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author | Justin Clark-Casey (justincc) | 2012-10-24 01:33:21 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-24 01:33:21 +0100 |
commit | 938fa96b9f5377ef330171232262b4d8aaca0918 (patch) | |
tree | ead5f8baa7ea38b3da3f18f4aa6aa2d5dc6a784d /OpenSim/Region/CoreModules | |
parent | Make it possible to turn the base UDP object packet pools on and off whilst r... (diff) | |
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minor: Move co-ordinate related help to object commands to common ConsoleUtil.CoordHelp
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | 36 |
1 files changed, 3 insertions, 33 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 87241e1..6435ae6 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -122,17 +122,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
122 | "delete object pos", | 122 | "delete object pos", |
123 | "delete object pos <start-coord> to <end-coord>", | 123 | "delete object pos <start-coord> to <end-coord>", |
124 | "Delete scene objects within the given area.", | 124 | "Delete scene objects within the given area.", |
125 | "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 125 | ConsoleUtil.CoordHelp, |
126 | + "If you don't care about the z component you can simply omit it.\n" | ||
127 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | ||
128 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | ||
129 | + "If you want to specify the minimum value of a component then you can use -~ instead of a number\n" | ||
130 | + "e.g.\n" | ||
131 | + "delete object pos 20,20,20 to 40,40,40\n" | ||
132 | + "delete object pos 20,20 to 40,40\n" | ||
133 | + "delete object pos ,20,20 to ,40,40\n" | ||
134 | + "delete object pos ,,30 to ,,~\n" | ||
135 | + "delete object pos ,,-~ to ,,30", | ||
136 | HandleDeleteObject); | 126 | HandleDeleteObject); |
137 | 127 | ||
138 | m_console.Commands.AddCommand( | 128 | m_console.Commands.AddCommand( |
@@ -164,17 +154,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
164 | "Show details of scene objects within the given area.", | 154 | "Show details of scene objects within the given area.", |
165 | "The --full option will print out information on all the parts of the object.\n" | 155 | "The --full option will print out information on all the parts of the object.\n" |
166 | + "For yet more detailed part information, use the \"show part\" commands.\n" | 156 | + "For yet more detailed part information, use the \"show part\" commands.\n" |
167 | + "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 157 | + ConsoleUtil.CoordHelp, |
168 | + "If you don't care about the z component you can simply omit it.\n" | ||
169 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | ||
170 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | ||
171 | + "If you want to specify the minimum value of a component then you can use -~ instead of a number\n" | ||
172 | + "e.g.\n" | ||
173 | + "show object pos 20,20,20 to 40,40,40\n" | ||
174 | + "show object pos 20,20 to 40,40\n" | ||
175 | + "show object pos ,20,20 to ,40,40\n" | ||
176 | + "show object pos ,,30 to ,,~\n" | ||
177 | + "show object pos ,,-~ to ,,30", | ||
178 | HandleShowObjectByPos); | 158 | HandleShowObjectByPos); |
179 | 159 | ||
180 | m_console.Commands.AddCommand( | 160 | m_console.Commands.AddCommand( |
@@ -199,17 +179,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
199 | "show part pos", | 179 | "show part pos", |
200 | "show part pos <start-coord> to <end-coord>", | 180 | "show part pos <start-coord> to <end-coord>", |
201 | "Show details of scene object parts within the given area.", | 181 | "Show details of scene object parts within the given area.", |
202 | "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 182 | ConsoleUtil.CoordHelp, |
203 | + "If you don't care about the z component you can simply omit it.\n" | ||
204 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | ||
205 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | ||
206 | + "If you want to specify the minimum value of a component then you can use -~ instead of a number\n" | ||
207 | + "e.g.\n" | ||
208 | + "show object pos 20,20,20 to 40,40,40\n" | ||
209 | + "show object pos 20,20 to 40,40\n" | ||
210 | + "show object pos ,20,20 to ,40,40\n" | ||
211 | + "show object pos ,,30 to ,,~\n" | ||
212 | + "show object pos ,,-~ to ,,30", | ||
213 | HandleShowPartByPos); | 183 | HandleShowPartByPos); |
214 | } | 184 | } |
215 | 185 | ||