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
156 public void Initialise(Scene scene, IConfigSource source) 154 public void Initialise(Scene scene, IConfigSource source)
157 { 155 {
158 m_scene = scene; 156 m_scene = scene;
159 // m_config = source; // not used currently 157 m_config = source;
158
159 string[] configSections = new string[] { "Map", "Startup" };
160
161 m_color_water = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColorWater", configSections, "#1D475F"));
162 m_color_1 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor1", configSections, "#A58976"));
163 m_color_2 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor2", configSections, "#455931"));
164 m_color_3 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor3", configSections, "#A29A8D"));
165 m_color_4 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor4", configSections, "#C8C8C8"));
166
160 m_mapping = new Dictionary<UUID,Color>(); 167 m_mapping = new Dictionary<UUID,Color>();
161 m_mapping.Add(defaultTerrainTexture1, defaultColor1); 168 m_mapping.Add(defaultTerrainTexture1, m_color_1);
162 m_mapping.Add(defaultTerrainTexture2, defaultColor2); 169 m_mapping.Add(defaultTerrainTexture2, m_color_2);
163 m_mapping.Add(defaultTerrainTexture3, defaultColor3); 170 m_mapping.Add(defaultTerrainTexture3, m_color_3);
164 m_mapping.Add(defaultTerrainTexture4, defaultColor4); 171 m_mapping.Add(defaultTerrainTexture4, m_color_4);
165 m_mapping.Add(Util.BLANK_TEXTURE_UUID, Color.White); 172 m_mapping.Add(Util.BLANK_TEXTURE_UUID, Color.White);
166 } 173 }
167 174
@@ -298,10 +305,10 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
298 RegionSettings settings = m_scene.RegionInfo.RegionSettings; 305 RegionSettings settings = m_scene.RegionInfo.RegionSettings;
299 306
300 // the four terrain colors as HSVs for interpolation 307 // the four terrain colors as HSVs for interpolation
301 HSV hsv1 = new HSV(computeAverageColor(settings.TerrainTexture1, defaultColor1)); 308 HSV hsv1 = new HSV(computeAverageColor(settings.TerrainTexture1, m_color_1));
302 HSV hsv2 = new HSV(computeAverageColor(settings.TerrainTexture2, defaultColor2)); 309 HSV hsv2 = new HSV(computeAverageColor(settings.TerrainTexture2, m_color_2));
303 HSV hsv3 = new HSV(computeAverageColor(settings.TerrainTexture3, defaultColor3)); 310 HSV hsv3 = new HSV(computeAverageColor(settings.TerrainTexture3, m_color_3));
304 HSV hsv4 = new HSV(computeAverageColor(settings.TerrainTexture4, defaultColor4)); 311 HSV hsv4 = new HSV(computeAverageColor(settings.TerrainTexture4, m_color_4));
305 312
306 float levelNElow = (float)settings.Elevation1NE; 313 float levelNElow = (float)settings.Elevation1NE;
307 float levelNEhigh = (float)settings.Elevation2NE; 314 float levelNEhigh = (float)settings.Elevation2NE;
@@ -417,7 +424,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
417 424
418 heightvalue = 100f - (heightvalue * 100f) / 19f; // 0 - 19 => 100 - 0 425 heightvalue = 100f - (heightvalue * 100f) / 19f; // 0 - 19 => 100 - 0
419 426
420 mapbmp.SetPixel(x, yr, WATER_COLOR); 427 mapbmp.SetPixel(x, yr, m_color_water);
421 } 428 }
422 } 429 }
423 } 430 }