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author | Kevin Cozens | 2018-04-27 16:48:35 -0400 |
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committer | Kevin Cozens | 2018-04-27 16:48:35 -0400 |
commit | 8af2d99ba9bffc8986f83944f6e8a6d90fb7fb6c (patch) | |
tree | f2b110f7c45093d2ea7b1322e239f408b526ed51 /OpenSim/Region/CoreModules | |
parent | fix http keep alive header (diff) | |
download | opensim-SC-8af2d99ba9bffc8986f83944f6e8a6d90fb7fb6c.zip opensim-SC-8af2d99ba9bffc8986f83944f6e8a6d90fb7fb6c.tar.gz opensim-SC-8af2d99ba9bffc8986f83944f6e8a6d90fb7fb6c.tar.bz2 opensim-SC-8af2d99ba9bffc8986f83944f6e8a6d90fb7fb6c.tar.xz |
Do dispose and new Font only once when handling FontProp drawing command.
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | 45 |
1 files changed, 12 insertions, 33 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 8a26ab7..f4efb0a 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -493,6 +493,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
493 | Point endPoint = new Point(0, 0); | 493 | Point endPoint = new Point(0, 0); |
494 | Pen drawPen = null; | 494 | Pen drawPen = null; |
495 | Font myFont = null; | 495 | Font myFont = null; |
496 | FontStyle myFontStyle; | ||
496 | SolidBrush myBrush = null; | 497 | SolidBrush myBrush = null; |
497 | 498 | ||
498 | try | 499 | try |
@@ -663,59 +664,37 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
663 | } | 664 | } |
664 | else if (nextLine.StartsWith("FontProp")) | 665 | else if (nextLine.StartsWith("FontProp")) |
665 | { | 666 | { |
667 | myFontStyle = FontStyle.Regular; | ||
668 | |||
666 | nextLine = nextLine.Remove(0, 8); | 669 | nextLine = nextLine.Remove(0, 8); |
667 | nextLine = nextLine.Trim(); | 670 | nextLine = nextLine.Trim(); |
668 | 671 | ||
669 | string[] fprops = nextLine.Split(partsDelimiter); | 672 | string[] fprops = nextLine.Split(partsDelimiter); |
670 | foreach (string prop in fprops) | 673 | foreach (string prop in fprops) |
671 | { | 674 | { |
672 | |||
673 | switch (prop) | 675 | switch (prop) |
674 | { | 676 | { |
675 | case "B": | 677 | case "B": |
676 | if (!(myFont.Bold)) | 678 | myFontStyle |= FontStyle.Bold; |
677 | { | ||
678 | Font newFont = new Font(myFont, myFont.Style | FontStyle.Bold); | ||
679 | myFont.Dispose(); | ||
680 | myFont = newFont; | ||
681 | } | ||
682 | break; | 679 | break; |
683 | case "I": | 680 | case "I": |
684 | if (!(myFont.Italic)) | 681 | myFontStyle |= FontStyle.Italic; |
685 | { | ||
686 | Font newFont = new Font(myFont, myFont.Style | FontStyle.Italic); | ||
687 | myFont.Dispose(); | ||
688 | myFont = newFont; | ||
689 | } | ||
690 | break; | 682 | break; |
691 | case "U": | 683 | case "U": |
692 | if (!(myFont.Underline)) | 684 | myFontStyle |= FontStyle.Underline; |
693 | { | ||
694 | Font newFont = new Font(myFont, myFont.Style | FontStyle.Underline); | ||
695 | myFont.Dispose(); | ||
696 | myFont = newFont; | ||
697 | } | ||
698 | break; | 685 | break; |
699 | case "S": | 686 | case "S": |
700 | if (!(myFont.Strikeout)) | 687 | myFontStyle |= FontStyle.Strikeout; |
701 | { | ||
702 | Font newFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); | ||
703 | myFont.Dispose(); | ||
704 | myFont = newFont; | ||
705 | } | ||
706 | break; | 688 | break; |
707 | case "R": | 689 | case "R": |
708 | // We need to place this newFont inside its own context so that the .NET compiler | 690 | myFontStyle = FontStyle.Regular; |
709 | // doesn't complain about a redefinition of an existing newFont, even though there is none | ||
710 | // The mono compiler doesn't produce this error. | ||
711 | { | ||
712 | Font newFont = new Font(myFont, FontStyle.Regular); | ||
713 | myFont.Dispose(); | ||
714 | myFont = newFont; | ||
715 | } | ||
716 | break; | 691 | break; |
717 | } | 692 | } |
718 | } | 693 | } |
694 | |||
695 | Font newFont = new Font(myFont, myFontStyle); | ||
696 | myFont.Dispose(); | ||
697 | myFont = newFont; | ||
719 | } | 698 | } |
720 | else if (nextLine.StartsWith("FontName")) | 699 | else if (nextLine.StartsWith("FontName")) |
721 | { | 700 | { |