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authorJustin Clark-Casey (justincc)2012-06-20 01:33:25 +0100
committerJustin Clark-Casey (justincc)2012-06-20 01:33:25 +0100
commit9ec9dafae6d8de93332c510ee7fa0159059dd983 (patch)
treec5eeb98be562be3e871224b6e46f60eb65c5e063 /OpenSim/Region/CoreModules
parentminor: Lower flotsam asset cache warning about not having a FlotsamCache.ini ... (diff)
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Lower warn logging on not having friends/group module on permissions to debug.
It's a valid configuration not to have these modules, but I think it's still worth logging the fact that certain permissions won't work (always return true)
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 4f72463..7a8a57c 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -348,12 +348,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions
348 m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); 348 m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
349 349
350 if (m_friendsModule == null) 350 if (m_friendsModule == null)
351 m_log.Warn("[PERMISSIONS]: Friends module not found, friend permissions will not work"); 351 m_log.Debug("[PERMISSIONS]: Friends module not found, friend permissions will not work");
352 352
353 m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); 353 m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
354 354
355 if (m_groupsModule == null) 355 if (m_groupsModule == null)
356 m_log.Warn("[PERMISSIONS]: Groups module not found, group permissions will not work"); 356 m_log.Debug("[PERMISSIONS]: Groups module not found, group permissions will not work");
357 357
358 m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); 358 m_moapModule = m_scene.RequestModuleInterface<IMoapModule>();
359 359