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author | ubit | 2012-12-03 21:26:36 +0100 |
---|---|---|
committer | ubit | 2012-12-03 21:26:36 +0100 |
commit | 5d4b7d537d872d27c394402d3483c2a9bd2153f0 (patch) | |
tree | 39aae50386555bf024700314fb7bee5121a9d683 /OpenSim/Region/CoreModules | |
parent | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork (diff) | |
parent | Merge branch 'avination' into ubitwork (diff) | |
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Diffstat (limited to 'OpenSim/Region/CoreModules')
140 files changed, 6886 insertions, 4326 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 8a4fd8f..da1ff2e 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -57,39 +57,36 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
57 | } | 57 | } |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Return a xfer uploader if one does not already exist. | 60 | /// Return the xfer uploader for the given transaction. |
61 | /// </summary> | 61 | /// </summary> |
62 | /// <remarks> | ||
63 | /// If an uploader does not already exist for this transaction then it is created, otherwise the existing | ||
64 | /// uploader is returned. | ||
65 | /// </remarks> | ||
62 | /// <param name="transactionID"></param> | 66 | /// <param name="transactionID"></param> |
63 | /// <param name="assetID"> | 67 | /// <returns>The asset xfer uploader</returns> |
64 | /// We must transfer the new asset ID into the uploader on creation, otherwise | 68 | public AssetXferUploader RequestXferUploader(UUID transactionID) |
65 | /// we can see race conditions with other threads which can retrieve an item before it is updated with the new | ||
66 | /// asset id. | ||
67 | /// </param> | ||
68 | /// <returns> | ||
69 | /// The xfer uploader requested. Null if one is already in existence. | ||
70 | /// FIXME: This is a bizarre thing to do, and is probably meant to signal an error condition if multiple | ||
71 | /// transfers are made. Needs to be corrected. | ||
72 | /// </returns> | ||
73 | public AssetXferUploader RequestXferUploader(UUID transactionID, UUID assetID) | ||
74 | { | 69 | { |
70 | AssetXferUploader uploader; | ||
71 | |||
75 | lock (XferUploaders) | 72 | lock (XferUploaders) |
76 | { | 73 | { |
77 | if (!XferUploaders.ContainsKey(transactionID)) | 74 | if (!XferUploaders.ContainsKey(transactionID)) |
78 | { | 75 | { |
79 | AssetXferUploader uploader = new AssetXferUploader(this, m_Scene, assetID, m_dumpAssetsToFile); | 76 | uploader = new AssetXferUploader(this, m_Scene, transactionID, m_dumpAssetsToFile); |
80 | 77 | ||
81 | // m_log.DebugFormat( | 78 | // m_log.DebugFormat( |
82 | // "[AGENT ASSETS TRANSACTIONS]: Adding asset xfer uploader {0} since it didn't previously exist", transactionID); | 79 | // "[AGENT ASSETS TRANSACTIONS]: Adding asset xfer uploader {0} since it didn't previously exist", transactionID); |
83 | 80 | ||
84 | XferUploaders.Add(transactionID, uploader); | 81 | XferUploaders.Add(transactionID, uploader); |
85 | 82 | } | |
86 | return uploader; | 83 | else |
84 | { | ||
85 | uploader = XferUploaders[transactionID]; | ||
87 | } | 86 | } |
88 | } | 87 | } |
89 | 88 | ||
90 | m_log.WarnFormat("[AGENT ASSETS TRANSACTIONS]: Ignoring request for asset xfer uploader {0} since it already exists", transactionID); | 89 | return uploader; |
91 | |||
92 | return null; | ||
93 | } | 90 | } |
94 | 91 | ||
95 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) | 92 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) |
@@ -151,117 +148,30 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
151 | string description, string name, sbyte invType, | 148 | string description, string name, sbyte invType, |
152 | sbyte type, byte wearableType, uint nextOwnerMask) | 149 | sbyte type, byte wearableType, uint nextOwnerMask) |
153 | { | 150 | { |
154 | AssetXferUploader uploader = null; | 151 | AssetXferUploader uploader = RequestXferUploader(transactionID); |
155 | |||
156 | lock (XferUploaders) | ||
157 | { | ||
158 | if (XferUploaders.ContainsKey(transactionID)) | ||
159 | uploader = XferUploaders[transactionID]; | ||
160 | } | ||
161 | 152 | ||
162 | if (uploader != null) | 153 | uploader.RequestCreateInventoryItem( |
163 | { | 154 | remoteClient, folderID, callbackID, |
164 | uploader.RequestCreateInventoryItem( | 155 | description, name, invType, type, wearableType, nextOwnerMask); |
165 | remoteClient, transactionID, folderID, | ||
166 | callbackID, description, name, invType, type, | ||
167 | wearableType, nextOwnerMask); | ||
168 | 156 | ||
169 | return true; | 157 | return true; |
170 | } | ||
171 | |||
172 | return false; | ||
173 | } | ||
174 | |||
175 | /// <summary> | ||
176 | /// Get an uploaded asset. If the data is successfully retrieved, | ||
177 | /// the transaction will be removed. | ||
178 | /// </summary> | ||
179 | /// <param name="transactionID"></param> | ||
180 | /// <returns>The asset if the upload has completed, null if it has not.</returns> | ||
181 | private AssetBase GetTransactionAsset(UUID transactionID) | ||
182 | { | ||
183 | lock (XferUploaders) | ||
184 | { | ||
185 | if (XferUploaders.ContainsKey(transactionID)) | ||
186 | { | ||
187 | AssetXferUploader uploader = XferUploaders[transactionID]; | ||
188 | AssetBase asset = uploader.GetAssetData(); | ||
189 | RemoveXferUploader(transactionID); | ||
190 | |||
191 | return asset; | ||
192 | } | ||
193 | } | ||
194 | |||
195 | return null; | ||
196 | } | 158 | } |
197 | 159 | ||
198 | public void RequestUpdateTaskInventoryItem(IClientAPI remoteClient, | 160 | public void RequestUpdateTaskInventoryItem(IClientAPI remoteClient, |
199 | SceneObjectPart part, UUID transactionID, | 161 | SceneObjectPart part, UUID transactionID, |
200 | TaskInventoryItem item) | 162 | TaskInventoryItem item) |
201 | { | 163 | { |
202 | AssetXferUploader uploader = null; | 164 | AssetXferUploader uploader = RequestXferUploader(transactionID); |
203 | |||
204 | lock (XferUploaders) | ||
205 | { | ||
206 | if (XferUploaders.ContainsKey(transactionID)) | ||
207 | uploader = XferUploaders[transactionID]; | ||
208 | } | ||
209 | |||
210 | if (uploader != null) | ||
211 | { | ||
212 | AssetBase asset = GetTransactionAsset(transactionID); | ||
213 | |||
214 | // Only legacy viewers use this, and they prefer CAPS, which | ||
215 | // we have, so this really never runs. | ||
216 | // Allow it, but only for "safe" types. | ||
217 | if ((InventoryType)item.InvType != InventoryType.Notecard && | ||
218 | (InventoryType)item.InvType != InventoryType.LSL) | ||
219 | return; | ||
220 | 165 | ||
221 | if (asset != null) | 166 | uploader.RequestUpdateTaskInventoryItem(remoteClient, item); |
222 | { | ||
223 | // m_log.DebugFormat( | ||
224 | // "[AGENT ASSETS TRANSACTIONS]: Updating item {0} in {1} for transaction {2}", | ||
225 | // item.Name, part.Name, transactionID); | ||
226 | |||
227 | asset.FullID = UUID.Random(); | ||
228 | asset.Name = item.Name; | ||
229 | asset.Description = item.Description; | ||
230 | asset.Type = (sbyte)item.Type; | ||
231 | item.AssetID = asset.FullID; | ||
232 | |||
233 | m_Scene.AssetService.Store(asset); | ||
234 | } | ||
235 | } | ||
236 | else | ||
237 | { | ||
238 | m_log.ErrorFormat( | ||
239 | "[AGENT ASSET TRANSACTIONS]: Could not find uploader with transaction ID {0} when handling request to update task inventory item {1} in {2}", | ||
240 | transactionID, item.Name, part.Name); | ||
241 | } | ||
242 | } | 167 | } |
243 | 168 | ||
244 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, | 169 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, |
245 | UUID transactionID, InventoryItemBase item) | 170 | UUID transactionID, InventoryItemBase item) |
246 | { | 171 | { |
247 | AssetXferUploader uploader = null; | 172 | AssetXferUploader uploader = RequestXferUploader(transactionID); |
248 | |||
249 | lock (XferUploaders) | ||
250 | { | ||
251 | if (XferUploaders.ContainsKey(transactionID)) | ||
252 | uploader = XferUploaders[transactionID]; | ||
253 | } | ||
254 | 173 | ||
255 | if (uploader != null) | 174 | uploader.RequestUpdateInventoryItem(remoteClient, item); |
256 | { | ||
257 | uploader.RequestUpdateInventoryItem(remoteClient, transactionID, item); | ||
258 | } | ||
259 | else | ||
260 | { | ||
261 | m_log.ErrorFormat( | ||
262 | "[AGENT ASSET TRANSACTIONS]: Could not find uploader with transaction ID {0} when handling request to update inventory item {1} for {2}", | ||
263 | transactionID, item.Name, remoteClient.Name); | ||
264 | } | ||
265 | } | 175 | } |
266 | } | 176 | } |
267 | } | 177 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs index 441c4ff..7332415 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
54 | private Dictionary<UUID, AgentAssetTransactions> AgentTransactions = | 54 | private Dictionary<UUID, AgentAssetTransactions> AgentTransactions = |
55 | new Dictionary<UUID, AgentAssetTransactions>(); | 55 | new Dictionary<UUID, AgentAssetTransactions>(); |
56 | 56 | ||
57 | #region IRegionModule Members | 57 | #region Region Module interface |
58 | 58 | ||
59 | public void Initialise(IConfigSource source) | 59 | public void Initialise(IConfigSource source) |
60 | { | 60 | { |
@@ -215,7 +215,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
215 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) | 215 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) |
216 | { | 216 | { |
217 | m_log.DebugFormat( | 217 | m_log.DebugFormat( |
218 | "[TRANSACTIONS MANAGER] Called HandleTaskItemUpdateFromTransaction with item {0} in {1} for {2} in {3}", | 218 | "[ASSET TRANSACTION MODULE] Called HandleTaskItemUpdateFromTransaction with item {0} in {1} for {2} in {3}", |
219 | item.Name, part.Name, remoteClient.Name, m_Scene.RegionInfo.RegionName); | 219 | item.Name, part.Name, remoteClient.Name, m_Scene.RegionInfo.RegionName); |
220 | 220 | ||
221 | AgentAssetTransactions transactions = | 221 | AgentAssetTransactions transactions = |
@@ -274,13 +274,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
274 | } | 274 | } |
275 | 275 | ||
276 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 276 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
277 | AssetXferUploader uploader = transactions.RequestXferUploader(transaction, assetID); | 277 | AssetXferUploader uploader = transactions.RequestXferUploader(transaction); |
278 | 278 | uploader.StartUpload(remoteClient, assetID, transaction, type, data, storeLocal, tempFile); | |
279 | if (uploader != null) | ||
280 | { | ||
281 | uploader.Initialise(remoteClient, assetID, transaction, type, | ||
282 | data, storeLocal, tempFile); | ||
283 | } | ||
284 | } | 279 | } |
285 | 280 | ||
286 | /// <summary> | 281 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index 4cedfe6..0aa4693 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -49,39 +49,75 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Upload state. | ||
53 | /// </summary> | ||
54 | /// <remarks> | ||
55 | /// New -> Uploading -> Complete | ||
56 | /// </remarks> | ||
57 | private enum UploadState | ||
58 | { | ||
59 | New, | ||
60 | Uploading, | ||
61 | Complete | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
52 | /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we | 65 | /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we |
53 | /// are performing a delayed update. | 66 | /// are performing a delayed update. |
54 | /// </summary> | 67 | /// </summary> |
55 | AgentAssetTransactions m_transactions; | 68 | AgentAssetTransactions m_transactions; |
56 | 69 | ||
70 | private UploadState m_uploadState = UploadState.New; | ||
71 | |||
57 | private AssetBase m_asset; | 72 | private AssetBase m_asset; |
58 | private UUID InventFolder = UUID.Zero; | 73 | private UUID InventFolder = UUID.Zero; |
59 | private sbyte invType = 0; | 74 | private sbyte invType = 0; |
60 | 75 | ||
61 | private bool m_createItem = false; | 76 | private bool m_createItem; |
62 | private uint m_createItemCallback = 0; | 77 | private uint m_createItemCallback; |
63 | private bool m_updateItem = false; | 78 | |
79 | private bool m_updateItem; | ||
64 | private InventoryItemBase m_updateItemData; | 80 | private InventoryItemBase m_updateItemData; |
65 | 81 | ||
82 | private bool m_updateTaskItem; | ||
83 | private TaskInventoryItem m_updateTaskItemData; | ||
84 | |||
66 | private string m_description = String.Empty; | 85 | private string m_description = String.Empty; |
67 | private bool m_dumpAssetToFile; | 86 | private bool m_dumpAssetToFile; |
68 | private bool m_finished = false; | ||
69 | private string m_name = String.Empty; | 87 | private string m_name = String.Empty; |
70 | private bool m_storeLocal; | 88 | // private bool m_storeLocal; |
71 | private uint nextPerm = 0; | 89 | private uint nextPerm = 0; |
72 | private IClientAPI ourClient; | 90 | private IClientAPI ourClient; |
73 | private UUID TransactionID = UUID.Zero; | 91 | |
92 | private UUID m_transactionID; | ||
93 | |||
74 | private sbyte type = 0; | 94 | private sbyte type = 0; |
75 | private byte wearableType = 0; | 95 | private byte wearableType = 0; |
76 | private byte[] m_oldData = null; | 96 | private byte[] m_oldData = null; |
77 | public ulong XferID; | 97 | public ulong XferID; |
78 | private Scene m_Scene; | 98 | private Scene m_Scene; |
79 | 99 | ||
80 | public AssetXferUploader(AgentAssetTransactions transactions, Scene scene, UUID assetID, bool dumpAssetToFile) | 100 | /// <summary> |
101 | /// AssetXferUploader constructor | ||
102 | /// </summary> | ||
103 | /// <param name='transactions'>/param> | ||
104 | /// <param name='scene'></param> | ||
105 | /// <param name='transactionID'></param> | ||
106 | /// <param name='dumpAssetToFile'> | ||
107 | /// If true then when the asset is uploaded it is dumped to a file with the format | ||
108 | /// String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", | ||
109 | /// now.Year, now.Month, now.Day, now.Hour, now.Minute, | ||
110 | /// now.Second, m_asset.Name, m_asset.Type); | ||
111 | /// for debugging purposes. | ||
112 | /// </param> | ||
113 | public AssetXferUploader( | ||
114 | AgentAssetTransactions transactions, Scene scene, UUID transactionID, bool dumpAssetToFile) | ||
81 | { | 115 | { |
116 | m_asset = new AssetBase(); | ||
117 | |||
82 | m_transactions = transactions; | 118 | m_transactions = transactions; |
119 | m_transactionID = transactionID; | ||
83 | m_Scene = scene; | 120 | m_Scene = scene; |
84 | m_asset = new AssetBase() { FullID = assetID }; | ||
85 | m_dumpAssetToFile = dumpAssetToFile; | 121 | m_dumpAssetToFile = dumpAssetToFile; |
86 | } | 122 | } |
87 | 123 | ||
@@ -100,18 +136,27 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
100 | 136 | ||
101 | if (XferID == xferID) | 137 | if (XferID == xferID) |
102 | { | 138 | { |
103 | if (m_asset.Data.Length > 1) | 139 | lock (this) |
104 | { | ||
105 | byte[] destinationArray = new byte[m_asset.Data.Length + data.Length]; | ||
106 | Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length); | ||
107 | Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length); | ||
108 | m_asset.Data = destinationArray; | ||
109 | } | ||
110 | else | ||
111 | { | 140 | { |
112 | byte[] buffer2 = new byte[data.Length - 4]; | 141 | int assetLength = m_asset.Data.Length; |
113 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | 142 | int dataLength = data.Length; |
114 | m_asset.Data = buffer2; | 143 | |
144 | if (m_asset.Data.Length > 1) | ||
145 | { | ||
146 | byte[] destinationArray = new byte[assetLength + dataLength]; | ||
147 | Array.Copy(m_asset.Data, 0, destinationArray, 0, assetLength); | ||
148 | Array.Copy(data, 0, destinationArray, assetLength, dataLength); | ||
149 | m_asset.Data = destinationArray; | ||
150 | } | ||
151 | else | ||
152 | { | ||
153 | if (dataLength > 4) | ||
154 | { | ||
155 | byte[] buffer2 = new byte[dataLength - 4]; | ||
156 | Array.Copy(data, 4, buffer2, 0, dataLength - 4); | ||
157 | m_asset.Data = buffer2; | ||
158 | } | ||
159 | } | ||
115 | } | 160 | } |
116 | 161 | ||
117 | ourClient.SendConfirmXfer(xferID, packetID); | 162 | ourClient.SendConfirmXfer(xferID, packetID); |
@@ -127,30 +172,50 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
127 | } | 172 | } |
128 | 173 | ||
129 | /// <summary> | 174 | /// <summary> |
130 | /// Initialise asset transfer from the client | 175 | /// Start asset transfer from the client |
131 | /// </summary> | 176 | /// </summary> |
132 | /// <param name="xferID"></param> | 177 | /// <param name="remoteClient"></param> |
133 | /// <param name="packetID"></param> | 178 | /// <param name="assetID"></param> |
134 | /// <param name="data"></param> | 179 | /// <param name="transaction"></param> |
135 | public void Initialise(IClientAPI remoteClient, UUID assetID, | 180 | /// <param name="type"></param> |
136 | UUID transaction, sbyte type, byte[] data, bool storeLocal, | 181 | /// <param name="data"> |
137 | bool tempFile) | 182 | /// Optional data. If present then the asset is created immediately with this data |
183 | /// rather than requesting an upload from the client. The data must be longer than 2 bytes. | ||
184 | /// </param> | ||
185 | /// <param name="storeLocal"></param> | ||
186 | /// <param name="tempFile"></param> | ||
187 | public void StartUpload( | ||
188 | IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, bool storeLocal, | ||
189 | bool tempFile) | ||
138 | { | 190 | { |
139 | // m_log.DebugFormat( | 191 | // m_log.DebugFormat( |
140 | // "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", | 192 | // "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", |
141 | // remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); | 193 | // remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); |
142 | 194 | ||
195 | lock (this) | ||
196 | { | ||
197 | if (m_uploadState != UploadState.New) | ||
198 | { | ||
199 | m_log.WarnFormat( | ||
200 | "[ASSET XFER UPLOADER]: Tried to start upload of asset {0}, transaction {1} for {2} but this is already in state {3}. Aborting.", | ||
201 | assetID, transaction, remoteClient.Name, m_uploadState); | ||
202 | |||
203 | return; | ||
204 | } | ||
205 | |||
206 | m_uploadState = UploadState.Uploading; | ||
207 | } | ||
208 | |||
143 | ourClient = remoteClient; | 209 | ourClient = remoteClient; |
144 | m_asset.Name = "blank"; | 210 | |
145 | m_asset.Description = "empty"; | 211 | m_asset.FullID = assetID; |
146 | m_asset.Type = type; | 212 | m_asset.Type = type; |
147 | m_asset.CreatorID = remoteClient.AgentId.ToString(); | 213 | m_asset.CreatorID = remoteClient.AgentId.ToString(); |
148 | m_asset.Data = data; | 214 | m_asset.Data = data; |
149 | m_asset.Local = storeLocal; | 215 | m_asset.Local = storeLocal; |
150 | m_asset.Temporary = tempFile; | 216 | m_asset.Temporary = tempFile; |
151 | 217 | ||
152 | TransactionID = transaction; | 218 | // m_storeLocal = storeLocal; |
153 | m_storeLocal = storeLocal; | ||
154 | 219 | ||
155 | if (m_asset.Data.Length > 2) | 220 | if (m_asset.Data.Length > 2) |
156 | { | 221 | { |
@@ -175,36 +240,35 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
175 | 240 | ||
176 | protected void SendCompleteMessage() | 241 | protected void SendCompleteMessage() |
177 | { | 242 | { |
178 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, | ||
179 | m_asset.FullID); | ||
180 | |||
181 | // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create | 243 | // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create |
182 | // message from other client UDP. | 244 | // message from other client UDP. |
183 | lock (this) | 245 | lock (this) |
184 | { | 246 | { |
185 | m_finished = true; | 247 | m_uploadState = UploadState.Complete; |
248 | |||
249 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, m_asset.FullID); | ||
250 | |||
186 | if (m_createItem) | 251 | if (m_createItem) |
187 | { | 252 | { |
188 | DoCreateItem(m_createItemCallback); | 253 | CompleteCreateItem(m_createItemCallback); |
189 | } | 254 | } |
190 | else if (m_updateItem) | 255 | else if (m_updateItem) |
191 | { | 256 | { |
192 | StoreAssetForItemUpdate(m_updateItemData); | 257 | CompleteItemUpdate(m_updateItemData); |
193 | |||
194 | // Remove ourselves from the list of transactions if completion was delayed until the transaction | ||
195 | // was complete. | ||
196 | // TODO: Should probably do the same for create item. | ||
197 | m_transactions.RemoveXferUploader(TransactionID); | ||
198 | } | 258 | } |
199 | else if (m_storeLocal) | 259 | else if (m_updateTaskItem) |
200 | { | 260 | { |
201 | m_Scene.AssetService.Store(m_asset); | 261 | CompleteTaskItemUpdate(m_updateTaskItemData); |
202 | } | 262 | } |
263 | // else if (m_storeLocal) | ||
264 | // { | ||
265 | // m_Scene.AssetService.Store(m_asset); | ||
266 | // } | ||
203 | } | 267 | } |
204 | 268 | ||
205 | m_log.DebugFormat( | 269 | m_log.DebugFormat( |
206 | "[ASSET XFER UPLOADER]: Uploaded asset {0} for transaction {1}", | 270 | "[ASSET XFER UPLOADER]: Uploaded asset {0} for transaction {1}", |
207 | m_asset.FullID, TransactionID); | 271 | m_asset.FullID, m_transactionID); |
208 | 272 | ||
209 | if (m_dumpAssetToFile) | 273 | if (m_dumpAssetToFile) |
210 | { | 274 | { |
@@ -232,40 +296,37 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
232 | } | 296 | } |
233 | 297 | ||
234 | public void RequestCreateInventoryItem(IClientAPI remoteClient, | 298 | public void RequestCreateInventoryItem(IClientAPI remoteClient, |
235 | UUID transactionID, UUID folderID, uint callbackID, | 299 | UUID folderID, uint callbackID, |
236 | string description, string name, sbyte invType, | 300 | string description, string name, sbyte invType, |
237 | sbyte type, byte wearableType, uint nextOwnerMask) | 301 | sbyte type, byte wearableType, uint nextOwnerMask) |
238 | { | 302 | { |
239 | if (TransactionID == transactionID) | 303 | InventFolder = folderID; |
304 | m_name = name; | ||
305 | m_description = description; | ||
306 | this.type = type; | ||
307 | this.invType = invType; | ||
308 | this.wearableType = wearableType; | ||
309 | nextPerm = nextOwnerMask; | ||
310 | m_asset.Name = name; | ||
311 | m_asset.Description = description; | ||
312 | m_asset.Type = type; | ||
313 | |||
314 | // We must lock to avoid a race with a separate thread uploading the asset. | ||
315 | lock (this) | ||
240 | { | 316 | { |
241 | InventFolder = folderID; | 317 | if (m_uploadState == UploadState.Complete) |
242 | m_name = name; | ||
243 | m_description = description; | ||
244 | this.type = type; | ||
245 | this.invType = invType; | ||
246 | this.wearableType = wearableType; | ||
247 | nextPerm = nextOwnerMask; | ||
248 | m_asset.Name = name; | ||
249 | m_asset.Description = description; | ||
250 | m_asset.Type = type; | ||
251 | |||
252 | // We must lock to avoid a race with a separate thread uploading the asset. | ||
253 | lock (this) | ||
254 | { | 318 | { |
255 | if (m_finished) | 319 | CompleteCreateItem(callbackID); |
256 | { | 320 | } |
257 | DoCreateItem(callbackID); | 321 | else |
258 | } | 322 | { |
259 | else | 323 | m_createItem = true; //set flag so the inventory item is created when upload is complete |
260 | { | 324 | m_createItemCallback = callbackID; |
261 | m_createItem = true; //set flag so the inventory item is created when upload is complete | ||
262 | m_createItemCallback = callbackID; | ||
263 | } | ||
264 | } | 325 | } |
265 | } | 326 | } |
266 | } | 327 | } |
267 | 328 | ||
268 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID, InventoryItemBase item) | 329 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, InventoryItemBase item) |
269 | { | 330 | { |
270 | // We must lock to avoid a race with a separate thread uploading the asset. | 331 | // We must lock to avoid a race with a separate thread uploading the asset. |
271 | lock (this) | 332 | lock (this) |
@@ -280,9 +341,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
280 | item.AssetID = m_asset.FullID; | 341 | item.AssetID = m_asset.FullID; |
281 | m_Scene.InventoryService.UpdateItem(item); | 342 | m_Scene.InventoryService.UpdateItem(item); |
282 | 343 | ||
283 | if (m_finished) | 344 | if (m_uploadState == UploadState.Complete) |
284 | { | 345 | { |
285 | StoreAssetForItemUpdate(item); | 346 | CompleteItemUpdate(item); |
286 | } | 347 | } |
287 | else | 348 | else |
288 | { | 349 | { |
@@ -296,20 +357,59 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
296 | } | 357 | } |
297 | } | 358 | } |
298 | 359 | ||
360 | public void RequestUpdateTaskInventoryItem(IClientAPI remoteClient, TaskInventoryItem taskItem) | ||
361 | { | ||
362 | // We must lock to avoid a race with a separate thread uploading the asset. | ||
363 | lock (this) | ||
364 | { | ||
365 | m_asset.Name = taskItem.Name; | ||
366 | m_asset.Description = taskItem.Description; | ||
367 | m_asset.Type = (sbyte)taskItem.Type; | ||
368 | taskItem.AssetID = m_asset.FullID; | ||
369 | |||
370 | if (m_uploadState == UploadState.Complete) | ||
371 | { | ||
372 | CompleteTaskItemUpdate(taskItem); | ||
373 | } | ||
374 | else | ||
375 | { | ||
376 | m_updateTaskItem = true; | ||
377 | m_updateTaskItemData = taskItem; | ||
378 | } | ||
379 | } | ||
380 | } | ||
381 | |||
299 | /// <summary> | 382 | /// <summary> |
300 | /// Store the asset for the given item. | 383 | /// Store the asset for the given item when it has been uploaded. |
301 | /// </summary> | 384 | /// </summary> |
302 | /// <param name="item"></param> | 385 | /// <param name="item"></param> |
303 | private void StoreAssetForItemUpdate(InventoryItemBase item) | 386 | private void CompleteItemUpdate(InventoryItemBase item) |
304 | { | 387 | { |
305 | // m_log.DebugFormat( | 388 | // m_log.DebugFormat( |
306 | // "[ASSET XFER UPLOADER]: Storing asset {0} for earlier item update for {1} for {2}", | 389 | // "[ASSET XFER UPLOADER]: Storing asset {0} for earlier item update for {1} for {2}", |
307 | // m_asset.FullID, item.Name, ourClient.Name); | 390 | // m_asset.FullID, item.Name, ourClient.Name); |
308 | 391 | ||
309 | m_Scene.AssetService.Store(m_asset); | 392 | m_Scene.AssetService.Store(m_asset); |
393 | |||
394 | m_transactions.RemoveXferUploader(m_transactionID); | ||
310 | } | 395 | } |
311 | 396 | ||
312 | private void DoCreateItem(uint callbackID) | 397 | /// <summary> |
398 | /// Store the asset for the given task item when it has been uploaded. | ||
399 | /// </summary> | ||
400 | /// <param name="taskItem"></param> | ||
401 | private void CompleteTaskItemUpdate(TaskInventoryItem taskItem) | ||
402 | { | ||
403 | // m_log.DebugFormat( | ||
404 | // "[ASSET XFER UPLOADER]: Storing asset {0} for earlier task item update for {1} for {2}", | ||
405 | // m_asset.FullID, taskItem.Name, ourClient.Name); | ||
406 | |||
407 | m_Scene.AssetService.Store(m_asset); | ||
408 | |||
409 | m_transactions.RemoveXferUploader(m_transactionID); | ||
410 | } | ||
411 | |||
412 | private void CompleteCreateItem(uint callbackID) | ||
313 | { | 413 | { |
314 | ValidateAssets(); | 414 | ValidateAssets(); |
315 | m_Scene.AssetService.Store(m_asset); | 415 | m_Scene.AssetService.Store(m_asset); |
@@ -339,6 +439,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
339 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); | 439 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); |
340 | else | 440 | else |
341 | ourClient.SendAlertMessage("Unable to create inventory item"); | 441 | ourClient.SendAlertMessage("Unable to create inventory item"); |
442 | |||
443 | m_transactions.RemoveXferUploader(m_transactionID); | ||
342 | } | 444 | } |
343 | 445 | ||
344 | private void ValidateAssets() | 446 | private void ValidateAssets() |
@@ -416,7 +518,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
416 | /// <returns>null if the asset has not finished uploading</returns> | 518 | /// <returns>null if the asset has not finished uploading</returns> |
417 | public AssetBase GetAssetData() | 519 | public AssetBase GetAssetData() |
418 | { | 520 | { |
419 | if (m_finished) | 521 | if (m_uploadState == UploadState.Complete) |
420 | { | 522 | { |
421 | ValidateAssets(); | 523 | ValidateAssets(); |
422 | return m_asset; | 524 | return m_asset; |
@@ -469,4 +571,3 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
469 | } | 571 | } |
470 | } | 572 | } |
471 | } | 573 | } |
472 | |||
diff --git a/OpenSim/Region/CoreModules/Agent/IPBan/IPBanModule.cs b/OpenSim/Region/CoreModules/Agent/IPBan/IPBanModule.cs index bfe2a71..4b457b1 100644 --- a/OpenSim/Region/CoreModules/Agent/IPBan/IPBanModule.cs +++ b/OpenSim/Region/CoreModules/Agent/IPBan/IPBanModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Text; | 31 | using System.Text; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
@@ -36,13 +37,18 @@ using OpenSim.Region.Framework.Scenes; | |||
36 | 37 | ||
37 | namespace OpenSim.Region.CoreModules.Agent.IPBan | 38 | namespace OpenSim.Region.CoreModules.Agent.IPBan |
38 | { | 39 | { |
39 | public class IPBanModule : IRegionModule | 40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "IPBanModule")] |
41 | public class IPBanModule : ISharedRegionModule | ||
40 | { | 42 | { |
41 | #region Implementation of IRegionModule | 43 | #region Implementation of ISharedRegionModule |
42 | 44 | ||
43 | private List<string> m_bans = new List<string>(); | 45 | private List<string> m_bans = new List<string>(); |
44 | 46 | ||
45 | public void Initialise(Scene scene, IConfigSource source) | 47 | public void Initialise(IConfigSource source) |
48 | { | ||
49 | } | ||
50 | |||
51 | public void AddRegion(Scene scene) | ||
46 | { | 52 | { |
47 | new SceneBanner(scene, m_bans); | 53 | new SceneBanner(scene, m_bans); |
48 | 54 | ||
@@ -50,7 +56,7 @@ namespace OpenSim.Region.CoreModules.Agent.IPBan | |||
50 | { | 56 | { |
51 | foreach (EstateBan ban in scene.RegionInfo.EstateSettings.EstateBans) | 57 | foreach (EstateBan ban in scene.RegionInfo.EstateSettings.EstateBans) |
52 | { | 58 | { |
53 | if (!String.IsNullOrEmpty(ban.BannedHostIPMask)) | 59 | if (!String.IsNullOrEmpty(ban.BannedHostIPMask)) |
54 | m_bans.Add(ban.BannedHostIPMask); | 60 | m_bans.Add(ban.BannedHostIPMask); |
55 | if (!String.IsNullOrEmpty(ban.BannedHostNameMask)) | 61 | if (!String.IsNullOrEmpty(ban.BannedHostNameMask)) |
56 | m_bans.Add(ban.BannedHostNameMask); | 62 | m_bans.Add(ban.BannedHostNameMask); |
@@ -58,6 +64,14 @@ namespace OpenSim.Region.CoreModules.Agent.IPBan | |||
58 | } | 64 | } |
59 | } | 65 | } |
60 | 66 | ||
67 | public void RemoveRegion(Scene scene) | ||
68 | { | ||
69 | } | ||
70 | |||
71 | public void RegionLoaded(Scene scene) | ||
72 | { | ||
73 | } | ||
74 | |||
61 | public void PostInitialise() | 75 | public void PostInitialise() |
62 | { | 76 | { |
63 | if (File.Exists("bans.txt")) | 77 | if (File.Exists("bans.txt")) |
@@ -80,9 +94,9 @@ namespace OpenSim.Region.CoreModules.Agent.IPBan | |||
80 | get { return "IPBanModule"; } | 94 | get { return "IPBanModule"; } |
81 | } | 95 | } |
82 | 96 | ||
83 | public bool IsSharedModule | 97 | public Type ReplaceableInterface |
84 | { | 98 | { |
85 | get { return true; } | 99 | get { return null; } |
86 | } | 100 | } |
87 | 101 | ||
88 | #endregion | 102 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index a1a2501..3764685 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -32,6 +32,7 @@ using System.Reflection; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using log4net; | 34 | using log4net; |
35 | using Mono.Addins; | ||
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenMetaverse.Imaging; | 38 | using OpenMetaverse.Imaging; |
@@ -45,7 +46,8 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
45 | { | 46 | { |
46 | public delegate void J2KDecodeDelegate(UUID assetID); | 47 | public delegate void J2KDecodeDelegate(UUID assetID); |
47 | 48 | ||
48 | public class J2KDecoderModule : IRegionModule, IJ2KDecoder | 49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "J2KDecoderModule")] |
50 | public class J2KDecoderModule : ISharedRegionModule, IJ2KDecoder | ||
49 | { | 51 | { |
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
51 | 53 | ||
@@ -55,27 +57,32 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
55 | private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); | 57 | private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); |
56 | /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary> | 58 | /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary> |
57 | private IImprovedAssetCache m_cache; | 59 | private IImprovedAssetCache m_cache; |
60 | private IImprovedAssetCache Cache | ||
61 | { | ||
62 | get | ||
63 | { | ||
64 | if (m_cache == null) | ||
65 | m_cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); | ||
66 | |||
67 | return m_cache; | ||
68 | } | ||
69 | } | ||
58 | /// <summary>Reference to a scene (doesn't matter which one as long as it can load the cache module)</summary> | 70 | /// <summary>Reference to a scene (doesn't matter which one as long as it can load the cache module)</summary> |
71 | private UUID m_CreatorID = UUID.Zero; | ||
59 | private Scene m_scene; | 72 | private Scene m_scene; |
60 | 73 | ||
61 | #region IRegionModule | 74 | #region ISharedRegionModule |
62 | 75 | ||
63 | private bool m_useCSJ2K = true; | 76 | private bool m_useCSJ2K = true; |
64 | 77 | ||
65 | public string Name { get { return "J2KDecoderModule"; } } | 78 | public string Name { get { return "J2KDecoderModule"; } } |
66 | public bool IsSharedModule { get { return true; } } | ||
67 | 79 | ||
68 | public J2KDecoderModule() | 80 | public J2KDecoderModule() |
69 | { | 81 | { |
70 | } | 82 | } |
71 | 83 | ||
72 | public void Initialise(Scene scene, IConfigSource source) | 84 | public void Initialise(IConfigSource source) |
73 | { | 85 | { |
74 | if (m_scene == null) | ||
75 | m_scene = scene; | ||
76 | |||
77 | scene.RegisterModuleInterface<IJ2KDecoder>(this); | ||
78 | |||
79 | IConfig startupConfig = source.Configs["Startup"]; | 86 | IConfig startupConfig = source.Configs["Startup"]; |
80 | if (startupConfig != null) | 87 | if (startupConfig != null) |
81 | { | 88 | { |
@@ -83,16 +90,42 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
83 | } | 90 | } |
84 | } | 91 | } |
85 | 92 | ||
93 | public void AddRegion(Scene scene) | ||
94 | { | ||
95 | if (m_scene == null) | ||
96 | { | ||
97 | m_scene = scene; | ||
98 | m_CreatorID = scene.RegionInfo.RegionID; | ||
99 | } | ||
100 | |||
101 | scene.RegisterModuleInterface<IJ2KDecoder>(this); | ||
102 | |||
103 | } | ||
104 | |||
105 | public void RemoveRegion(Scene scene) | ||
106 | { | ||
107 | if (m_scene == scene) | ||
108 | m_scene = null; | ||
109 | } | ||
110 | |||
86 | public void PostInitialise() | 111 | public void PostInitialise() |
87 | { | 112 | { |
88 | m_cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); | ||
89 | } | 113 | } |
90 | 114 | ||
91 | public void Close() | 115 | public void Close() |
92 | { | 116 | { |
93 | } | 117 | } |
94 | 118 | ||
95 | #endregion IRegionModule | 119 | public void RegionLoaded(Scene scene) |
120 | { | ||
121 | } | ||
122 | |||
123 | public Type ReplaceableInterface | ||
124 | { | ||
125 | get { return null; } | ||
126 | } | ||
127 | |||
128 | #endregion Region Module interface | ||
96 | 129 | ||
97 | #region IJ2KDecoder | 130 | #region IJ2KDecoder |
98 | 131 | ||
@@ -275,11 +308,11 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
275 | { | 308 | { |
276 | m_decodedCache.AddOrUpdate(AssetId, Layers, TimeSpan.FromMinutes(10)); | 309 | m_decodedCache.AddOrUpdate(AssetId, Layers, TimeSpan.FromMinutes(10)); |
277 | 310 | ||
278 | if (m_cache != null) | 311 | if (Cache != null) |
279 | { | 312 | { |
280 | string assetID = "j2kCache_" + AssetId.ToString(); | 313 | string assetID = "j2kCache_" + AssetId.ToString(); |
281 | 314 | ||
282 | AssetBase layerDecodeAsset = new AssetBase(assetID, assetID, (sbyte)AssetType.Notecard, m_scene.RegionInfo.RegionID.ToString()); | 315 | AssetBase layerDecodeAsset = new AssetBase(assetID, assetID, (sbyte)AssetType.Notecard, m_CreatorID.ToString()); |
283 | layerDecodeAsset.Local = true; | 316 | layerDecodeAsset.Local = true; |
284 | layerDecodeAsset.Temporary = true; | 317 | layerDecodeAsset.Temporary = true; |
285 | 318 | ||
@@ -299,7 +332,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
299 | 332 | ||
300 | #endregion Serialize Layer Data | 333 | #endregion Serialize Layer Data |
301 | 334 | ||
302 | m_cache.Cache(layerDecodeAsset); | 335 | Cache.Cache(layerDecodeAsset); |
303 | } | 336 | } |
304 | } | 337 | } |
305 | 338 | ||
@@ -309,10 +342,10 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
309 | { | 342 | { |
310 | return true; | 343 | return true; |
311 | } | 344 | } |
312 | else if (m_cache != null) | 345 | else if (Cache != null) |
313 | { | 346 | { |
314 | string assetName = "j2kCache_" + AssetId.ToString(); | 347 | string assetName = "j2kCache_" + AssetId.ToString(); |
315 | AssetBase layerDecodeAsset = m_cache.Get(assetName); | 348 | AssetBase layerDecodeAsset = Cache.Get(assetName); |
316 | 349 | ||
317 | if (layerDecodeAsset != null) | 350 | if (layerDecodeAsset != null) |
318 | { | 351 | { |
@@ -324,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
324 | if (lines.Length == 0) | 357 | if (lines.Length == 0) |
325 | { | 358 | { |
326 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (empty) " + assetName); | 359 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (empty) " + assetName); |
327 | m_cache.Expire(assetName); | 360 | Cache.Expire(assetName); |
328 | return false; | 361 | return false; |
329 | } | 362 | } |
330 | 363 | ||
@@ -345,7 +378,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
345 | catch (FormatException) | 378 | catch (FormatException) |
346 | { | 379 | { |
347 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (format) " + assetName); | 380 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (format) " + assetName); |
348 | m_cache.Expire(assetName); | 381 | Cache.Expire(assetName); |
349 | return false; | 382 | return false; |
350 | } | 383 | } |
351 | 384 | ||
@@ -356,7 +389,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
356 | else | 389 | else |
357 | { | 390 | { |
358 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (layout) " + assetName); | 391 | m_log.Warn("[J2KDecodeCache]: Expiring corrupted layer data (layout) " + assetName); |
359 | m_cache.Expire(assetName); | 392 | Cache.Expire(assetName); |
360 | return false; | 393 | return false; |
361 | } | 394 | } |
362 | } | 395 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs b/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs index 78d597d..7113f4f 100644 --- a/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/CoreModules/Agent/Xfer/XferModule.cs | |||
@@ -35,9 +35,12 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | 37 | ||
38 | using Mono.Addins; | ||
39 | |||
38 | namespace OpenSim.Region.CoreModules.Agent.Xfer | 40 | namespace OpenSim.Region.CoreModules.Agent.Xfer |
39 | { | 41 | { |
40 | public class XferModule : IRegionModule, IXfer | 42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XferModule")] |
43 | public class XferModule : INonSharedRegionModule, IXfer | ||
41 | { | 44 | { |
42 | private Scene m_scene; | 45 | private Scene m_scene; |
43 | private Dictionary<string, FileData> NewFiles = new Dictionary<string, FileData>(); | 46 | private Dictionary<string, FileData> NewFiles = new Dictionary<string, FileData>(); |
@@ -59,9 +62,13 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
59 | public int Count; | 62 | public int Count; |
60 | } | 63 | } |
61 | 64 | ||
62 | #region IRegionModule Members | 65 | #region INonSharedRegionModule Members |
66 | |||
67 | public void Initialise(IConfigSource config) | ||
68 | { | ||
69 | } | ||
63 | 70 | ||
64 | public void Initialise(Scene scene, IConfigSource config) | 71 | public void AddRegion(Scene scene) |
65 | { | 72 | { |
66 | m_scene = scene; | 73 | m_scene = scene; |
67 | m_scene.EventManager.OnNewClient += NewClient; | 74 | m_scene.EventManager.OnNewClient += NewClient; |
@@ -69,22 +76,30 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer | |||
69 | m_scene.RegisterModuleInterface<IXfer>(this); | 76 | m_scene.RegisterModuleInterface<IXfer>(this); |
70 | } | 77 | } |
71 | 78 | ||
72 | public void PostInitialise() | 79 | public void RemoveRegion(Scene scene) |
73 | { | 80 | { |
81 | m_scene.EventManager.OnNewClient -= NewClient; | ||
82 | |||
83 | m_scene.UnregisterModuleInterface<IXfer>(this); | ||
84 | m_scene = null; | ||
74 | } | 85 | } |
75 | 86 | ||
76 | public void Close() | 87 | public void RegionLoaded(Scene scene) |
77 | { | 88 | { |
78 | } | 89 | } |
79 | 90 | ||
80 | public string Name | 91 | public Type ReplaceableInterface |
81 | { | 92 | { |
82 | get { return "XferModule"; } | 93 | get { return null; } |
83 | } | 94 | } |
84 | 95 | ||
85 | public bool IsSharedModule | 96 | public void Close() |
86 | { | 97 | { |
87 | get { return false; } | 98 | } |
99 | |||
100 | public string Name | ||
101 | { | ||
102 | get { return "XferModule"; } | ||
88 | } | 103 | } |
89 | 104 | ||
90 | #endregion | 105 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index b1b7b27..e40caec 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using Mono.Addins; | ||
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
@@ -89,6 +90,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
89 | /// ExpirationTime = 60 | 90 | /// ExpirationTime = 60 |
90 | /// </code> | 91 | /// </code> |
91 | /// </example> | 92 | /// </example> |
93 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CenomeMemoryAssetCache")] | ||
92 | public class CenomeMemoryAssetCache : IImprovedAssetCache, ISharedRegionModule | 94 | public class CenomeMemoryAssetCache : IImprovedAssetCache, ISharedRegionModule |
93 | { | 95 | { |
94 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 96 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs index 7da5e7a..9742a5c 100644 --- a/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs | |||
@@ -30,6 +30,7 @@ using System; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using Mono.Addins; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
@@ -38,6 +39,7 @@ using OpenSim.Services.Interfaces; | |||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.Asset | 40 | namespace OpenSim.Region.CoreModules.Asset |
40 | { | 41 | { |
42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CoreAssetCache")] | ||
41 | public class CoreAssetCache : ISharedRegionModule, IImprovedAssetCache | 43 | public class CoreAssetCache : ISharedRegionModule, IImprovedAssetCache |
42 | { | 44 | { |
43 | private static readonly ILog m_log = | 45 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 7d7176f..b1bb56b 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -49,12 +49,12 @@ using OpenSim.Region.Framework.Scenes; | |||
49 | using OpenSim.Services.Interfaces; | 49 | using OpenSim.Services.Interfaces; |
50 | 50 | ||
51 | 51 | ||
52 | [assembly: Addin("FlotsamAssetCache", "1.1")] | 52 | //[assembly: Addin("FlotsamAssetCache", "1.1")] |
53 | [assembly: AddinDependency("OpenSim", "0.5")] | 53 | //[assembly: AddinDependency("OpenSim", "0.5")] |
54 | 54 | ||
55 | namespace Flotsam.RegionModules.AssetCache | 55 | namespace OpenSim.Region.CoreModules.Asset |
56 | { | 56 | { |
57 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 57 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FlotsamAssetCache")] |
58 | public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache, IAssetService | 58 | public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache, IAssetService |
59 | { | 59 | { |
60 | private static readonly ILog m_log = | 60 | private static readonly ILog m_log = |
@@ -107,8 +107,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
107 | private IAssetService m_AssetService; | 107 | private IAssetService m_AssetService; |
108 | private List<Scene> m_Scenes = new List<Scene>(); | 108 | private List<Scene> m_Scenes = new List<Scene>(); |
109 | 109 | ||
110 | private bool m_DeepScanBeforePurge; | ||
111 | |||
112 | public FlotsamAssetCache() | 110 | public FlotsamAssetCache() |
113 | { | 111 | { |
114 | m_InvalidChars.AddRange(Path.GetInvalidPathChars()); | 112 | m_InvalidChars.AddRange(Path.GetInvalidPathChars()); |
@@ -170,8 +168,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
170 | m_CacheDirectoryTierLen = assetConfig.GetInt("CacheDirectoryTierLength", m_CacheDirectoryTierLen); | 168 | m_CacheDirectoryTierLen = assetConfig.GetInt("CacheDirectoryTierLength", m_CacheDirectoryTierLen); |
171 | 169 | ||
172 | m_CacheWarnAt = assetConfig.GetInt("CacheWarnAt", m_CacheWarnAt); | 170 | m_CacheWarnAt = assetConfig.GetInt("CacheWarnAt", m_CacheWarnAt); |
173 | |||
174 | m_DeepScanBeforePurge = assetConfig.GetBoolean("DeepScanBeforePurge", m_DeepScanBeforePurge); | ||
175 | } | 171 | } |
176 | 172 | ||
177 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory {0}", m_CacheDirectory); | 173 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory {0}", m_CacheDirectory); |
@@ -226,10 +222,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
226 | scene.RegisterModuleInterface<IImprovedAssetCache>(this); | 222 | scene.RegisterModuleInterface<IImprovedAssetCache>(this); |
227 | m_Scenes.Add(scene); | 223 | m_Scenes.Add(scene); |
228 | 224 | ||
229 | if (m_AssetService == null) | ||
230 | { | ||
231 | m_AssetService = scene.RequestModuleInterface<IAssetService>(); | ||
232 | } | ||
233 | } | 225 | } |
234 | } | 226 | } |
235 | 227 | ||
@@ -244,6 +236,8 @@ namespace Flotsam.RegionModules.AssetCache | |||
244 | 236 | ||
245 | public void RegionLoaded(Scene scene) | 237 | public void RegionLoaded(Scene scene) |
246 | { | 238 | { |
239 | if (m_Enabled && m_AssetService == null) | ||
240 | m_AssetService = scene.RequestModuleInterface<IAssetService>(); | ||
247 | } | 241 | } |
248 | 242 | ||
249 | //////////////////////////////////////////////////////////// | 243 | //////////////////////////////////////////////////////////// |
@@ -519,13 +513,10 @@ namespace Flotsam.RegionModules.AssetCache | |||
519 | // Purge all files last accessed prior to this point | 513 | // Purge all files last accessed prior to this point |
520 | DateTime purgeLine = DateTime.Now - m_FileExpiration; | 514 | DateTime purgeLine = DateTime.Now - m_FileExpiration; |
521 | 515 | ||
522 | // An optional deep scan at this point will ensure assets present in scenes, | 516 | // An asset cache may contain local non-temporary assets that are not in the asset service. Therefore, |
523 | // or referenced by objects in the scene, but not recently accessed | 517 | // before cleaning up expired files we must scan the objects in the scene to make sure that we retain |
524 | // are not purged. | 518 | // such local assets if they have not been recently accessed. |
525 | if (m_DeepScanBeforePurge) | 519 | TouchAllSceneAssets(false); |
526 | { | ||
527 | CacheScenes(); | ||
528 | } | ||
529 | 520 | ||
530 | foreach (string dir in Directory.GetDirectories(m_CacheDirectory)) | 521 | foreach (string dir in Directory.GetDirectories(m_CacheDirectory)) |
531 | { | 522 | { |
@@ -718,11 +709,14 @@ namespace Flotsam.RegionModules.AssetCache | |||
718 | 709 | ||
719 | /// <summary> | 710 | /// <summary> |
720 | /// Iterates through all Scenes, doing a deep scan through assets | 711 | /// Iterates through all Scenes, doing a deep scan through assets |
721 | /// to cache all assets present in the scene or referenced by assets | 712 | /// to update the access time of all assets present in the scene or referenced by assets |
722 | /// in the scene | 713 | /// in the scene. |
723 | /// </summary> | 714 | /// </summary> |
724 | /// <returns></returns> | 715 | /// <param name="storeUncached"> |
725 | private int CacheScenes() | 716 | /// If true, then assets scanned which are not found in cache are added to the cache. |
717 | /// </param> | ||
718 | /// <returns>Number of distinct asset references found in the scene.</returns> | ||
719 | private int TouchAllSceneAssets(bool storeUncached) | ||
726 | { | 720 | { |
727 | UuidGatherer gatherer = new UuidGatherer(m_AssetService); | 721 | UuidGatherer gatherer = new UuidGatherer(m_AssetService); |
728 | 722 | ||
@@ -745,7 +739,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
745 | { | 739 | { |
746 | File.SetLastAccessTime(filename, DateTime.Now); | 740 | File.SetLastAccessTime(filename, DateTime.Now); |
747 | } | 741 | } |
748 | else | 742 | else if (storeUncached) |
749 | { | 743 | { |
750 | m_AssetService.Get(assetID.ToString()); | 744 | m_AssetService.Get(assetID.ToString()); |
751 | } | 745 | } |
@@ -873,13 +867,14 @@ namespace Flotsam.RegionModules.AssetCache | |||
873 | 867 | ||
874 | break; | 868 | break; |
875 | 869 | ||
876 | |||
877 | case "assets": | 870 | case "assets": |
878 | m_log.Info("[FLOTSAM ASSET CACHE]: Caching all assets, in all scenes."); | 871 | m_log.Info("[FLOTSAM ASSET CACHE]: Ensuring assets are cached for all scenes."); |
879 | 872 | ||
880 | Util.FireAndForget(delegate { | 873 | Util.FireAndForget(delegate { |
881 | int assetsCached = CacheScenes(); | 874 | int assetReferenceTotal = TouchAllSceneAssets(true); |
882 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Completed Scene Caching, {0} assets found.", assetsCached); | 875 | m_log.InfoFormat( |
876 | "[FLOTSAM ASSET CACHE]: Completed check with {0} assets.", | ||
877 | assetReferenceTotal); | ||
883 | }); | 878 | }); |
884 | 879 | ||
885 | break; | 880 | break; |
diff --git a/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs b/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs index 1365e69..9592ca0 100644 --- a/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs | |||
@@ -31,6 +31,7 @@ using System.IO; | |||
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using GlynnTucker.Cache; | 33 | using GlynnTucker.Cache; |
34 | using Mono.Addins; | ||
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
36 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
@@ -39,6 +40,7 @@ using OpenSim.Services.Interfaces; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Asset | 41 | namespace OpenSim.Region.CoreModules.Asset |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GlynnTuckerAssetCache")] | ||
42 | public class GlynnTuckerAssetCache : ISharedRegionModule, IImprovedAssetCache | 44 | public class GlynnTuckerAssetCache : ISharedRegionModule, IImprovedAssetCache |
43 | { | 45 | { |
44 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs index c91b25f..1c2bfd0 100644 --- a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs +++ b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs | |||
@@ -35,7 +35,6 @@ using Nini.Config; | |||
35 | using NUnit.Framework; | 35 | using NUnit.Framework; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.Assets; | 37 | using OpenMetaverse.Assets; |
38 | using Flotsam.RegionModules.AssetCache; | ||
39 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
40 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
41 | using OpenSim.Region.Framework.Scenes.Serialization; | 40 | using OpenSim.Region.Framework.Scenes.Serialization; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 951afd7..acd156e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -286,6 +286,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
286 | 286 | ||
287 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool temp) | 287 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool temp) |
288 | { | 288 | { |
289 | if (!Enabled) | ||
290 | return false; | ||
291 | |||
292 | if (AttachObjectInternal(sp, group, attachmentPt, silent, useAttachData, temp)) | ||
293 | { | ||
294 | m_scene.EventManager.TriggerOnAttach(group.LocalId, group.FromItemID, sp.UUID); | ||
295 | return true; | ||
296 | } | ||
297 | |||
298 | return false; | ||
299 | } | ||
300 | |||
301 | private bool AttachObjectInternal(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool temp) | ||
302 | { | ||
289 | lock (sp.AttachmentsSyncLock) | 303 | lock (sp.AttachmentsSyncLock) |
290 | { | 304 | { |
291 | // m_log.DebugFormat( | 305 | // m_log.DebugFormat( |
@@ -461,6 +475,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
461 | 475 | ||
462 | public void DetachSingleAttachmentToGround(IScenePresence sp, uint soLocalId) | 476 | public void DetachSingleAttachmentToGround(IScenePresence sp, uint soLocalId) |
463 | { | 477 | { |
478 | DetachSingleAttachmentToGround(sp, soLocalId, sp.AbsolutePosition, Quaternion.Identity); | ||
479 | } | ||
480 | |||
481 | public void DetachSingleAttachmentToGround(IScenePresence sp, uint soLocalId, Vector3 absolutePos, Quaternion absoluteRot) | ||
482 | { | ||
464 | if (!Enabled) | 483 | if (!Enabled) |
465 | return; | 484 | return; |
466 | 485 | ||
@@ -502,7 +521,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
502 | so.FromItemID = UUID.Zero; | 521 | so.FromItemID = UUID.Zero; |
503 | 522 | ||
504 | SceneObjectPart rootPart = so.RootPart; | 523 | SceneObjectPart rootPart = so.RootPart; |
505 | so.AbsolutePosition = sp.AbsolutePosition; | 524 | so.AbsolutePosition = absolutePos; |
525 | if (absoluteRot != Quaternion.Identity) | ||
526 | { | ||
527 | so.UpdateGroupRotationR(absoluteRot); | ||
528 | } | ||
506 | so.AttachedAvatar = UUID.Zero; | 529 | so.AttachedAvatar = UUID.Zero; |
507 | rootPart.SetParentLocalId(0); | 530 | rootPart.SetParentLocalId(0); |
508 | so.ClearPartAttachmentData(); | 531 | so.ClearPartAttachmentData(); |
@@ -616,9 +639,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
616 | 639 | ||
617 | if (grp.HasGroupChanged) | 640 | if (grp.HasGroupChanged) |
618 | { | 641 | { |
619 | // m_log.DebugFormat( | 642 | m_log.DebugFormat( |
620 | // "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", | 643 | "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", |
621 | // grp.UUID, grp.AttachmentPoint); | 644 | grp.UUID, grp.AttachmentPoint); |
622 | 645 | ||
623 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, scriptedState); | 646 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, scriptedState); |
624 | 647 | ||
@@ -862,7 +885,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
862 | // This will throw if the attachment fails | 885 | // This will throw if the attachment fails |
863 | try | 886 | try |
864 | { | 887 | { |
865 | AttachObject(sp, objatt, attachmentPt, false, false, false); | 888 | AttachObjectInternal(sp, objatt, attachmentPt, false, false, false); |
866 | } | 889 | } |
867 | catch (Exception e) | 890 | catch (Exception e) |
868 | { | 891 | { |
@@ -933,6 +956,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
933 | 956 | ||
934 | InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID); | 957 | InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID); |
935 | item = m_scene.InventoryService.GetItem(item); | 958 | item = m_scene.InventoryService.GetItem(item); |
959 | if (item == null) | ||
960 | return; | ||
961 | |||
936 | bool changed = sp.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID); | 962 | bool changed = sp.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID); |
937 | if (changed && m_scene.AvatarFactory != null) | 963 | if (changed && m_scene.AvatarFactory != null) |
938 | { | 964 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index d9a619d..4e9d3f9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -62,7 +62,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
62 | public class AttachmentsModuleTests : OpenSimTestCase | 62 | public class AttachmentsModuleTests : OpenSimTestCase |
63 | { | 63 | { |
64 | private AutoResetEvent m_chatEvent = new AutoResetEvent(false); | 64 | private AutoResetEvent m_chatEvent = new AutoResetEvent(false); |
65 | private OSChatMessage m_osChatMessageReceived; | 65 | // private OSChatMessage m_osChatMessageReceived; |
66 | |||
67 | // Used to test whether the operations have fired the attach event. Must be reset after each test. | ||
68 | private int m_numberOfAttachEventsFired; | ||
66 | 69 | ||
67 | [TestFixtureSetUp] | 70 | [TestFixtureSetUp] |
68 | public void FixtureInit() | 71 | public void FixtureInit() |
@@ -83,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
83 | { | 86 | { |
84 | // Console.WriteLine("Got chat [{0}]", oscm.Message); | 87 | // Console.WriteLine("Got chat [{0}]", oscm.Message); |
85 | 88 | ||
86 | m_osChatMessageReceived = oscm; | 89 | // m_osChatMessageReceived = oscm; |
87 | m_chatEvent.Set(); | 90 | m_chatEvent.Set(); |
88 | } | 91 | } |
89 | 92 | ||
@@ -99,6 +102,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
99 | "attachments-test-scene", TestHelpers.ParseTail(999), 1000, 1000, config); | 102 | "attachments-test-scene", TestHelpers.ParseTail(999), 1000, 1000, config); |
100 | SceneHelpers.SetupSceneModules(scene, config, modules.ToArray()); | 103 | SceneHelpers.SetupSceneModules(scene, config, modules.ToArray()); |
101 | 104 | ||
105 | scene.EventManager.OnAttach += (localID, itemID, avatarID) => m_numberOfAttachEventsFired++; | ||
106 | |||
102 | return scene; | 107 | return scene; |
103 | } | 108 | } |
104 | 109 | ||
@@ -181,6 +186,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
181 | TestHelpers.InMethod(); | 186 | TestHelpers.InMethod(); |
182 | // TestHelpers.EnableLogging(); | 187 | // TestHelpers.EnableLogging(); |
183 | 188 | ||
189 | m_numberOfAttachEventsFired = 0; | ||
190 | |||
184 | Scene scene = CreateTestScene(); | 191 | Scene scene = CreateTestScene(); |
185 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); | 192 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); |
186 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); | 193 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); |
@@ -189,6 +196,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
189 | 196 | ||
190 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); | 197 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); |
191 | 198 | ||
199 | m_numberOfAttachEventsFired = 0; | ||
192 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, false); | 200 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, false); |
193 | 201 | ||
194 | // Check status on scene presence | 202 | // Check status on scene presence |
@@ -216,7 +224,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
216 | 224 | ||
217 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 225 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
218 | 226 | ||
219 | // TestHelpers.DisableLogging(); | 227 | // Check events |
228 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1)); | ||
220 | } | 229 | } |
221 | 230 | ||
222 | /// <summary> | 231 | /// <summary> |
@@ -228,6 +237,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
228 | TestHelpers.InMethod(); | 237 | TestHelpers.InMethod(); |
229 | // TestHelpers.EnableLogging(); | 238 | // TestHelpers.EnableLogging(); |
230 | 239 | ||
240 | m_numberOfAttachEventsFired = 0; | ||
241 | |||
231 | Scene scene = CreateTestScene(); | 242 | Scene scene = CreateTestScene(); |
232 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); | 243 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); |
233 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); | 244 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); |
@@ -247,6 +258,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
247 | 258 | ||
248 | Assert.That(sp.HasAttachments(), Is.False); | 259 | Assert.That(sp.HasAttachments(), Is.False); |
249 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 260 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
261 | |||
262 | // Check events | ||
263 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0)); | ||
250 | } | 264 | } |
251 | 265 | ||
252 | [Test] | 266 | [Test] |
@@ -261,6 +275,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
261 | 275 | ||
262 | InventoryItemBase attItem = CreateAttachmentItem(scene, ua1.PrincipalID, "att", 0x10, 0x20); | 276 | InventoryItemBase attItem = CreateAttachmentItem(scene, ua1.PrincipalID, "att", 0x10, 0x20); |
263 | 277 | ||
278 | m_numberOfAttachEventsFired = 0; | ||
264 | scene.AttachmentsModule.RezSingleAttachmentFromInventory( | 279 | scene.AttachmentsModule.RezSingleAttachmentFromInventory( |
265 | sp, attItem.ID, (uint)AttachmentPoint.Chest); | 280 | sp, attItem.ID, (uint)AttachmentPoint.Chest); |
266 | 281 | ||
@@ -280,6 +295,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
280 | Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest)); | 295 | Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest)); |
281 | 296 | ||
282 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 297 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
298 | |||
299 | // Check events | ||
300 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1)); | ||
283 | } | 301 | } |
284 | 302 | ||
285 | /// <summary> | 303 | /// <summary> |
@@ -338,6 +356,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
338 | ISceneEntity so | 356 | ISceneEntity so |
339 | = scene.AttachmentsModule.RezSingleAttachmentFromInventory( | 357 | = scene.AttachmentsModule.RezSingleAttachmentFromInventory( |
340 | sp, attItem.ID, (uint)AttachmentPoint.Chest); | 358 | sp, attItem.ID, (uint)AttachmentPoint.Chest); |
359 | |||
360 | m_numberOfAttachEventsFired = 0; | ||
341 | scene.AttachmentsModule.DetachSingleAttachmentToGround(sp, so.LocalId); | 361 | scene.AttachmentsModule.DetachSingleAttachmentToGround(sp, so.LocalId); |
342 | 362 | ||
343 | // Check scene presence status | 363 | // Check scene presence status |
@@ -353,6 +373,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
353 | 373 | ||
354 | // Check object in scene | 374 | // Check object in scene |
355 | Assert.That(scene.GetSceneObjectGroup("att"), Is.Not.Null); | 375 | Assert.That(scene.GetSceneObjectGroup("att"), Is.Not.Null); |
376 | |||
377 | // Check events | ||
378 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1)); | ||
356 | } | 379 | } |
357 | 380 | ||
358 | [Test] | 381 | [Test] |
@@ -369,6 +392,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
369 | SceneObjectGroup so | 392 | SceneObjectGroup so |
370 | = (SceneObjectGroup)scene.AttachmentsModule.RezSingleAttachmentFromInventory( | 393 | = (SceneObjectGroup)scene.AttachmentsModule.RezSingleAttachmentFromInventory( |
371 | sp, attItem.ID, (uint)AttachmentPoint.Chest); | 394 | sp, attItem.ID, (uint)AttachmentPoint.Chest); |
395 | |||
396 | m_numberOfAttachEventsFired = 0; | ||
372 | scene.AttachmentsModule.DetachSingleAttachmentToInv(sp, so); | 397 | scene.AttachmentsModule.DetachSingleAttachmentToInv(sp, so); |
373 | 398 | ||
374 | // Check status on scene presence | 399 | // Check status on scene presence |
@@ -380,6 +405,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
380 | Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo(0)); | 405 | Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo(0)); |
381 | 406 | ||
382 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(0)); | 407 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(0)); |
408 | |||
409 | // Check events | ||
410 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1)); | ||
383 | } | 411 | } |
384 | 412 | ||
385 | /// <summary> | 413 | /// <summary> |
@@ -461,10 +489,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
461 | 489 | ||
462 | SceneObjectGroup rezzedAtt = presence.GetAttachments()[0]; | 490 | SceneObjectGroup rezzedAtt = presence.GetAttachments()[0]; |
463 | 491 | ||
464 | scene.IncomingCloseAgent(presence.UUID); | 492 | m_numberOfAttachEventsFired = 0; |
493 | scene.IncomingCloseAgent(presence.UUID, false); | ||
465 | 494 | ||
466 | // Check that we can't retrieve this attachment from the scene. | 495 | // Check that we can't retrieve this attachment from the scene. |
467 | Assert.That(scene.GetSceneObjectGroup(rezzedAtt.UUID), Is.Null); | 496 | Assert.That(scene.GetSceneObjectGroup(rezzedAtt.UUID), Is.Null); |
497 | |||
498 | // Check events | ||
499 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0)); | ||
468 | } | 500 | } |
469 | 501 | ||
470 | [Test] | 502 | [Test] |
@@ -480,6 +512,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
480 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); | 512 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); |
481 | acd.Appearance = new AvatarAppearance(); | 513 | acd.Appearance = new AvatarAppearance(); |
482 | acd.Appearance.SetAttachment((int)AttachmentPoint.Chest, attItem.ID, attItem.AssetID); | 514 | acd.Appearance.SetAttachment((int)AttachmentPoint.Chest, attItem.ID, attItem.AssetID); |
515 | |||
516 | m_numberOfAttachEventsFired = 0; | ||
483 | ScenePresence presence = SceneHelpers.AddScenePresence(scene, acd); | 517 | ScenePresence presence = SceneHelpers.AddScenePresence(scene, acd); |
484 | 518 | ||
485 | Assert.That(presence.HasAttachments(), Is.True); | 519 | Assert.That(presence.HasAttachments(), Is.True); |
@@ -502,6 +536,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
502 | Assert.That(presence.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest)); | 536 | Assert.That(presence.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest)); |
503 | 537 | ||
504 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 538 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |
539 | |||
540 | // Check events. We expect OnAttach to fire on login. | ||
541 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1)); | ||
505 | } | 542 | } |
506 | 543 | ||
507 | [Test] | 544 | [Test] |
@@ -522,10 +559,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
522 | 559 | ||
523 | Vector3 newPosition = new Vector3(1, 2, 4); | 560 | Vector3 newPosition = new Vector3(1, 2, 4); |
524 | 561 | ||
562 | m_numberOfAttachEventsFired = 0; | ||
525 | scene.SceneGraph.UpdatePrimGroupPosition(attSo.LocalId, newPosition, sp.ControllingClient); | 563 | scene.SceneGraph.UpdatePrimGroupPosition(attSo.LocalId, newPosition, sp.ControllingClient); |
526 | 564 | ||
527 | Assert.That(attSo.AbsolutePosition, Is.EqualTo(sp.AbsolutePosition)); | 565 | Assert.That(attSo.AbsolutePosition, Is.EqualTo(sp.AbsolutePosition)); |
528 | Assert.That(attSo.RootPart.AttachedPos, Is.EqualTo(newPosition)); | 566 | Assert.That(attSo.RootPart.AttachedPos, Is.EqualTo(newPosition)); |
567 | |||
568 | // Check events | ||
569 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0)); | ||
529 | } | 570 | } |
530 | 571 | ||
531 | [Test] | 572 | [Test] |
@@ -574,6 +615,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
574 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 615 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
575 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 616 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
576 | 617 | ||
618 | m_numberOfAttachEventsFired = 0; | ||
577 | sceneA.RequestTeleportLocation( | 619 | sceneA.RequestTeleportLocation( |
578 | beforeTeleportSp.ControllingClient, | 620 | beforeTeleportSp.ControllingClient, |
579 | sceneB.RegionInfo.RegionHandle, | 621 | sceneB.RegionInfo.RegionHandle, |
@@ -616,29 +658,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
616 | Assert.That(actualSceneAAttachments.Count, Is.EqualTo(0)); | 658 | Assert.That(actualSceneAAttachments.Count, Is.EqualTo(0)); |
617 | 659 | ||
618 | Assert.That(sceneA.GetSceneObjectGroups().Count, Is.EqualTo(0)); | 660 | Assert.That(sceneA.GetSceneObjectGroups().Count, Is.EqualTo(0)); |
619 | } | ||
620 | 661 | ||
621 | // I'm commenting this test because scene setup NEEDS InventoryService to | 662 | // Check events |
622 | // be non-null | 663 | Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0)); |
623 | //[Test] | 664 | } |
624 | // public void T032_CrossAttachments() | ||
625 | // { | ||
626 | // TestHelpers.InMethod(); | ||
627 | // | ||
628 | // ScenePresence presence = scene.GetScenePresence(agent1); | ||
629 | // ScenePresence presence2 = scene2.GetScenePresence(agent1); | ||
630 | // presence2.AddAttachment(sog1); | ||
631 | // presence2.AddAttachment(sog2); | ||
632 | // | ||
633 | // ISharedRegionModule serialiser = new SerialiserModule(); | ||
634 | // SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); | ||
635 | // SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); | ||
636 | // | ||
637 | // Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); | ||
638 | // | ||
639 | // //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); | ||
640 | // Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); | ||
641 | // Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | ||
642 | // } | ||
643 | } | 665 | } |
644 | } | 666 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 4cb4370..8496005 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -39,9 +39,12 @@ using OpenSim.Region.Framework.Interfaces; | |||
39 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
40 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
41 | 41 | ||
42 | using Mono.Addins; | ||
43 | |||
42 | namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | 44 | namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory |
43 | { | 45 | { |
44 | public class AvatarFactoryModule : IAvatarFactoryModule, IRegionModule | 46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AvatarFactoryModule")] |
47 | public class AvatarFactoryModule : IAvatarFactoryModule, INonSharedRegionModule | ||
45 | { | 48 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 50 | ||
@@ -59,12 +62,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
59 | 62 | ||
60 | private object m_setAppearanceLock = new object(); | 63 | private object m_setAppearanceLock = new object(); |
61 | 64 | ||
62 | #region IRegionModule | 65 | #region Region Module interface |
63 | 66 | ||
64 | public void Initialise(Scene scene, IConfigSource config) | 67 | public void Initialise(IConfigSource config) |
65 | { | 68 | { |
66 | scene.RegisterModuleInterface<IAvatarFactoryModule>(this); | ||
67 | scene.EventManager.OnNewClient += SubscribeToClientEvents; | ||
68 | 69 | ||
69 | IConfig appearanceConfig = config.Configs["Appearance"]; | 70 | IConfig appearanceConfig = config.Configs["Appearance"]; |
70 | if (appearanceConfig != null) | 71 | if (appearanceConfig != null) |
@@ -74,11 +75,29 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
74 | // m_log.InfoFormat("[AVFACTORY] configured for {0} save and {1} send",m_savetime,m_sendtime); | 75 | // m_log.InfoFormat("[AVFACTORY] configured for {0} save and {1} send",m_savetime,m_sendtime); |
75 | } | 76 | } |
76 | 77 | ||
78 | } | ||
79 | |||
80 | public void AddRegion(Scene scene) | ||
81 | { | ||
77 | if (m_scene == null) | 82 | if (m_scene == null) |
78 | m_scene = scene; | 83 | m_scene = scene; |
84 | |||
85 | scene.RegisterModuleInterface<IAvatarFactoryModule>(this); | ||
86 | scene.EventManager.OnNewClient += SubscribeToClientEvents; | ||
87 | } | ||
88 | |||
89 | public void RemoveRegion(Scene scene) | ||
90 | { | ||
91 | if (scene == m_scene) | ||
92 | { | ||
93 | scene.UnregisterModuleInterface<IAvatarFactoryModule>(this); | ||
94 | scene.EventManager.OnNewClient -= SubscribeToClientEvents; | ||
95 | } | ||
96 | |||
97 | m_scene = null; | ||
79 | } | 98 | } |
80 | 99 | ||
81 | public void PostInitialise() | 100 | public void RegionLoaded(Scene scene) |
82 | { | 101 | { |
83 | m_updateTimer.Enabled = false; | 102 | m_updateTimer.Enabled = false; |
84 | m_updateTimer.AutoReset = true; | 103 | m_updateTimer.AutoReset = true; |
@@ -100,6 +119,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
100 | get { return false; } | 119 | get { return false; } |
101 | } | 120 | } |
102 | 121 | ||
122 | public Type ReplaceableInterface | ||
123 | { | ||
124 | get { return null; } | ||
125 | } | ||
126 | |||
127 | |||
103 | private void SubscribeToClientEvents(IClientAPI client) | 128 | private void SubscribeToClientEvents(IClientAPI client) |
104 | { | 129 | { |
105 | client.OnRequestWearables += Client_OnRequestWearables; | 130 | client.OnRequestWearables += Client_OnRequestWearables; |
@@ -533,6 +558,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
533 | // Ignore ruth's assets | 558 | // Ignore ruth's assets |
534 | if (appearance.Wearables[i][j].ItemID == AvatarWearable.DefaultWearables[i][0].ItemID) | 559 | if (appearance.Wearables[i][j].ItemID == AvatarWearable.DefaultWearables[i][0].ItemID) |
535 | continue; | 560 | continue; |
561 | |||
536 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID); | 562 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID); |
537 | baseItem = invService.GetItem(baseItem); | 563 | baseItem = invService.GetItem(baseItem); |
538 | 564 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index dbbb0ae..4c3f1cc 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using Mono.Addins; | ||
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
@@ -37,6 +38,7 @@ using OpenSim.Region.Framework.Scenes; | |||
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules.Avatar.Chat | 39 | namespace OpenSim.Region.CoreModules.Avatar.Chat |
39 | { | 40 | { |
41 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ChatModule")] | ||
40 | public class ChatModule : ISharedRegionModule | 42 | public class ChatModule : ISharedRegionModule |
41 | { | 43 | { |
42 | private static readonly ILog m_log = | 44 | private static readonly ILog m_log = |
@@ -197,6 +199,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
197 | string fromName = c.From; | 199 | string fromName = c.From; |
198 | string fromNamePrefix = ""; | 200 | string fromNamePrefix = ""; |
199 | UUID fromID = UUID.Zero; | 201 | UUID fromID = UUID.Zero; |
202 | UUID ownerID = UUID.Zero; | ||
200 | string message = c.Message; | 203 | string message = c.Message; |
201 | IScene scene = c.Scene; | 204 | IScene scene = c.Scene; |
202 | UUID destination = c.Destination; | 205 | UUID destination = c.Destination; |
@@ -224,11 +227,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
224 | fromNamePrefix = m_adminPrefix; | 227 | fromNamePrefix = m_adminPrefix; |
225 | } | 228 | } |
226 | destination = UUID.Zero; // Avatars cant "SayTo" | 229 | destination = UUID.Zero; // Avatars cant "SayTo" |
230 | ownerID = c.Sender.AgentId; | ||
231 | |||
227 | break; | 232 | break; |
228 | 233 | ||
229 | case ChatSourceType.Object: | 234 | case ChatSourceType.Object: |
230 | fromID = c.SenderUUID; | 235 | fromID = c.SenderUUID; |
231 | 236 | ||
237 | if (c.SenderObject != null && c.SenderObject is SceneObjectPart) | ||
238 | ownerID = ((SceneObjectPart)c.SenderObject).OwnerID; | ||
239 | |||
232 | break; | 240 | break; |
233 | } | 241 | } |
234 | 242 | ||
@@ -262,8 +270,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
262 | // objects on a parcel with access restrictions | 270 | // objects on a parcel with access restrictions |
263 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) | 271 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) |
264 | { | 272 | { |
265 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType)) | 273 | if (destination != UUID.Zero) |
266 | receiverIDs.Add(presence.UUID); | 274 | { |
275 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, ownerID, fromNamePrefix + fromName, c.Type, message, sourceType, true)) | ||
276 | receiverIDs.Add(presence.UUID); | ||
277 | } | ||
278 | else | ||
279 | { | ||
280 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, ownerID, fromNamePrefix + fromName, c.Type, message, sourceType, false)) | ||
281 | receiverIDs.Add(presence.UUID); | ||
282 | } | ||
267 | } | 283 | } |
268 | } | 284 | } |
269 | } | 285 | } |
@@ -324,7 +340,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
324 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) | 340 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) |
325 | return; | 341 | return; |
326 | 342 | ||
327 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 343 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, fromID, |
328 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 344 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); |
329 | receiverIDs.Add(client.AgentId); | 345 | receiverIDs.Add(client.AgentId); |
330 | } | 346 | } |
@@ -341,15 +357,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
341 | /// <param name="fromPos"></param> | 357 | /// <param name="fromPos"></param> |
342 | /// <param name="regionPos">/param> | 358 | /// <param name="regionPos">/param> |
343 | /// <param name="fromAgentID"></param> | 359 | /// <param name="fromAgentID"></param> |
360 | /// <param name='ownerID'> | ||
361 | /// Owner of the message. For at least some messages from objects, this has to be correctly filled with the owner's UUID. | ||
362 | /// This is the case for script error messages in viewer 3 since LLViewer change EXT-7762 | ||
363 | /// </param> | ||
344 | /// <param name="fromName"></param> | 364 | /// <param name="fromName"></param> |
345 | /// <param name="type"></param> | 365 | /// <param name="type"></param> |
346 | /// <param name="message"></param> | 366 | /// <param name="message"></param> |
347 | /// <param name="src"></param> | 367 | /// <param name="src"></param> |
348 | /// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a | 368 | /// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a |
349 | /// precondition</returns> | 369 | /// precondition</returns> |
350 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | 370 | protected virtual bool TrySendChatMessage( |
351 | UUID fromAgentID, string fromName, ChatTypeEnum type, | 371 | ScenePresence presence, Vector3 fromPos, Vector3 regionPos, |
352 | string message, ChatSourceType src) | 372 | UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type, |
373 | string message, ChatSourceType src, bool ignoreDistance) | ||
353 | { | 374 | { |
354 | // don't send chat to child agents | 375 | // don't send chat to child agents |
355 | if (presence.IsChildAgent) return false; | 376 | if (presence.IsChildAgent) return false; |
@@ -369,8 +390,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
369 | } | 390 | } |
370 | 391 | ||
371 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | 392 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView |
372 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, | 393 | presence.ControllingClient.SendChatMessage( |
373 | fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully); | 394 | message, (byte) type, fromPos, fromName, |
395 | fromAgentID, ownerID, (byte)src, (byte)ChatAudibleLevel.Fully); | ||
374 | 396 | ||
375 | return true; | 397 | return true; |
376 | } | 398 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 3a91465..343cdb5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -33,9 +33,12 @@ using OpenSim.Region.Framework.Interfaces; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | 35 | ||
36 | using Mono.Addins; | ||
37 | |||
36 | namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | 38 | namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule |
37 | { | 39 | { |
38 | public class CombatModule : IRegionModule | 40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CombatModule")] |
41 | public class CombatModule : ISharedRegionModule | ||
39 | { | 42 | { |
40 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
41 | 44 | ||
@@ -54,7 +57,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
54 | /// </summary> | 57 | /// </summary> |
55 | /// <param name="scene"></param> | 58 | /// <param name="scene"></param> |
56 | /// <param name="config"></param> | 59 | /// <param name="config"></param> |
57 | public void Initialise(Scene scene, IConfigSource config) | 60 | public void Initialise(IConfigSource config) |
61 | { | ||
62 | } | ||
63 | |||
64 | public void AddRegion(Scene scene) | ||
58 | { | 65 | { |
59 | lock (m_scenel) | 66 | lock (m_scenel) |
60 | { | 67 | { |
@@ -72,6 +79,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
72 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | 79 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; |
73 | } | 80 | } |
74 | 81 | ||
82 | public void RemoveRegion(Scene scene) | ||
83 | { | ||
84 | if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) | ||
85 | m_scenel.Remove(scene.RegionInfo.RegionHandle); | ||
86 | |||
87 | scene.EventManager.OnAvatarKilled -= KillAvatar; | ||
88 | scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel; | ||
89 | } | ||
90 | |||
91 | public void RegionLoaded(Scene scene) | ||
92 | { | ||
93 | } | ||
94 | |||
75 | public void PostInitialise() | 95 | public void PostInitialise() |
76 | { | 96 | { |
77 | } | 97 | } |
@@ -85,11 +105,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
85 | get { return "CombatModule"; } | 105 | get { return "CombatModule"; } |
86 | } | 106 | } |
87 | 107 | ||
88 | public bool IsSharedModule | 108 | public Type ReplaceableInterface |
89 | { | 109 | { |
90 | get { return true; } | 110 | get { return null; } |
91 | } | 111 | } |
92 | 112 | ||
113 | |||
93 | private void KillAvatar(uint killerObjectLocalID, ScenePresence deadAvatar) | 114 | private void KillAvatar(uint killerObjectLocalID, ScenePresence deadAvatar) |
94 | { | 115 | { |
95 | string deadAvatarMessage; | 116 | string deadAvatarMessage; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 3c294bb..0e7ab7e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -32,6 +32,7 @@ using log4net; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using Mono.Addins; | ||
35 | 36 | ||
36 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
@@ -39,16 +40,27 @@ using OpenSim.Services.Interfaces; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Avatar.Dialog | 41 | namespace OpenSim.Region.CoreModules.Avatar.Dialog |
41 | { | 42 | { |
42 | public class DialogModule : IRegionModule, IDialogModule | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DialogModule")] |
43 | { | 44 | public class DialogModule : IDialogModule, INonSharedRegionModule |
45 | { | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 47 | ||
46 | protected Scene m_scene; | 48 | protected Scene m_scene; |
47 | 49 | ||
48 | public void Initialise(Scene scene, IConfigSource source) | 50 | public void Initialise(IConfigSource source) { } |
51 | |||
52 | public Type ReplaceableInterface { get { return null; } } | ||
53 | |||
54 | public void AddRegion(Scene scene) | ||
49 | { | 55 | { |
50 | m_scene = scene; | 56 | m_scene = scene; |
51 | m_scene.RegisterModuleInterface<IDialogModule>(this); | 57 | m_scene.RegisterModuleInterface<IDialogModule>(this); |
58 | } | ||
59 | |||
60 | public void RegionLoaded(Scene scene) | ||
61 | { | ||
62 | if (scene != m_scene) | ||
63 | return; | ||
52 | 64 | ||
53 | m_scene.AddCommand( | 65 | m_scene.AddCommand( |
54 | "Users", this, "alert", "alert <message>", | 66 | "Users", this, "alert", "alert <message>", |
@@ -56,46 +68,59 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
56 | HandleAlertConsoleCommand); | 68 | HandleAlertConsoleCommand); |
57 | 69 | ||
58 | m_scene.AddCommand( | 70 | m_scene.AddCommand( |
59 | "Users", this, "alert-user", "alert-user <first> <last> <message>", | 71 | "Users", this, "alert-user", |
72 | "alert-user <first> <last> <message>", | ||
60 | "Send an alert to a user", | 73 | "Send an alert to a user", |
61 | HandleAlertConsoleCommand); | 74 | HandleAlertConsoleCommand); |
62 | } | 75 | } |
63 | 76 | ||
64 | public void PostInitialise() {} | 77 | public void RemoveRegion(Scene scene) |
65 | public void Close() {} | 78 | { |
79 | if (scene != m_scene) | ||
80 | return; | ||
81 | |||
82 | m_scene.UnregisterModuleInterface<IDialogModule>(this); | ||
83 | } | ||
84 | |||
85 | public void Close() { } | ||
66 | public string Name { get { return "Dialog Module"; } } | 86 | public string Name { get { return "Dialog Module"; } } |
67 | public bool IsSharedModule { get { return false; } } | 87 | |
68 | |||
69 | public void SendAlertToUser(IClientAPI client, string message) | 88 | public void SendAlertToUser(IClientAPI client, string message) |
70 | { | 89 | { |
71 | SendAlertToUser(client, message, false); | 90 | SendAlertToUser(client, message, false); |
72 | } | 91 | } |
73 | 92 | ||
74 | public void SendAlertToUser(IClientAPI client, string message, bool modal) | 93 | public void SendAlertToUser(IClientAPI client, string message, |
94 | bool modal) | ||
75 | { | 95 | { |
76 | client.SendAgentAlertMessage(message, modal); | 96 | client.SendAgentAlertMessage(message, modal); |
77 | } | 97 | } |
78 | 98 | ||
79 | public void SendAlertToUser(UUID agentID, string message) | 99 | public void SendAlertToUser(UUID agentID, string message) |
80 | { | 100 | { |
81 | SendAlertToUser(agentID, message, false); | 101 | SendAlertToUser(agentID, message, false); |
82 | } | 102 | } |
83 | 103 | ||
84 | public void SendAlertToUser(UUID agentID, string message, bool modal) | 104 | public void SendAlertToUser(UUID agentID, string message, bool modal) |
85 | { | 105 | { |
86 | ScenePresence sp = m_scene.GetScenePresence(agentID); | 106 | ScenePresence sp = m_scene.GetScenePresence(agentID); |
87 | 107 | ||
88 | if (sp != null) | 108 | if (sp != null) |
89 | sp.ControllingClient.SendAgentAlertMessage(message, modal); | 109 | sp.ControllingClient.SendAgentAlertMessage(message, modal); |
90 | } | 110 | } |
91 | 111 | ||
92 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) | 112 | public void SendAlertToUser(string firstName, string lastName, |
113 | string message, bool modal) | ||
93 | { | 114 | { |
94 | ScenePresence presence = m_scene.GetScenePresence(firstName, lastName); | 115 | ScenePresence presence = m_scene.GetScenePresence(firstName, |
116 | lastName); | ||
95 | if (presence != null) | 117 | if (presence != null) |
96 | presence.ControllingClient.SendAgentAlertMessage(message, modal); | 118 | { |
119 | presence.ControllingClient.SendAgentAlertMessage(message, | ||
120 | modal); | ||
121 | } | ||
97 | } | 122 | } |
98 | 123 | ||
99 | public void SendGeneralAlert(string message) | 124 | public void SendGeneralAlert(string message) |
100 | { | 125 | { |
101 | m_scene.ForEachRootClient(delegate(IClientAPI client) | 126 | m_scene.ForEachRootClient(delegate(IClientAPI client) |
@@ -104,11 +129,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
104 | }); | 129 | }); |
105 | } | 130 | } |
106 | 131 | ||
107 | public void SendDialogToUser( | 132 | public void SendDialogToUser(UUID avatarID, string objectName, |
108 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, | 133 | UUID objectID, UUID ownerID, string message, UUID textureID, |
109 | string message, UUID textureID, int ch, string[] buttonlabels) | 134 | int ch, string[] buttonlabels) |
110 | { | 135 | { |
111 | UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerID); | 136 | UserAccount account = m_scene.UserAccountService.GetUserAccount( |
137 | m_scene.RegionInfo.ScopeID, ownerID); | ||
112 | string ownerFirstName, ownerLastName; | 138 | string ownerFirstName, ownerLastName; |
113 | if (account != null) | 139 | if (account != null) |
114 | { | 140 | { |
@@ -123,29 +149,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
123 | 149 | ||
124 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | 150 | ScenePresence sp = m_scene.GetScenePresence(avatarID); |
125 | if (sp != null) | 151 | if (sp != null) |
126 | sp.ControllingClient.SendDialog( | 152 | { |
127 | objectName, objectID, ownerID, ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels); | 153 | sp.ControllingClient.SendDialog(objectName, objectID, ownerID, |
154 | ownerFirstName, ownerLastName, message, textureID, ch, | ||
155 | buttonlabels); | ||
156 | } | ||
128 | } | 157 | } |
129 | 158 | ||
130 | public void SendUrlToUser( | 159 | public void SendUrlToUser(UUID avatarID, string objectName, |
131 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url) | 160 | UUID objectID, UUID ownerID, bool groupOwned, string message, |
161 | string url) | ||
132 | { | 162 | { |
133 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | 163 | ScenePresence sp = m_scene.GetScenePresence(avatarID); |
134 | 164 | ||
135 | if (sp != null) | 165 | if (sp != null) |
136 | sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); | 166 | { |
167 | sp.ControllingClient.SendLoadURL(objectName, objectID, | ||
168 | ownerID, groupOwned, message, url); | ||
169 | } | ||
137 | } | 170 | } |
138 | 171 | ||
139 | public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid) | 172 | public void SendTextBoxToUser(UUID avatarid, string message, |
173 | int chatChannel, string name, UUID objectid, UUID ownerid) | ||
140 | { | 174 | { |
141 | UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); | 175 | UserAccount account = m_scene.UserAccountService.GetUserAccount( |
176 | m_scene.RegionInfo.ScopeID, ownerid); | ||
142 | string ownerFirstName, ownerLastName; | 177 | string ownerFirstName, ownerLastName; |
143 | UUID ownerID = UUID.Zero; | 178 | UUID ownerID = UUID.Zero; |
144 | if (account != null) | 179 | if (account != null) |
145 | { | 180 | { |
146 | ownerFirstName = account.FirstName; | 181 | ownerFirstName = account.FirstName; |
147 | ownerLastName = account.LastName; | 182 | ownerLastName = account.LastName; |
148 | ownerID = account.PrincipalID; | 183 | ownerID = account.PrincipalID; |
149 | } | 184 | } |
150 | else | 185 | else |
151 | { | 186 | { |
@@ -154,29 +189,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
154 | } | 189 | } |
155 | 190 | ||
156 | ScenePresence sp = m_scene.GetScenePresence(avatarid); | 191 | ScenePresence sp = m_scene.GetScenePresence(avatarid); |
157 | 192 | ||
158 | if (sp != null) | 193 | if (sp != null) |
159 | sp.ControllingClient.SendTextBoxRequest(message, chatChannel, name, ownerID, ownerFirstName, ownerLastName, objectid); | 194 | { |
195 | sp.ControllingClient.SendTextBoxRequest(message, chatChannel, | ||
196 | name, ownerID, ownerFirstName, ownerLastName, | ||
197 | objectid); | ||
198 | } | ||
160 | } | 199 | } |
161 | 200 | ||
162 | public void SendNotificationToUsersInRegion( | 201 | public void SendNotificationToUsersInRegion(UUID fromAvatarID, |
163 | UUID fromAvatarID, string fromAvatarName, string message) | 202 | string fromAvatarName, string message) |
164 | { | 203 | { |
165 | m_scene.ForEachRootClient(delegate(IClientAPI client) | 204 | m_scene.ForEachRootClient(delegate(IClientAPI client) |
166 | { | 205 | { |
167 | client.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); | 206 | client.SendBlueBoxMessage(fromAvatarID, fromAvatarName, |
207 | message); | ||
168 | }); | 208 | }); |
169 | } | 209 | } |
170 | 210 | ||
171 | /// <summary> | 211 | /// <summary> |
172 | /// Handle an alert command from the console. | 212 | /// Handle an alert command from the console. |
173 | /// </summary> | 213 | /// </summary> |
174 | /// <param name="module"></param> | 214 | /// <param name="module"></param> |
175 | /// <param name="cmdparams"></param> | 215 | /// <param name="cmdparams"></param> |
176 | public void HandleAlertConsoleCommand(string module, string[] cmdparams) | 216 | public void HandleAlertConsoleCommand(string module, |
217 | string[] cmdparams) | ||
177 | { | 218 | { |
178 | if (m_scene.ConsoleScene() != null && m_scene.ConsoleScene() != m_scene) | 219 | if (m_scene.ConsoleScene() != null && |
220 | m_scene.ConsoleScene() != m_scene) | ||
221 | { | ||
179 | return; | 222 | return; |
223 | } | ||
180 | 224 | ||
181 | string message = string.Empty; | 225 | string message = string.Empty; |
182 | 226 | ||
@@ -184,7 +228,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
184 | { | 228 | { |
185 | message = CombineParams(cmdparams, 1); | 229 | message = CombineParams(cmdparams, 1); |
186 | m_log.InfoFormat("[DIALOG]: Sending general alert in region {0} with message {1}", | 230 | m_log.InfoFormat("[DIALOG]: Sending general alert in region {0} with message {1}", |
187 | m_scene.RegionInfo.RegionName, message); | 231 | m_scene.RegionInfo.RegionName, message); |
188 | SendGeneralAlert(message); | 232 | SendGeneralAlert(message); |
189 | } | 233 | } |
190 | else if (cmdparams.Length > 3) | 234 | else if (cmdparams.Length > 3) |
@@ -192,9 +236,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
192 | string firstName = cmdparams[1]; | 236 | string firstName = cmdparams[1]; |
193 | string lastName = cmdparams[2]; | 237 | string lastName = cmdparams[2]; |
194 | message = CombineParams(cmdparams, 3); | 238 | message = CombineParams(cmdparams, 3); |
195 | m_log.InfoFormat( | 239 | m_log.InfoFormat("[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}", |
196 | "[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}", | 240 | m_scene.RegionInfo.RegionName, firstName, lastName, |
197 | m_scene.RegionInfo.RegionName, firstName, lastName, message); | 241 | message); |
198 | SendAlertToUser(firstName, lastName, message, false); | 242 | SendAlertToUser(firstName, lastName, message, false); |
199 | } | 243 | } |
200 | else | 244 | else |
@@ -212,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
212 | { | 256 | { |
213 | result += commandParams[i] + " "; | 257 | result += commandParams[i] + " "; |
214 | } | 258 | } |
215 | 259 | ||
216 | return result; | 260 | return result; |
217 | } | 261 | } |
218 | } | 262 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs index d942e87..5ec0ea9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs | |||
@@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
141 | client.FirstName+" "+client.LastName, | 141 | client.FirstName+" "+client.LastName, |
142 | destID, (byte)211, false, | 142 | destID, (byte)211, false, |
143 | String.Empty, | 143 | String.Empty, |
144 | transactionID, false, new Vector3(), new byte[0]), | 144 | transactionID, false, new Vector3(), new byte[0], true), |
145 | delegate(bool success) {} ); | 145 | delegate(bool success) {} ); |
146 | } | 146 | } |
147 | } | 147 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 24ec435..8056030 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -28,12 +28,14 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Linq; | ||
31 | using System.Reflection; | 32 | using System.Reflection; |
32 | using System.Threading; | 33 | using System.Threading; |
33 | using log4net; | 34 | using log4net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using Nwc.XmlRpc; | 36 | using Nwc.XmlRpc; |
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using Mono.Addins; | ||
37 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Servers.HttpServer; | 40 | using OpenSim.Framework.Servers.HttpServer; |
39 | using OpenSim.Framework.Communications; | 41 | using OpenSim.Framework.Communications; |
@@ -49,6 +51,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
49 | 51 | ||
50 | namespace OpenSim.Region.CoreModules.Avatar.Friends | 52 | namespace OpenSim.Region.CoreModules.Avatar.Friends |
51 | { | 53 | { |
54 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FriendsModule")] | ||
52 | public class FriendsModule : ISharedRegionModule, IFriendsModule | 55 | public class FriendsModule : ISharedRegionModule, IFriendsModule |
53 | { | 56 | { |
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 57 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -482,9 +485,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
482 | Util.FireAndForget( | 485 | Util.FireAndForget( |
483 | delegate | 486 | delegate |
484 | { | 487 | { |
485 | m_log.DebugFormat( | 488 | // m_log.DebugFormat( |
486 | "[FRIENDS MODULE]: Notifying {0} friends of {1} of online status {2}", | 489 | // "[FRIENDS MODULE]: Notifying {0} friends of {1} of online status {2}", |
487 | friendList.Count, agentID, online); | 490 | // friendList.Count, agentID, online); |
488 | 491 | ||
489 | // Notify about this user status | 492 | // Notify about this user status |
490 | StatusNotify(friendList, agentID, online); | 493 | StatusNotify(friendList, agentID, online); |
@@ -495,42 +498,36 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
495 | 498 | ||
496 | protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) | 499 | protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) |
497 | { | 500 | { |
498 | foreach (FriendInfo friend in friendList) | 501 | List<string> friendStringIds = friendList.ConvertAll<string>(friend => friend.Friend); |
502 | List<string> remoteFriendStringIds = new List<string>(); | ||
503 | foreach (string friendStringId in friendStringIds) | ||
499 | { | 504 | { |
500 | UUID friendID; | 505 | UUID friendUuid; |
501 | if (UUID.TryParse(friend.Friend, out friendID)) | 506 | if (UUID.TryParse(friendStringId, out friendUuid)) |
502 | { | 507 | { |
503 | // Try local | 508 | if (LocalStatusNotification(userID, friendUuid, online)) |
504 | if (LocalStatusNotification(userID, friendID, online)) | ||
505 | continue; | 509 | continue; |
506 | 510 | ||
507 | // The friend is not here [as root]. Let's forward. | 511 | remoteFriendStringIds.Add(friendStringId); |
508 | PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() }); | ||
509 | if (friendSessions != null && friendSessions.Length > 0) | ||
510 | { | ||
511 | PresenceInfo friendSession = null; | ||
512 | foreach (PresenceInfo pinfo in friendSessions) | ||
513 | { | ||
514 | if (pinfo.RegionID != UUID.Zero) // let's guard against sessions-gone-bad | ||
515 | { | ||
516 | friendSession = pinfo; | ||
517 | break; | ||
518 | } | ||
519 | } | ||
520 | |||
521 | if (friendSession != null) | ||
522 | { | ||
523 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); | ||
524 | //m_log.DebugFormat("[FRIENDS]: Remote Notify to region {0}", region.RegionName); | ||
525 | m_FriendsSimConnector.StatusNotify(region, userID, friendID, online); | ||
526 | } | ||
527 | } | ||
528 | |||
529 | // Friend is not online. Ignore. | ||
530 | } | 512 | } |
531 | else | 513 | else |
532 | { | 514 | { |
533 | m_log.WarnFormat("[FRIENDS]: Error parsing friend ID {0}", friend.Friend); | 515 | m_log.WarnFormat("[FRIENDS]: Error parsing friend ID {0}", friendStringId); |
516 | } | ||
517 | } | ||
518 | |||
519 | // We do this regrouping so that we can efficiently send a single request rather than one for each | ||
520 | // friend in what may be a very large friends list. | ||
521 | PresenceInfo[] friendSessions = PresenceService.GetAgents(remoteFriendStringIds.ToArray()); | ||
522 | |||
523 | foreach (PresenceInfo friendSession in friendSessions) | ||
524 | { | ||
525 | // let's guard against sessions-gone-bad | ||
526 | if (friendSession.RegionID != UUID.Zero) | ||
527 | { | ||
528 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); | ||
529 | //m_log.DebugFormat("[FRIENDS]: Remote Notify to region {0}", region.RegionName); | ||
530 | m_FriendsSimConnector.StatusNotify(region, userID, friendSession.UserID, online); | ||
534 | } | 531 | } |
535 | } | 532 | } |
536 | } | 533 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs index 06f27e2..bf5c0bb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs | |||
@@ -46,6 +46,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
46 | 46 | ||
47 | namespace OpenSim.Region.CoreModules.Avatar.Friends | 47 | namespace OpenSim.Region.CoreModules.Avatar.Friends |
48 | { | 48 | { |
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGFriendsModule")] | ||
49 | public class HGFriendsModule : FriendsModule, ISharedRegionModule, IFriendsModule, IFriendsSimConnector | 50 | public class HGFriendsModule : FriendsModule, ISharedRegionModule, IFriendsModule, IFriendsSimConnector |
50 | { | 51 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs index 7df2beb..095c57b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Reflection; | 29 | using System.Reflection; |
29 | using log4net; | 30 | using log4net; |
30 | using Nini.Config; | 31 | using Nini.Config; |
@@ -35,26 +36,46 @@ using OpenSim.Region.Framework.Interfaces; | |||
35 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
36 | using OpenSim.Services.Interfaces; | 37 | using OpenSim.Services.Interfaces; |
37 | 38 | ||
39 | using Mono.Addins; | ||
40 | |||
38 | namespace OpenSim.Region.CoreModules.Avatar.Gestures | 41 | namespace OpenSim.Region.CoreModules.Avatar.Gestures |
39 | { | 42 | { |
40 | public class GesturesModule : IRegionModule | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GesturesModule")] |
44 | public class GesturesModule : INonSharedRegionModule | ||
41 | { | 45 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 47 | ||
44 | protected Scene m_scene; | 48 | protected Scene m_scene; |
45 | 49 | ||
46 | public void Initialise(Scene scene, IConfigSource source) | 50 | public void Initialise(IConfigSource source) |
51 | { | ||
52 | } | ||
53 | |||
54 | public void AddRegion(Scene scene) | ||
47 | { | 55 | { |
48 | m_scene = scene; | 56 | m_scene = scene; |
49 | 57 | ||
50 | m_scene.EventManager.OnNewClient += OnNewClient; | 58 | m_scene.EventManager.OnNewClient += OnNewClient; |
51 | } | 59 | } |
60 | |||
61 | public void RegionLoaded(Scene scene) | ||
62 | { | ||
63 | } | ||
64 | |||
65 | public void RemoveRegion(Scene scene) | ||
66 | { | ||
67 | m_scene.EventManager.OnNewClient -= OnNewClient; | ||
68 | m_scene = null; | ||
69 | } | ||
52 | 70 | ||
53 | public void PostInitialise() {} | ||
54 | public void Close() {} | 71 | public void Close() {} |
55 | public string Name { get { return "Gestures Module"; } } | 72 | public string Name { get { return "Gestures Module"; } } |
56 | public bool IsSharedModule { get { return false; } } | 73 | |
57 | 74 | public Type ReplaceableInterface | |
75 | { | ||
76 | get { return null; } | ||
77 | } | ||
78 | |||
58 | private void OnNewClient(IClientAPI client) | 79 | private void OnNewClient(IClientAPI client) |
59 | { | 80 | { |
60 | client.OnActivateGesture += ActivateGesture; | 81 | client.OnActivateGesture += ActivateGesture; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 716cc69..9fa9be1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
@@ -50,9 +51,12 @@ using Caps = OpenSim.Framework.Capabilities.Caps; | |||
50 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | 51 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; |
51 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | 52 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; |
52 | 53 | ||
54 | using Mono.Addins; | ||
55 | |||
53 | namespace OpenSim.Region.CoreModules.Avatar.Gods | 56 | namespace OpenSim.Region.CoreModules.Avatar.Gods |
54 | { | 57 | { |
55 | public class GodsModule : IRegionModule, IGodsModule | 58 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GodsModule")] |
59 | public class GodsModule : INonSharedRegionModule, IGodsModule | ||
56 | { | 60 | { |
57 | private static readonly ILog m_log = | 61 | private static readonly ILog m_log = |
58 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 62 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -66,10 +70,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
66 | protected Dictionary<UUID, string> m_capsDict = | 70 | protected Dictionary<UUID, string> m_capsDict = |
67 | new Dictionary<UUID, string>(); | 71 | new Dictionary<UUID, string>(); |
68 | 72 | ||
69 | public void Initialise(Scene scene, IConfigSource source) | 73 | protected IDialogModule DialogModule |
74 | { | ||
75 | get | ||
76 | { | ||
77 | if (m_dialogModule == null) | ||
78 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | ||
79 | |||
80 | return m_dialogModule; | ||
81 | } | ||
82 | } | ||
83 | |||
84 | public void Initialise(IConfigSource source) | ||
85 | { | ||
86 | } | ||
87 | |||
88 | public void AddRegion(Scene scene) | ||
70 | { | 89 | { |
71 | m_scene = scene; | 90 | m_scene = scene; |
72 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | ||
73 | m_scene.RegisterModuleInterface<IGodsModule>(this); | 91 | m_scene.RegisterModuleInterface<IGodsModule>(this); |
74 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | 92 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; |
75 | m_scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 93 | m_scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
@@ -77,12 +95,26 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
77 | scene.EventManager.OnIncomingInstantMessage += | 95 | scene.EventManager.OnIncomingInstantMessage += |
78 | OnIncomingInstantMessage; | 96 | OnIncomingInstantMessage; |
79 | } | 97 | } |
80 | 98 | ||
81 | public void PostInitialise() {} | 99 | public void RemoveRegion(Scene scene) |
100 | { | ||
101 | m_scene.UnregisterModuleInterface<IGodsModule>(this); | ||
102 | m_scene.EventManager.OnNewClient -= SubscribeToClientEvents; | ||
103 | m_scene = null; | ||
104 | } | ||
105 | |||
106 | public void RegionLoaded(Scene scene) | ||
107 | { | ||
108 | } | ||
109 | |||
82 | public void Close() {} | 110 | public void Close() {} |
83 | public string Name { get { return "Gods Module"; } } | 111 | public string Name { get { return "Gods Module"; } } |
84 | public bool IsSharedModule { get { return false; } } | 112 | |
85 | 113 | public Type ReplaceableInterface | |
114 | { | ||
115 | get { return null; } | ||
116 | } | ||
117 | |||
86 | public void SubscribeToClientEvents(IClientAPI client) | 118 | public void SubscribeToClientEvents(IClientAPI client) |
87 | { | 119 | { |
88 | client.OnGodKickUser += KickUser; | 120 | client.OnGodKickUser += KickUser; |
@@ -172,8 +204,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
172 | } | 204 | } |
173 | else | 205 | else |
174 | { | 206 | { |
175 | if (m_dialogModule != null) | 207 | if (DialogModule != null) |
176 | m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied"); | 208 | DialogModule.SendAlertToUser(agentID, "Request for god powers denied"); |
177 | } | 209 | } |
178 | } | 210 | } |
179 | } | 211 | } |
@@ -206,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
206 | transferModule.SendInstantMessage(new GridInstantMessage( | 238 | transferModule.SendInstantMessage(new GridInstantMessage( |
207 | m_scene, godID, "God", agentID, (byte)250, false, | 239 | m_scene, godID, "God", agentID, (byte)250, false, |
208 | Utils.BytesToString(reason), UUID.Zero, true, | 240 | Utils.BytesToString(reason), UUID.Zero, true, |
209 | new Vector3(), new byte[] {(byte)kickflags}), | 241 | new Vector3(), new byte[] {(byte)kickflags}, true), |
210 | delegate(bool success) {} ); | 242 | delegate(bool success) {} ); |
211 | } | 243 | } |
212 | return; | 244 | return; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs b/OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs index b258e13..af54c1a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using log4net; | 31 | using log4net; |
@@ -34,9 +35,12 @@ using OpenSim.Framework; | |||
34 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
35 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
36 | 37 | ||
38 | using Mono.Addins; | ||
39 | |||
37 | namespace OpenSim.Region.CoreModules.Avatar.Groups | 40 | namespace OpenSim.Region.CoreModules.Avatar.Groups |
38 | { | 41 | { |
39 | public class GroupsModule : IRegionModule | 42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GroupsModule")] |
43 | public class GroupsModule : ISharedRegionModule | ||
40 | { | 44 | { |
41 | private static readonly ILog m_log = | 45 | private static readonly ILog m_log = |
42 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -55,9 +59,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Groups | |||
55 | private static GroupMembershipData osGroup = | 59 | private static GroupMembershipData osGroup = |
56 | new GroupMembershipData(); | 60 | new GroupMembershipData(); |
57 | 61 | ||
58 | #region IRegionModule Members | 62 | private bool m_Enabled = false; |
63 | |||
64 | #region ISharedRegionModule Members | ||
59 | 65 | ||
60 | public void Initialise(Scene scene, IConfigSource config) | 66 | public void Initialise(IConfigSource config) |
61 | { | 67 | { |
62 | IConfig groupsConfig = config.Configs["Groups"]; | 68 | IConfig groupsConfig = config.Configs["Groups"]; |
63 | 69 | ||
@@ -67,7 +73,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Groups | |||
67 | } | 73 | } |
68 | else | 74 | else |
69 | { | 75 | { |
70 | if (!groupsConfig.GetBoolean("Enabled", false)) | 76 | m_Enabled = groupsConfig.GetBoolean("Enabled", false); |
77 | if (!m_Enabled) | ||
71 | { | 78 | { |
72 | m_log.Info("[GROUPS]: Groups disabled in configuration"); | 79 | m_log.Info("[GROUPS]: Groups disabled in configuration"); |
73 | return; | 80 | return; |
@@ -77,6 +84,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Groups | |||
77 | return; | 84 | return; |
78 | } | 85 | } |
79 | 86 | ||
87 | } | ||
88 | |||
89 | public void AddRegion(Scene scene) | ||
90 | { | ||
91 | if (!m_Enabled) | ||
92 | return; | ||
93 | |||
80 | lock (m_SceneList) | 94 | lock (m_SceneList) |
81 | { | 95 | { |
82 | if (!m_SceneList.Contains(scene)) | 96 | if (!m_SceneList.Contains(scene)) |
@@ -96,7 +110,26 @@ namespace OpenSim.Region.CoreModules.Avatar.Groups | |||
96 | 110 | ||
97 | scene.EventManager.OnNewClient += OnNewClient; | 111 | scene.EventManager.OnNewClient += OnNewClient; |
98 | scene.EventManager.OnClientClosed += OnClientClosed; | 112 | scene.EventManager.OnClientClosed += OnClientClosed; |
99 | // scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; | 113 | // scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; |
114 | } | ||
115 | |||
116 | public void RemoveRegion(Scene scene) | ||
117 | { | ||
118 | if (!m_Enabled) | ||
119 | return; | ||
120 | |||
121 | lock (m_SceneList) | ||
122 | { | ||
123 | if (m_SceneList.Contains(scene)) | ||
124 | m_SceneList.Remove(scene); | ||
125 | } | ||
126 | |||
127 | scene.EventManager.OnNewClient -= OnNewClient; | ||
128 | scene.EventManager.OnClientClosed -= OnClientClosed; | ||
129 | } | ||
130 | |||
131 | public void RegionLoaded(Scene scene) | ||
132 | { | ||
100 | } | 133 | } |
101 | 134 | ||
102 | public void PostInitialise() | 135 | public void PostInitialise() |
@@ -105,6 +138,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Groups | |||
105 | 138 | ||
106 | public void Close() | 139 | public void Close() |
107 | { | 140 | { |
141 | if (!m_Enabled) | ||
142 | return; | ||
143 | |||
108 | // m_log.Debug("[GROUPS]: Shutting down group module."); | 144 | // m_log.Debug("[GROUPS]: Shutting down group module."); |
109 | 145 | ||
110 | lock (m_ClientMap) | 146 | lock (m_ClientMap) |
@@ -123,9 +159,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Groups | |||
123 | get { return "GroupsModule"; } | 159 | get { return "GroupsModule"; } |
124 | } | 160 | } |
125 | 161 | ||
126 | public bool IsSharedModule | 162 | public Type ReplaceableInterface |
127 | { | 163 | { |
128 | get { return true; } | 164 | get { return null; } |
129 | } | 165 | } |
130 | 166 | ||
131 | #endregion | 167 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs index bf1d787..7bf19c2 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs | |||
@@ -48,7 +48,7 @@ using OpenSim.Server.Handlers.Hypergrid; | |||
48 | 48 | ||
49 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 49 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
50 | { | 50 | { |
51 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 51 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGMessageTransferModule")] |
52 | public class HGMessageTransferModule : ISharedRegionModule, IMessageTransferModule, IInstantMessageSimConnector | 52 | public class HGMessageTransferModule : ISharedRegionModule, IMessageTransferModule, IInstantMessageSimConnector |
53 | { | 53 | { |
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index 727f1c9..55e30a0 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -29,6 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Timers; | 30 | using System.Timers; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -38,6 +39,7 @@ using OpenSim.Region.Framework.Scenes; | |||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
40 | { | 41 | { |
42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "InstantMessageModule")] | ||
41 | public class InstantMessageModule : ISharedRegionModule | 43 | public class InstantMessageModule : ISharedRegionModule |
42 | { | 44 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger( | 45 | private static readonly ILog m_log = LogManager.GetLogger( |
@@ -54,7 +56,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
54 | 56 | ||
55 | private readonly List<Scene> m_scenes = new List<Scene>(); | 57 | private readonly List<Scene> m_scenes = new List<Scene>(); |
56 | 58 | ||
57 | #region IRegionModule Members | 59 | #region Region Module interface |
58 | 60 | ||
59 | private IMessageTransferModule m_TransferModule = null; | 61 | private IMessageTransferModule m_TransferModule = null; |
60 | 62 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index edd9707..cc266df 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Addins; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -43,6 +44,7 @@ using OpenSim.Services.Interfaces; | |||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 45 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
45 | { | 46 | { |
47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MessageTransferModule")] | ||
46 | public class MessageTransferModule : ISharedRegionModule, IMessageTransferModule | 48 | public class MessageTransferModule : ISharedRegionModule, IMessageTransferModule |
47 | { | 49 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs index 24cbaeb..7ce2813 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs | |||
@@ -29,6 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using Nini.Config; | 31 | using Nini.Config; |
32 | using Mono.Addins; | ||
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
@@ -39,6 +40,7 @@ using OpenSim.Region.Framework.Scenes; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 41 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MuteListModule")] | ||
42 | public class MuteListModule : ISharedRegionModule | 44 | public class MuteListModule : ISharedRegionModule |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs index b27b07d..3a44cc5 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | |||
@@ -28,6 +28,7 @@ using System; | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using Mono.Addins; | ||
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -39,6 +40,7 @@ using OpenSim.Region.Framework.Scenes; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 41 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "OfflineMessageModule")] | ||
42 | public class OfflineMessageModule : ISharedRegionModule | 44 | public class OfflineMessageModule : ISharedRegionModule |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs index dd17f3c..4c678c2 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs | |||
@@ -33,6 +33,7 @@ using log4net; | |||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using Nwc.XmlRpc; | 34 | using Nwc.XmlRpc; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using Mono.Addins; | ||
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
@@ -42,6 +43,7 @@ using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | |||
42 | 43 | ||
43 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 44 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
44 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PresenceModule")] | ||
45 | public class PresenceModule : ISharedRegionModule, IPresenceModule | 47 | public class PresenceModule : ISharedRegionModule, IPresenceModule |
46 | { | 48 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger( | 49 | private static readonly ILog m_log = LogManager.GetLogger( |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 0833154..dc2b0e0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -411,18 +411,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
411 | { | 411 | { |
412 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); | 412 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); |
413 | 413 | ||
414 | item.CreatorIdAsUuid = ospResolvedId; | 414 | // item.CreatorIdAsUuid = ospResolvedId; |
415 | 415 | ||
416 | // Don't preserve the OSPA in the creator id (which actually gets persisted to the | 416 | // Don't preserve the OSPA in the creator id (which actually gets persisted to the |
417 | // database). Instead, replace with the UUID that we found. | 417 | // database). Instead, replace with the UUID that we found. |
418 | item.CreatorId = ospResolvedId.ToString(); | 418 | item.CreatorId = ospResolvedId.ToString(); |
419 | |||
420 | item.CreatorData = string.Empty; | 419 | item.CreatorData = string.Empty; |
421 | } | 420 | } |
422 | else if (item.CreatorData == null || item.CreatorData == String.Empty) | 421 | else if (item.CreatorData == null || item.CreatorData == String.Empty) |
423 | { | 422 | { |
424 | item.CreatorId = m_userInfo.PrincipalID.ToString(); | 423 | item.CreatorId = m_userInfo.PrincipalID.ToString(); |
425 | item.CreatorIdAsUuid = new UUID(item.CreatorId); | 424 | // item.CreatorIdAsUuid = new UUID(item.CreatorId); |
426 | } | 425 | } |
427 | 426 | ||
428 | item.Owner = m_userInfo.PrincipalID; | 427 | item.Owner = m_userInfo.PrincipalID; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 6587ead..d0e88f6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -166,7 +166,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
166 | 166 | ||
167 | if (options.ContainsKey("verbose")) | 167 | if (options.ContainsKey("verbose")) |
168 | m_log.InfoFormat( | 168 | m_log.InfoFormat( |
169 | "[INVENTORY ARCHIVER]: Saving item {0} {1} with asset {2}", | 169 | "[INVENTORY ARCHIVER]: Saving item {0} {1} (asset UUID {2})", |
170 | inventoryItem.ID, inventoryItem.Name, inventoryItem.AssetID); | 170 | inventoryItem.ID, inventoryItem.Name, inventoryItem.AssetID); |
171 | 171 | ||
172 | string filename = path + CreateArchiveItemName(inventoryItem); | 172 | string filename = path + CreateArchiveItemName(inventoryItem); |
@@ -337,11 +337,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
337 | { | 337 | { |
338 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Saving {0} assets for items", m_assetUuids.Count); | 338 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Saving {0} assets for items", m_assetUuids.Count); |
339 | 339 | ||
340 | new AssetsRequest( | 340 | AssetsRequest ar |
341 | new AssetsArchiver(m_archiveWriter), | 341 | = new AssetsRequest( |
342 | m_assetUuids, m_scene.AssetService, | 342 | new AssetsArchiver(m_archiveWriter), |
343 | m_scene.UserAccountService, m_scene.RegionInfo.ScopeID, | 343 | m_assetUuids, m_scene.AssetService, |
344 | options, ReceivedAllAssets).Execute(); | 344 | m_scene.UserAccountService, m_scene.RegionInfo.ScopeID, |
345 | options, ReceivedAllAssets); | ||
346 | |||
347 | Util.FireAndForget(o => ar.Execute()); | ||
345 | } | 348 | } |
346 | else | 349 | else |
347 | { | 350 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 7d1fe68..f4f9e2d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -35,23 +35,22 @@ using Nini.Config; | |||
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications; | 37 | using OpenSim.Framework.Communications; |
38 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
40 | using OpenSim.Services.Interfaces; | 41 | using OpenSim.Services.Interfaces; |
42 | using Mono.Addins; | ||
41 | 43 | ||
42 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | 44 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver |
43 | { | 45 | { |
44 | /// <summary> | 46 | /// <summary> |
45 | /// This module loads and saves OpenSimulator inventory archives | 47 | /// This module loads and saves OpenSimulator inventory archives |
46 | /// </summary> | 48 | /// </summary> |
47 | public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule | 49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "InventoryArchiverModule")] |
50 | public class InventoryArchiverModule : ISharedRegionModule, IInventoryArchiverModule | ||
48 | { | 51 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 53 | ||
51 | public string Name { get { return "Inventory Archiver Module"; } } | ||
52 | |||
53 | public bool IsSharedModule { get { return true; } } | ||
54 | |||
55 | /// <value> | 54 | /// <value> |
56 | /// Enable or disable checking whether the iar user is actually logged in | 55 | /// Enable or disable checking whether the iar user is actually logged in |
57 | /// </value> | 56 | /// </value> |
@@ -98,9 +97,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
98 | // public InventoryArchiverModule(bool disablePresenceChecks) | 97 | // public InventoryArchiverModule(bool disablePresenceChecks) |
99 | // { | 98 | // { |
100 | // DisablePresenceChecks = disablePresenceChecks; | 99 | // DisablePresenceChecks = disablePresenceChecks; |
101 | // } | 100 | // } |
101 | |||
102 | #region ISharedRegionModule | ||
103 | |||
104 | public void Initialise(IConfigSource source) | ||
105 | { | ||
106 | } | ||
102 | 107 | ||
103 | public void Initialise(Scene scene, IConfigSource source) | 108 | public void AddRegion(Scene scene) |
104 | { | 109 | { |
105 | if (m_scenes.Count == 0) | 110 | if (m_scenes.Count == 0) |
106 | { | 111 | { |
@@ -143,10 +148,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
143 | m_scenes[scene.RegionInfo.RegionID] = scene; | 148 | m_scenes[scene.RegionInfo.RegionID] = scene; |
144 | } | 149 | } |
145 | 150 | ||
146 | public void PostInitialise() {} | 151 | public void RemoveRegion(Scene scene) |
152 | { | ||
153 | } | ||
147 | 154 | ||
148 | public void Close() {} | 155 | public void Close() {} |
149 | 156 | ||
157 | public void RegionLoaded(Scene scene) | ||
158 | { | ||
159 | } | ||
160 | |||
161 | public void PostInitialise() | ||
162 | { | ||
163 | } | ||
164 | |||
165 | public Type ReplaceableInterface | ||
166 | { | ||
167 | get { return null; } | ||
168 | } | ||
169 | |||
170 | public string Name { get { return "Inventory Archiver Module"; } } | ||
171 | |||
172 | #endregion | ||
173 | |||
150 | /// <summary> | 174 | /// <summary> |
151 | /// Trigger the inventory archive saved event. | 175 | /// Trigger the inventory archive saved event. |
152 | /// </summary> | 176 | /// </summary> |
@@ -209,6 +233,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
209 | Guid id, string firstName, string lastName, string invPath, string pass, string savePath, | 233 | Guid id, string firstName, string lastName, string invPath, string pass, string savePath, |
210 | Dictionary<string, object> options) | 234 | Dictionary<string, object> options) |
211 | { | 235 | { |
236 | // if (!ConsoleUtil.CheckFileDoesNotExist(MainConsole.Instance, savePath)) | ||
237 | // return false; | ||
238 | |||
212 | if (m_scenes.Count > 0) | 239 | if (m_scenes.Count > 0) |
213 | { | 240 | { |
214 | UserAccount userInfo = GetUserInfo(firstName, lastName, pass); | 241 | UserAccount userInfo = GetUserInfo(firstName, lastName, pass); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs index 1056865..db78da9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs | |||
@@ -82,7 +82,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
82 | 82 | ||
83 | protected string m_item1Name = "Ray Gun Item"; | 83 | protected string m_item1Name = "Ray Gun Item"; |
84 | protected string m_coaItemName = "Coalesced Item"; | 84 | protected string m_coaItemName = "Coalesced Item"; |
85 | 85 | ||
86 | [TestFixtureSetUp] | ||
87 | public void FixtureSetup() | ||
88 | { | ||
89 | // Don't allow tests to be bamboozled by asynchronous events. Execute everything on the same thread. | ||
90 | Util.FireAndForgetMethod = FireAndForgetMethod.RegressionTest; | ||
91 | |||
92 | ConstructDefaultIarBytesForTestLoad(); | ||
93 | } | ||
94 | |||
95 | [TestFixtureTearDown] | ||
96 | public void TearDown() | ||
97 | { | ||
98 | // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple | ||
99 | // threads. Possibly, later tests should be rewritten so none of them require async stuff (which regression | ||
100 | // tests really shouldn't). | ||
101 | Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; | ||
102 | } | ||
103 | |||
86 | [SetUp] | 104 | [SetUp] |
87 | public override void SetUp() | 105 | public override void SetUp() |
88 | { | 106 | { |
@@ -90,12 +108,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
90 | m_iarStream = new MemoryStream(m_iarStreamBytes); | 108 | m_iarStream = new MemoryStream(m_iarStreamBytes); |
91 | } | 109 | } |
92 | 110 | ||
93 | [TestFixtureSetUp] | ||
94 | public void FixtureSetup() | ||
95 | { | ||
96 | ConstructDefaultIarBytesForTestLoad(); | ||
97 | } | ||
98 | |||
99 | protected void ConstructDefaultIarBytesForTestLoad() | 111 | protected void ConstructDefaultIarBytesForTestLoad() |
100 | { | 112 | { |
101 | // log4net.Config.XmlConfigurator.Configure(); | 113 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -122,7 +134,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
122 | item1.ID = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 134 | item1.ID = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
123 | item1.AssetID = asset1.FullID; | 135 | item1.AssetID = asset1.FullID; |
124 | item1.GroupID = UUID.Random(); | 136 | item1.GroupID = UUID.Random(); |
125 | item1.CreatorIdAsUuid = m_uaLL1.PrincipalID; | 137 | item1.CreatorId = m_uaLL1.PrincipalID.ToString(); |
126 | item1.Owner = m_uaLL1.PrincipalID; | 138 | item1.Owner = m_uaLL1.PrincipalID; |
127 | item1.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; | 139 | item1.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; |
128 | scene.AddInventoryItem(item1); | 140 | scene.AddInventoryItem(item1); |
@@ -145,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
145 | coaItem.ID = UUID.Parse("00000000-0000-0000-0000-000000000180"); | 157 | coaItem.ID = UUID.Parse("00000000-0000-0000-0000-000000000180"); |
146 | coaItem.AssetID = coaAsset.FullID; | 158 | coaItem.AssetID = coaAsset.FullID; |
147 | coaItem.GroupID = UUID.Random(); | 159 | coaItem.GroupID = UUID.Random(); |
148 | coaItem.CreatorIdAsUuid = m_uaLL1.PrincipalID; | 160 | coaItem.CreatorId = m_uaLL1.PrincipalID.ToString(); |
149 | coaItem.Owner = m_uaLL1.PrincipalID; | 161 | coaItem.Owner = m_uaLL1.PrincipalID; |
150 | coaItem.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; | 162 | coaItem.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; |
151 | scene.AddInventoryItem(coaItem); | 163 | scene.AddInventoryItem(coaItem); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index b112b6d..06f6e49 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
49 | { | 49 | { |
50 | [TestFixture] | 50 | [TestFixture] |
51 | public class InventoryArchiverTests : InventoryArchiveTestCase | 51 | public class InventoryArchiverTests : InventoryArchiveTestCase |
52 | { | 52 | { |
53 | protected TestScene m_scene; | 53 | protected TestScene m_scene; |
54 | protected InventoryArchiverModule m_archiverModule; | 54 | protected InventoryArchiverModule m_archiverModule; |
55 | 55 | ||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
69 | public void TestLoadCoalesecedItem() | 69 | public void TestLoadCoalesecedItem() |
70 | { | 70 | { |
71 | TestHelpers.InMethod(); | 71 | TestHelpers.InMethod(); |
72 | // log4net.Config.XmlConfigurator.Configure(); | 72 | // TestHelpers.EnableLogging(); |
73 | 73 | ||
74 | UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL1, "password"); | 74 | UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL1, "password"); |
75 | m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "password", m_iarStream); | 75 | m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "password", m_iarStream); |
@@ -350,38 +350,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
350 | Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL1.PrincipalID)); | 350 | Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL1.PrincipalID)); |
351 | } | 351 | } |
352 | 352 | ||
353 | /// <summary> | 353 | // /// <summary> |
354 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 354 | // /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
355 | /// an account exists with the same name as the creator, though not the same id. | 355 | // /// an account exists with the same name as the creator, though not the same id. |
356 | /// </summary> | 356 | // /// </summary> |
357 | [Test] | 357 | // [Test] |
358 | public void TestLoadIarV0_1SameNameCreator() | 358 | // public void TestLoadIarV0_1SameNameCreator() |
359 | { | 359 | // { |
360 | TestHelpers.InMethod(); | 360 | // TestHelpers.InMethod(); |
361 | // log4net.Config.XmlConfigurator.Configure(); | 361 | // TestHelpers.EnableLogging(); |
362 | 362 | // | |
363 | UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); | 363 | // UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); |
364 | UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); | 364 | // UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); |
365 | 365 | // | |
366 | m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); | 366 | // m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); |
367 | InventoryItemBase foundItem1 | 367 | // InventoryItemBase foundItem1 |
368 | = InventoryArchiveUtils.FindItemByPath(m_scene.InventoryService, m_uaMT.PrincipalID, m_item1Name); | 368 | // = InventoryArchiveUtils.FindItemByPath(m_scene.InventoryService, m_uaMT.PrincipalID, m_item1Name); |
369 | 369 | // | |
370 | Assert.That( | 370 | // Assert.That( |
371 | foundItem1.CreatorId, Is.EqualTo(m_uaLL2.PrincipalID.ToString()), | 371 | // foundItem1.CreatorId, Is.EqualTo(m_uaLL2.PrincipalID.ToString()), |
372 | "Loaded item non-uuid creator doesn't match original"); | 372 | // "Loaded item non-uuid creator doesn't match original"); |
373 | Assert.That( | 373 | // Assert.That( |
374 | foundItem1.CreatorIdAsUuid, Is.EqualTo(m_uaLL2.PrincipalID), | 374 | // foundItem1.CreatorIdAsUuid, Is.EqualTo(m_uaLL2.PrincipalID), |
375 | "Loaded item uuid creator doesn't match original"); | 375 | // "Loaded item uuid creator doesn't match original"); |
376 | Assert.That(foundItem1.Owner, Is.EqualTo(m_uaMT.PrincipalID), | 376 | // Assert.That(foundItem1.Owner, Is.EqualTo(m_uaMT.PrincipalID), |
377 | "Loaded item owner doesn't match inventory reciever"); | 377 | // "Loaded item owner doesn't match inventory reciever"); |
378 | 378 | // | |
379 | AssetBase asset1 = m_scene.AssetService.Get(foundItem1.AssetID.ToString()); | 379 | // AssetBase asset1 = m_scene.AssetService.Get(foundItem1.AssetID.ToString()); |
380 | string xmlData = Utils.BytesToString(asset1.Data); | 380 | // string xmlData = Utils.BytesToString(asset1.Data); |
381 | SceneObjectGroup sog1 = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); | 381 | // SceneObjectGroup sog1 = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); |
382 | 382 | // | |
383 | Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL2.PrincipalID)); | 383 | // Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL2.PrincipalID)); |
384 | } | 384 | // } |
385 | 385 | ||
386 | /// <summary> | 386 | /// <summary> |
387 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 387 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index c14cb17..4cfa33d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -38,20 +39,21 @@ using OpenSim.Services.Interfaces; | |||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | 40 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer |
40 | { | 41 | { |
41 | public class InventoryTransferModule : IInventoryTransferModule, ISharedRegionModule | 42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "InventoryTransferModule")] |
43 | public class InventoryTransferModule : ISharedRegionModule | ||
42 | { | 44 | { |
43 | private static readonly ILog m_log | 45 | private static readonly ILog m_log |
44 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 47 | ||
46 | /// <summary> | 48 | /// <summary> |
47 | private List<Scene> m_Scenelist = new List<Scene>(); | 49 | private List<Scene> m_Scenelist = new List<Scene>(); |
48 | private Dictionary<UUID, Scene> m_AgentRegions = | 50 | // private Dictionary<UUID, Scene> m_AgentRegions = |
49 | new Dictionary<UUID, Scene>(); | 51 | // new Dictionary<UUID, Scene>(); |
50 | 52 | ||
51 | private IMessageTransferModule m_TransferModule = null; | 53 | private IMessageTransferModule m_TransferModule = null; |
52 | private bool m_Enabled = true; | 54 | private bool m_Enabled = true; |
53 | 55 | ||
54 | #region IRegionModule Members | 56 | #region Region Module interface |
55 | 57 | ||
56 | public void Initialise(IConfigSource config) | 58 | public void Initialise(IConfigSource config) |
57 | { | 59 | { |
@@ -76,12 +78,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
76 | 78 | ||
77 | m_Scenelist.Add(scene); | 79 | m_Scenelist.Add(scene); |
78 | 80 | ||
79 | scene.RegisterModuleInterface<IInventoryTransferModule>(this); | 81 | // scene.RegisterModuleInterface<IInventoryTransferModule>(this); |
80 | 82 | ||
81 | scene.EventManager.OnNewClient += OnNewClient; | 83 | scene.EventManager.OnNewClient += OnNewClient; |
82 | scene.EventManager.OnClientClosed += ClientLoggedOut; | 84 | // scene.EventManager.OnClientClosed += ClientLoggedOut; |
83 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; | 85 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; |
84 | scene.EventManager.OnSetRootAgentScene += OnSetRootAgentScene; | 86 | // scene.EventManager.OnSetRootAgentScene += OnSetRootAgentScene; |
85 | } | 87 | } |
86 | 88 | ||
87 | public void RegionLoaded(Scene scene) | 89 | public void RegionLoaded(Scene scene) |
@@ -96,9 +98,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
96 | 98 | ||
97 | m_Scenelist.Clear(); | 99 | m_Scenelist.Clear(); |
98 | scene.EventManager.OnNewClient -= OnNewClient; | 100 | scene.EventManager.OnNewClient -= OnNewClient; |
99 | scene.EventManager.OnClientClosed -= ClientLoggedOut; | 101 | // scene.EventManager.OnClientClosed -= ClientLoggedOut; |
100 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; | 102 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; |
101 | scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene; | 103 | // scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene; |
102 | } | 104 | } |
103 | } | 105 | } |
104 | } | 106 | } |
@@ -106,9 +108,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
106 | public void RemoveRegion(Scene scene) | 108 | public void RemoveRegion(Scene scene) |
107 | { | 109 | { |
108 | scene.EventManager.OnNewClient -= OnNewClient; | 110 | scene.EventManager.OnNewClient -= OnNewClient; |
109 | scene.EventManager.OnClientClosed -= ClientLoggedOut; | 111 | // scene.EventManager.OnClientClosed -= ClientLoggedOut; |
110 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; | 112 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; |
111 | scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene; | 113 | // scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene; |
112 | m_Scenelist.Remove(scene); | 114 | m_Scenelist.Remove(scene); |
113 | } | 115 | } |
114 | 116 | ||
@@ -138,10 +140,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
138 | client.OnInstantMessage += OnInstantMessage; | 140 | client.OnInstantMessage += OnInstantMessage; |
139 | } | 141 | } |
140 | 142 | ||
141 | protected void OnSetRootAgentScene(UUID id, Scene scene) | 143 | // protected void OnSetRootAgentScene(UUID id, Scene scene) |
142 | { | 144 | // { |
143 | m_AgentRegions[id] = scene; | 145 | // m_AgentRegions[id] = scene; |
144 | } | 146 | // } |
145 | 147 | ||
146 | private Scene FindClientScene(UUID agentId) | 148 | private Scene FindClientScene(UUID agentId) |
147 | { | 149 | { |
@@ -313,45 +315,77 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
313 | m_TransferModule.SendInstantMessage(im, delegate(bool success) {}); | 315 | m_TransferModule.SendInstantMessage(im, delegate(bool success) {}); |
314 | } | 316 | } |
315 | } | 317 | } |
316 | else if (im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
317 | { | ||
318 | UUID destinationFolderID = UUID.Zero; | ||
319 | |||
320 | if (im.binaryBucket != null && im.binaryBucket.Length >= 16) | ||
321 | { | ||
322 | destinationFolderID = new UUID(im.binaryBucket, 0); | ||
323 | } | ||
324 | |||
325 | if (destinationFolderID != UUID.Zero) | ||
326 | { | ||
327 | IInventoryService invService = scene.InventoryService; | ||
328 | |||
329 | UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | ||
330 | 318 | ||
331 | InventoryItemBase item = new InventoryItemBase(inventoryID, client.AgentId); | 319 | // Disabled for now as it looks like http://opensimulator.org/mantis/view.php?id=6311 was fixed by fixes |
332 | item = invService.GetItem(item); | 320 | // to inventory folder versioning allowing the viewer to move the received folder itself as happens on the |
333 | InventoryFolderBase folder = null; | 321 | // LL grid. Doing it again server-side then wrongly does a second create and move |
334 | 322 | // // XXX: This code was placed here to try and accomdate RLV which moves given folders named #RLV/~<name> | |
335 | if (item != null) // It's an item | 323 | // // to a folder called name in #RLV. However, this approach may not be ultimately correct - from analysis |
336 | { | 324 | // // of Firestorm 4.2.2 on sending an InventoryOffered instead of TaskInventoryOffered (as was previously |
337 | item.Folder = destinationFolderID; | 325 | // // done), the viewer itself would appear to move and rename the folder, rather than the simulator doing it here. |
338 | 326 | // else if (im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | |
339 | invService.DeleteItems(item.Owner, new List<UUID>() { item.ID }); | 327 | // { |
340 | scene.AddInventoryItem(client, item); | 328 | // UUID destinationFolderID = UUID.Zero; |
341 | } | 329 | // |
342 | else | 330 | // if (im.binaryBucket != null && im.binaryBucket.Length >= 16) |
343 | { | 331 | // { |
344 | folder = new InventoryFolderBase(inventoryID, client.AgentId); | 332 | // destinationFolderID = new UUID(im.binaryBucket, 0); |
345 | folder = invService.GetFolder(folder); | 333 | // } |
346 | 334 | // | |
347 | if (folder != null) // It's a folder | 335 | // if (destinationFolderID != UUID.Zero) |
348 | { | 336 | // { |
349 | folder.ParentID = destinationFolderID; | 337 | // InventoryFolderBase destinationFolder = new InventoryFolderBase(destinationFolderID, client.AgentId); |
350 | invService.MoveFolder(folder); | 338 | // if (destinationFolder == null) |
351 | } | 339 | // { |
352 | } | 340 | // m_log.WarnFormat( |
353 | } | 341 | // "[INVENTORY TRANSFER]: TaskInventoryAccepted message from {0} in {1} specified folder {2} which does not exist", |
354 | } | 342 | // client.Name, scene.Name, destinationFolderID); |
343 | // | ||
344 | // return; | ||
345 | // } | ||
346 | // | ||
347 | // IInventoryService invService = scene.InventoryService; | ||
348 | // | ||
349 | // UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | ||
350 | // | ||
351 | // InventoryItemBase item = new InventoryItemBase(inventoryID, client.AgentId); | ||
352 | // item = invService.GetItem(item); | ||
353 | // InventoryFolderBase folder = null; | ||
354 | // UUID? previousParentFolderID = null; | ||
355 | // | ||
356 | // if (item != null) // It's an item | ||
357 | // { | ||
358 | // previousParentFolderID = item.Folder; | ||
359 | // item.Folder = destinationFolderID; | ||
360 | // | ||
361 | // invService.DeleteItems(item.Owner, new List<UUID>() { item.ID }); | ||
362 | // scene.AddInventoryItem(client, item); | ||
363 | // } | ||
364 | // else | ||
365 | // { | ||
366 | // folder = new InventoryFolderBase(inventoryID, client.AgentId); | ||
367 | // folder = invService.GetFolder(folder); | ||
368 | // | ||
369 | // if (folder != null) // It's a folder | ||
370 | // { | ||
371 | // previousParentFolderID = folder.ParentID; | ||
372 | // folder.ParentID = destinationFolderID; | ||
373 | // invService.MoveFolder(folder); | ||
374 | // } | ||
375 | // } | ||
376 | // | ||
377 | // // Tell client about updates to original parent and new parent (this should probably be factored with existing move item/folder code). | ||
378 | // if (previousParentFolderID != null) | ||
379 | // { | ||
380 | // InventoryFolderBase previousParentFolder | ||
381 | // = new InventoryFolderBase((UUID)previousParentFolderID, client.AgentId); | ||
382 | // previousParentFolder = invService.GetFolder(previousParentFolder); | ||
383 | // scene.SendInventoryUpdate(client, previousParentFolder, true, true); | ||
384 | // | ||
385 | // scene.SendInventoryUpdate(client, destinationFolder, true, true); | ||
386 | // } | ||
387 | // } | ||
388 | // } | ||
355 | else if ( | 389 | else if ( |
356 | im.dialog == (byte)InstantMessageDialog.InventoryDeclined | 390 | im.dialog == (byte)InstantMessageDialog.InventoryDeclined |
357 | || im.dialog == (byte)InstantMessageDialog.TaskInventoryDeclined) | 391 | || im.dialog == (byte)InstantMessageDialog.TaskInventoryDeclined) |
@@ -370,9 +404,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
370 | InventoryItemBase item = new InventoryItemBase(inventoryID, client.AgentId); | 404 | InventoryItemBase item = new InventoryItemBase(inventoryID, client.AgentId); |
371 | item = invService.GetItem(item); | 405 | item = invService.GetItem(item); |
372 | InventoryFolderBase folder = null; | 406 | InventoryFolderBase folder = null; |
407 | UUID? previousParentFolderID = null; | ||
373 | 408 | ||
374 | if (item != null && trashFolder != null) | 409 | if (item != null && trashFolder != null) |
375 | { | 410 | { |
411 | previousParentFolderID = item.Folder; | ||
376 | item.Folder = trashFolder.ID; | 412 | item.Folder = trashFolder.ID; |
377 | 413 | ||
378 | // Diva comment: can't we just update this item??? | 414 | // Diva comment: can't we just update this item??? |
@@ -388,6 +424,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
388 | 424 | ||
389 | if (folder != null & trashFolder != null) | 425 | if (folder != null & trashFolder != null) |
390 | { | 426 | { |
427 | previousParentFolderID = folder.ParentID; | ||
391 | folder.ParentID = trashFolder.ID; | 428 | folder.ParentID = trashFolder.ID; |
392 | invService.MoveFolder(folder); | 429 | invService.MoveFolder(folder); |
393 | client.SendBulkUpdateInventory(folder); | 430 | client.SendBulkUpdateInventory(folder); |
@@ -408,84 +445,97 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
408 | client.SendAgentAlertMessage("Unable to delete "+ | 445 | client.SendAgentAlertMessage("Unable to delete "+ |
409 | "received inventory" + reason, false); | 446 | "received inventory" + reason, false); |
410 | } | 447 | } |
411 | 448 | // Tell client about updates to original parent and new parent (this should probably be factored with existing move item/folder code). | |
412 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); | 449 | else if (previousParentFolderID != null) |
413 | |||
414 | if (user != null) // Local | ||
415 | { | 450 | { |
416 | user.ControllingClient.SendInstantMessage(im); | 451 | InventoryFolderBase previousParentFolder |
417 | } | 452 | = new InventoryFolderBase((UUID)previousParentFolderID, client.AgentId); |
418 | else | 453 | previousParentFolder = invService.GetFolder(previousParentFolder); |
419 | { | 454 | scene.SendInventoryUpdate(client, previousParentFolder, true, true); |
420 | if (m_TransferModule != null) | ||
421 | m_TransferModule.SendInstantMessage(im, delegate(bool success) {}); | ||
422 | } | ||
423 | } | ||
424 | } | ||
425 | 455 | ||
426 | public bool NeedSceneCacheClear(UUID agentID, Scene scene) | 456 | scene.SendInventoryUpdate(client, trashFolder, true, true); |
427 | { | 457 | } |
428 | if (!m_AgentRegions.ContainsKey(agentID)) | ||
429 | { | ||
430 | // Since we can get here two ways, we need to scan | ||
431 | // the scenes here. This is somewhat more expensive | ||
432 | // but helps avoid a nasty bug | ||
433 | // | ||
434 | 458 | ||
435 | foreach (Scene s in m_Scenelist) | 459 | if (im.dialog == (byte)InstantMessageDialog.InventoryDeclined) |
436 | { | 460 | { |
437 | ScenePresence presence; | 461 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); |
438 | 462 | ||
439 | if (s.TryGetScenePresence(agentID, out presence)) | 463 | if (user != null) // Local |
440 | { | 464 | { |
441 | // If the agent is in this scene, then we | 465 | user.ControllingClient.SendInstantMessage(im); |
442 | // are being called twice in a single | 466 | } |
443 | // teleport. This is wasteful of cycles | 467 | else |
444 | // but harmless due to this 2nd level check | 468 | { |
445 | // | 469 | if (m_TransferModule != null) |
446 | // If the agent is found in another scene | 470 | m_TransferModule.SendInstantMessage(im, delegate(bool success) { }); |
447 | // then the list wasn't current | ||
448 | // | ||
449 | // If the agent is totally unknown, then what | ||
450 | // are we even doing here?? | ||
451 | // | ||
452 | if (s == scene) | ||
453 | { | ||
454 | //m_log.Debug("[INVTRANSFERMOD]: s == scene. Returning true in " + scene.RegionInfo.RegionName); | ||
455 | return true; | ||
456 | } | ||
457 | else | ||
458 | { | ||
459 | //m_log.Debug("[INVTRANSFERMOD]: s != scene. Returning false in " + scene.RegionInfo.RegionName); | ||
460 | return false; | ||
461 | } | ||
462 | } | 471 | } |
463 | } | 472 | } |
464 | //m_log.Debug("[INVTRANSFERMOD]: agent not in scene. Returning true in " + scene.RegionInfo.RegionName); | ||
465 | return true; | ||
466 | } | 473 | } |
467 | |||
468 | // The agent is left in current Scene, so we must be | ||
469 | // going to another instance | ||
470 | // | ||
471 | if (m_AgentRegions[agentID] == scene) | ||
472 | { | ||
473 | //m_log.Debug("[INVTRANSFERMOD]: m_AgentRegions[agentID] == scene. Returning true in " + scene.RegionInfo.RegionName); | ||
474 | m_AgentRegions.Remove(agentID); | ||
475 | return true; | ||
476 | } | ||
477 | |||
478 | // Another region has claimed the agent | ||
479 | // | ||
480 | //m_log.Debug("[INVTRANSFERMOD]: last resort. Returning false in " + scene.RegionInfo.RegionName); | ||
481 | return false; | ||
482 | } | 474 | } |
483 | 475 | ||
484 | public void ClientLoggedOut(UUID agentID, Scene scene) | 476 | // public bool NeedSceneCacheClear(UUID agentID, Scene scene) |
485 | { | 477 | // { |
486 | if (m_AgentRegions.ContainsKey(agentID)) | 478 | // if (!m_AgentRegions.ContainsKey(agentID)) |
487 | m_AgentRegions.Remove(agentID); | 479 | // { |
488 | } | 480 | // // Since we can get here two ways, we need to scan |
481 | // // the scenes here. This is somewhat more expensive | ||
482 | // // but helps avoid a nasty bug | ||
483 | // // | ||
484 | // | ||
485 | // foreach (Scene s in m_Scenelist) | ||
486 | // { | ||
487 | // ScenePresence presence; | ||
488 | // | ||
489 | // if (s.TryGetScenePresence(agentID, out presence)) | ||
490 | // { | ||
491 | // // If the agent is in this scene, then we | ||
492 | // // are being called twice in a single | ||
493 | // // teleport. This is wasteful of cycles | ||
494 | // // but harmless due to this 2nd level check | ||
495 | // // | ||
496 | // // If the agent is found in another scene | ||
497 | // // then the list wasn't current | ||
498 | // // | ||
499 | // // If the agent is totally unknown, then what | ||
500 | // // are we even doing here?? | ||
501 | // // | ||
502 | // if (s == scene) | ||
503 | // { | ||
504 | // //m_log.Debug("[INVTRANSFERMOD]: s == scene. Returning true in " + scene.RegionInfo.RegionName); | ||
505 | // return true; | ||
506 | // } | ||
507 | // else | ||
508 | // { | ||
509 | // //m_log.Debug("[INVTRANSFERMOD]: s != scene. Returning false in " + scene.RegionInfo.RegionName); | ||
510 | // return false; | ||
511 | // } | ||
512 | // } | ||
513 | // } | ||
514 | // //m_log.Debug("[INVTRANSFERMOD]: agent not in scene. Returning true in " + scene.RegionInfo.RegionName); | ||
515 | // return true; | ||
516 | // } | ||
517 | // | ||
518 | // // The agent is left in current Scene, so we must be | ||
519 | // // going to another instance | ||
520 | // // | ||
521 | // if (m_AgentRegions[agentID] == scene) | ||
522 | // { | ||
523 | // //m_log.Debug("[INVTRANSFERMOD]: m_AgentRegions[agentID] == scene. Returning true in " + scene.RegionInfo.RegionName); | ||
524 | // m_AgentRegions.Remove(agentID); | ||
525 | // return true; | ||
526 | // } | ||
527 | // | ||
528 | // // Another region has claimed the agent | ||
529 | // // | ||
530 | // //m_log.Debug("[INVTRANSFERMOD]: last resort. Returning false in " + scene.RegionInfo.RegionName); | ||
531 | // return false; | ||
532 | // } | ||
533 | // | ||
534 | // public void ClientLoggedOut(UUID agentID, Scene scene) | ||
535 | // { | ||
536 | // if (m_AgentRegions.ContainsKey(agentID)) | ||
537 | // m_AgentRegions.Remove(agentID); | ||
538 | // } | ||
489 | 539 | ||
490 | /// <summary> | 540 | /// <summary> |
491 | /// | 541 | /// |
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs index 92cf9d1..232a4fe 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs | |||
@@ -42,7 +42,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
42 | 42 | ||
43 | namespace OpenSim.Region.CoreModules.Avatar.Lure | 43 | namespace OpenSim.Region.CoreModules.Avatar.Lure |
44 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGLureModule")] |
46 | public class HGLureModule : ISharedRegionModule | 46 | public class HGLureModule : ISharedRegionModule |
47 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger( | 48 | private static readonly ILog m_log = LogManager.GetLogger( |
@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
186 | client.FirstName+" "+client.LastName, targetid, | 186 | client.FirstName+" "+client.LastName, targetid, |
187 | (byte)InstantMessageDialog.RequestTeleport, false, | 187 | (byte)InstantMessageDialog.RequestTeleport, false, |
188 | message, sessionID, false, presence.AbsolutePosition, | 188 | message, sessionID, false, presence.AbsolutePosition, |
189 | new Byte[0]); | 189 | new Byte[0], true); |
190 | m.RegionID = client.Scene.RegionInfo.RegionID.Guid; | 190 | m.RegionID = client.Scene.RegionInfo.RegionID.Guid; |
191 | 191 | ||
192 | m_log.DebugFormat("[HG LURE MODULE]: RequestTeleport sessionID={0}, regionID={1}, message={2}", m.imSessionID, m.RegionID, m.message); | 192 | m_log.DebugFormat("[HG LURE MODULE]: RequestTeleport sessionID={0}, regionID={1}, message={2}", m.imSessionID, m.RegionID, m.message); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs index a889984..f3adb95 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -37,6 +38,7 @@ using OpenSim.Region.Framework.Scenes; | |||
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules.Avatar.Lure | 39 | namespace OpenSim.Region.CoreModules.Avatar.Lure |
39 | { | 40 | { |
41 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LureModule")] | ||
40 | public class LureModule : ISharedRegionModule | 42 | public class LureModule : ISharedRegionModule |
41 | { | 43 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger( | 44 | private static readonly ILog m_log = LogManager.GetLogger( |
@@ -173,7 +175,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
173 | client.FirstName+" "+client.LastName, targetid, | 175 | client.FirstName+" "+client.LastName, targetid, |
174 | (byte)InstantMessageDialog.GodLikeRequestTeleport, false, | 176 | (byte)InstantMessageDialog.GodLikeRequestTeleport, false, |
175 | message, dest, false, presence.AbsolutePosition, | 177 | message, dest, false, presence.AbsolutePosition, |
176 | new Byte[0]); | 178 | new Byte[0], true); |
177 | } | 179 | } |
178 | else | 180 | else |
179 | { | 181 | { |
@@ -181,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
181 | client.FirstName+" "+client.LastName, targetid, | 183 | client.FirstName+" "+client.LastName, targetid, |
182 | (byte)InstantMessageDialog.RequestTeleport, false, | 184 | (byte)InstantMessageDialog.RequestTeleport, false, |
183 | message, dest, false, presence.AbsolutePosition, | 185 | message, dest, false, presence.AbsolutePosition, |
184 | new Byte[0]); | 186 | new Byte[0], true); |
185 | } | 187 | } |
186 | 188 | ||
187 | if (m_TransferModule != null) | 189 | if (m_TransferModule != null) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs index 87ca327..bf24030 100644 --- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Services.Interfaces; | |||
42 | 42 | ||
43 | namespace OpenSim.Region.CoreModules.Avatar.Profile | 43 | namespace OpenSim.Region.CoreModules.Avatar.Profile |
44 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicProfileModule")] |
46 | public class BasicProfileModule : IProfileModule, ISharedRegionModule | 46 | public class BasicProfileModule : IProfileModule, ISharedRegionModule |
47 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index dbe75b5..7f30e5a 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -43,7 +43,7 @@ using Caps=OpenSim.Framework.Capabilities.Caps; | |||
43 | 43 | ||
44 | namespace OpenSim.Region.CoreModules.Framework | 44 | namespace OpenSim.Region.CoreModules.Framework |
45 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CapabilitiesModule")] |
47 | public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule | 47 | public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule |
48 | { | 48 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 880b2cc..7e72d47 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -43,9 +43,11 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
43 | using OpenMetaverse; | 43 | using OpenMetaverse; |
44 | using log4net; | 44 | using log4net; |
45 | using Nini.Config; | 45 | using Nini.Config; |
46 | using Mono.Addins; | ||
46 | 47 | ||
47 | namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | 48 | namespace OpenSim.Region.CoreModules.Framework.EntityTransfer |
48 | { | 49 | { |
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EntityTransferModule")] | ||
49 | public class EntityTransferModule : INonSharedRegionModule, IEntityTransferModule | 51 | public class EntityTransferModule : INonSharedRegionModule, IEntityTransferModule |
50 | { | 52 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -327,6 +329,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
327 | return; | 329 | return; |
328 | } | 330 | } |
329 | 331 | ||
332 | // Validate assorted conditions | ||
333 | string reason = string.Empty; | ||
334 | if (!ValidateGenericConditions(sp, reg, finalDestination, teleportFlags, out reason)) | ||
335 | { | ||
336 | sp.ControllingClient.SendTeleportFailed(reason); | ||
337 | return; | ||
338 | } | ||
339 | |||
330 | // | 340 | // |
331 | // This is it | 341 | // This is it |
332 | // | 342 | // |
@@ -358,6 +368,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
358 | } | 368 | } |
359 | } | 369 | } |
360 | 370 | ||
371 | // Nothing to validate here | ||
372 | protected virtual bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason) | ||
373 | { | ||
374 | reason = String.Empty; | ||
375 | return true; | ||
376 | } | ||
377 | |||
361 | /// <summary> | 378 | /// <summary> |
362 | /// Determines whether this instance is within the max transfer distance. | 379 | /// Determines whether this instance is within the max transfer distance. |
363 | /// </summary> | 380 | /// </summary> |
@@ -473,10 +490,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
473 | // both regions | 490 | // both regions |
474 | if (sp.ParentID != (uint)0) | 491 | if (sp.ParentID != (uint)0) |
475 | sp.StandUp(); | 492 | sp.StandUp(); |
476 | |||
477 | else if (sp.Flying) | 493 | else if (sp.Flying) |
478 | teleportFlags |= (uint)TeleportFlags.IsFlying; | 494 | teleportFlags |= (uint)TeleportFlags.IsFlying; |
479 | 495 | ||
496 | // At least on LL 3.3.4, this is not strictly necessary - a teleport will succeed without sending this to | ||
497 | // the viewer. However, it might mean that the viewer does not see the black teleport screen (untested). | ||
480 | sp.ControllingClient.SendTeleportStart(teleportFlags); | 498 | sp.ControllingClient.SendTeleportStart(teleportFlags); |
481 | 499 | ||
482 | // the avatar.Close below will clear the child region list. We need this below for (possibly) | 500 | // the avatar.Close below will clear the child region list. We need this below for (possibly) |
@@ -552,8 +570,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
552 | // So let's wait | 570 | // So let's wait |
553 | Thread.Sleep(200); | 571 | Thread.Sleep(200); |
554 | 572 | ||
573 | // At least on LL 3.3.4 for teleports between different regions on the same simulator this appears | ||
574 | // unnecessary - teleport will succeed and SEED caps will be requested without it (though possibly | ||
575 | // only on TeleportFinish). This is untested for region teleport between different simulators | ||
576 | // though this probably also works. | ||
555 | m_eqModule.EstablishAgentCommunication(sp.UUID, endPoint, capsPath); | 577 | m_eqModule.EstablishAgentCommunication(sp.UUID, endPoint, capsPath); |
556 | |||
557 | } | 578 | } |
558 | else | 579 | else |
559 | { | 580 | { |
@@ -574,7 +595,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
574 | 595 | ||
575 | //sp.ControllingClient.SendTeleportProgress(teleportFlags, "Updating agent..."); | 596 | //sp.ControllingClient.SendTeleportProgress(teleportFlags, "Updating agent..."); |
576 | 597 | ||
577 | if (!UpdateAgent(reg, finalDestination, agent)) | 598 | if (!UpdateAgent(reg, finalDestination, agent, sp)) |
578 | { | 599 | { |
579 | // Region doesn't take it | 600 | // Region doesn't take it |
580 | m_log.WarnFormat( | 601 | m_log.WarnFormat( |
@@ -650,7 +671,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
650 | // an agent cannot teleport back to this region if it has teleported away. | 671 | // an agent cannot teleport back to this region if it has teleported away. |
651 | Thread.Sleep(3000); | 672 | Thread.Sleep(3000); |
652 | 673 | ||
653 | sp.Scene.IncomingCloseAgent(sp.UUID); | 674 | sp.Scene.IncomingCloseAgent(sp.UUID, false); |
654 | } | 675 | } |
655 | else | 676 | else |
656 | { | 677 | { |
@@ -658,13 +679,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
658 | sp.Reset(); | 679 | sp.Reset(); |
659 | } | 680 | } |
660 | 681 | ||
661 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | 682 | // Commented pending deletion since this method no longer appears to do anything at all |
662 | if (sp.Scene.NeedSceneCacheClear(sp.UUID)) | 683 | // // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! |
663 | { | 684 | // if (sp.Scene.NeedSceneCacheClear(sp.UUID)) |
664 | m_log.DebugFormat( | 685 | // { |
665 | "[ENTITY TRANSFER MODULE]: User {0} is going to another region, profile cache removed", | 686 | // m_log.DebugFormat( |
666 | sp.UUID); | 687 | // "[ENTITY TRANSFER MODULE]: User {0} is going to another region, profile cache removed", |
667 | } | 688 | // sp.UUID); |
689 | // } | ||
668 | 690 | ||
669 | m_entityTransferStateMachine.ResetFromTransit(sp.UUID); | 691 | m_entityTransferStateMachine.ResetFromTransit(sp.UUID); |
670 | } | 692 | } |
@@ -701,7 +723,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
701 | return success; | 723 | return success; |
702 | } | 724 | } |
703 | 725 | ||
704 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent) | 726 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent, ScenePresence sp) |
705 | { | 727 | { |
706 | return Scene.SimulationService.UpdateAgent(finalDestination, agent); | 728 | return Scene.SimulationService.UpdateAgent(finalDestination, agent); |
707 | } | 729 | } |
@@ -1013,6 +1035,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1013 | Scene initiatingScene) | 1035 | Scene initiatingScene) |
1014 | { | 1036 | { |
1015 | Thread.Sleep(10000); | 1037 | Thread.Sleep(10000); |
1038 | |||
1016 | IMessageTransferModule im = initiatingScene.RequestModuleInterface<IMessageTransferModule>(); | 1039 | IMessageTransferModule im = initiatingScene.RequestModuleInterface<IMessageTransferModule>(); |
1017 | if (im != null) | 1040 | if (im != null) |
1018 | { | 1041 | { |
@@ -1025,11 +1048,22 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1025 | (uint)(int)position.X, | 1048 | (uint)(int)position.X, |
1026 | (uint)(int)position.Y, | 1049 | (uint)(int)position.Y, |
1027 | (uint)(int)position.Z); | 1050 | (uint)(int)position.Z); |
1028 | GridInstantMessage m = new GridInstantMessage(initiatingScene, UUID.Zero, | 1051 | |
1029 | "Region", agent.UUID, | 1052 | GridInstantMessage m |
1030 | (byte)InstantMessageDialog.GodLikeRequestTeleport, false, | 1053 | = new GridInstantMessage( |
1031 | "", gotoLocation, false, new Vector3(127, 0, 0), | 1054 | initiatingScene, |
1032 | new Byte[0]); | 1055 | UUID.Zero, |
1056 | "Region", | ||
1057 | agent.UUID, | ||
1058 | (byte)InstantMessageDialog.GodLikeRequestTeleport, | ||
1059 | false, | ||
1060 | "", | ||
1061 | gotoLocation, | ||
1062 | false, | ||
1063 | new Vector3(127, 0, 0), | ||
1064 | new Byte[0], | ||
1065 | false); | ||
1066 | |||
1033 | im.SendInstantMessage(m, delegate(bool success) | 1067 | im.SendInstantMessage(m, delegate(bool success) |
1034 | { | 1068 | { |
1035 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Client Initiating Teleport sending IM success = {0}", success); | 1069 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Client Initiating Teleport sending IM success = {0}", success); |
@@ -1191,11 +1225,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1191 | // the user may change their profile information in other region, | 1225 | // the user may change their profile information in other region, |
1192 | // so the userinfo in UserProfileCache is not reliable any more, delete it | 1226 | // so the userinfo in UserProfileCache is not reliable any more, delete it |
1193 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | 1227 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! |
1194 | if (agent.Scene.NeedSceneCacheClear(agent.UUID)) | 1228 | // if (agent.Scene.NeedSceneCacheClear(agent.UUID)) |
1195 | { | 1229 | // { |
1196 | m_log.DebugFormat( | 1230 | // m_log.DebugFormat( |
1197 | "[ENTITY TRANSFER MODULE]: User {0} is going to another region", agent.UUID); | 1231 | // "[ENTITY TRANSFER MODULE]: User {0} is going to another region", agent.UUID); |
1198 | } | 1232 | // } |
1199 | 1233 | ||
1200 | //m_log.Debug("AFTER CROSS"); | 1234 | //m_log.Debug("AFTER CROSS"); |
1201 | //Scene.DumpChildrenSeeds(UUID); | 1235 | //Scene.DumpChildrenSeeds(UUID); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 3010b59..f3a0b01 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -42,9 +42,11 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
42 | using OpenMetaverse; | 42 | using OpenMetaverse; |
43 | using log4net; | 43 | using log4net; |
44 | using Nini.Config; | 44 | using Nini.Config; |
45 | using Mono.Addins; | ||
45 | 46 | ||
46 | namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | 47 | namespace OpenSim.Region.CoreModules.Framework.EntityTransfer |
47 | { | 48 | { |
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGEntityTransferModule")] | ||
48 | public class HGEntityTransferModule | 50 | public class HGEntityTransferModule |
49 | : EntityTransferModule, INonSharedRegionModule, IEntityTransferModule, IUserAgentVerificationModule | 51 | : EntityTransferModule, INonSharedRegionModule, IEntityTransferModule, IUserAgentVerificationModule |
50 | { | 52 | { |
@@ -54,6 +56,59 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
54 | 56 | ||
55 | private GatekeeperServiceConnector m_GatekeeperConnector; | 57 | private GatekeeperServiceConnector m_GatekeeperConnector; |
56 | 58 | ||
59 | protected bool m_RestrictAppearanceAbroad; | ||
60 | protected string m_AccountName; | ||
61 | protected List<AvatarAppearance> m_ExportedAppearances; | ||
62 | protected List<AvatarAttachment> m_Attachs; | ||
63 | |||
64 | protected List<AvatarAppearance> ExportedAppearance | ||
65 | { | ||
66 | get | ||
67 | { | ||
68 | if (m_ExportedAppearances != null) | ||
69 | return m_ExportedAppearances; | ||
70 | |||
71 | m_ExportedAppearances = new List<AvatarAppearance>(); | ||
72 | m_Attachs = new List<AvatarAttachment>(); | ||
73 | |||
74 | string[] names = m_AccountName.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries); | ||
75 | |||
76 | foreach (string name in names) | ||
77 | { | ||
78 | string[] parts = name.Trim().Split(); | ||
79 | if (parts.Length != 2) | ||
80 | { | ||
81 | m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Wrong user account name format {0}. Specify 'First Last'", name); | ||
82 | return null; | ||
83 | } | ||
84 | UserAccount account = Scene.UserAccountService.GetUserAccount(UUID.Zero, parts[0], parts[1]); | ||
85 | if (account == null) | ||
86 | { | ||
87 | m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unknown account {0}", m_AccountName); | ||
88 | return null; | ||
89 | } | ||
90 | AvatarAppearance a = Scene.AvatarService.GetAppearance(account.PrincipalID); | ||
91 | if (a != null) | ||
92 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Successfully retrieved appearance for {0}", name); | ||
93 | |||
94 | foreach (AvatarAttachment att in a.GetAttachments()) | ||
95 | { | ||
96 | InventoryItemBase item = new InventoryItemBase(att.ItemID, account.PrincipalID); | ||
97 | item = Scene.InventoryService.GetItem(item); | ||
98 | if (item != null) | ||
99 | a.SetAttachment(att.AttachPoint, att.ItemID, item.AssetID); | ||
100 | else | ||
101 | m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unable to retrieve item {0} from inventory {1}", att.ItemID, name); | ||
102 | } | ||
103 | |||
104 | m_ExportedAppearances.Add(a); | ||
105 | m_Attachs.AddRange(a.GetAttachments()); | ||
106 | } | ||
107 | |||
108 | return m_ExportedAppearances; | ||
109 | } | ||
110 | } | ||
111 | |||
57 | #region ISharedRegionModule | 112 | #region ISharedRegionModule |
58 | 113 | ||
59 | public override string Name | 114 | public override string Name |
@@ -72,8 +127,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
72 | { | 127 | { |
73 | IConfig transferConfig = source.Configs["EntityTransfer"]; | 128 | IConfig transferConfig = source.Configs["EntityTransfer"]; |
74 | if (transferConfig != null) | 129 | if (transferConfig != null) |
130 | { | ||
75 | m_levelHGTeleport = transferConfig.GetInt("LevelHGTeleport", 0); | 131 | m_levelHGTeleport = transferConfig.GetInt("LevelHGTeleport", 0); |
76 | 132 | ||
133 | m_RestrictAppearanceAbroad = transferConfig.GetBoolean("RestrictAppearanceAbroad", false); | ||
134 | if (m_RestrictAppearanceAbroad) | ||
135 | { | ||
136 | m_AccountName = transferConfig.GetString("AccountForAppearance", string.Empty); | ||
137 | if (m_AccountName == string.Empty) | ||
138 | m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is on, but no account has been given for avatar appearance!"); | ||
139 | } | ||
140 | } | ||
141 | |||
77 | InitialiseCommon(source); | 142 | InitialiseCommon(source); |
78 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); | 143 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); |
79 | } | 144 | } |
@@ -85,7 +150,36 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
85 | base.AddRegion(scene); | 150 | base.AddRegion(scene); |
86 | 151 | ||
87 | if (m_Enabled) | 152 | if (m_Enabled) |
153 | { | ||
88 | scene.RegisterModuleInterface<IUserAgentVerificationModule>(this); | 154 | scene.RegisterModuleInterface<IUserAgentVerificationModule>(this); |
155 | scene.EventManager.OnIncomingSceneObject += OnIncomingSceneObject; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | void OnIncomingSceneObject(SceneObjectGroup so) | ||
160 | { | ||
161 | if (!so.IsAttachment) | ||
162 | return; | ||
163 | |||
164 | if (so.Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar)) | ||
165 | return; | ||
166 | |||
167 | // foreign user | ||
168 | AgentCircuitData aCircuit = so.Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar); | ||
169 | if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0) | ||
170 | { | ||
171 | if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) | ||
172 | { | ||
173 | string url = aCircuit.ServiceURLs["AssetServerURI"].ToString(); | ||
174 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachement {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url); | ||
175 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); | ||
176 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(so.Scene.AssetService, url); | ||
177 | uuidGatherer.GatherAssetUuids(so, ids); | ||
178 | |||
179 | foreach (KeyValuePair<UUID, AssetType> kvp in ids) | ||
180 | uuidGatherer.FetchAsset(kvp.Key); | ||
181 | } | ||
182 | } | ||
89 | } | 183 | } |
90 | 184 | ||
91 | protected override void OnNewClient(IClientAPI client) | 185 | protected override void OnNewClient(IClientAPI client) |
@@ -120,7 +214,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
120 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, region.RegionID); | 214 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, region.RegionID); |
121 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags); | 215 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags); |
122 | 216 | ||
123 | if ((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) | 217 | if ((flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0) |
124 | { | 218 | { |
125 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID); | 219 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID); |
126 | GridRegion real_destination = m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID); | 220 | GridRegion real_destination = m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID); |
@@ -140,7 +234,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
140 | return true; | 234 | return true; |
141 | 235 | ||
142 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); | 236 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); |
143 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) | 237 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0) |
144 | return true; | 238 | return true; |
145 | 239 | ||
146 | return false; | 240 | return false; |
@@ -153,6 +247,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
153 | { | 247 | { |
154 | // Log them out of this grid | 248 | // Log them out of this grid |
155 | Scene.PresenceService.LogoutAgent(sp.ControllingClient.SessionId); | 249 | Scene.PresenceService.LogoutAgent(sp.ControllingClient.SessionId); |
250 | string userId = Scene.UserManagementModule.GetUserUUI(sp.UUID); | ||
251 | Scene.GridUserService.LoggedOut(userId, UUID.Zero, Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat); | ||
156 | } | 252 | } |
157 | } | 253 | } |
158 | 254 | ||
@@ -162,11 +258,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
162 | reason = string.Empty; | 258 | reason = string.Empty; |
163 | logout = false; | 259 | logout = false; |
164 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); | 260 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); |
165 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) | 261 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0) |
166 | { | 262 | { |
167 | // this user is going to another grid | 263 | // this user is going to another grid |
168 | // check if HyperGrid teleport is allowed, based on user level | 264 | // for local users, check if HyperGrid teleport is allowed, based on user level |
169 | if (sp.UserLevel < m_levelHGTeleport) | 265 | if (Scene.UserManagementModule.IsLocalGridUser(sp.UUID) && sp.UserLevel < m_levelHGTeleport) |
170 | { | 266 | { |
171 | m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unable to HG teleport agent due to insufficient UserLevel."); | 267 | m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unable to HG teleport agent due to insufficient UserLevel."); |
172 | reason = "Hypergrid teleport not allowed"; | 268 | reason = "Hypergrid teleport not allowed"; |
@@ -200,6 +296,124 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
200 | TeleportHome(id, client); | 296 | TeleportHome(id, client); |
201 | } | 297 | } |
202 | 298 | ||
299 | protected override bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason) | ||
300 | { | ||
301 | reason = "Please wear your grid's allowed appearance before teleporting to another grid"; | ||
302 | if (!m_RestrictAppearanceAbroad) | ||
303 | return true; | ||
304 | |||
305 | // The rest is only needed for controlling appearance | ||
306 | |||
307 | int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); | ||
308 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0) | ||
309 | { | ||
310 | // this user is going to another grid | ||
311 | if (Scene.UserManagementModule.IsLocalGridUser(sp.UUID)) | ||
312 | { | ||
313 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is ON. Checking generic appearance"); | ||
314 | |||
315 | // Check wearables | ||
316 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | ||
317 | { | ||
318 | for (int j = 0; j < sp.Appearance.Wearables[i].Count; j++) | ||
319 | { | ||
320 | if (sp.Appearance.Wearables[i] == null) | ||
321 | continue; | ||
322 | |||
323 | bool found = false; | ||
324 | foreach (AvatarAppearance a in ExportedAppearance) | ||
325 | if (a.Wearables[i] != null) | ||
326 | { | ||
327 | found = true; | ||
328 | break; | ||
329 | } | ||
330 | |||
331 | if (!found) | ||
332 | { | ||
333 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Wearable not allowed to go outside {0}", i); | ||
334 | return false; | ||
335 | } | ||
336 | |||
337 | found = false; | ||
338 | foreach (AvatarAppearance a in ExportedAppearance) | ||
339 | if (sp.Appearance.Wearables[i][j].AssetID == a.Wearables[i][j].AssetID) | ||
340 | { | ||
341 | found = true; | ||
342 | break; | ||
343 | } | ||
344 | |||
345 | if (!found) | ||
346 | { | ||
347 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Wearable not allowed to go outside {0}", i); | ||
348 | return false; | ||
349 | } | ||
350 | } | ||
351 | } | ||
352 | |||
353 | // Check attachments | ||
354 | foreach (AvatarAttachment att in sp.Appearance.GetAttachments()) | ||
355 | { | ||
356 | bool found = false; | ||
357 | foreach (AvatarAttachment att2 in m_Attachs) | ||
358 | { | ||
359 | if (att2.AssetID == att.AssetID) | ||
360 | { | ||
361 | found = true; | ||
362 | break; | ||
363 | } | ||
364 | } | ||
365 | if (!found) | ||
366 | { | ||
367 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Attachment not allowed to go outside {0}", att.AttachPoint); | ||
368 | return false; | ||
369 | } | ||
370 | } | ||
371 | } | ||
372 | } | ||
373 | |||
374 | reason = string.Empty; | ||
375 | return true; | ||
376 | } | ||
377 | |||
378 | |||
379 | //protected override bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agentData, ScenePresence sp) | ||
380 | //{ | ||
381 | // int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); | ||
382 | // if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) | ||
383 | // { | ||
384 | // // this user is going to another grid | ||
385 | // if (m_RestrictAppearanceAbroad && Scene.UserManagementModule.IsLocalGridUser(agentData.AgentID)) | ||
386 | // { | ||
387 | // // We need to strip the agent off its appearance | ||
388 | // m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is ON. Sending generic appearance"); | ||
389 | |||
390 | // // Delete existing npc attachments | ||
391 | // Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); | ||
392 | |||
393 | // // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet since it doesn't transfer attachments | ||
394 | // AvatarAppearance newAppearance = new AvatarAppearance(ExportedAppearance, true); | ||
395 | // sp.Appearance = newAppearance; | ||
396 | |||
397 | // // Rez needed npc attachments | ||
398 | // Scene.AttachmentsModule.RezAttachments(sp); | ||
399 | |||
400 | |||
401 | // IAvatarFactoryModule module = Scene.RequestModuleInterface<IAvatarFactoryModule>(); | ||
402 | // //module.SendAppearance(sp.UUID); | ||
403 | // module.RequestRebake(sp, false); | ||
404 | |||
405 | // Scene.AttachmentsModule.CopyAttachments(sp, agentData); | ||
406 | // agentData.Appearance = sp.Appearance; | ||
407 | // } | ||
408 | // } | ||
409 | |||
410 | // foreach (AvatarAttachment a in agentData.Appearance.GetAttachments()) | ||
411 | // m_log.DebugFormat("[XXX]: {0}-{1}", a.ItemID, a.AssetID); | ||
412 | |||
413 | |||
414 | // return base.UpdateAgent(reg, finalDestination, agentData, sp); | ||
415 | //} | ||
416 | |||
203 | public override bool TeleportHome(UUID id, IClientAPI client) | 417 | public override bool TeleportHome(UUID id, IClientAPI client) |
204 | { | 418 | { |
205 | m_log.DebugFormat( | 419 | m_log.DebugFormat( |
@@ -375,4 +589,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
375 | return region; | 589 | return region; |
376 | } | 590 | } |
377 | } | 591 | } |
378 | } \ No newline at end of file | 592 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index eaadc1b..f8ec6de 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | |||
@@ -71,19 +71,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
71 | 71 | ||
72 | #region Internal functions | 72 | #region Internal functions |
73 | 73 | ||
74 | public AssetBase FetchAsset(string url, UUID assetID) | 74 | public AssetMetadata FetchMetadata(string url, UUID assetID) |
75 | { | 75 | { |
76 | if (!url.EndsWith("/") && !url.EndsWith("=")) | 76 | if (!url.EndsWith("/") && !url.EndsWith("=")) |
77 | url = url + "/"; | 77 | url = url + "/"; |
78 | 78 | ||
79 | AssetBase asset = m_scene.AssetService.Get(url + assetID.ToString()); | 79 | AssetMetadata meta = m_scene.AssetService.GetMetadata(url + assetID.ToString()); |
80 | 80 | ||
81 | if (asset != null) | 81 | if (meta != null) |
82 | { | 82 | m_log.DebugFormat("[HG ASSET MAPPER]: Fetched metadata for asset {0} of type {1} from {2} ", assetID, meta.Type, url); |
83 | m_log.DebugFormat("[HG ASSET MAPPER]: Copied asset {0} from {1} to local asset server. ", asset.ID, url); | 83 | else |
84 | return asset; | 84 | m_log.DebugFormat("[HG ASSET MAPPER]: Unable to fetched metadata for asset {0} from {1} ", assetID, url); |
85 | } | 85 | |
86 | return null; | 86 | return meta; |
87 | } | 87 | } |
88 | 88 | ||
89 | public bool PostAsset(string url, AssetBase asset) | 89 | public bool PostAsset(string url, AssetBase asset) |
@@ -93,6 +93,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
93 | if (!url.EndsWith("/") && !url.EndsWith("=")) | 93 | if (!url.EndsWith("/") && !url.EndsWith("=")) |
94 | url = url + "/"; | 94 | url = url + "/"; |
95 | 95 | ||
96 | bool success = true; | ||
96 | // See long comment in AssetCache.AddAsset | 97 | // See long comment in AssetCache.AddAsset |
97 | if (!asset.Temporary || asset.Local) | 98 | if (!asset.Temporary || asset.Local) |
98 | { | 99 | { |
@@ -103,14 +104,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
103 | // not having a global naming infrastructure | 104 | // not having a global naming infrastructure |
104 | AssetBase asset1 = new AssetBase(asset.FullID, asset.Name, asset.Type, asset.Metadata.CreatorID); | 105 | AssetBase asset1 = new AssetBase(asset.FullID, asset.Name, asset.Type, asset.Metadata.CreatorID); |
105 | Copy(asset, asset1); | 106 | Copy(asset, asset1); |
106 | try | 107 | asset1.ID = url + asset.ID; |
107 | { | ||
108 | asset1.ID = url + asset.ID; | ||
109 | } | ||
110 | catch | ||
111 | { | ||
112 | m_log.Warn("[HG ASSET MAPPER]: Oops."); | ||
113 | } | ||
114 | 108 | ||
115 | AdjustIdentifiers(asset1.Metadata); | 109 | AdjustIdentifiers(asset1.Metadata); |
116 | if (asset1.Metadata.Type == (sbyte)AssetType.Object) | 110 | if (asset1.Metadata.Type == (sbyte)AssetType.Object) |
@@ -118,11 +112,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
118 | else | 112 | else |
119 | asset1.Data = asset.Data; | 113 | asset1.Data = asset.Data; |
120 | 114 | ||
121 | m_scene.AssetService.Store(asset1); | 115 | string id = m_scene.AssetService.Store(asset1); |
122 | m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); | 116 | if (id == string.Empty) |
117 | { | ||
118 | m_log.DebugFormat("[HG ASSET MAPPER]: Asset server {0} did not accept {1}", url, asset.ID); | ||
119 | success = false; | ||
120 | } | ||
121 | else | ||
122 | m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); | ||
123 | } | 123 | } |
124 | return true; | 124 | return success; |
125 | } | 125 | } |
126 | else | 126 | else |
127 | m_log.Warn("[HG ASSET MAPPER]: Tried to post asset to remote server, but asset not in local cache."); | 127 | m_log.Warn("[HG ASSET MAPPER]: Tried to post asset to remote server, but asset not in local cache."); |
128 | 128 | ||
@@ -222,28 +222,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
222 | 222 | ||
223 | public void Get(UUID assetID, UUID ownerID, string userAssetURL) | 223 | public void Get(UUID assetID, UUID ownerID, string userAssetURL) |
224 | { | 224 | { |
225 | // Get the item from the remote asset server onto the local AssetCache | 225 | // Get the item from the remote asset server onto the local AssetService |
226 | // and place an entry in m_assetMap | ||
227 | |||
228 | m_log.Debug("[HG ASSET MAPPER]: Fetching object " + assetID + " from asset server " + userAssetURL); | ||
229 | AssetBase asset = FetchAsset(userAssetURL, assetID); | ||
230 | 226 | ||
231 | if (asset != null) | 227 | AssetMetadata meta = FetchMetadata(userAssetURL, assetID); |
232 | { | 228 | if (meta == null) |
233 | // OK, now fetch the inside. | 229 | return; |
234 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); | ||
235 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, userAssetURL); | ||
236 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); | ||
237 | if (ids.ContainsKey(assetID)) | ||
238 | ids.Remove(assetID); | ||
239 | foreach (UUID uuid in ids.Keys) | ||
240 | FetchAsset(userAssetURL, uuid); | ||
241 | 230 | ||
242 | m_log.DebugFormat("[HG ASSET MAPPER]: Successfully fetched asset {0} from asset server {1}", asset.ID, userAssetURL); | 231 | // The act of gathering UUIDs downloads the assets from the remote server |
232 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); | ||
233 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, userAssetURL); | ||
234 | uuidGatherer.GatherAssetUuids(assetID, (AssetType)meta.Type, ids); | ||
243 | 235 | ||
244 | } | ||
245 | else | ||
246 | m_log.Warn("[HG ASSET MAPPER]: Could not fetch asset from remote asset server " + userAssetURL); | ||
247 | } | 236 | } |
248 | 237 | ||
249 | 238 | ||
@@ -257,19 +246,23 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
257 | if (asset != null) | 246 | if (asset != null) |
258 | { | 247 | { |
259 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); | 248 | Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>(); |
260 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, string.Empty); | 249 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, string.Empty); |
261 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); | 250 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); |
251 | bool success = false; | ||
262 | foreach (UUID uuid in ids.Keys) | 252 | foreach (UUID uuid in ids.Keys) |
263 | { | 253 | { |
264 | asset = m_scene.AssetService.Get(uuid.ToString()); | 254 | asset = m_scene.AssetService.Get(uuid.ToString()); |
265 | if (asset == null) | 255 | if (asset == null) |
266 | m_log.DebugFormat("[HG ASSET MAPPER]: Could not find asset {0}", uuid); | 256 | m_log.DebugFormat("[HG ASSET MAPPER]: Could not find asset {0}", uuid); |
267 | else | 257 | else |
268 | PostAsset(userAssetURL, asset); | 258 | success = PostAsset(userAssetURL, asset); |
269 | } | 259 | } |
270 | 260 | ||
271 | // maybe all pieces got there... | 261 | // maybe all pieces got there... |
272 | m_log.DebugFormat("[HG ASSET MAPPER]: Successfully posted item {0} to asset server {1}", assetID, userAssetURL); | 262 | if (!success) |
263 | m_log.DebugFormat("[HG ASSET MAPPER]: Problems posting item {0} to asset server {1}", assetID, userAssetURL); | ||
264 | else | ||
265 | m_log.DebugFormat("[HG ASSET MAPPER]: Successfully posted item {0} to asset server {1}", assetID, userAssetURL); | ||
273 | 266 | ||
274 | } | 267 | } |
275 | else | 268 | else |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index cf72b58..964efda 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -42,9 +42,11 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
42 | using OpenMetaverse; | 42 | using OpenMetaverse; |
43 | using log4net; | 43 | using log4net; |
44 | using Nini.Config; | 44 | using Nini.Config; |
45 | using Mono.Addins; | ||
45 | 46 | ||
46 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | 47 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess |
47 | { | 48 | { |
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGInventoryAccessModule")] | ||
48 | public class HGInventoryAccessModule : BasicInventoryAccessModule, INonSharedRegionModule, IInventoryAccessModule | 50 | public class HGInventoryAccessModule : BasicInventoryAccessModule, INonSharedRegionModule, IInventoryAccessModule |
49 | { | 51 | { |
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -92,7 +94,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
92 | m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI); | 94 | m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI); |
93 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); | 95 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); |
94 | m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty); | 96 | m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty); |
95 | m_RestrictInventoryAccessAbroad = thisModuleConfig.GetBoolean("RestrictInventoryAccessAbroad", false); | 97 | m_RestrictInventoryAccessAbroad = thisModuleConfig.GetBoolean("RestrictInventoryAccessAbroad", true); |
96 | } | 98 | } |
97 | else | 99 | else |
98 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); | 100 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); |
@@ -263,8 +265,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
263 | //} | 265 | //} |
264 | 266 | ||
265 | // OK, we're done fetching. Pass it up to the default RezObject | 267 | // OK, we're done fetching. Pass it up to the default RezObject |
266 | return base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection, | 268 | SceneObjectGroup sog = base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection, |
267 | RezSelected, RemoveItem, fromTaskID, attachment); | 269 | RezSelected, RemoveItem, fromTaskID, attachment); |
270 | |||
271 | if (sog == null) | ||
272 | remoteClient.SendAgentAlertMessage("Unable to rez: problem accessing inventory or locating assets", false); | ||
273 | |||
274 | return sog; | ||
268 | 275 | ||
269 | } | 276 | } |
270 | 277 | ||
@@ -308,6 +315,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
308 | protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) | 315 | protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) |
309 | { | 316 | { |
310 | InventoryItemBase item = base.GetItem(agentID, itemID); | 317 | InventoryItemBase item = base.GetItem(agentID, itemID); |
318 | if (item == null) | ||
319 | return null; | ||
311 | 320 | ||
312 | string userAssetServer = string.Empty; | 321 | string userAssetServer = string.Empty; |
313 | if (IsForeignUser(agentID, out userAssetServer)) | 322 | if (IsForeignUser(agentID, out userAssetServer)) |
@@ -344,6 +353,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
344 | 353 | ||
345 | private void ProcessInventoryForArriving(IClientAPI client) | 354 | private void ProcessInventoryForArriving(IClientAPI client) |
346 | { | 355 | { |
356 | // No-op for now, but we may need to do something for freign users inventory | ||
347 | } | 357 | } |
348 | 358 | ||
349 | // | 359 | // |
@@ -390,6 +400,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
390 | 400 | ||
391 | private void ProcessInventoryForLeaving(IClientAPI client) | 401 | private void ProcessInventoryForLeaving(IClientAPI client) |
392 | { | 402 | { |
403 | // No-op for now | ||
393 | } | 404 | } |
394 | 405 | ||
395 | #endregion | 406 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 50f5f68..6e5a4a5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -46,9 +46,11 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
46 | using OpenMetaverse; | 46 | using OpenMetaverse; |
47 | using log4net; | 47 | using log4net; |
48 | using Nini.Config; | 48 | using Nini.Config; |
49 | using Mono.Addins; | ||
49 | 50 | ||
50 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | 51 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess |
51 | { | 52 | { |
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicInventoryAccessModule")] | ||
52 | public class BasicInventoryAccessModule : INonSharedRegionModule, IInventoryAccessModule | 54 | public class BasicInventoryAccessModule : INonSharedRegionModule, IInventoryAccessModule |
53 | { | 55 | { |
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs index 3155ce7..ec22146 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | |||
@@ -41,10 +41,12 @@ using OpenSim.Server.Base; | |||
41 | 41 | ||
42 | using OpenMetaverse; | 42 | using OpenMetaverse; |
43 | using log4net; | 43 | using log4net; |
44 | using Mono.Addins; | ||
44 | using Nini.Config; | 45 | using Nini.Config; |
45 | 46 | ||
46 | namespace OpenSim.Region.CoreModules.Framework.Library | 47 | namespace OpenSim.Region.CoreModules.Framework.Library |
47 | { | 48 | { |
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LibraryModule")] | ||
48 | public class LibraryModule : ISharedRegionModule | 50 | public class LibraryModule : ISharedRegionModule |
49 | { | 51 | { |
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs index e135c21..d84460a 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs | |||
@@ -38,10 +38,12 @@ using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; | |||
38 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; | 38 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; |
39 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
41 | using Mono.Addins; | ||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.Framework.Monitoring | 43 | namespace OpenSim.Region.CoreModules.Framework.Monitoring |
43 | { | 44 | { |
44 | public class MonitorModule : IRegionModule | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MonitorModule")] |
46 | public class MonitorModule : INonSharedRegionModule | ||
45 | { | 47 | { |
46 | /// <summary> | 48 | /// <summary> |
47 | /// Is this module enabled? | 49 | /// Is this module enabled? |
@@ -62,14 +64,14 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
62 | private readonly List<IAlert> m_alerts = new List<IAlert>(); | 64 | private readonly List<IAlert> m_alerts = new List<IAlert>(); |
63 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 65 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
64 | 66 | ||
65 | #region Implementation of IRegionModule | ||
66 | |||
67 | public MonitorModule() | 67 | public MonitorModule() |
68 | { | 68 | { |
69 | Enabled = true; | 69 | Enabled = true; |
70 | } | 70 | } |
71 | 71 | ||
72 | public void Initialise(Scene scene, IConfigSource source) | 72 | #region Implementation of INonSharedRegionModule |
73 | |||
74 | public void Initialise(IConfigSource source) | ||
73 | { | 75 | { |
74 | IConfig cnfg = source.Configs["Monitoring"]; | 76 | IConfig cnfg = source.Configs["Monitoring"]; |
75 | 77 | ||
@@ -79,6 +81,13 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
79 | if (!Enabled) | 81 | if (!Enabled) |
80 | return; | 82 | return; |
81 | 83 | ||
84 | } | ||
85 | |||
86 | public void AddRegion(Scene scene) | ||
87 | { | ||
88 | if (!Enabled) | ||
89 | return; | ||
90 | |||
82 | m_scene = scene; | 91 | m_scene = scene; |
83 | 92 | ||
84 | m_scene.AddCommand("General", this, "monitor report", | 93 | m_scene.AddCommand("General", this, "monitor report", |
@@ -89,101 +98,42 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
89 | MainServer.Instance.AddHTTPHandler("/monitorstats/" + m_scene.RegionInfo.RegionID, StatsPage); | 98 | MainServer.Instance.AddHTTPHandler("/monitorstats/" + m_scene.RegionInfo.RegionID, StatsPage); |
90 | MainServer.Instance.AddHTTPHandler( | 99 | MainServer.Instance.AddHTTPHandler( |
91 | "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); | 100 | "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); |
101 | |||
102 | AddMonitors(); | ||
92 | } | 103 | } |
93 | 104 | ||
94 | public void DebugMonitors(string module, string[] args) | 105 | public void RemoveRegion(Scene scene) |
95 | { | 106 | { |
96 | foreach (IMonitor monitor in m_staticMonitors) | 107 | if (!Enabled) |
97 | { | 108 | return; |
98 | m_log.InfoFormat( | ||
99 | "[MONITOR MODULE]: {0} reports {1} = {2}", | ||
100 | m_scene.RegionInfo.RegionName, monitor.GetFriendlyName(), monitor.GetFriendlyValue()); | ||
101 | } | ||
102 | 109 | ||
103 | foreach (KeyValuePair<string, float> tuple in m_scene.StatsReporter.GetExtraSimStats()) | 110 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); |
104 | { | 111 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); |
105 | m_log.InfoFormat( | 112 | m_scene = null; |
106 | "[MONITOR MODULE]: {0} reports {1} = {2}", | ||
107 | m_scene.RegionInfo.RegionName, tuple.Key, tuple.Value); | ||
108 | } | ||
109 | } | 113 | } |
110 | 114 | ||
111 | public void TestAlerts() | 115 | public void Close() |
112 | { | 116 | { |
113 | foreach (IAlert alert in m_alerts) | ||
114 | { | ||
115 | alert.Test(); | ||
116 | } | ||
117 | } | 117 | } |
118 | 118 | ||
119 | public Hashtable StatsPage(Hashtable request) | 119 | public string Name |
120 | { | 120 | { |
121 | // If request was for a specific monitor | 121 | get { return "Region Health Monitoring Module"; } |
122 | // eg url/?monitor=Monitor.Name | 122 | } |
123 | if (request.ContainsKey("monitor")) | ||
124 | { | ||
125 | string monID = (string) request["monitor"]; | ||
126 | |||
127 | foreach (IMonitor monitor in m_staticMonitors) | ||
128 | { | ||
129 | string elemName = monitor.ToString(); | ||
130 | if (elemName.StartsWith(monitor.GetType().Namespace)) | ||
131 | elemName = elemName.Substring(monitor.GetType().Namespace.Length + 1); | ||
132 | |||
133 | if (elemName == monID || monitor.ToString() == monID) | ||
134 | { | ||
135 | Hashtable ereply3 = new Hashtable(); | ||
136 | |||
137 | ereply3["int_response_code"] = 404; // 200 OK | ||
138 | ereply3["str_response_string"] = monitor.GetValue().ToString(); | ||
139 | ereply3["content_type"] = "text/plain"; | ||
140 | |||
141 | return ereply3; | ||
142 | } | ||
143 | } | ||
144 | |||
145 | // FIXME: Arguably this should also be done with dynamic monitors but I'm not sure what the above code | ||
146 | // is even doing. Why are we inspecting the type of the monitor??? | ||
147 | |||
148 | // No monitor with that name | ||
149 | Hashtable ereply2 = new Hashtable(); | ||
150 | |||
151 | ereply2["int_response_code"] = 404; // 200 OK | ||
152 | ereply2["str_response_string"] = "No such monitor"; | ||
153 | ereply2["content_type"] = "text/plain"; | ||
154 | |||
155 | return ereply2; | ||
156 | } | ||
157 | |||
158 | string xml = "<data>"; | ||
159 | foreach (IMonitor monitor in m_staticMonitors) | ||
160 | { | ||
161 | string elemName = monitor.GetName(); | ||
162 | xml += "<" + elemName + ">" + monitor.GetValue().ToString() + "</" + elemName + ">"; | ||
163 | // m_log.DebugFormat("[MONITOR MODULE]: {0} = {1}", elemName, monitor.GetValue()); | ||
164 | } | ||
165 | |||
166 | foreach (KeyValuePair<string, float> tuple in m_scene.StatsReporter.GetExtraSimStats()) | ||
167 | { | ||
168 | xml += "<" + tuple.Key + ">" + tuple.Value + "</" + tuple.Key + ">"; | ||
169 | } | ||
170 | |||
171 | xml += "</data>"; | ||
172 | |||
173 | Hashtable ereply = new Hashtable(); | ||
174 | |||
175 | ereply["int_response_code"] = 200; // 200 OK | ||
176 | ereply["str_response_string"] = xml; | ||
177 | ereply["content_type"] = "text/xml"; | ||
178 | 123 | ||
179 | return ereply; | 124 | public void RegionLoaded(Scene scene) |
125 | { | ||
180 | } | 126 | } |
181 | 127 | ||
182 | public void PostInitialise() | 128 | public Type ReplaceableInterface |
183 | { | 129 | { |
184 | if (!Enabled) | 130 | get { return null; } |
185 | return; | 131 | } |
132 | |||
133 | #endregion | ||
186 | 134 | ||
135 | public void AddMonitors() | ||
136 | { | ||
187 | m_staticMonitors.Add(new AgentCountMonitor(m_scene)); | 137 | m_staticMonitors.Add(new AgentCountMonitor(m_scene)); |
188 | m_staticMonitors.Add(new ChildAgentCountMonitor(m_scene)); | 138 | m_staticMonitors.Add(new ChildAgentCountMonitor(m_scene)); |
189 | m_staticMonitors.Add(new GCMemoryMonitor()); | 139 | m_staticMonitors.Add(new GCMemoryMonitor()); |
@@ -196,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
196 | m_staticMonitors.Add(new EventFrameMonitor(m_scene)); | 146 | m_staticMonitors.Add(new EventFrameMonitor(m_scene)); |
197 | m_staticMonitors.Add(new LandFrameMonitor(m_scene)); | 147 | m_staticMonitors.Add(new LandFrameMonitor(m_scene)); |
198 | m_staticMonitors.Add(new LastFrameTimeMonitor(m_scene)); | 148 | m_staticMonitors.Add(new LastFrameTimeMonitor(m_scene)); |
199 | 149 | ||
200 | m_staticMonitors.Add( | 150 | m_staticMonitors.Add( |
201 | new GenericMonitor( | 151 | new GenericMonitor( |
202 | m_scene, | 152 | m_scene, |
@@ -357,25 +307,98 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
357 | } | 307 | } |
358 | } | 308 | } |
359 | 309 | ||
360 | void OnTriggerAlert(System.Type reporter, string reason, bool fatal) | 310 | public void DebugMonitors(string module, string[] args) |
361 | { | 311 | { |
362 | m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); | 312 | foreach (IMonitor monitor in m_staticMonitors) |
313 | { | ||
314 | MainConsole.Instance.OutputFormat( | ||
315 | "[MONITOR MODULE]: {0} reports {1} = {2}", | ||
316 | m_scene.RegionInfo.RegionName, monitor.GetFriendlyName(), monitor.GetFriendlyValue()); | ||
317 | } | ||
318 | |||
319 | foreach (KeyValuePair<string, float> tuple in m_scene.StatsReporter.GetExtraSimStats()) | ||
320 | { | ||
321 | MainConsole.Instance.OutputFormat( | ||
322 | "[MONITOR MODULE]: {0} reports {1} = {2}", | ||
323 | m_scene.RegionInfo.RegionName, tuple.Key, tuple.Value); | ||
324 | } | ||
363 | } | 325 | } |
364 | 326 | ||
365 | public void Close() | 327 | public void TestAlerts() |
366 | { | 328 | { |
329 | foreach (IAlert alert in m_alerts) | ||
330 | { | ||
331 | alert.Test(); | ||
332 | } | ||
367 | } | 333 | } |
368 | 334 | ||
369 | public string Name | 335 | public Hashtable StatsPage(Hashtable request) |
370 | { | 336 | { |
371 | get { return "Region Health Monitoring Module"; } | 337 | // If request was for a specific monitor |
338 | // eg url/?monitor=Monitor.Name | ||
339 | if (request.ContainsKey("monitor")) | ||
340 | { | ||
341 | string monID = (string) request["monitor"]; | ||
342 | |||
343 | foreach (IMonitor monitor in m_staticMonitors) | ||
344 | { | ||
345 | string elemName = monitor.ToString(); | ||
346 | if (elemName.StartsWith(monitor.GetType().Namespace)) | ||
347 | elemName = elemName.Substring(monitor.GetType().Namespace.Length + 1); | ||
348 | |||
349 | if (elemName == monID || monitor.ToString() == monID) | ||
350 | { | ||
351 | Hashtable ereply3 = new Hashtable(); | ||
352 | |||
353 | ereply3["int_response_code"] = 404; // 200 OK | ||
354 | ereply3["str_response_string"] = monitor.GetValue().ToString(); | ||
355 | ereply3["content_type"] = "text/plain"; | ||
356 | |||
357 | return ereply3; | ||
358 | } | ||
359 | } | ||
360 | |||
361 | // FIXME: Arguably this should also be done with dynamic monitors but I'm not sure what the above code | ||
362 | // is even doing. Why are we inspecting the type of the monitor??? | ||
363 | |||
364 | // No monitor with that name | ||
365 | Hashtable ereply2 = new Hashtable(); | ||
366 | |||
367 | ereply2["int_response_code"] = 404; // 200 OK | ||
368 | ereply2["str_response_string"] = "No such monitor"; | ||
369 | ereply2["content_type"] = "text/plain"; | ||
370 | |||
371 | return ereply2; | ||
372 | } | ||
373 | |||
374 | string xml = "<data>"; | ||
375 | foreach (IMonitor monitor in m_staticMonitors) | ||
376 | { | ||
377 | string elemName = monitor.GetName(); | ||
378 | xml += "<" + elemName + ">" + monitor.GetValue().ToString() + "</" + elemName + ">"; | ||
379 | // m_log.DebugFormat("[MONITOR MODULE]: {0} = {1}", elemName, monitor.GetValue()); | ||
380 | } | ||
381 | |||
382 | foreach (KeyValuePair<string, float> tuple in m_scene.StatsReporter.GetExtraSimStats()) | ||
383 | { | ||
384 | xml += "<" + tuple.Key + ">" + tuple.Value + "</" + tuple.Key + ">"; | ||
385 | } | ||
386 | |||
387 | xml += "</data>"; | ||
388 | |||
389 | Hashtable ereply = new Hashtable(); | ||
390 | |||
391 | ereply["int_response_code"] = 200; // 200 OK | ||
392 | ereply["str_response_string"] = xml; | ||
393 | ereply["content_type"] = "text/xml"; | ||
394 | |||
395 | return ereply; | ||
372 | } | 396 | } |
373 | 397 | ||
374 | public bool IsSharedModule | 398 | void OnTriggerAlert(System.Type reporter, string reason, bool fatal) |
375 | { | 399 | { |
376 | get { return false; } | 400 | m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); |
377 | } | 401 | } |
378 | 402 | ||
379 | #endregion | ||
380 | } | 403 | } |
381 | } | 404 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/Statistics/Logging/LogWriter.cs b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/LogWriter.cs index 65e4c90..fd8d5e3 100755 --- a/OpenSim/Region/CoreModules/Framework/Statistics/Logging/LogWriter.cs +++ b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/LogWriter.cs | |||
@@ -1,161 +1,170 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSimulator Project nor the | 12 | * * Neither the name of the OpenSimulator Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Text; | 30 | using System.Text; |
31 | using log4net; | 31 | using log4net; |
32 | 32 | ||
33 | namespace OpenSim.Region.CoreModules.Framework.Statistics.Logging | 33 | namespace OpenSim.Region.CoreModules.Framework.Statistics.Logging |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Class for writing a high performance, high volume log file. | 36 | /// Class for writing a high performance, high volume log file. |
37 | /// Sometimes, to debug, one has a high volume logging to do and the regular | 37 | /// Sometimes, to debug, one has a high volume logging to do and the regular |
38 | /// log file output is not appropriate. | 38 | /// log file output is not appropriate. |
39 | /// Create a new instance with the parameters needed and | 39 | /// Create a new instance with the parameters needed and |
40 | /// call Write() to output a line. Call Close() when finished. | 40 | /// call Write() to output a line. Call Close() when finished. |
41 | /// If created with no parameters, it will not log anything. | 41 | /// If created with no parameters, it will not log anything. |
42 | /// </summary> | 42 | /// </summary> |
43 | public class LogWriter : IDisposable | 43 | public class LogWriter : IDisposable |
44 | { | 44 | { |
45 | public bool Enabled { get; private set; } | 45 | public bool Enabled { get; private set; } |
46 | 46 | ||
47 | private string m_logDirectory = "."; | 47 | private string m_logDirectory = "."; |
48 | private int m_logMaxFileTimeMin = 5; // 5 minutes | 48 | private int m_logMaxFileTimeMin = 5; // 5 minutes |
49 | public String LogFileHeader { get; set; } | 49 | public String LogFileHeader { get; set; } |
50 | 50 | ||
51 | private StreamWriter m_logFile = null; | 51 | private StreamWriter m_logFile = null; |
52 | private TimeSpan m_logFileLife; | 52 | private TimeSpan m_logFileLife; |
53 | private DateTime m_logFileEndTime; | 53 | private DateTime m_logFileEndTime; |
54 | private Object m_logFileWriteLock = new Object(); | 54 | private Object m_logFileWriteLock = new Object(); |
55 | 55 | ||
56 | // set externally when debugging. If let 'null', this does not write any error messages. | 56 | // set externally when debugging. If let 'null', this does not write any error messages. |
57 | public ILog ErrorLogger = null; | 57 | public ILog ErrorLogger = null; |
58 | private string LogHeader = "[LOG WRITER]"; | 58 | private string LogHeader = "[LOG WRITER]"; |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Create a log writer that will not write anything. Good for when not enabled | 61 | /// Create a log writer that will not write anything. Good for when not enabled |
62 | /// but the write statements are still in the code. | 62 | /// but the write statements are still in the code. |
63 | /// </summary> | 63 | /// </summary> |
64 | public LogWriter() | 64 | public LogWriter() |
65 | { | 65 | { |
66 | Enabled = false; | 66 | Enabled = false; |
67 | m_logFile = null; | 67 | m_logFile = null; |
68 | } | 68 | } |
69 | 69 | ||
70 | /// <summary> | 70 | /// <summary> |
71 | /// Create a log writer instance. | 71 | /// Create a log writer instance. |
72 | /// </summary> | 72 | /// </summary> |
73 | /// <param name="dir">The directory to create the log file in. May be 'null' for default.</param> | 73 | /// <param name="dir">The directory to create the log file in. May be 'null' for default.</param> |
74 | /// <param name="headr">The characters that begin the log file name. May be 'null' for default.</param> | 74 | /// <param name="headr">The characters that begin the log file name. May be 'null' for default.</param> |
75 | /// <param name="maxFileTime">Maximum age of a log file in minutes. If zero, will set default.</param> | 75 | /// <param name="maxFileTime">Maximum age of a log file in minutes. If zero, will set default.</param> |
76 | public LogWriter(string dir, string headr, int maxFileTime) | 76 | public LogWriter(string dir, string headr, int maxFileTime) |
77 | { | 77 | { |
78 | m_logDirectory = dir == null ? "." : dir; | 78 | m_logDirectory = dir == null ? "." : dir; |
79 | 79 | ||
80 | LogFileHeader = headr == null ? "log-" : headr; | 80 | LogFileHeader = headr == null ? "log-" : headr; |
81 | 81 | ||
82 | m_logMaxFileTimeMin = maxFileTime; | 82 | m_logMaxFileTimeMin = maxFileTime; |
83 | if (m_logMaxFileTimeMin < 1) | 83 | if (m_logMaxFileTimeMin < 1) |
84 | m_logMaxFileTimeMin = 5; | 84 | m_logMaxFileTimeMin = 5; |
85 | 85 | ||
86 | m_logFileLife = new TimeSpan(0, m_logMaxFileTimeMin, 0); | 86 | m_logFileLife = new TimeSpan(0, m_logMaxFileTimeMin, 0); |
87 | m_logFileEndTime = DateTime.Now + m_logFileLife; | 87 | m_logFileEndTime = DateTime.Now + m_logFileLife; |
88 | 88 | ||
89 | Enabled = true; | 89 | Enabled = true; |
90 | } | 90 | } |
91 | 91 | ||
92 | public void Dispose() | 92 | public void Dispose() |
93 | { | 93 | { |
94 | this.Close(); | 94 | this.Close(); |
95 | } | 95 | } |
96 | 96 | ||
97 | public void Close() | 97 | public void Close() |
98 | { | 98 | { |
99 | Enabled = false; | 99 | Enabled = false; |
100 | if (m_logFile != null) | 100 | if (m_logFile != null) |
101 | { | 101 | { |
102 | m_logFile.Close(); | 102 | m_logFile.Close(); |
103 | m_logFile.Dispose(); | 103 | m_logFile.Dispose(); |
104 | m_logFile = null; | 104 | m_logFile = null; |
105 | } | 105 | } |
106 | } | 106 | } |
107 | 107 | ||
108 | public void Write(string line, params object[] args) | 108 | public void Write(string line, params object[] args) |
109 | { | 109 | { |
110 | if (!Enabled) return; | 110 | if (!Enabled) return; |
111 | Write(String.Format(line, args)); | 111 | Write(String.Format(line, args)); |
112 | } | 112 | } |
113 | 113 | ||
114 | public void Write(string line) | 114 | public void Flush() |
115 | { | 115 | { |
116 | if (!Enabled) return; | 116 | if (!Enabled) return; |
117 | try | 117 | if (m_logFile != null) |
118 | { | 118 | { |
119 | lock (m_logFileWriteLock) | 119 | m_logFile.Flush(); |
120 | { | 120 | } |
121 | DateTime now = DateTime.Now; | 121 | } |
122 | if (m_logFile == null || now > m_logFileEndTime) | 122 | |
123 | { | 123 | public void Write(string line) |
124 | if (m_logFile != null) | 124 | { |
125 | { | 125 | if (!Enabled) return; |
126 | m_logFile.Close(); | 126 | try |
127 | m_logFile.Dispose(); | 127 | { |
128 | m_logFile = null; | 128 | lock (m_logFileWriteLock) |
129 | } | 129 | { |
130 | 130 | DateTime now = DateTime.Now; | |
131 | // First log file or time has expired, start writing to a new log file | 131 | if (m_logFile == null || now > m_logFileEndTime) |
132 | m_logFileEndTime = now + m_logFileLife; | 132 | { |
133 | string path = (m_logDirectory.Length > 0 ? m_logDirectory | 133 | if (m_logFile != null) |
134 | + System.IO.Path.DirectorySeparatorChar.ToString() : "") | 134 | { |
135 | + String.Format("{0}{1}.log", LogFileHeader, now.ToString("yyyyMMddHHmmss")); | 135 | m_logFile.Close(); |
136 | m_logFile = new StreamWriter(File.Open(path, FileMode.Append, FileAccess.Write)); | 136 | m_logFile.Dispose(); |
137 | } | 137 | m_logFile = null; |
138 | if (m_logFile != null) | 138 | } |
139 | { | 139 | |
140 | StringBuilder buff = new StringBuilder(line.Length + 25); | 140 | // First log file or time has expired, start writing to a new log file |
141 | buff.Append(now.ToString("yyyyMMddHHmmssfff")); | 141 | m_logFileEndTime = now + m_logFileLife; |
142 | // buff.Append(now.ToString("yyyyMMddHHmmss")); | 142 | string path = (m_logDirectory.Length > 0 ? m_logDirectory |
143 | buff.Append(","); | 143 | + System.IO.Path.DirectorySeparatorChar.ToString() : "") |
144 | buff.Append(line); | 144 | + String.Format("{0}{1}.log", LogFileHeader, now.ToString("yyyyMMddHHmmss")); |
145 | buff.Append("\r\n"); | 145 | m_logFile = new StreamWriter(File.Open(path, FileMode.Append, FileAccess.Write)); |
146 | m_logFile.Write(buff.ToString()); | 146 | } |
147 | } | 147 | if (m_logFile != null) |
148 | } | 148 | { |
149 | } | 149 | StringBuilder buff = new StringBuilder(line.Length + 25); |
150 | catch (Exception e) | 150 | buff.Append(now.ToString("yyyyMMddHHmmssfff")); |
151 | { | 151 | // buff.Append(now.ToString("yyyyMMddHHmmss")); |
152 | if (ErrorLogger != null) | 152 | buff.Append(","); |
153 | { | 153 | buff.Append(line); |
154 | ErrorLogger.ErrorFormat("{0}: FAILURE WRITING TO LOGFILE: {1}", LogHeader, e); | 154 | buff.Append("\r\n"); |
155 | } | 155 | m_logFile.Write(buff.ToString()); |
156 | Enabled = false; | 156 | } |
157 | } | 157 | } |
158 | return; | 158 | } |
159 | } | 159 | catch (Exception e) |
160 | } | 160 | { |
161 | } \ No newline at end of file | 161 | if (ErrorLogger != null) |
162 | { | ||
163 | ErrorLogger.ErrorFormat("{0}: FAILURE WRITING TO LOGFILE: {1}", LogHeader, e); | ||
164 | } | ||
165 | Enabled = false; | ||
166 | } | ||
167 | return; | ||
168 | } | ||
169 | } | ||
170 | } | ||
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/HGUserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/HGUserManagementModule.cs index 4eecaa2..4ef57fe 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/HGUserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/HGUserManagementModule.cs | |||
@@ -41,9 +41,11 @@ using OpenMetaverse; | |||
41 | using OpenMetaverse.Packets; | 41 | using OpenMetaverse.Packets; |
42 | using log4net; | 42 | using log4net; |
43 | using Nini.Config; | 43 | using Nini.Config; |
44 | using Mono.Addins; | ||
44 | 45 | ||
45 | namespace OpenSim.Region.CoreModules.Framework.UserManagement | 46 | namespace OpenSim.Region.CoreModules.Framework.UserManagement |
46 | { | 47 | { |
48 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGUserManagementModule")] | ||
47 | public class HGUserManagementModule : UserManagementModule, ISharedRegionModule, IUserManagement | 49 | public class HGUserManagementModule : UserManagementModule, ISharedRegionModule, IUserManagement |
48 | { | 50 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -137,6 +139,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
137 | ud.FirstName = words[0]; | 139 | ud.FirstName = words[0]; |
138 | ud.LastName = "@" + words[1]; | 140 | ud.LastName = "@" + words[1]; |
139 | users.Add(ud); | 141 | users.Add(ud); |
142 | // WARNING! that uriStr is not quite right... it may be missing the / at the end, | ||
143 | // which will cause trouble (duplicate entries on some tables). We should | ||
144 | // get the UUI instead from the UAS. TO BE FIXED. | ||
140 | AddUser(userID, names[0], names[1], uriStr); | 145 | AddUser(userID, names[0], names[1], uriStr); |
141 | m_log.DebugFormat("[USER MANAGEMENT MODULE]: User {0}@{1} found", words[0], words[1]); | 146 | m_log.DebugFormat("[USER MANAGEMENT MODULE]: User {0}@{1} found", words[0], words[1]); |
142 | } | 147 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index f4ed67b..86e7004 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -31,6 +31,7 @@ using System.Reflection; | |||
31 | 31 | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | using OpenSim.Region.ClientStack.LindenUDP; | ||
34 | using OpenSim.Region.Framework; | 35 | using OpenSim.Region.Framework; |
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
@@ -41,6 +42,7 @@ using OpenMetaverse; | |||
41 | using OpenMetaverse.Packets; | 42 | using OpenMetaverse.Packets; |
42 | using log4net; | 43 | using log4net; |
43 | using Nini.Config; | 44 | using Nini.Config; |
45 | using Mono.Addins; | ||
44 | 46 | ||
45 | namespace OpenSim.Region.CoreModules.Framework.UserManagement | 47 | namespace OpenSim.Region.CoreModules.Framework.UserManagement |
46 | { | 48 | { |
@@ -53,6 +55,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
53 | public Dictionary<string, object> ServerURLs { get; set; } | 55 | public Dictionary<string, object> ServerURLs { get; set; } |
54 | } | 56 | } |
55 | 57 | ||
58 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")] | ||
56 | public class UserManagementModule : ISharedRegionModule, IUserManagement | 59 | public class UserManagementModule : ISharedRegionModule, IUserManagement |
57 | { | 60 | { |
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -429,8 +432,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
429 | 432 | ||
430 | public void AddUser(UUID uuid, string first, string last, string homeURL) | 433 | public void AddUser(UUID uuid, string first, string last, string homeURL) |
431 | { | 434 | { |
432 | // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, first {1}, last {2}, url {3}", uuid, first, last, homeURL); | 435 | //m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, first {1}, last {2}, url {3}", uuid, first, last, homeURL); |
433 | |||
434 | AddUser(uuid, homeURL + ";" + first + " " + last); | 436 | AddUser(uuid, homeURL + ";" + first + " " + last); |
435 | } | 437 | } |
436 | 438 | ||
@@ -553,8 +555,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
553 | MainConsole.Instance.Output("-----------------------------------------------------------------------------"); | 555 | MainConsole.Instance.Output("-----------------------------------------------------------------------------"); |
554 | foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache) | 556 | foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache) |
555 | { | 557 | { |
556 | MainConsole.Instance.Output(String.Format("{0} {1} {2}", | 558 | MainConsole.Instance.Output(String.Format("{0} {1} {2} ({3})", |
557 | kvp.Key, kvp.Value.FirstName, kvp.Value.LastName)); | 559 | kvp.Key, kvp.Value.FirstName, kvp.Value.LastName, kvp.Value.HomeURL)); |
558 | } | 560 | } |
559 | 561 | ||
560 | return; | 562 | return; |
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs index 4f18b53..ec94420 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs | |||
@@ -31,6 +31,7 @@ using System.Reflection; | |||
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using Mono.Addins; | ||
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
35 | using OpenSim.Region.CoreModules.World.WorldMap; | 36 | using OpenSim.Region.CoreModules.World.WorldMap; |
36 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
@@ -39,6 +40,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Hypergrid | 41 | namespace OpenSim.Region.CoreModules.Hypergrid |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGWorldMapModule")] | ||
42 | public class HGWorldMapModule : WorldMapModule | 44 | public class HGWorldMapModule : WorldMapModule |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OGSRadmin.cs b/OpenSim/Region/CoreModules/InterGrid/OGSRadmin.cs deleted file mode 100644 index 2cc0a07..0000000 --- a/OpenSim/Region/CoreModules/InterGrid/OGSRadmin.cs +++ /dev/null | |||
@@ -1,150 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using Nwc.XmlRpc; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | |||
44 | namespace OpenSim.Region.CoreModules.InterGrid | ||
45 | { | ||
46 | public class OGSRadmin : IRegionModule | ||
47 | { | ||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | private readonly List<Scene> m_scenes = new List<Scene>(); | ||
50 | private IConfigSource m_settings; | ||
51 | |||
52 | #region Implementation of IRegionModuleBase | ||
53 | |||
54 | public string Name | ||
55 | { | ||
56 | get { return "OGS Supporting RAdmin"; } | ||
57 | } | ||
58 | |||
59 | |||
60 | public void Initialise(IConfigSource source) | ||
61 | { | ||
62 | m_settings = source; | ||
63 | } | ||
64 | |||
65 | public void Close() | ||
66 | { | ||
67 | |||
68 | } | ||
69 | |||
70 | public void AddRegion(Scene scene) | ||
71 | { | ||
72 | lock (m_scenes) | ||
73 | m_scenes.Add(scene); | ||
74 | } | ||
75 | |||
76 | public void RemoveRegion(Scene scene) | ||
77 | { | ||
78 | lock (m_scenes) | ||
79 | m_scenes.Remove(scene); | ||
80 | } | ||
81 | |||
82 | public void RegionLoaded(Scene scene) | ||
83 | { | ||
84 | |||
85 | } | ||
86 | |||
87 | public void PostInitialise() | ||
88 | { | ||
89 | if (m_settings.Configs["Startup"].GetBoolean("gridmode", false)) | ||
90 | { | ||
91 | MainServer.Instance.AddXmlRPCHandler("grid_message", GridWideMessage); | ||
92 | } | ||
93 | } | ||
94 | |||
95 | #endregion | ||
96 | |||
97 | #region IRegionModule | ||
98 | |||
99 | public void Initialise(Scene scene, IConfigSource source) | ||
100 | { | ||
101 | m_settings = source; | ||
102 | |||
103 | lock (m_scenes) | ||
104 | m_scenes.Add(scene); | ||
105 | } | ||
106 | |||
107 | public bool IsSharedModule | ||
108 | { | ||
109 | get { return true; } | ||
110 | } | ||
111 | |||
112 | #endregion | ||
113 | |||
114 | public XmlRpcResponse GridWideMessage(XmlRpcRequest req, IPEndPoint remoteClient) | ||
115 | { | ||
116 | XmlRpcResponse response = new XmlRpcResponse(); | ||
117 | Hashtable responseData = new Hashtable(); | ||
118 | |||
119 | Hashtable requestData = (Hashtable)req.Params[0]; | ||
120 | |||
121 | // REFACTORING PROBLEM. This authorization needs to be replaced with some other | ||
122 | //if ((!requestData.Contains("password") || (string)requestData["password"] != m_com.NetworkServersInfo.GridRecvKey)) | ||
123 | //{ | ||
124 | // responseData["accepted"] = false; | ||
125 | // responseData["success"] = false; | ||
126 | // responseData["error"] = "Invalid Key"; | ||
127 | // response.Value = responseData; | ||
128 | // return response; | ||
129 | //} | ||
130 | |||
131 | string message = (string)requestData["message"]; | ||
132 | string user = (string)requestData["user"]; | ||
133 | m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message); | ||
134 | |||
135 | lock (m_scenes) | ||
136 | foreach (Scene scene in m_scenes) | ||
137 | { | ||
138 | IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>(); | ||
139 | if (dialogModule != null) | ||
140 | dialogModule.SendNotificationToUsersInRegion(UUID.Random(), user, message); | ||
141 | } | ||
142 | |||
143 | responseData["accepted"] = true; | ||
144 | responseData["success"] = true; | ||
145 | response.Value = responseData; | ||
146 | |||
147 | return response; | ||
148 | } | ||
149 | } | ||
150 | } | ||
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs deleted file mode 100644 index 4a76b00..0000000 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ /dev/null | |||
@@ -1,1297 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Net; | ||
32 | using System.Net.Security; | ||
33 | using System.Reflection; | ||
34 | using System.Security.Cryptography.X509Certificates; | ||
35 | using System.Threading; | ||
36 | using System.Web; | ||
37 | using log4net; | ||
38 | using Nini.Config; | ||
39 | using OpenMetaverse; | ||
40 | using OpenMetaverse.StructuredData; | ||
41 | using OpenSim.Framework; | ||
42 | using OpenSim.Framework.Capabilities; | ||
43 | using OpenSim.Framework.Monitoring; | ||
44 | using OpenSim.Framework.Servers; | ||
45 | using OpenSim.Region.Framework.Interfaces; | ||
46 | using OpenSim.Region.Framework.Scenes; | ||
47 | using Caps=OpenSim.Framework.Capabilities.Caps; | ||
48 | using OSDArray=OpenMetaverse.StructuredData.OSDArray; | ||
49 | using OSDMap=OpenMetaverse.StructuredData.OSDMap; | ||
50 | |||
51 | namespace OpenSim.Region.CoreModules.InterGrid | ||
52 | { | ||
53 | public struct OGPState | ||
54 | { | ||
55 | public string first_name; | ||
56 | public string last_name; | ||
57 | public UUID agent_id; | ||
58 | public UUID local_agent_id; | ||
59 | public UUID region_id; | ||
60 | public uint circuit_code; | ||
61 | public UUID secure_session_id; | ||
62 | public UUID session_id; | ||
63 | public bool agent_access; | ||
64 | public string sim_access; | ||
65 | public uint god_level; | ||
66 | public bool god_overide; | ||
67 | public bool identified; | ||
68 | public bool transacted; | ||
69 | public bool age_verified; | ||
70 | public bool allow_redirect; | ||
71 | public int limited_to_estate; | ||
72 | public string inventory_host; | ||
73 | public bool src_can_see_mainland; | ||
74 | public int src_estate_id; | ||
75 | public int src_version; | ||
76 | public int src_parent_estate_id; | ||
77 | public bool visible_to_parent; | ||
78 | public string teleported_into_region; | ||
79 | } | ||
80 | |||
81 | public class OpenGridProtocolModule : IRegionModule | ||
82 | { | ||
83 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
84 | private List<Scene> m_scene = new List<Scene>(); | ||
85 | |||
86 | private Dictionary<string, AgentCircuitData> CapsLoginID = new Dictionary<string, AgentCircuitData>(); | ||
87 | private Dictionary<UUID, OGPState> m_OGPState = new Dictionary<UUID, OGPState>(); | ||
88 | private Dictionary<string, string> m_loginToRegionState = new Dictionary<string, string>(); | ||
89 | |||
90 | |||
91 | private string LastNameSuffix = "_EXTERNAL"; | ||
92 | private string FirstNamePrefix = ""; | ||
93 | private string httpsCN = ""; | ||
94 | private bool httpSSL = false; | ||
95 | private uint httpsslport = 0; | ||
96 | // private bool GridMode = false; | ||
97 | |||
98 | #region IRegionModule Members | ||
99 | |||
100 | public void Initialise(Scene scene, IConfigSource config) | ||
101 | { | ||
102 | bool enabled = false; | ||
103 | IConfig cfg = null; | ||
104 | IConfig httpcfg = null; | ||
105 | // IConfig startupcfg = null; | ||
106 | try | ||
107 | { | ||
108 | cfg = config.Configs["OpenGridProtocol"]; | ||
109 | } catch (NullReferenceException) | ||
110 | { | ||
111 | enabled = false; | ||
112 | } | ||
113 | |||
114 | try | ||
115 | { | ||
116 | httpcfg = config.Configs["Network"]; | ||
117 | } | ||
118 | catch (NullReferenceException) | ||
119 | { | ||
120 | |||
121 | } | ||
122 | // try | ||
123 | // { | ||
124 | // startupcfg = config.Configs["Startup"]; | ||
125 | // } | ||
126 | // catch (NullReferenceException) | ||
127 | // { | ||
128 | // | ||
129 | // } | ||
130 | |||
131 | // if (startupcfg != null) | ||
132 | // { | ||
133 | // GridMode = enabled = startupcfg.GetBoolean("gridmode", false); | ||
134 | // } | ||
135 | |||
136 | if (cfg != null) | ||
137 | { | ||
138 | enabled = cfg.GetBoolean("ogp_enabled", false); | ||
139 | LastNameSuffix = cfg.GetString("ogp_lastname_suffix", "_EXTERNAL"); | ||
140 | FirstNamePrefix = cfg.GetString("ogp_firstname_prefix", ""); | ||
141 | if (enabled) | ||
142 | { | ||
143 | m_log.Warn("[OGP]: Open Grid Protocol is on, Listening for Clients on /agent/"); | ||
144 | lock (m_scene) | ||
145 | { | ||
146 | if (m_scene.Count == 0) | ||
147 | { | ||
148 | MainServer.Instance.AddLLSDHandler("/agent/", ProcessAgentDomainMessage); | ||
149 | MainServer.Instance.AddLLSDHandler("/", ProcessRegionDomainSeed); | ||
150 | try | ||
151 | { | ||
152 | ServicePointManager.ServerCertificateValidationCallback += customXertificateValidation; | ||
153 | } | ||
154 | catch (NotImplementedException) | ||
155 | { | ||
156 | try | ||
157 | { | ||
158 | #pragma warning disable 0612, 0618 | ||
159 | // Mono does not implement the ServicePointManager.ServerCertificateValidationCallback yet! Don't remove this! | ||
160 | ServicePointManager.CertificatePolicy = new MonoCert(); | ||
161 | #pragma warning restore 0612, 0618 | ||
162 | } | ||
163 | catch (Exception) | ||
164 | { | ||
165 | m_log.Error("[OGP]: Certificate validation handler change not supported. You may get ssl certificate validation errors teleporting from your region to some SSL regions."); | ||
166 | } | ||
167 | } | ||
168 | |||
169 | } | ||
170 | // can't pick the region 'agent' because it would conflict with our agent domain handler | ||
171 | // a zero length region name would conflict with are base region seed cap | ||
172 | if (!SceneListDuplicateCheck(scene.RegionInfo.RegionName) && scene.RegionInfo.RegionName.ToLower() != "agent" && scene.RegionInfo.RegionName.Length > 0) | ||
173 | { | ||
174 | MainServer.Instance.AddLLSDHandler( | ||
175 | "/" + HttpUtility.UrlPathEncode(scene.RegionInfo.RegionName.ToLower()), | ||
176 | ProcessRegionDomainSeed); | ||
177 | } | ||
178 | |||
179 | if (!m_scene.Contains(scene)) | ||
180 | m_scene.Add(scene); | ||
181 | } | ||
182 | } | ||
183 | } | ||
184 | lock (m_scene) | ||
185 | { | ||
186 | if (m_scene.Count == 1) | ||
187 | { | ||
188 | if (httpcfg != null) | ||
189 | { | ||
190 | httpSSL = httpcfg.GetBoolean("http_listener_ssl", false); | ||
191 | httpsCN = httpcfg.GetString("http_listener_cn", scene.RegionInfo.ExternalHostName); | ||
192 | if (httpsCN.Length == 0) | ||
193 | httpsCN = scene.RegionInfo.ExternalHostName; | ||
194 | httpsslport = (uint)httpcfg.GetInt("http_listener_sslport",((int)scene.RegionInfo.HttpPort + 1)); | ||
195 | } | ||
196 | } | ||
197 | } | ||
198 | } | ||
199 | |||
200 | public void PostInitialise() | ||
201 | { | ||
202 | } | ||
203 | |||
204 | public void Close() | ||
205 | { | ||
206 | //scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel; | ||
207 | } | ||
208 | |||
209 | public string Name | ||
210 | { | ||
211 | get { return "OpenGridProtocolModule"; } | ||
212 | } | ||
213 | |||
214 | public bool IsSharedModule | ||
215 | { | ||
216 | get { return true; } | ||
217 | } | ||
218 | |||
219 | #endregion | ||
220 | |||
221 | public OSD ProcessRegionDomainSeed(string path, OSD request, string endpoint) | ||
222 | { | ||
223 | string[] pathSegments = path.Split('/'); | ||
224 | |||
225 | if (pathSegments.Length <= 1) | ||
226 | { | ||
227 | return GenerateNoHandlerMessage(); | ||
228 | |||
229 | } | ||
230 | |||
231 | return GenerateRezAvatarRequestMessage(pathSegments[1]); | ||
232 | |||
233 | |||
234 | |||
235 | //m_log.InfoFormat("[OGP]: path {0}, segments {1} segment[1] {2} Last segment {3}", | ||
236 | // path, pathSegments.Length, pathSegments[1], pathSegments[pathSegments.Length - 1]); | ||
237 | //return new OSDMap(); | ||
238 | |||
239 | } | ||
240 | |||
241 | public OSD ProcessAgentDomainMessage(string path, OSD request, string endpoint) | ||
242 | { | ||
243 | // /agent/* | ||
244 | |||
245 | string[] pathSegments = path.Split('/'); | ||
246 | if (pathSegments.Length <= 1) | ||
247 | { | ||
248 | return GenerateNoHandlerMessage(); | ||
249 | |||
250 | } | ||
251 | if (pathSegments[0].Length == 0 && pathSegments[1].Length == 0) | ||
252 | { | ||
253 | return GenerateRezAvatarRequestMessage(""); | ||
254 | } | ||
255 | m_log.InfoFormat("[OGP]: path {0}, segments {1} segment[1] {2} Last segment {3}", | ||
256 | path, pathSegments.Length, pathSegments[1], pathSegments[pathSegments.Length - 1]); | ||
257 | |||
258 | switch (pathSegments[pathSegments.Length - 1]) | ||
259 | { | ||
260 | case "rez_avatar": | ||
261 | return RezAvatarMethod(path, request); | ||
262 | //break; | ||
263 | case "derez_avatar": | ||
264 | return DerezAvatarMethod(path, request); | ||
265 | //break; | ||
266 | |||
267 | } | ||
268 | if (path.Length < 2) | ||
269 | { | ||
270 | return GenerateNoHandlerMessage(); | ||
271 | } | ||
272 | |||
273 | switch (pathSegments[pathSegments.Length - 2] + "/" + pathSegments[pathSegments.Length - 1]) | ||
274 | { | ||
275 | case "rez_avatar/rez": | ||
276 | return RezAvatarMethod(path, request); | ||
277 | //break; | ||
278 | case "rez_avatar/request": | ||
279 | return RequestRezAvatarMethod(path, request); | ||
280 | case "rez_avatar/place": | ||
281 | return RequestRezAvatarMethod(path, request); | ||
282 | case "rez_avatar/derez": | ||
283 | return DerezAvatarMethod(path, request); | ||
284 | //break; | ||
285 | default: | ||
286 | return GenerateNoHandlerMessage(); | ||
287 | } | ||
288 | //return null; | ||
289 | } | ||
290 | |||
291 | private OSD GenerateRezAvatarRequestMessage(string regionname) | ||
292 | { | ||
293 | Scene region = null; | ||
294 | bool usedroot = false; | ||
295 | |||
296 | if (regionname.Length == 0) | ||
297 | { | ||
298 | region = GetRootScene(); | ||
299 | usedroot = true; | ||
300 | } | ||
301 | else | ||
302 | { | ||
303 | region = GetScene(HttpUtility.UrlDecode(regionname).ToLower()); | ||
304 | } | ||
305 | |||
306 | // this shouldn't happen since we don't listen for a region that is down.. but | ||
307 | // it might if the region was taken down or is in the middle of restarting | ||
308 | |||
309 | if (region == null) | ||
310 | { | ||
311 | region = GetRootScene(); | ||
312 | usedroot = true; | ||
313 | } | ||
314 | |||
315 | UUID statekeeper = UUID.Random(); | ||
316 | |||
317 | |||
318 | |||
319 | |||
320 | RegionInfo reg = region.RegionInfo; | ||
321 | |||
322 | OSDMap responseMap = new OSDMap(); | ||
323 | string rezHttpProtocol = "http://"; | ||
324 | //string regionCapsHttpProtocol = "http://"; | ||
325 | string httpaddr = reg.ExternalHostName; | ||
326 | string urlport = reg.HttpPort.ToString(); | ||
327 | string requestpath = "/agent/" + statekeeper + "/rez_avatar/request"; | ||
328 | |||
329 | if (!usedroot) | ||
330 | { | ||
331 | lock (m_loginToRegionState) | ||
332 | { | ||
333 | if (!m_loginToRegionState.ContainsKey(requestpath)) | ||
334 | { | ||
335 | m_loginToRegionState.Add(requestpath, region.RegionInfo.RegionName.ToLower()); | ||
336 | } | ||
337 | } | ||
338 | } | ||
339 | |||
340 | if (httpSSL) | ||
341 | { | ||
342 | rezHttpProtocol = "https://"; | ||
343 | //regionCapsHttpProtocol = "https://"; | ||
344 | urlport = httpsslport.ToString(); | ||
345 | |||
346 | if (httpsCN.Length > 0) | ||
347 | httpaddr = httpsCN; | ||
348 | } | ||
349 | |||
350 | responseMap["connect"] = OSD.FromBoolean(true); | ||
351 | OSDMap capabilitiesMap = new OSDMap(); | ||
352 | capabilitiesMap["rez_avatar/request"] = OSD.FromString(rezHttpProtocol + httpaddr + ":" + urlport + requestpath); | ||
353 | responseMap["capabilities"] = capabilitiesMap; | ||
354 | |||
355 | return responseMap; | ||
356 | } | ||
357 | |||
358 | // Using OpenSim.Framework.Capabilities.Caps here one time.. | ||
359 | // so the long name is probably better then a using statement | ||
360 | public void OnRegisterCaps(UUID agentID, Caps caps) | ||
361 | { | ||
362 | /* If we ever want to register our own caps here.... | ||
363 | * | ||
364 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | ||
365 | caps.RegisterHandler("CAPNAME", | ||
366 | new RestStreamHandler("POST", capsBase + CAPSPOSTFIX!, | ||
367 | delegate(string request, string path, string param, | ||
368 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
369 | { | ||
370 | return METHODHANDLER(request, path, param, | ||
371 | agentID, caps); | ||
372 | })); | ||
373 | |||
374 | * | ||
375 | */ | ||
376 | } | ||
377 | |||
378 | public OSD RequestRezAvatarMethod(string path, OSD request) | ||
379 | { | ||
380 | //m_log.Debug("[REQUESTREZAVATAR]: " + request.ToString()); | ||
381 | |||
382 | OSDMap requestMap = (OSDMap)request; | ||
383 | |||
384 | |||
385 | Scene homeScene = null; | ||
386 | |||
387 | lock (m_loginToRegionState) | ||
388 | { | ||
389 | if (m_loginToRegionState.ContainsKey(path)) | ||
390 | { | ||
391 | homeScene = GetScene(m_loginToRegionState[path]); | ||
392 | m_loginToRegionState.Remove(path); | ||
393 | |||
394 | if (homeScene == null) | ||
395 | homeScene = GetRootScene(); | ||
396 | } | ||
397 | else | ||
398 | { | ||
399 | homeScene = GetRootScene(); | ||
400 | } | ||
401 | } | ||
402 | |||
403 | // Homescene is still null, we must have no regions that are up | ||
404 | if (homeScene == null) | ||
405 | return GenerateNoHandlerMessage(); | ||
406 | |||
407 | RegionInfo reg = homeScene.RegionInfo; | ||
408 | ulong regionhandle = GetOSCompatibleRegionHandle(reg); | ||
409 | //string RegionURI = reg.ServerURI; | ||
410 | //int RegionPort = (int)reg.HttpPort; | ||
411 | |||
412 | UUID RemoteAgentID = requestMap["agent_id"].AsUUID(); | ||
413 | |||
414 | // will be used in the future. The client always connects with the aditi agentid currently | ||
415 | UUID LocalAgentID = RemoteAgentID; | ||
416 | |||
417 | string FirstName = requestMap["first_name"].AsString(); | ||
418 | string LastName = requestMap["last_name"].AsString(); | ||
419 | |||
420 | FirstName = FirstNamePrefix + FirstName; | ||
421 | LastName = LastName + LastNameSuffix; | ||
422 | |||
423 | OGPState userState = GetOGPState(LocalAgentID); | ||
424 | |||
425 | userState.first_name = requestMap["first_name"].AsString(); | ||
426 | userState.last_name = requestMap["last_name"].AsString(); | ||
427 | userState.age_verified = requestMap["age_verified"].AsBoolean(); | ||
428 | userState.transacted = requestMap["transacted"].AsBoolean(); | ||
429 | userState.agent_access = requestMap["agent_access"].AsBoolean(); | ||
430 | userState.allow_redirect = requestMap["allow_redirect"].AsBoolean(); | ||
431 | userState.identified = requestMap["identified"].AsBoolean(); | ||
432 | userState.god_level = (uint)requestMap["god_level"].AsInteger(); | ||
433 | userState.sim_access = requestMap["sim_access"].AsString(); | ||
434 | userState.agent_id = RemoteAgentID; | ||
435 | userState.limited_to_estate = requestMap["limited_to_estate"].AsInteger(); | ||
436 | userState.src_can_see_mainland = requestMap["src_can_see_mainland"].AsBoolean(); | ||
437 | userState.src_estate_id = requestMap["src_estate_id"].AsInteger(); | ||
438 | userState.local_agent_id = LocalAgentID; | ||
439 | userState.teleported_into_region = reg.RegionName.ToLower(); | ||
440 | |||
441 | UpdateOGPState(LocalAgentID, userState); | ||
442 | |||
443 | OSDMap responseMap = new OSDMap(); | ||
444 | |||
445 | if (RemoteAgentID == UUID.Zero) | ||
446 | { | ||
447 | responseMap["connect"] = OSD.FromBoolean(false); | ||
448 | responseMap["message"] = OSD.FromString("No agent ID was specified in rez_avatar/request"); | ||
449 | m_log.Error("[OGP]: rez_avatar/request failed because no avatar UUID was provided in the request body"); | ||
450 | return responseMap; | ||
451 | } | ||
452 | |||
453 | responseMap["sim_host"] = OSD.FromString(reg.ExternalHostName); | ||
454 | |||
455 | // DEPRECATED | ||
456 | responseMap["sim_ip"] = OSD.FromString(Util.GetHostFromDNS(reg.ExternalHostName).ToString()); | ||
457 | |||
458 | responseMap["connect"] = OSD.FromBoolean(true); | ||
459 | responseMap["sim_port"] = OSD.FromInteger(reg.InternalEndPoint.Port); | ||
460 | responseMap["region_x"] = OSD.FromInteger(reg.RegionLocX * (uint)Constants.RegionSize); // LLX | ||
461 | responseMap["region_y"] = OSD.FromInteger(reg.RegionLocY * (uint)Constants.RegionSize); // LLY | ||
462 | responseMap["region_id"] = OSD.FromUUID(reg.originRegionID); | ||
463 | |||
464 | if (reg.RegionSettings.Maturity == 1) | ||
465 | { | ||
466 | responseMap["sim_access"] = OSD.FromString("Mature"); | ||
467 | } | ||
468 | else if (reg.RegionSettings.Maturity == 2) | ||
469 | { | ||
470 | responseMap["sim_access"] = OSD.FromString("Adult"); | ||
471 | } | ||
472 | else | ||
473 | { | ||
474 | responseMap["sim_access"] = OSD.FromString("PG"); | ||
475 | } | ||
476 | |||
477 | // Generate a dummy agent for the user so we can get back a CAPS path | ||
478 | AgentCircuitData agentData = new AgentCircuitData(); | ||
479 | agentData.AgentID = LocalAgentID; | ||
480 | agentData.BaseFolder = UUID.Zero; | ||
481 | agentData.CapsPath = CapsUtil.GetRandomCapsObjectPath(); | ||
482 | agentData.child = false; | ||
483 | agentData.circuitcode = (uint)(Util.RandomClass.Next()); | ||
484 | agentData.firstname = FirstName; | ||
485 | agentData.lastname = LastName; | ||
486 | agentData.SecureSessionID = UUID.Random(); | ||
487 | agentData.SessionID = UUID.Random(); | ||
488 | agentData.startpos = new Vector3(128f, 128f, 100f); | ||
489 | |||
490 | // Pre-Fill our region cache with information on the agent. | ||
491 | UserAgentData useragent = new UserAgentData(); | ||
492 | useragent.AgentIP = "unknown"; | ||
493 | useragent.AgentOnline = true; | ||
494 | useragent.AgentPort = (uint)0; | ||
495 | useragent.Handle = regionhandle; | ||
496 | useragent.InitialRegion = reg.originRegionID; | ||
497 | useragent.LoginTime = Util.UnixTimeSinceEpoch(); | ||
498 | useragent.LogoutTime = 0; | ||
499 | useragent.Position = agentData.startpos; | ||
500 | useragent.Region = reg.originRegionID; | ||
501 | useragent.SecureSessionID = agentData.SecureSessionID; | ||
502 | useragent.SessionID = agentData.SessionID; | ||
503 | |||
504 | UserProfileData userProfile = new UserProfileData(); | ||
505 | userProfile.AboutText = "OGP User"; | ||
506 | userProfile.CanDoMask = (uint)0; | ||
507 | userProfile.Created = Util.UnixTimeSinceEpoch(); | ||
508 | userProfile.CurrentAgent = useragent; | ||
509 | userProfile.CustomType = "OGP"; | ||
510 | userProfile.FirstLifeAboutText = "I'm testing OpenGrid Protocol"; | ||
511 | userProfile.FirstLifeImage = UUID.Zero; | ||
512 | userProfile.FirstName = agentData.firstname; | ||
513 | userProfile.GodLevel = 0; | ||
514 | userProfile.HomeLocation = agentData.startpos; | ||
515 | userProfile.HomeLocationX = agentData.startpos.X; | ||
516 | userProfile.HomeLocationY = agentData.startpos.Y; | ||
517 | userProfile.HomeLocationZ = agentData.startpos.Z; | ||
518 | userProfile.HomeLookAt = Vector3.Zero; | ||
519 | userProfile.HomeLookAtX = userProfile.HomeLookAt.X; | ||
520 | userProfile.HomeLookAtY = userProfile.HomeLookAt.Y; | ||
521 | userProfile.HomeLookAtZ = userProfile.HomeLookAt.Z; | ||
522 | userProfile.HomeRegion = reg.RegionHandle; | ||
523 | userProfile.HomeRegionID = reg.originRegionID; | ||
524 | userProfile.HomeRegionX = reg.RegionLocX; | ||
525 | userProfile.HomeRegionY = reg.RegionLocY; | ||
526 | userProfile.ID = agentData.AgentID; | ||
527 | userProfile.Image = UUID.Zero; | ||
528 | userProfile.LastLogin = Util.UnixTimeSinceEpoch(); | ||
529 | userProfile.Partner = UUID.Zero; | ||
530 | userProfile.PasswordHash = "$1$"; | ||
531 | userProfile.PasswordSalt = ""; | ||
532 | userProfile.SurName = agentData.lastname; | ||
533 | //userProfile.UserAssetURI = homeScene.CommsManager.NetworkServersInfo.AssetURL; | ||
534 | userProfile.UserFlags = 0; | ||
535 | //userProfile.UserInventoryURI = homeScene.CommsManager.NetworkServersInfo.InventoryURL; | ||
536 | userProfile.WantDoMask = 0; | ||
537 | userProfile.WebLoginKey = UUID.Random(); | ||
538 | |||
539 | // !!! REFACTORING PROBLEM. This needs to be changed for 0.7 | ||
540 | // | ||
541 | //// Do caps registration | ||
542 | //// get seed capagentData.firstname = FirstName;agentData.lastname = LastName; | ||
543 | //if (homeScene.CommsManager.UserService.GetUserProfile(agentData.AgentID) == null && !GridMode) | ||
544 | //{ | ||
545 | // homeScene.CommsManager.UserAdminService.AddUser( | ||
546 | // agentData.firstname, agentData.lastname, CreateRandomStr(7), "", | ||
547 | // homeScene.RegionInfo.RegionLocX, homeScene.RegionInfo.RegionLocY, agentData.AgentID); | ||
548 | |||
549 | // UserProfileData userProfile2 = homeScene.CommsManager.UserService.GetUserProfile(agentData.AgentID); | ||
550 | // if (userProfile2 != null) | ||
551 | // { | ||
552 | // userProfile = userProfile2; | ||
553 | // userProfile.AboutText = "OGP USER"; | ||
554 | // userProfile.FirstLifeAboutText = "OGP USER"; | ||
555 | // homeScene.CommsManager.UserService.UpdateUserProfile(userProfile); | ||
556 | // } | ||
557 | //} | ||
558 | |||
559 | //// Stick our data in the cache so the region will know something about us | ||
560 | //homeScene.CommsManager.UserProfileCacheService.PreloadUserCache(userProfile); | ||
561 | |||
562 | // Call 'new user' event handler | ||
563 | string reason; | ||
564 | if (!homeScene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason)) | ||
565 | { | ||
566 | responseMap["connect"] = OSD.FromBoolean(false); | ||
567 | responseMap["message"] = OSD.FromString(String.Format("Connection refused: {0}", reason)); | ||
568 | m_log.ErrorFormat("[OGP]: rez_avatar/request failed: {0}", reason); | ||
569 | return responseMap; | ||
570 | } | ||
571 | |||
572 | |||
573 | //string raCap = string.Empty; | ||
574 | |||
575 | UUID AvatarRezCapUUID = LocalAgentID; | ||
576 | string rezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/rez"; | ||
577 | string derezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/derez"; | ||
578 | // Get a reference to the user's cap so we can pull out the Caps Object Path | ||
579 | Caps userCap | ||
580 | = homeScene.CapsModule.GetCapsForUser(agentData.AgentID); | ||
581 | |||
582 | string rezHttpProtocol = "http://"; | ||
583 | string regionCapsHttpProtocol = "http://"; | ||
584 | string httpaddr = reg.ExternalHostName; | ||
585 | string urlport = reg.HttpPort.ToString(); | ||
586 | |||
587 | if (httpSSL) | ||
588 | { | ||
589 | rezHttpProtocol = "https://"; | ||
590 | regionCapsHttpProtocol = "https://"; | ||
591 | urlport = httpsslport.ToString(); | ||
592 | |||
593 | if (httpsCN.Length > 0) | ||
594 | httpaddr = httpsCN; | ||
595 | } | ||
596 | |||
597 | // DEPRECATED | ||
598 | responseMap["seed_capability"] | ||
599 | = OSD.FromString( | ||
600 | regionCapsHttpProtocol + httpaddr + ":" + reg.HttpPort + "/" + CapsUtil.GetCapsSeedPath(userCap.CapsObjectPath)); | ||
601 | |||
602 | // REPLACEMENT | ||
603 | responseMap["region_seed_capability"] | ||
604 | = OSD.FromString( | ||
605 | regionCapsHttpProtocol + httpaddr + ":" + reg.HttpPort + "/" + CapsUtil.GetCapsSeedPath(userCap.CapsObjectPath)); | ||
606 | |||
607 | responseMap["rez_avatar"] = OSD.FromString(rezHttpProtocol + httpaddr + ":" + urlport + rezAvatarPath); | ||
608 | responseMap["rez_avatar/rez"] = OSD.FromString(rezHttpProtocol + httpaddr + ":" + urlport + rezAvatarPath); | ||
609 | responseMap["rez_avatar/derez"] = OSD.FromString(rezHttpProtocol + httpaddr + ":" + urlport + derezAvatarPath); | ||
610 | |||
611 | // Add the user to the list of CAPS that are outstanding. | ||
612 | // well allow the caps hosts in this dictionary | ||
613 | lock (CapsLoginID) | ||
614 | { | ||
615 | if (CapsLoginID.ContainsKey(rezAvatarPath)) | ||
616 | { | ||
617 | CapsLoginID[rezAvatarPath] = agentData; | ||
618 | |||
619 | // This is a joke, if you didn't notice... It's so unlikely to happen, that I'll print this message if it does occur! | ||
620 | m_log.Error("[OGP]: Holy anomoly batman! Caps path already existed! All the UUID Duplication worries were founded!"); | ||
621 | } | ||
622 | else | ||
623 | { | ||
624 | CapsLoginID.Add(rezAvatarPath, agentData); | ||
625 | } | ||
626 | } | ||
627 | |||
628 | //m_log.Debug("Response:" + responseMap.ToString()); | ||
629 | return responseMap; | ||
630 | } | ||
631 | |||
632 | public OSD RezAvatarMethod(string path, OSD request) | ||
633 | { | ||
634 | m_log.WarnFormat("[REZAVATAR]: {0}", request.ToString()); | ||
635 | |||
636 | OSDMap responseMap = new OSDMap(); | ||
637 | |||
638 | AgentCircuitData userData = null; | ||
639 | |||
640 | // Only people we've issued a cap can go further | ||
641 | if (TryGetAgentCircuitData(path,out userData)) | ||
642 | { | ||
643 | OSDMap requestMap = (OSDMap)request; | ||
644 | |||
645 | // take these values to start. There's a few more | ||
646 | UUID SecureSessionID=requestMap["secure_session_id"].AsUUID(); | ||
647 | UUID SessionID = requestMap["session_id"].AsUUID(); | ||
648 | int circuitcode = requestMap["circuit_code"].AsInteger(); | ||
649 | OSDArray Parameter = new OSDArray(); | ||
650 | if (requestMap.ContainsKey("parameter")) | ||
651 | { | ||
652 | Parameter = (OSDArray)requestMap["parameter"]; | ||
653 | } | ||
654 | |||
655 | //int version = 1; | ||
656 | int estateID = 1; | ||
657 | int parentEstateID = 1; | ||
658 | UUID regionID = UUID.Zero; | ||
659 | bool visibleToParent = true; | ||
660 | |||
661 | for (int i = 0; i < Parameter.Count; i++) | ||
662 | { | ||
663 | OSDMap item = (OSDMap)Parameter[i]; | ||
664 | // if (item.ContainsKey("version")) | ||
665 | // { | ||
666 | // version = item["version"].AsInteger(); | ||
667 | // } | ||
668 | if (item.ContainsKey("estate_id")) | ||
669 | { | ||
670 | estateID = item["estate_id"].AsInteger(); | ||
671 | } | ||
672 | if (item.ContainsKey("parent_estate_id")) | ||
673 | { | ||
674 | parentEstateID = item["parent_estate_id"].AsInteger(); | ||
675 | |||
676 | } | ||
677 | if (item.ContainsKey("region_id")) | ||
678 | { | ||
679 | regionID = item["region_id"].AsUUID(); | ||
680 | |||
681 | } | ||
682 | if (item.ContainsKey("visible_to_parent")) | ||
683 | { | ||
684 | visibleToParent = item["visible_to_parent"].AsBoolean(); | ||
685 | } | ||
686 | } | ||
687 | //Update our Circuit data with the real values | ||
688 | userData.SecureSessionID = SecureSessionID; | ||
689 | userData.SessionID = SessionID; | ||
690 | |||
691 | OGPState userState = GetOGPState(userData.AgentID); | ||
692 | |||
693 | // Locate a home scene suitable for the user. | ||
694 | Scene homeScene = null; | ||
695 | |||
696 | homeScene = GetScene(userState.teleported_into_region); | ||
697 | |||
698 | if (homeScene == null) | ||
699 | homeScene = GetRootScene(); | ||
700 | |||
701 | if (homeScene != null) | ||
702 | { | ||
703 | // Get a referenceokay - to their Cap object so we can pull out the capobjectroot | ||
704 | Caps userCap | ||
705 | = homeScene.CapsModule.GetCapsForUser(userData.AgentID); | ||
706 | |||
707 | //Update the circuit data in the region so this user is authorized | ||
708 | homeScene.UpdateCircuitData(userData); | ||
709 | homeScene.ChangeCircuitCode(userData.circuitcode,(uint)circuitcode); | ||
710 | |||
711 | // Load state | ||
712 | |||
713 | |||
714 | // Keep state changes | ||
715 | userState.first_name = requestMap["first_name"].AsString(); | ||
716 | userState.secure_session_id = requestMap["secure_session_id"].AsUUID(); | ||
717 | userState.age_verified = requestMap["age_verified"].AsBoolean(); | ||
718 | userState.region_id = homeScene.RegionInfo.originRegionID; // replace 0000000 with our regionid | ||
719 | userState.transacted = requestMap["transacted"].AsBoolean(); | ||
720 | userState.agent_access = requestMap["agent_access"].AsBoolean(); | ||
721 | userState.inventory_host = requestMap["inventory_host"].AsString(); | ||
722 | userState.identified = requestMap["identified"].AsBoolean(); | ||
723 | userState.session_id = requestMap["session_id"].AsUUID(); | ||
724 | userState.god_level = (uint)requestMap["god_level"].AsInteger(); | ||
725 | userState.last_name = requestMap["last_name"].AsString(); | ||
726 | userState.god_overide = requestMap["god_override"].AsBoolean(); | ||
727 | userState.circuit_code = (uint)requestMap["circuit_code"].AsInteger(); | ||
728 | userState.limited_to_estate = requestMap["limited_to_estate"].AsInteger(); | ||
729 | userState.src_estate_id = estateID; | ||
730 | userState.region_id = regionID; | ||
731 | userState.src_parent_estate_id = parentEstateID; | ||
732 | userState.visible_to_parent = visibleToParent; | ||
733 | |||
734 | // Save state changes | ||
735 | UpdateOGPState(userData.AgentID, userState); | ||
736 | |||
737 | // Get the region information for the home region. | ||
738 | RegionInfo reg = homeScene.RegionInfo; | ||
739 | |||
740 | // Dummy positional and look at info.. we don't have it. | ||
741 | OSDArray PositionArray = new OSDArray(); | ||
742 | PositionArray.Add(OSD.FromInteger(128)); | ||
743 | PositionArray.Add(OSD.FromInteger(128)); | ||
744 | PositionArray.Add(OSD.FromInteger(40)); | ||
745 | |||
746 | OSDArray LookAtArray = new OSDArray(); | ||
747 | LookAtArray.Add(OSD.FromInteger(1)); | ||
748 | LookAtArray.Add(OSD.FromInteger(1)); | ||
749 | LookAtArray.Add(OSD.FromInteger(1)); | ||
750 | |||
751 | // Our region's X and Y position in OpenSimulator space. | ||
752 | uint fooX = reg.RegionLocX; | ||
753 | uint fooY = reg.RegionLocY; | ||
754 | m_log.InfoFormat("[OGP]: region x({0}) region y({1})", fooX, fooY); | ||
755 | m_log.InfoFormat("[OGP]: region http {0} {1}", reg.ServerURI, reg.HttpPort); | ||
756 | m_log.InfoFormat("[OGO]: region UUID {0} ", reg.RegionID); | ||
757 | |||
758 | // Convert the X and Y position to LL space | ||
759 | responseMap["region_x"] = OSD.FromInteger(fooX * (uint)Constants.RegionSize); // convert it to LL X | ||
760 | responseMap["region_y"] = OSD.FromInteger(fooY * (uint)Constants.RegionSize); // convert it to LL Y | ||
761 | |||
762 | // Give em a new seed capability | ||
763 | responseMap["seed_capability"] = OSD.FromString("http://" + reg.ExternalHostName + ":" + reg.HttpPort + "/CAPS/" + userCap.CapsObjectPath + "0000/"); | ||
764 | responseMap["region"] = OSD.FromUUID(reg.originRegionID); | ||
765 | responseMap["look_at"] = LookAtArray; | ||
766 | |||
767 | responseMap["sim_port"] = OSD.FromInteger(reg.InternalEndPoint.Port); | ||
768 | responseMap["sim_host"] = OSD.FromString(reg.ExternalHostName);// + ":" + reg.InternalEndPoint.Port.ToString()); | ||
769 | |||
770 | // DEPRECATED | ||
771 | responseMap["sim_ip"] = OSD.FromString(Util.GetHostFromDNS(reg.ExternalHostName).ToString()); | ||
772 | |||
773 | responseMap["session_id"] = OSD.FromUUID(SessionID); | ||
774 | responseMap["secure_session_id"] = OSD.FromUUID(SecureSessionID); | ||
775 | responseMap["circuit_code"] = OSD.FromInteger(circuitcode); | ||
776 | |||
777 | responseMap["position"] = PositionArray; | ||
778 | |||
779 | responseMap["region_id"] = OSD.FromUUID(reg.originRegionID); | ||
780 | |||
781 | responseMap["sim_access"] = OSD.FromString("Mature"); | ||
782 | |||
783 | responseMap["connect"] = OSD.FromBoolean(true); | ||
784 | |||
785 | |||
786 | |||
787 | m_log.InfoFormat("[OGP]: host: {0}, IP {1}", responseMap["sim_host"].ToString(), responseMap["sim_ip"].ToString()); | ||
788 | } | ||
789 | } | ||
790 | |||
791 | return responseMap; | ||
792 | } | ||
793 | |||
794 | public OSD DerezAvatarMethod(string path, OSD request) | ||
795 | { | ||
796 | m_log.ErrorFormat("DerezPath: {0}, Request: {1}", path, request.ToString()); | ||
797 | |||
798 | //LLSD llsdResponse = null; | ||
799 | OSDMap responseMap = new OSDMap(); | ||
800 | |||
801 | string[] PathArray = path.Split('/'); | ||
802 | m_log.InfoFormat("[OGP]: prefix {0}, uuid {1}, suffix {2}", PathArray[1], PathArray[2], PathArray[3]); | ||
803 | string uuidString = PathArray[2]; | ||
804 | m_log.InfoFormat("[OGP]: Request to Derez avatar with UUID {0}", uuidString); | ||
805 | UUID userUUID = UUID.Zero; | ||
806 | if (UUID.TryParse(uuidString, out userUUID)) | ||
807 | { | ||
808 | UUID RemoteID = (UUID)uuidString; | ||
809 | UUID LocalID = RemoteID; | ||
810 | // FIXME: TODO: Routine to map RemoteUUIDs to LocalUUIds | ||
811 | // would be done already.. but the client connects with the Aditi UUID | ||
812 | // regardless over the UDP stack | ||
813 | |||
814 | OGPState userState = GetOGPState(LocalID); | ||
815 | if (userState.agent_id != UUID.Zero) | ||
816 | { | ||
817 | //OSDMap outboundRequestMap = new OSDMap(); | ||
818 | OSDMap inboundRequestMap = (OSDMap)request; | ||
819 | string rezAvatarString = inboundRequestMap["rez_avatar"].AsString(); | ||
820 | if (rezAvatarString.Length == 0) | ||
821 | { | ||
822 | rezAvatarString = inboundRequestMap["rez_avatar/rez"].AsString(); | ||
823 | } | ||
824 | OSDArray LookAtArray = new OSDArray(); | ||
825 | LookAtArray.Add(OSD.FromInteger(1)); | ||
826 | LookAtArray.Add(OSD.FromInteger(1)); | ||
827 | LookAtArray.Add(OSD.FromInteger(1)); | ||
828 | |||
829 | OSDArray PositionArray = new OSDArray(); | ||
830 | PositionArray.Add(OSD.FromInteger(128)); | ||
831 | PositionArray.Add(OSD.FromInteger(128)); | ||
832 | PositionArray.Add(OSD.FromInteger(40)); | ||
833 | |||
834 | OSDArray lookArray = new OSDArray(); | ||
835 | lookArray.Add(OSD.FromInteger(128)); | ||
836 | lookArray.Add(OSD.FromInteger(128)); | ||
837 | lookArray.Add(OSD.FromInteger(40)); | ||
838 | |||
839 | responseMap["connect"] = OSD.FromBoolean(true);// it's okay to give this user up | ||
840 | responseMap["look_at"] = LookAtArray; | ||
841 | |||
842 | m_log.WarnFormat("[OGP]: Invoking rez_avatar on host:{0} for avatar: {1} {2}", rezAvatarString, userState.first_name, userState.last_name); | ||
843 | |||
844 | OSDMap rezResponseMap = invokeRezAvatarCap(responseMap, rezAvatarString,userState); | ||
845 | |||
846 | // If invoking it returned an error, parse and end | ||
847 | if (rezResponseMap.ContainsKey("connect")) | ||
848 | { | ||
849 | if (rezResponseMap["connect"].AsBoolean() == false) | ||
850 | { | ||
851 | return responseMap; | ||
852 | } | ||
853 | } | ||
854 | |||
855 | string rezRespSeedCap = ""; | ||
856 | |||
857 | // DEPRECATED | ||
858 | if (rezResponseMap.ContainsKey("seed_capability")) | ||
859 | rezRespSeedCap = rezResponseMap["seed_capability"].AsString(); | ||
860 | |||
861 | // REPLACEMENT | ||
862 | if (rezResponseMap.ContainsKey("region_seed_capability")) | ||
863 | rezRespSeedCap = rezResponseMap["region_seed_capability"].AsString(); | ||
864 | |||
865 | // REPLACEMENT | ||
866 | if (rezResponseMap.ContainsKey("rez_avatar/rez")) | ||
867 | rezRespSeedCap = rezResponseMap["rez_avatar/rez"].AsString(); | ||
868 | |||
869 | // DEPRECATED | ||
870 | string rezRespSim_ip = rezResponseMap["sim_ip"].AsString(); | ||
871 | |||
872 | string rezRespSim_host = rezResponseMap["sim_host"].AsString(); | ||
873 | |||
874 | int rrPort = rezResponseMap["sim_port"].AsInteger(); | ||
875 | int rrX = rezResponseMap["region_x"].AsInteger(); | ||
876 | int rrY = rezResponseMap["region_y"].AsInteger(); | ||
877 | m_log.ErrorFormat("X:{0}, Y:{1}", rrX, rrY); | ||
878 | UUID rrRID = rezResponseMap["region_id"].AsUUID(); | ||
879 | OSDArray RezResponsePositionArray = null; | ||
880 | string rrAccess = rezResponseMap["sim_access"].AsString(); | ||
881 | if (rezResponseMap.ContainsKey("position")) | ||
882 | { | ||
883 | RezResponsePositionArray = (OSDArray)rezResponseMap["position"]; | ||
884 | } | ||
885 | // DEPRECATED | ||
886 | responseMap["seed_capability"] = OSD.FromString(rezRespSeedCap); | ||
887 | |||
888 | // REPLACEMENT r3 | ||
889 | responseMap["region_seed_capability"] = OSD.FromString(rezRespSeedCap); | ||
890 | |||
891 | // DEPRECATED | ||
892 | responseMap["sim_ip"] = OSD.FromString(Util.GetHostFromDNS(rezRespSim_ip).ToString()); | ||
893 | |||
894 | responseMap["sim_host"] = OSD.FromString(rezRespSim_host); | ||
895 | responseMap["sim_port"] = OSD.FromInteger(rrPort); | ||
896 | responseMap["region_x"] = OSD.FromInteger(rrX); | ||
897 | responseMap["region_y"] = OSD.FromInteger(rrY); | ||
898 | responseMap["region_id"] = OSD.FromUUID(rrRID); | ||
899 | responseMap["sim_access"] = OSD.FromString(rrAccess); | ||
900 | |||
901 | if (RezResponsePositionArray != null) | ||
902 | { | ||
903 | responseMap["position"] = RezResponsePositionArray; | ||
904 | } | ||
905 | responseMap["look_at"] = lookArray; | ||
906 | responseMap["connect"] = OSD.FromBoolean(true); | ||
907 | |||
908 | ShutdownConnection(LocalID,this); | ||
909 | // PLEASE STOP CHANGING THIS TO an M_LOG, M_LOG DOESN'T WORK ON MULTILINE .TOSTRINGS | ||
910 | Console.WriteLine("RESPONSEDEREZ: " + responseMap.ToString()); | ||
911 | return responseMap; | ||
912 | } | ||
913 | else | ||
914 | { | ||
915 | return GenerateNoStateMessage(LocalID); | ||
916 | } | ||
917 | } | ||
918 | else | ||
919 | { | ||
920 | return GenerateNoHandlerMessage(); | ||
921 | } | ||
922 | |||
923 | //return responseMap; | ||
924 | } | ||
925 | |||
926 | private OSDMap invokeRezAvatarCap(OSDMap responseMap, string CapAddress, OGPState userState) | ||
927 | { | ||
928 | Scene reg = GetRootScene(); | ||
929 | |||
930 | WebRequest DeRezRequest = WebRequest.Create(CapAddress); | ||
931 | DeRezRequest.Method = "POST"; | ||
932 | DeRezRequest.ContentType = "application/xml+llsd"; | ||
933 | |||
934 | OSDMap RAMap = new OSDMap(); | ||
935 | OSDMap AgentParms = new OSDMap(); | ||
936 | OSDMap RegionParms = new OSDMap(); | ||
937 | |||
938 | OSDArray Parameter = new OSDArray(2); | ||
939 | |||
940 | OSDMap version = new OSDMap(); | ||
941 | version["version"] = OSD.FromInteger(userState.src_version); | ||
942 | Parameter.Add(version); | ||
943 | |||
944 | OSDMap SrcData = new OSDMap(); | ||
945 | SrcData["estate_id"] = OSD.FromInteger(reg.RegionInfo.EstateSettings.EstateID); | ||
946 | SrcData["parent_estate_id"] = OSD.FromInteger((reg.RegionInfo.EstateSettings.ParentEstateID == 100 ? 1 : reg.RegionInfo.EstateSettings.ParentEstateID)); | ||
947 | SrcData["region_id"] = OSD.FromUUID(reg.RegionInfo.originRegionID); | ||
948 | SrcData["visible_to_parent"] = OSD.FromBoolean(userState.visible_to_parent); | ||
949 | Parameter.Add(SrcData); | ||
950 | |||
951 | AgentParms["first_name"] = OSD.FromString(userState.first_name); | ||
952 | AgentParms["last_name"] = OSD.FromString(userState.last_name); | ||
953 | AgentParms["agent_id"] = OSD.FromUUID(userState.agent_id); | ||
954 | RegionParms["region_id"] = OSD.FromUUID(userState.region_id); | ||
955 | AgentParms["circuit_code"] = OSD.FromInteger(userState.circuit_code); | ||
956 | AgentParms["secure_session_id"] = OSD.FromUUID(userState.secure_session_id); | ||
957 | AgentParms["session_id"] = OSD.FromUUID(userState.session_id); | ||
958 | AgentParms["agent_access"] = OSD.FromBoolean(userState.agent_access); | ||
959 | AgentParms["god_level"] = OSD.FromInteger(userState.god_level); | ||
960 | AgentParms["god_overide"] = OSD.FromBoolean(userState.god_overide); | ||
961 | AgentParms["identified"] = OSD.FromBoolean(userState.identified); | ||
962 | AgentParms["transacted"] = OSD.FromBoolean(userState.transacted); | ||
963 | AgentParms["age_verified"] = OSD.FromBoolean(userState.age_verified); | ||
964 | AgentParms["limited_to_estate"] = OSD.FromInteger(userState.limited_to_estate); | ||
965 | AgentParms["inventory_host"] = OSD.FromString(userState.inventory_host); | ||
966 | |||
967 | // version 1 | ||
968 | RAMap = AgentParms; | ||
969 | |||
970 | // Planned for version 2 | ||
971 | // RAMap["agent_params"] = AgentParms; | ||
972 | |||
973 | RAMap["region_params"] = RegionParms; | ||
974 | RAMap["parameter"] = Parameter; | ||
975 | |||
976 | string RAMapString = RAMap.ToString(); | ||
977 | m_log.InfoFormat("[OGP] RAMap string {0}", RAMapString); | ||
978 | OSD LLSDofRAMap = RAMap; // RENAME if this works | ||
979 | |||
980 | m_log.InfoFormat("[OGP]: LLSD of map as string was {0}", LLSDofRAMap.ToString()); | ||
981 | //m_log.InfoFormat("[OGP]: LLSD+XML: {0}", LLSDParser.SerializeXmlString(LLSDofRAMap)); | ||
982 | byte[] buffer = OSDParser.SerializeLLSDXmlBytes(LLSDofRAMap); | ||
983 | |||
984 | //string bufferDump = System.Text.Encoding.ASCII.GetString(buffer); | ||
985 | //m_log.InfoFormat("[OGP]: buffer form is {0}",bufferDump); | ||
986 | //m_log.InfoFormat("[OGP]: LLSD of map was {0}",buffer.Length); | ||
987 | |||
988 | Stream os = null; | ||
989 | try | ||
990 | { // send the Post | ||
991 | DeRezRequest.ContentLength = buffer.Length; //Count bytes to send | ||
992 | os = DeRezRequest.GetRequestStream(); | ||
993 | os.Write(buffer, 0, buffer.Length); //Send it | ||
994 | os.Close(); | ||
995 | m_log.InfoFormat("[OGP]: Derez Avatar Posted Rez Avatar request to remote sim {0}", CapAddress); | ||
996 | } | ||
997 | catch (WebException ex) | ||
998 | { | ||
999 | m_log.InfoFormat("[OGP] Bad send on de_rez_avatar {0}", ex.Message); | ||
1000 | responseMap["connect"] = OSD.FromBoolean(false); | ||
1001 | |||
1002 | return responseMap; | ||
1003 | } | ||
1004 | |||
1005 | m_log.Info("[OGP] waiting for a reply after rez avatar send"); | ||
1006 | string rez_avatar_reply = null; | ||
1007 | { // get the response | ||
1008 | try | ||
1009 | { | ||
1010 | WebResponse webResponse = DeRezRequest.GetResponse(); | ||
1011 | if (webResponse == null) | ||
1012 | { | ||
1013 | m_log.Info("[OGP:] Null reply on rez_avatar post"); | ||
1014 | } | ||
1015 | |||
1016 | StreamReader sr = new StreamReader(webResponse.GetResponseStream()); | ||
1017 | rez_avatar_reply = sr.ReadToEnd().Trim(); | ||
1018 | m_log.InfoFormat("[OGP]: rez_avatar reply was {0} ", rez_avatar_reply); | ||
1019 | |||
1020 | } | ||
1021 | catch (WebException ex) | ||
1022 | { | ||
1023 | m_log.InfoFormat("[OGP]: exception on read after send of rez avatar {0}", ex.Message); | ||
1024 | responseMap["connect"] = OSD.FromBoolean(false); | ||
1025 | |||
1026 | return responseMap; | ||
1027 | } | ||
1028 | OSD rezResponse = null; | ||
1029 | try | ||
1030 | { | ||
1031 | rezResponse = OSDParser.DeserializeLLSDXml(rez_avatar_reply); | ||
1032 | |||
1033 | responseMap = (OSDMap)rezResponse; | ||
1034 | } | ||
1035 | catch (Exception ex) | ||
1036 | { | ||
1037 | m_log.InfoFormat("[OGP]: exception on parse of rez reply {0}", ex.Message); | ||
1038 | responseMap["connect"] = OSD.FromBoolean(false); | ||
1039 | |||
1040 | return responseMap; | ||
1041 | } | ||
1042 | } | ||
1043 | return responseMap; | ||
1044 | } | ||
1045 | |||
1046 | public OSD GenerateNoHandlerMessage() | ||
1047 | { | ||
1048 | OSDMap map = new OSDMap(); | ||
1049 | map["reason"] = OSD.FromString("LLSDRequest"); | ||
1050 | map["message"] = OSD.FromString("No handler registered for LLSD Requests"); | ||
1051 | map["login"] = OSD.FromString("false"); | ||
1052 | map["connect"] = OSD.FromString("false"); | ||
1053 | return map; | ||
1054 | } | ||
1055 | public OSD GenerateNoStateMessage(UUID passedAvatar) | ||
1056 | { | ||
1057 | OSDMap map = new OSDMap(); | ||
1058 | map["reason"] = OSD.FromString("derez failed"); | ||
1059 | map["message"] = OSD.FromString("Unable to locate OGP state for avatar " + passedAvatar.ToString()); | ||
1060 | map["login"] = OSD.FromString("false"); | ||
1061 | map["connect"] = OSD.FromString("false"); | ||
1062 | return map; | ||
1063 | } | ||
1064 | private bool TryGetAgentCircuitData(string path, out AgentCircuitData userdata) | ||
1065 | { | ||
1066 | userdata = null; | ||
1067 | lock (CapsLoginID) | ||
1068 | { | ||
1069 | if (CapsLoginID.ContainsKey(path)) | ||
1070 | { | ||
1071 | userdata = CapsLoginID[path]; | ||
1072 | DiscardUsedCap(path); | ||
1073 | return true; | ||
1074 | } | ||
1075 | } | ||
1076 | return false; | ||
1077 | } | ||
1078 | |||
1079 | private void DiscardUsedCap(string path) | ||
1080 | { | ||
1081 | CapsLoginID.Remove(path); | ||
1082 | } | ||
1083 | |||
1084 | private Scene GetRootScene() | ||
1085 | { | ||
1086 | Scene ReturnScene = null; | ||
1087 | lock (m_scene) | ||
1088 | { | ||
1089 | if (m_scene.Count > 0) | ||
1090 | { | ||
1091 | ReturnScene = m_scene[0]; | ||
1092 | } | ||
1093 | } | ||
1094 | |||
1095 | return ReturnScene; | ||
1096 | } | ||
1097 | |||
1098 | private Scene GetScene(string scenename) | ||
1099 | { | ||
1100 | Scene ReturnScene = null; | ||
1101 | lock (m_scene) | ||
1102 | { | ||
1103 | foreach (Scene s in m_scene) | ||
1104 | { | ||
1105 | if (s.RegionInfo.RegionName.ToLower() == scenename) | ||
1106 | { | ||
1107 | ReturnScene = s; | ||
1108 | break; | ||
1109 | } | ||
1110 | } | ||
1111 | } | ||
1112 | |||
1113 | return ReturnScene; | ||
1114 | } | ||
1115 | |||
1116 | private ulong GetOSCompatibleRegionHandle(RegionInfo reg) | ||
1117 | { | ||
1118 | return Util.UIntsToLong(reg.RegionLocX, reg.RegionLocY); | ||
1119 | } | ||
1120 | |||
1121 | private OGPState InitializeNewState() | ||
1122 | { | ||
1123 | OGPState returnState = new OGPState(); | ||
1124 | returnState.first_name = ""; | ||
1125 | returnState.last_name = ""; | ||
1126 | returnState.agent_id = UUID.Zero; | ||
1127 | returnState.local_agent_id = UUID.Zero; | ||
1128 | returnState.region_id = UUID.Zero; | ||
1129 | returnState.circuit_code = 0; | ||
1130 | returnState.secure_session_id = UUID.Zero; | ||
1131 | returnState.session_id = UUID.Zero; | ||
1132 | returnState.agent_access = true; | ||
1133 | returnState.god_level = 0; | ||
1134 | returnState.god_overide = false; | ||
1135 | returnState.identified = false; | ||
1136 | returnState.transacted = false; | ||
1137 | returnState.age_verified = false; | ||
1138 | returnState.limited_to_estate = 1; | ||
1139 | returnState.inventory_host = "http://inv4.mysql.aditi.lindenlab.com"; | ||
1140 | returnState.allow_redirect = true; | ||
1141 | returnState.sim_access = ""; | ||
1142 | returnState.src_can_see_mainland = true; | ||
1143 | returnState.src_estate_id = 1; | ||
1144 | returnState.src_version = 1; | ||
1145 | returnState.src_parent_estate_id = 1; | ||
1146 | returnState.visible_to_parent = true; | ||
1147 | returnState.teleported_into_region = ""; | ||
1148 | |||
1149 | return returnState; | ||
1150 | } | ||
1151 | |||
1152 | private OGPState GetOGPState(UUID agentId) | ||
1153 | { | ||
1154 | lock (m_OGPState) | ||
1155 | { | ||
1156 | if (m_OGPState.ContainsKey(agentId)) | ||
1157 | { | ||
1158 | return m_OGPState[agentId]; | ||
1159 | } | ||
1160 | else | ||
1161 | { | ||
1162 | return InitializeNewState(); | ||
1163 | } | ||
1164 | } | ||
1165 | } | ||
1166 | |||
1167 | public void DeleteOGPState(UUID agentId) | ||
1168 | { | ||
1169 | lock (m_OGPState) | ||
1170 | { | ||
1171 | if (m_OGPState.ContainsKey(agentId)) | ||
1172 | m_OGPState.Remove(agentId); | ||
1173 | } | ||
1174 | } | ||
1175 | |||
1176 | private void UpdateOGPState(UUID agentId, OGPState state) | ||
1177 | { | ||
1178 | lock (m_OGPState) | ||
1179 | { | ||
1180 | if (m_OGPState.ContainsKey(agentId)) | ||
1181 | { | ||
1182 | m_OGPState[agentId] = state; | ||
1183 | } | ||
1184 | else | ||
1185 | { | ||
1186 | m_OGPState.Add(agentId,state); | ||
1187 | } | ||
1188 | } | ||
1189 | } | ||
1190 | private bool SceneListDuplicateCheck(string str) | ||
1191 | { | ||
1192 | // no lock, called from locked space! | ||
1193 | bool found = false; | ||
1194 | |||
1195 | foreach (Scene s in m_scene) | ||
1196 | { | ||
1197 | if (s.RegionInfo.RegionName == str) | ||
1198 | { | ||
1199 | found = true; | ||
1200 | break; | ||
1201 | } | ||
1202 | } | ||
1203 | |||
1204 | return found; | ||
1205 | } | ||
1206 | |||
1207 | public void ShutdownConnection(UUID avatarId, OpenGridProtocolModule mod) | ||
1208 | { | ||
1209 | Scene homeScene = GetRootScene(); | ||
1210 | ScenePresence avatar = null; | ||
1211 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) | ||
1212 | { | ||
1213 | KillAUser ku = new KillAUser(avatar,mod); | ||
1214 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true, true); | ||
1215 | } | ||
1216 | } | ||
1217 | |||
1218 | // private string CreateRandomStr(int len) | ||
1219 | // { | ||
1220 | // Random rnd = new Random(Environment.TickCount); | ||
1221 | // string returnstring = ""; | ||
1222 | // string chars = "abcdefghijklmnopqrstuvwxyz0123456789"; | ||
1223 | // | ||
1224 | // for (int i = 0; i < len; i++) | ||
1225 | // { | ||
1226 | // returnstring += chars.Substring(rnd.Next(chars.Length), 1); | ||
1227 | // } | ||
1228 | // return returnstring; | ||
1229 | // } | ||
1230 | |||
1231 | // Temporary hack to allow teleporting to and from Vaak | ||
1232 | private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) | ||
1233 | { | ||
1234 | //if (cert.Subject == "E=root@lindenlab.com, CN=*.vaak.lindenlab.com, O=\"Linden Lab, Inc.\", L=San Francisco, S=California, C=US") | ||
1235 | //{ | ||
1236 | return true; | ||
1237 | //} | ||
1238 | |||
1239 | //return false; | ||
1240 | } | ||
1241 | } | ||
1242 | |||
1243 | public class KillAUser | ||
1244 | { | ||
1245 | private ScenePresence avToBeKilled = null; | ||
1246 | private OpenGridProtocolModule m_mod = null; | ||
1247 | |||
1248 | public KillAUser(ScenePresence avatar, OpenGridProtocolModule mod) | ||
1249 | { | ||
1250 | avToBeKilled = avatar; | ||
1251 | m_mod = mod; | ||
1252 | } | ||
1253 | |||
1254 | public void ShutdownNoLogout() | ||
1255 | { | ||
1256 | UUID avUUID = UUID.Zero; | ||
1257 | |||
1258 | if (avToBeKilled != null) | ||
1259 | { | ||
1260 | avUUID = avToBeKilled.UUID; | ||
1261 | avToBeKilled.MakeChildAgent(); | ||
1262 | |||
1263 | avToBeKilled.ControllingClient.SendLogoutPacketWhenClosing = false; | ||
1264 | |||
1265 | int sleepMS = 30000; | ||
1266 | while (sleepMS > 0) | ||
1267 | { | ||
1268 | Watchdog.UpdateThread(); | ||
1269 | Thread.Sleep(1000); | ||
1270 | sleepMS -= 1000; | ||
1271 | } | ||
1272 | |||
1273 | // test for child agent because they might have come back | ||
1274 | if (avToBeKilled.IsChildAgent) | ||
1275 | { | ||
1276 | m_mod.DeleteOGPState(avUUID); | ||
1277 | avToBeKilled.ControllingClient.Close(); | ||
1278 | } | ||
1279 | } | ||
1280 | |||
1281 | Watchdog.RemoveThread(); | ||
1282 | } | ||
1283 | |||
1284 | } | ||
1285 | |||
1286 | public class MonoCert : ICertificatePolicy | ||
1287 | { | ||
1288 | #region ICertificatePolicy Members | ||
1289 | |||
1290 | public bool CheckValidationResult(ServicePoint srvPoint, X509Certificate certificate, WebRequest request, int certificateProblem) | ||
1291 | { | ||
1292 | return true; | ||
1293 | } | ||
1294 | |||
1295 | #endregion | ||
1296 | } | ||
1297 | } | ||
diff --git a/OpenSim/Region/CoreModules/Properties/AssemblyInfo.cs b/OpenSim/Region/CoreModules/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..5a8c4a2 --- /dev/null +++ b/OpenSim/Region/CoreModules/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | using Mono.Addins; | ||
5 | |||
6 | // General Information about an assembly is controlled through the following | ||
7 | // set of attributes. Change these attribute values to modify the information | ||
8 | // associated with an assembly. | ||
9 | [assembly: AssemblyTitle("OpenSim.Region.CoreModules")] | ||
10 | [assembly: AssemblyDescription("Core modules for OpenSim")] | ||
11 | [assembly: AssemblyConfiguration("")] | ||
12 | [assembly: AssemblyCompany("")] | ||
13 | [assembly: AssemblyProduct("OpenSim.Region.CoreModules.Properties")] | ||
14 | [assembly: AssemblyCopyright("Copyright © 2012")] | ||
15 | [assembly: AssemblyTrademark("")] | ||
16 | [assembly: AssemblyCulture("")] | ||
17 | |||
18 | // Setting ComVisible to false makes the types in this assembly not visible | ||
19 | // to COM components. If you need to access a type in this assembly from | ||
20 | // COM, set the ComVisible attribute to true on that type. | ||
21 | [assembly: ComVisible(false)] | ||
22 | |||
23 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
24 | [assembly: Guid("94f62dd1-bcf3-4218-9844-9a3996286e3e")] | ||
25 | |||
26 | // Version information for an assembly consists of the following four values: | ||
27 | // | ||
28 | // Major Version | ||
29 | // Minor Version | ||
30 | // Build Number | ||
31 | // Revision | ||
32 | // | ||
33 | [assembly: AssemblyVersion("0.7.5.*")] | ||
34 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
35 | |||
36 | [assembly: Addin("OpenSim.Region.CoreModules", "0.1")] | ||
37 | [assembly: AddinDependency("OpenSim", "0.5")] | ||
38 | |||
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml deleted file mode 100644 index 424e0ab..0000000 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ /dev/null | |||
@@ -1,90 +0,0 @@ | |||
1 | <Addin id="OpenSim.Region.CoreModules" version="0.3"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Region.CoreModules.dll"/> | ||
4 | </Runtime> | ||
5 | |||
6 | <Dependencies> | ||
7 | <Addin id="OpenSim" version="0.5" /> | ||
8 | </Dependencies> | ||
9 | |||
10 | <Extension path = "/OpenSim/RegionModules"> | ||
11 | <RegionModule id="UserManagementModule" type="OpenSim.Region.CoreModules.Framework.UserManagement.UserManagementModule" /> | ||
12 | <RegionModule id="HGUserManagementModule" type="OpenSim.Region.CoreModules.Framework.UserManagement.HGUserManagementModule" /> | ||
13 | <RegionModule id="EntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule" /> | ||
14 | <RegionModule id="HGEntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule" /> | ||
15 | <RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" /> | ||
16 | <RegionModule id="HGInventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule" /> | ||
17 | <RegionModule id="LandManagementModule" type="OpenSim.Region.CoreModules.World.Land.LandManagementModule" /> | ||
18 | <RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" /> | ||
19 | <RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" /> | ||
20 | <RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" /> | ||
21 | <RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" /> | ||
22 | <RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" /> | ||
23 | <RegionModule id="Warp3DImageModule" type="OpenSim.Region.CoreModules.World.Warp3DMap.Warp3DImageModule" /> | ||
24 | <RegionModule id="HGWorldMapModule" type="OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule" /> | ||
25 | <RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" /> | ||
26 | <RegionModule id="Chat" type="OpenSim.Region.CoreModules.Avatar.Chat.ChatModule" /> | ||
27 | <RegionModule id="FriendsModule" type="OpenSim.Region.CoreModules.Avatar.Friends.FriendsModule" /> | ||
28 | <RegionModule id="HGFriendsModule" type="OpenSim.Region.CoreModules.Avatar.Friends.HGFriendsModule" /> | ||
29 | <RegionModule id="PresenceModule" type="OpenSim.Region.CoreModules.Avatar.InstantMessage.PresenceModule" /> | ||
30 | <RegionModule id="MuteListModule" type="OpenSim.Region.CoreModules.Avatar.InstantMessage.MuteListModule" /> | ||
31 | <RegionModule id="OfflineMessageModule" type="OpenSim.Region.CoreModules.Avatar.InstantMessage.OfflineMessageModule" /> | ||
32 | <RegionModule id="InstantMessageModule" type="OpenSim.Region.CoreModules.Avatar.InstantMessage.InstantMessageModule" /> | ||
33 | <RegionModule id="MessageTransferModule" type="OpenSim.Region.CoreModules.Avatar.InstantMessage.MessageTransferModule" /> | ||
34 | <RegionModule id="LureModule" type="OpenSim.Region.CoreModules.Avatar.Lure.LureModule" /> | ||
35 | <RegionModule id="InventoryTransferModule" type="OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.InventoryTransferModule" /> | ||
36 | <RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" /> | ||
37 | <RegionModule id="GlynnTuckerAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" /> | ||
38 | <RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/> | ||
39 | <RegionModule id="LibraryModule" type="OpenSim.Region.CoreModules.Framework.Library.LibraryModule"/> | ||
40 | <!-- Service connectors OUT modules --> | ||
41 | <RegionModule id="LocalAssetServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.LocalAssetServicesConnector" /> | ||
42 | <RegionModule id="RemoteAssetServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.RemoteAssetServicesConnector" /> | ||
43 | <RegionModule id="LocalAvatarServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar.LocalAvatarServicesConnector" /> | ||
44 | <RegionModule id="RemoteAvatarServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar.RemoteAvatarServicesConnector" /> | ||
45 | <RegionModule id="LocalAuthenticationServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.LocalAuthenticationServicesConnector" /> | ||
46 | <RegionModule id="RemoteAuthenticationServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication.RemoteAuthenticationServicesConnector" /> | ||
47 | <RegionModule id="LocalAuthorizationServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization.LocalAuthorizationServicesConnector" /> | ||
48 | <RegionModule id="RemoteAuthorizationServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization.RemoteAuthorizationServicesConnector" /> | ||
49 | <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker" /> | ||
50 | <RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector" /> | ||
51 | <RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" /> | ||
52 | <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" /> | ||
53 | <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" /> | ||
54 | <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" /> | ||
55 | <RegionModule id="LocalLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.LocalLandServicesConnector" /> | ||
56 | <RegionModule id="RemoteLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.RemoteLandServicesConnector" /> | ||
57 | <RegionModule id="LocalGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.LocalGridServicesConnector" /> | ||
58 | <RegionModule id="RemoteGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.RemoteGridServicesConnector" /> | ||
59 | <RegionModule id="LocalPresenceServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.LocalPresenceServicesConnector" /> | ||
60 | <RegionModule id="RemotePresenceServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.RemotePresenceServicesConnector" /> | ||
61 | <RegionModule id="LocalUserAccountServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.LocalUserAccountServicesConnector" /> | ||
62 | <RegionModule id="RemoteUserAccountServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.RemoteUserAccountServicesConnector" /> | ||
63 | |||
64 | <RegionModule id="LocalGridUserServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser.LocalGridUserServicesConnector" /> | ||
65 | <RegionModule id="RemoteGridUserServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser.RemoteGridUserServicesConnector" /> | ||
66 | |||
67 | <RegionModule id="LocalSimulationConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.LocalSimulationConnectorModule" /> | ||
68 | <RegionModule id="RemoteSimulationConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.RemoteSimulationConnectorModule" /> | ||
69 | |||
70 | <!-- Service connectors IN modules --> | ||
71 | <RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" /> | ||
72 | <RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" /> | ||
73 | <RegionModule id="LandServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Land.LandServiceInConnectorModule" /> | ||
74 | <RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour.NeighbourServiceInConnectorModule" /> \ | ||
75 | <RegionModule id="HypergridServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid.HypergridServiceInConnectorModule" /> \ | ||
76 | <RegionModule id="LLLoginServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Login.LLLoginServiceInConnectorModule" /> \ | ||
77 | <RegionModule id="SimulationServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation.SimulationServiceInConnectorModule" /> \ | ||
78 | <RegionModule id="GridInfoServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.GridInfoServiceInConnectorModule" /> \ | ||
79 | <RegionModule id="AuthenticationServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication.AuthenticationServiceInConnectorModule" /> | ||
80 | <RegionModule id="AccessModule" type="OpenSim.Region.CoreModules.World.AccessModule" /> \ | ||
81 | <RegionModule id="MapImageModule" type="OpenSim.Region.CoreModules.World.LegacyMap.MapImageModule" /> \ | ||
82 | |||
83 | </Extension> | ||
84 | |||
85 | <Extension path = "/OpenSim/WindModule"> | ||
86 | <WindModel id="ConfigurableWind" type="OpenSim.Region.CoreModules.World.Wind.Plugins.ConfigurableWind" /> | ||
87 | <WindModel id="SimpleRandomWind" type="OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind" /> | ||
88 | </Extension> | ||
89 | |||
90 | </Addin> | ||
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGUuidGatherer.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTexture.cs index fcb544f..fce9490 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGUuidGatherer.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTexture.cs | |||
@@ -26,32 +26,36 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Drawing; |
30 | using OpenSim.Region.Framework.Interfaces; | ||
30 | 31 | ||
31 | using OpenSim.Framework; | 32 | namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture |
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.Services.Interfaces; | ||
34 | using OpenMetaverse; | ||
35 | |||
36 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | ||
37 | { | 33 | { |
38 | public class HGUuidGatherer : UuidGatherer | 34 | public class DynamicTexture : IDynamicTexture |
39 | { | 35 | { |
40 | protected string m_assetServerURL; | 36 | public string InputCommands { get; private set; } |
41 | protected HGAssetMapper m_assetMapper; | 37 | public Uri InputUri { get; private set; } |
38 | public string InputParams { get; private set; } | ||
39 | public byte[] Data { get; private set; } | ||
40 | public Size Size { get; private set; } | ||
41 | public bool IsReuseable { get; private set; } | ||
42 | 42 | ||
43 | public HGUuidGatherer(HGAssetMapper assMap, IAssetService assetCache, string assetServerURL) : base(assetCache) | 43 | public DynamicTexture(string inputCommands, string inputParams, byte[] data, Size size, bool isReuseable) |
44 | { | 44 | { |
45 | m_assetMapper = assMap; | 45 | InputCommands = inputCommands; |
46 | m_assetServerURL = assetServerURL; | 46 | InputParams = inputParams; |
47 | Data = data; | ||
48 | Size = size; | ||
49 | IsReuseable = isReuseable; | ||
47 | } | 50 | } |
48 | 51 | ||
49 | protected override AssetBase GetAsset(UUID uuid) | 52 | public DynamicTexture(Uri inputUri, string inputParams, byte[] data, Size size, bool isReuseable) |
50 | { | 53 | { |
51 | if (string.Empty == m_assetServerURL) | 54 | InputUri = inputUri; |
52 | return m_assetCache.Get(uuid.ToString()); | 55 | InputParams = inputParams; |
53 | else | 56 | Data = data; |
54 | return m_assetMapper.FetchAsset(m_assetServerURL, uuid); | 57 | Size = size; |
58 | IsReuseable = isReuseable; | ||
55 | } | 59 | } |
56 | } | 60 | } |
57 | } | 61 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 18bd018..9d77b19 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -37,18 +37,36 @@ using OpenSim.Region.Framework.Interfaces; | |||
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using log4net; | 38 | using log4net; |
39 | using System.Reflection; | 39 | using System.Reflection; |
40 | using Mono.Addins; | ||
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | 42 | namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture |
42 | { | 43 | { |
43 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DynamicTextureModule")] |
45 | public class DynamicTextureModule : ISharedRegionModule, IDynamicTextureManager | ||
44 | { | 46 | { |
45 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 48 | ||
47 | private const int ALL_SIDES = -1; | 49 | private const int ALL_SIDES = -1; |
48 | 50 | ||
49 | public const int DISP_EXPIRE = 1; | 51 | public const int DISP_EXPIRE = 1; |
50 | public const int DISP_TEMP = 2; | 52 | public const int DISP_TEMP = 2; |
51 | 53 | ||
54 | /// <summary> | ||
55 | /// If true then where possible dynamic textures are reused. | ||
56 | /// </summary> | ||
57 | public bool ReuseTextures { get; set; } | ||
58 | |||
59 | /// <summary> | ||
60 | /// If false, then textures which have a low data size are not reused when ReuseTextures = true. | ||
61 | /// </summary> | ||
62 | /// <remarks> | ||
63 | /// LL viewers 3.3.4 and before appear to not fully render textures pulled from the viewer cache if those | ||
64 | /// textures have a relatively high pixel surface but a small data size. Typically, this appears to happen | ||
65 | /// if the data size is smaller than the viewer's discard level 2 size estimate. So if this is setting is | ||
66 | /// false, textures smaller than the calculation in IsSizeReuseable are always regenerated rather than reused | ||
67 | /// to work around this problem.</remarks> | ||
68 | public bool ReuseLowDataTextures { get; set; } | ||
69 | |||
52 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); | 70 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); |
53 | 71 | ||
54 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = | 72 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
@@ -56,6 +74,25 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
56 | 74 | ||
57 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); | 75 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); |
58 | 76 | ||
77 | /// <summary> | ||
78 | /// Record dynamic textures that we can reuse for a given data and parameter combination rather than | ||
79 | /// regenerate. | ||
80 | /// </summary> | ||
81 | /// <remarks> | ||
82 | /// Key is string.Format("{0}{1}", data | ||
83 | /// </remarks> | ||
84 | private Cache m_reuseableDynamicTextures; | ||
85 | |||
86 | /// <summary> | ||
87 | /// This constructor is only here because of the Unit Tests... | ||
88 | /// Don't use it. | ||
89 | /// </summary> | ||
90 | public DynamicTextureModule() | ||
91 | { | ||
92 | m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative); | ||
93 | m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0); | ||
94 | } | ||
95 | |||
59 | #region IDynamicTextureManager Members | 96 | #region IDynamicTextureManager Members |
60 | 97 | ||
61 | public void RegisterRender(string handleType, IDynamicTextureRender render) | 98 | public void RegisterRender(string handleType, IDynamicTextureRender render) |
@@ -69,17 +106,17 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
69 | /// <summary> | 106 | /// <summary> |
70 | /// Called by code which actually renders the dynamic texture to supply texture data. | 107 | /// Called by code which actually renders the dynamic texture to supply texture data. |
71 | /// </summary> | 108 | /// </summary> |
72 | /// <param name="id"></param> | 109 | /// <param name="updaterId"></param> |
73 | /// <param name="data"></param> | 110 | /// <param name="texture"></param> |
74 | public void ReturnData(UUID id, byte[] data) | 111 | public void ReturnData(UUID updaterId, IDynamicTexture texture) |
75 | { | 112 | { |
76 | DynamicTextureUpdater updater = null; | 113 | DynamicTextureUpdater updater = null; |
77 | 114 | ||
78 | lock (Updaters) | 115 | lock (Updaters) |
79 | { | 116 | { |
80 | if (Updaters.ContainsKey(id)) | 117 | if (Updaters.ContainsKey(updaterId)) |
81 | { | 118 | { |
82 | updater = Updaters[id]; | 119 | updater = Updaters[updaterId]; |
83 | } | 120 | } |
84 | } | 121 | } |
85 | 122 | ||
@@ -88,7 +125,16 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
88 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) | 125 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) |
89 | { | 126 | { |
90 | Scene scene = RegisteredScenes[updater.SimUUID]; | 127 | Scene scene = RegisteredScenes[updater.SimUUID]; |
91 | updater.DataReceived(data, scene); | 128 | UUID newTextureID = updater.DataReceived(texture.Data, scene); |
129 | |||
130 | if (ReuseTextures | ||
131 | && !updater.BlendWithOldTexture | ||
132 | && texture.IsReuseable | ||
133 | && (ReuseLowDataTextures || IsDataSizeReuseable(texture))) | ||
134 | { | ||
135 | m_reuseableDynamicTextures.Store( | ||
136 | GenerateReusableTextureKey(texture.InputCommands, texture.InputParams), newTextureID); | ||
137 | } | ||
92 | } | 138 | } |
93 | } | 139 | } |
94 | 140 | ||
@@ -104,6 +150,27 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
104 | } | 150 | } |
105 | } | 151 | } |
106 | 152 | ||
153 | /// <summary> | ||
154 | /// Determines whether the texture is reuseable based on its data size. | ||
155 | /// </summary> | ||
156 | /// <remarks> | ||
157 | /// This is a workaround for a viewer bug where very small data size textures relative to their pixel size | ||
158 | /// are not redisplayed properly when pulled from cache. The calculation here is based on the typical discard | ||
159 | /// level of 2, a 'rate' of 0.125 and 4 components (which makes for a factor of 0.5). | ||
160 | /// </remarks> | ||
161 | /// <returns></returns> | ||
162 | private bool IsDataSizeReuseable(IDynamicTexture texture) | ||
163 | { | ||
164 | // Console.WriteLine("{0} {1}", texture.Size.Width, texture.Size.Height); | ||
165 | int discardLevel2DataThreshold = (int)Math.Ceiling((texture.Size.Width >> 2) * (texture.Size.Height >> 2) * 0.5); | ||
166 | |||
167 | // m_log.DebugFormat( | ||
168 | // "[DYNAMIC TEXTURE MODULE]: Discard level 2 threshold {0}, texture data length {1}", | ||
169 | // discardLevel2DataThreshold, texture.Data.Length); | ||
170 | |||
171 | return discardLevel2DataThreshold < texture.Data.Length; | ||
172 | } | ||
173 | |||
107 | public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, | 174 | public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, |
108 | string extraParams, int updateTimer) | 175 | string extraParams, int updateTimer) |
109 | { | 176 | { |
@@ -167,22 +234,61 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
167 | public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, | 234 | public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, |
168 | string extraParams, int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face) | 235 | string extraParams, int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face) |
169 | { | 236 | { |
170 | if (RenderPlugins.ContainsKey(contentType)) | 237 | if (!RenderPlugins.ContainsKey(contentType)) |
238 | return UUID.Zero; | ||
239 | |||
240 | Scene scene; | ||
241 | RegisteredScenes.TryGetValue(simID, out scene); | ||
242 | |||
243 | if (scene == null) | ||
244 | return UUID.Zero; | ||
245 | |||
246 | SceneObjectPart part = scene.GetSceneObjectPart(primID); | ||
247 | |||
248 | if (part == null) | ||
249 | return UUID.Zero; | ||
250 | |||
251 | // If we want to reuse dynamic textures then we have to ignore any request from the caller to expire | ||
252 | // them. | ||
253 | if (ReuseTextures) | ||
254 | disp = disp & ~DISP_EXPIRE; | ||
255 | |||
256 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | ||
257 | updater.SimUUID = simID; | ||
258 | updater.PrimID = primID; | ||
259 | updater.ContentType = contentType; | ||
260 | updater.BodyData = data; | ||
261 | updater.UpdateTimer = updateTimer; | ||
262 | updater.UpdaterID = UUID.Random(); | ||
263 | updater.Params = extraParams; | ||
264 | updater.BlendWithOldTexture = SetBlending; | ||
265 | updater.FrontAlpha = AlphaValue; | ||
266 | updater.Face = face; | ||
267 | updater.Url = "Local image"; | ||
268 | updater.Disp = disp; | ||
269 | |||
270 | object objReusableTextureUUID = null; | ||
271 | |||
272 | if (ReuseTextures && !updater.BlendWithOldTexture) | ||
171 | { | 273 | { |
172 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 274 | string reuseableTextureKey = GenerateReusableTextureKey(data, extraParams); |
173 | updater.SimUUID = simID; | 275 | objReusableTextureUUID = m_reuseableDynamicTextures.Get(reuseableTextureKey); |
174 | updater.PrimID = primID; | ||
175 | updater.ContentType = contentType; | ||
176 | updater.BodyData = data; | ||
177 | updater.UpdateTimer = updateTimer; | ||
178 | updater.UpdaterID = UUID.Random(); | ||
179 | updater.Params = extraParams; | ||
180 | updater.BlendWithOldTexture = SetBlending; | ||
181 | updater.FrontAlpha = AlphaValue; | ||
182 | updater.Face = face; | ||
183 | updater.Url = "Local image"; | ||
184 | updater.Disp = disp; | ||
185 | 276 | ||
277 | if (objReusableTextureUUID != null) | ||
278 | { | ||
279 | // If something else has removed this temporary asset from the cache, detect and invalidate | ||
280 | // our cached uuid. | ||
281 | if (scene.AssetService.GetMetadata(objReusableTextureUUID.ToString()) == null) | ||
282 | { | ||
283 | m_reuseableDynamicTextures.Invalidate(reuseableTextureKey); | ||
284 | objReusableTextureUUID = null; | ||
285 | } | ||
286 | } | ||
287 | } | ||
288 | |||
289 | // We cannot reuse a dynamic texture if the data is going to be blended with something already there. | ||
290 | if (objReusableTextureUUID == null) | ||
291 | { | ||
186 | lock (Updaters) | 292 | lock (Updaters) |
187 | { | 293 | { |
188 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 294 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
@@ -191,11 +297,29 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
191 | } | 297 | } |
192 | } | 298 | } |
193 | 299 | ||
300 | // m_log.DebugFormat( | ||
301 | // "[DYNAMIC TEXTURE MODULE]: Requesting generation of new dynamic texture for {0} in {1}", | ||
302 | // part.Name, part.ParentGroup.Scene.Name); | ||
303 | |||
194 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | 304 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); |
195 | return updater.UpdaterID; | ||
196 | } | 305 | } |
197 | 306 | else | |
198 | return UUID.Zero; | 307 | { |
308 | // m_log.DebugFormat( | ||
309 | // "[DYNAMIC TEXTURE MODULE]: Reusing cached texture {0} for {1} in {2}", | ||
310 | // objReusableTextureUUID, part.Name, part.ParentGroup.Scene.Name); | ||
311 | |||
312 | // No need to add to updaters as the texture is always the same. Not that this functionality | ||
313 | // apppears to be implemented anyway. | ||
314 | updater.UpdatePart(part, (UUID)objReusableTextureUUID); | ||
315 | } | ||
316 | |||
317 | return updater.UpdaterID; | ||
318 | } | ||
319 | |||
320 | private string GenerateReusableTextureKey(string data, string extraParams) | ||
321 | { | ||
322 | return string.Format("{0}{1}", data, extraParams); | ||
199 | } | 323 | } |
200 | 324 | ||
201 | public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, | 325 | public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, |
@@ -211,9 +335,29 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
211 | 335 | ||
212 | #endregion | 336 | #endregion |
213 | 337 | ||
214 | #region IRegionModule Members | 338 | #region ISharedRegionModule Members |
215 | 339 | ||
216 | public void Initialise(Scene scene, IConfigSource config) | 340 | public void Initialise(IConfigSource config) |
341 | { | ||
342 | IConfig texturesConfig = config.Configs["Textures"]; | ||
343 | if (texturesConfig != null) | ||
344 | { | ||
345 | ReuseTextures = texturesConfig.GetBoolean("ReuseDynamicTextures", false); | ||
346 | ReuseLowDataTextures = texturesConfig.GetBoolean("ReuseDynamicLowDataTextures", false); | ||
347 | |||
348 | if (ReuseTextures) | ||
349 | { | ||
350 | m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative); | ||
351 | m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0); | ||
352 | } | ||
353 | } | ||
354 | } | ||
355 | |||
356 | public void PostInitialise() | ||
357 | { | ||
358 | } | ||
359 | |||
360 | public void AddRegion(Scene scene) | ||
217 | { | 361 | { |
218 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) | 362 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) |
219 | { | 363 | { |
@@ -222,8 +366,14 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
222 | } | 366 | } |
223 | } | 367 | } |
224 | 368 | ||
225 | public void PostInitialise() | 369 | public void RegionLoaded(Scene scene) |
370 | { | ||
371 | } | ||
372 | |||
373 | public void RemoveRegion(Scene scene) | ||
226 | { | 374 | { |
375 | if (RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) | ||
376 | RegisteredScenes.Remove(scene.RegionInfo.RegionID); | ||
227 | } | 377 | } |
228 | 378 | ||
229 | public void Close() | 379 | public void Close() |
@@ -235,9 +385,9 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
235 | get { return "DynamicTextureModule"; } | 385 | get { return "DynamicTextureModule"; } |
236 | } | 386 | } |
237 | 387 | ||
238 | public bool IsSharedModule | 388 | public Type ReplaceableInterface |
239 | { | 389 | { |
240 | get { return true; } | 390 | get { return null; } |
241 | } | 391 | } |
242 | 392 | ||
243 | #endregion | 393 | #endregion |
@@ -269,9 +419,60 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
269 | } | 419 | } |
270 | 420 | ||
271 | /// <summary> | 421 | /// <summary> |
422 | /// Update the given part with the new texture. | ||
423 | /// </summary> | ||
424 | /// <returns> | ||
425 | /// The old texture UUID. | ||
426 | /// </returns> | ||
427 | public UUID UpdatePart(SceneObjectPart part, UUID textureID) | ||
428 | { | ||
429 | UUID oldID; | ||
430 | |||
431 | lock (part) | ||
432 | { | ||
433 | // mostly keep the values from before | ||
434 | Primitive.TextureEntry tmptex = part.Shape.Textures; | ||
435 | |||
436 | // FIXME: Need to return the appropriate ID if only a single face is replaced. | ||
437 | oldID = tmptex.DefaultTexture.TextureID; | ||
438 | |||
439 | if (Face == ALL_SIDES) | ||
440 | { | ||
441 | oldID = tmptex.DefaultTexture.TextureID; | ||
442 | tmptex.DefaultTexture.TextureID = textureID; | ||
443 | } | ||
444 | else | ||
445 | { | ||
446 | try | ||
447 | { | ||
448 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | ||
449 | texface.TextureID = textureID; | ||
450 | tmptex.FaceTextures[Face] = texface; | ||
451 | } | ||
452 | catch (Exception) | ||
453 | { | ||
454 | tmptex.DefaultTexture.TextureID = textureID; | ||
455 | } | ||
456 | } | ||
457 | |||
458 | // I'm pretty sure we always want to force this to true | ||
459 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. | ||
460 | // tmptex.DefaultTexture.Fullbright = true; | ||
461 | |||
462 | part.UpdateTextureEntry(tmptex.GetBytes()); | ||
463 | } | ||
464 | |||
465 | return oldID; | ||
466 | } | ||
467 | |||
468 | /// <summary> | ||
272 | /// Called once new texture data has been received for this updater. | 469 | /// Called once new texture data has been received for this updater. |
273 | /// </summary> | 470 | /// </summary> |
274 | public void DataReceived(byte[] data, Scene scene) | 471 | /// <param name="data"></param> |
472 | /// <param name="scene"></param> | ||
473 | /// <param name="isReuseable">True if the data given is reuseable.</param> | ||
474 | /// <returns>The asset UUID given to the incoming data.</returns> | ||
475 | public UUID DataReceived(byte[] data, Scene scene) | ||
275 | { | 476 | { |
276 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); | 477 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); |
277 | 478 | ||
@@ -281,7 +482,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
281 | String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url); | 482 | String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url); |
282 | scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say, | 483 | scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say, |
283 | 0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false); | 484 | 0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false); |
284 | return; | 485 | |
486 | return UUID.Zero; | ||
285 | } | 487 | } |
286 | 488 | ||
287 | byte[] assetData = null; | 489 | byte[] assetData = null; |
@@ -319,56 +521,29 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
319 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); | 521 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); |
320 | if (cacheLayerDecode != null) | 522 | if (cacheLayerDecode != null) |
321 | { | 523 | { |
322 | cacheLayerDecode.Decode(asset.FullID, asset.Data); | 524 | if (!cacheLayerDecode.Decode(asset.FullID, asset.Data)) |
323 | cacheLayerDecode = null; | 525 | m_log.WarnFormat( |
526 | "[DYNAMIC TEXTURE MODULE]: Decoding of dynamically generated asset {0} for {1} in {2} failed", | ||
527 | asset.ID, part.Name, part.ParentGroup.Scene.Name); | ||
324 | } | 528 | } |
325 | 529 | ||
326 | UUID oldID = UUID.Zero; | 530 | UUID oldID = UpdatePart(part, asset.FullID); |
327 | |||
328 | lock (part) | ||
329 | { | ||
330 | // mostly keep the values from before | ||
331 | Primitive.TextureEntry tmptex = part.Shape.Textures; | ||
332 | |||
333 | // remove the old asset from the cache | ||
334 | oldID = tmptex.DefaultTexture.TextureID; | ||
335 | |||
336 | if (Face == ALL_SIDES) | ||
337 | { | ||
338 | tmptex.DefaultTexture.TextureID = asset.FullID; | ||
339 | } | ||
340 | else | ||
341 | { | ||
342 | try | ||
343 | { | ||
344 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | ||
345 | texface.TextureID = asset.FullID; | ||
346 | tmptex.FaceTextures[Face] = texface; | ||
347 | } | ||
348 | catch (Exception) | ||
349 | { | ||
350 | tmptex.DefaultTexture.TextureID = asset.FullID; | ||
351 | } | ||
352 | } | ||
353 | |||
354 | // I'm pretty sure we always want to force this to true | ||
355 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. | ||
356 | // tmptex.DefaultTexture.Fullbright = true; | ||
357 | |||
358 | part.UpdateTextureEntry(tmptex.GetBytes()); | ||
359 | } | ||
360 | 531 | ||
361 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) | 532 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) |
362 | { | 533 | { |
363 | if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString()); | 534 | if (oldAsset == null) |
535 | oldAsset = scene.AssetService.Get(oldID.ToString()); | ||
536 | |||
364 | if (oldAsset != null) | 537 | if (oldAsset != null) |
365 | { | 538 | { |
366 | if (oldAsset.Temporary == true) | 539 | if (oldAsset.Temporary) |
367 | { | 540 | { |
368 | scene.AssetService.Delete(oldID.ToString()); | 541 | scene.AssetService.Delete(oldID.ToString()); |
369 | } | 542 | } |
370 | } | 543 | } |
371 | } | 544 | } |
545 | |||
546 | return asset.FullID; | ||
372 | } | 547 | } |
373 | 548 | ||
374 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) | 549 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index e91e8b9..d943b20 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -37,10 +37,12 @@ using OpenMetaverse; | |||
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
40 | using Mono.Addins; | ||
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.Scripting.EmailModules | 42 | namespace OpenSim.Region.CoreModules.Scripting.EmailModules |
42 | { | 43 | { |
43 | public class EmailModule : IRegionModule, IEmailModule | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EmailModule")] |
45 | public class EmailModule : ISharedRegionModule, IEmailModule | ||
44 | { | 46 | { |
45 | // | 47 | // |
46 | // Log | 48 | // Log |
@@ -72,31 +74,9 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
72 | 74 | ||
73 | private bool m_Enabled = false; | 75 | private bool m_Enabled = false; |
74 | 76 | ||
75 | public void InsertEmail(UUID to, Email email) | 77 | #region ISharedRegionModule |
76 | { | ||
77 | // It's tempting to create the queue here. Don't; objects which have | ||
78 | // not yet called GetNextEmail should have no queue, and emails to them | ||
79 | // should be silently dropped. | ||
80 | |||
81 | lock (m_MailQueues) | ||
82 | { | ||
83 | if (m_MailQueues.ContainsKey(to)) | ||
84 | { | ||
85 | if (m_MailQueues[to].Count >= m_MaxQueueSize) | ||
86 | { | ||
87 | // fail silently | ||
88 | return; | ||
89 | } | ||
90 | |||
91 | lock (m_MailQueues[to]) | ||
92 | { | ||
93 | m_MailQueues[to].Add(email); | ||
94 | } | ||
95 | } | ||
96 | } | ||
97 | } | ||
98 | 78 | ||
99 | public void Initialise(Scene scene, IConfigSource config) | 79 | public void Initialise(IConfigSource config) |
100 | { | 80 | { |
101 | m_Config = config; | 81 | m_Config = config; |
102 | IConfig SMTPConfig; | 82 | IConfig SMTPConfig; |
@@ -129,36 +109,44 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
129 | SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT); | 109 | SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT); |
130 | SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN); | 110 | SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN); |
131 | SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD); | 111 | SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD); |
132 | m_MaxEmailSize = SMTPConfig.GetInt("email_max_size", m_MaxEmailSize); | 112 | m_MaxEmailSize = SMTPConfig.GetInt("email_max_size", m_MaxEmailSize); |
133 | } | 113 | } |
134 | catch (Exception e) | 114 | catch (Exception e) |
135 | { | 115 | { |
136 | m_log.Error("[EMAIL] DefaultEmailModule not configured: "+ e.Message); | 116 | m_log.Error("[EMAIL] DefaultEmailModule not configured: " + e.Message); |
137 | m_Enabled = false; | 117 | m_Enabled = false; |
138 | return; | 118 | return; |
139 | } | 119 | } |
140 | 120 | ||
141 | // It's a go! | 121 | } |
142 | if (m_Enabled) | 122 | |
123 | public void AddRegion(Scene scene) | ||
124 | { | ||
125 | if (!m_Enabled) | ||
126 | return; | ||
127 | |||
128 | // It's a go! | ||
129 | lock (m_Scenes) | ||
143 | { | 130 | { |
144 | lock (m_Scenes) | 131 | // Claim the interface slot |
145 | { | 132 | scene.RegisterModuleInterface<IEmailModule>(this); |
146 | // Claim the interface slot | ||
147 | scene.RegisterModuleInterface<IEmailModule>(this); | ||
148 | 133 | ||
149 | // Add to scene list | 134 | // Add to scene list |
150 | if (m_Scenes.ContainsKey(scene.RegionInfo.RegionHandle)) | 135 | if (m_Scenes.ContainsKey(scene.RegionInfo.RegionHandle)) |
151 | { | 136 | { |
152 | m_Scenes[scene.RegionInfo.RegionHandle] = scene; | 137 | m_Scenes[scene.RegionInfo.RegionHandle] = scene; |
153 | } | 138 | } |
154 | else | 139 | else |
155 | { | 140 | { |
156 | m_Scenes.Add(scene.RegionInfo.RegionHandle, scene); | 141 | m_Scenes.Add(scene.RegionInfo.RegionHandle, scene); |
157 | } | ||
158 | } | 142 | } |
159 | |||
160 | m_log.Info("[EMAIL] Activated DefaultEmailModule"); | ||
161 | } | 143 | } |
144 | |||
145 | m_log.Info("[EMAIL] Activated DefaultEmailModule"); | ||
146 | } | ||
147 | |||
148 | public void RemoveRegion(Scene scene) | ||
149 | { | ||
162 | } | 150 | } |
163 | 151 | ||
164 | public void PostInitialise() | 152 | public void PostInitialise() |
@@ -174,9 +162,39 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
174 | get { return "DefaultEmailModule"; } | 162 | get { return "DefaultEmailModule"; } |
175 | } | 163 | } |
176 | 164 | ||
177 | public bool IsSharedModule | 165 | public Type ReplaceableInterface |
166 | { | ||
167 | get { return null; } | ||
168 | } | ||
169 | |||
170 | public void RegionLoaded(Scene scene) | ||
178 | { | 171 | { |
179 | get { return true; } | 172 | } |
173 | |||
174 | #endregion | ||
175 | |||
176 | public void InsertEmail(UUID to, Email email) | ||
177 | { | ||
178 | // It's tempting to create the queue here. Don't; objects which have | ||
179 | // not yet called GetNextEmail should have no queue, and emails to them | ||
180 | // should be silently dropped. | ||
181 | |||
182 | lock (m_MailQueues) | ||
183 | { | ||
184 | if (m_MailQueues.ContainsKey(to)) | ||
185 | { | ||
186 | if (m_MailQueues[to].Count >= m_MaxQueueSize) | ||
187 | { | ||
188 | // fail silently | ||
189 | return; | ||
190 | } | ||
191 | |||
192 | lock (m_MailQueues[to]) | ||
193 | { | ||
194 | m_MailQueues[to].Add(email); | ||
195 | } | ||
196 | } | ||
197 | } | ||
180 | } | 198 | } |
181 | 199 | ||
182 | private bool IsLocal(UUID objectID) | 200 | private bool IsLocal(UUID objectID) |
diff --git a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs index 9dac6b9..a0ae203 100644 --- a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs +++ b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs | |||
@@ -41,6 +41,7 @@ using OpenSim.Framework.Servers; | |||
41 | using OpenSim.Framework.Servers.HttpServer; | 41 | using OpenSim.Framework.Servers.HttpServer; |
42 | using OpenSim.Region.Framework.Interfaces; | 42 | using OpenSim.Region.Framework.Interfaces; |
43 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
44 | using Mono.Addins; | ||
44 | 45 | ||
45 | /***************************************************** | 46 | /***************************************************** |
46 | * | 47 | * |
@@ -87,7 +88,8 @@ using OpenSim.Region.Framework.Scenes; | |||
87 | 88 | ||
88 | namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | 89 | namespace OpenSim.Region.CoreModules.Scripting.HttpRequest |
89 | { | 90 | { |
90 | public class HttpRequestModule : IRegionModule, IHttpRequestModule | 91 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HttpRequestModule")] |
92 | public class HttpRequestModule : ISharedRegionModule, IHttpRequestModule | ||
91 | { | 93 | { |
92 | private object HttpListLock = new object(); | 94 | private object HttpListLock = new object(); |
93 | private int httpTimeout = 30000; | 95 | private int httpTimeout = 30000; |
@@ -270,24 +272,38 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
270 | 272 | ||
271 | #endregion | 273 | #endregion |
272 | 274 | ||
273 | #region IRegionModule Members | 275 | #region ISharedRegionModule Members |
274 | 276 | ||
275 | public void Initialise(Scene scene, IConfigSource config) | 277 | public void Initialise(IConfigSource config) |
276 | { | 278 | { |
277 | m_scene = scene; | ||
278 | |||
279 | m_scene.RegisterModuleInterface<IHttpRequestModule>(this); | ||
280 | |||
281 | m_proxyurl = config.Configs["Startup"].GetString("HttpProxy"); | 279 | m_proxyurl = config.Configs["Startup"].GetString("HttpProxy"); |
282 | m_proxyexcepts = config.Configs["Startup"].GetString("HttpProxyExceptions"); | 280 | m_proxyexcepts = config.Configs["Startup"].GetString("HttpProxyExceptions"); |
283 | 281 | ||
284 | m_pendingRequests = new Dictionary<UUID, HttpRequestClass>(); | 282 | m_pendingRequests = new Dictionary<UUID, HttpRequestClass>(); |
285 | } | 283 | } |
286 | 284 | ||
285 | public void AddRegion(Scene scene) | ||
286 | { | ||
287 | m_scene = scene; | ||
288 | |||
289 | m_scene.RegisterModuleInterface<IHttpRequestModule>(this); | ||
290 | } | ||
291 | |||
292 | public void RemoveRegion(Scene scene) | ||
293 | { | ||
294 | scene.UnregisterModuleInterface<IHttpRequestModule>(this); | ||
295 | if (scene == m_scene) | ||
296 | m_scene = null; | ||
297 | } | ||
298 | |||
287 | public void PostInitialise() | 299 | public void PostInitialise() |
288 | { | 300 | { |
289 | } | 301 | } |
290 | 302 | ||
303 | public void RegionLoaded(Scene scene) | ||
304 | { | ||
305 | } | ||
306 | |||
291 | public void Close() | 307 | public void Close() |
292 | { | 308 | { |
293 | } | 309 | } |
@@ -297,9 +313,9 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
297 | get { return m_name; } | 313 | get { return m_name; } |
298 | } | 314 | } |
299 | 315 | ||
300 | public bool IsSharedModule | 316 | public Type ReplaceableInterface |
301 | { | 317 | { |
302 | get { return true; } | 318 | get { return null; } |
303 | } | 319 | } |
304 | 320 | ||
305 | #endregion | 321 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 56221aa..da59eab 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Collections; | 31 | using System.Collections; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using log4net; | 33 | using log4net; |
34 | using Mono.Addins; | ||
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -58,6 +59,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
58 | public string body; | 59 | public string body; |
59 | public int responseCode; | 60 | public int responseCode; |
60 | public string responseBody; | 61 | public string responseBody; |
62 | public string responseType = "text/plain"; | ||
61 | //public ManualResetEvent ev; | 63 | //public ManualResetEvent ev; |
62 | public bool requestDone; | 64 | public bool requestDone; |
63 | public int startTime; | 65 | public int startTime; |
@@ -65,6 +67,10 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
65 | public string uri; | 67 | public string uri; |
66 | } | 68 | } |
67 | 69 | ||
70 | /// <summary> | ||
71 | /// This module provides external URLs for in-world scripts. | ||
72 | /// </summary> | ||
73 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UrlModule")] | ||
68 | public class UrlModule : ISharedRegionModule, IUrlModule | 74 | public class UrlModule : ISharedRegionModule, IUrlModule |
69 | { | 75 | { |
70 | private static readonly ILog m_log = | 76 | private static readonly ILog m_log = |
@@ -270,6 +276,22 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
270 | } | 276 | } |
271 | } | 277 | } |
272 | 278 | ||
279 | public void HttpContentType(UUID request, string type) | ||
280 | { | ||
281 | lock (m_UrlMap) | ||
282 | { | ||
283 | if (m_RequestMap.ContainsKey(request)) | ||
284 | { | ||
285 | UrlData urlData = m_RequestMap[request]; | ||
286 | urlData.requests[request].responseType = type; | ||
287 | } | ||
288 | else | ||
289 | { | ||
290 | m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString()); | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | |||
273 | public void HttpResponse(UUID request, int status, string body) | 295 | public void HttpResponse(UUID request, int status, string body) |
274 | { | 296 | { |
275 | lock (m_RequestMap) | 297 | lock (m_RequestMap) |
diff --git a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs index 6f83948..65737fa 100644 --- a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs | |||
@@ -32,14 +32,17 @@ using System.Net; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenMetaverse.Imaging; | 34 | using OpenMetaverse.Imaging; |
35 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | ||
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
37 | using log4net; | 38 | using log4net; |
38 | using System.Reflection; | 39 | using System.Reflection; |
40 | using Mono.Addins; | ||
39 | 41 | ||
40 | namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | 42 | namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL |
41 | { | 43 | { |
42 | public class LoadImageURLModule : IRegionModule, IDynamicTextureRender | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LoadImageURLModule")] |
45 | public class LoadImageURLModule : ISharedRegionModule, IDynamicTextureRender | ||
43 | { | 46 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 48 | ||
@@ -67,12 +70,18 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
67 | return true; | 70 | return true; |
68 | } | 71 | } |
69 | 72 | ||
70 | public byte[] ConvertUrl(string url, string extraParams) | 73 | // public bool AlwaysIdenticalConversion(string bodyData, string extraParams) |
74 | // { | ||
75 | // // We don't support conversion of body data. | ||
76 | // return false; | ||
77 | // } | ||
78 | |||
79 | public IDynamicTexture ConvertUrl(string url, string extraParams) | ||
71 | { | 80 | { |
72 | return null; | 81 | return null; |
73 | } | 82 | } |
74 | 83 | ||
75 | public byte[] ConvertStream(Stream data, string extraParams) | 84 | public IDynamicTexture ConvertData(string bodyData, string extraParams) |
76 | { | 85 | { |
77 | return null; | 86 | return null; |
78 | } | 87 | } |
@@ -97,22 +106,32 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
97 | 106 | ||
98 | #endregion | 107 | #endregion |
99 | 108 | ||
100 | #region IRegionModule Members | 109 | #region ISharedRegionModule Members |
101 | 110 | ||
102 | public void Initialise(Scene scene, IConfigSource config) | 111 | public void Initialise(IConfigSource config) |
103 | { | 112 | { |
104 | if (m_scene == null) | ||
105 | { | ||
106 | m_scene = scene; | ||
107 | } | ||
108 | |||
109 | m_proxyurl = config.Configs["Startup"].GetString("HttpProxy"); | 113 | m_proxyurl = config.Configs["Startup"].GetString("HttpProxy"); |
110 | m_proxyexcepts = config.Configs["Startup"].GetString("HttpProxyExceptions"); | 114 | m_proxyexcepts = config.Configs["Startup"].GetString("HttpProxyExceptions"); |
111 | } | 115 | } |
112 | 116 | ||
113 | public void PostInitialise() | 117 | public void PostInitialise() |
114 | { | 118 | { |
115 | if (m_scene != null) | 119 | } |
120 | |||
121 | public void AddRegion(Scene scene) | ||
122 | { | ||
123 | if (m_scene == null) | ||
124 | m_scene = scene; | ||
125 | |||
126 | } | ||
127 | |||
128 | public void RemoveRegion(Scene scene) | ||
129 | { | ||
130 | } | ||
131 | |||
132 | public void RegionLoaded(Scene scene) | ||
133 | { | ||
134 | if (m_textureManager == null && m_scene == scene) | ||
116 | { | 135 | { |
117 | m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); | 136 | m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); |
118 | if (m_textureManager != null) | 137 | if (m_textureManager != null) |
@@ -131,9 +150,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
131 | get { return m_name; } | 150 | get { return m_name; } |
132 | } | 151 | } |
133 | 152 | ||
134 | public bool IsSharedModule | 153 | public Type ReplaceableInterface |
135 | { | 154 | { |
136 | get { return true; } | 155 | get { return null; } |
137 | } | 156 | } |
138 | 157 | ||
139 | #endregion | 158 | #endregion |
@@ -165,11 +184,17 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
165 | 184 | ||
166 | private void HttpRequestReturn(IAsyncResult result) | 185 | private void HttpRequestReturn(IAsyncResult result) |
167 | { | 186 | { |
187 | if (m_textureManager == null) | ||
188 | { | ||
189 | m_log.WarnFormat("[LOADIMAGEURLMODULE]: No texture manager. Can't function."); | ||
190 | return; | ||
191 | } | ||
168 | 192 | ||
169 | RequestState state = (RequestState) result.AsyncState; | 193 | RequestState state = (RequestState) result.AsyncState; |
170 | WebRequest request = (WebRequest) state.Request; | 194 | WebRequest request = (WebRequest) state.Request; |
171 | Stream stream = null; | 195 | Stream stream = null; |
172 | byte[] imageJ2000 = new byte[0]; | 196 | byte[] imageJ2000 = new byte[0]; |
197 | Size newSize = new Size(0, 0); | ||
173 | 198 | ||
174 | try | 199 | try |
175 | { | 200 | { |
@@ -182,37 +207,43 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
182 | try | 207 | try |
183 | { | 208 | { |
184 | Bitmap image = new Bitmap(stream); | 209 | Bitmap image = new Bitmap(stream); |
185 | Size newsize; | ||
186 | 210 | ||
187 | // TODO: make this a bit less hard coded | 211 | // TODO: make this a bit less hard coded |
188 | if ((image.Height < 64) && (image.Width < 64)) | 212 | if ((image.Height < 64) && (image.Width < 64)) |
189 | { | 213 | { |
190 | newsize = new Size(32, 32); | 214 | newSize.Width = 32; |
215 | newSize.Height = 32; | ||
191 | } | 216 | } |
192 | else if ((image.Height < 128) && (image.Width < 128)) | 217 | else if ((image.Height < 128) && (image.Width < 128)) |
193 | { | 218 | { |
194 | newsize = new Size(64, 64); | 219 | newSize.Width = 64; |
220 | newSize.Height = 64; | ||
195 | } | 221 | } |
196 | else if ((image.Height < 256) && (image.Width < 256)) | 222 | else if ((image.Height < 256) && (image.Width < 256)) |
197 | { | 223 | { |
198 | newsize = new Size(128, 128); | 224 | newSize.Width = 128; |
225 | newSize.Height = 128; | ||
199 | } | 226 | } |
200 | else if ((image.Height < 512 && image.Width < 512)) | 227 | else if ((image.Height < 512 && image.Width < 512)) |
201 | { | 228 | { |
202 | newsize = new Size(256, 256); | 229 | newSize.Width = 256; |
230 | newSize.Height = 256; | ||
203 | } | 231 | } |
204 | else if ((image.Height < 1024 && image.Width < 1024)) | 232 | else if ((image.Height < 1024 && image.Width < 1024)) |
205 | { | 233 | { |
206 | newsize = new Size(512, 512); | 234 | newSize.Width = 512; |
235 | newSize.Height = 512; | ||
207 | } | 236 | } |
208 | else | 237 | else |
209 | { | 238 | { |
210 | newsize = new Size(1024, 1024); | 239 | newSize.Width = 1024; |
240 | newSize.Height = 1024; | ||
211 | } | 241 | } |
212 | 242 | ||
213 | Bitmap resize = new Bitmap(image, newsize); | 243 | using (Bitmap resize = new Bitmap(image, newSize)) |
214 | 244 | { | |
215 | imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); | 245 | imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); |
246 | } | ||
216 | } | 247 | } |
217 | catch (Exception) | 248 | catch (Exception) |
218 | { | 249 | { |
@@ -227,7 +258,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
227 | } | 258 | } |
228 | catch (WebException) | 259 | catch (WebException) |
229 | { | 260 | { |
230 | |||
231 | } | 261 | } |
232 | finally | 262 | finally |
233 | { | 263 | { |
@@ -236,9 +266,14 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
236 | stream.Close(); | 266 | stream.Close(); |
237 | } | 267 | } |
238 | } | 268 | } |
239 | m_log.DebugFormat("[LOADIMAGEURLMODULE] Returning {0} bytes of image data for request {1}", | 269 | |
270 | m_log.DebugFormat("[LOADIMAGEURLMODULE]: Returning {0} bytes of image data for request {1}", | ||
240 | imageJ2000.Length, state.RequestID); | 271 | imageJ2000.Length, state.RequestID); |
241 | m_textureManager.ReturnData(state.RequestID, imageJ2000); | 272 | |
273 | m_textureManager.ReturnData( | ||
274 | state.RequestID, | ||
275 | new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture( | ||
276 | request.RequestUri, null, imageJ2000, newSize, false)); | ||
242 | } | 277 | } |
243 | 278 | ||
244 | #region Nested type: RequestState | 279 | #region Nested type: RequestState |
diff --git a/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs b/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs new file mode 100644 index 0000000..f6e1d39 --- /dev/null +++ b/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs | |||
@@ -0,0 +1,383 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using Nini.Config; | ||
32 | using log4net; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using Mono.Addins; | ||
37 | using OpenMetaverse; | ||
38 | using System.Linq; | ||
39 | using System.Linq.Expressions; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms | ||
42 | { | ||
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ScriptModuleCommsModule")] | ||
44 | class ScriptModuleCommsModule : INonSharedRegionModule, IScriptModuleComms | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private Dictionary<string,object> m_constants = new Dictionary<string,object>(); | ||
50 | |||
51 | #region ScriptInvocation | ||
52 | protected class ScriptInvocationData | ||
53 | { | ||
54 | public Delegate ScriptInvocationDelegate { get; private set; } | ||
55 | public string FunctionName { get; private set; } | ||
56 | public Type[] TypeSignature { get; private set; } | ||
57 | public Type ReturnType { get; private set; } | ||
58 | |||
59 | public ScriptInvocationData(string fname, Delegate fn, Type[] callsig, Type returnsig) | ||
60 | { | ||
61 | FunctionName = fname; | ||
62 | ScriptInvocationDelegate = fn; | ||
63 | TypeSignature = callsig; | ||
64 | ReturnType = returnsig; | ||
65 | } | ||
66 | } | ||
67 | |||
68 | private Dictionary<string,ScriptInvocationData> m_scriptInvocation = new Dictionary<string,ScriptInvocationData>(); | ||
69 | #endregion | ||
70 | |||
71 | private IScriptModule m_scriptModule = null; | ||
72 | public event ScriptCommand OnScriptCommand; | ||
73 | |||
74 | #region RegionModuleInterface | ||
75 | public void Initialise(IConfigSource config) | ||
76 | { | ||
77 | } | ||
78 | |||
79 | public void AddRegion(Scene scene) | ||
80 | { | ||
81 | scene.RegisterModuleInterface<IScriptModuleComms>(this); | ||
82 | } | ||
83 | |||
84 | public void RemoveRegion(Scene scene) | ||
85 | { | ||
86 | } | ||
87 | |||
88 | public void RegionLoaded(Scene scene) | ||
89 | { | ||
90 | m_scriptModule = scene.RequestModuleInterface<IScriptModule>(); | ||
91 | |||
92 | if (m_scriptModule != null) | ||
93 | m_log.Info("[MODULE COMMANDS]: Script engine found, module active"); | ||
94 | } | ||
95 | |||
96 | public string Name | ||
97 | { | ||
98 | get { return "ScriptModuleCommsModule"; } | ||
99 | } | ||
100 | |||
101 | public Type ReplaceableInterface | ||
102 | { | ||
103 | get { return null; } | ||
104 | } | ||
105 | |||
106 | public void Close() | ||
107 | { | ||
108 | } | ||
109 | #endregion | ||
110 | |||
111 | #region ScriptModuleComms | ||
112 | |||
113 | public void RaiseEvent(UUID script, string id, string module, string command, string k) | ||
114 | { | ||
115 | ScriptCommand c = OnScriptCommand; | ||
116 | |||
117 | if (c == null) | ||
118 | return; | ||
119 | |||
120 | c(script, id, module, command, k); | ||
121 | } | ||
122 | |||
123 | public void DispatchReply(UUID script, int code, string text, string k) | ||
124 | { | ||
125 | if (m_scriptModule == null) | ||
126 | return; | ||
127 | |||
128 | Object[] args = new Object[] {-1, code, text, k}; | ||
129 | |||
130 | m_scriptModule.PostScriptEvent(script, "link_message", args); | ||
131 | } | ||
132 | |||
133 | private static MethodInfo GetMethodInfoFromType(Type target, string meth, bool searchInstanceMethods) | ||
134 | { | ||
135 | BindingFlags getMethodFlags = | ||
136 | BindingFlags.NonPublic | BindingFlags.Public; | ||
137 | |||
138 | if (searchInstanceMethods) | ||
139 | getMethodFlags |= BindingFlags.Instance; | ||
140 | else | ||
141 | getMethodFlags |= BindingFlags.Static; | ||
142 | |||
143 | return target.GetMethod(meth, getMethodFlags); | ||
144 | } | ||
145 | |||
146 | public void RegisterScriptInvocation(object target, string meth) | ||
147 | { | ||
148 | MethodInfo mi = GetMethodInfoFromType(target.GetType(), meth, true); | ||
149 | if (mi == null) | ||
150 | { | ||
151 | m_log.WarnFormat("[MODULE COMMANDS] Failed to register method {0}", meth); | ||
152 | return; | ||
153 | } | ||
154 | |||
155 | RegisterScriptInvocation(target, mi); | ||
156 | } | ||
157 | |||
158 | public void RegisterScriptInvocation(object target, string[] meth) | ||
159 | { | ||
160 | foreach (string m in meth) | ||
161 | RegisterScriptInvocation(target, m); | ||
162 | } | ||
163 | |||
164 | public void RegisterScriptInvocation(object target, MethodInfo mi) | ||
165 | { | ||
166 | m_log.DebugFormat("[MODULE COMMANDS] Register method {0} from type {1}", mi.Name, (target is Type) ? ((Type)target).Name : target.GetType().Name); | ||
167 | |||
168 | Type delegateType; | ||
169 | List<Type> typeArgs = mi.GetParameters() | ||
170 | .Select(p => p.ParameterType) | ||
171 | .ToList(); | ||
172 | |||
173 | if (mi.ReturnType == typeof(void)) | ||
174 | { | ||
175 | delegateType = Expression.GetActionType(typeArgs.ToArray()); | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | typeArgs.Add(mi.ReturnType); | ||
180 | delegateType = Expression.GetFuncType(typeArgs.ToArray()); | ||
181 | } | ||
182 | |||
183 | Delegate fcall; | ||
184 | if (!(target is Type)) | ||
185 | fcall = Delegate.CreateDelegate(delegateType, target, mi); | ||
186 | else | ||
187 | fcall = Delegate.CreateDelegate(delegateType, (Type)target, mi.Name); | ||
188 | |||
189 | lock (m_scriptInvocation) | ||
190 | { | ||
191 | ParameterInfo[] parameters = fcall.Method.GetParameters(); | ||
192 | if (parameters.Length < 2) // Must have two UUID params | ||
193 | return; | ||
194 | |||
195 | // Hide the first two parameters | ||
196 | Type[] parmTypes = new Type[parameters.Length - 2]; | ||
197 | for (int i = 2; i < parameters.Length; i++) | ||
198 | parmTypes[i - 2] = parameters[i].ParameterType; | ||
199 | m_scriptInvocation[fcall.Method.Name] = new ScriptInvocationData(fcall.Method.Name, fcall, parmTypes, fcall.Method.ReturnType); | ||
200 | } | ||
201 | } | ||
202 | |||
203 | public void RegisterScriptInvocation(Type target, string[] methods) | ||
204 | { | ||
205 | foreach (string method in methods) | ||
206 | { | ||
207 | MethodInfo mi = GetMethodInfoFromType(target, method, false); | ||
208 | if (mi == null) | ||
209 | m_log.WarnFormat("[MODULE COMMANDS] Failed to register method {0}", method); | ||
210 | else | ||
211 | RegisterScriptInvocation(target, mi); | ||
212 | } | ||
213 | } | ||
214 | |||
215 | public void RegisterScriptInvocations(IRegionModuleBase target) | ||
216 | { | ||
217 | foreach(MethodInfo method in target.GetType().GetMethods( | ||
218 | BindingFlags.Public | BindingFlags.Instance | | ||
219 | BindingFlags.Static)) | ||
220 | { | ||
221 | if(method.GetCustomAttributes( | ||
222 | typeof(ScriptInvocationAttribute), true).Any()) | ||
223 | { | ||
224 | if(method.IsStatic) | ||
225 | RegisterScriptInvocation(target.GetType(), method); | ||
226 | else | ||
227 | RegisterScriptInvocation(target, method); | ||
228 | } | ||
229 | } | ||
230 | } | ||
231 | |||
232 | public Delegate[] GetScriptInvocationList() | ||
233 | { | ||
234 | List<Delegate> ret = new List<Delegate>(); | ||
235 | |||
236 | lock (m_scriptInvocation) | ||
237 | { | ||
238 | foreach (ScriptInvocationData d in m_scriptInvocation.Values) | ||
239 | ret.Add(d.ScriptInvocationDelegate); | ||
240 | } | ||
241 | return ret.ToArray(); | ||
242 | } | ||
243 | |||
244 | public string LookupModInvocation(string fname) | ||
245 | { | ||
246 | lock (m_scriptInvocation) | ||
247 | { | ||
248 | ScriptInvocationData sid; | ||
249 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
250 | { | ||
251 | if (sid.ReturnType == typeof(string)) | ||
252 | return "modInvokeS"; | ||
253 | else if (sid.ReturnType == typeof(int)) | ||
254 | return "modInvokeI"; | ||
255 | else if (sid.ReturnType == typeof(float)) | ||
256 | return "modInvokeF"; | ||
257 | else if (sid.ReturnType == typeof(UUID)) | ||
258 | return "modInvokeK"; | ||
259 | else if (sid.ReturnType == typeof(OpenMetaverse.Vector3)) | ||
260 | return "modInvokeV"; | ||
261 | else if (sid.ReturnType == typeof(OpenMetaverse.Quaternion)) | ||
262 | return "modInvokeR"; | ||
263 | else if (sid.ReturnType == typeof(object[])) | ||
264 | return "modInvokeL"; | ||
265 | |||
266 | m_log.WarnFormat("[MODULE COMMANDS] failed to find match for {0} with return type {1}",fname,sid.ReturnType.Name); | ||
267 | } | ||
268 | } | ||
269 | |||
270 | return null; | ||
271 | } | ||
272 | |||
273 | public Delegate LookupScriptInvocation(string fname) | ||
274 | { | ||
275 | lock (m_scriptInvocation) | ||
276 | { | ||
277 | ScriptInvocationData sid; | ||
278 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
279 | return sid.ScriptInvocationDelegate; | ||
280 | } | ||
281 | |||
282 | return null; | ||
283 | } | ||
284 | |||
285 | public Type[] LookupTypeSignature(string fname) | ||
286 | { | ||
287 | lock (m_scriptInvocation) | ||
288 | { | ||
289 | ScriptInvocationData sid; | ||
290 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
291 | return sid.TypeSignature; | ||
292 | } | ||
293 | |||
294 | return null; | ||
295 | } | ||
296 | |||
297 | public Type LookupReturnType(string fname) | ||
298 | { | ||
299 | lock (m_scriptInvocation) | ||
300 | { | ||
301 | ScriptInvocationData sid; | ||
302 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
303 | return sid.ReturnType; | ||
304 | } | ||
305 | |||
306 | return null; | ||
307 | } | ||
308 | |||
309 | public object InvokeOperation(UUID hostid, UUID scriptid, string fname, params object[] parms) | ||
310 | { | ||
311 | List<object> olist = new List<object>(); | ||
312 | olist.Add(hostid); | ||
313 | olist.Add(scriptid); | ||
314 | foreach (object o in parms) | ||
315 | olist.Add(o); | ||
316 | Delegate fn = LookupScriptInvocation(fname); | ||
317 | return fn.DynamicInvoke(olist.ToArray()); | ||
318 | } | ||
319 | |||
320 | /// <summary> | ||
321 | /// Operation to for a region module to register a constant to be used | ||
322 | /// by the script engine | ||
323 | /// </summary> | ||
324 | public void RegisterConstant(string cname, object value) | ||
325 | { | ||
326 | m_log.DebugFormat("[MODULE COMMANDS] register constant <{0}> with value {1}",cname,value.ToString()); | ||
327 | lock (m_constants) | ||
328 | { | ||
329 | m_constants.Add(cname,value); | ||
330 | } | ||
331 | } | ||
332 | |||
333 | public void RegisterConstants(IRegionModuleBase target) | ||
334 | { | ||
335 | foreach (FieldInfo field in target.GetType().GetFields( | ||
336 | BindingFlags.Public | BindingFlags.Static | | ||
337 | BindingFlags.Instance)) | ||
338 | { | ||
339 | if (field.GetCustomAttributes( | ||
340 | typeof(ScriptConstantAttribute), true).Any()) | ||
341 | { | ||
342 | RegisterConstant(field.Name, field.GetValue(target)); | ||
343 | } | ||
344 | } | ||
345 | } | ||
346 | |||
347 | /// <summary> | ||
348 | /// Operation to check for a registered constant | ||
349 | /// </summary> | ||
350 | public object LookupModConstant(string cname) | ||
351 | { | ||
352 | // m_log.DebugFormat("[MODULE COMMANDS] lookup constant <{0}>",cname); | ||
353 | |||
354 | lock (m_constants) | ||
355 | { | ||
356 | object value = null; | ||
357 | if (m_constants.TryGetValue(cname,out value)) | ||
358 | return value; | ||
359 | } | ||
360 | |||
361 | return null; | ||
362 | } | ||
363 | |||
364 | /// <summary> | ||
365 | /// Get all registered constants | ||
366 | /// </summary> | ||
367 | public Dictionary<string, object> GetConstants() | ||
368 | { | ||
369 | Dictionary<string, object> ret = new Dictionary<string, object>(); | ||
370 | |||
371 | lock (m_constants) | ||
372 | { | ||
373 | foreach (KeyValuePair<string, object> kvp in m_constants) | ||
374 | ret[kvp.Key] = kvp.Value; | ||
375 | } | ||
376 | |||
377 | return ret; | ||
378 | } | ||
379 | |||
380 | #endregion | ||
381 | |||
382 | } | ||
383 | } | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs index 9787c8c..41baccc 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs | |||
@@ -45,31 +45,292 @@ using OpenSim.Tests.Common.Mock; | |||
45 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests | 45 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests |
46 | { | 46 | { |
47 | [TestFixture] | 47 | [TestFixture] |
48 | public class VectorRenderModuleTests | 48 | public class VectorRenderModuleTests : OpenSimTestCase |
49 | { | 49 | { |
50 | Scene m_scene; | ||
51 | DynamicTextureModule m_dtm; | ||
52 | VectorRenderModule m_vrm; | ||
53 | |||
54 | private void SetupScene(bool reuseTextures) | ||
55 | { | ||
56 | m_scene = new SceneHelpers().SetupScene(); | ||
57 | |||
58 | m_dtm = new DynamicTextureModule(); | ||
59 | m_dtm.ReuseTextures = reuseTextures; | ||
60 | // m_dtm.ReuseLowDataTextures = reuseTextures; | ||
61 | |||
62 | m_vrm = new VectorRenderModule(); | ||
63 | |||
64 | SceneHelpers.SetupSceneModules(m_scene, m_dtm, m_vrm); | ||
65 | } | ||
66 | |||
50 | [Test] | 67 | [Test] |
51 | public void TestDraw() | 68 | public void TestDraw() |
52 | { | 69 | { |
53 | TestHelpers.InMethod(); | 70 | TestHelpers.InMethod(); |
54 | 71 | ||
55 | Scene scene = new SceneHelpers().SetupScene(); | 72 | SetupScene(false); |
56 | DynamicTextureModule dtm = new DynamicTextureModule(); | 73 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); |
57 | VectorRenderModule vrm = new VectorRenderModule(); | ||
58 | SceneHelpers.SetupSceneModules(scene, dtm, vrm); | ||
59 | |||
60 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); | ||
61 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | 74 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; |
62 | 75 | ||
63 | dtm.AddDynamicTextureData( | 76 | m_dtm.AddDynamicTextureData( |
64 | scene.RegionInfo.RegionID, | 77 | m_scene.RegionInfo.RegionID, |
65 | so.UUID, | 78 | so.UUID, |
66 | vrm.GetContentType(), | 79 | m_vrm.GetContentType(), |
67 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", | 80 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", |
68 | "", | 81 | "", |
69 | 0); | 82 | 0); |
70 | 83 | ||
84 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
85 | } | ||
86 | |||
87 | [Test] | ||
88 | public void TestRepeatSameDraw() | ||
89 | { | ||
90 | TestHelpers.InMethod(); | ||
91 | |||
92 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
93 | |||
94 | SetupScene(false); | ||
95 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
96 | |||
97 | m_dtm.AddDynamicTextureData( | ||
98 | m_scene.RegionInfo.RegionID, | ||
99 | so.UUID, | ||
100 | m_vrm.GetContentType(), | ||
101 | dtText, | ||
102 | "", | ||
103 | 0); | ||
104 | |||
105 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
106 | |||
107 | m_dtm.AddDynamicTextureData( | ||
108 | m_scene.RegionInfo.RegionID, | ||
109 | so.UUID, | ||
110 | m_vrm.GetContentType(), | ||
111 | dtText, | ||
112 | "", | ||
113 | 0); | ||
114 | |||
115 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
116 | } | ||
117 | |||
118 | [Test] | ||
119 | public void TestRepeatSameDrawDifferentExtraParams() | ||
120 | { | ||
121 | TestHelpers.InMethod(); | ||
122 | |||
123 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
124 | |||
125 | SetupScene(false); | ||
126 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
127 | |||
128 | m_dtm.AddDynamicTextureData( | ||
129 | m_scene.RegionInfo.RegionID, | ||
130 | so.UUID, | ||
131 | m_vrm.GetContentType(), | ||
132 | dtText, | ||
133 | "", | ||
134 | 0); | ||
135 | |||
136 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
137 | |||
138 | m_dtm.AddDynamicTextureData( | ||
139 | m_scene.RegionInfo.RegionID, | ||
140 | so.UUID, | ||
141 | m_vrm.GetContentType(), | ||
142 | dtText, | ||
143 | "alpha:250", | ||
144 | 0); | ||
145 | |||
146 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
147 | } | ||
148 | |||
149 | [Test] | ||
150 | public void TestRepeatSameDrawContainingImage() | ||
151 | { | ||
152 | TestHelpers.InMethod(); | ||
153 | |||
154 | string dtText | ||
155 | = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World; Image http://localhost/shouldnotexist.png"; | ||
156 | |||
157 | SetupScene(false); | ||
158 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
159 | |||
160 | m_dtm.AddDynamicTextureData( | ||
161 | m_scene.RegionInfo.RegionID, | ||
162 | so.UUID, | ||
163 | m_vrm.GetContentType(), | ||
164 | dtText, | ||
165 | "", | ||
166 | 0); | ||
167 | |||
168 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
169 | |||
170 | m_dtm.AddDynamicTextureData( | ||
171 | m_scene.RegionInfo.RegionID, | ||
172 | so.UUID, | ||
173 | m_vrm.GetContentType(), | ||
174 | dtText, | ||
175 | "", | ||
176 | 0); | ||
177 | |||
178 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
179 | } | ||
180 | |||
181 | [Test] | ||
182 | public void TestDrawReusingTexture() | ||
183 | { | ||
184 | TestHelpers.InMethod(); | ||
185 | |||
186 | SetupScene(true); | ||
187 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
188 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
189 | |||
190 | m_dtm.AddDynamicTextureData( | ||
191 | m_scene.RegionInfo.RegionID, | ||
192 | so.UUID, | ||
193 | m_vrm.GetContentType(), | ||
194 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", | ||
195 | "", | ||
196 | 0); | ||
71 | 197 | ||
72 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | 198 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); |
73 | } | 199 | } |
200 | |||
201 | [Test] | ||
202 | public void TestRepeatSameDrawReusingTexture() | ||
203 | { | ||
204 | TestHelpers.InMethod(); | ||
205 | // TestHelpers.EnableLogging(); | ||
206 | |||
207 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
208 | |||
209 | SetupScene(true); | ||
210 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
211 | |||
212 | m_dtm.AddDynamicTextureData( | ||
213 | m_scene.RegionInfo.RegionID, | ||
214 | so.UUID, | ||
215 | m_vrm.GetContentType(), | ||
216 | dtText, | ||
217 | "", | ||
218 | 0); | ||
219 | |||
220 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
221 | |||
222 | m_dtm.AddDynamicTextureData( | ||
223 | m_scene.RegionInfo.RegionID, | ||
224 | so.UUID, | ||
225 | m_vrm.GetContentType(), | ||
226 | dtText, | ||
227 | "", | ||
228 | 0); | ||
229 | |||
230 | Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
231 | } | ||
232 | |||
233 | /// <summary> | ||
234 | /// Test a low data dynamically generated texture such that it is treated as a low data texture that causes | ||
235 | /// problems for current viewers. | ||
236 | /// </summary> | ||
237 | /// <remarks> | ||
238 | /// As we do not set DynamicTextureModule.ReuseLowDataTextures = true in this test, it should not reuse the | ||
239 | /// texture | ||
240 | /// </remarks> | ||
241 | [Test] | ||
242 | public void TestRepeatSameDrawLowDataTexture() | ||
243 | { | ||
244 | TestHelpers.InMethod(); | ||
245 | // TestHelpers.EnableLogging(); | ||
246 | |||
247 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
248 | |||
249 | SetupScene(true); | ||
250 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
251 | |||
252 | m_dtm.AddDynamicTextureData( | ||
253 | m_scene.RegionInfo.RegionID, | ||
254 | so.UUID, | ||
255 | m_vrm.GetContentType(), | ||
256 | dtText, | ||
257 | "1024", | ||
258 | 0); | ||
259 | |||
260 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
261 | |||
262 | m_dtm.AddDynamicTextureData( | ||
263 | m_scene.RegionInfo.RegionID, | ||
264 | so.UUID, | ||
265 | m_vrm.GetContentType(), | ||
266 | dtText, | ||
267 | "1024", | ||
268 | 0); | ||
269 | |||
270 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
271 | } | ||
272 | |||
273 | [Test] | ||
274 | public void TestRepeatSameDrawDifferentExtraParamsReusingTexture() | ||
275 | { | ||
276 | TestHelpers.InMethod(); | ||
277 | |||
278 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
279 | |||
280 | SetupScene(true); | ||
281 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
282 | |||
283 | m_dtm.AddDynamicTextureData( | ||
284 | m_scene.RegionInfo.RegionID, | ||
285 | so.UUID, | ||
286 | m_vrm.GetContentType(), | ||
287 | dtText, | ||
288 | "", | ||
289 | 0); | ||
290 | |||
291 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
292 | |||
293 | m_dtm.AddDynamicTextureData( | ||
294 | m_scene.RegionInfo.RegionID, | ||
295 | so.UUID, | ||
296 | m_vrm.GetContentType(), | ||
297 | dtText, | ||
298 | "alpha:250", | ||
299 | 0); | ||
300 | |||
301 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
302 | } | ||
303 | |||
304 | [Test] | ||
305 | public void TestRepeatSameDrawContainingImageReusingTexture() | ||
306 | { | ||
307 | TestHelpers.InMethod(); | ||
308 | |||
309 | string dtText | ||
310 | = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World; Image http://localhost/shouldnotexist.png"; | ||
311 | |||
312 | SetupScene(true); | ||
313 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
314 | |||
315 | m_dtm.AddDynamicTextureData( | ||
316 | m_scene.RegionInfo.RegionID, | ||
317 | so.UUID, | ||
318 | m_vrm.GetContentType(), | ||
319 | dtText, | ||
320 | "", | ||
321 | 0); | ||
322 | |||
323 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
324 | |||
325 | m_dtm.AddDynamicTextureData( | ||
326 | m_scene.RegionInfo.RegionID, | ||
327 | so.UUID, | ||
328 | m_vrm.GetContentType(), | ||
329 | dtText, | ||
330 | "", | ||
331 | 0); | ||
332 | |||
333 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
334 | } | ||
74 | } | 335 | } |
75 | } \ No newline at end of file | 336 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 8b2f2f8..f395441 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -30,26 +30,35 @@ using System.Drawing; | |||
30 | using System.Drawing.Imaging; | 30 | using System.Drawing.Imaging; |
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Linq; | ||
33 | using System.Net; | 34 | using System.Net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
36 | using OpenMetaverse.Imaging; | 37 | using OpenMetaverse.Imaging; |
38 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
39 | using log4net; | 41 | using log4net; |
40 | using System.Reflection; | 42 | using System.Reflection; |
43 | using Mono.Addins; | ||
41 | 44 | ||
42 | //using Cairo; | 45 | //using Cairo; |
43 | 46 | ||
44 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender | 47 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender |
45 | { | 48 | { |
46 | public class VectorRenderModule : IRegionModule, IDynamicTextureRender | 49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "VectorRenderModule")] |
50 | public class VectorRenderModule : ISharedRegionModule, IDynamicTextureRender | ||
47 | { | 51 | { |
52 | // These fields exist for testing purposes, please do not remove. | ||
53 | // private static bool s_flipper; | ||
54 | // private static byte[] s_asset1Data; | ||
55 | // private static byte[] s_asset2Data; | ||
56 | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 57 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 58 | ||
50 | private string m_name = "VectorRenderModule"; | ||
51 | private Scene m_scene; | 59 | private Scene m_scene; |
52 | private IDynamicTextureManager m_textureManager; | 60 | private IDynamicTextureManager m_textureManager; |
61 | |||
53 | private Graphics m_graph; | 62 | private Graphics m_graph; |
54 | private string m_fontName = "Arial"; | 63 | private string m_fontName = "Arial"; |
55 | 64 | ||
@@ -61,12 +70,12 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
61 | 70 | ||
62 | public string GetContentType() | 71 | public string GetContentType() |
63 | { | 72 | { |
64 | return ("vector"); | 73 | return "vector"; |
65 | } | 74 | } |
66 | 75 | ||
67 | public string GetName() | 76 | public string GetName() |
68 | { | 77 | { |
69 | return m_name; | 78 | return Name; |
70 | } | 79 | } |
71 | 80 | ||
72 | public bool SupportsAsynchronous() | 81 | public bool SupportsAsynchronous() |
@@ -74,14 +83,20 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
74 | return true; | 83 | return true; |
75 | } | 84 | } |
76 | 85 | ||
77 | public byte[] ConvertUrl(string url, string extraParams) | 86 | // public bool AlwaysIdenticalConversion(string bodyData, string extraParams) |
87 | // { | ||
88 | // string[] lines = GetLines(bodyData); | ||
89 | // return lines.Any((str, r) => str.StartsWith("Image")); | ||
90 | // } | ||
91 | |||
92 | public IDynamicTexture ConvertUrl(string url, string extraParams) | ||
78 | { | 93 | { |
79 | return null; | 94 | return null; |
80 | } | 95 | } |
81 | 96 | ||
82 | public byte[] ConvertStream(Stream data, string extraParams) | 97 | public IDynamicTexture ConvertData(string bodyData, string extraParams) |
83 | { | 98 | { |
84 | return null; | 99 | return Draw(bodyData, extraParams); |
85 | } | 100 | } |
86 | 101 | ||
87 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) | 102 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) |
@@ -91,78 +106,101 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
91 | 106 | ||
92 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) | 107 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) |
93 | { | 108 | { |
94 | Draw(bodyData, id, extraParams); | 109 | if (m_textureManager == null) |
110 | { | ||
111 | m_log.Warn("[VECTORRENDERMODULE]: No texture manager. Can't function"); | ||
112 | return false; | ||
113 | } | ||
114 | // XXX: This isn't actually being done asynchronously! | ||
115 | m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams)); | ||
116 | |||
95 | return true; | 117 | return true; |
96 | } | 118 | } |
97 | 119 | ||
98 | public void GetDrawStringSize(string text, string fontName, int fontSize, | 120 | public void GetDrawStringSize(string text, string fontName, int fontSize, |
99 | out double xSize, out double ySize) | 121 | out double xSize, out double ySize) |
100 | { | 122 | { |
101 | using (Font myFont = new Font(fontName, fontSize)) | 123 | lock (this) |
102 | { | 124 | { |
103 | SizeF stringSize = new SizeF(); | 125 | using (Font myFont = new Font(fontName, fontSize)) |
104 | lock (m_graph) | ||
105 | { | 126 | { |
106 | stringSize = m_graph.MeasureString(text, myFont); | 127 | SizeF stringSize = new SizeF(); |
107 | xSize = stringSize.Width; | 128 | |
108 | ySize = stringSize.Height; | 129 | // XXX: This lock may be unnecessary. |
130 | lock (m_graph) | ||
131 | { | ||
132 | stringSize = m_graph.MeasureString(text, myFont); | ||
133 | xSize = stringSize.Width; | ||
134 | ySize = stringSize.Height; | ||
135 | } | ||
109 | } | 136 | } |
110 | } | 137 | } |
111 | } | 138 | } |
112 | 139 | ||
113 | #endregion | 140 | #endregion |
114 | 141 | ||
115 | #region IRegionModule Members | 142 | #region ISharedRegionModule Members |
116 | 143 | ||
117 | public void Initialise(Scene scene, IConfigSource config) | 144 | public void Initialise(IConfigSource config) |
118 | { | 145 | { |
119 | if (m_scene == null) | ||
120 | { | ||
121 | m_scene = scene; | ||
122 | } | ||
123 | |||
124 | if (m_graph == null) | ||
125 | { | ||
126 | // We won't dispose of these explicitly since this module is only removed when the entire simulator | ||
127 | // is shut down. | ||
128 | Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb); | ||
129 | m_graph = Graphics.FromImage(bitmap); | ||
130 | } | ||
131 | |||
132 | IConfig cfg = config.Configs["VectorRender"]; | 146 | IConfig cfg = config.Configs["VectorRender"]; |
133 | if (null != cfg) | 147 | if (null != cfg) |
134 | { | 148 | { |
135 | m_fontName = cfg.GetString("font_name", m_fontName); | 149 | m_fontName = cfg.GetString("font_name", m_fontName); |
136 | } | 150 | } |
137 | m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName); | 151 | m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName); |
152 | |||
153 | // We won't dispose of these explicitly since this module is only removed when the entire simulator | ||
154 | // is shut down. | ||
155 | Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb); | ||
156 | m_graph = Graphics.FromImage(bitmap); | ||
138 | } | 157 | } |
139 | 158 | ||
140 | public void PostInitialise() | 159 | public void PostInitialise() |
141 | { | 160 | { |
142 | m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); | 161 | } |
143 | if (m_textureManager != null) | 162 | |
163 | public void AddRegion(Scene scene) | ||
164 | { | ||
165 | if (m_scene == null) | ||
144 | { | 166 | { |
145 | m_textureManager.RegisterRender(GetContentType(), this); | 167 | m_scene = scene; |
146 | } | 168 | } |
147 | } | 169 | } |
148 | 170 | ||
171 | public void RegionLoaded(Scene scene) | ||
172 | { | ||
173 | if (m_textureManager == null && m_scene == scene) | ||
174 | { | ||
175 | m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); | ||
176 | if (m_textureManager != null) | ||
177 | { | ||
178 | m_textureManager.RegisterRender(GetContentType(), this); | ||
179 | } | ||
180 | } | ||
181 | } | ||
182 | |||
183 | public void RemoveRegion(Scene scene) | ||
184 | { | ||
185 | } | ||
186 | |||
149 | public void Close() | 187 | public void Close() |
150 | { | 188 | { |
151 | } | 189 | } |
152 | 190 | ||
153 | public string Name | 191 | public string Name |
154 | { | 192 | { |
155 | get { return m_name; } | 193 | get { return "VectorRenderModule"; } |
156 | } | 194 | } |
157 | 195 | ||
158 | public bool IsSharedModule | 196 | public Type ReplaceableInterface |
159 | { | 197 | { |
160 | get { return true; } | 198 | get { return null; } |
161 | } | 199 | } |
162 | 200 | ||
163 | #endregion | 201 | #endregion |
164 | 202 | ||
165 | private void Draw(string data, UUID id, string extraParams) | 203 | private IDynamicTexture Draw(string data, string extraParams) |
166 | { | 204 | { |
167 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha | 205 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha |
168 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 | 206 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 |
@@ -305,40 +343,57 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
305 | 343 | ||
306 | Bitmap bitmap = null; | 344 | Bitmap bitmap = null; |
307 | Graphics graph = null; | 345 | Graphics graph = null; |
346 | bool reuseable = false; | ||
308 | 347 | ||
309 | try | 348 | try |
310 | { | 349 | { |
311 | if (alpha == 256) | 350 | // XXX: In testing, it appears that if multiple threads dispose of separate GDI+ objects simultaneously, |
312 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppRgb); | 351 | // the native malloc heap can become corrupted, possibly due to a double free(). This may be due to |
313 | else | 352 | // bugs in the underlying libcairo used by mono's libgdiplus.dll on Linux/OSX. These problems were |
314 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); | 353 | // seen with both libcario 1.10.2-6.1ubuntu3 and 1.8.10-2ubuntu1. They go away if disposal is perfomed |
315 | 354 | // under lock. | |
316 | graph = Graphics.FromImage(bitmap); | 355 | lock (this) |
317 | |||
318 | // this is really just to save people filling the | ||
319 | // background color in their scripts, only do when fully opaque | ||
320 | if (alpha >= 255) | ||
321 | { | 356 | { |
322 | using (SolidBrush bgFillBrush = new SolidBrush(bgColor)) | 357 | if (alpha == 256) |
358 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppRgb); | ||
359 | else | ||
360 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); | ||
361 | |||
362 | graph = Graphics.FromImage(bitmap); | ||
363 | |||
364 | // this is really just to save people filling the | ||
365 | // background color in their scripts, only do when fully opaque | ||
366 | if (alpha >= 255) | ||
323 | { | 367 | { |
324 | graph.FillRectangle(bgFillBrush, 0, 0, width, height); | 368 | using (SolidBrush bgFillBrush = new SolidBrush(bgColor)) |
369 | { | ||
370 | graph.FillRectangle(bgFillBrush, 0, 0, width, height); | ||
371 | } | ||
325 | } | 372 | } |
326 | } | 373 | |
327 | 374 | for (int w = 0; w < bitmap.Width; w++) | |
328 | for (int w = 0; w < bitmap.Width; w++) | ||
329 | { | ||
330 | if (alpha <= 255) | ||
331 | { | 375 | { |
332 | for (int h = 0; h < bitmap.Height; h++) | 376 | if (alpha <= 255) |
333 | { | 377 | { |
334 | bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h))); | 378 | for (int h = 0; h < bitmap.Height; h++) |
379 | { | ||
380 | bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h))); | ||
381 | } | ||
335 | } | 382 | } |
336 | } | 383 | } |
384 | |||
385 | GDIDraw(data, graph, altDataDelim, out reuseable); | ||
337 | } | 386 | } |
338 | 387 | ||
339 | GDIDraw(data, graph, altDataDelim); | ||
340 | |||
341 | byte[] imageJ2000 = new byte[0]; | 388 | byte[] imageJ2000 = new byte[0]; |
389 | |||
390 | // This code exists for testing purposes, please do not remove. | ||
391 | // if (s_flipper) | ||
392 | // imageJ2000 = s_asset1Data; | ||
393 | // else | ||
394 | // imageJ2000 = s_asset2Data; | ||
395 | // | ||
396 | // s_flipper = !s_flipper; | ||
342 | 397 | ||
343 | try | 398 | try |
344 | { | 399 | { |
@@ -351,15 +406,24 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
351 | e.Message, e.StackTrace); | 406 | e.Message, e.StackTrace); |
352 | } | 407 | } |
353 | 408 | ||
354 | m_textureManager.ReturnData(id, imageJ2000); | 409 | return new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture( |
410 | data, extraParams, imageJ2000, new Size(width, height), reuseable); | ||
355 | } | 411 | } |
356 | finally | 412 | finally |
357 | { | 413 | { |
358 | if (graph != null) | 414 | // XXX: In testing, it appears that if multiple threads dispose of separate GDI+ objects simultaneously, |
359 | graph.Dispose(); | 415 | // the native malloc heap can become corrupted, possibly due to a double free(). This may be due to |
360 | 416 | // bugs in the underlying libcairo used by mono's libgdiplus.dll on Linux/OSX. These problems were | |
361 | if (bitmap != null) | 417 | // seen with both libcario 1.10.2-6.1ubuntu3 and 1.8.10-2ubuntu1. They go away if disposal is perfomed |
362 | bitmap.Dispose(); | 418 | // under lock. |
419 | lock (this) | ||
420 | { | ||
421 | if (graph != null) | ||
422 | graph.Dispose(); | ||
423 | |||
424 | if (bitmap != null) | ||
425 | bitmap.Dispose(); | ||
426 | } | ||
363 | } | 427 | } |
364 | } | 428 | } |
365 | 429 | ||
@@ -418,8 +482,21 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
418 | } | 482 | } |
419 | */ | 483 | */ |
420 | 484 | ||
421 | private void GDIDraw(string data, Graphics graph, char dataDelim) | 485 | /// <summary> |
486 | /// Split input data into discrete command lines. | ||
487 | /// </summary> | ||
488 | /// <returns></returns> | ||
489 | /// <param name='data'></param> | ||
490 | /// <param name='dataDelim'></param> | ||
491 | private string[] GetLines(string data, char dataDelim) | ||
492 | { | ||
493 | char[] lineDelimiter = { dataDelim }; | ||
494 | return data.Split(lineDelimiter); | ||
495 | } | ||
496 | |||
497 | private void GDIDraw(string data, Graphics graph, char dataDelim, out bool reuseable) | ||
422 | { | 498 | { |
499 | reuseable = true; | ||
423 | Point startPoint = new Point(0, 0); | 500 | Point startPoint = new Point(0, 0); |
424 | Point endPoint = new Point(0, 0); | 501 | Point endPoint = new Point(0, 0); |
425 | Pen drawPen = null; | 502 | Pen drawPen = null; |
@@ -434,11 +511,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
434 | myFont = new Font(fontName, fontSize); | 511 | myFont = new Font(fontName, fontSize); |
435 | myBrush = new SolidBrush(Color.Black); | 512 | myBrush = new SolidBrush(Color.Black); |
436 | 513 | ||
437 | char[] lineDelimiter = {dataDelim}; | ||
438 | char[] partsDelimiter = {','}; | 514 | char[] partsDelimiter = {','}; |
439 | string[] lines = data.Split(lineDelimiter); | ||
440 | 515 | ||
441 | foreach (string line in lines) | 516 | foreach (string line in GetLines(data, dataDelim)) |
442 | { | 517 | { |
443 | string nextLine = line.Trim(); | 518 | string nextLine = line.Trim(); |
444 | //replace with switch, or even better, do some proper parsing | 519 | //replace with switch, or even better, do some proper parsing |
@@ -469,6 +544,10 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
469 | } | 544 | } |
470 | else if (nextLine.StartsWith("Image")) | 545 | else if (nextLine.StartsWith("Image")) |
471 | { | 546 | { |
547 | // We cannot reuse any generated texture involving fetching an image via HTTP since that image | ||
548 | // can change. | ||
549 | reuseable = false; | ||
550 | |||
472 | float x = 0; | 551 | float x = 0; |
473 | float y = 0; | 552 | float y = 0; |
474 | GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); | 553 | GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); |
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index 07bb291..87a0537 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -28,8 +28,13 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text.RegularExpressions; | ||
32 | |||
31 | using Nini.Config; | 33 | using Nini.Config; |
34 | using Mono.Addins; | ||
35 | |||
32 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | |||
33 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
34 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
35 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
@@ -85,7 +90,8 @@ using OpenSim.Region.Framework.Scenes; | |||
85 | 90 | ||
86 | namespace OpenSim.Region.CoreModules.Scripting.WorldComm | 91 | namespace OpenSim.Region.CoreModules.Scripting.WorldComm |
87 | { | 92 | { |
88 | public class WorldCommModule : IRegionModule, IWorldComm | 93 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldCommModule")] |
94 | public class WorldCommModule : IWorldComm, INonSharedRegionModule | ||
89 | { | 95 | { |
90 | // private static readonly ILog m_log = | 96 | // private static readonly ILog m_log = |
91 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 97 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -100,9 +106,9 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
100 | private int m_saydistance = 20; | 106 | private int m_saydistance = 20; |
101 | private int m_shoutdistance = 100; | 107 | private int m_shoutdistance = 100; |
102 | 108 | ||
103 | #region IRegionModule Members | 109 | #region INonSharedRegionModule Members |
104 | 110 | ||
105 | public void Initialise(Scene scene, IConfigSource config) | 111 | public void Initialise(IConfigSource config) |
106 | { | 112 | { |
107 | // wrap this in a try block so that defaults will work if | 113 | // wrap this in a try block so that defaults will work if |
108 | // the config file doesn't specify otherwise. | 114 | // the config file doesn't specify otherwise. |
@@ -110,29 +116,49 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
110 | int maxhandles = 64; | 116 | int maxhandles = 64; |
111 | try | 117 | try |
112 | { | 118 | { |
113 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); | 119 | m_whisperdistance = config.Configs["Chat"].GetInt( |
114 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); | 120 | "whisper_distance", m_whisperdistance); |
115 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); | 121 | m_saydistance = config.Configs["Chat"].GetInt( |
116 | maxlisteners = config.Configs["LL-Functions"].GetInt("max_listens_per_region", maxlisteners); | 122 | "say_distance", m_saydistance); |
117 | maxhandles = config.Configs["LL-Functions"].GetInt("max_listens_per_script", maxhandles); | 123 | m_shoutdistance = config.Configs["Chat"].GetInt( |
124 | "shout_distance", m_shoutdistance); | ||
125 | maxlisteners = config.Configs["LL-Functions"].GetInt( | ||
126 | "max_listens_per_region", maxlisteners); | ||
127 | maxhandles = config.Configs["LL-Functions"].GetInt( | ||
128 | "max_listens_per_script", maxhandles); | ||
118 | } | 129 | } |
119 | catch (Exception) | 130 | catch (Exception) |
120 | { | 131 | { |
121 | } | 132 | } |
122 | if (maxlisteners < 1) maxlisteners = int.MaxValue; | 133 | if (maxlisteners < 1) maxlisteners = int.MaxValue; |
123 | if (maxhandles < 1) maxhandles = int.MaxValue; | 134 | if (maxhandles < 1) maxhandles = int.MaxValue; |
135 | m_listenerManager = new ListenerManager(maxlisteners, maxhandles); | ||
136 | m_pendingQ = new Queue(); | ||
137 | m_pending = Queue.Synchronized(m_pendingQ); | ||
138 | } | ||
124 | 139 | ||
140 | public void PostInitialise() | ||
141 | { | ||
142 | } | ||
143 | |||
144 | public void AddRegion(Scene scene) | ||
145 | { | ||
125 | m_scene = scene; | 146 | m_scene = scene; |
126 | m_scene.RegisterModuleInterface<IWorldComm>(this); | 147 | m_scene.RegisterModuleInterface<IWorldComm>(this); |
127 | m_listenerManager = new ListenerManager(maxlisteners, maxhandles); | ||
128 | m_scene.EventManager.OnChatFromClient += DeliverClientMessage; | 148 | m_scene.EventManager.OnChatFromClient += DeliverClientMessage; |
129 | m_scene.EventManager.OnChatBroadcast += DeliverClientMessage; | 149 | m_scene.EventManager.OnChatBroadcast += DeliverClientMessage; |
130 | m_pendingQ = new Queue(); | ||
131 | m_pending = Queue.Synchronized(m_pendingQ); | ||
132 | } | 150 | } |
133 | 151 | ||
134 | public void PostInitialise() | 152 | public void RegionLoaded(Scene scene) { } |
153 | |||
154 | public void RemoveRegion(Scene scene) | ||
135 | { | 155 | { |
156 | if (scene != m_scene) | ||
157 | return; | ||
158 | |||
159 | m_scene.UnregisterModuleInterface<IWorldComm>(this); | ||
160 | m_scene.EventManager.OnChatBroadcast -= DeliverClientMessage; | ||
161 | m_scene.EventManager.OnChatBroadcast -= DeliverClientMessage; | ||
136 | } | 162 | } |
137 | 163 | ||
138 | public void Close() | 164 | public void Close() |
@@ -144,10 +170,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
144 | get { return "WorldCommModule"; } | 170 | get { return "WorldCommModule"; } |
145 | } | 171 | } |
146 | 172 | ||
147 | public bool IsSharedModule | 173 | public Type ReplaceableInterface { get { return null; } } |
148 | { | ||
149 | get { return false; } | ||
150 | } | ||
151 | 174 | ||
152 | #endregion | 175 | #endregion |
153 | 176 | ||
@@ -172,12 +195,42 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
172 | /// <param name="hostID">UUID of the SceneObjectPart</param> | 195 | /// <param name="hostID">UUID of the SceneObjectPart</param> |
173 | /// <param name="channel">channel to listen on</param> | 196 | /// <param name="channel">channel to listen on</param> |
174 | /// <param name="name">name to filter on</param> | 197 | /// <param name="name">name to filter on</param> |
175 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 198 | /// <param name="id"> |
199 | /// key to filter on (user given, could be totally faked) | ||
200 | /// </param> | ||
201 | /// <param name="msg">msg to filter on</param> | ||
202 | /// <returns>number of the scripts handle</returns> | ||
203 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, | ||
204 | string name, UUID id, string msg) | ||
205 | { | ||
206 | return m_listenerManager.AddListener(localID, itemID, hostID, | ||
207 | channel, name, id, msg); | ||
208 | } | ||
209 | |||
210 | /// <summary> | ||
211 | /// Create a listen event callback with the specified filters. | ||
212 | /// The parameters localID,itemID are needed to uniquely identify | ||
213 | /// the script during 'peek' time. Parameter hostID is needed to | ||
214 | /// determine the position of the script. | ||
215 | /// </summary> | ||
216 | /// <param name="localID">localID of the script engine</param> | ||
217 | /// <param name="itemID">UUID of the script engine</param> | ||
218 | /// <param name="hostID">UUID of the SceneObjectPart</param> | ||
219 | /// <param name="channel">channel to listen on</param> | ||
220 | /// <param name="name">name to filter on</param> | ||
221 | /// <param name="id"> | ||
222 | /// key to filter on (user given, could be totally faked) | ||
223 | /// </param> | ||
176 | /// <param name="msg">msg to filter on</param> | 224 | /// <param name="msg">msg to filter on</param> |
225 | /// <param name="regexBitfield"> | ||
226 | /// Bitfield indicating which strings should be processed as regex. | ||
227 | /// </param> | ||
177 | /// <returns>number of the scripts handle</returns> | 228 | /// <returns>number of the scripts handle</returns> |
178 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg) | 229 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, |
230 | string name, UUID id, string msg, int regexBitfield) | ||
179 | { | 231 | { |
180 | return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg); | 232 | return m_listenerManager.AddListener(localID, itemID, hostID, |
233 | channel, name, id, msg, regexBitfield); | ||
181 | } | 234 | } |
182 | 235 | ||
183 | /// <summary> | 236 | /// <summary> |
@@ -226,7 +279,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
226 | 279 | ||
227 | if ((source = m_scene.GetSceneObjectPart(id)) != null) | 280 | if ((source = m_scene.GetSceneObjectPart(id)) != null) |
228 | position = source.AbsolutePosition; | 281 | position = source.AbsolutePosition; |
229 | else if ((avatar = m_scene.GetScenePresence(id)) != null) | 282 | else if ((avatar = m_scene.GetScenePresence(id)) != null) |
230 | position = avatar.AbsolutePosition; | 283 | position = avatar.AbsolutePosition; |
231 | else if (ChatTypeEnum.Region == type) | 284 | else if (ChatTypeEnum.Region == type) |
232 | position = CenterOfRegion; | 285 | position = CenterOfRegion; |
@@ -249,7 +302,8 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
249 | /// <param name="name">name of sender (object or avatar)</param> | 302 | /// <param name="name">name of sender (object or avatar)</param> |
250 | /// <param name="id">key of sender (object or avatar)</param> | 303 | /// <param name="id">key of sender (object or avatar)</param> |
251 | /// <param name="msg">msg to sent</param> | 304 | /// <param name="msg">msg to sent</param> |
252 | public void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg, Vector3 position) | 305 | public void DeliverMessage(ChatTypeEnum type, int channel, |
306 | string name, UUID id, string msg, Vector3 position) | ||
253 | { | 307 | { |
254 | // m_log.DebugFormat("[WorldComm] got[2] type {0}, channel {1}, name {2}, id {3}, msg {4}", | 308 | // m_log.DebugFormat("[WorldComm] got[2] type {0}, channel {1}, name {2}, id {3}, msg {4}", |
255 | // type, channel, name, id, msg); | 309 | // type, channel, name, id, msg); |
@@ -257,17 +311,21 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
257 | // Determine which listen event filters match the given set of arguments, this results | 311 | // Determine which listen event filters match the given set of arguments, this results |
258 | // in a limited set of listeners, each belonging a host. If the host is in range, add them | 312 | // in a limited set of listeners, each belonging a host. If the host is in range, add them |
259 | // to the pending queue. | 313 | // to the pending queue. |
260 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) | 314 | foreach (ListenerInfo li |
315 | in m_listenerManager.GetListeners(UUID.Zero, channel, | ||
316 | name, id, msg)) | ||
261 | { | 317 | { |
262 | // Dont process if this message is from yourself! | 318 | // Dont process if this message is from yourself! |
263 | if (li.GetHostID().Equals(id)) | 319 | if (li.GetHostID().Equals(id)) |
264 | continue; | 320 | continue; |
265 | 321 | ||
266 | SceneObjectPart sPart = m_scene.GetSceneObjectPart(li.GetHostID()); | 322 | SceneObjectPart sPart = m_scene.GetSceneObjectPart( |
323 | li.GetHostID()); | ||
267 | if (sPart == null) | 324 | if (sPart == null) |
268 | continue; | 325 | continue; |
269 | 326 | ||
270 | double dis = Util.GetDistanceTo(sPart.AbsolutePosition, position); | 327 | double dis = Util.GetDistanceTo(sPart.AbsolutePosition, |
328 | position); | ||
271 | switch (type) | 329 | switch (type) |
272 | { | 330 | { |
273 | case ChatTypeEnum.Whisper: | 331 | case ChatTypeEnum.Whisper: |
@@ -326,7 +384,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
326 | if (channel == 0) | 384 | if (channel == 0) |
327 | { | 385 | { |
328 | // Channel 0 goes to viewer ONLY | 386 | // Channel 0 goes to viewer ONLY |
329 | m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false, false, target); | 387 | m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, target, false, false); |
330 | return true; | 388 | return true; |
331 | } | 389 | } |
332 | 390 | ||
@@ -369,11 +427,12 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
369 | if (li.GetHostID().Equals(id)) | 427 | if (li.GetHostID().Equals(id)) |
370 | continue; | 428 | continue; |
371 | 429 | ||
372 | SceneObjectPart sPart = m_scene.GetSceneObjectPart(li.GetHostID()); | 430 | SceneObjectPart sPart = m_scene.GetSceneObjectPart( |
431 | li.GetHostID()); | ||
373 | if (sPart == null) | 432 | if (sPart == null) |
374 | continue; | 433 | continue; |
375 | 434 | ||
376 | if ( li.GetHostID().Equals(target)) | 435 | if (li.GetHostID().Equals(target)) |
377 | { | 436 | { |
378 | QueueMessage(new ListenerInfo(li, name, id, msg)); | 437 | QueueMessage(new ListenerInfo(li, name, id, msg)); |
379 | break; | 438 | break; |
@@ -427,9 +486,15 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
427 | private void DeliverClientMessage(Object sender, OSChatMessage e) | 486 | private void DeliverClientMessage(Object sender, OSChatMessage e) |
428 | { | 487 | { |
429 | if (null != e.Sender) | 488 | if (null != e.Sender) |
430 | DeliverMessage(e.Type, e.Channel, e.Sender.Name, e.Sender.AgentId, e.Message, e.Position); | 489 | { |
490 | DeliverMessage(e.Type, e.Channel, e.Sender.Name, | ||
491 | e.Sender.AgentId, e.Message, e.Position); | ||
492 | } | ||
431 | else | 493 | else |
432 | DeliverMessage(e.Type, e.Channel, e.From, UUID.Zero, e.Message, e.Position); | 494 | { |
495 | DeliverMessage(e.Type, e.Channel, e.From, UUID.Zero, | ||
496 | e.Message, e.Position); | ||
497 | } | ||
433 | } | 498 | } |
434 | 499 | ||
435 | public Object[] GetSerializationData(UUID itemID) | 500 | public Object[] GetSerializationData(UUID itemID) |
@@ -446,7 +511,8 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
446 | 511 | ||
447 | public class ListenerManager | 512 | public class ListenerManager |
448 | { | 513 | { |
449 | private Dictionary<int, List<ListenerInfo>> m_listeners = new Dictionary<int, List<ListenerInfo>>(); | 514 | private Dictionary<int, List<ListenerInfo>> m_listeners = |
515 | new Dictionary<int, List<ListenerInfo>>(); | ||
450 | private int m_maxlisteners; | 516 | private int m_maxlisteners; |
451 | private int m_maxhandles; | 517 | private int m_maxhandles; |
452 | private int m_curlisteners; | 518 | private int m_curlisteners; |
@@ -470,15 +536,25 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
470 | m_curlisteners = 0; | 536 | m_curlisteners = 0; |
471 | } | 537 | } |
472 | 538 | ||
473 | public int AddListener(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg) | 539 | public int AddListener(uint localID, UUID itemID, UUID hostID, |
540 | int channel, string name, UUID id, string msg) | ||
541 | { | ||
542 | return AddListener(localID, itemID, hostID, channel, name, id, | ||
543 | msg, 0); | ||
544 | } | ||
545 | |||
546 | public int AddListener(uint localID, UUID itemID, UUID hostID, | ||
547 | int channel, string name, UUID id, string msg, | ||
548 | int regexBitfield) | ||
474 | { | 549 | { |
475 | // do we already have a match on this particular filter event? | 550 | // do we already have a match on this particular filter event? |
476 | List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, msg); | 551 | List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, |
552 | msg); | ||
477 | 553 | ||
478 | if (coll.Count > 0) | 554 | if (coll.Count > 0) |
479 | { | 555 | { |
480 | // special case, called with same filter settings, return same handle | 556 | // special case, called with same filter settings, return same |
481 | // (2008-05-02, tested on 1.21.1 server, still holds) | 557 | // handle (2008-05-02, tested on 1.21.1 server, still holds) |
482 | return coll[0].GetHandle(); | 558 | return coll[0].GetHandle(); |
483 | } | 559 | } |
484 | 560 | ||
@@ -490,16 +566,19 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
490 | 566 | ||
491 | if (newHandle > 0) | 567 | if (newHandle > 0) |
492 | { | 568 | { |
493 | ListenerInfo li = new ListenerInfo(newHandle, localID, itemID, hostID, channel, name, id, msg); | 569 | ListenerInfo li = new ListenerInfo(newHandle, localID, |
570 | itemID, hostID, channel, name, id, msg, | ||
571 | regexBitfield); | ||
494 | 572 | ||
495 | List<ListenerInfo> listeners; | 573 | List<ListenerInfo> listeners; |
496 | if (!m_listeners.TryGetValue(channel,out listeners)) | 574 | if (!m_listeners.TryGetValue( |
497 | { | 575 | channel, out listeners)) |
498 | listeners = new List<ListenerInfo>(); | 576 | { |
499 | m_listeners.Add(channel, listeners); | 577 | listeners = new List<ListenerInfo>(); |
500 | } | 578 | m_listeners.Add(channel, listeners); |
501 | listeners.Add(li); | 579 | } |
502 | m_curlisteners++; | 580 | listeners.Add(li); |
581 | m_curlisteners++; | ||
503 | 582 | ||
504 | return newHandle; | 583 | return newHandle; |
505 | } | 584 | } |
@@ -512,11 +591,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
512 | { | 591 | { |
513 | lock (m_listeners) | 592 | lock (m_listeners) |
514 | { | 593 | { |
515 | foreach (KeyValuePair<int,List<ListenerInfo>> lis in m_listeners) | 594 | foreach (KeyValuePair<int, List<ListenerInfo>> lis |
595 | in m_listeners) | ||
516 | { | 596 | { |
517 | foreach (ListenerInfo li in lis.Value) | 597 | foreach (ListenerInfo li in lis.Value) |
518 | { | 598 | { |
519 | if (li.GetItemID().Equals(itemID) && li.GetHandle().Equals(handle)) | 599 | if (li.GetItemID().Equals(itemID) && |
600 | li.GetHandle().Equals(handle)) | ||
520 | { | 601 | { |
521 | lis.Value.Remove(li); | 602 | lis.Value.Remove(li); |
522 | if (lis.Value.Count == 0) | 603 | if (lis.Value.Count == 0) |
@@ -539,13 +620,15 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
539 | 620 | ||
540 | lock (m_listeners) | 621 | lock (m_listeners) |
541 | { | 622 | { |
542 | foreach (KeyValuePair<int,List<ListenerInfo>> lis in m_listeners) | 623 | foreach (KeyValuePair<int, List<ListenerInfo>> lis |
624 | in m_listeners) | ||
543 | { | 625 | { |
544 | foreach (ListenerInfo li in lis.Value) | 626 | foreach (ListenerInfo li in lis.Value) |
545 | { | 627 | { |
546 | if (li.GetItemID().Equals(itemID)) | 628 | if (li.GetItemID().Equals(itemID)) |
547 | { | 629 | { |
548 | // store them first, else the enumerated bails on us | 630 | // store them first, else the enumerated bails on |
631 | // us | ||
549 | removedListeners.Add(li); | 632 | removedListeners.Add(li); |
550 | } | 633 | } |
551 | } | 634 | } |
@@ -572,11 +655,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
572 | { | 655 | { |
573 | lock (m_listeners) | 656 | lock (m_listeners) |
574 | { | 657 | { |
575 | foreach (KeyValuePair<int,List<ListenerInfo>> lis in m_listeners) | 658 | foreach (KeyValuePair<int, List<ListenerInfo>> lis |
659 | in m_listeners) | ||
576 | { | 660 | { |
577 | foreach (ListenerInfo li in lis.Value) | 661 | foreach (ListenerInfo li in lis.Value) |
578 | { | 662 | { |
579 | if (li.GetItemID().Equals(itemID) && li.GetHandle() == handle) | 663 | if (li.GetItemID().Equals(itemID) && |
664 | li.GetHandle() == handle) | ||
580 | { | 665 | { |
581 | li.Activate(); | 666 | li.Activate(); |
582 | // only one, bail out | 667 | // only one, bail out |
@@ -591,11 +676,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
591 | { | 676 | { |
592 | lock (m_listeners) | 677 | lock (m_listeners) |
593 | { | 678 | { |
594 | foreach (KeyValuePair<int,List<ListenerInfo>> lis in m_listeners) | 679 | foreach (KeyValuePair<int, List<ListenerInfo>> lis |
680 | in m_listeners) | ||
595 | { | 681 | { |
596 | foreach (ListenerInfo li in lis.Value) | 682 | foreach (ListenerInfo li in lis.Value) |
597 | { | 683 | { |
598 | if (li.GetItemID().Equals(itemID) && li.GetHandle() == handle) | 684 | if (li.GetItemID().Equals(itemID) && |
685 | li.GetHandle() == handle) | ||
599 | { | 686 | { |
600 | li.Deactivate(); | 687 | li.Deactivate(); |
601 | // only one, bail out | 688 | // only one, bail out |
@@ -606,19 +693,24 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
606 | } | 693 | } |
607 | } | 694 | } |
608 | 695 | ||
609 | // non-locked access, since its always called in the context of the lock | 696 | /// <summary> |
697 | /// non-locked access, since its always called in the context of the | ||
698 | /// lock | ||
699 | /// </summary> | ||
700 | /// <param name="itemID"></param> | ||
701 | /// <returns></returns> | ||
610 | private int GetNewHandle(UUID itemID) | 702 | private int GetNewHandle(UUID itemID) |
611 | { | 703 | { |
612 | List<int> handles = new List<int>(); | 704 | List<int> handles = new List<int>(); |
613 | 705 | ||
614 | // build a list of used keys for this specific itemID... | 706 | // build a list of used keys for this specific itemID... |
615 | foreach (KeyValuePair<int,List<ListenerInfo>> lis in m_listeners) | 707 | foreach (KeyValuePair<int, List<ListenerInfo>> lis in m_listeners) |
616 | { | 708 | { |
617 | foreach (ListenerInfo li in lis.Value) | 709 | foreach (ListenerInfo li in lis.Value) |
618 | { | 710 | { |
619 | if (li.GetItemID().Equals(itemID)) | 711 | if (li.GetItemID().Equals(itemID)) |
620 | handles.Add(li.GetHandle()); | 712 | handles.Add(li.GetHandle()); |
621 | } | 713 | } |
622 | } | 714 | } |
623 | 715 | ||
624 | // Note: 0 is NOT a valid handle for llListen() to return | 716 | // Note: 0 is NOT a valid handle for llListen() to return |
@@ -631,17 +723,46 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
631 | return -1; | 723 | return -1; |
632 | } | 724 | } |
633 | 725 | ||
634 | // Theres probably a more clever and efficient way to | 726 | /// These are duplicated from ScriptBaseClass |
635 | // do this, maybe with regex. | 727 | /// http://opensimulator.org/mantis/view.php?id=6106#c21945 |
636 | // PM2008: Ha, one could even be smart and define a specialized Enumerator. | 728 | #region Constants for the bitfield parameter of osListenRegex |
637 | public List<ListenerInfo> GetListeners(UUID itemID, int channel, string name, UUID id, string msg) | 729 | |
730 | /// <summary> | ||
731 | /// process name parameter as regex | ||
732 | /// </summary> | ||
733 | public const int OS_LISTEN_REGEX_NAME = 0x1; | ||
734 | |||
735 | /// <summary> | ||
736 | /// process message parameter as regex | ||
737 | /// </summary> | ||
738 | public const int OS_LISTEN_REGEX_MESSAGE = 0x2; | ||
739 | |||
740 | #endregion | ||
741 | |||
742 | /// <summary> | ||
743 | /// Get listeners matching the input parameters. | ||
744 | /// </summary> | ||
745 | /// <remarks> | ||
746 | /// Theres probably a more clever and efficient way to do this, maybe | ||
747 | /// with regex. | ||
748 | /// PM2008: Ha, one could even be smart and define a specialized | ||
749 | /// Enumerator. | ||
750 | /// </remarks> | ||
751 | /// <param name="itemID"></param> | ||
752 | /// <param name="channel"></param> | ||
753 | /// <param name="name"></param> | ||
754 | /// <param name="id"></param> | ||
755 | /// <param name="msg"></param> | ||
756 | /// <returns></returns> | ||
757 | public List<ListenerInfo> GetListeners(UUID itemID, int channel, | ||
758 | string name, UUID id, string msg) | ||
638 | { | 759 | { |
639 | List<ListenerInfo> collection = new List<ListenerInfo>(); | 760 | List<ListenerInfo> collection = new List<ListenerInfo>(); |
640 | 761 | ||
641 | lock (m_listeners) | 762 | lock (m_listeners) |
642 | { | 763 | { |
643 | List<ListenerInfo> listeners; | 764 | List<ListenerInfo> listeners; |
644 | if (!m_listeners.TryGetValue(channel,out listeners)) | 765 | if (!m_listeners.TryGetValue(channel, out listeners)) |
645 | { | 766 | { |
646 | return collection; | 767 | return collection; |
647 | } | 768 | } |
@@ -652,11 +773,15 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
652 | { | 773 | { |
653 | continue; | 774 | continue; |
654 | } | 775 | } |
655 | if (!itemID.Equals(UUID.Zero) && !li.GetItemID().Equals(itemID)) | 776 | if (!itemID.Equals(UUID.Zero) && |
777 | !li.GetItemID().Equals(itemID)) | ||
656 | { | 778 | { |
657 | continue; | 779 | continue; |
658 | } | 780 | } |
659 | if (li.GetName().Length > 0 && !li.GetName().Equals(name)) | 781 | if (li.GetName().Length > 0 && ( |
782 | ((li.RegexBitfield & OS_LISTEN_REGEX_NAME) != OS_LISTEN_REGEX_NAME && !li.GetName().Equals(name)) || | ||
783 | ((li.RegexBitfield & OS_LISTEN_REGEX_NAME) == OS_LISTEN_REGEX_NAME && !Regex.IsMatch(name, li.GetName())) | ||
784 | )) | ||
660 | { | 785 | { |
661 | continue; | 786 | continue; |
662 | } | 787 | } |
@@ -664,7 +789,10 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
664 | { | 789 | { |
665 | continue; | 790 | continue; |
666 | } | 791 | } |
667 | if (li.GetMessage().Length > 0 && !li.GetMessage().Equals(msg)) | 792 | if (li.GetMessage().Length > 0 && ( |
793 | ((li.RegexBitfield & OS_LISTEN_REGEX_MESSAGE) != OS_LISTEN_REGEX_MESSAGE && !li.GetMessage().Equals(msg)) || | ||
794 | ((li.RegexBitfield & OS_LISTEN_REGEX_MESSAGE) == OS_LISTEN_REGEX_MESSAGE && !Regex.IsMatch(msg, li.GetMessage())) | ||
795 | )) | ||
668 | { | 796 | { |
669 | continue; | 797 | continue; |
670 | } | 798 | } |
@@ -697,10 +825,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
697 | { | 825 | { |
698 | int idx = 0; | 826 | int idx = 0; |
699 | Object[] item = new Object[6]; | 827 | Object[] item = new Object[6]; |
828 | int dataItemLength = 6; | ||
700 | 829 | ||
701 | while (idx < data.Length) | 830 | while (idx < data.Length) |
702 | { | 831 | { |
703 | Array.Copy(data, idx, item, 0, 6); | 832 | dataItemLength = (idx + 7 == data.Length || (idx + 7 < data.Length && data[idx + 7] is bool)) ? 7 : 6; |
833 | item = new Object[dataItemLength]; | ||
834 | Array.Copy(data, idx, item, 0, dataItemLength); | ||
704 | 835 | ||
705 | ListenerInfo info = | 836 | ListenerInfo info = |
706 | ListenerInfo.FromData(localID, itemID, hostID, item); | 837 | ListenerInfo.FromData(localID, itemID, hostID, item); |
@@ -708,39 +839,98 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
708 | lock (m_listeners) | 839 | lock (m_listeners) |
709 | { | 840 | { |
710 | if (!m_listeners.ContainsKey((int)item[2])) | 841 | if (!m_listeners.ContainsKey((int)item[2])) |
711 | m_listeners.Add((int)item[2], new List<ListenerInfo>()); | 842 | { |
843 | m_listeners.Add((int)item[2], | ||
844 | new List<ListenerInfo>()); | ||
845 | } | ||
712 | m_listeners[(int)item[2]].Add(info); | 846 | m_listeners[(int)item[2]].Add(info); |
713 | } | 847 | } |
714 | 848 | ||
715 | idx+=6; | 849 | idx += dataItemLength; |
716 | } | 850 | } |
717 | } | 851 | } |
718 | } | 852 | } |
719 | 853 | ||
720 | public class ListenerInfo: IWorldCommListenerInfo | 854 | public class ListenerInfo : IWorldCommListenerInfo |
721 | { | 855 | { |
722 | private bool m_active; // Listener is active or not | 856 | /// <summary> |
723 | private int m_handle; // Assigned handle of this listener | 857 | /// Listener is active or not |
724 | private uint m_localID; // Local ID from script engine | 858 | /// </summary> |
725 | private UUID m_itemID; // ID of the host script engine | 859 | private bool m_active; |
726 | private UUID m_hostID; // ID of the host/scene part | 860 | |
727 | private int m_channel; // Channel | 861 | /// <summary> |
728 | private UUID m_id; // ID to filter messages from | 862 | /// Assigned handle of this listener |
729 | private string m_name; // Object name to filter messages from | 863 | /// </summary> |
730 | private string m_message; // The message | 864 | private int m_handle; |
865 | |||
866 | /// <summary> | ||
867 | /// Local ID from script engine | ||
868 | /// </summary> | ||
869 | private uint m_localID; | ||
870 | |||
871 | /// <summary> | ||
872 | /// ID of the host script engine | ||
873 | /// </summary> | ||
874 | private UUID m_itemID; | ||
875 | |||
876 | /// <summary> | ||
877 | /// ID of the host/scene part | ||
878 | /// </summary> | ||
879 | private UUID m_hostID; | ||
880 | |||
881 | /// <summary> | ||
882 | /// Channel | ||
883 | /// </summary> | ||
884 | private int m_channel; | ||
885 | |||
886 | /// <summary> | ||
887 | /// ID to filter messages from | ||
888 | /// </summary> | ||
889 | private UUID m_id; | ||
890 | |||
891 | /// <summary> | ||
892 | /// Object name to filter messages from | ||
893 | /// </summary> | ||
894 | private string m_name; | ||
895 | |||
896 | /// <summary> | ||
897 | /// The message | ||
898 | /// </summary> | ||
899 | private string m_message; | ||
900 | |||
901 | public ListenerInfo(int handle, uint localID, UUID ItemID, | ||
902 | UUID hostID, int channel, string name, UUID id, | ||
903 | string message) | ||
904 | { | ||
905 | Initialise(handle, localID, ItemID, hostID, channel, name, id, | ||
906 | message, 0); | ||
907 | } | ||
731 | 908 | ||
732 | public ListenerInfo(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message) | 909 | public ListenerInfo(int handle, uint localID, UUID ItemID, |
910 | UUID hostID, int channel, string name, UUID id, | ||
911 | string message, int regexBitfield) | ||
733 | { | 912 | { |
734 | Initialise(handle, localID, ItemID, hostID, channel, name, id, message); | 913 | Initialise(handle, localID, ItemID, hostID, channel, name, id, |
914 | message, regexBitfield); | ||
735 | } | 915 | } |
736 | 916 | ||
737 | public ListenerInfo(ListenerInfo li, string name, UUID id, string message) | 917 | public ListenerInfo(ListenerInfo li, string name, UUID id, |
918 | string message) | ||
738 | { | 919 | { |
739 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message); | 920 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, |
921 | li.m_channel, name, id, message, 0); | ||
740 | } | 922 | } |
741 | 923 | ||
742 | private void Initialise(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, | 924 | public ListenerInfo(ListenerInfo li, string name, UUID id, |
743 | UUID id, string message) | 925 | string message, int regexBitfield) |
926 | { | ||
927 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, | ||
928 | li.m_channel, name, id, message, regexBitfield); | ||
929 | } | ||
930 | |||
931 | private void Initialise(int handle, uint localID, UUID ItemID, | ||
932 | UUID hostID, int channel, string name, UUID id, | ||
933 | string message, int regexBitfield) | ||
744 | { | 934 | { |
745 | m_active = true; | 935 | m_active = true; |
746 | m_handle = handle; | 936 | m_handle = handle; |
@@ -751,11 +941,12 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
751 | m_name = name; | 941 | m_name = name; |
752 | m_id = id; | 942 | m_id = id; |
753 | m_message = message; | 943 | m_message = message; |
944 | RegexBitfield = regexBitfield; | ||
754 | } | 945 | } |
755 | 946 | ||
756 | public Object[] GetSerializationData() | 947 | public Object[] GetSerializationData() |
757 | { | 948 | { |
758 | Object[] data = new Object[6]; | 949 | Object[] data = new Object[7]; |
759 | 950 | ||
760 | data[0] = m_active; | 951 | data[0] = m_active; |
761 | data[1] = m_handle; | 952 | data[1] = m_handle; |
@@ -763,16 +954,22 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
763 | data[3] = m_name; | 954 | data[3] = m_name; |
764 | data[4] = m_id; | 955 | data[4] = m_id; |
765 | data[5] = m_message; | 956 | data[5] = m_message; |
957 | data[6] = RegexBitfield; | ||
766 | 958 | ||
767 | return data; | 959 | return data; |
768 | } | 960 | } |
769 | 961 | ||
770 | public static ListenerInfo FromData(uint localID, UUID ItemID, UUID hostID, Object[] data) | 962 | public static ListenerInfo FromData(uint localID, UUID ItemID, |
963 | UUID hostID, Object[] data) | ||
771 | { | 964 | { |
772 | ListenerInfo linfo = new ListenerInfo((int)data[1], localID, | 965 | ListenerInfo linfo = new ListenerInfo((int)data[1], localID, |
773 | ItemID, hostID, (int)data[2], (string)data[3], | 966 | ItemID, hostID, (int)data[2], (string)data[3], |
774 | (UUID)data[4], (string)data[5]); | 967 | (UUID)data[4], (string)data[5]); |
775 | linfo.m_active=(bool)data[0]; | 968 | linfo.m_active = (bool)data[0]; |
969 | if (data.Length >= 7) | ||
970 | { | ||
971 | linfo.RegexBitfield = (int)data[6]; | ||
972 | } | ||
776 | 973 | ||
777 | return linfo; | 974 | return linfo; |
778 | } | 975 | } |
@@ -831,5 +1028,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
831 | { | 1028 | { |
832 | return m_id; | 1029 | return m_id; |
833 | } | 1030 | } |
1031 | |||
1032 | public int RegexBitfield { get; private set; } | ||
834 | } | 1033 | } |
835 | } | 1034 | } |
diff --git a/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs index 0003af2..385f5ad 100644 --- a/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework.Servers; | |||
40 | using OpenSim.Framework.Servers.HttpServer; | 40 | using OpenSim.Framework.Servers.HttpServer; |
41 | using OpenSim.Region.Framework.Interfaces; | 41 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
43 | using Mono.Addins; | ||
43 | 44 | ||
44 | /***************************************************** | 45 | /***************************************************** |
45 | * | 46 | * |
@@ -76,7 +77,8 @@ using OpenSim.Region.Framework.Scenes; | |||
76 | 77 | ||
77 | namespace OpenSim.Region.CoreModules.Scripting.XMLRPC | 78 | namespace OpenSim.Region.CoreModules.Scripting.XMLRPC |
78 | { | 79 | { |
79 | public class XMLRPCModule : IRegionModule, IXMLRPC | 80 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XMLRPCModule")] |
81 | public class XMLRPCModule : ISharedRegionModule, IXMLRPC | ||
80 | { | 82 | { |
81 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 83 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
82 | 84 | ||
@@ -86,6 +88,10 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC | |||
86 | private Dictionary<UUID, RPCChannelInfo> m_openChannels; | 88 | private Dictionary<UUID, RPCChannelInfo> m_openChannels; |
87 | private Dictionary<UUID, SendRemoteDataRequest> m_pendingSRDResponses; | 89 | private Dictionary<UUID, SendRemoteDataRequest> m_pendingSRDResponses; |
88 | private int m_remoteDataPort = 0; | 90 | private int m_remoteDataPort = 0; |
91 | public int Port | ||
92 | { | ||
93 | get { return m_remoteDataPort; } | ||
94 | } | ||
89 | 95 | ||
90 | private Dictionary<UUID, RPCRequestInfo> m_rpcPending; | 96 | private Dictionary<UUID, RPCRequestInfo> m_rpcPending; |
91 | private Dictionary<UUID, RPCRequestInfo> m_rpcPendingResponses; | 97 | private Dictionary<UUID, RPCRequestInfo> m_rpcPendingResponses; |
@@ -94,34 +100,24 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC | |||
94 | private int RemoteReplyScriptWait = 300; | 100 | private int RemoteReplyScriptWait = 300; |
95 | private object XMLRPCListLock = new object(); | 101 | private object XMLRPCListLock = new object(); |
96 | 102 | ||
97 | #region IRegionModule Members | 103 | #region ISharedRegionModule Members |
98 | 104 | ||
99 | public void Initialise(Scene scene, IConfigSource config) | 105 | public void Initialise(IConfigSource config) |
100 | { | 106 | { |
101 | // We need to create these early because the scripts might be calling | 107 | // We need to create these early because the scripts might be calling |
102 | // But since this gets called for every region, we need to make sure they | 108 | // But since this gets called for every region, we need to make sure they |
103 | // get called only one time (or we lose any open channels) | 109 | // get called only one time (or we lose any open channels) |
104 | if (null == m_openChannels) | 110 | m_openChannels = new Dictionary<UUID, RPCChannelInfo>(); |
105 | { | 111 | m_rpcPending = new Dictionary<UUID, RPCRequestInfo>(); |
106 | m_openChannels = new Dictionary<UUID, RPCChannelInfo>(); | 112 | m_rpcPendingResponses = new Dictionary<UUID, RPCRequestInfo>(); |
107 | m_rpcPending = new Dictionary<UUID, RPCRequestInfo>(); | 113 | m_pendingSRDResponses = new Dictionary<UUID, SendRemoteDataRequest>(); |
108 | m_rpcPendingResponses = new Dictionary<UUID, RPCRequestInfo>(); | ||
109 | m_pendingSRDResponses = new Dictionary<UUID, SendRemoteDataRequest>(); | ||
110 | 114 | ||
111 | try | 115 | try |
112 | { | 116 | { |
113 | m_remoteDataPort = config.Configs["XMLRPC"].GetInt("XmlRpcPort", m_remoteDataPort); | 117 | m_remoteDataPort = config.Configs["XMLRPC"].GetInt("XmlRpcPort", m_remoteDataPort); |
114 | } | ||
115 | catch (Exception) | ||
116 | { | ||
117 | } | ||
118 | } | 118 | } |
119 | 119 | catch (Exception) | |
120 | if (!m_scenes.Contains(scene)) | ||
121 | { | 120 | { |
122 | m_scenes.Add(scene); | ||
123 | |||
124 | scene.RegisterModuleInterface<IXMLRPC>(this); | ||
125 | } | 121 | } |
126 | } | 122 | } |
127 | 123 | ||
@@ -131,32 +127,56 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC | |||
131 | { | 127 | { |
132 | // Start http server | 128 | // Start http server |
133 | // Attach xmlrpc handlers | 129 | // Attach xmlrpc handlers |
134 | // m_log.InfoFormat( | 130 | // m_log.InfoFormat( |
135 | // "[XML RPC MODULE]: Starting up XMLRPC Server on port {0} for llRemoteData commands.", | 131 | // "[XML RPC MODULE]: Starting up XMLRPC Server on port {0} for llRemoteData commands.", |
136 | // m_remoteDataPort); | 132 | // m_remoteDataPort); |
137 | 133 | ||
138 | IHttpServer httpServer = MainServer.GetHttpServer((uint)m_remoteDataPort); | 134 | IHttpServer httpServer = MainServer.GetHttpServer((uint)m_remoteDataPort); |
139 | httpServer.AddXmlRPCHandler("llRemoteData", XmlRpcRemoteData); | 135 | httpServer.AddXmlRPCHandler("llRemoteData", XmlRpcRemoteData); |
140 | } | 136 | } |
141 | } | 137 | } |
142 | 138 | ||
143 | public void Close() | 139 | public void AddRegion(Scene scene) |
140 | { | ||
141 | if (!IsEnabled()) | ||
142 | return; | ||
143 | |||
144 | if (!m_scenes.Contains(scene)) | ||
145 | { | ||
146 | m_scenes.Add(scene); | ||
147 | |||
148 | scene.RegisterModuleInterface<IXMLRPC>(this); | ||
149 | } | ||
150 | } | ||
151 | |||
152 | public void RegionLoaded(Scene scene) | ||
144 | { | 153 | { |
145 | } | 154 | } |
146 | 155 | ||
147 | public string Name | 156 | public void RemoveRegion(Scene scene) |
148 | { | 157 | { |
149 | get { return m_name; } | 158 | if (!IsEnabled()) |
159 | return; | ||
160 | |||
161 | if (m_scenes.Contains(scene)) | ||
162 | { | ||
163 | scene.UnregisterModuleInterface<IXMLRPC>(this); | ||
164 | m_scenes.Remove(scene); | ||
165 | } | ||
150 | } | 166 | } |
151 | 167 | ||
152 | public bool IsSharedModule | 168 | public void Close() |
153 | { | 169 | { |
154 | get { return true; } | ||
155 | } | 170 | } |
156 | 171 | ||
157 | public int Port | 172 | public string Name |
158 | { | 173 | { |
159 | get { return m_remoteDataPort; } | 174 | get { return m_name; } |
175 | } | ||
176 | |||
177 | public Type ReplaceableInterface | ||
178 | { | ||
179 | get { return null; } | ||
160 | } | 180 | } |
161 | 181 | ||
162 | #endregion | 182 | #endregion |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs index 5541684..7b4668a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -39,6 +40,7 @@ using OpenSim.Server.Handlers.Base; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AssetServiceInConnectorModule")] | ||
42 | public class AssetServiceInConnectorModule : ISharedRegionModule | 44 | public class AssetServiceInConnectorModule : ISharedRegionModule |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -47,7 +49,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset | |||
47 | private IConfigSource m_Config; | 49 | private IConfigSource m_Config; |
48 | bool m_Registered = false; | 50 | bool m_Registered = false; |
49 | 51 | ||
50 | #region IRegionModule interface | 52 | #region Region Module interface |
51 | 53 | ||
52 | public void Initialise(IConfigSource config) | 54 | public void Initialise(IConfigSource config) |
53 | { | 55 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/AuthenticationServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/AuthenticationServiceInConnectorModule.cs index ccf2275..2cdffe6 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/AuthenticationServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/AuthenticationServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -41,6 +42,7 @@ using OpenSim.Services.Interfaces; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AuthenticationServiceInConnectorModule")] | ||
44 | public class AuthenticationServiceInConnectorModule : ISharedRegionModule | 46 | public class AuthenticationServiceInConnectorModule : ISharedRegionModule |
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -49,7 +51,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication | |||
49 | private IConfigSource m_Config; | 51 | private IConfigSource m_Config; |
50 | bool m_Registered = false; | 52 | bool m_Registered = false; |
51 | 53 | ||
52 | #region IRegionModule interface | 54 | #region Region Module interface |
53 | 55 | ||
54 | public void Initialise(IConfigSource config) | 56 | public void Initialise(IConfigSource config) |
55 | { | 57 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/GridInfoServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/GridInfoServiceInConnectorModule.cs index 0e16e5a..22857d0 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/GridInfoServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/GridInfoServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -41,6 +42,7 @@ using OpenSim.Services.Interfaces; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GridInfoServiceInConnectorModule")] | ||
44 | public class GridInfoServiceInConnectorModule : ISharedRegionModule | 46 | public class GridInfoServiceInConnectorModule : ISharedRegionModule |
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -49,7 +51,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid | |||
49 | private IConfigSource m_Config; | 51 | private IConfigSource m_Config; |
50 | bool m_Registered = false; | 52 | bool m_Registered = false; |
51 | 53 | ||
52 | #region IRegionModule interface | 54 | #region Region Module interface |
53 | 55 | ||
54 | public void Initialise(IConfigSource config) | 56 | public void Initialise(IConfigSource config) |
55 | { | 57 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs index a7dd0dd..f749295 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Hypergrid/HypergridServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -42,6 +43,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
42 | 43 | ||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid | 44 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid |
44 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HypergridServiceInConnectorModule")] | ||
45 | public class HypergridServiceInConnectorModule : ISharedRegionModule | 47 | public class HypergridServiceInConnectorModule : ISharedRegionModule |
46 | { | 48 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -53,7 +55,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid | |||
53 | private GatekeeperServiceInConnector m_HypergridHandler; | 55 | private GatekeeperServiceInConnector m_HypergridHandler; |
54 | private UserAgentServerConnector m_UASHandler; | 56 | private UserAgentServerConnector m_UASHandler; |
55 | 57 | ||
56 | #region IRegionModule interface | 58 | #region Region Module interface |
57 | 59 | ||
58 | public void Initialise(IConfigSource config) | 60 | public void Initialise(IConfigSource config) |
59 | { | 61 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs index 831ea27..0a4e736 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Inventory/InventoryServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -39,6 +40,7 @@ using OpenSim.Server.Handlers.Base; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "InventoryServiceInConnectorModule")] | ||
42 | public class InventoryServiceInConnectorModule : ISharedRegionModule | 44 | public class InventoryServiceInConnectorModule : ISharedRegionModule |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -47,7 +49,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory | |||
47 | private IConfigSource m_Config; | 49 | private IConfigSource m_Config; |
48 | bool m_Registered = false; | 50 | bool m_Registered = false; |
49 | 51 | ||
50 | #region IRegionModule interface | 52 | #region Region Module interface |
51 | 53 | ||
52 | public void Initialise(IConfigSource config) | 54 | public void Initialise(IConfigSource config) |
53 | { | 55 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs index 2f3c350..2fd21be 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -42,6 +43,7 @@ using OpenMetaverse; | |||
42 | 43 | ||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land | 44 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land |
44 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LandServiceInConnectorModule")] | ||
45 | public class LandServiceInConnectorModule : ISharedRegionModule, ILandService | 47 | public class LandServiceInConnectorModule : ISharedRegionModule, ILandService |
46 | { | 48 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -51,7 +53,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land | |||
51 | private IConfigSource m_Config; | 53 | private IConfigSource m_Config; |
52 | private List<Scene> m_Scenes = new List<Scene>(); | 54 | private List<Scene> m_Scenes = new List<Scene>(); |
53 | 55 | ||
54 | #region IRegionModule interface | 56 | #region Region Module interface |
55 | 57 | ||
56 | public void Initialise(IConfigSource config) | 58 | public void Initialise(IConfigSource config) |
57 | { | 59 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Login/LLLoginServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Login/LLLoginServiceInConnectorModule.cs index ecdb380..425febd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Login/LLLoginServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Login/LLLoginServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -42,6 +43,7 @@ using OpenSim.Services.Interfaces; | |||
42 | 43 | ||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Login | 44 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Login |
44 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LLLoginServiceInConnectorModule")] | ||
45 | public class LLLoginServiceInConnectorModule : ISharedRegionModule | 47 | public class LLLoginServiceInConnectorModule : ISharedRegionModule |
46 | { | 48 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -51,7 +53,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Login | |||
51 | private IConfigSource m_Config; | 53 | private IConfigSource m_Config; |
52 | private List<Scene> m_Scenes = new List<Scene>(); | 54 | private List<Scene> m_Scenes = new List<Scene>(); |
53 | 55 | ||
54 | #region IRegionModule interface | 56 | #region Region Module interface |
55 | 57 | ||
56 | public void Initialise(IConfigSource config) | 58 | public void Initialise(IConfigSource config) |
57 | { | 59 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/MapImage/MapImageServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/MapImage/MapImageServiceInConnectorModule.cs index d38af23..c14bce7 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/MapImage/MapImageServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/MapImage/MapImageServiceInConnectorModule.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Services.Interfaces; | |||
42 | 42 | ||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage |
44 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceInConnectorModule")] |
46 | public class MapImageServiceInConnectorModule : ISharedRegionModule | 46 | public class MapImageServiceInConnectorModule : ISharedRegionModule |
47 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage | |||
50 | 50 | ||
51 | private IConfigSource m_Config; | 51 | private IConfigSource m_Config; |
52 | 52 | ||
53 | #region IRegionModule interface | 53 | #region Region Module interface |
54 | 54 | ||
55 | public void Initialise(IConfigSource config) | 55 | public void Initialise(IConfigSource config) |
56 | { | 56 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs index b544ab3..6bf47cb 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -41,6 +42,7 @@ using OpenSim.Services.Interfaces; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NeighbourServiceInConnectorModule")] | ||
44 | public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService | 46 | public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService |
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -50,7 +52,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | |||
50 | private IConfigSource m_Config; | 52 | private IConfigSource m_Config; |
51 | private List<Scene> m_Scenes = new List<Scene>(); | 53 | private List<Scene> m_Scenes = new List<Scene>(); |
52 | 54 | ||
53 | #region IRegionModule interface | 55 | #region Region Module interface |
54 | 56 | ||
55 | public void Initialise(IConfigSource config) | 57 | public void Initialise(IConfigSource config) |
56 | { | 58 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Simulation/SimulationServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Simulation/SimulationServiceInConnectorModule.cs index 0a5275d..57d1132 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Simulation/SimulationServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Simulation/SimulationServiceInConnectorModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -40,7 +41,7 @@ using OpenSim.Server.Handlers.Base; | |||
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation | 42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation |
42 | { | 43 | { |
43 | // Under construction | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SimulationServiceInConnectorModule")] |
44 | public class SimulationServiceInConnectorModule : ISharedRegionModule | 45 | public class SimulationServiceInConnectorModule : ISharedRegionModule |
45 | { | 46 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -49,7 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation | |||
49 | private IConfigSource m_Config; | 50 | private IConfigSource m_Config; |
50 | bool m_Registered = false; | 51 | bool m_Registered = false; |
51 | 52 | ||
52 | #region IRegionModule interface | 53 | #region Region Module interface |
53 | 54 | ||
54 | public void Initialise(IConfigSource config) | 55 | public void Initialise(IConfigSource config) |
55 | { | 56 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs index 008465f..d221d68 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using System; | 31 | using System; |
31 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -40,8 +41,8 @@ using OpenMetaverse; | |||
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | 42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset |
42 | { | 43 | { |
43 | public class HGAssetBroker : | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGAssetBroker")] |
44 | ISharedRegionModule, IAssetService | 45 | public class HGAssetBroker : ISharedRegionModule, IAssetService |
45 | { | 46 | { |
46 | private static readonly ILog m_log = | 47 | private static readonly ILog m_log = |
47 | LogManager.GetLogger( | 48 | LogManager.GetLogger( |
@@ -56,6 +57,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
56 | 57 | ||
57 | private bool m_Enabled = false; | 58 | private bool m_Enabled = false; |
58 | 59 | ||
60 | private AssetPermissions m_AssetPerms; | ||
61 | |||
59 | public Type ReplaceableInterface | 62 | public Type ReplaceableInterface |
60 | { | 63 | { |
61 | get { return null; } | 64 | get { return null; } |
@@ -128,6 +131,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
128 | if (m_LocalAssetServiceURI != string.Empty) | 131 | if (m_LocalAssetServiceURI != string.Empty) |
129 | m_LocalAssetServiceURI = m_LocalAssetServiceURI.Trim('/'); | 132 | m_LocalAssetServiceURI = m_LocalAssetServiceURI.Trim('/'); |
130 | 133 | ||
134 | IConfig hgConfig = source.Configs["HGAssetService"]; | ||
135 | m_AssetPerms = new AssetPermissions(hgConfig); // it's ok if arg is null | ||
136 | |||
131 | m_Enabled = true; | 137 | m_Enabled = true; |
132 | m_log.Info("[HG ASSET CONNECTOR]: HG asset broker enabled"); | 138 | m_log.Info("[HG ASSET CONNECTOR]: HG asset broker enabled"); |
133 | } | 139 | } |
@@ -206,14 +212,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
206 | asset = m_HGService.Get(id); | 212 | asset = m_HGService.Get(id); |
207 | if (asset != null) | 213 | if (asset != null) |
208 | { | 214 | { |
209 | // Now store it locally | 215 | // Now store it locally, if allowed |
210 | // For now, let me just do it for textures and scripts | 216 | if (m_AssetPerms.AllowedImport(asset.Type)) |
211 | if (((AssetType)asset.Type == AssetType.Texture) || | ||
212 | ((AssetType)asset.Type == AssetType.LSLBytecode) || | ||
213 | ((AssetType)asset.Type == AssetType.LSLText)) | ||
214 | { | ||
215 | m_GridService.Store(asset); | 217 | m_GridService.Store(asset); |
216 | } | 218 | else |
219 | return null; | ||
217 | } | 220 | } |
218 | } | 221 | } |
219 | else | 222 | else |
@@ -328,7 +331,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
328 | 331 | ||
329 | string id = string.Empty; | 332 | string id = string.Empty; |
330 | if (IsHG(asset.ID)) | 333 | if (IsHG(asset.ID)) |
331 | id = m_HGService.Store(asset); | 334 | { |
335 | if (m_AssetPerms.AllowedExport(asset.Type)) | ||
336 | id = m_HGService.Store(asset); | ||
337 | else | ||
338 | return String.Empty; | ||
339 | } | ||
332 | else | 340 | else |
333 | id = m_GridService.Store(asset); | 341 | id = m_GridService.Store(asset); |
334 | 342 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs index c78915f..480cd69 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using System; | 31 | using System; |
31 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -38,6 +39,7 @@ using OpenSim.Services.Interfaces; | |||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | 40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset |
40 | { | 41 | { |
42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalAssetServicesConnector")] | ||
41 | public class LocalAssetServicesConnector : ISharedRegionModule, IAssetService | 43 | public class LocalAssetServicesConnector : ISharedRegionModule, IAssetService |
42 | { | 44 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -204,8 +206,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
204 | public byte[] GetData(string id) | 206 | public byte[] GetData(string id) |
205 | { | 207 | { |
206 | // m_log.DebugFormat("[LOCAL ASSET SERVICES CONNECTOR]: Requesting data for asset {0}", id); | 208 | // m_log.DebugFormat("[LOCAL ASSET SERVICES CONNECTOR]: Requesting data for asset {0}", id); |
207 | 209 | ||
208 | AssetBase asset = m_Cache.Get(id); | 210 | AssetBase asset = null; |
211 | |||
212 | if (m_Cache != null) | ||
213 | asset = m_Cache.Get(id); | ||
209 | 214 | ||
210 | if (asset != null) | 215 | if (asset != null) |
211 | return asset.Data; | 216 | return asset.Data; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs index 8a22cfc..e6eeacf 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/RemoteAssetServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using System; | 30 | using System; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -38,6 +39,7 @@ using OpenSim.Services.Interfaces; | |||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | 40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset |
40 | { | 41 | { |
42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAssetServicesConnector")] | ||
41 | public class RemoteAssetServicesConnector : | 43 | public class RemoteAssetServicesConnector : |
42 | AssetServicesConnector, ISharedRegionModule, IAssetService | 44 | AssetServicesConnector, ISharedRegionModule, IAssetService |
43 | { | 45 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/Tests/AssetConnectorTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/Tests/AssetConnectorTests.cs new file mode 100644 index 0000000..1982473 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/Tests/AssetConnectorTests.cs | |||
@@ -0,0 +1,136 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net.Config; | ||
34 | using Nini.Config; | ||
35 | using NUnit.Framework; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; | ||
40 | using OpenSim.Tests.Common; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.Tests | ||
43 | { | ||
44 | [TestFixture] | ||
45 | public class AssetConnectorsTests : OpenSimTestCase | ||
46 | { | ||
47 | [Test] | ||
48 | public void TestAddAsset() | ||
49 | { | ||
50 | TestHelpers.InMethod(); | ||
51 | // TestHelpers.EnableLogging(); | ||
52 | |||
53 | IConfigSource config = new IniConfigSource(); | ||
54 | config.AddConfig("Modules"); | ||
55 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | ||
56 | config.AddConfig("AssetService"); | ||
57 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | ||
58 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | ||
59 | |||
60 | LocalAssetServicesConnector lasc = new LocalAssetServicesConnector(); | ||
61 | lasc.Initialise(config); | ||
62 | |||
63 | AssetBase a1 = AssetHelpers.CreateNotecardAsset(); | ||
64 | lasc.Store(a1); | ||
65 | |||
66 | AssetBase retreivedA1 = lasc.Get(a1.ID); | ||
67 | Assert.That(retreivedA1.ID, Is.EqualTo(a1.ID)); | ||
68 | Assert.That(retreivedA1.Metadata.ID, Is.EqualTo(a1.Metadata.ID)); | ||
69 | Assert.That(retreivedA1.Data.Length, Is.EqualTo(a1.Data.Length)); | ||
70 | |||
71 | AssetMetadata retrievedA1Metadata = lasc.GetMetadata(a1.ID); | ||
72 | Assert.That(retrievedA1Metadata.ID, Is.EqualTo(a1.ID)); | ||
73 | |||
74 | byte[] retrievedA1Data = lasc.GetData(a1.ID); | ||
75 | Assert.That(retrievedA1Data.Length, Is.EqualTo(a1.Data.Length)); | ||
76 | |||
77 | // TODO: Add cache and check that this does receive a copy of the asset | ||
78 | } | ||
79 | |||
80 | [Test] | ||
81 | public void TestAddTemporaryAsset() | ||
82 | { | ||
83 | TestHelpers.InMethod(); | ||
84 | // TestHelpers.EnableLogging(); | ||
85 | |||
86 | IConfigSource config = new IniConfigSource(); | ||
87 | config.AddConfig("Modules"); | ||
88 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | ||
89 | config.AddConfig("AssetService"); | ||
90 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | ||
91 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | ||
92 | |||
93 | LocalAssetServicesConnector lasc = new LocalAssetServicesConnector(); | ||
94 | lasc.Initialise(config); | ||
95 | |||
96 | AssetBase a1 = AssetHelpers.CreateNotecardAsset(); | ||
97 | a1.Temporary = true; | ||
98 | |||
99 | lasc.Store(a1); | ||
100 | |||
101 | Assert.That(lasc.Get(a1.ID), Is.Null); | ||
102 | Assert.That(lasc.GetData(a1.ID), Is.Null); | ||
103 | Assert.That(lasc.GetMetadata(a1.ID), Is.Null); | ||
104 | |||
105 | // TODO: Add cache and check that this does receive a copy of the asset | ||
106 | } | ||
107 | |||
108 | [Test] | ||
109 | public void TestAddLocalAsset() | ||
110 | { | ||
111 | TestHelpers.InMethod(); | ||
112 | // TestHelpers.EnableLogging(); | ||
113 | |||
114 | IConfigSource config = new IniConfigSource(); | ||
115 | config.AddConfig("Modules"); | ||
116 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | ||
117 | config.AddConfig("AssetService"); | ||
118 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | ||
119 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | ||
120 | |||
121 | LocalAssetServicesConnector lasc = new LocalAssetServicesConnector(); | ||
122 | lasc.Initialise(config); | ||
123 | |||
124 | AssetBase a1 = AssetHelpers.CreateNotecardAsset(); | ||
125 | a1.Local = true; | ||
126 | |||
127 | lasc.Store(a1); | ||
128 | |||
129 | Assert.That(lasc.Get(a1.ID), Is.Null); | ||
130 | Assert.That(lasc.GetData(a1.ID), Is.Null); | ||
131 | Assert.That(lasc.GetMetadata(a1.ID), Is.Null); | ||
132 | |||
133 | // TODO: Add cache and check that this does receive a copy of the asset | ||
134 | } | ||
135 | } | ||
136 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs index d809ac2..f027810 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/LocalAuthenticationServiceConnector.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
@@ -39,6 +40,7 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalAuthenticationServicesConnector")] | ||
42 | public class LocalAuthenticationServicesConnector : ISharedRegionModule, IAuthenticationService | 44 | public class LocalAuthenticationServicesConnector : ISharedRegionModule, IAuthenticationService |
43 | { | 45 | { |
44 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/RemoteAuthenticationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/RemoteAuthenticationServiceConnector.cs index a053bc2..7cb8b22 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/RemoteAuthenticationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authentication/RemoteAuthenticationServiceConnector.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using log4net; | 30 | using log4net; |
31 | using Mono.Addins; | ||
31 | using System.Reflection; | 32 | using System.Reflection; |
32 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
@@ -36,6 +37,7 @@ using OpenSim.Services.Connectors; | |||
36 | 37 | ||
37 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication | 38 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication |
38 | { | 39 | { |
40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAuthenticationServicesConnector")] | ||
39 | public class RemoteAuthenticationServicesConnector : AuthenticationServicesConnector, | 41 | public class RemoteAuthenticationServicesConnector : AuthenticationServicesConnector, |
40 | ISharedRegionModule, IAuthenticationService | 42 | ISharedRegionModule, IAuthenticationService |
41 | { | 43 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs index 267fb9e..1acb695 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using System; | 31 | using System; |
31 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -39,6 +40,7 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalAuthorizationServicesConnector")] | ||
42 | public class LocalAuthorizationServicesConnector : INonSharedRegionModule, IAuthorizationService | 44 | public class LocalAuthorizationServicesConnector : INonSharedRegionModule, IAuthorizationService |
43 | { | 45 | { |
44 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs index 86c0099..b8d409d 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using System; | 30 | using System; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -39,6 +40,7 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAuthorizationServicesConnector")] | ||
42 | public class RemoteAuthorizationServicesConnector : | 44 | public class RemoteAuthorizationServicesConnector : |
43 | AuthorizationServicesConnector, ISharedRegionModule, IAuthorizationService | 45 | AuthorizationServicesConnector, ISharedRegionModule, IAuthorizationService |
44 | { | 46 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs index 9ee19f8..c3ef588 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
@@ -40,6 +41,7 @@ using OpenMetaverse; | |||
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar | 42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar |
42 | { | 43 | { |
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalAvatarServicesConnector")] | ||
43 | public class LocalAvatarServicesConnector : ISharedRegionModule, IAvatarService | 45 | public class LocalAvatarServicesConnector : ISharedRegionModule, IAvatarService |
44 | { | 46 | { |
45 | private static readonly ILog m_log = | 47 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs index d665a54..a087aea 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/RemoteAvatarServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using log4net; | 31 | using log4net; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -36,6 +37,7 @@ using OpenSim.Services.Connectors; | |||
36 | 37 | ||
37 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar | 38 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar |
38 | { | 39 | { |
40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAvatarServicesConnector")] | ||
39 | public class RemoteAvatarServicesConnector : AvatarServicesConnector, | 41 | public class RemoteAvatarServicesConnector : AvatarServicesConnector, |
40 | ISharedRegionModule, IAvatarService | 42 | ISharedRegionModule, IAvatarService |
41 | { | 43 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs index 3c6e381..c0c2ca7 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using System; | 31 | using System; |
31 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -41,6 +42,7 @@ using OpenMetaverse; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalGridServicesConnector")] | ||
44 | public class LocalGridServicesConnector : ISharedRegionModule, IGridService | 46 | public class LocalGridServicesConnector : ISharedRegionModule, IGridService |
45 | { | 47 | { |
46 | private static readonly ILog m_log = | 48 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs index e6c89d7..b2646ba 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using System; | 30 | using System; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -42,6 +43,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
42 | 43 | ||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | 44 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid |
44 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteGridServicesConnector")] | ||
45 | public class RemoteGridServicesConnector : ISharedRegionModule, IGridService | 47 | public class RemoteGridServicesConnector : ISharedRegionModule, IGridService |
46 | { | 48 | { |
47 | private static readonly ILog m_log = | 49 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs index b286d17..4338133 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs | |||
@@ -43,11 +43,15 @@ using OpenSim.Tests.Common; | |||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests |
44 | { | 44 | { |
45 | [TestFixture] | 45 | [TestFixture] |
46 | public class GridConnectorsTests | 46 | public class GridConnectorsTests : OpenSimTestCase |
47 | { | 47 | { |
48 | LocalGridServicesConnector m_LocalConnector; | 48 | LocalGridServicesConnector m_LocalConnector; |
49 | private void SetUp() | 49 | |
50 | [SetUp] | ||
51 | public override void SetUp() | ||
50 | { | 52 | { |
53 | base.SetUp(); | ||
54 | |||
51 | IConfigSource config = new IniConfigSource(); | 55 | IConfigSource config = new IniConfigSource(); |
52 | config.AddConfig("Modules"); | 56 | config.AddConfig("Modules"); |
53 | config.AddConfig("GridService"); | 57 | config.AddConfig("GridService"); |
@@ -71,8 +75,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | |||
71 | TestHelpers.InMethod(); | 75 | TestHelpers.InMethod(); |
72 | // log4net.Config.XmlConfigurator.Configure(); | 76 | // log4net.Config.XmlConfigurator.Configure(); |
73 | 77 | ||
74 | SetUp(); | ||
75 | |||
76 | // Create 4 regions | 78 | // Create 4 regions |
77 | GridRegion r1 = new GridRegion(); | 79 | GridRegion r1 = new GridRegion(); |
78 | r1.RegionName = "Test Region 1"; | 80 | r1.RegionName = "Test Region 1"; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs index b0edce7..221f815 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs | |||
@@ -65,11 +65,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser | |||
65 | 65 | ||
66 | public void OnMakeRootAgent(ScenePresence sp) | 66 | public void OnMakeRootAgent(ScenePresence sp) |
67 | { | 67 | { |
68 | // m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName); | ||
69 | |||
70 | if (sp.PresenceType != PresenceType.Npc) | 68 | if (sp.PresenceType != PresenceType.Npc) |
69 | { | ||
70 | string userid = sp.Scene.UserManagementModule.GetUserUUI(sp.UUID); | ||
71 | //m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", userid, sp.Scene.RegionInfo.RegionName); | ||
71 | m_GridUserService.SetLastPosition( | 72 | m_GridUserService.SetLastPosition( |
72 | sp.UUID.ToString(), UUID.Zero, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat); | 73 | userid, UUID.Zero, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat); |
74 | } | ||
73 | } | 75 | } |
74 | 76 | ||
75 | public void OnNewClient(IClientAPI client) | 77 | public void OnNewClient(IClientAPI client) |
@@ -82,9 +84,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser | |||
82 | if (client.SceneAgent.IsChildAgent) | 84 | if (client.SceneAgent.IsChildAgent) |
83 | return; | 85 | return; |
84 | 86 | ||
85 | // m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName); | 87 | string userId = client.AgentId.ToString(); |
88 | if (client.Scene is Scene) | ||
89 | { | ||
90 | Scene s = (Scene)client.Scene; | ||
91 | userId = s.UserManagementModule.GetUserUUI(client.AgentId); | ||
92 | } | ||
93 | //m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", userId, client.Scene.RegionInfo.RegionName); | ||
94 | |||
86 | m_GridUserService.LoggedOut( | 95 | m_GridUserService.LoggedOut( |
87 | client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID, | 96 | userId, client.SessionId, client.Scene.RegionInfo.RegionID, |
88 | client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat); | 97 | client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat); |
89 | } | 98 | } |
90 | } | 99 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs index 90fe69e..5734334 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
@@ -39,6 +40,7 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalGridUserServicesConnector")] | ||
42 | public class LocalGridUserServicesConnector : ISharedRegionModule, IGridUserService | 44 | public class LocalGridUserServicesConnector : ISharedRegionModule, IGridUserService |
43 | { | 45 | { |
44 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/RemoteGridUserServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/RemoteGridUserServiceConnector.cs index badb552..f7e6eb8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/RemoteGridUserServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/RemoteGridUserServiceConnector.cs | |||
@@ -36,14 +36,19 @@ using OpenSim.Services.Connectors; | |||
36 | 36 | ||
37 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Mono.Addins; | ||
39 | using Nini.Config; | 40 | using Nini.Config; |
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser | 42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser |
42 | { | 43 | { |
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteGridUserServicesConnector")] | ||
43 | public class RemoteGridUserServicesConnector : ISharedRegionModule, IGridUserService | 45 | public class RemoteGridUserServicesConnector : ISharedRegionModule, IGridUserService |
44 | { | 46 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 48 | ||
49 | private const int KEEPTIME = 30; // 30 secs | ||
50 | private ExpiringCache<string, GridUserInfo> m_Infos = new ExpiringCache<string, GridUserInfo>(); | ||
51 | |||
47 | #region ISharedRegionModule | 52 | #region ISharedRegionModule |
48 | 53 | ||
49 | private bool m_Enabled = false; | 54 | private bool m_Enabled = false; |
@@ -128,23 +133,60 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser | |||
128 | 133 | ||
129 | public bool LoggedOut(string userID, UUID sessionID, UUID region, Vector3 position, Vector3 lookat) | 134 | public bool LoggedOut(string userID, UUID sessionID, UUID region, Vector3 position, Vector3 lookat) |
130 | { | 135 | { |
136 | if (m_Infos.Contains(userID)) | ||
137 | m_Infos.Remove(userID); | ||
138 | |||
131 | return m_RemoteConnector.LoggedOut(userID, sessionID, region, position, lookat); | 139 | return m_RemoteConnector.LoggedOut(userID, sessionID, region, position, lookat); |
132 | } | 140 | } |
133 | 141 | ||
134 | 142 | ||
135 | public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt) | 143 | public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt) |
136 | { | 144 | { |
137 | return m_RemoteConnector.SetHome(userID, regionID, position, lookAt); | 145 | if (m_RemoteConnector.SetHome(userID, regionID, position, lookAt)) |
146 | { | ||
147 | // Update the cache too | ||
148 | GridUserInfo info = null; | ||
149 | if (m_Infos.TryGetValue(userID, out info)) | ||
150 | { | ||
151 | info.HomeRegionID = regionID; | ||
152 | info.HomePosition = position; | ||
153 | info.HomeLookAt = lookAt; | ||
154 | } | ||
155 | return true; | ||
156 | } | ||
157 | |||
158 | return false; | ||
138 | } | 159 | } |
139 | 160 | ||
140 | public bool SetLastPosition(string userID, UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) | 161 | public bool SetLastPosition(string userID, UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) |
141 | { | 162 | { |
142 | return m_RemoteConnector.SetLastPosition(userID, sessionID, regionID, position, lookAt); | 163 | if (m_RemoteConnector.SetLastPosition(userID, sessionID, regionID, position, lookAt)) |
164 | { | ||
165 | // Update the cache too | ||
166 | GridUserInfo info = null; | ||
167 | if (m_Infos.TryGetValue(userID, out info)) | ||
168 | { | ||
169 | info.LastRegionID = regionID; | ||
170 | info.LastPosition = position; | ||
171 | info.LastLookAt = lookAt; | ||
172 | } | ||
173 | return true; | ||
174 | } | ||
175 | |||
176 | return false; | ||
143 | } | 177 | } |
144 | 178 | ||
145 | public GridUserInfo GetGridUserInfo(string userID) | 179 | public GridUserInfo GetGridUserInfo(string userID) |
146 | { | 180 | { |
147 | return m_RemoteConnector.GetGridUserInfo(userID); | 181 | GridUserInfo info = null; |
182 | if (m_Infos.TryGetValue(userID, out info)) | ||
183 | return info; | ||
184 | |||
185 | info = m_RemoteConnector.GetGridUserInfo(userID); | ||
186 | |||
187 | m_Infos.AddOrUpdate(userID, info, KEEPTIME); | ||
188 | |||
189 | return info; | ||
148 | } | 190 | } |
149 | 191 | ||
150 | public GridUserInfo[] GetGridUserInfo(string[] userID) | 192 | public GridUserInfo[] GetGridUserInfo(string[] userID) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index cf6d2f7..e474ef6 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using System; | 31 | using System; |
31 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -42,6 +43,7 @@ using OpenMetaverse; | |||
42 | 43 | ||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | 44 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory |
44 | { | 45 | { |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGInventoryBroker")] | ||
45 | public class HGInventoryBroker : ISharedRegionModule, IInventoryService | 47 | public class HGInventoryBroker : ISharedRegionModule, IInventoryService |
46 | { | 48 | { |
47 | private static readonly ILog m_log = | 49 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 097ff1a..ec5751d 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | 31 | ||
31 | using System; | 32 | using System; |
@@ -41,6 +42,7 @@ using OpenMetaverse; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalInventoryServicesConnector")] | ||
44 | public class LocalInventoryServicesConnector : ISharedRegionModule, IInventoryService | 46 | public class LocalInventoryServicesConnector : ISharedRegionModule, IInventoryService |
45 | { | 47 | { |
46 | private static readonly ILog m_log = | 48 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index 11e0150..2d3ba82 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -29,6 +29,7 @@ using log4net; | |||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Monitoring; | 35 | using OpenSim.Framework.Monitoring; |
@@ -40,6 +41,7 @@ using OpenMetaverse; | |||
40 | 41 | ||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | 42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory |
42 | { | 43 | { |
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteXInventoryServicesConnector")] | ||
43 | public class RemoteXInventoryServicesConnector : ISharedRegionModule, IInventoryService | 45 | public class RemoteXInventoryServicesConnector : ISharedRegionModule, IInventoryService |
44 | { | 46 | { |
45 | private static readonly ILog m_log = | 47 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs index 86c0b85..5329933 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using Nini.Config; | 30 | using Nini.Config; |
30 | using System; | 31 | using System; |
31 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -39,8 +40,8 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land |
41 | { | 42 | { |
42 | public class LocalLandServicesConnector : | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalLandServicesConnector")] |
43 | ISharedRegionModule, ILandService | 44 | public class LocalLandServicesConnector : ISharedRegionModule, ILandService |
44 | { | 45 | { |
45 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
46 | LogManager.GetLogger( | 47 | LogManager.GetLogger( |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs index 766ef81..77dfa4a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using System; | 30 | using System; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -41,6 +42,7 @@ using OpenMetaverse; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteLandServicesConnector")] | ||
44 | public class RemoteLandServicesConnector : | 46 | public class RemoteLandServicesConnector : |
45 | LandServicesConnector, ISharedRegionModule, ILandService | 47 | LandServicesConnector, ISharedRegionModule, ILandService |
46 | { | 48 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index e4c6c1a..5836eb9 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
52 | /// <remarks> | 52 | /// <remarks> |
53 | /// </remarks> | 53 | /// </remarks> |
54 | 54 | ||
55 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 55 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceModule")] |
56 | public class MapImageServiceModule : ISharedRegionModule | 56 | public class MapImageServiceModule : ISharedRegionModule |
57 | { | 57 | { |
58 | private static readonly ILog m_log = | 58 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs index 7a90686..fd89428 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -39,6 +40,7 @@ using OpenSim.Services.Interfaces; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalNeighbourServicesConnector")] | ||
42 | public class LocalNeighbourServicesConnector : | 44 | public class LocalNeighbourServicesConnector : |
43 | ISharedRegionModule, INeighbourService | 45 | ISharedRegionModule, INeighbourService |
44 | { | 46 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs index c6fc2a1..e6772f3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using Mono.Addins; | ||
29 | using System; | 30 | using System; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -39,6 +40,7 @@ using OpenSim.Server.Base; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteNeighbourServicesConnector")] | ||
42 | public class RemoteNeighbourServicesConnector : | 44 | public class RemoteNeighbourServicesConnector : |
43 | NeighbourServicesConnector, ISharedRegionModule, INeighbourService | 45 | NeighbourServicesConnector, ISharedRegionModule, INeighbourService |
44 | { | 46 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/BasePresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/BasePresenceServiceConnector.cs new file mode 100644 index 0000000..fdbe10a --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/BasePresenceServiceConnector.cs | |||
@@ -0,0 +1,137 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | using OpenSim.Server.Base; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | ||
42 | { | ||
43 | public class BasePresenceServiceConnector : IPresenceService | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | protected bool m_Enabled; | ||
48 | |||
49 | protected PresenceDetector m_PresenceDetector; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Underlying presence service. Do not use directly. | ||
53 | /// </summary> | ||
54 | public IPresenceService m_PresenceService; | ||
55 | |||
56 | public Type ReplaceableInterface | ||
57 | { | ||
58 | get { return null; } | ||
59 | } | ||
60 | |||
61 | public void AddRegion(Scene scene) | ||
62 | { | ||
63 | if (!m_Enabled) | ||
64 | return; | ||
65 | |||
66 | // m_log.DebugFormat( | ||
67 | // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName); | ||
68 | |||
69 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
70 | m_PresenceDetector.AddRegion(scene); | ||
71 | |||
72 | m_log.InfoFormat("[BASE PRESENCE SERVICE CONNECTOR]: Enabled for region {0}", scene.Name); | ||
73 | } | ||
74 | |||
75 | public void RemoveRegion(Scene scene) | ||
76 | { | ||
77 | if (!m_Enabled) | ||
78 | return; | ||
79 | |||
80 | m_PresenceDetector.RemoveRegion(scene); | ||
81 | } | ||
82 | |||
83 | public void RegionLoaded(Scene scene) | ||
84 | { | ||
85 | if (!m_Enabled) | ||
86 | return; | ||
87 | |||
88 | } | ||
89 | |||
90 | public void PostInitialise() | ||
91 | { | ||
92 | } | ||
93 | |||
94 | public void Close() | ||
95 | { | ||
96 | } | ||
97 | |||
98 | #region IPresenceService | ||
99 | |||
100 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
101 | { | ||
102 | m_log.Warn("[BASE PRESENCE SERVICE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
103 | return false; | ||
104 | } | ||
105 | |||
106 | public bool LogoutAgent(UUID sessionID) | ||
107 | { | ||
108 | return m_PresenceService.LogoutAgent(sessionID); | ||
109 | } | ||
110 | |||
111 | public bool LogoutRegionAgents(UUID regionID) | ||
112 | { | ||
113 | return m_PresenceService.LogoutRegionAgents(regionID); | ||
114 | } | ||
115 | |||
116 | public bool ReportAgent(UUID sessionID, UUID regionID) | ||
117 | { | ||
118 | return m_PresenceService.ReportAgent(sessionID, regionID); | ||
119 | } | ||
120 | |||
121 | public PresenceInfo GetAgent(UUID sessionID) | ||
122 | { | ||
123 | return m_PresenceService.GetAgent(sessionID); | ||
124 | } | ||
125 | |||
126 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
127 | { | ||
128 | // Don't bother potentially making a useless network call if we not going to ask for any users anyway. | ||
129 | if (userIDs.Length == 0) | ||
130 | return new PresenceInfo[0]; | ||
131 | |||
132 | return m_PresenceService.GetAgents(userIDs); | ||
133 | } | ||
134 | |||
135 | #endregion | ||
136 | } | ||
137 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs index 49dd633..db5c520 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | |||
@@ -24,51 +24,29 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | |||
27 | using System; | 28 | using System; |
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | 31 | using log4net; | |
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
31 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
32 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Server.Base; | 37 | using OpenSim.Server.Base; |
34 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
35 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | 39 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; |
36 | 40 | ||
37 | using OpenMetaverse; | ||
38 | using log4net; | ||
39 | using Nini.Config; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence |
42 | { | 42 | { |
43 | public class LocalPresenceServicesConnector : ISharedRegionModule, IPresenceService | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalPresenceServicesConnector")] |
44 | public class LocalPresenceServicesConnector : BasePresenceServiceConnector, ISharedRegionModule, IPresenceService | ||
44 | { | 45 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 47 | ||
47 | private bool m_Enabled = false; | ||
48 | |||
49 | private PresenceDetector m_PresenceDetector; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Underlying presence service. Do not use directly. | ||
53 | /// </summary> | ||
54 | public IPresenceService m_PresenceService; | ||
55 | |||
56 | public LocalPresenceServicesConnector() | ||
57 | { | ||
58 | } | ||
59 | |||
60 | public LocalPresenceServicesConnector(IConfigSource source) | ||
61 | { | ||
62 | Initialise(source); | ||
63 | } | ||
64 | |||
65 | #region ISharedRegionModule | 48 | #region ISharedRegionModule |
66 | 49 | ||
67 | public Type ReplaceableInterface | ||
68 | { | ||
69 | get { return null; } | ||
70 | } | ||
71 | |||
72 | public string Name | 50 | public string Name |
73 | { | 51 | { |
74 | get { return "LocalPresenceServicesConnector"; } | 52 | get { return "LocalPresenceServicesConnector"; } |
@@ -119,81 +97,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
119 | } | 97 | } |
120 | } | 98 | } |
121 | 99 | ||
122 | public void PostInitialise() | ||
123 | { | ||
124 | } | ||
125 | |||
126 | public void Close() | ||
127 | { | ||
128 | } | ||
129 | |||
130 | public void AddRegion(Scene scene) | ||
131 | { | ||
132 | if (!m_Enabled) | ||
133 | return; | ||
134 | |||
135 | // m_log.DebugFormat( | ||
136 | // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName); | ||
137 | |||
138 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
139 | m_PresenceDetector.AddRegion(scene); | ||
140 | |||
141 | m_log.InfoFormat("[LOCAL PRESENCE CONNECTOR]: Enabled local presence for region {0}", scene.RegionInfo.RegionName); | ||
142 | |||
143 | } | ||
144 | |||
145 | public void RemoveRegion(Scene scene) | ||
146 | { | ||
147 | if (!m_Enabled) | ||
148 | return; | ||
149 | |||
150 | m_PresenceDetector.RemoveRegion(scene); | ||
151 | } | ||
152 | |||
153 | public void RegionLoaded(Scene scene) | ||
154 | { | ||
155 | if (!m_Enabled) | ||
156 | return; | ||
157 | |||
158 | } | ||
159 | |||
160 | #endregion | ||
161 | |||
162 | #region IPresenceService | ||
163 | |||
164 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
165 | { | ||
166 | m_log.Warn("[LOCAL PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
167 | return false; | ||
168 | } | ||
169 | |||
170 | public bool LogoutAgent(UUID sessionID) | ||
171 | { | ||
172 | return m_PresenceService.LogoutAgent(sessionID); | ||
173 | } | ||
174 | |||
175 | |||
176 | public bool LogoutRegionAgents(UUID regionID) | ||
177 | { | ||
178 | return m_PresenceService.LogoutRegionAgents(regionID); | ||
179 | } | ||
180 | |||
181 | public bool ReportAgent(UUID sessionID, UUID regionID) | ||
182 | { | ||
183 | return m_PresenceService.ReportAgent(sessionID, regionID); | ||
184 | } | ||
185 | |||
186 | public PresenceInfo GetAgent(UUID sessionID) | ||
187 | { | ||
188 | return m_PresenceService.GetAgent(sessionID); | ||
189 | } | ||
190 | |||
191 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
192 | { | ||
193 | return m_PresenceService.GetAgents(userIDs); | ||
194 | } | ||
195 | |||
196 | #endregion | 100 | #endregion |
197 | |||
198 | } | 101 | } |
199 | } | 102 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs index bf4e9ab..6ca5c28 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs | |||
@@ -37,26 +37,18 @@ using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | |||
37 | 37 | ||
38 | using OpenMetaverse; | 38 | using OpenMetaverse; |
39 | using log4net; | 39 | using log4net; |
40 | using Mono.Addins; | ||
40 | using Nini.Config; | 41 | using Nini.Config; |
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence |
43 | { | 44 | { |
44 | public class RemotePresenceServicesConnector : ISharedRegionModule, IPresenceService | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemotePresenceServicesConnector")] |
46 | public class RemotePresenceServicesConnector : BasePresenceServiceConnector, ISharedRegionModule | ||
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 49 | ||
48 | #region ISharedRegionModule | 50 | #region ISharedRegionModule |
49 | 51 | ||
50 | private bool m_Enabled = false; | ||
51 | |||
52 | private PresenceDetector m_PresenceDetector; | ||
53 | private IPresenceService m_RemoteConnector; | ||
54 | |||
55 | public Type ReplaceableInterface | ||
56 | { | ||
57 | get { return null; } | ||
58 | } | ||
59 | |||
60 | public string Name | 52 | public string Name |
61 | { | 53 | { |
62 | get { return "RemotePresenceServicesConnector"; } | 54 | get { return "RemotePresenceServicesConnector"; } |
@@ -70,7 +62,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
70 | string name = moduleConfig.GetString("PresenceServices", ""); | 62 | string name = moduleConfig.GetString("PresenceServices", ""); |
71 | if (name == Name) | 63 | if (name == Name) |
72 | { | 64 | { |
73 | m_RemoteConnector = new PresenceServicesConnector(source); | 65 | m_PresenceService = new PresenceServicesConnector(source); |
74 | 66 | ||
75 | m_Enabled = true; | 67 | m_Enabled = true; |
76 | 68 | ||
@@ -79,81 +71,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
79 | m_log.Info("[REMOTE PRESENCE CONNECTOR]: Remote presence enabled"); | 71 | m_log.Info("[REMOTE PRESENCE CONNECTOR]: Remote presence enabled"); |
80 | } | 72 | } |
81 | } | 73 | } |
82 | |||
83 | } | ||
84 | |||
85 | public void PostInitialise() | ||
86 | { | ||
87 | } | ||
88 | |||
89 | public void Close() | ||
90 | { | ||
91 | } | ||
92 | |||
93 | public void AddRegion(Scene scene) | ||
94 | { | ||
95 | if (!m_Enabled) | ||
96 | return; | ||
97 | |||
98 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
99 | m_PresenceDetector.AddRegion(scene); | ||
100 | |||
101 | m_log.InfoFormat("[REMOTE PRESENCE CONNECTOR]: Enabled remote presence for region {0}", scene.RegionInfo.RegionName); | ||
102 | |||
103 | } | ||
104 | |||
105 | public void RemoveRegion(Scene scene) | ||
106 | { | ||
107 | if (!m_Enabled) | ||
108 | return; | ||
109 | |||
110 | m_PresenceDetector.RemoveRegion(scene); | ||
111 | } | ||
112 | |||
113 | public void RegionLoaded(Scene scene) | ||
114 | { | ||
115 | if (!m_Enabled) | ||
116 | return; | ||
117 | |||
118 | } | ||
119 | |||
120 | #endregion | ||
121 | |||
122 | #region IPresenceService | ||
123 | |||
124 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
125 | { | ||
126 | m_log.Warn("[REMOTE PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
127 | return false; | ||
128 | } | ||
129 | |||
130 | public bool LogoutAgent(UUID sessionID) | ||
131 | { | ||
132 | return m_RemoteConnector.LogoutAgent(sessionID); | ||
133 | } | ||
134 | |||
135 | |||
136 | public bool LogoutRegionAgents(UUID regionID) | ||
137 | { | ||
138 | return m_RemoteConnector.LogoutRegionAgents(regionID); | ||
139 | } | ||
140 | |||
141 | public bool ReportAgent(UUID sessionID, UUID regionID) | ||
142 | { | ||
143 | return m_RemoteConnector.ReportAgent(sessionID, regionID); | ||
144 | } | ||
145 | |||
146 | public PresenceInfo GetAgent(UUID sessionID) | ||
147 | { | ||
148 | return m_RemoteConnector.GetAgent(sessionID); | ||
149 | } | ||
150 | |||
151 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
152 | { | ||
153 | return m_RemoteConnector.GetAgents(userIDs); | ||
154 | } | 74 | } |
155 | 75 | ||
156 | #endregion | 76 | #endregion |
157 | |||
158 | } | 77 | } |
159 | } | 78 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs index 4556df3..32e47f9 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs | |||
@@ -56,7 +56,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
56 | config.Configs["PresenceService"].Set("LocalServiceModule", "OpenSim.Services.PresenceService.dll:PresenceService"); | 56 | config.Configs["PresenceService"].Set("LocalServiceModule", "OpenSim.Services.PresenceService.dll:PresenceService"); |
57 | config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 57 | config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
58 | 58 | ||
59 | m_LocalConnector = new LocalPresenceServicesConnector(config); | 59 | m_LocalConnector = new LocalPresenceServicesConnector(); |
60 | m_LocalConnector.Initialise(config); | ||
60 | 61 | ||
61 | // Let's stick in a test presence | 62 | // Let's stick in a test presence |
62 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); | 63 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 6eb99ea..b485194 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -29,6 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.Linq; | 29 | using System.Linq; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -39,6 +40,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalSimulationConnectorModule")] | ||
42 | public class LocalSimulationConnectorModule : ISharedRegionModule, ISimulationService | 44 | public class LocalSimulationConnectorModule : ISharedRegionModule, ISimulationService |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -58,7 +60,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
58 | /// </summary> | 60 | /// </summary> |
59 | private bool m_ModuleEnabled = false; | 61 | private bool m_ModuleEnabled = false; |
60 | 62 | ||
61 | #region IRegionModule | 63 | #region Region Module interface |
62 | 64 | ||
63 | public void Initialise(IConfigSource config) | 65 | public void Initialise(IConfigSource config) |
64 | { | 66 | { |
@@ -156,7 +158,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
156 | } | 158 | } |
157 | } | 159 | } |
158 | 160 | ||
159 | #endregion /* IRegionModule */ | 161 | #endregion |
160 | 162 | ||
161 | #region ISimulation | 163 | #region ISimulation |
162 | 164 | ||
@@ -313,7 +315,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
313 | 315 | ||
314 | if (m_scenes.ContainsKey(destination.RegionID)) | 316 | if (m_scenes.ContainsKey(destination.RegionID)) |
315 | { | 317 | { |
316 | Util.FireAndForget(delegate { m_scenes[destination.RegionID].IncomingCloseAgent(id); }); | 318 | // m_log.DebugFormat( |
319 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", | ||
320 | // s.RegionInfo.RegionName, destination.RegionHandle); | ||
321 | |||
322 | Util.FireAndForget(delegate { m_scenes[destination.RegionID].IncomingCloseAgent(id, false); }); | ||
317 | return true; | 323 | return true; |
318 | } | 324 | } |
319 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); | 325 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index 68be552..c8698ca 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -32,6 +32,7 @@ using System.Net; | |||
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text; | 33 | using System.Text; |
34 | using log4net; | 34 | using log4net; |
35 | using Mono.Addins; | ||
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenMetaverse.StructuredData; | 38 | using OpenMetaverse.StructuredData; |
@@ -46,6 +47,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
46 | 47 | ||
47 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | 48 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation |
48 | { | 49 | { |
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteSimulationConnectorModule")] | ||
49 | public class RemoteSimulationConnectorModule : ISharedRegionModule, ISimulationService | 51 | public class RemoteSimulationConnectorModule : ISharedRegionModule, ISimulationService |
50 | { | 52 | { |
51 | private bool initialized = false; | 53 | private bool initialized = false; |
@@ -60,7 +62,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
60 | protected bool m_safemode; | 62 | protected bool m_safemode; |
61 | protected IPAddress m_thisIP; | 63 | protected IPAddress m_thisIP; |
62 | 64 | ||
63 | #region IRegionModule | 65 | #region Region Module interface |
64 | 66 | ||
65 | public virtual void Initialise(IConfigSource config) | 67 | public virtual void Initialise(IConfigSource config) |
66 | { | 68 | { |
@@ -147,7 +149,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
147 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); | 149 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); |
148 | } | 150 | } |
149 | 151 | ||
150 | #endregion /* IRegionModule */ | 152 | #endregion |
151 | 153 | ||
152 | #region IInterregionComms | 154 | #region IInterregionComms |
153 | 155 | ||
@@ -317,4 +319,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
317 | 319 | ||
318 | #endregion /* IInterregionComms */ | 320 | #endregion /* IInterregionComms */ |
319 | } | 321 | } |
320 | } \ No newline at end of file | 322 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs index 1ffd480..ea4ade5 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
@@ -39,6 +40,7 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalUserAccountServicesConnector")] | ||
42 | public class LocalUserAccountServicesConnector : ISharedRegionModule, IUserAccountService | 44 | public class LocalUserAccountServicesConnector : ISharedRegionModule, IUserAccountService |
43 | { | 45 | { |
44 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs index f6b6aeb..afbba30 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using log4net; | 30 | using log4net; |
31 | using Mono.Addins; | ||
31 | using System.Reflection; | 32 | using System.Reflection; |
32 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
@@ -39,6 +40,7 @@ using OpenMetaverse; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteUserAccountServicesConnector")] | ||
42 | public class RemoteUserAccountServicesConnector : UserAccountServicesConnector, | 44 | public class RemoteUserAccountServicesConnector : UserAccountServicesConnector, |
43 | ISharedRegionModule, IUserAccountService | 45 | ISharedRegionModule, IUserAccountService |
44 | { | 46 | { |
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs index e7b1454..1599f15 100644 --- a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs +++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -39,6 +40,7 @@ using OpenSim.Services.Interfaces; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.World | 41 | namespace OpenSim.Region.CoreModules.World |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AccessModule")] | ||
42 | public class AccessModule : ISharedRegionModule | 44 | public class AccessModule : ISharedRegionModule |
43 | { | 45 | { |
44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 619550c..ade5e76 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -43,6 +43,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
43 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
44 | using OpenSim.Region.Framework.Scenes.Serialization; | 44 | using OpenSim.Region.Framework.Scenes.Serialization; |
45 | using OpenSim.Services.Interfaces; | 45 | using OpenSim.Services.Interfaces; |
46 | using System.Threading; | ||
46 | 47 | ||
47 | namespace OpenSim.Region.CoreModules.World.Archiver | 48 | namespace OpenSim.Region.CoreModules.World.Archiver |
48 | { | 49 | { |
@@ -52,7 +53,30 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
52 | public class ArchiveReadRequest | 53 | public class ArchiveReadRequest |
53 | { | 54 | { |
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
56 | |||
57 | /// <summary> | ||
58 | /// Contains data used while dearchiving a single scene. | ||
59 | /// </summary> | ||
60 | private class DearchiveContext | ||
61 | { | ||
62 | public Scene Scene { get; set; } | ||
63 | |||
64 | public List<string> SerialisedSceneObjects { get; set; } | ||
65 | |||
66 | public List<string> SerialisedParcels { get; set; } | ||
67 | |||
68 | public List<SceneObjectGroup> SceneObjects { get; set; } | ||
69 | |||
70 | public DearchiveContext(Scene scene) | ||
71 | { | ||
72 | Scene = scene; | ||
73 | SerialisedSceneObjects = new List<string>(); | ||
74 | SerialisedParcels = new List<string>(); | ||
75 | SceneObjects = new List<SceneObjectGroup>(); | ||
76 | } | ||
77 | } | ||
55 | 78 | ||
79 | |||
56 | /// <summary> | 80 | /// <summary> |
57 | /// The maximum major version of OAR that we can read. Minor versions shouldn't need a max number since version | 81 | /// The maximum major version of OAR that we can read. Minor versions shouldn't need a max number since version |
58 | /// bumps here should be compatible. | 82 | /// bumps here should be compatible. |
@@ -62,9 +86,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
62 | /// <summary> | 86 | /// <summary> |
63 | /// Has the control file been loaded for this archive? | 87 | /// Has the control file been loaded for this archive? |
64 | /// </summary> | 88 | /// </summary> |
65 | public bool ControlFileLoaded { get; private set; } | 89 | public bool ControlFileLoaded { get; private set; } |
66 | 90 | ||
67 | protected Scene m_scene; | 91 | protected string m_loadPath; |
92 | protected Scene m_rootScene; | ||
68 | protected Stream m_loadStream; | 93 | protected Stream m_loadStream; |
69 | protected Guid m_requestId; | 94 | protected Guid m_requestId; |
70 | protected string m_errorMessage; | 95 | protected string m_errorMessage; |
@@ -91,16 +116,27 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
91 | { | 116 | { |
92 | if (m_UserMan == null) | 117 | if (m_UserMan == null) |
93 | { | 118 | { |
94 | m_UserMan = m_scene.RequestModuleInterface<IUserManagement>(); | 119 | m_UserMan = m_rootScene.RequestModuleInterface<IUserManagement>(); |
95 | } | 120 | } |
96 | return m_UserMan; | 121 | return m_UserMan; |
97 | } | 122 | } |
98 | } | 123 | } |
99 | 124 | ||
125 | /// <summary> | ||
126 | /// Used to cache lookups for valid groups. | ||
127 | /// </summary> | ||
128 | private IDictionary<UUID, bool> m_validGroupUuids = new Dictionary<UUID, bool>(); | ||
129 | |||
130 | private IGroupsModule m_groupsModule; | ||
131 | |||
132 | private IAssetService m_assetService = null; | ||
133 | |||
134 | |||
100 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId) | 135 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId) |
101 | { | 136 | { |
102 | m_scene = scene; | 137 | m_rootScene = scene; |
103 | 138 | ||
139 | m_loadPath = loadPath; | ||
104 | try | 140 | try |
105 | { | 141 | { |
106 | m_loadStream = new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress); | 142 | m_loadStream = new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress); |
@@ -120,11 +156,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
120 | 156 | ||
121 | // Zero can never be a valid user id | 157 | // Zero can never be a valid user id |
122 | m_validUserUuids[UUID.Zero] = false; | 158 | m_validUserUuids[UUID.Zero] = false; |
159 | |||
160 | m_groupsModule = m_rootScene.RequestModuleInterface<IGroupsModule>(); | ||
161 | m_assetService = m_rootScene.AssetService; | ||
123 | } | 162 | } |
124 | 163 | ||
125 | public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, bool skipAssets, Guid requestId) | 164 | public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, bool skipAssets, Guid requestId) |
126 | { | 165 | { |
127 | m_scene = scene; | 166 | m_rootScene = scene; |
167 | m_loadPath = null; | ||
128 | m_loadStream = loadStream; | 168 | m_loadStream = loadStream; |
129 | m_merge = merge; | 169 | m_merge = merge; |
130 | m_skipAssets = skipAssets; | 170 | m_skipAssets = skipAssets; |
@@ -132,6 +172,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
132 | 172 | ||
133 | // Zero can never be a valid user id | 173 | // Zero can never be a valid user id |
134 | m_validUserUuids[UUID.Zero] = false; | 174 | m_validUserUuids[UUID.Zero] = false; |
175 | |||
176 | m_groupsModule = m_rootScene.RequestModuleInterface<IGroupsModule>(); | ||
177 | m_assetService = m_rootScene.AssetService; | ||
135 | } | 178 | } |
136 | 179 | ||
137 | /// <summary> | 180 | /// <summary> |
@@ -139,25 +182,25 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
139 | /// </summary> | 182 | /// </summary> |
140 | public void DearchiveRegion() | 183 | public void DearchiveRegion() |
141 | { | 184 | { |
142 | // The same code can handle dearchiving 0.1 and 0.2 OpenSim Archive versions | ||
143 | DearchiveRegion0DotStar(); | ||
144 | } | ||
145 | |||
146 | private void DearchiveRegion0DotStar() | ||
147 | { | ||
148 | int successfulAssetRestores = 0; | 185 | int successfulAssetRestores = 0; |
149 | int failedAssetRestores = 0; | 186 | int failedAssetRestores = 0; |
150 | List<string> serialisedSceneObjects = new List<string>(); | ||
151 | List<string> serialisedParcels = new List<string>(); | ||
152 | string filePath = "NONE"; | ||
153 | 187 | ||
154 | TarArchiveReader archive = new TarArchiveReader(m_loadStream); | 188 | DearchiveScenesInfo dearchivedScenes; |
189 | |||
190 | // We dearchive all the scenes at once, because the files in the TAR archive might be mixed. | ||
191 | // Therefore, we have to keep track of the dearchive context of all the scenes. | ||
192 | Dictionary<UUID, DearchiveContext> sceneContexts = new Dictionary<UUID, DearchiveContext>(); | ||
193 | |||
194 | string fullPath = "NONE"; | ||
195 | TarArchiveReader archive = null; | ||
155 | byte[] data; | 196 | byte[] data; |
156 | TarArchiveReader.TarEntryType entryType; | 197 | TarArchiveReader.TarEntryType entryType; |
157 | 198 | ||
158 | try | 199 | try |
159 | { | 200 | { |
160 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) | 201 | FindAndLoadControlFile(out archive, out dearchivedScenes); |
202 | |||
203 | while ((data = archive.ReadEntry(out fullPath, out entryType)) != null) | ||
161 | { | 204 | { |
162 | //m_log.DebugFormat( | 205 | //m_log.DebugFormat( |
163 | // "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length); | 206 | // "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length); |
@@ -165,9 +208,30 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
165 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) | 208 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) |
166 | continue; | 209 | continue; |
167 | 210 | ||
211 | |||
212 | // Find the scene that this file belongs to | ||
213 | |||
214 | Scene scene; | ||
215 | string filePath; | ||
216 | if (!dearchivedScenes.GetRegionFromPath(fullPath, out scene, out filePath)) | ||
217 | continue; // this file belongs to a region that we're not loading | ||
218 | |||
219 | DearchiveContext sceneContext = null; | ||
220 | if (scene != null) | ||
221 | { | ||
222 | if (!sceneContexts.TryGetValue(scene.RegionInfo.RegionID, out sceneContext)) | ||
223 | { | ||
224 | sceneContext = new DearchiveContext(scene); | ||
225 | sceneContexts.Add(scene.RegionInfo.RegionID, sceneContext); | ||
226 | } | ||
227 | } | ||
228 | |||
229 | |||
230 | // Process the file | ||
231 | |||
168 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | 232 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) |
169 | { | 233 | { |
170 | serialisedSceneObjects.Add(Encoding.UTF8.GetString(data)); | 234 | sceneContext.SerialisedSceneObjects.Add(Encoding.UTF8.GetString(data)); |
171 | } | 235 | } |
172 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH) && !m_skipAssets) | 236 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH) && !m_skipAssets) |
173 | { | 237 | { |
@@ -181,19 +245,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
181 | } | 245 | } |
182 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.TERRAINS_PATH)) | 246 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.TERRAINS_PATH)) |
183 | { | 247 | { |
184 | LoadTerrain(filePath, data); | 248 | LoadTerrain(scene, filePath, data); |
185 | } | 249 | } |
186 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.SETTINGS_PATH)) | 250 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.SETTINGS_PATH)) |
187 | { | 251 | { |
188 | LoadRegionSettings(filePath, data); | 252 | LoadRegionSettings(scene, filePath, data, dearchivedScenes); |
189 | } | 253 | } |
190 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH)) | 254 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH)) |
191 | { | 255 | { |
192 | serialisedParcels.Add(Encoding.UTF8.GetString(data)); | 256 | sceneContext.SerialisedParcels.Add(Encoding.UTF8.GetString(data)); |
193 | } | 257 | } |
194 | else if (filePath == ArchiveConstants.CONTROL_FILE_PATH) | 258 | else if (filePath == ArchiveConstants.CONTROL_FILE_PATH) |
195 | { | 259 | { |
196 | LoadControlFile(filePath, data); | 260 | // Ignore, because we already read the control file |
197 | } | 261 | } |
198 | } | 262 | } |
199 | 263 | ||
@@ -201,15 +265,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
201 | } | 265 | } |
202 | catch (Exception e) | 266 | catch (Exception e) |
203 | { | 267 | { |
204 | m_log.ErrorFormat( | 268 | m_log.Error( |
205 | "[ARCHIVER]: Aborting load with error in archive file {0}. {1}", filePath, e); | 269 | String.Format("[ARCHIVER]: Aborting load with error in archive file {0} ", fullPath), e); |
206 | m_errorMessage += e.ToString(); | 270 | m_errorMessage += e.ToString(); |
207 | m_scene.EventManager.TriggerOarFileLoaded(m_requestId, m_errorMessage); | 271 | m_rootScene.EventManager.TriggerOarFileLoaded(m_requestId, new List<UUID>(), m_errorMessage); |
208 | return; | 272 | return; |
209 | } | 273 | } |
210 | finally | 274 | finally |
211 | { | 275 | { |
212 | archive.Close(); | 276 | if (archive != null) |
277 | archive.Close(); | ||
213 | } | 278 | } |
214 | 279 | ||
215 | if (!m_skipAssets) | 280 | if (!m_skipAssets) |
@@ -223,32 +288,143 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
223 | } | 288 | } |
224 | } | 289 | } |
225 | 290 | ||
226 | if (!m_merge) | 291 | foreach (DearchiveContext sceneContext in sceneContexts.Values) |
227 | { | 292 | { |
228 | m_log.Info("[ARCHIVER]: Clearing all existing scene objects"); | 293 | m_log.InfoFormat("[ARCHIVER]: Loading region {0}", sceneContext.Scene.RegionInfo.RegionName); |
229 | m_scene.DeleteAllSceneObjects(); | 294 | |
295 | if (!m_merge) | ||
296 | { | ||
297 | m_log.Info("[ARCHIVER]: Clearing all existing scene objects"); | ||
298 | sceneContext.Scene.DeleteAllSceneObjects(); | ||
299 | } | ||
300 | |||
301 | try | ||
302 | { | ||
303 | LoadParcels(sceneContext.Scene, sceneContext.SerialisedParcels); | ||
304 | LoadObjects(sceneContext.Scene, sceneContext.SerialisedSceneObjects, sceneContext.SceneObjects); | ||
305 | |||
306 | // Inform any interested parties that the region has changed. We waited until now so that all | ||
307 | // of the region's objects will be loaded when we send this notification. | ||
308 | IEstateModule estateModule = sceneContext.Scene.RequestModuleInterface<IEstateModule>(); | ||
309 | if (estateModule != null) | ||
310 | estateModule.TriggerRegionInfoChange(); | ||
311 | } | ||
312 | catch (Exception e) | ||
313 | { | ||
314 | m_log.Error("[ARCHIVER]: Error loading parcels or objects ", e); | ||
315 | m_errorMessage += e.ToString(); | ||
316 | m_rootScene.EventManager.TriggerOarFileLoaded(m_requestId, new List<UUID>(), m_errorMessage); | ||
317 | return; | ||
318 | } | ||
230 | } | 319 | } |
231 | 320 | ||
232 | LoadParcels(serialisedParcels); | 321 | // Start the scripts. We delayed this because we want the OAR to finish loading ASAP, so |
233 | LoadObjects(serialisedSceneObjects); | 322 | // that users can enter the scene. If we allow the scripts to start in the loop above |
323 | // then they significantly increase the time until the OAR finishes loading. | ||
324 | Util.FireAndForget(delegate(object o) | ||
325 | { | ||
326 | Thread.Sleep(15000); | ||
327 | m_log.Info("[ARCHIVER]: Starting scripts in scene objects"); | ||
328 | |||
329 | foreach (DearchiveContext sceneContext in sceneContexts.Values) | ||
330 | { | ||
331 | foreach (SceneObjectGroup sceneObject in sceneContext.SceneObjects) | ||
332 | { | ||
333 | sceneObject.CreateScriptInstances(0, false, sceneContext.Scene.DefaultScriptEngine, 0); // StateSource.RegionStart | ||
334 | sceneObject.ResumeScripts(); | ||
335 | } | ||
336 | |||
337 | sceneContext.SceneObjects.Clear(); | ||
338 | } | ||
339 | }); | ||
234 | 340 | ||
235 | m_log.InfoFormat("[ARCHIVER]: Successfully loaded archive"); | 341 | m_log.InfoFormat("[ARCHIVER]: Successfully loaded archive"); |
236 | 342 | ||
237 | m_scene.EventManager.TriggerOarFileLoaded(m_requestId, m_errorMessage); | 343 | m_rootScene.EventManager.TriggerOarFileLoaded(m_requestId, dearchivedScenes.GetLoadedScenes(), m_errorMessage); |
344 | } | ||
345 | |||
346 | /// <summary> | ||
347 | /// Searches through the files in the archive for the control file, and reads it. | ||
348 | /// We must read the control file first, in order to know which regions are available. | ||
349 | /// </summary> | ||
350 | /// <remarks> | ||
351 | /// In most cases the control file *is* first, since that's how we create archives. However, | ||
352 | /// it's possible that someone rewrote the archive externally so we can't rely on this fact. | ||
353 | /// </remarks> | ||
354 | /// <param name="archive"></param> | ||
355 | /// <param name="dearchivedScenes"></param> | ||
356 | private void FindAndLoadControlFile(out TarArchiveReader archive, out DearchiveScenesInfo dearchivedScenes) | ||
357 | { | ||
358 | archive = new TarArchiveReader(m_loadStream); | ||
359 | dearchivedScenes = new DearchiveScenesInfo(); | ||
360 | |||
361 | string filePath; | ||
362 | byte[] data; | ||
363 | TarArchiveReader.TarEntryType entryType; | ||
364 | bool firstFile = true; | ||
365 | |||
366 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) | ||
367 | { | ||
368 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) | ||
369 | continue; | ||
370 | |||
371 | if (filePath == ArchiveConstants.CONTROL_FILE_PATH) | ||
372 | { | ||
373 | LoadControlFile(filePath, data, dearchivedScenes); | ||
374 | |||
375 | // Find which scenes are available in the simulator | ||
376 | ArchiveScenesGroup simulatorScenes = new ArchiveScenesGroup(); | ||
377 | SceneManager.Instance.ForEachScene(delegate(Scene scene2) | ||
378 | { | ||
379 | simulatorScenes.AddScene(scene2); | ||
380 | }); | ||
381 | simulatorScenes.CalcSceneLocations(); | ||
382 | dearchivedScenes.SetSimulatorScenes(m_rootScene, simulatorScenes); | ||
383 | |||
384 | // If the control file wasn't the first file then reset the read pointer | ||
385 | if (!firstFile) | ||
386 | { | ||
387 | m_log.Warn("Control file wasn't the first file in the archive"); | ||
388 | if (m_loadStream.CanSeek) | ||
389 | { | ||
390 | m_loadStream.Seek(0, SeekOrigin.Begin); | ||
391 | } | ||
392 | else if (m_loadPath != null) | ||
393 | { | ||
394 | archive.Close(); | ||
395 | archive = null; | ||
396 | m_loadStream.Close(); | ||
397 | m_loadStream = null; | ||
398 | m_loadStream = new GZipStream(ArchiveHelpers.GetStream(m_loadPath), CompressionMode.Decompress); | ||
399 | archive = new TarArchiveReader(m_loadStream); | ||
400 | } | ||
401 | else | ||
402 | { | ||
403 | // There isn't currently a scenario where this happens, but it's best to add a check just in case | ||
404 | throw new Exception("Error reading archive: control file wasn't the first file, and the input stream doesn't allow seeking"); | ||
405 | } | ||
406 | } | ||
407 | |||
408 | return; | ||
409 | } | ||
410 | |||
411 | firstFile = false; | ||
412 | } | ||
413 | |||
414 | throw new Exception("Control file not found"); | ||
238 | } | 415 | } |
239 | 416 | ||
240 | /// <summary> | 417 | /// <summary> |
241 | /// Load serialized scene objects. | 418 | /// Load serialized scene objects. |
242 | /// </summary> | 419 | /// </summary> |
243 | /// <param name="serialisedSceneObjects"></param> | 420 | protected void LoadObjects(Scene scene, List<string> serialisedSceneObjects, List<SceneObjectGroup> sceneObjects) |
244 | protected void LoadObjects(List<string> serialisedSceneObjects) | ||
245 | { | 421 | { |
246 | // Reload serialized prims | 422 | // Reload serialized prims |
247 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); | 423 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); |
248 | 424 | ||
249 | UUID oldTelehubUUID = m_scene.RegionInfo.RegionSettings.TelehubObject; | 425 | UUID oldTelehubUUID = scene.RegionInfo.RegionSettings.TelehubObject; |
250 | 426 | ||
251 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); | 427 | IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>(); |
252 | int sceneObjectsLoadedCount = 0; | 428 | int sceneObjectsLoadedCount = 0; |
253 | 429 | ||
254 | foreach (string serialisedSceneObject in serialisedSceneObjects) | 430 | foreach (string serialisedSceneObject in serialisedSceneObjects) |
@@ -269,7 +445,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
269 | 445 | ||
270 | SceneObjectGroup sceneObject = serialiser.DeserializeGroupFromXml2(serialisedSceneObject); | 446 | SceneObjectGroup sceneObject = serialiser.DeserializeGroupFromXml2(serialisedSceneObject); |
271 | 447 | ||
272 | bool isTelehub = (sceneObject.UUID == oldTelehubUUID); | 448 | bool isTelehub = (sceneObject.UUID == oldTelehubUUID) && (oldTelehubUUID != UUID.Zero); |
273 | 449 | ||
274 | // For now, give all incoming scene objects new uuids. This will allow scenes to be cloned | 450 | // For now, give all incoming scene objects new uuids. This will allow scenes to be cloned |
275 | // on the same region server and multiple examples a single object archive to be imported | 451 | // on the same region server and multiple examples a single object archive to be imported |
@@ -279,8 +455,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
279 | if (isTelehub) | 455 | if (isTelehub) |
280 | { | 456 | { |
281 | // Change the Telehub Object to the new UUID | 457 | // Change the Telehub Object to the new UUID |
282 | m_scene.RegionInfo.RegionSettings.TelehubObject = sceneObject.UUID; | 458 | scene.RegionInfo.RegionSettings.TelehubObject = sceneObject.UUID; |
283 | m_scene.RegionInfo.RegionSettings.Save(); | 459 | scene.RegionInfo.RegionSettings.Save(); |
284 | oldTelehubUUID = UUID.Zero; | 460 | oldTelehubUUID = UUID.Zero; |
285 | } | 461 | } |
286 | 462 | ||
@@ -290,17 +466,20 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
290 | { | 466 | { |
291 | if (part.CreatorData == null || part.CreatorData == string.Empty) | 467 | if (part.CreatorData == null || part.CreatorData == string.Empty) |
292 | { | 468 | { |
293 | if (!ResolveUserUuid(part.CreatorID)) | 469 | if (!ResolveUserUuid(scene, part.CreatorID)) |
294 | part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 470 | part.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner; |
295 | } | 471 | } |
296 | if (UserManager != null) | 472 | if (UserManager != null) |
297 | UserManager.AddUser(part.CreatorID, part.CreatorData); | 473 | UserManager.AddUser(part.CreatorID, part.CreatorData); |
298 | 474 | ||
299 | if (!ResolveUserUuid(part.OwnerID)) | 475 | if (!ResolveUserUuid(scene, part.OwnerID)) |
300 | part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 476 | part.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner; |
477 | |||
478 | if (!ResolveUserUuid(scene, part.LastOwnerID)) | ||
479 | part.LastOwnerID = scene.RegionInfo.EstateSettings.EstateOwner; | ||
301 | 480 | ||
302 | if (!ResolveUserUuid(part.LastOwnerID)) | 481 | if (!ResolveGroupUuid(part.GroupID)) |
303 | part.LastOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 482 | part.GroupID = UUID.Zero; |
304 | 483 | ||
305 | // And zap any troublesome sit target information | 484 | // And zap any troublesome sit target information |
306 | // part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); | 485 | // part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); |
@@ -311,14 +490,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
311 | // being no copy/no mod for everyone | 490 | // being no copy/no mod for everyone |
312 | lock (part.TaskInventory) | 491 | lock (part.TaskInventory) |
313 | { | 492 | { |
314 | if (!ResolveUserUuid(part.CreatorID)) | 493 | if (!ResolveUserUuid(scene, part.CreatorID)) |
315 | part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 494 | part.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner; |
316 | 495 | ||
317 | if (!ResolveUserUuid(part.OwnerID)) | 496 | if (!ResolveUserUuid(scene, part.OwnerID)) |
318 | part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 497 | part.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner; |
319 | 498 | ||
320 | if (!ResolveUserUuid(part.LastOwnerID)) | 499 | if (!ResolveUserUuid(scene, part.LastOwnerID)) |
321 | part.LastOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 500 | part.LastOwnerID = scene.RegionInfo.EstateSettings.EstateOwner; |
322 | 501 | ||
323 | // And zap any troublesome sit target information | 502 | // And zap any troublesome sit target information |
324 | part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); | 503 | part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); |
@@ -331,26 +510,31 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
331 | TaskInventoryDictionary inv = part.TaskInventory; | 510 | TaskInventoryDictionary inv = part.TaskInventory; |
332 | foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) | 511 | foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) |
333 | { | 512 | { |
334 | if (!ResolveUserUuid(kvp.Value.OwnerID)) | 513 | if (!ResolveUserUuid(scene, kvp.Value.OwnerID)) |
335 | { | 514 | { |
336 | kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 515 | kvp.Value.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner; |
337 | } | 516 | } |
517 | |||
338 | if (kvp.Value.CreatorData == null || kvp.Value.CreatorData == string.Empty) | 518 | if (kvp.Value.CreatorData == null || kvp.Value.CreatorData == string.Empty) |
339 | { | 519 | { |
340 | if (!ResolveUserUuid(kvp.Value.CreatorID)) | 520 | if (!ResolveUserUuid(scene, kvp.Value.CreatorID)) |
341 | kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 521 | kvp.Value.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner; |
342 | } | 522 | } |
523 | |||
343 | if (UserManager != null) | 524 | if (UserManager != null) |
344 | UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData); | 525 | UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData); |
526 | |||
527 | if (!ResolveGroupUuid(kvp.Value.GroupID)) | ||
528 | kvp.Value.GroupID = UUID.Zero; | ||
345 | } | 529 | } |
346 | part.TaskInventory.LockItemsForRead(false); | 530 | part.TaskInventory.LockItemsForRead(false); |
347 | } | 531 | } |
348 | } | 532 | } |
349 | 533 | ||
350 | if (m_scene.AddRestoredSceneObject(sceneObject, true, false)) | 534 | if (scene.AddRestoredSceneObject(sceneObject, true, false)) |
351 | { | 535 | { |
352 | sceneObjectsLoadedCount++; | 536 | sceneObjectsLoadedCount++; |
353 | sceneObject.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, 0); | 537 | sceneObject.CreateScriptInstances(0, false, scene.DefaultScriptEngine, 0); |
354 | sceneObject.ResumeScripts(); | 538 | sceneObject.ResumeScripts(); |
355 | } | 539 | } |
356 | } | 540 | } |
@@ -365,16 +549,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
365 | if (oldTelehubUUID != UUID.Zero) | 549 | if (oldTelehubUUID != UUID.Zero) |
366 | { | 550 | { |
367 | m_log.WarnFormat("Telehub object not found: {0}", oldTelehubUUID); | 551 | m_log.WarnFormat("Telehub object not found: {0}", oldTelehubUUID); |
368 | m_scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero; | 552 | scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero; |
369 | m_scene.RegionInfo.RegionSettings.ClearSpawnPoints(); | 553 | scene.RegionInfo.RegionSettings.ClearSpawnPoints(); |
370 | } | 554 | } |
371 | } | 555 | } |
372 | 556 | ||
373 | /// <summary> | 557 | /// <summary> |
374 | /// Load serialized parcels. | 558 | /// Load serialized parcels. |
375 | /// </summary> | 559 | /// </summary> |
560 | /// <param name="scene"></param> | ||
376 | /// <param name="serialisedParcels"></param> | 561 | /// <param name="serialisedParcels"></param> |
377 | protected void LoadParcels(List<string> serialisedParcels) | 562 | protected void LoadParcels(Scene scene, List<string> serialisedParcels) |
378 | { | 563 | { |
379 | // Reload serialized parcels | 564 | // Reload serialized parcels |
380 | m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count); | 565 | m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count); |
@@ -382,9 +567,27 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
382 | foreach (string serialisedParcel in serialisedParcels) | 567 | foreach (string serialisedParcel in serialisedParcels) |
383 | { | 568 | { |
384 | LandData parcel = LandDataSerializer.Deserialize(serialisedParcel); | 569 | LandData parcel = LandDataSerializer.Deserialize(serialisedParcel); |
385 | if (!ResolveUserUuid(parcel.OwnerID)) | ||
386 | parcel.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
387 | 570 | ||
571 | // Validate User and Group UUID's | ||
572 | |||
573 | if (!ResolveUserUuid(scene, parcel.OwnerID)) | ||
574 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
575 | |||
576 | if (!ResolveGroupUuid(parcel.GroupID)) | ||
577 | { | ||
578 | parcel.GroupID = UUID.Zero; | ||
579 | parcel.IsGroupOwned = false; | ||
580 | } | ||
581 | |||
582 | List<LandAccessEntry> accessList = new List<LandAccessEntry>(); | ||
583 | foreach (LandAccessEntry entry in parcel.ParcelAccessList) | ||
584 | { | ||
585 | if (ResolveUserUuid(scene, entry.AgentID)) | ||
586 | accessList.Add(entry); | ||
587 | // else, drop this access rule | ||
588 | } | ||
589 | parcel.ParcelAccessList = accessList; | ||
590 | |||
388 | // m_log.DebugFormat( | 591 | // m_log.DebugFormat( |
389 | // "[ARCHIVER]: Adding parcel {0}, local id {1}, area {2}", | 592 | // "[ARCHIVER]: Adding parcel {0}, local id {1}, area {2}", |
390 | // parcel.Name, parcel.LocalID, parcel.Area); | 593 | // parcel.Name, parcel.LocalID, parcel.Area); |
@@ -395,23 +598,24 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
395 | if (!m_merge) | 598 | if (!m_merge) |
396 | { | 599 | { |
397 | bool setupDefaultParcel = (landData.Count == 0); | 600 | bool setupDefaultParcel = (landData.Count == 0); |
398 | m_scene.LandChannel.Clear(setupDefaultParcel); | 601 | scene.LandChannel.Clear(setupDefaultParcel); |
399 | } | 602 | } |
400 | 603 | ||
401 | m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData); | 604 | scene.EventManager.TriggerIncomingLandDataFromStorage(landData); |
402 | m_log.InfoFormat("[ARCHIVER]: Restored {0} parcels.", landData.Count); | 605 | m_log.InfoFormat("[ARCHIVER]: Restored {0} parcels.", landData.Count); |
403 | } | 606 | } |
404 | 607 | ||
405 | /// <summary> | 608 | /// <summary> |
406 | /// Look up the given user id to check whether it's one that is valid for this grid. | 609 | /// Look up the given user id to check whether it's one that is valid for this grid. |
407 | /// </summary> | 610 | /// </summary> |
611 | /// <param name="scene"></param> | ||
408 | /// <param name="uuid"></param> | 612 | /// <param name="uuid"></param> |
409 | /// <returns></returns> | 613 | /// <returns></returns> |
410 | private bool ResolveUserUuid(UUID uuid) | 614 | private bool ResolveUserUuid(Scene scene, UUID uuid) |
411 | { | 615 | { |
412 | if (!m_validUserUuids.ContainsKey(uuid)) | 616 | if (!m_validUserUuids.ContainsKey(uuid)) |
413 | { | 617 | { |
414 | UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid); | 618 | UserAccount account = scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, uuid); |
415 | m_validUserUuids.Add(uuid, account != null); | 619 | m_validUserUuids.Add(uuid, account != null); |
416 | } | 620 | } |
417 | 621 | ||
@@ -419,6 +623,30 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
419 | } | 623 | } |
420 | 624 | ||
421 | /// <summary> | 625 | /// <summary> |
626 | /// Look up the given group id to check whether it's one that is valid for this grid. | ||
627 | /// </summary> | ||
628 | /// <param name="uuid"></param> | ||
629 | /// <returns></returns> | ||
630 | private bool ResolveGroupUuid(UUID uuid) | ||
631 | { | ||
632 | if (uuid == UUID.Zero) | ||
633 | return true; // this means the object has no group | ||
634 | |||
635 | if (!m_validGroupUuids.ContainsKey(uuid)) | ||
636 | { | ||
637 | bool exists; | ||
638 | |||
639 | if (m_groupsModule == null) | ||
640 | exists = false; | ||
641 | else | ||
642 | exists = (m_groupsModule.GetGroupRecord(uuid) != null); | ||
643 | |||
644 | m_validGroupUuids.Add(uuid, exists); | ||
645 | } | ||
646 | |||
647 | return m_validGroupUuids[uuid]; | ||
648 | } | ||
649 | |||
422 | /// Load an asset | 650 | /// Load an asset |
423 | /// </summary> | 651 | /// </summary> |
424 | /// <param name="assetFilename"></param> | 652 | /// <param name="assetFilename"></param> |
@@ -442,7 +670,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
442 | string extension = filename.Substring(i); | 670 | string extension = filename.Substring(i); |
443 | string uuid = filename.Remove(filename.Length - extension.Length); | 671 | string uuid = filename.Remove(filename.Length - extension.Length); |
444 | 672 | ||
445 | if (m_scene.AssetService.GetMetadata(uuid) != null) | 673 | if (m_assetService.GetMetadata(uuid) != null) |
446 | { | 674 | { |
447 | // m_log.DebugFormat("[ARCHIVER]: found existing asset {0}",uuid); | 675 | // m_log.DebugFormat("[ARCHIVER]: found existing asset {0}",uuid); |
448 | return true; | 676 | return true; |
@@ -462,7 +690,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
462 | 690 | ||
463 | // We're relying on the asset service to do the sensible thing and not store the asset if it already | 691 | // We're relying on the asset service to do the sensible thing and not store the asset if it already |
464 | // exists. | 692 | // exists. |
465 | m_scene.AssetService.Store(asset); | 693 | m_assetService.Store(asset); |
466 | 694 | ||
467 | /** | 695 | /** |
468 | * Create layers on decode for image assets. This is likely to significantly increase the time to load archives so | 696 | * Create layers on decode for image assets. This is likely to significantly increase the time to load archives so |
@@ -490,12 +718,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
490 | /// <summary> | 718 | /// <summary> |
491 | /// Load region settings data | 719 | /// Load region settings data |
492 | /// </summary> | 720 | /// </summary> |
721 | /// <param name="scene"></param> | ||
493 | /// <param name="settingsPath"></param> | 722 | /// <param name="settingsPath"></param> |
494 | /// <param name="data"></param> | 723 | /// <param name="data"></param> |
724 | /// <param name="dearchivedScenes"></param> | ||
495 | /// <returns> | 725 | /// <returns> |
496 | /// true if settings were loaded successfully, false otherwise | 726 | /// true if settings were loaded successfully, false otherwise |
497 | /// </returns> | 727 | /// </returns> |
498 | private bool LoadRegionSettings(string settingsPath, byte[] data) | 728 | private bool LoadRegionSettings(Scene scene, string settingsPath, byte[] data, DearchiveScenesInfo dearchivedScenes) |
499 | { | 729 | { |
500 | RegionSettings loadedRegionSettings; | 730 | RegionSettings loadedRegionSettings; |
501 | 731 | ||
@@ -511,7 +741,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
511 | return false; | 741 | return false; |
512 | } | 742 | } |
513 | 743 | ||
514 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; | 744 | RegionSettings currentRegionSettings = scene.RegionInfo.RegionSettings; |
515 | 745 | ||
516 | currentRegionSettings.AgentLimit = loadedRegionSettings.AgentLimit; | 746 | currentRegionSettings.AgentLimit = loadedRegionSettings.AgentLimit; |
517 | currentRegionSettings.AllowDamage = loadedRegionSettings.AllowDamage; | 747 | currentRegionSettings.AllowDamage = loadedRegionSettings.AllowDamage; |
@@ -548,12 +778,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
548 | foreach (SpawnPoint sp in loadedRegionSettings.SpawnPoints()) | 778 | foreach (SpawnPoint sp in loadedRegionSettings.SpawnPoints()) |
549 | currentRegionSettings.AddSpawnPoint(sp); | 779 | currentRegionSettings.AddSpawnPoint(sp); |
550 | 780 | ||
781 | currentRegionSettings.LoadedCreationDateTime = dearchivedScenes.LoadedCreationDateTime; | ||
782 | currentRegionSettings.LoadedCreationID = dearchivedScenes.GetOriginalRegionID(scene.RegionInfo.RegionID).ToString(); | ||
783 | |||
551 | currentRegionSettings.Save(); | 784 | currentRegionSettings.Save(); |
552 | 785 | ||
553 | m_scene.TriggerEstateSunUpdate(); | 786 | scene.TriggerEstateSunUpdate(); |
554 | 787 | ||
555 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); | 788 | IEstateModule estateModule = scene.RequestModuleInterface<IEstateModule>(); |
556 | |||
557 | if (estateModule != null) | 789 | if (estateModule != null) |
558 | estateModule.sendRegionHandshakeToAll(); | 790 | estateModule.sendRegionHandshakeToAll(); |
559 | 791 | ||
@@ -563,14 +795,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
563 | /// <summary> | 795 | /// <summary> |
564 | /// Load terrain data | 796 | /// Load terrain data |
565 | /// </summary> | 797 | /// </summary> |
798 | /// <param name="scene"></param> | ||
566 | /// <param name="terrainPath"></param> | 799 | /// <param name="terrainPath"></param> |
567 | /// <param name="data"></param> | 800 | /// <param name="data"></param> |
568 | /// <returns> | 801 | /// <returns> |
569 | /// true if terrain was resolved successfully, false otherwise. | 802 | /// true if terrain was resolved successfully, false otherwise. |
570 | /// </returns> | 803 | /// </returns> |
571 | private bool LoadTerrain(string terrainPath, byte[] data) | 804 | private bool LoadTerrain(Scene scene, string terrainPath, byte[] data) |
572 | { | 805 | { |
573 | ITerrainModule terrainModule = m_scene.RequestModuleInterface<ITerrainModule>(); | 806 | ITerrainModule terrainModule = scene.RequestModuleInterface<ITerrainModule>(); |
574 | 807 | ||
575 | MemoryStream ms = new MemoryStream(data); | 808 | MemoryStream ms = new MemoryStream(data); |
576 | terrainModule.LoadFromStream(terrainPath, ms); | 809 | terrainModule.LoadFromStream(terrainPath, ms); |
@@ -586,17 +819,18 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
586 | /// </summary> | 819 | /// </summary> |
587 | /// <param name="path"></param> | 820 | /// <param name="path"></param> |
588 | /// <param name="data"></param> | 821 | /// <param name="data"></param> |
589 | public void LoadControlFile(string path, byte[] data) | 822 | /// <param name="dearchivedScenes"></param> |
823 | public DearchiveScenesInfo LoadControlFile(string path, byte[] data, DearchiveScenesInfo dearchivedScenes) | ||
590 | { | 824 | { |
591 | XmlNamespaceManager nsmgr = new XmlNamespaceManager(new NameTable()); | 825 | XmlNamespaceManager nsmgr = new XmlNamespaceManager(new NameTable()); |
592 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); | 826 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); |
593 | XmlTextReader xtr = new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context); | 827 | XmlTextReader xtr = new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context); |
594 | 828 | ||
595 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; | 829 | // Loaded metadata will be empty if no information exists in the archive |
830 | dearchivedScenes.LoadedCreationDateTime = 0; | ||
831 | dearchivedScenes.DefaultOriginalID = ""; | ||
596 | 832 | ||
597 | // Loaded metadata will empty if no information exists in the archive | 833 | bool multiRegion = false; |
598 | currentRegionSettings.LoadedCreationDateTime = 0; | ||
599 | currentRegionSettings.LoadedCreationID = ""; | ||
600 | 834 | ||
601 | while (xtr.Read()) | 835 | while (xtr.Read()) |
602 | { | 836 | { |
@@ -622,18 +856,44 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
622 | { | 856 | { |
623 | int value; | 857 | int value; |
624 | if (Int32.TryParse(xtr.ReadElementContentAsString(), out value)) | 858 | if (Int32.TryParse(xtr.ReadElementContentAsString(), out value)) |
625 | currentRegionSettings.LoadedCreationDateTime = value; | 859 | dearchivedScenes.LoadedCreationDateTime = value; |
626 | } | 860 | } |
627 | else if (xtr.Name.ToString() == "id") | 861 | else if (xtr.Name.ToString() == "row") |
862 | { | ||
863 | multiRegion = true; | ||
864 | dearchivedScenes.StartRow(); | ||
865 | } | ||
866 | else if (xtr.Name.ToString() == "region") | ||
867 | { | ||
868 | dearchivedScenes.StartRegion(); | ||
869 | } | ||
870 | else if (xtr.Name.ToString() == "id") | ||
871 | { | ||
872 | string id = xtr.ReadElementContentAsString(); | ||
873 | dearchivedScenes.DefaultOriginalID = id; | ||
874 | if (multiRegion) | ||
875 | dearchivedScenes.SetRegionOriginalID(id); | ||
876 | } | ||
877 | else if (xtr.Name.ToString() == "dir") | ||
628 | { | 878 | { |
629 | currentRegionSettings.LoadedCreationID = xtr.ReadElementContentAsString(); | 879 | dearchivedScenes.SetRegionDirectory(xtr.ReadElementContentAsString()); |
630 | } | 880 | } |
631 | } | 881 | } |
632 | } | 882 | } |
633 | 883 | ||
634 | currentRegionSettings.Save(); | 884 | dearchivedScenes.MultiRegionFormat = multiRegion; |
635 | 885 | if (!multiRegion) | |
886 | { | ||
887 | // Add the single scene | ||
888 | dearchivedScenes.StartRow(); | ||
889 | dearchivedScenes.StartRegion(); | ||
890 | dearchivedScenes.SetRegionOriginalID(dearchivedScenes.DefaultOriginalID); | ||
891 | dearchivedScenes.SetRegionDirectory(""); | ||
892 | } | ||
893 | |||
636 | ControlFileLoaded = true; | 894 | ControlFileLoaded = true; |
895 | |||
896 | return dearchivedScenes; | ||
637 | } | 897 | } |
638 | } | 898 | } |
639 | } \ No newline at end of file | 899 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs new file mode 100644 index 0000000..d8dace2 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs | |||
@@ -0,0 +1,176 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Text; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenMetaverse; | ||
34 | using System.Drawing; | ||
35 | |||
36 | namespace OpenSim.Region.CoreModules.World.Archiver | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// A group of regions arranged in a rectangle, possibly with holes. | ||
40 | /// </summary> | ||
41 | /// <remarks> | ||
42 | /// The regions usually (but not necessarily) belong to an archive file, in which case we | ||
43 | /// store additional information used to create the archive (e.g., each region's | ||
44 | /// directory within the archive). | ||
45 | /// </remarks> | ||
46 | public class ArchiveScenesGroup | ||
47 | { | ||
48 | /// <summary> | ||
49 | /// All the regions. The outer dictionary contains rows (key: Y coordinate). | ||
50 | /// The inner dictionaries contain each row's regions (key: X coordinate). | ||
51 | /// </summary> | ||
52 | public SortedDictionary<uint, SortedDictionary<uint, Scene>> Regions { get; set; } | ||
53 | |||
54 | /// <summary> | ||
55 | /// The subdirectory where each region is stored in the archive. | ||
56 | /// </summary> | ||
57 | protected Dictionary<UUID, string> m_regionDirs; | ||
58 | |||
59 | /// <summary> | ||
60 | /// The grid coordinates of the regions' bounding box. | ||
61 | /// </summary> | ||
62 | public Rectangle Rect { get; set; } | ||
63 | |||
64 | |||
65 | public ArchiveScenesGroup() | ||
66 | { | ||
67 | Regions = new SortedDictionary<uint, SortedDictionary<uint, Scene>>(); | ||
68 | m_regionDirs = new Dictionary<UUID, string>(); | ||
69 | Rect = new Rectangle(0, 0, 0, 0); | ||
70 | } | ||
71 | |||
72 | public void AddScene(Scene scene) | ||
73 | { | ||
74 | uint x = scene.RegionInfo.RegionLocX; | ||
75 | uint y = scene.RegionInfo.RegionLocY; | ||
76 | |||
77 | SortedDictionary<uint, Scene> row; | ||
78 | if (!Regions.TryGetValue(y, out row)) | ||
79 | { | ||
80 | row = new SortedDictionary<uint, Scene>(); | ||
81 | Regions[y] = row; | ||
82 | } | ||
83 | |||
84 | row[x] = scene; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Called after all the scenes have been added. Performs calculations that require | ||
89 | /// knowledge of all the scenes. | ||
90 | /// </summary> | ||
91 | public void CalcSceneLocations() | ||
92 | { | ||
93 | if (Regions.Count == 0) | ||
94 | return; | ||
95 | |||
96 | // Find the bounding rectangle | ||
97 | |||
98 | uint firstY = Regions.First().Key; | ||
99 | uint lastY = Regions.Last().Key; | ||
100 | |||
101 | uint? firstX = null; | ||
102 | uint? lastX = null; | ||
103 | |||
104 | foreach (SortedDictionary<uint, Scene> row in Regions.Values) | ||
105 | { | ||
106 | uint curFirstX = row.First().Key; | ||
107 | uint curLastX = row.Last().Key; | ||
108 | |||
109 | firstX = (firstX == null) ? curFirstX : (firstX < curFirstX) ? firstX : curFirstX; | ||
110 | lastX = (lastX == null) ? curLastX : (lastX > curLastX) ? lastX : curLastX; | ||
111 | } | ||
112 | |||
113 | Rect = new Rectangle((int)firstX, (int)firstY, (int)(lastX - firstX + 1), (int)(lastY - firstY + 1)); | ||
114 | |||
115 | |||
116 | // Calculate the subdirectory in which each region will be stored in the archive | ||
117 | |||
118 | m_regionDirs.Clear(); | ||
119 | ForEachScene(delegate(Scene scene) | ||
120 | { | ||
121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name | ||
122 | string path = string.Format("{0}_{1}_{2}", | ||
123 | scene.RegionInfo.RegionLocX - Rect.X + 1, | ||
124 | scene.RegionInfo.RegionLocY - Rect.Y + 1, | ||
125 | scene.RegionInfo.RegionName.Replace(' ', '_')); | ||
126 | m_regionDirs[scene.RegionInfo.RegionID] = path; | ||
127 | }); | ||
128 | } | ||
129 | |||
130 | /// <summary> | ||
131 | /// Returns the subdirectory where the region is stored. | ||
132 | /// </summary> | ||
133 | /// <param name="regionID"></param> | ||
134 | /// <returns></returns> | ||
135 | public string GetRegionDir(UUID regionID) | ||
136 | { | ||
137 | return m_regionDirs[regionID]; | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// Performs an action on all the scenes in this order: rows from South to North, | ||
142 | /// and within each row West to East. | ||
143 | /// </summary> | ||
144 | /// <param name="action"></param> | ||
145 | public void ForEachScene(Action<Scene> action) | ||
146 | { | ||
147 | foreach (SortedDictionary<uint, Scene> row in Regions.Values) | ||
148 | { | ||
149 | foreach (Scene scene in row.Values) | ||
150 | { | ||
151 | action(scene); | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | |||
156 | /// <summary> | ||
157 | /// Returns the scene at position 'location'. | ||
158 | /// </summary> | ||
159 | /// <param name="location">A location in the grid</param> | ||
160 | /// <param name="scene">The scene at this location</param> | ||
161 | /// <returns>Whether the scene was found</returns> | ||
162 | public bool TryGetScene(Point location, out Scene scene) | ||
163 | { | ||
164 | SortedDictionary<uint, Scene> row; | ||
165 | if (Regions.TryGetValue((uint)location.Y, out row)) | ||
166 | { | ||
167 | if (row.TryGetValue((uint)location.X, out scene)) | ||
168 | return true; | ||
169 | } | ||
170 | |||
171 | scene = null; | ||
172 | return false; | ||
173 | } | ||
174 | |||
175 | } | ||
176 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs new file mode 100644 index 0000000..d751b1c --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -0,0 +1,634 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.IO.Compression; | ||
32 | using System.Reflection; | ||
33 | using System.Text.RegularExpressions; | ||
34 | using System.Threading; | ||
35 | using System.Xml; | ||
36 | using log4net; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Serialization; | ||
40 | using OpenSim.Region.CoreModules.World.Terrain; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | using Ionic.Zlib; | ||
44 | using GZipStream = Ionic.Zlib.GZipStream; | ||
45 | using CompressionMode = Ionic.Zlib.CompressionMode; | ||
46 | using OpenSim.Framework.Serialization.External; | ||
47 | |||
48 | namespace OpenSim.Region.CoreModules.World.Archiver | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Prepare to write out an archive. | ||
52 | /// </summary> | ||
53 | public class ArchiveWriteRequest | ||
54 | { | ||
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | /// <summary> | ||
58 | /// The minimum major version of OAR that we can write. | ||
59 | /// </summary> | ||
60 | public static int MIN_MAJOR_VERSION = 0; | ||
61 | |||
62 | /// <summary> | ||
63 | /// The maximum major version of OAR that we can write. | ||
64 | /// </summary> | ||
65 | public static int MAX_MAJOR_VERSION = 1; | ||
66 | |||
67 | /// <summary> | ||
68 | /// Whether we're saving a multi-region archive. | ||
69 | /// </summary> | ||
70 | public bool MultiRegionFormat { get; set; } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Determine whether this archive will save assets. Default is true. | ||
74 | /// </summary> | ||
75 | public bool SaveAssets { get; set; } | ||
76 | |||
77 | /// <summary> | ||
78 | /// Determines which objects will be included in the archive, according to their permissions. | ||
79 | /// Default is null, meaning no permission checks. | ||
80 | /// </summary> | ||
81 | public string CheckPermissions { get; set; } | ||
82 | |||
83 | protected Scene m_rootScene; | ||
84 | protected Stream m_saveStream; | ||
85 | protected TarArchiveWriter m_archiveWriter; | ||
86 | protected Guid m_requestId; | ||
87 | protected Dictionary<string, object> m_options; | ||
88 | |||
89 | /// <summary> | ||
90 | /// Constructor | ||
91 | /// </summary> | ||
92 | /// <param name="module">Calling module</param> | ||
93 | /// <param name="savePath">The path to which to save data.</param> | ||
94 | /// <param name="requestId">The id associated with this request</param> | ||
95 | /// <exception cref="System.IO.IOException"> | ||
96 | /// If there was a problem opening a stream for the file specified by the savePath | ||
97 | /// </exception> | ||
98 | public ArchiveWriteRequest(Scene scene, string savePath, Guid requestId) : this(scene, requestId) | ||
99 | { | ||
100 | try | ||
101 | { | ||
102 | m_saveStream = new GZipStream(new FileStream(savePath, FileMode.Create), CompressionMode.Compress, CompressionLevel.BestCompression); | ||
103 | } | ||
104 | catch (EntryPointNotFoundException e) | ||
105 | { | ||
106 | m_log.ErrorFormat( | ||
107 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
108 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
109 | m_log.ErrorFormat("{0} {1}", e.Message, e.StackTrace); | ||
110 | } | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// Constructor. | ||
115 | /// </summary> | ||
116 | /// <param name="scene">The root scene to archive</param> | ||
117 | /// <param name="saveStream">The stream to which to save data.</param> | ||
118 | /// <param name="requestId">The id associated with this request</param> | ||
119 | public ArchiveWriteRequest(Scene scene, Stream saveStream, Guid requestId) : this(scene, requestId) | ||
120 | { | ||
121 | m_saveStream = saveStream; | ||
122 | } | ||
123 | |||
124 | protected ArchiveWriteRequest(Scene scene, Guid requestId) | ||
125 | { | ||
126 | m_rootScene = scene; | ||
127 | m_requestId = requestId; | ||
128 | m_archiveWriter = null; | ||
129 | |||
130 | MultiRegionFormat = false; | ||
131 | SaveAssets = true; | ||
132 | CheckPermissions = null; | ||
133 | } | ||
134 | |||
135 | /// <summary> | ||
136 | /// Archive the region requested. | ||
137 | /// </summary> | ||
138 | /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> | ||
139 | public void ArchiveRegion(Dictionary<string, object> options) | ||
140 | { | ||
141 | m_options = options; | ||
142 | |||
143 | if (options.ContainsKey("all") && (bool)options["all"]) | ||
144 | MultiRegionFormat = true; | ||
145 | |||
146 | if (options.ContainsKey("noassets") && (bool)options["noassets"]) | ||
147 | SaveAssets = false; | ||
148 | |||
149 | Object temp; | ||
150 | if (options.TryGetValue("checkPermissions", out temp)) | ||
151 | CheckPermissions = (string)temp; | ||
152 | |||
153 | |||
154 | // Find the regions to archive | ||
155 | ArchiveScenesGroup scenesGroup = new ArchiveScenesGroup(); | ||
156 | if (MultiRegionFormat) | ||
157 | { | ||
158 | m_log.InfoFormat("[ARCHIVER]: Saving {0} regions", SceneManager.Instance.Scenes.Count); | ||
159 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | ||
160 | { | ||
161 | scenesGroup.AddScene(scene); | ||
162 | }); | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | scenesGroup.AddScene(m_rootScene); | ||
167 | } | ||
168 | scenesGroup.CalcSceneLocations(); | ||
169 | |||
170 | |||
171 | m_archiveWriter = new TarArchiveWriter(m_saveStream); | ||
172 | |||
173 | try | ||
174 | { | ||
175 | // Write out control file. It should be first so that it will be found ASAP when loading the file. | ||
176 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, CreateControlFile(scenesGroup)); | ||
177 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); | ||
178 | |||
179 | // Archive the regions | ||
180 | |||
181 | Dictionary<UUID, AssetType> assetUuids = new Dictionary<UUID, AssetType>(); | ||
182 | |||
183 | scenesGroup.ForEachScene(delegate(Scene scene) | ||
184 | { | ||
185 | string regionDir = MultiRegionFormat ? scenesGroup.GetRegionDir(scene.RegionInfo.RegionID) : ""; | ||
186 | ArchiveOneRegion(scene, regionDir, assetUuids); | ||
187 | }); | ||
188 | |||
189 | // Archive the assets | ||
190 | |||
191 | if (SaveAssets) | ||
192 | { | ||
193 | m_log.DebugFormat("[ARCHIVER]: Saving {0} assets", assetUuids.Count); | ||
194 | |||
195 | // Asynchronously request all the assets required to perform this archive operation | ||
196 | AssetsRequest ar | ||
197 | = new AssetsRequest( | ||
198 | new AssetsArchiver(m_archiveWriter), assetUuids, | ||
199 | m_rootScene.AssetService, m_rootScene.UserAccountService, | ||
200 | m_rootScene.RegionInfo.ScopeID, options, ReceivedAllAssets); | ||
201 | |||
202 | Util.FireAndForget(o => ar.Execute()); | ||
203 | |||
204 | // CloseArchive() will be called from ReceivedAllAssets() | ||
205 | } | ||
206 | else | ||
207 | { | ||
208 | m_log.DebugFormat("[ARCHIVER]: Not saving assets since --noassets was specified"); | ||
209 | CloseArchive(string.Empty); | ||
210 | } | ||
211 | } | ||
212 | catch (Exception e) | ||
213 | { | ||
214 | CloseArchive(e.Message); | ||
215 | throw; | ||
216 | } | ||
217 | } | ||
218 | |||
219 | |||
220 | private void ArchiveOneRegion(Scene scene, string regionDir, Dictionary<UUID, AssetType> assetUuids) | ||
221 | { | ||
222 | m_log.InfoFormat("[ARCHIVER]: Writing region {0}", scene.RegionInfo.RegionName); | ||
223 | |||
224 | EntityBase[] entities = scene.GetEntities(); | ||
225 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); | ||
226 | |||
227 | int numObjectsSkippedPermissions = 0; | ||
228 | |||
229 | // Filter entities so that we only have scene objects. | ||
230 | // FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods | ||
231 | // end up having to do this | ||
232 | IPermissionsModule permissionsModule = scene.RequestModuleInterface<IPermissionsModule>(); | ||
233 | foreach (EntityBase entity in entities) | ||
234 | { | ||
235 | if (entity is SceneObjectGroup) | ||
236 | { | ||
237 | SceneObjectGroup sceneObject = (SceneObjectGroup)entity; | ||
238 | |||
239 | if (!sceneObject.IsDeleted && !sceneObject.IsAttachment) | ||
240 | { | ||
241 | if (!CanUserArchiveObject(scene.RegionInfo.EstateSettings.EstateOwner, sceneObject, CheckPermissions, permissionsModule)) | ||
242 | { | ||
243 | // The user isn't allowed to copy/transfer this object, so it will not be included in the OAR. | ||
244 | ++numObjectsSkippedPermissions; | ||
245 | } | ||
246 | else | ||
247 | { | ||
248 | sceneObjects.Add(sceneObject); | ||
249 | } | ||
250 | } | ||
251 | } | ||
252 | } | ||
253 | |||
254 | if (SaveAssets) | ||
255 | { | ||
256 | UuidGatherer assetGatherer = new UuidGatherer(scene.AssetService); | ||
257 | int prevAssets = assetUuids.Count; | ||
258 | |||
259 | foreach (SceneObjectGroup sceneObject in sceneObjects) | ||
260 | { | ||
261 | assetGatherer.GatherAssetUuids(sceneObject, assetUuids); | ||
262 | } | ||
263 | |||
264 | m_log.DebugFormat( | ||
265 | "[ARCHIVER]: {0} scene objects to serialize requiring save of {1} assets", | ||
266 | sceneObjects.Count, assetUuids.Count - prevAssets); | ||
267 | } | ||
268 | |||
269 | if (numObjectsSkippedPermissions > 0) | ||
270 | { | ||
271 | m_log.DebugFormat( | ||
272 | "[ARCHIVER]: {0} scene objects skipped due to lack of permissions", | ||
273 | numObjectsSkippedPermissions); | ||
274 | } | ||
275 | |||
276 | // Make sure that we also request terrain texture assets | ||
277 | RegionSettings regionSettings = scene.RegionInfo.RegionSettings; | ||
278 | |||
279 | if (regionSettings.TerrainTexture1 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_1) | ||
280 | assetUuids[regionSettings.TerrainTexture1] = AssetType.Texture; | ||
281 | |||
282 | if (regionSettings.TerrainTexture2 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_2) | ||
283 | assetUuids[regionSettings.TerrainTexture2] = AssetType.Texture; | ||
284 | |||
285 | if (regionSettings.TerrainTexture3 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_3) | ||
286 | assetUuids[regionSettings.TerrainTexture3] = AssetType.Texture; | ||
287 | |||
288 | if (regionSettings.TerrainTexture4 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_4) | ||
289 | assetUuids[regionSettings.TerrainTexture4] = AssetType.Texture; | ||
290 | |||
291 | Save(scene, sceneObjects, regionDir); | ||
292 | } | ||
293 | |||
294 | /// <summary> | ||
295 | /// Checks whether the user has permission to export an object group to an OAR. | ||
296 | /// </summary> | ||
297 | /// <param name="user">The user</param> | ||
298 | /// <param name="objGroup">The object group</param> | ||
299 | /// <param name="checkPermissions">Which permissions to check: "C" = Copy, "T" = Transfer</param> | ||
300 | /// <param name="permissionsModule">The scene's permissions module</param> | ||
301 | /// <returns>Whether the user is allowed to export the object to an OAR</returns> | ||
302 | private bool CanUserArchiveObject(UUID user, SceneObjectGroup objGroup, string checkPermissions, IPermissionsModule permissionsModule) | ||
303 | { | ||
304 | if (checkPermissions == null) | ||
305 | return true; | ||
306 | |||
307 | if (permissionsModule == null) | ||
308 | return true; // this shouldn't happen | ||
309 | |||
310 | // Check whether the user is permitted to export all of the parts in the SOG. If any | ||
311 | // part can't be exported then the entire SOG can't be exported. | ||
312 | |||
313 | bool permitted = true; | ||
314 | //int primNumber = 1; | ||
315 | |||
316 | foreach (SceneObjectPart obj in objGroup.Parts) | ||
317 | { | ||
318 | uint perm; | ||
319 | PermissionClass permissionClass = permissionsModule.GetPermissionClass(user, obj); | ||
320 | switch (permissionClass) | ||
321 | { | ||
322 | case PermissionClass.Owner: | ||
323 | perm = obj.BaseMask; | ||
324 | break; | ||
325 | case PermissionClass.Group: | ||
326 | perm = obj.GroupMask | obj.EveryoneMask; | ||
327 | break; | ||
328 | case PermissionClass.Everyone: | ||
329 | default: | ||
330 | perm = obj.EveryoneMask; | ||
331 | break; | ||
332 | } | ||
333 | |||
334 | bool canCopy = (perm & (uint)PermissionMask.Copy) != 0; | ||
335 | bool canTransfer = (perm & (uint)PermissionMask.Transfer) != 0; | ||
336 | |||
337 | // Special case: if Everyone can copy the object then this implies it can also be | ||
338 | // Transferred. | ||
339 | // However, if the user is the Owner then we don't check EveryoneMask, because it seems that the mask | ||
340 | // always (incorrectly) includes the Copy bit set in this case. But that's a mistake: the viewer | ||
341 | // does NOT show that the object has Everyone-Copy permissions, and doesn't allow it to be copied. | ||
342 | if (permissionClass != PermissionClass.Owner) | ||
343 | canTransfer |= (obj.EveryoneMask & (uint)PermissionMask.Copy) != 0; | ||
344 | |||
345 | bool partPermitted = true; | ||
346 | if (checkPermissions.Contains("C") && !canCopy) | ||
347 | partPermitted = false; | ||
348 | if (checkPermissions.Contains("T") && !canTransfer) | ||
349 | partPermitted = false; | ||
350 | |||
351 | // If the user is the Creator of the object then it can always be included in the OAR | ||
352 | bool creator = (obj.CreatorID.Guid == user.Guid); | ||
353 | if (creator) | ||
354 | partPermitted = true; | ||
355 | |||
356 | //string name = (objGroup.PrimCount == 1) ? objGroup.Name : string.Format("{0} ({1}/{2})", obj.Name, primNumber, objGroup.PrimCount); | ||
357 | //m_log.DebugFormat("[ARCHIVER]: Object permissions: {0}: Base={1:X4}, Owner={2:X4}, Everyone={3:X4}, permissionClass={4}, checkPermissions={5}, canCopy={6}, canTransfer={7}, creator={8}, permitted={9}", | ||
358 | // name, obj.BaseMask, obj.OwnerMask, obj.EveryoneMask, | ||
359 | // permissionClass, checkPermissions, canCopy, canTransfer, creator, partPermitted); | ||
360 | |||
361 | if (!partPermitted) | ||
362 | { | ||
363 | permitted = false; | ||
364 | break; | ||
365 | } | ||
366 | |||
367 | //++primNumber; | ||
368 | } | ||
369 | |||
370 | return permitted; | ||
371 | } | ||
372 | |||
373 | /// <summary> | ||
374 | /// Create the control file. | ||
375 | /// </summary> | ||
376 | /// <returns></returns> | ||
377 | public string CreateControlFile(ArchiveScenesGroup scenesGroup) | ||
378 | { | ||
379 | int majorVersion; | ||
380 | int minorVersion; | ||
381 | |||
382 | if (MultiRegionFormat) | ||
383 | { | ||
384 | majorVersion = MAX_MAJOR_VERSION; | ||
385 | minorVersion = 0; | ||
386 | } | ||
387 | else | ||
388 | { | ||
389 | // To support older versions of OpenSim, we continue to create single-region OARs | ||
390 | // using the old file format. In the future this format will be discontinued. | ||
391 | majorVersion = 0; | ||
392 | minorVersion = 8; | ||
393 | } | ||
394 | // | ||
395 | // if (m_options.ContainsKey("version")) | ||
396 | // { | ||
397 | // string[] parts = m_options["version"].ToString().Split('.'); | ||
398 | // if (parts.Length >= 1) | ||
399 | // { | ||
400 | // majorVersion = Int32.Parse(parts[0]); | ||
401 | // | ||
402 | // if (parts.Length >= 2) | ||
403 | // minorVersion = Int32.Parse(parts[1]); | ||
404 | // } | ||
405 | // } | ||
406 | // | ||
407 | // if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) | ||
408 | // { | ||
409 | // throw new Exception( | ||
410 | // string.Format( | ||
411 | // "OAR version number for save must be between {0} and {1}", | ||
412 | // MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); | ||
413 | // } | ||
414 | // else if (majorVersion == MAX_MAJOR_VERSION) | ||
415 | // { | ||
416 | // // Force 1.0 | ||
417 | // minorVersion = 0; | ||
418 | // } | ||
419 | // else if (majorVersion == MIN_MAJOR_VERSION) | ||
420 | // { | ||
421 | // // Force 0.4 | ||
422 | // minorVersion = 4; | ||
423 | // } | ||
424 | |||
425 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | ||
426 | if (majorVersion == 1) | ||
427 | { | ||
428 | m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim versions prior to 0.7.4. Do not use the --all option if you want to produce a compatible OAR"); | ||
429 | } | ||
430 | |||
431 | String s; | ||
432 | |||
433 | using (StringWriter sw = new StringWriter()) | ||
434 | { | ||
435 | using (XmlTextWriter xtw = new XmlTextWriter(sw)) | ||
436 | { | ||
437 | xtw.Formatting = Formatting.Indented; | ||
438 | xtw.WriteStartDocument(); | ||
439 | xtw.WriteStartElement("archive"); | ||
440 | xtw.WriteAttributeString("major_version", majorVersion.ToString()); | ||
441 | xtw.WriteAttributeString("minor_version", minorVersion.ToString()); | ||
442 | |||
443 | xtw.WriteStartElement("creation_info"); | ||
444 | DateTime now = DateTime.UtcNow; | ||
445 | TimeSpan t = now - new DateTime(1970, 1, 1); | ||
446 | xtw.WriteElementString("datetime", ((int)t.TotalSeconds).ToString()); | ||
447 | if (!MultiRegionFormat) | ||
448 | xtw.WriteElementString("id", m_rootScene.RegionInfo.RegionID.ToString()); | ||
449 | xtw.WriteEndElement(); | ||
450 | |||
451 | xtw.WriteElementString("assets_included", SaveAssets.ToString()); | ||
452 | |||
453 | if (MultiRegionFormat) | ||
454 | { | ||
455 | WriteRegionsManifest(scenesGroup, xtw); | ||
456 | } | ||
457 | else | ||
458 | { | ||
459 | xtw.WriteStartElement("region_info"); | ||
460 | WriteRegionInfo(m_rootScene, xtw); | ||
461 | xtw.WriteEndElement(); | ||
462 | } | ||
463 | |||
464 | xtw.WriteEndElement(); | ||
465 | |||
466 | xtw.Flush(); | ||
467 | } | ||
468 | |||
469 | s = sw.ToString(); | ||
470 | } | ||
471 | |||
472 | return s; | ||
473 | } | ||
474 | |||
475 | /// <summary> | ||
476 | /// Writes the list of regions included in a multi-region OAR. | ||
477 | /// </summary> | ||
478 | private static void WriteRegionsManifest(ArchiveScenesGroup scenesGroup, XmlTextWriter xtw) | ||
479 | { | ||
480 | xtw.WriteStartElement("regions"); | ||
481 | |||
482 | // Write the regions in order: rows from South to North, then regions from West to East. | ||
483 | // The list of regions can have "holes"; we write empty elements in their position. | ||
484 | |||
485 | for (uint y = (uint)scenesGroup.Rect.Top; y < scenesGroup.Rect.Bottom; ++y) | ||
486 | { | ||
487 | SortedDictionary<uint, Scene> row; | ||
488 | if (scenesGroup.Regions.TryGetValue(y, out row)) | ||
489 | { | ||
490 | xtw.WriteStartElement("row"); | ||
491 | |||
492 | for (uint x = (uint)scenesGroup.Rect.Left; x < scenesGroup.Rect.Right; ++x) | ||
493 | { | ||
494 | Scene scene; | ||
495 | if (row.TryGetValue(x, out scene)) | ||
496 | { | ||
497 | xtw.WriteStartElement("region"); | ||
498 | xtw.WriteElementString("id", scene.RegionInfo.RegionID.ToString()); | ||
499 | xtw.WriteElementString("dir", scenesGroup.GetRegionDir(scene.RegionInfo.RegionID)); | ||
500 | WriteRegionInfo(scene, xtw); | ||
501 | xtw.WriteEndElement(); | ||
502 | } | ||
503 | else | ||
504 | { | ||
505 | // Write a placeholder for a missing region | ||
506 | xtw.WriteElementString("region", ""); | ||
507 | } | ||
508 | } | ||
509 | |||
510 | xtw.WriteEndElement(); | ||
511 | } | ||
512 | else | ||
513 | { | ||
514 | // Write a placeholder for a missing row | ||
515 | xtw.WriteElementString("row", ""); | ||
516 | } | ||
517 | } | ||
518 | |||
519 | xtw.WriteEndElement(); // "regions" | ||
520 | } | ||
521 | |||
522 | protected static void WriteRegionInfo(Scene scene, XmlTextWriter xtw) | ||
523 | { | ||
524 | bool isMegaregion; | ||
525 | Vector2 size; | ||
526 | |||
527 | IRegionCombinerModule rcMod = scene.RequestModuleInterface<IRegionCombinerModule>(); | ||
528 | |||
529 | if (rcMod != null) | ||
530 | isMegaregion = rcMod.IsRootForMegaregion(scene.RegionInfo.RegionID); | ||
531 | else | ||
532 | isMegaregion = false; | ||
533 | |||
534 | if (isMegaregion) | ||
535 | size = rcMod.GetSizeOfMegaregion(scene.RegionInfo.RegionID); | ||
536 | else | ||
537 | size = new Vector2((float)Constants.RegionSize, (float)Constants.RegionSize); | ||
538 | |||
539 | xtw.WriteElementString("is_megaregion", isMegaregion.ToString()); | ||
540 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); | ||
541 | } | ||
542 | |||
543 | |||
544 | protected void Save(Scene scene, List<SceneObjectGroup> sceneObjects, string regionDir) | ||
545 | { | ||
546 | if (regionDir != string.Empty) | ||
547 | regionDir = ArchiveConstants.REGIONS_PATH + regionDir + "/"; | ||
548 | |||
549 | m_log.InfoFormat("[ARCHIVER]: Adding region settings to archive."); | ||
550 | |||
551 | // Write out region settings | ||
552 | string settingsPath = String.Format("{0}{1}{2}.xml", | ||
553 | regionDir, ArchiveConstants.SETTINGS_PATH, scene.RegionInfo.RegionName); | ||
554 | m_archiveWriter.WriteFile(settingsPath, RegionSettingsSerializer.Serialize(scene.RegionInfo.RegionSettings)); | ||
555 | |||
556 | m_log.InfoFormat("[ARCHIVER]: Adding parcel settings to archive."); | ||
557 | |||
558 | // Write out land data (aka parcel) settings | ||
559 | List<ILandObject> landObjects = scene.LandChannel.AllParcels(); | ||
560 | foreach (ILandObject lo in landObjects) | ||
561 | { | ||
562 | LandData landData = lo.LandData; | ||
563 | string landDataPath = String.Format("{0}{1}{2}.xml", | ||
564 | regionDir, ArchiveConstants.LANDDATA_PATH, landData.GlobalID.ToString()); | ||
565 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options)); | ||
566 | } | ||
567 | |||
568 | m_log.InfoFormat("[ARCHIVER]: Adding terrain information to archive."); | ||
569 | |||
570 | // Write out terrain | ||
571 | string terrainPath = String.Format("{0}{1}{2}.r32", | ||
572 | regionDir, ArchiveConstants.TERRAINS_PATH, scene.RegionInfo.RegionName); | ||
573 | |||
574 | MemoryStream ms = new MemoryStream(); | ||
575 | scene.RequestModuleInterface<ITerrainModule>().SaveToStream(terrainPath, ms); | ||
576 | m_archiveWriter.WriteFile(terrainPath, ms.ToArray()); | ||
577 | ms.Close(); | ||
578 | |||
579 | m_log.InfoFormat("[ARCHIVER]: Adding scene objects to archive."); | ||
580 | |||
581 | // Write out scene object metadata | ||
582 | IRegionSerialiserModule serializer = scene.RequestModuleInterface<IRegionSerialiserModule>(); | ||
583 | foreach (SceneObjectGroup sceneObject in sceneObjects) | ||
584 | { | ||
585 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); | ||
586 | |||
587 | string serializedObject = serializer.SerializeGroupToXml2(sceneObject, m_options); | ||
588 | string objectPath = string.Format("{0}{1}", regionDir, ArchiveHelpers.CreateObjectPath(sceneObject)); | ||
589 | m_archiveWriter.WriteFile(objectPath, serializedObject); | ||
590 | } | ||
591 | } | ||
592 | |||
593 | protected void ReceivedAllAssets( | ||
594 | ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | ||
595 | { | ||
596 | foreach (UUID uuid in assetsNotFoundUuids) | ||
597 | { | ||
598 | m_log.DebugFormat("[ARCHIVER]: Could not find asset {0}", uuid); | ||
599 | } | ||
600 | |||
601 | // m_log.InfoFormat( | ||
602 | // "[ARCHIVER]: Received {0} of {1} assets requested", | ||
603 | // assetsFoundUuids.Count, assetsFoundUuids.Count + assetsNotFoundUuids.Count); | ||
604 | |||
605 | CloseArchive(String.Empty); | ||
606 | } | ||
607 | |||
608 | |||
609 | /// <summary> | ||
610 | /// Closes the archive and notifies that we're done. | ||
611 | /// </summary> | ||
612 | /// <param name="errorMessage">The error that occurred, or empty for success</param> | ||
613 | protected void CloseArchive(string errorMessage) | ||
614 | { | ||
615 | try | ||
616 | { | ||
617 | if (m_archiveWriter != null) | ||
618 | m_archiveWriter.Close(); | ||
619 | m_saveStream.Close(); | ||
620 | } | ||
621 | catch (Exception e) | ||
622 | { | ||
623 | m_log.Error(string.Format("[ARCHIVER]: Error closing archive: {0} ", e.Message), e); | ||
624 | if (errorMessage == string.Empty) | ||
625 | errorMessage = e.Message; | ||
626 | } | ||
627 | |||
628 | m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_rootScene.RegionInfo.RegionName); | ||
629 | |||
630 | m_rootScene.EventManager.TriggerOarFileSaved(m_requestId, errorMessage); | ||
631 | } | ||
632 | |||
633 | } | ||
634 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs deleted file mode 100644 index 0780d86..0000000 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ /dev/null | |||
@@ -1,153 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | using log4net; | ||
34 | using OpenMetaverse; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Serialization; | ||
37 | using OpenSim.Framework.Serialization.External; | ||
38 | using OpenSim.Region.CoreModules.World.Terrain; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.World.Archiver | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// Method called when all the necessary assets for an archive request have been received. | ||
46 | /// </summary> | ||
47 | public delegate void AssetsRequestCallback( | ||
48 | ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Execute the write of an archive once we have received all the necessary data | ||
52 | /// </summary> | ||
53 | public class ArchiveWriteRequestExecution | ||
54 | { | ||
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | protected ITerrainModule m_terrainModule; | ||
58 | protected IRegionSerialiserModule m_serialiser; | ||
59 | protected List<SceneObjectGroup> m_sceneObjects; | ||
60 | protected Scene m_scene; | ||
61 | protected TarArchiveWriter m_archiveWriter; | ||
62 | protected Guid m_requestId; | ||
63 | protected Dictionary<string, object> m_options; | ||
64 | |||
65 | public ArchiveWriteRequestExecution( | ||
66 | List<SceneObjectGroup> sceneObjects, | ||
67 | ITerrainModule terrainModule, | ||
68 | IRegionSerialiserModule serialiser, | ||
69 | Scene scene, | ||
70 | TarArchiveWriter archiveWriter, | ||
71 | Guid requestId, | ||
72 | Dictionary<string, object> options) | ||
73 | { | ||
74 | m_sceneObjects = sceneObjects; | ||
75 | m_terrainModule = terrainModule; | ||
76 | m_serialiser = serialiser; | ||
77 | m_scene = scene; | ||
78 | m_archiveWriter = archiveWriter; | ||
79 | m_requestId = requestId; | ||
80 | m_options = options; | ||
81 | } | ||
82 | |||
83 | protected internal void ReceivedAllAssets( | ||
84 | ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | ||
85 | { | ||
86 | try | ||
87 | { | ||
88 | Save(assetsFoundUuids, assetsNotFoundUuids); | ||
89 | } | ||
90 | finally | ||
91 | { | ||
92 | m_archiveWriter.Close(); | ||
93 | } | ||
94 | |||
95 | m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName); | ||
96 | |||
97 | m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty); | ||
98 | } | ||
99 | |||
100 | protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | ||
101 | { | ||
102 | foreach (UUID uuid in assetsNotFoundUuids) | ||
103 | { | ||
104 | m_log.DebugFormat("[ARCHIVER]: Could not find asset {0}", uuid); | ||
105 | } | ||
106 | |||
107 | // m_log.InfoFormat( | ||
108 | // "[ARCHIVER]: Received {0} of {1} assets requested", | ||
109 | // assetsFoundUuids.Count, assetsFoundUuids.Count + assetsNotFoundUuids.Count); | ||
110 | |||
111 | m_log.InfoFormat("[ARCHIVER]: Adding region settings to archive."); | ||
112 | |||
113 | // Write out region settings | ||
114 | string settingsPath | ||
115 | = String.Format("{0}{1}.xml", ArchiveConstants.SETTINGS_PATH, m_scene.RegionInfo.RegionName); | ||
116 | m_archiveWriter.WriteFile(settingsPath, RegionSettingsSerializer.Serialize(m_scene.RegionInfo.RegionSettings)); | ||
117 | |||
118 | m_log.InfoFormat("[ARCHIVER]: Adding parcel settings to archive."); | ||
119 | |||
120 | // Write out land data (aka parcel) settings | ||
121 | List<ILandObject>landObjects = m_scene.LandChannel.AllParcels(); | ||
122 | foreach (ILandObject lo in landObjects) | ||
123 | { | ||
124 | LandData landData = lo.LandData; | ||
125 | string landDataPath = String.Format("{0}{1}.xml", ArchiveConstants.LANDDATA_PATH, | ||
126 | landData.GlobalID.ToString()); | ||
127 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options)); | ||
128 | } | ||
129 | |||
130 | m_log.InfoFormat("[ARCHIVER]: Adding terrain information to archive."); | ||
131 | |||
132 | // Write out terrain | ||
133 | string terrainPath | ||
134 | = String.Format("{0}{1}.r32", ArchiveConstants.TERRAINS_PATH, m_scene.RegionInfo.RegionName); | ||
135 | |||
136 | MemoryStream ms = new MemoryStream(); | ||
137 | m_terrainModule.SaveToStream(terrainPath, ms); | ||
138 | m_archiveWriter.WriteFile(terrainPath, ms.ToArray()); | ||
139 | ms.Close(); | ||
140 | |||
141 | m_log.InfoFormat("[ARCHIVER]: Adding scene objects to archive."); | ||
142 | |||
143 | // Write out scene object metadata | ||
144 | foreach (SceneObjectGroup sceneObject in m_sceneObjects) | ||
145 | { | ||
146 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); | ||
147 | |||
148 | string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); | ||
149 | m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); | ||
150 | } | ||
151 | } | ||
152 | } | ||
153 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs deleted file mode 100644 index 4edaaca..0000000 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ /dev/null | |||
@@ -1,438 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.IO.Compression; | ||
32 | using System.Reflection; | ||
33 | using System.Text.RegularExpressions; | ||
34 | using System.Threading; | ||
35 | using System.Xml; | ||
36 | using log4net; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Serialization; | ||
40 | using OpenSim.Region.CoreModules.World.Terrain; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | using Ionic.Zlib; | ||
44 | using GZipStream = Ionic.Zlib.GZipStream; | ||
45 | using CompressionMode = Ionic.Zlib.CompressionMode; | ||
46 | |||
47 | namespace OpenSim.Region.CoreModules.World.Archiver | ||
48 | { | ||
49 | /// <summary> | ||
50 | /// Prepare to write out an archive. | ||
51 | /// </summary> | ||
52 | public class ArchiveWriteRequestPreparation | ||
53 | { | ||
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
55 | |||
56 | /// <summary> | ||
57 | /// The minimum major version of OAR that we can write. | ||
58 | /// </summary> | ||
59 | public static int MIN_MAJOR_VERSION = 0; | ||
60 | |||
61 | /// <summary> | ||
62 | /// The maximum major version of OAR that we can write. | ||
63 | /// </summary> | ||
64 | public static int MAX_MAJOR_VERSION = 0; | ||
65 | |||
66 | /// <summary> | ||
67 | /// Determine whether this archive will save assets. Default is true. | ||
68 | /// </summary> | ||
69 | public bool SaveAssets { get; set; } | ||
70 | |||
71 | protected ArchiverModule m_module; | ||
72 | protected Scene m_scene; | ||
73 | protected Stream m_saveStream; | ||
74 | protected Guid m_requestId; | ||
75 | |||
76 | /// <summary> | ||
77 | /// Constructor | ||
78 | /// </summary> | ||
79 | /// <param name="module">Calling module</param> | ||
80 | /// <param name="savePath">The path to which to save data.</param> | ||
81 | /// <param name="requestId">The id associated with this request</param> | ||
82 | /// <exception cref="System.IO.IOException"> | ||
83 | /// If there was a problem opening a stream for the file specified by the savePath | ||
84 | /// </exception> | ||
85 | public ArchiveWriteRequestPreparation(ArchiverModule module, string savePath, Guid requestId) : this(module, requestId) | ||
86 | { | ||
87 | try | ||
88 | { | ||
89 | m_saveStream = new GZipStream(new FileStream(savePath, FileMode.Create), CompressionMode.Compress, CompressionLevel.BestCompression); | ||
90 | } | ||
91 | catch (EntryPointNotFoundException e) | ||
92 | { | ||
93 | m_log.ErrorFormat( | ||
94 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
95 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
96 | m_log.ErrorFormat("{0} {1}", e.Message, e.StackTrace); | ||
97 | } | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// Constructor. | ||
102 | /// </summary> | ||
103 | /// <param name="module">Calling module</param> | ||
104 | /// <param name="saveStream">The stream to which to save data.</param> | ||
105 | /// <param name="requestId">The id associated with this request</param> | ||
106 | public ArchiveWriteRequestPreparation(ArchiverModule module, Stream saveStream, Guid requestId) : this(module, requestId) | ||
107 | { | ||
108 | m_saveStream = saveStream; | ||
109 | } | ||
110 | |||
111 | protected ArchiveWriteRequestPreparation(ArchiverModule module, Guid requestId) | ||
112 | { | ||
113 | m_module = module; | ||
114 | |||
115 | // FIXME: This is only here for regression test purposes since they do not supply a module. Need to fix | ||
116 | // this. | ||
117 | if (m_module != null) | ||
118 | m_scene = m_module.Scene; | ||
119 | |||
120 | m_requestId = requestId; | ||
121 | |||
122 | SaveAssets = true; | ||
123 | } | ||
124 | |||
125 | /// <summary> | ||
126 | /// Archive the region requested. | ||
127 | /// </summary> | ||
128 | /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> | ||
129 | public void ArchiveRegion(Dictionary<string, object> options) | ||
130 | { | ||
131 | if (options.ContainsKey("noassets") && (bool)options["noassets"]) | ||
132 | SaveAssets = false; | ||
133 | |||
134 | try | ||
135 | { | ||
136 | Dictionary<UUID, AssetType> assetUuids = new Dictionary<UUID, AssetType>(); | ||
137 | |||
138 | EntityBase[] entities = m_scene.GetEntities(); | ||
139 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); | ||
140 | |||
141 | string checkPermissions = null; | ||
142 | int numObjectsSkippedPermissions = 0; | ||
143 | Object temp; | ||
144 | if (options.TryGetValue("checkPermissions", out temp)) | ||
145 | checkPermissions = (string)temp; | ||
146 | |||
147 | // Filter entities so that we only have scene objects. | ||
148 | // FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods | ||
149 | // end up having to do this | ||
150 | foreach (EntityBase entity in entities) | ||
151 | { | ||
152 | if (entity is SceneObjectGroup) | ||
153 | { | ||
154 | SceneObjectGroup sceneObject = (SceneObjectGroup)entity; | ||
155 | |||
156 | if (!sceneObject.IsDeleted && !sceneObject.IsAttachment) | ||
157 | { | ||
158 | if (!CanUserArchiveObject(m_scene.RegionInfo.EstateSettings.EstateOwner, sceneObject, checkPermissions)) | ||
159 | { | ||
160 | // The user isn't allowed to copy/transfer this object, so it will not be included in the OAR. | ||
161 | ++numObjectsSkippedPermissions; | ||
162 | } | ||
163 | else | ||
164 | { | ||
165 | sceneObjects.Add(sceneObject); | ||
166 | } | ||
167 | } | ||
168 | } | ||
169 | } | ||
170 | |||
171 | if (SaveAssets) | ||
172 | { | ||
173 | UuidGatherer assetGatherer = new UuidGatherer(m_scene.AssetService); | ||
174 | |||
175 | foreach (SceneObjectGroup sceneObject in sceneObjects) | ||
176 | { | ||
177 | assetGatherer.GatherAssetUuids(sceneObject, assetUuids); | ||
178 | } | ||
179 | |||
180 | m_log.DebugFormat( | ||
181 | "[ARCHIVER]: {0} scene objects to serialize requiring save of {1} assets", | ||
182 | sceneObjects.Count, assetUuids.Count); | ||
183 | } | ||
184 | else | ||
185 | { | ||
186 | m_log.DebugFormat("[ARCHIVER]: Not saving assets since --noassets was specified"); | ||
187 | } | ||
188 | |||
189 | if (numObjectsSkippedPermissions > 0) | ||
190 | { | ||
191 | m_log.DebugFormat( | ||
192 | "[ARCHIVER]: {0} scene objects skipped due to lack of permissions", | ||
193 | numObjectsSkippedPermissions); | ||
194 | } | ||
195 | |||
196 | // Make sure that we also request terrain texture assets | ||
197 | RegionSettings regionSettings = m_scene.RegionInfo.RegionSettings; | ||
198 | |||
199 | if (regionSettings.TerrainTexture1 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_1) | ||
200 | assetUuids[regionSettings.TerrainTexture1] = AssetType.Texture; | ||
201 | |||
202 | if (regionSettings.TerrainTexture2 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_2) | ||
203 | assetUuids[regionSettings.TerrainTexture2] = AssetType.Texture; | ||
204 | |||
205 | if (regionSettings.TerrainTexture3 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_3) | ||
206 | assetUuids[regionSettings.TerrainTexture3] = AssetType.Texture; | ||
207 | |||
208 | if (regionSettings.TerrainTexture4 != RegionSettings.DEFAULT_TERRAIN_TEXTURE_4) | ||
209 | assetUuids[regionSettings.TerrainTexture4] = AssetType.Texture; | ||
210 | |||
211 | TarArchiveWriter archiveWriter = new TarArchiveWriter(m_saveStream); | ||
212 | |||
213 | // Asynchronously request all the assets required to perform this archive operation | ||
214 | ArchiveWriteRequestExecution awre | ||
215 | = new ArchiveWriteRequestExecution( | ||
216 | sceneObjects, | ||
217 | m_scene.RequestModuleInterface<ITerrainModule>(), | ||
218 | m_scene.RequestModuleInterface<IRegionSerialiserModule>(), | ||
219 | m_scene, | ||
220 | archiveWriter, | ||
221 | m_requestId, | ||
222 | options); | ||
223 | |||
224 | m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); | ||
225 | |||
226 | // Write out control file. This has to be done first so that subsequent loaders will see this file first | ||
227 | // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this | ||
228 | archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, CreateControlFile(options)); | ||
229 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); | ||
230 | |||
231 | if (SaveAssets) | ||
232 | { | ||
233 | AssetsRequest ar | ||
234 | = new AssetsRequest( | ||
235 | new AssetsArchiver(archiveWriter), assetUuids, | ||
236 | m_scene.AssetService, m_scene.UserAccountService, | ||
237 | m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets); | ||
238 | |||
239 | Util.FireAndForget(o => ar.Execute()); | ||
240 | } | ||
241 | else | ||
242 | { | ||
243 | awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>()); | ||
244 | } | ||
245 | } | ||
246 | catch (Exception) | ||
247 | { | ||
248 | m_saveStream.Close(); | ||
249 | throw; | ||
250 | } | ||
251 | } | ||
252 | |||
253 | /// <summary> | ||
254 | /// Checks whether the user has permission to export an object group to an OAR. | ||
255 | /// </summary> | ||
256 | /// <param name="user">The user</param> | ||
257 | /// <param name="objGroup">The object group</param> | ||
258 | /// <param name="checkPermissions">Which permissions to check: "C" = Copy, "T" = Transfer</param> | ||
259 | /// <returns>Whether the user is allowed to export the object to an OAR</returns> | ||
260 | private bool CanUserArchiveObject(UUID user, SceneObjectGroup objGroup, string checkPermissions) | ||
261 | { | ||
262 | if (checkPermissions == null) | ||
263 | return true; | ||
264 | |||
265 | IPermissionsModule module = m_scene.RequestModuleInterface<IPermissionsModule>(); | ||
266 | if (module == null) | ||
267 | return true; // this shouldn't happen | ||
268 | |||
269 | // Check whether the user is permitted to export all of the parts in the SOG. If any | ||
270 | // part can't be exported then the entire SOG can't be exported. | ||
271 | |||
272 | bool permitted = true; | ||
273 | //int primNumber = 1; | ||
274 | |||
275 | foreach (SceneObjectPart obj in objGroup.Parts) | ||
276 | { | ||
277 | uint perm; | ||
278 | PermissionClass permissionClass = module.GetPermissionClass(user, obj); | ||
279 | switch (permissionClass) | ||
280 | { | ||
281 | case PermissionClass.Owner: | ||
282 | perm = obj.BaseMask; | ||
283 | break; | ||
284 | case PermissionClass.Group: | ||
285 | perm = obj.GroupMask | obj.EveryoneMask; | ||
286 | break; | ||
287 | case PermissionClass.Everyone: | ||
288 | default: | ||
289 | perm = obj.EveryoneMask; | ||
290 | break; | ||
291 | } | ||
292 | |||
293 | bool canCopy = (perm & (uint)PermissionMask.Copy) != 0; | ||
294 | bool canTransfer = (perm & (uint)PermissionMask.Transfer) != 0; | ||
295 | |||
296 | // Special case: if Everyone can copy the object then this implies it can also be | ||
297 | // Transferred. | ||
298 | // However, if the user is the Owner then we don't check EveryoneMask, because it seems that the mask | ||
299 | // always (incorrectly) includes the Copy bit set in this case. But that's a mistake: the viewer | ||
300 | // does NOT show that the object has Everyone-Copy permissions, and doesn't allow it to be copied. | ||
301 | if (permissionClass != PermissionClass.Owner) | ||
302 | canTransfer |= (obj.EveryoneMask & (uint)PermissionMask.Copy) != 0; | ||
303 | |||
304 | bool partPermitted = true; | ||
305 | if (checkPermissions.Contains("C") && !canCopy) | ||
306 | partPermitted = false; | ||
307 | if (checkPermissions.Contains("T") && !canTransfer) | ||
308 | partPermitted = false; | ||
309 | |||
310 | // If the user is the Creator of the object then it can always be included in the OAR | ||
311 | bool creator = (obj.CreatorID.Guid == user.Guid); | ||
312 | if (creator) | ||
313 | partPermitted = true; | ||
314 | |||
315 | //string name = (objGroup.PrimCount == 1) ? objGroup.Name : string.Format("{0} ({1}/{2})", obj.Name, primNumber, objGroup.PrimCount); | ||
316 | //m_log.DebugFormat("[ARCHIVER]: Object permissions: {0}: Base={1:X4}, Owner={2:X4}, Everyone={3:X4}, permissionClass={4}, checkPermissions={5}, canCopy={6}, canTransfer={7}, creator={8}, permitted={9}", | ||
317 | // name, obj.BaseMask, obj.OwnerMask, obj.EveryoneMask, | ||
318 | // permissionClass, checkPermissions, canCopy, canTransfer, creator, partPermitted); | ||
319 | |||
320 | if (!partPermitted) | ||
321 | { | ||
322 | permitted = false; | ||
323 | break; | ||
324 | } | ||
325 | |||
326 | //++primNumber; | ||
327 | } | ||
328 | |||
329 | return permitted; | ||
330 | } | ||
331 | |||
332 | /// <summary> | ||
333 | /// Create the control file for the most up to date archive | ||
334 | /// </summary> | ||
335 | /// <returns></returns> | ||
336 | public string CreateControlFile(Dictionary<string, object> options) | ||
337 | { | ||
338 | int majorVersion = MAX_MAJOR_VERSION, minorVersion = 8; | ||
339 | // | ||
340 | // if (options.ContainsKey("version")) | ||
341 | // { | ||
342 | // string[] parts = options["version"].ToString().Split('.'); | ||
343 | // if (parts.Length >= 1) | ||
344 | // { | ||
345 | // majorVersion = Int32.Parse(parts[0]); | ||
346 | // | ||
347 | // if (parts.Length >= 2) | ||
348 | // minorVersion = Int32.Parse(parts[1]); | ||
349 | // } | ||
350 | // } | ||
351 | // | ||
352 | // if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) | ||
353 | // { | ||
354 | // throw new Exception( | ||
355 | // string.Format( | ||
356 | // "OAR version number for save must be between {0} and {1}", | ||
357 | // MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); | ||
358 | // } | ||
359 | // else if (majorVersion == MAX_MAJOR_VERSION) | ||
360 | // { | ||
361 | // // Force 1.0 | ||
362 | // minorVersion = 0; | ||
363 | // } | ||
364 | // else if (majorVersion == MIN_MAJOR_VERSION) | ||
365 | // { | ||
366 | // // Force 0.4 | ||
367 | // minorVersion = 4; | ||
368 | // } | ||
369 | |||
370 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | ||
371 | //if (majorVersion == 1) | ||
372 | //{ | ||
373 | // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); | ||
374 | //} | ||
375 | |||
376 | String s; | ||
377 | |||
378 | using (StringWriter sw = new StringWriter()) | ||
379 | { | ||
380 | using (XmlTextWriter xtw = new XmlTextWriter(sw)) | ||
381 | { | ||
382 | xtw.Formatting = Formatting.Indented; | ||
383 | xtw.WriteStartDocument(); | ||
384 | xtw.WriteStartElement("archive"); | ||
385 | xtw.WriteAttributeString("major_version", majorVersion.ToString()); | ||
386 | xtw.WriteAttributeString("minor_version", minorVersion.ToString()); | ||
387 | |||
388 | xtw.WriteStartElement("creation_info"); | ||
389 | DateTime now = DateTime.UtcNow; | ||
390 | TimeSpan t = now - new DateTime(1970, 1, 1); | ||
391 | xtw.WriteElementString("datetime", ((int)t.TotalSeconds).ToString()); | ||
392 | xtw.WriteElementString("id", UUID.Random().ToString()); | ||
393 | xtw.WriteEndElement(); | ||
394 | |||
395 | xtw.WriteStartElement("region_info"); | ||
396 | |||
397 | bool isMegaregion; | ||
398 | Vector2 size; | ||
399 | IRegionCombinerModule rcMod = null; | ||
400 | |||
401 | // FIXME: This is only here for regression test purposes since they do not supply a module. Need to fix | ||
402 | // this, possibly by doing control file creation somewhere else. | ||
403 | if (m_module != null) | ||
404 | rcMod = m_module.RegionCombinerModule; | ||
405 | |||
406 | if (rcMod != null) | ||
407 | isMegaregion = rcMod.IsRootForMegaregion(m_scene.RegionInfo.RegionID); | ||
408 | else | ||
409 | isMegaregion = false; | ||
410 | |||
411 | if (isMegaregion) | ||
412 | size = rcMod.GetSizeOfMegaregion(m_scene.RegionInfo.RegionID); | ||
413 | else | ||
414 | size = new Vector2((float)Constants.RegionSize, (float)Constants.RegionSize); | ||
415 | |||
416 | xtw.WriteElementString("is_megaregion", isMegaregion.ToString()); | ||
417 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); | ||
418 | |||
419 | xtw.WriteEndElement(); | ||
420 | |||
421 | xtw.WriteElementString("assets_included", SaveAssets.ToString()); | ||
422 | |||
423 | xtw.WriteEndElement(); | ||
424 | |||
425 | xtw.Flush(); | ||
426 | } | ||
427 | |||
428 | s = sw.ToString(); | ||
429 | } | ||
430 | |||
431 | // if (m_scene != null) | ||
432 | // Console.WriteLine( | ||
433 | // "[ARCHIVE WRITE REQUEST PREPARATION]: Control file for {0} is: {1}", m_scene.RegionInfo.RegionName, s); | ||
434 | |||
435 | return s; | ||
436 | } | ||
437 | } | ||
438 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index bf3b124..1be6386 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -32,6 +32,9 @@ using System.Reflection; | |||
32 | using log4net; | 32 | using log4net; |
33 | using NDesk.Options; | 33 | using NDesk.Options; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Mono.Addins; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
37 | 40 | ||
@@ -40,6 +43,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
40 | /// <summary> | 43 | /// <summary> |
41 | /// This module loads and saves OpenSimulator region archives | 44 | /// This module loads and saves OpenSimulator region archives |
42 | /// </summary> | 45 | /// </summary> |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ArchiverModule")] | ||
43 | public class ArchiverModule : INonSharedRegionModule, IRegionArchiverModule | 47 | public class ArchiverModule : INonSharedRegionModule, IRegionArchiverModule |
44 | { | 48 | { |
45 | private static readonly ILog m_log = | 49 | private static readonly ILog m_log = |
@@ -117,7 +121,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
117 | // | 121 | // |
118 | // foreach (string param in mainParams) | 122 | // foreach (string param in mainParams) |
119 | // m_log.DebugFormat("GOT PARAM [{0}]", param); | 123 | // m_log.DebugFormat("GOT PARAM [{0}]", param); |
120 | 124 | ||
121 | if (mainParams.Count > 2) | 125 | if (mainParams.Count > 2) |
122 | { | 126 | { |
123 | DearchiveRegion(mainParams[2], mergeOar, skipAssets, Guid.Empty); | 127 | DearchiveRegion(mainParams[2], mergeOar, skipAssets, Guid.Empty); |
@@ -146,17 +150,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
146 | ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; }); | 150 | ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; }); |
147 | ops.Add("publish", v => options["wipe-owners"] = v != null); | 151 | ops.Add("publish", v => options["wipe-owners"] = v != null); |
148 | ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; }); | 152 | ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; }); |
153 | ops.Add("all", delegate(string v) { options["all"] = v != null; }); | ||
149 | 154 | ||
150 | List<string> mainParams = ops.Parse(cmdparams); | 155 | List<string> mainParams = ops.Parse(cmdparams); |
151 | 156 | ||
157 | string path; | ||
152 | if (mainParams.Count > 2) | 158 | if (mainParams.Count > 2) |
153 | { | 159 | path = mainParams[2]; |
154 | ArchiveRegion(mainParams[2], options); | ||
155 | } | ||
156 | else | 160 | else |
157 | { | 161 | path = DEFAULT_OAR_BACKUP_FILENAME; |
158 | ArchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, options); | 162 | |
159 | } | 163 | // Not doing this right now as this causes some problems with auto-backup systems. Maybe a force flag is |
164 | // needed | ||
165 | // if (!ConsoleUtil.CheckFileDoesNotExist(MainConsole.Instance, path)) | ||
166 | // return; | ||
167 | |||
168 | ArchiveRegion(path, options); | ||
160 | } | 169 | } |
161 | 170 | ||
162 | public void ArchiveRegion(string savePath, Dictionary<string, object> options) | 171 | public void ArchiveRegion(string savePath, Dictionary<string, object> options) |
@@ -169,7 +178,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
169 | m_log.InfoFormat( | 178 | m_log.InfoFormat( |
170 | "[ARCHIVER]: Writing archive for region {0} to {1}", Scene.RegionInfo.RegionName, savePath); | 179 | "[ARCHIVER]: Writing archive for region {0} to {1}", Scene.RegionInfo.RegionName, savePath); |
171 | 180 | ||
172 | new ArchiveWriteRequestPreparation(this, savePath, requestId).ArchiveRegion(options); | 181 | new ArchiveWriteRequest(Scene, savePath, requestId).ArchiveRegion(options); |
173 | } | 182 | } |
174 | 183 | ||
175 | public void ArchiveRegion(Stream saveStream) | 184 | public void ArchiveRegion(Stream saveStream) |
@@ -184,7 +193,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
184 | 193 | ||
185 | public void ArchiveRegion(Stream saveStream, Guid requestId, Dictionary<string, object> options) | 194 | public void ArchiveRegion(Stream saveStream, Guid requestId, Dictionary<string, object> options) |
186 | { | 195 | { |
187 | new ArchiveWriteRequestPreparation(this, saveStream, requestId).ArchiveRegion(options); | 196 | new ArchiveWriteRequest(Scene, saveStream, requestId).ArchiveRegion(options); |
188 | } | 197 | } |
189 | 198 | ||
190 | public void DearchiveRegion(string loadPath) | 199 | public void DearchiveRegion(string loadPath) |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 89e9593..e2f8833 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -46,6 +46,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | /// <summary> | ||
50 | /// Method called when all the necessary assets for an archive request have been received. | ||
51 | /// </summary> | ||
52 | public delegate void AssetsRequestCallback( | ||
53 | ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids); | ||
54 | |||
49 | enum RequestState | 55 | enum RequestState |
50 | { | 56 | { |
51 | Initial, | 57 | Initial, |
@@ -123,6 +129,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
123 | m_options = options; | 129 | m_options = options; |
124 | m_repliesRequired = uuids.Count; | 130 | m_repliesRequired = uuids.Count; |
125 | 131 | ||
132 | // FIXME: This is a really poor way of handling the timeout since it will always leave the original requesting thread | ||
133 | // hanging. Need to restructure so an original request thread waits for a ManualResetEvent on asset received | ||
134 | // so we can properly abort that thread. Or request all assets synchronously, though that would be a more | ||
135 | // radical change | ||
126 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); | 136 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); |
127 | m_requestCallbackTimer.AutoReset = false; | 137 | m_requestCallbackTimer.AutoReset = false; |
128 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); | 138 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs new file mode 100644 index 0000000..3dcc020 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs | |||
@@ -0,0 +1,232 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Text; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenMetaverse; | ||
34 | using System.Drawing; | ||
35 | using log4net; | ||
36 | using System.Reflection; | ||
37 | using OpenSim.Framework.Serialization; | ||
38 | |||
39 | namespace OpenSim.Region.CoreModules.World.Archiver | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// The regions included in an OAR file. | ||
43 | /// </summary> | ||
44 | public class DearchiveScenesInfo | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | /// <summary> | ||
49 | /// One region in the archive. | ||
50 | /// </summary> | ||
51 | public class RegionInfo | ||
52 | { | ||
53 | /// <summary> | ||
54 | /// The subdirectory in which the region is stored. | ||
55 | /// </summary> | ||
56 | public string Directory { get; set; } | ||
57 | |||
58 | /// <summary> | ||
59 | /// The region's coordinates (relative to the South-West corner of the block). | ||
60 | /// </summary> | ||
61 | public Point Location { get; set; } | ||
62 | |||
63 | /// <summary> | ||
64 | /// The UUID of the original scene from which this archived region was saved. | ||
65 | /// </summary> | ||
66 | public string OriginalID { get; set; } | ||
67 | |||
68 | /// <summary> | ||
69 | /// The scene in the current simulator into which this region is loaded. | ||
70 | /// If null then the region doesn't have a corresponding scene, and it won't be loaded. | ||
71 | /// </summary> | ||
72 | public Scene Scene { get; set; } | ||
73 | } | ||
74 | |||
75 | /// <summary> | ||
76 | /// Whether this archive uses the multi-region format. | ||
77 | /// </summary> | ||
78 | public Boolean MultiRegionFormat { get; set; } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Maps (Region directory -> region) | ||
82 | /// </summary> | ||
83 | protected Dictionary<string, RegionInfo> m_directory2region = new Dictionary<string, RegionInfo>(); | ||
84 | |||
85 | /// <summary> | ||
86 | /// Maps (UUID of the scene in the simulator where the region will be loaded -> region) | ||
87 | /// </summary> | ||
88 | protected Dictionary<UUID, RegionInfo> m_newId2region = new Dictionary<UUID, RegionInfo>(); | ||
89 | |||
90 | public int LoadedCreationDateTime { get; set; } | ||
91 | public string DefaultOriginalID { get; set; } | ||
92 | |||
93 | // These variables are used while reading the archive control file | ||
94 | protected int? m_curY = null; | ||
95 | protected int? m_curX = null; | ||
96 | protected RegionInfo m_curRegion; | ||
97 | |||
98 | |||
99 | public DearchiveScenesInfo() | ||
100 | { | ||
101 | MultiRegionFormat = false; | ||
102 | } | ||
103 | |||
104 | |||
105 | // The following methods are used while reading the archive control file | ||
106 | |||
107 | public void StartRow() | ||
108 | { | ||
109 | m_curY = (m_curY == null) ? 0 : m_curY + 1; | ||
110 | m_curX = null; | ||
111 | } | ||
112 | |||
113 | public void StartRegion() | ||
114 | { | ||
115 | m_curX = (m_curX == null) ? 0 : m_curX + 1; | ||
116 | // Note: this doesn't mean we have a real region in this location; this could just be a "hole" | ||
117 | } | ||
118 | |||
119 | public void SetRegionOriginalID(string id) | ||
120 | { | ||
121 | m_curRegion = new RegionInfo(); | ||
122 | m_curRegion.Location = new Point((int)m_curX, (int)m_curY); | ||
123 | m_curRegion.OriginalID = id; | ||
124 | // 'curRegion' will be saved in 'm_directory2region' when SetRegionDir() is called | ||
125 | } | ||
126 | |||
127 | public void SetRegionDirectory(string directory) | ||
128 | { | ||
129 | m_curRegion.Directory = directory; | ||
130 | m_directory2region[directory] = m_curRegion; | ||
131 | } | ||
132 | |||
133 | |||
134 | /// <summary> | ||
135 | /// Sets all the scenes present in the simulator. | ||
136 | /// </summary> | ||
137 | /// <remarks> | ||
138 | /// This method matches regions in the archive to scenes in the simulator according to | ||
139 | /// their relative position. We only load regions if there's an existing Scene in the | ||
140 | /// grid location where the region should be loaded. | ||
141 | /// </remarks> | ||
142 | /// <param name="rootScene">The scene where the Load OAR operation was run</param> | ||
143 | /// <param name="simulatorScenes">All the scenes in the simulator</param> | ||
144 | public void SetSimulatorScenes(Scene rootScene, ArchiveScenesGroup simulatorScenes) | ||
145 | { | ||
146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) | ||
147 | { | ||
148 | Point location = new Point((int)rootScene.RegionInfo.RegionLocX, (int)rootScene.RegionInfo.RegionLocY); | ||
149 | location.Offset(archivedRegion.Location); | ||
150 | |||
151 | Scene scene; | ||
152 | if (simulatorScenes.TryGetScene(location, out scene)) | ||
153 | { | ||
154 | archivedRegion.Scene = scene; | ||
155 | m_newId2region[scene.RegionInfo.RegionID] = archivedRegion; | ||
156 | } | ||
157 | else | ||
158 | { | ||
159 | m_log.WarnFormat("[ARCHIVER]: Not loading archived region {0} because there's no existing region at location {1},{2}", | ||
160 | archivedRegion.Directory, location.X, location.Y); | ||
161 | } | ||
162 | } | ||
163 | } | ||
164 | |||
165 | /// <summary> | ||
166 | /// Returns the archived region according to the path of a file in the archive. | ||
167 | /// Also, converts the full path into a path that is relative to the region's directory. | ||
168 | /// </summary> | ||
169 | /// <param name="fullPath">The path of a file in the archive</param> | ||
170 | /// <param name="scene">The corresponding Scene, or null if none</param> | ||
171 | /// <param name="relativePath">The path relative to the region's directory. (Or the original | ||
172 | /// path, if this file doesn't belong to a region.)</param> | ||
173 | /// <returns>True: use this file; False: skip it</returns> | ||
174 | public bool GetRegionFromPath(string fullPath, out Scene scene, out string relativePath) | ||
175 | { | ||
176 | scene = null; | ||
177 | relativePath = fullPath; | ||
178 | |||
179 | if (!MultiRegionFormat) | ||
180 | { | ||
181 | if (m_newId2region.Count > 0) | ||
182 | scene = m_newId2region.First().Value.Scene; | ||
183 | return true; | ||
184 | } | ||
185 | |||
186 | if (!fullPath.StartsWith(ArchiveConstants.REGIONS_PATH)) | ||
187 | return true; // this file doesn't belong to a region | ||
188 | |||
189 | string[] parts = fullPath.Split(new Char[] { '/' }, 3); | ||
190 | if (parts.Length != 3) | ||
191 | return false; | ||
192 | string regionDirectory = parts[1]; | ||
193 | relativePath = parts[2]; | ||
194 | |||
195 | RegionInfo region; | ||
196 | if (m_directory2region.TryGetValue(regionDirectory, out region)) | ||
197 | { | ||
198 | scene = region.Scene; | ||
199 | return (scene != null); | ||
200 | } | ||
201 | else | ||
202 | { | ||
203 | return false; | ||
204 | } | ||
205 | } | ||
206 | |||
207 | /// <summary> | ||
208 | /// Returns the original UUID of a region (from the simulator where the OAR was saved), | ||
209 | /// given the UUID of the scene it was loaded into in the current simulator. | ||
210 | /// </summary> | ||
211 | /// <param name="newID"></param> | ||
212 | /// <returns></returns> | ||
213 | public string GetOriginalRegionID(UUID newID) | ||
214 | { | ||
215 | RegionInfo region; | ||
216 | if (m_newId2region.TryGetValue(newID, out region)) | ||
217 | return region.OriginalID; | ||
218 | else | ||
219 | return DefaultOriginalID; | ||
220 | } | ||
221 | |||
222 | /// <summary> | ||
223 | /// Returns the scenes that have been (or will be) loaded. | ||
224 | /// </summary> | ||
225 | /// <returns></returns> | ||
226 | public List<UUID> GetLoadedScenes() | ||
227 | { | ||
228 | return m_newId2region.Keys.ToList(); | ||
229 | } | ||
230 | |||
231 | } | ||
232 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 5deaf52..82f49b0 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -47,32 +47,41 @@ using ArchiveConstants = OpenSim.Framework.Serialization.ArchiveConstants; | |||
47 | using TarArchiveReader = OpenSim.Framework.Serialization.TarArchiveReader; | 47 | using TarArchiveReader = OpenSim.Framework.Serialization.TarArchiveReader; |
48 | using TarArchiveWriter = OpenSim.Framework.Serialization.TarArchiveWriter; | 48 | using TarArchiveWriter = OpenSim.Framework.Serialization.TarArchiveWriter; |
49 | using RegionSettings = OpenSim.Framework.RegionSettings; | 49 | using RegionSettings = OpenSim.Framework.RegionSettings; |
50 | using OpenSim.Region.Framework.Interfaces; | ||
50 | 51 | ||
51 | namespace OpenSim.Region.CoreModules.World.Archiver.Tests | 52 | namespace OpenSim.Region.CoreModules.World.Archiver.Tests |
52 | { | 53 | { |
53 | [TestFixture] | 54 | [TestFixture] |
54 | public class ArchiverTests | 55 | public class ArchiverTests : OpenSimTestCase |
55 | { | 56 | { |
56 | private Guid m_lastRequestId; | 57 | private Guid m_lastRequestId; |
57 | private string m_lastErrorMessage; | 58 | private string m_lastErrorMessage; |
58 | 59 | ||
60 | protected SceneHelpers m_sceneHelpers; | ||
59 | protected TestScene m_scene; | 61 | protected TestScene m_scene; |
60 | protected ArchiverModule m_archiverModule; | 62 | protected ArchiverModule m_archiverModule; |
63 | protected SerialiserModule m_serialiserModule; | ||
61 | 64 | ||
62 | protected TaskInventoryItem m_soundItem; | 65 | protected TaskInventoryItem m_soundItem; |
63 | 66 | ||
64 | [SetUp] | 67 | [SetUp] |
65 | public void SetUp() | 68 | public override void SetUp() |
66 | { | 69 | { |
70 | base.SetUp(); | ||
71 | |||
72 | // FIXME: Do something about this - relying on statics in unit tests causes trouble sooner or later | ||
73 | new SceneManager(); | ||
74 | |||
67 | m_archiverModule = new ArchiverModule(); | 75 | m_archiverModule = new ArchiverModule(); |
68 | SerialiserModule serialiserModule = new SerialiserModule(); | 76 | m_serialiserModule = new SerialiserModule(); |
69 | TerrainModule terrainModule = new TerrainModule(); | 77 | TerrainModule terrainModule = new TerrainModule(); |
70 | 78 | ||
71 | m_scene = new SceneHelpers().SetupScene(); | 79 | m_sceneHelpers = new SceneHelpers(); |
72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); | 80 | m_scene = m_sceneHelpers.SetupScene(); |
81 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, m_serialiserModule, terrainModule); | ||
73 | } | 82 | } |
74 | 83 | ||
75 | private void LoadCompleted(Guid requestId, string errorMessage) | 84 | private void LoadCompleted(Guid requestId, List<UUID> loadedScenes, string errorMessage) |
76 | { | 85 | { |
77 | lock (this) | 86 | lock (this) |
78 | { | 87 | { |
@@ -128,26 +137,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
128 | TestHelpers.InMethod(); | 137 | TestHelpers.InMethod(); |
129 | // log4net.Config.XmlConfigurator.Configure(); | 138 | // log4net.Config.XmlConfigurator.Configure(); |
130 | 139 | ||
131 | SceneObjectPart part1 = CreateSceneObjectPart1(); | 140 | SceneObjectGroup sog1; |
132 | SceneObjectGroup sog1 = new SceneObjectGroup(part1); | 141 | SceneObjectGroup sog2; |
133 | m_scene.AddNewSceneObject(sog1, false); | 142 | UUID ncAssetUuid; |
134 | 143 | CreateTestObjects(m_scene, out sog1, out sog2, out ncAssetUuid); | |
135 | SceneObjectPart part2 = CreateSceneObjectPart2(); | ||
136 | |||
137 | AssetNotecard nc = new AssetNotecard(); | ||
138 | nc.BodyText = "Hello World!"; | ||
139 | nc.Encode(); | ||
140 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); | ||
141 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); | ||
142 | AssetBase ncAsset | ||
143 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
144 | m_scene.AssetService.Store(ncAsset); | ||
145 | SceneObjectGroup sog2 = new SceneObjectGroup(part2); | ||
146 | TaskInventoryItem ncItem | ||
147 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
148 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
149 | |||
150 | m_scene.AddNewSceneObject(sog2, false); | ||
151 | 144 | ||
152 | MemoryStream archiveWriteStream = new MemoryStream(); | 145 | MemoryStream archiveWriteStream = new MemoryStream(); |
153 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; | 146 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; |
@@ -186,7 +179,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
186 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | 179 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); |
187 | 180 | ||
188 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); | 181 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); |
189 | arr.LoadControlFile(filePath, data); | 182 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); |
190 | 183 | ||
191 | Assert.That(arr.ControlFileLoaded, Is.True); | 184 | Assert.That(arr.ControlFileLoaded, Is.True); |
192 | 185 | ||
@@ -211,6 +204,30 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
211 | // TODO: Test presence of more files and contents of files. | 204 | // TODO: Test presence of more files and contents of files. |
212 | } | 205 | } |
213 | 206 | ||
207 | private void CreateTestObjects(Scene scene, out SceneObjectGroup sog1, out SceneObjectGroup sog2, out UUID ncAssetUuid) | ||
208 | { | ||
209 | SceneObjectPart part1 = CreateSceneObjectPart1(); | ||
210 | sog1 = new SceneObjectGroup(part1); | ||
211 | scene.AddNewSceneObject(sog1, false); | ||
212 | |||
213 | AssetNotecard nc = new AssetNotecard(); | ||
214 | nc.BodyText = "Hello World!"; | ||
215 | nc.Encode(); | ||
216 | ncAssetUuid = UUID.Random(); | ||
217 | UUID ncItemUuid = UUID.Random(); | ||
218 | AssetBase ncAsset | ||
219 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
220 | m_scene.AssetService.Store(ncAsset); | ||
221 | |||
222 | TaskInventoryItem ncItem | ||
223 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
224 | SceneObjectPart part2 = CreateSceneObjectPart2(); | ||
225 | sog2 = new SceneObjectGroup(part2); | ||
226 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
227 | |||
228 | scene.AddNewSceneObject(sog2, false); | ||
229 | } | ||
230 | |||
214 | /// <summary> | 231 | /// <summary> |
215 | /// Test saving an OpenSim Region Archive with the no assets option | 232 | /// Test saving an OpenSim Region Archive with the no assets option |
216 | /// </summary> | 233 | /// </summary> |
@@ -270,7 +287,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
270 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | 287 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); |
271 | 288 | ||
272 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); | 289 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); |
273 | arr.LoadControlFile(filePath, data); | 290 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); |
274 | 291 | ||
275 | Assert.That(arr.ControlFileLoaded, Is.True); | 292 | Assert.That(arr.ControlFileLoaded, Is.True); |
276 | 293 | ||
@@ -307,7 +324,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
307 | 324 | ||
308 | tar.WriteFile( | 325 | tar.WriteFile( |
309 | ArchiveConstants.CONTROL_FILE_PATH, | 326 | ArchiveConstants.CONTROL_FILE_PATH, |
310 | new ArchiveWriteRequestPreparation(null, (Stream)null, Guid.Empty).CreateControlFile(new Dictionary<string, Object>())); | 327 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); |
311 | 328 | ||
312 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1-", 0x11); | 329 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1-", 0x11); |
313 | SceneObjectPart sop2 | 330 | SceneObjectPart sop2 |
@@ -362,11 +379,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
362 | // Also check that direct entries which will also have a file entry containing that directory doesn't | 379 | // Also check that direct entries which will also have a file entry containing that directory doesn't |
363 | // upset load | 380 | // upset load |
364 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); | 381 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); |
365 | 382 | ||
366 | tar.WriteFile( | 383 | tar.WriteFile( |
367 | ArchiveConstants.CONTROL_FILE_PATH, | 384 | ArchiveConstants.CONTROL_FILE_PATH, |
368 | new ArchiveWriteRequestPreparation(null, (Stream)null, Guid.Empty).CreateControlFile(new Dictionary<string, Object>())); | 385 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); |
369 | |||
370 | SceneObjectPart part1 = CreateSceneObjectPart1(); | 386 | SceneObjectPart part1 = CreateSceneObjectPart1(); |
371 | 387 | ||
372 | part1.SitTargetOrientation = new Quaternion(0.2f, 0.3f, 0.4f, 0.5f); | 388 | part1.SitTargetOrientation = new Quaternion(0.2f, 0.3f, 0.4f, 0.5f); |
@@ -389,31 +405,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
389 | Assert.That(soundDataResourceName, Is.Not.Null); | 405 | Assert.That(soundDataResourceName, Is.Not.Null); |
390 | 406 | ||
391 | byte[] soundData; | 407 | byte[] soundData; |
392 | Console.WriteLine("Loading " + soundDataResourceName); | 408 | UUID soundUuid; |
393 | using (Stream resource = assembly.GetManifestResourceStream(soundDataResourceName)) | 409 | CreateSoundAsset(tar, assembly, soundDataResourceName, out soundData, out soundUuid); |
394 | { | 410 | |
395 | using (BinaryReader br = new BinaryReader(resource)) | 411 | TaskInventoryItem item1 |
396 | { | 412 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; |
397 | // FIXME: Use the inspector instead | 413 | part1.Inventory.AddInventoryItem(item1, true); |
398 | soundData = br.ReadBytes(99999999); | ||
399 | UUID soundUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
400 | string soundAssetFileName | ||
401 | = ArchiveConstants.ASSETS_PATH + soundUuid | ||
402 | + ArchiveConstants.ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV]; | ||
403 | tar.WriteFile(soundAssetFileName, soundData); | ||
404 | |||
405 | /* | ||
406 | AssetBase soundAsset = AssetHelpers.CreateAsset(soundUuid, soundData); | ||
407 | scene.AssetService.Store(soundAsset); | ||
408 | asset1FileName = ArchiveConstants.ASSETS_PATH + soundUuid + ".wav"; | ||
409 | */ | ||
410 | |||
411 | TaskInventoryItem item1 | ||
412 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; | ||
413 | part1.Inventory.AddInventoryItem(item1, true); | ||
414 | } | ||
415 | } | ||
416 | |||
417 | m_scene.AddNewSceneObject(object1, false); | 414 | m_scene.AddNewSceneObject(object1, false); |
418 | 415 | ||
419 | string object1FileName = string.Format( | 416 | string object1FileName = string.Format( |
@@ -435,6 +432,34 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
435 | 432 | ||
436 | Assert.That(m_lastErrorMessage, Is.Null); | 433 | Assert.That(m_lastErrorMessage, Is.Null); |
437 | 434 | ||
435 | TestLoadedRegion(part1, soundItemName, soundData); | ||
436 | } | ||
437 | |||
438 | private static void CreateSoundAsset(TarArchiveWriter tar, Assembly assembly, string soundDataResourceName, out byte[] soundData, out UUID soundUuid) | ||
439 | { | ||
440 | using (Stream resource = assembly.GetManifestResourceStream(soundDataResourceName)) | ||
441 | { | ||
442 | using (BinaryReader br = new BinaryReader(resource)) | ||
443 | { | ||
444 | // FIXME: Use the inspector instead | ||
445 | soundData = br.ReadBytes(99999999); | ||
446 | soundUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
447 | string soundAssetFileName | ||
448 | = ArchiveConstants.ASSETS_PATH + soundUuid | ||
449 | + ArchiveConstants.ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV]; | ||
450 | tar.WriteFile(soundAssetFileName, soundData); | ||
451 | |||
452 | /* | ||
453 | AssetBase soundAsset = AssetHelpers.CreateAsset(soundUuid, soundData); | ||
454 | scene.AssetService.Store(soundAsset); | ||
455 | asset1FileName = ArchiveConstants.ASSETS_PATH + soundUuid + ".wav"; | ||
456 | */ | ||
457 | } | ||
458 | } | ||
459 | } | ||
460 | |||
461 | private void TestLoadedRegion(SceneObjectPart part1, string soundItemName, byte[] soundData) | ||
462 | { | ||
438 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); | 463 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); |
439 | 464 | ||
440 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); | 465 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); |
@@ -454,9 +479,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
454 | Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); | 479 | Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); |
455 | 480 | ||
456 | Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels"); | 481 | Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels"); |
457 | |||
458 | // Temporary | ||
459 | Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod()); | ||
460 | } | 482 | } |
461 | 483 | ||
462 | /// <summary> | 484 | /// <summary> |
@@ -516,7 +538,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
516 | SerialiserModule serialiserModule = new SerialiserModule(); | 538 | SerialiserModule serialiserModule = new SerialiserModule(); |
517 | TerrainModule terrainModule = new TerrainModule(); | 539 | TerrainModule terrainModule = new TerrainModule(); |
518 | 540 | ||
519 | TestScene scene2 = new SceneHelpers().SetupScene(); | 541 | m_sceneHelpers = new SceneHelpers(); |
542 | TestScene scene2 = m_sceneHelpers.SetupScene(); | ||
520 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); | 543 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); |
521 | 544 | ||
522 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is | 545 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is |
@@ -554,7 +577,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
554 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); | 577 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); |
555 | tar.WriteFile( | 578 | tar.WriteFile( |
556 | ArchiveConstants.CONTROL_FILE_PATH, | 579 | ArchiveConstants.CONTROL_FILE_PATH, |
557 | new ArchiveWriteRequestPreparation(null, (Stream)null, Guid.Empty).CreateControlFile(new Dictionary<string, Object>())); | 580 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); |
558 | 581 | ||
559 | RegionSettings rs = new RegionSettings(); | 582 | RegionSettings rs = new RegionSettings(); |
560 | rs.AgentLimit = 17; | 583 | rs.AgentLimit = 17; |
@@ -664,7 +687,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
664 | SerialiserModule serialiserModule = new SerialiserModule(); | 687 | SerialiserModule serialiserModule = new SerialiserModule(); |
665 | TerrainModule terrainModule = new TerrainModule(); | 688 | TerrainModule terrainModule = new TerrainModule(); |
666 | 689 | ||
667 | Scene scene = new SceneHelpers().SetupScene(); | 690 | Scene scene = m_sceneHelpers.SetupScene(); |
668 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 691 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
669 | 692 | ||
670 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 693 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
@@ -700,5 +723,258 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
700 | Assert.That(object2PartMerged.GroupPosition, Is.EqualTo(part2.GroupPosition), "object2 group position not equal after merge"); | 723 | Assert.That(object2PartMerged.GroupPosition, Is.EqualTo(part2.GroupPosition), "object2 group position not equal after merge"); |
701 | } | 724 | } |
702 | } | 725 | } |
726 | |||
727 | /// <summary> | ||
728 | /// Test saving a multi-region OAR. | ||
729 | /// </summary> | ||
730 | [Test] | ||
731 | public void TestSaveMultiRegionOar() | ||
732 | { | ||
733 | TestHelpers.InMethod(); | ||
734 | |||
735 | // Create test regions | ||
736 | |||
737 | int WIDTH = 2; | ||
738 | int HEIGHT = 2; | ||
739 | |||
740 | List<Scene> scenes = new List<Scene>(); | ||
741 | |||
742 | // Maps (Directory in OAR file -> scene) | ||
743 | Dictionary<string, Scene> regionPaths = new Dictionary<string, Scene>(); | ||
744 | |||
745 | // Maps (Scene -> expected object paths) | ||
746 | Dictionary<UUID, List<string>> expectedPaths = new Dictionary<UUID, List<string>>(); | ||
747 | |||
748 | // List of expected assets | ||
749 | List<UUID> expectedAssets = new List<UUID>(); | ||
750 | |||
751 | for (uint y = 0; y < HEIGHT; y++) | ||
752 | { | ||
753 | for (uint x = 0; x < WIDTH; x++) | ||
754 | { | ||
755 | Scene scene; | ||
756 | if (x == 0 && y == 0) | ||
757 | { | ||
758 | scene = m_scene; // this scene was already created in SetUp() | ||
759 | } | ||
760 | else | ||
761 | { | ||
762 | scene = m_sceneHelpers.SetupScene(string.Format("Unit test region {0}", (y * WIDTH) + x + 1), UUID.Random(), 1000 + x, 1000 + y); | ||
763 | SceneHelpers.SetupSceneModules(scene, new ArchiverModule(), m_serialiserModule, new TerrainModule()); | ||
764 | } | ||
765 | scenes.Add(scene); | ||
766 | |||
767 | string dir = String.Format("{0}_{1}_{2}", x + 1, y + 1, scene.RegionInfo.RegionName.Replace(" ", "_")); | ||
768 | regionPaths[dir] = scene; | ||
769 | |||
770 | SceneObjectGroup sog1; | ||
771 | SceneObjectGroup sog2; | ||
772 | UUID ncAssetUuid; | ||
773 | |||
774 | CreateTestObjects(scene, out sog1, out sog2, out ncAssetUuid); | ||
775 | |||
776 | expectedPaths[scene.RegionInfo.RegionID] = new List<string>(); | ||
777 | expectedPaths[scene.RegionInfo.RegionID].Add(ArchiveHelpers.CreateObjectPath(sog1)); | ||
778 | expectedPaths[scene.RegionInfo.RegionID].Add(ArchiveHelpers.CreateObjectPath(sog2)); | ||
779 | |||
780 | expectedAssets.Add(ncAssetUuid); | ||
781 | } | ||
782 | } | ||
783 | |||
784 | |||
785 | // Save OAR | ||
786 | |||
787 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
788 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; | ||
789 | |||
790 | Guid requestId = new Guid("00000000-0000-0000-0000-808080808080"); | ||
791 | |||
792 | Dictionary<string, Object> options = new Dictionary<string, Object>(); | ||
793 | options.Add("all", true); | ||
794 | |||
795 | lock (this) | ||
796 | { | ||
797 | m_archiverModule.ArchiveRegion(archiveWriteStream, requestId, options); | ||
798 | Monitor.Wait(this, 60000); | ||
799 | } | ||
800 | |||
801 | |||
802 | // Check that the OAR contains the expected data | ||
803 | |||
804 | Assert.That(m_lastRequestId, Is.EqualTo(requestId)); | ||
805 | |||
806 | byte[] archive = archiveWriteStream.ToArray(); | ||
807 | MemoryStream archiveReadStream = new MemoryStream(archive); | ||
808 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | ||
809 | |||
810 | Dictionary<UUID, List<string>> foundPaths = new Dictionary<UUID, List<string>>(); | ||
811 | List<UUID> foundAssets = new List<UUID>(); | ||
812 | |||
813 | foreach (Scene scene in scenes) | ||
814 | { | ||
815 | foundPaths[scene.RegionInfo.RegionID] = new List<string>(); | ||
816 | } | ||
817 | |||
818 | string filePath; | ||
819 | TarArchiveReader.TarEntryType tarEntryType; | ||
820 | |||
821 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); | ||
822 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | ||
823 | |||
824 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); | ||
825 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); | ||
826 | |||
827 | Assert.That(arr.ControlFileLoaded, Is.True); | ||
828 | |||
829 | while (tar.ReadEntry(out filePath, out tarEntryType) != null) | ||
830 | { | ||
831 | if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) | ||
832 | { | ||
833 | // Assets are shared, so this file doesn't belong to any specific region. | ||
834 | string fileName = filePath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); | ||
835 | if (fileName.EndsWith("_notecard.txt")) | ||
836 | foundAssets.Add(UUID.Parse(fileName.Substring(0, fileName.Length - "_notecard.txt".Length))); | ||
837 | } | ||
838 | else | ||
839 | { | ||
840 | // This file belongs to one of the regions. Find out which one. | ||
841 | Assert.IsTrue(filePath.StartsWith(ArchiveConstants.REGIONS_PATH)); | ||
842 | string[] parts = filePath.Split(new Char[] { '/' }, 3); | ||
843 | Assert.AreEqual(3, parts.Length); | ||
844 | string regionDirectory = parts[1]; | ||
845 | string relativePath = parts[2]; | ||
846 | Scene scene = regionPaths[regionDirectory]; | ||
847 | |||
848 | if (relativePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | ||
849 | { | ||
850 | foundPaths[scene.RegionInfo.RegionID].Add(relativePath); | ||
851 | } | ||
852 | } | ||
853 | } | ||
854 | |||
855 | Assert.AreEqual(scenes.Count, foundPaths.Count); | ||
856 | foreach (Scene scene in scenes) | ||
857 | { | ||
858 | Assert.That(foundPaths[scene.RegionInfo.RegionID], Is.EquivalentTo(expectedPaths[scene.RegionInfo.RegionID])); | ||
859 | } | ||
860 | |||
861 | Assert.That(foundAssets, Is.EquivalentTo(expectedAssets)); | ||
862 | } | ||
863 | |||
864 | /// <summary> | ||
865 | /// Test loading a multi-region OAR. | ||
866 | /// </summary> | ||
867 | [Test] | ||
868 | public void TestLoadMultiRegionOar() | ||
869 | { | ||
870 | TestHelpers.InMethod(); | ||
871 | |||
872 | // Create an ArchiveScenesGroup with the regions in the OAR. This is needed to generate the control file. | ||
873 | |||
874 | int WIDTH = 2; | ||
875 | int HEIGHT = 2; | ||
876 | |||
877 | for (uint y = 0; y < HEIGHT; y++) | ||
878 | { | ||
879 | for (uint x = 0; x < WIDTH; x++) | ||
880 | { | ||
881 | Scene scene; | ||
882 | if (x == 0 && y == 0) | ||
883 | { | ||
884 | scene = m_scene; // this scene was already created in SetUp() | ||
885 | } | ||
886 | else | ||
887 | { | ||
888 | scene = m_sceneHelpers.SetupScene(string.Format("Unit test region {0}", (y * WIDTH) + x + 1), UUID.Random(), 1000 + x, 1000 + y); | ||
889 | SceneHelpers.SetupSceneModules(scene, new ArchiverModule(), m_serialiserModule, new TerrainModule()); | ||
890 | } | ||
891 | } | ||
892 | } | ||
893 | |||
894 | ArchiveScenesGroup scenesGroup = new ArchiveScenesGroup(); | ||
895 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | ||
896 | { | ||
897 | scenesGroup.AddScene(scene); | ||
898 | }); | ||
899 | scenesGroup.CalcSceneLocations(); | ||
900 | |||
901 | // Generate the OAR file | ||
902 | |||
903 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
904 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | ||
905 | |||
906 | ArchiveWriteRequest writeRequest = new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty); | ||
907 | writeRequest.MultiRegionFormat = true; | ||
908 | tar.WriteFile( | ||
909 | ArchiveConstants.CONTROL_FILE_PATH, writeRequest.CreateControlFile(scenesGroup)); | ||
910 | |||
911 | SceneObjectPart part1 = CreateSceneObjectPart1(); | ||
912 | part1.SitTargetOrientation = new Quaternion(0.2f, 0.3f, 0.4f, 0.5f); | ||
913 | part1.SitTargetPosition = new Vector3(1, 2, 3); | ||
914 | |||
915 | SceneObjectGroup object1 = new SceneObjectGroup(part1); | ||
916 | |||
917 | // Let's put some inventory items into our object | ||
918 | string soundItemName = "sound-item1"; | ||
919 | UUID soundItemUuid = UUID.Parse("00000000-0000-0000-0000-000000000002"); | ||
920 | Type type = GetType(); | ||
921 | Assembly assembly = type.Assembly; | ||
922 | string soundDataResourceName = null; | ||
923 | string[] names = assembly.GetManifestResourceNames(); | ||
924 | foreach (string name in names) | ||
925 | { | ||
926 | if (name.EndsWith(".Resources.test-sound.wav")) | ||
927 | soundDataResourceName = name; | ||
928 | } | ||
929 | Assert.That(soundDataResourceName, Is.Not.Null); | ||
930 | |||
931 | byte[] soundData; | ||
932 | UUID soundUuid; | ||
933 | CreateSoundAsset(tar, assembly, soundDataResourceName, out soundData, out soundUuid); | ||
934 | |||
935 | TaskInventoryItem item1 | ||
936 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; | ||
937 | part1.Inventory.AddInventoryItem(item1, true); | ||
938 | m_scene.AddNewSceneObject(object1, false); | ||
939 | |||
940 | string object1FileName = string.Format( | ||
941 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | ||
942 | part1.Name, | ||
943 | Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), | ||
944 | part1.UUID); | ||
945 | string path = "regions/1_1_Unit_test_region/" + ArchiveConstants.OBJECTS_PATH + object1FileName; | ||
946 | tar.WriteFile(path, SceneObjectSerializer.ToXml2Format(object1)); | ||
947 | |||
948 | tar.Close(); | ||
949 | |||
950 | |||
951 | // Delete the current objects, to test that they're loaded from the OAR and didn't | ||
952 | // just remain in the scene. | ||
953 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | ||
954 | { | ||
955 | scene.DeleteAllSceneObjects(); | ||
956 | }); | ||
957 | |||
958 | // Create a "hole", to test that that the corresponding region isn't loaded from the OAR | ||
959 | SceneManager.Instance.CloseScene(SceneManager.Instance.Scenes[1]); | ||
960 | |||
961 | |||
962 | // Check thay the OAR file contains the expected data | ||
963 | |||
964 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
965 | |||
966 | lock (this) | ||
967 | { | ||
968 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
969 | m_archiverModule.DearchiveRegion(archiveReadStream); | ||
970 | } | ||
971 | |||
972 | Assert.That(m_lastErrorMessage, Is.Null); | ||
973 | |||
974 | Assert.AreEqual(3, SceneManager.Instance.Scenes.Count); | ||
975 | |||
976 | TestLoadedRegion(part1, soundItemName, soundData); | ||
977 | } | ||
978 | |||
703 | } | 979 | } |
704 | } | 980 | } |
diff --git a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs index 5fa3dc2..d217f36 100644 --- a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs +++ b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | |||
@@ -27,15 +27,17 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Mono.Addins; | ||
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
35 | 36 | ||
36 | namespace OpenSim.Region.CoreModules | 37 | namespace OpenSim.Region.CoreModules.World |
37 | { | 38 | { |
38 | public class CloudModule : ICloudModule | 39 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CloudModule")] |
40 | public class CloudModule : ICloudModule, INonSharedRegionModule | ||
39 | { | 41 | { |
40 | // private static readonly log4net.ILog m_log | 42 | // private static readonly log4net.ILog m_log |
41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 43 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
@@ -48,7 +50,7 @@ namespace OpenSim.Region.CoreModules | |||
48 | private float m_cloudDensity = 1.0F; | 50 | private float m_cloudDensity = 1.0F; |
49 | private float[] cloudCover = new float[16 * 16]; | 51 | private float[] cloudCover = new float[16 * 16]; |
50 | 52 | ||
51 | public void Initialise(Scene scene, IConfigSource config) | 53 | public void Initialise(IConfigSource config) |
52 | { | 54 | { |
53 | IConfig cloudConfig = config.Configs["Cloud"]; | 55 | IConfig cloudConfig = config.Configs["Cloud"]; |
54 | 56 | ||
@@ -59,21 +61,40 @@ namespace OpenSim.Region.CoreModules | |||
59 | m_frameUpdateRate = cloudConfig.GetInt("cloud_update_rate", 1000); | 61 | m_frameUpdateRate = cloudConfig.GetInt("cloud_update_rate", 1000); |
60 | } | 62 | } |
61 | 63 | ||
62 | if (m_enabled) | 64 | } |
63 | { | ||
64 | 65 | ||
65 | m_scene = scene; | 66 | public void AddRegion(Scene scene) |
67 | { | ||
68 | if (!m_enabled) | ||
69 | return; | ||
66 | 70 | ||
67 | scene.EventManager.OnNewClient += CloudsToClient; | 71 | m_scene = scene; |
68 | scene.RegisterModuleInterface<ICloudModule>(this); | ||
69 | scene.EventManager.OnFrame += CloudUpdate; | ||
70 | 72 | ||
71 | GenerateCloudCover(); | 73 | scene.EventManager.OnNewClient += CloudsToClient; |
74 | scene.RegisterModuleInterface<ICloudModule>(this); | ||
75 | scene.EventManager.OnFrame += CloudUpdate; | ||
72 | 76 | ||
73 | m_ready = true; | 77 | GenerateCloudCover(); |
74 | 78 | ||
75 | } | 79 | m_ready = true; |
80 | } | ||
81 | |||
82 | public void RemoveRegion(Scene scene) | ||
83 | { | ||
84 | if (!m_enabled) | ||
85 | return; | ||
76 | 86 | ||
87 | m_ready = false; | ||
88 | // Remove our hooks | ||
89 | m_scene.EventManager.OnNewClient -= CloudsToClient; | ||
90 | m_scene.EventManager.OnFrame -= CloudUpdate; | ||
91 | m_scene.UnregisterModuleInterface<ICloudModule>(this); | ||
92 | |||
93 | m_scene = null; | ||
94 | } | ||
95 | |||
96 | public void RegionLoaded(Scene scene) | ||
97 | { | ||
77 | } | 98 | } |
78 | 99 | ||
79 | public void PostInitialise() | 100 | public void PostInitialise() |
@@ -82,13 +103,6 @@ namespace OpenSim.Region.CoreModules | |||
82 | 103 | ||
83 | public void Close() | 104 | public void Close() |
84 | { | 105 | { |
85 | if (m_enabled) | ||
86 | { | ||
87 | m_ready = false; | ||
88 | // Remove our hooks | ||
89 | m_scene.EventManager.OnNewClient -= CloudsToClient; | ||
90 | m_scene.EventManager.OnFrame -= CloudUpdate; | ||
91 | } | ||
92 | } | 106 | } |
93 | 107 | ||
94 | public string Name | 108 | public string Name |
@@ -96,12 +110,11 @@ namespace OpenSim.Region.CoreModules | |||
96 | get { return "CloudModule"; } | 110 | get { return "CloudModule"; } |
97 | } | 111 | } |
98 | 112 | ||
99 | public bool IsSharedModule | 113 | public Type ReplaceableInterface |
100 | { | 114 | { |
101 | get { return false; } | 115 | get { return null; } |
102 | } | 116 | } |
103 | 117 | ||
104 | |||
105 | public float CloudCover(int x, int y, int z) | 118 | public float CloudCover(int x, int y, int z) |
106 | { | 119 | { |
107 | float cover = 0f; | 120 | float cover = 0f; |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index fdef9d8..dc062b6 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -40,6 +40,7 @@ using OpenMetaverse; | |||
40 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
41 | using OpenSim.Region.Framework.Interfaces; | 41 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
43 | using RegionFlags = OpenMetaverse.RegionFlags; | ||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.World.Estate | 45 | namespace OpenSim.Region.CoreModules.World.Estate |
45 | { | 46 | { |
@@ -293,6 +294,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
293 | } | 294 | } |
294 | 295 | ||
295 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), false); | 296 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), false); |
297 | |||
298 | m_log.InfoFormat( | ||
299 | "User {0} requested restart of region {1} in {2} seconds", | ||
300 | remoteClient.Name, Scene.Name, times.Count != 0 ? times[0] : 0); | ||
296 | } | 301 | } |
297 | } | 302 | } |
298 | 303 | ||
@@ -317,7 +322,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
317 | 322 | ||
318 | if ((estateAccessType & 4) != 0) // User add | 323 | if ((estateAccessType & 4) != 0) // User add |
319 | { | 324 | { |
320 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 325 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
321 | { | 326 | { |
322 | if ((estateAccessType & 1) != 0) // All estates | 327 | if ((estateAccessType & 1) != 0) // All estates |
323 | { | 328 | { |
@@ -349,7 +354,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
349 | } | 354 | } |
350 | if ((estateAccessType & 8) != 0) // User remove | 355 | if ((estateAccessType & 8) != 0) // User remove |
351 | { | 356 | { |
352 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 357 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
353 | { | 358 | { |
354 | if ((estateAccessType & 1) != 0) // All estates | 359 | if ((estateAccessType & 1) != 0) // All estates |
355 | { | 360 | { |
@@ -380,7 +385,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
380 | } | 385 | } |
381 | if ((estateAccessType & 16) != 0) // Group add | 386 | if ((estateAccessType & 16) != 0) // Group add |
382 | { | 387 | { |
383 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 388 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
384 | { | 389 | { |
385 | if ((estateAccessType & 1) != 0) // All estates | 390 | if ((estateAccessType & 1) != 0) // All estates |
386 | { | 391 | { |
@@ -409,9 +414,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
409 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 414 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
410 | } | 415 | } |
411 | } | 416 | } |
417 | |||
412 | if ((estateAccessType & 32) != 0) // Group remove | 418 | if ((estateAccessType & 32) != 0) // Group remove |
413 | { | 419 | { |
414 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 420 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
415 | { | 421 | { |
416 | if ((estateAccessType & 1) != 0) // All estates | 422 | if ((estateAccessType & 1) != 0) // All estates |
417 | { | 423 | { |
@@ -440,9 +446,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
440 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 446 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
441 | } | 447 | } |
442 | } | 448 | } |
449 | |||
443 | if ((estateAccessType & 64) != 0) // Ban add | 450 | if ((estateAccessType & 64) != 0) // Ban add |
444 | { | 451 | { |
445 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || Scene.Permissions.BypassPermissions()) | 452 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false)) |
446 | { | 453 | { |
447 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; | 454 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; |
448 | 455 | ||
@@ -521,9 +528,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
521 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 528 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
522 | } | 529 | } |
523 | } | 530 | } |
531 | |||
524 | if ((estateAccessType & 128) != 0) // Ban remove | 532 | if ((estateAccessType & 128) != 0) // Ban remove |
525 | { | 533 | { |
526 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || Scene.Permissions.BypassPermissions()) | 534 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false)) |
527 | { | 535 | { |
528 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; | 536 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; |
529 | 537 | ||
@@ -576,9 +584,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
576 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 584 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
577 | } | 585 | } |
578 | } | 586 | } |
587 | |||
579 | if ((estateAccessType & 256) != 0) // Manager add | 588 | if ((estateAccessType & 256) != 0) // Manager add |
580 | { | 589 | { |
581 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 590 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
582 | { | 591 | { |
583 | if ((estateAccessType & 1) != 0) // All estates | 592 | if ((estateAccessType & 1) != 0) // All estates |
584 | { | 593 | { |
@@ -607,9 +616,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
607 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 616 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
608 | } | 617 | } |
609 | } | 618 | } |
619 | |||
610 | if ((estateAccessType & 512) != 0) // Manager remove | 620 | if ((estateAccessType & 512) != 0) // Manager remove |
611 | { | 621 | { |
612 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 622 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
613 | { | 623 | { |
614 | if ((estateAccessType & 1) != 0) // All estates | 624 | if ((estateAccessType & 1) != 0) // All estates |
615 | { | 625 | { |
@@ -1108,7 +1118,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1108 | 1118 | ||
1109 | #endregion | 1119 | #endregion |
1110 | 1120 | ||
1111 | #region IRegionModule Members | 1121 | #region Region Module interface |
1112 | 1122 | ||
1113 | public string Name { get { return "EstateManagementModule"; } } | 1123 | public string Name { get { return "EstateManagementModule"; } } |
1114 | 1124 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/DwellModule.cs b/OpenSim/Region/CoreModules/World/Land/DwellModule.cs new file mode 100644 index 0000000..bd22155 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/DwellModule.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Diagnostics; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenMetaverse.Messages.Linden; | ||
39 | using Mono.Addins; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Capabilities; | ||
42 | using OpenSim.Framework.Console; | ||
43 | using OpenSim.Framework.Servers; | ||
44 | using OpenSim.Framework.Servers.HttpServer; | ||
45 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | ||
46 | using OpenSim.Region.Framework.Interfaces; | ||
47 | using OpenSim.Region.Framework.Scenes; | ||
48 | using OpenSim.Region.Physics.Manager; | ||
49 | using OpenSim.Services.Interfaces; | ||
50 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
51 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
52 | |||
53 | namespace OpenSim.Region.CoreModules.World.Land | ||
54 | { | ||
55 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DwellModule")] | ||
56 | public class DwellModule : IDwellModule, INonSharedRegionModule | ||
57 | { | ||
58 | private Scene m_scene; | ||
59 | |||
60 | public Type ReplaceableInterface | ||
61 | { | ||
62 | get { return typeof(IDwellModule); } | ||
63 | } | ||
64 | |||
65 | public string Name | ||
66 | { | ||
67 | get { return "DwellModule"; } | ||
68 | } | ||
69 | |||
70 | public void Initialise(IConfigSource source) | ||
71 | { | ||
72 | } | ||
73 | |||
74 | public void AddRegion(Scene scene) | ||
75 | { | ||
76 | m_scene = scene; | ||
77 | |||
78 | m_scene.EventManager.OnNewClient += OnNewClient; | ||
79 | } | ||
80 | |||
81 | public void RegionLoaded(Scene scene) | ||
82 | { | ||
83 | } | ||
84 | |||
85 | public void RemoveRegion(Scene scene) | ||
86 | { | ||
87 | } | ||
88 | |||
89 | public void Close() | ||
90 | { | ||
91 | } | ||
92 | |||
93 | public void OnNewClient(IClientAPI client) | ||
94 | { | ||
95 | client.OnParcelDwellRequest += ClientOnParcelDwellRequest; | ||
96 | } | ||
97 | |||
98 | private void ClientOnParcelDwellRequest(int localID, IClientAPI client) | ||
99 | { | ||
100 | ILandObject parcel = m_scene.LandChannel.GetLandObject(localID); | ||
101 | if (parcel == null) | ||
102 | return; | ||
103 | |||
104 | client.SendParcelDwellReply(localID, parcel.LandData.GlobalID, parcel.LandData.Dwell); | ||
105 | } | ||
106 | |||
107 | public int GetDwell(UUID parcelID) | ||
108 | { | ||
109 | return 0; | ||
110 | } | ||
111 | } | ||
112 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index aae6603..1193057 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -36,6 +36,7 @@ using Nini.Config; | |||
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.StructuredData; | 37 | using OpenMetaverse.StructuredData; |
38 | using OpenMetaverse.Messages.Linden; | 38 | using OpenMetaverse.Messages.Linden; |
39 | using Mono.Addins; | ||
39 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Capabilities; | 41 | using OpenSim.Framework.Capabilities; |
41 | using OpenSim.Framework.Console; | 42 | using OpenSim.Framework.Console; |
@@ -60,6 +61,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
60 | public byte RegionAccess; | 61 | public byte RegionAccess; |
61 | } | 62 | } |
62 | 63 | ||
64 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LandManagementModule")] | ||
63 | public class LandManagementModule : INonSharedRegionModule | 65 | public class LandManagementModule : INonSharedRegionModule |
64 | { | 66 | { |
65 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 67 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -927,6 +929,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
927 | ILandObject newLand = startLandObject.Copy(); | 929 | ILandObject newLand = startLandObject.Copy(); |
928 | newLand.LandData.Name = newLand.LandData.Name; | 930 | newLand.LandData.Name = newLand.LandData.Name; |
929 | newLand.LandData.GlobalID = UUID.Random(); | 931 | newLand.LandData.GlobalID = UUID.Random(); |
932 | newLand.LandData.Dwell = 0; | ||
930 | 933 | ||
931 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); | 934 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); |
932 | 935 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 4f06737..d5b2adb 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -33,6 +33,7 @@ using OpenMetaverse; | |||
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
35 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
36 | using RegionFlags = OpenMetaverse.RegionFlags; | ||
36 | 37 | ||
37 | namespace OpenSim.Region.CoreModules.World.Land | 38 | namespace OpenSim.Region.CoreModules.World.Land |
38 | { | 39 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 102b4d7..55b8227 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -34,6 +34,7 @@ using log4net; | |||
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using Mono.Addins; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
39 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
@@ -49,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
49 | public Dictionary <UUID, int> Users = new Dictionary <UUID, int>(); | 50 | public Dictionary <UUID, int> Users = new Dictionary <UUID, int>(); |
50 | } | 51 | } |
51 | 52 | ||
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PrimCountModule")] | ||
52 | public class PrimCountModule : IPrimCountModule, INonSharedRegionModule | 54 | public class PrimCountModule : IPrimCountModule, INonSharedRegionModule |
53 | { | 55 | { |
54 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -69,7 +71,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
69 | /// without recounting the whole sim. | 71 | /// without recounting the whole sim. |
70 | /// | 72 | /// |
71 | /// We start out tainted so that the first get call resets the various prim counts. | 73 | /// We start out tainted so that the first get call resets the various prim counts. |
72 | /// <value> | 74 | /// </value> |
73 | private bool m_Tainted = true; | 75 | private bool m_Tainted = true; |
74 | 76 | ||
75 | private Object m_TaintLock = new Object(); | 77 | private Object m_TaintLock = new Object(); |
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index aa306c7..8a422b0 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Drawing; | 30 | using System.Drawing; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Addins; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenMetaverse; | 35 | using OpenMetaverse; |
35 | using OpenMetaverse.Imaging; | 36 | using OpenMetaverse.Imaging; |
@@ -59,6 +60,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
59 | public face[] trns; | 60 | public face[] trns; |
60 | } | 61 | } |
61 | 62 | ||
63 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageModule")] | ||
62 | public class MapImageModule : IMapImageGenerator, INonSharedRegionModule | 64 | public class MapImageModule : IMapImageGenerator, INonSharedRegionModule |
63 | { | 65 | { |
64 | private static readonly ILog m_log = | 66 | private static readonly ILog m_log = |
@@ -131,7 +133,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
131 | 133 | ||
132 | #endregion | 134 | #endregion |
133 | 135 | ||
134 | #region IRegionModule Members | 136 | #region Region Module interface |
135 | 137 | ||
136 | public void Initialise(IConfigSource source) | 138 | public void Initialise(IConfigSource source) |
137 | { | 139 | { |
diff --git a/OpenSim/Region/CoreModules/LightShare/EnvironmentModule.cs b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs index 1526886..c3cea7a 100644 --- a/OpenSim/Region/CoreModules/LightShare/EnvironmentModule.cs +++ b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs | |||
@@ -51,10 +51,10 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
51 | private Scene m_scene = null; | 51 | private Scene m_scene = null; |
52 | private UUID regionID = UUID.Zero; | 52 | private UUID regionID = UUID.Zero; |
53 | private static bool Enabled = false; | 53 | private static bool Enabled = false; |
54 | 54 | ||
55 | private static readonly string capsName = "EnvironmentSettings"; | 55 | private static readonly string capsName = "EnvironmentSettings"; |
56 | private static readonly string capsBase = "/CAPS/0020/"; | 56 | private static readonly string capsBase = "/CAPS/0020/"; |
57 | 57 | ||
58 | private LLSDEnvironmentSetResponse setResponse = null; | 58 | private LLSDEnvironmentSetResponse setResponse = null; |
59 | 59 | ||
60 | #region INonSharedRegionModule | 60 | #region INonSharedRegionModule |
@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
72 | } | 72 | } |
73 | 73 | ||
74 | Enabled = true; | 74 | Enabled = true; |
75 | 75 | ||
76 | m_log.InfoFormat("[{0}]: Module is enabled.", Name); | 76 | m_log.InfoFormat("[{0}]: Module is enabled.", Name); |
77 | } | 77 | } |
78 | 78 | ||
@@ -132,8 +132,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
132 | #region Events | 132 | #region Events |
133 | private void OnRegisterCaps(UUID agentID, Caps caps) | 133 | private void OnRegisterCaps(UUID agentID, Caps caps) |
134 | { | 134 | { |
135 | // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", | 135 | // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", |
136 | // Name, agentID, caps.RegionName); | 136 | // Name, agentID, caps.RegionName); |
137 | 137 | ||
138 | string capsPath = capsBase + UUID.Random(); | 138 | string capsPath = capsBase + UUID.Random(); |
139 | 139 | ||
@@ -163,8 +163,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
163 | private string GetEnvironmentSettings(string request, string path, string param, | 163 | private string GetEnvironmentSettings(string request, string path, string param, |
164 | UUID agentID, Caps caps) | 164 | UUID agentID, Caps caps) |
165 | { | 165 | { |
166 | // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", | 166 | // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", |
167 | // Name, agentID, caps.RegionName); | 167 | // Name, agentID, caps.RegionName); |
168 | 168 | ||
169 | string env = String.Empty; | 169 | string env = String.Empty; |
170 | 170 | ||
@@ -188,8 +188,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
188 | UUID agentID, Caps caps) | 188 | UUID agentID, Caps caps) |
189 | { | 189 | { |
190 | 190 | ||
191 | // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", | 191 | // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", |
192 | // Name, agentID, caps.RegionName); | 192 | // Name, agentID, caps.RegionName); |
193 | 193 | ||
194 | setResponse.regionID = regionID; | 194 | setResponse.regionID = regionID; |
195 | setResponse.success = false; | 195 | setResponse.success = false; |
@@ -204,7 +204,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
204 | { | 204 | { |
205 | m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request); | 205 | m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request); |
206 | setResponse.success = true; | 206 | setResponse.success = true; |
207 | 207 | ||
208 | m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}", | 208 | m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}", |
209 | Name, agentID, caps.RegionName); | 209 | Name, agentID, caps.RegionName); |
210 | } | 210 | } |
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs index f49641f..6f92ef6 100644 --- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs +++ b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs | |||
@@ -27,21 +27,20 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | ||
31 | using System.Reflection; | 30 | using System.Reflection; |
32 | using OpenMetaverse; | 31 | using OpenMetaverse; |
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Data; | ||
36 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
37 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | 33 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; |
38 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
40 | 36 | using log4net; | |
37 | using Nini.Config; | ||
38 | using Mono.Addins; | ||
41 | 39 | ||
42 | namespace OpenSim.Region.CoreModules.World.LightShare | 40 | namespace OpenSim.Region.CoreModules.World.LightShare |
43 | { | 41 | { |
44 | public class LightShareModule : IRegionModule, ICommandableModule | 42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LightShareModule")] |
43 | public class LightShareModule : INonSharedRegionModule, ILightShareModule, ICommandableModule | ||
45 | { | 44 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | private readonly Commander m_commander = new Commander("windlight"); | 46 | private readonly Commander m_commander = new Commander("windlight"); |
@@ -57,48 +56,86 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
57 | 56 | ||
58 | #endregion | 57 | #endregion |
59 | 58 | ||
60 | #region IRegionModule Members | 59 | #region INonSharedRegionModule Members |
61 | 60 | ||
62 | public static bool EnableWindlight | 61 | public void Initialise(IConfigSource config) |
63 | { | 62 | { |
64 | get | 63 | try |
65 | { | 64 | { |
66 | return m_enableWindlight; | 65 | m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false); |
67 | } | 66 | } |
68 | set | 67 | catch (Exception) |
69 | { | 68 | { |
69 | m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default"); | ||
70 | } | 70 | } |
71 | |||
72 | m_log.DebugFormat("[WINDLIGHT]: windlight module {0}", (m_enableWindlight ? "enabled" : "disabled")); | ||
71 | } | 73 | } |
72 | 74 | ||
73 | public void Initialise(Scene scene, IConfigSource config) | 75 | public void AddRegion(Scene scene) |
74 | { | 76 | { |
77 | if (!m_enableWindlight) | ||
78 | return; | ||
79 | |||
75 | m_scene = scene; | 80 | m_scene = scene; |
76 | m_scene.RegisterModuleInterface<IRegionModule>(this); | 81 | m_scene.RegisterModuleInterface<ILightShareModule>(this); |
77 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | 82 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; |
78 | 83 | ||
79 | // ini file settings | 84 | m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; |
80 | try | 85 | m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; |
81 | { | 86 | m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; |
82 | m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false); | 87 | m_scene.LoadWindlightProfile(); |
83 | } | 88 | |
84 | catch (Exception) | 89 | InstallCommands(); |
90 | } | ||
91 | |||
92 | public void RemoveRegion(Scene scene) | ||
93 | { | ||
94 | if (!m_enableWindlight) | ||
95 | return; | ||
96 | |||
97 | m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole; | ||
98 | |||
99 | m_scene.EventManager.OnMakeRootAgent -= EventManager_OnMakeRootAgent; | ||
100 | m_scene.EventManager.OnSaveNewWindlightProfile -= EventManager_OnSaveNewWindlightProfile; | ||
101 | m_scene.EventManager.OnSendNewWindlightProfileTargeted -= EventManager_OnSendNewWindlightProfileTargeted; | ||
102 | |||
103 | m_scene = null; | ||
104 | } | ||
105 | |||
106 | public void Close() | ||
107 | { | ||
108 | } | ||
109 | |||
110 | public string Name | ||
111 | { | ||
112 | get { return "LightShareModule"; } | ||
113 | } | ||
114 | |||
115 | public void RegionLoaded(Scene scene) | ||
116 | { | ||
117 | } | ||
118 | |||
119 | public Type ReplaceableInterface | ||
120 | { | ||
121 | get { return null; } | ||
122 | } | ||
123 | |||
124 | #endregion | ||
125 | |||
126 | public static bool EnableWindlight | ||
127 | { | ||
128 | get | ||
85 | { | 129 | { |
86 | m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default"); | 130 | return m_enableWindlight; |
87 | } | 131 | } |
88 | 132 | set | |
89 | if (m_enableWindlight) | ||
90 | { | 133 | { |
91 | m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; | ||
92 | m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; | ||
93 | m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; | ||
94 | m_scene.LoadWindlightProfile(); | ||
95 | } | 134 | } |
96 | |||
97 | InstallCommands(); | ||
98 | |||
99 | m_log.Debug("[WINDLIGHT]: Initialised windlight module"); | ||
100 | } | 135 | } |
101 | 136 | ||
137 | #region events | ||
138 | |||
102 | private List<byte[]> compileWindlightSettings(RegionLightShareData wl) | 139 | private List<byte[]> compileWindlightSettings(RegionLightShareData wl) |
103 | { | 140 | { |
104 | byte[] mBlock = new Byte[249]; | 141 | byte[] mBlock = new Byte[249]; |
@@ -153,6 +190,9 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
153 | 190 | ||
154 | public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) | 191 | public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) |
155 | { | 192 | { |
193 | if (client == null) | ||
194 | return; | ||
195 | |||
156 | if (m_enableWindlight) | 196 | if (m_enableWindlight) |
157 | { | 197 | { |
158 | if (m_scene.RegionInfo.WindlightSettings.valid) | 198 | if (m_scene.RegionInfo.WindlightSettings.valid) |
@@ -187,29 +227,6 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
187 | m_scene.ForEachRootClient(SendProfileToClient); | 227 | m_scene.ForEachRootClient(SendProfileToClient); |
188 | } | 228 | } |
189 | 229 | ||
190 | public void PostInitialise() | ||
191 | { | ||
192 | |||
193 | } | ||
194 | |||
195 | public void Close() | ||
196 | { | ||
197 | } | ||
198 | |||
199 | public string Name | ||
200 | { | ||
201 | get { return "LightShareModule"; } | ||
202 | } | ||
203 | |||
204 | public bool IsSharedModule | ||
205 | { | ||
206 | get { return false; } | ||
207 | } | ||
208 | |||
209 | #endregion | ||
210 | |||
211 | #region events | ||
212 | |||
213 | #endregion | 230 | #endregion |
214 | 231 | ||
215 | #region ICommandableModule Members | 232 | #region ICommandableModule Members |
@@ -244,7 +261,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
244 | private void HandleDisable(Object[] args) | 261 | private void HandleDisable(Object[] args) |
245 | { | 262 | { |
246 | m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled"); | 263 | m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled"); |
247 | m_enableWindlight=false; | 264 | m_enableWindlight = false; |
248 | } | 265 | } |
249 | 266 | ||
250 | private void HandleEnable(Object[] args) | 267 | private void HandleEnable(Object[] args) |
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 09f6758..ab8f143 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -27,9 +27,12 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | ||
31 | using System.Linq; | ||
30 | using System.Reflection; | 32 | using System.Reflection; |
31 | using System.Text; | 33 | using System.Text; |
32 | using System.Text.RegularExpressions; | 34 | using System.Text.RegularExpressions; |
35 | using System.Xml; | ||
33 | using log4net; | 36 | using log4net; |
34 | using Mono.Addins; | 37 | using Mono.Addins; |
35 | using NDesk.Options; | 38 | using NDesk.Options; |
@@ -40,6 +43,7 @@ using OpenSim.Framework.Console; | |||
40 | using OpenSim.Framework.Monitoring; | 43 | using OpenSim.Framework.Monitoring; |
41 | using OpenSim.Region.Framework.Interfaces; | 44 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Region.Framework.Scenes; | 45 | using OpenSim.Region.Framework.Scenes; |
46 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
43 | 47 | ||
44 | namespace OpenSim.Region.CoreModules.World.Objects.Commands | 48 | namespace OpenSim.Region.CoreModules.World.Objects.Commands |
45 | { | 49 | { |
@@ -83,52 +87,85 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
83 | m_console.Commands.AddCommand( | 87 | m_console.Commands.AddCommand( |
84 | "Objects", false, "delete object owner", | 88 | "Objects", false, "delete object owner", |
85 | "delete object owner <UUID>", | 89 | "delete object owner <UUID>", |
86 | "Delete a scene object by owner", HandleDeleteObject); | 90 | "Delete scene objects by owner", |
91 | "Command will ask for confirmation before proceeding.", | ||
92 | HandleDeleteObject); | ||
87 | 93 | ||
88 | m_console.Commands.AddCommand( | 94 | m_console.Commands.AddCommand( |
89 | "Objects", false, "delete object creator", | 95 | "Objects", false, "delete object creator", |
90 | "delete object creator <UUID>", | 96 | "delete object creator <UUID>", |
91 | "Delete a scene object by creator", HandleDeleteObject); | 97 | "Delete scene objects by creator", |
98 | "Command will ask for confirmation before proceeding.", | ||
99 | HandleDeleteObject); | ||
92 | 100 | ||
93 | m_console.Commands.AddCommand( | 101 | m_console.Commands.AddCommand( |
94 | "Objects", false, "delete object uuid", | 102 | "Objects", false, "delete object id", |
95 | "delete object uuid <UUID>", | 103 | "delete object id <UUID-or-localID>", |
96 | "Delete a scene object by uuid", HandleDeleteObject); | 104 | "Delete a scene object by uuid or localID", |
105 | HandleDeleteObject); | ||
97 | 106 | ||
98 | m_console.Commands.AddCommand( | 107 | m_console.Commands.AddCommand( |
99 | "Objects", false, "delete object name", | 108 | "Objects", false, "delete object name", |
100 | "delete object name [--regex] <name>", | 109 | "delete object name [--regex] <name>", |
101 | "Delete a scene object by name.", | 110 | "Delete a scene object by name.", |
102 | "If --regex is specified then the name is treatead as a regular expression", | 111 | "Command will ask for confirmation before proceeding.\n" |
112 | + "If --regex is specified then the name is treatead as a regular expression", | ||
103 | HandleDeleteObject); | 113 | HandleDeleteObject); |
104 | 114 | ||
105 | m_console.Commands.AddCommand( | 115 | m_console.Commands.AddCommand( |
106 | "Objects", false, "delete object outside", | 116 | "Objects", false, "delete object outside", |
107 | "delete object outside", | 117 | "delete object outside", |
108 | "Delete all scene objects outside region boundaries", HandleDeleteObject); | 118 | "Delete all scene objects outside region boundaries", |
119 | "Command will ask for confirmation before proceeding.", | ||
120 | HandleDeleteObject); | ||
109 | 121 | ||
110 | m_console.Commands.AddCommand( | 122 | m_console.Commands.AddCommand( |
111 | "Objects", | 123 | "Objects", |
112 | false, | 124 | false, |
113 | "show object uuid", | 125 | "delete object pos", |
114 | "show object uuid <UUID>", | 126 | "delete object pos <start-coord> to <end-coord>", |
115 | "Show details of a scene object with the given UUID", HandleShowObjectByUuid); | 127 | "Delete scene objects within the given area.", |
128 | ConsoleUtil.CoordHelp, | ||
129 | HandleDeleteObject); | ||
130 | |||
131 | m_console.Commands.AddCommand( | ||
132 | "Objects", | ||
133 | false, | ||
134 | "show object id", | ||
135 | "show object id [--full] <UUID-or-localID>", | ||
136 | "Show details of a scene object with the given UUID or localID", | ||
137 | "The --full option will print out information on all the parts of the object.\n" | ||
138 | + "For yet more detailed part information, use the \"show part\" commands.", | ||
139 | HandleShowObjectById); | ||
116 | 140 | ||
117 | m_console.Commands.AddCommand( | 141 | m_console.Commands.AddCommand( |
118 | "Objects", | 142 | "Objects", |
119 | false, | 143 | false, |
120 | "show object name", | 144 | "show object name", |
121 | "show object name [--regex] <name>", | 145 | "show object name [--full] [--regex] <name>", |
122 | "Show details of scene objects with the given name.", | 146 | "Show details of scene objects with the given name.", |
123 | "If --regex is specified then the name is treatead as a regular expression", | 147 | "The --full option will print out information on all the parts of the object.\n" |
148 | + "For yet more detailed part information, use the \"show part\" commands.\n" | ||
149 | + "If --regex is specified then the name is treatead as a regular expression.", | ||
124 | HandleShowObjectByName); | 150 | HandleShowObjectByName); |
125 | 151 | ||
126 | m_console.Commands.AddCommand( | 152 | m_console.Commands.AddCommand( |
127 | "Objects", | 153 | "Objects", |
128 | false, | 154 | false, |
129 | "show part uuid", | 155 | "show object pos", |
130 | "show part uuid <UUID>", | 156 | "show object pos [--full] <start-coord> to <end-coord>", |
131 | "Show details of a scene object parts with the given UUID", HandleShowPartByUuid); | 157 | "Show details of scene objects within the given area.", |
158 | "The --full option will print out information on all the parts of the object.\n" | ||
159 | + "For yet more detailed part information, use the \"show part\" commands.\n" | ||
160 | + ConsoleUtil.CoordHelp, | ||
161 | HandleShowObjectByPos); | ||
162 | |||
163 | m_console.Commands.AddCommand( | ||
164 | "Objects", | ||
165 | false, | ||
166 | "show part id", | ||
167 | "show part id <UUID-or-localID>", | ||
168 | "Show details of a scene object part with the given UUID or localID", HandleShowPartById); | ||
132 | 169 | ||
133 | m_console.Commands.AddCommand( | 170 | m_console.Commands.AddCommand( |
134 | "Objects", | 171 | "Objects", |
@@ -136,8 +173,28 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
136 | "show part name", | 173 | "show part name", |
137 | "show part name [--regex] <name>", | 174 | "show part name [--regex] <name>", |
138 | "Show details of scene object parts with the given name.", | 175 | "Show details of scene object parts with the given name.", |
139 | "If --regex is specified then the name is treatead as a regular expression", | 176 | "If --regex is specified then the name is treated as a regular expression", |
140 | HandleShowPartByName); | 177 | HandleShowPartByName); |
178 | |||
179 | m_console.Commands.AddCommand( | ||
180 | "Objects", | ||
181 | false, | ||
182 | "show part pos", | ||
183 | "show part pos <start-coord> to <end-coord>", | ||
184 | "Show details of scene object parts within the given area.", | ||
185 | ConsoleUtil.CoordHelp, | ||
186 | HandleShowPartByPos); | ||
187 | |||
188 | m_console.Commands.AddCommand( | ||
189 | "Objects", | ||
190 | false, | ||
191 | "dump object id", | ||
192 | "dump object id <UUID-or-localID>", | ||
193 | "Dump the formatted serialization of the given object to the file <UUID>.xml", | ||
194 | "e.g. dump object uuid c1ed6809-cc24-4061-a4c2-93082a2d1f1d will dump serialization to c1ed6809-cc24-4061-a4c2-93082a2d1f1d.xml\n" | ||
195 | + "To locate the UUID or localID in the first place, you need to use the other show object commands.\n" | ||
196 | + "If a local ID is given then the filename used is still that for the UUID", | ||
197 | HandleDumpObjectById); | ||
141 | } | 198 | } |
142 | 199 | ||
143 | public void RemoveRegion(Scene scene) | 200 | public void RemoveRegion(Scene scene) |
@@ -150,25 +207,75 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
150 | // m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); | 207 | // m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); |
151 | } | 208 | } |
152 | 209 | ||
153 | private void HandleShowObjectByUuid(string module, string[] cmd) | 210 | /// <summary> |
211 | /// Outputs the sogs to console. | ||
212 | /// </summary> | ||
213 | /// <param name='searchPredicate'></param> | ||
214 | /// <param name='showFull'>If true then output all part details. If false then output summary.</param> | ||
215 | private void OutputSogsToConsole(Predicate<SceneObjectGroup> searchPredicate, bool showFull) | ||
216 | { | ||
217 | List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups().FindAll(searchPredicate); | ||
218 | |||
219 | StringBuilder sb = new StringBuilder(); | ||
220 | |||
221 | foreach (SceneObjectGroup so in sceneObjects) | ||
222 | { | ||
223 | AddSceneObjectReport(sb, so, showFull); | ||
224 | sb.Append("\n"); | ||
225 | } | ||
226 | |||
227 | sb.AppendFormat("{0} object(s) found in {1}\n", sceneObjects.Count, m_scene.Name); | ||
228 | |||
229 | m_console.OutputFormat(sb.ToString()); | ||
230 | } | ||
231 | |||
232 | private void OutputSopsToConsole(Predicate<SceneObjectPart> searchPredicate, bool showFull) | ||
233 | { | ||
234 | List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups(); | ||
235 | List<SceneObjectPart> parts = new List<SceneObjectPart>(); | ||
236 | |||
237 | sceneObjects.ForEach(so => parts.AddRange(Array.FindAll<SceneObjectPart>(so.Parts, searchPredicate))); | ||
238 | |||
239 | StringBuilder sb = new StringBuilder(); | ||
240 | |||
241 | foreach (SceneObjectPart part in parts) | ||
242 | { | ||
243 | AddScenePartReport(sb, part, showFull); | ||
244 | sb.Append("\n"); | ||
245 | } | ||
246 | |||
247 | sb.AppendFormat("{0} parts found in {1}\n", parts.Count, m_scene.Name); | ||
248 | |||
249 | m_console.OutputFormat(sb.ToString()); | ||
250 | } | ||
251 | |||
252 | private void HandleShowObjectById(string module, string[] cmdparams) | ||
154 | { | 253 | { |
155 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 254 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
156 | return; | 255 | return; |
157 | 256 | ||
158 | if (cmd.Length < 4) | 257 | bool showFull = false; |
258 | OptionSet options = new OptionSet().Add("full", v => showFull = v != null ); | ||
259 | |||
260 | List<string> mainParams = options.Parse(cmdparams); | ||
261 | |||
262 | if (mainParams.Count < 4) | ||
159 | { | 263 | { |
160 | m_console.OutputFormat("Usage: show object uuid <uuid>"); | 264 | m_console.OutputFormat("Usage: show object uuid <uuid>"); |
161 | return; | 265 | return; |
162 | } | 266 | } |
163 | 267 | ||
164 | UUID objectUuid; | 268 | UUID uuid; |
165 | if (!UUID.TryParse(cmd[3], out objectUuid)) | 269 | uint localId; |
166 | { | 270 | if (!ConsoleUtil.TryParseConsoleId(m_console, mainParams[3], out uuid, out localId)) |
167 | m_console.OutputFormat("{0} is not a valid uuid", cmd[3]); | ||
168 | return; | 271 | return; |
169 | } | ||
170 | 272 | ||
171 | SceneObjectGroup so = m_scene.GetSceneObjectGroup(objectUuid); | 273 | SceneObjectGroup so; |
274 | |||
275 | if (localId != ConsoleUtil.LocalIdNotFound) | ||
276 | so = m_scene.GetSceneObjectGroup(localId); | ||
277 | else | ||
278 | so = m_scene.GetSceneObjectGroup(uuid); | ||
172 | 279 | ||
173 | if (so == null) | 280 | if (so == null) |
174 | { | 281 | { |
@@ -177,7 +284,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
177 | } | 284 | } |
178 | 285 | ||
179 | StringBuilder sb = new StringBuilder(); | 286 | StringBuilder sb = new StringBuilder(); |
180 | AddSceneObjectReport(sb, so); | 287 | AddSceneObjectReport(sb, so, showFull); |
181 | 288 | ||
182 | m_console.OutputFormat(sb.ToString()); | 289 | m_console.OutputFormat(sb.ToString()); |
183 | } | 290 | } |
@@ -187,70 +294,91 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
187 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 294 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
188 | return; | 295 | return; |
189 | 296 | ||
297 | bool showFull = false; | ||
190 | bool useRegex = false; | 298 | bool useRegex = false; |
191 | OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null ); | 299 | OptionSet options = new OptionSet(); |
300 | options.Add("full", v => showFull = v != null ); | ||
301 | options.Add("regex", v => useRegex = v != null ); | ||
192 | 302 | ||
193 | List<string> mainParams = options.Parse(cmdparams); | 303 | List<string> mainParams = options.Parse(cmdparams); |
194 | 304 | ||
195 | if (mainParams.Count < 4) | 305 | if (mainParams.Count < 4) |
196 | { | 306 | { |
197 | m_console.OutputFormat("Usage: show object name [--regex] <name>"); | 307 | m_console.OutputFormat("Usage: show object name [--full] [--regex] <name>"); |
198 | return; | 308 | return; |
199 | } | 309 | } |
200 | 310 | ||
201 | string name = mainParams[3]; | 311 | string name = mainParams[3]; |
202 | 312 | ||
203 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); | 313 | Predicate<SceneObjectGroup> searchPredicate; |
204 | Action<SceneObjectGroup> searchAction; | ||
205 | 314 | ||
206 | if (useRegex) | 315 | if (useRegex) |
207 | { | 316 | { |
208 | Regex nameRegex = new Regex(name); | 317 | Regex nameRegex = new Regex(name); |
209 | searchAction = so => { if (nameRegex.IsMatch(so.Name)) { sceneObjects.Add(so); }}; | 318 | searchPredicate = so => nameRegex.IsMatch(so.Name); |
210 | } | 319 | } |
211 | else | 320 | else |
212 | { | 321 | { |
213 | searchAction = so => { if (so.Name == name) { sceneObjects.Add(so); }}; | 322 | searchPredicate = so => so.Name == name; |
214 | } | 323 | } |
215 | 324 | ||
216 | m_scene.ForEachSOG(searchAction); | 325 | OutputSogsToConsole(searchPredicate, showFull); |
326 | } | ||
217 | 327 | ||
218 | if (sceneObjects.Count == 0) | 328 | private void HandleShowObjectByPos(string module, string[] cmdparams) |
219 | { | 329 | { |
220 | m_console.OutputFormat("No objects with name {0} found in {1}", name, m_scene.RegionInfo.RegionName); | 330 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
221 | return; | 331 | return; |
222 | } | ||
223 | 332 | ||
224 | StringBuilder sb = new StringBuilder(); | 333 | bool showFull = false; |
334 | OptionSet options = new OptionSet().Add("full", v => showFull = v != null ); | ||
225 | 335 | ||
226 | foreach (SceneObjectGroup so in sceneObjects) | 336 | List<string> mainParams = options.Parse(cmdparams); |
337 | |||
338 | if (mainParams.Count < 5) | ||
227 | { | 339 | { |
228 | AddSceneObjectReport(sb, so); | 340 | m_console.OutputFormat("Usage: show object pos [--full] <start-coord> to <end-coord>"); |
229 | sb.Append("\n"); | 341 | return; |
230 | } | 342 | } |
231 | 343 | ||
232 | m_console.OutputFormat(sb.ToString()); | 344 | Vector3 startVector, endVector; |
345 | |||
346 | if (!TryParseVectorRange(cmdparams.Skip(3).Take(3), out startVector, out endVector)) | ||
347 | return; | ||
348 | |||
349 | Predicate<SceneObjectGroup> searchPredicate | ||
350 | = so => Util.IsInsideBox(so.AbsolutePosition, startVector, endVector); | ||
351 | |||
352 | OutputSogsToConsole(searchPredicate, showFull); | ||
233 | } | 353 | } |
234 | 354 | ||
235 | private void HandleShowPartByUuid(string module, string[] cmd) | 355 | private void HandleShowPartById(string module, string[] cmdparams) |
236 | { | 356 | { |
237 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 357 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
238 | return; | 358 | return; |
239 | 359 | ||
240 | if (cmd.Length < 4) | 360 | // bool showFull = false; |
361 | OptionSet options = new OptionSet(); | ||
362 | // options.Add("full", v => showFull = v != null ); | ||
363 | |||
364 | List<string> mainParams = options.Parse(cmdparams); | ||
365 | |||
366 | if (mainParams.Count < 4) | ||
241 | { | 367 | { |
242 | m_console.OutputFormat("Usage: show part uuid <uuid>"); | 368 | m_console.OutputFormat("Usage: show part id [--full] <UUID-or-localID>"); |
243 | return; | 369 | return; |
244 | } | 370 | } |
245 | 371 | ||
246 | UUID objectUuid; | 372 | UUID objectUuid; |
247 | if (!UUID.TryParse(cmd[3], out objectUuid)) | 373 | uint localId; |
248 | { | 374 | if (!ConsoleUtil.TryParseConsoleId(m_console, mainParams[3], out objectUuid, out localId)) |
249 | m_console.OutputFormat("{0} is not a valid uuid", cmd[3]); | ||
250 | return; | 375 | return; |
251 | } | ||
252 | 376 | ||
253 | SceneObjectPart sop = m_scene.GetSceneObjectPart(objectUuid); | 377 | SceneObjectPart sop; |
378 | if (localId == ConsoleUtil.LocalIdNotFound) | ||
379 | sop = m_scene.GetSceneObjectPart(objectUuid); | ||
380 | else | ||
381 | sop = m_scene.GetSceneObjectPart(localId); | ||
254 | 382 | ||
255 | if (sop == null) | 383 | if (sop == null) |
256 | { | 384 | { |
@@ -259,84 +387,239 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
259 | } | 387 | } |
260 | 388 | ||
261 | StringBuilder sb = new StringBuilder(); | 389 | StringBuilder sb = new StringBuilder(); |
262 | AddScenePartReport(sb, sop); | 390 | AddScenePartReport(sb, sop, true); |
263 | 391 | ||
264 | m_console.OutputFormat(sb.ToString()); | 392 | m_console.OutputFormat(sb.ToString()); |
265 | } | 393 | } |
266 | 394 | ||
395 | private void HandleShowPartByPos(string module, string[] cmdparams) | ||
396 | { | ||
397 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
398 | return; | ||
399 | |||
400 | // bool showFull = false; | ||
401 | OptionSet options = new OptionSet(); | ||
402 | // options.Add("full", v => showFull = v != null ); | ||
403 | |||
404 | List<string> mainParams = options.Parse(cmdparams); | ||
405 | |||
406 | if (mainParams.Count < 5) | ||
407 | { | ||
408 | m_console.OutputFormat("Usage: show part pos [--full] <start-coord> to <end-coord>"); | ||
409 | return; | ||
410 | } | ||
411 | |||
412 | string rawConsoleStartVector = mainParams[3]; | ||
413 | Vector3 startVector; | ||
414 | |||
415 | if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector)) | ||
416 | { | ||
417 | m_console.OutputFormat("Error: Start vector {0} does not have a valid format", rawConsoleStartVector); | ||
418 | return; | ||
419 | } | ||
420 | |||
421 | string rawConsoleEndVector = mainParams[5]; | ||
422 | Vector3 endVector; | ||
423 | |||
424 | if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector)) | ||
425 | { | ||
426 | m_console.OutputFormat("Error: End vector {0} does not have a valid format", rawConsoleEndVector); | ||
427 | return; | ||
428 | } | ||
429 | |||
430 | OutputSopsToConsole(sop => Util.IsInsideBox(sop.AbsolutePosition, startVector, endVector), true); | ||
431 | } | ||
432 | |||
267 | private void HandleShowPartByName(string module, string[] cmdparams) | 433 | private void HandleShowPartByName(string module, string[] cmdparams) |
268 | { | 434 | { |
269 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 435 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
270 | return; | 436 | return; |
271 | 437 | ||
438 | // bool showFull = false; | ||
272 | bool useRegex = false; | 439 | bool useRegex = false; |
273 | OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null ); | 440 | OptionSet options = new OptionSet(); |
441 | // options.Add("full", v => showFull = v != null ); | ||
442 | options.Add("regex", v => useRegex = v != null ); | ||
274 | 443 | ||
275 | List<string> mainParams = options.Parse(cmdparams); | 444 | List<string> mainParams = options.Parse(cmdparams); |
276 | 445 | ||
277 | if (mainParams.Count < 4) | 446 | if (mainParams.Count < 4) |
278 | { | 447 | { |
279 | m_console.OutputFormat("Usage: show part name [--regex] <name>"); | 448 | m_console.OutputFormat("Usage: show part name [--full] [--regex] <name>"); |
280 | return; | 449 | return; |
281 | } | 450 | } |
282 | 451 | ||
283 | string name = mainParams[3]; | 452 | string name = mainParams[3]; |
284 | 453 | ||
285 | List<SceneObjectPart> parts = new List<SceneObjectPart>(); | 454 | Predicate<SceneObjectPart> searchPredicate; |
286 | |||
287 | Action<SceneObjectGroup> searchAction; | ||
288 | 455 | ||
289 | if (useRegex) | 456 | if (useRegex) |
290 | { | 457 | { |
291 | Regex nameRegex = new Regex(name); | 458 | Regex nameRegex = new Regex(name); |
292 | searchAction = so => so.ForEachPart(sop => { if (nameRegex.IsMatch(sop.Name)) { parts.Add(sop); } }); | 459 | searchPredicate = sop => nameRegex.IsMatch(sop.Name); |
293 | } | 460 | } |
294 | else | 461 | else |
295 | { | 462 | { |
296 | searchAction = so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } }); | 463 | searchPredicate = sop => sop.Name == name; |
297 | } | 464 | } |
298 | 465 | ||
299 | m_scene.ForEachSOG(searchAction); | 466 | OutputSopsToConsole(searchPredicate, true); |
467 | } | ||
468 | |||
469 | private void HandleDumpObjectById(string module, string[] cmdparams) | ||
470 | { | ||
471 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
472 | return; | ||
300 | 473 | ||
301 | if (parts.Count == 0) | 474 | if (cmdparams.Length < 4) |
302 | { | 475 | { |
303 | m_console.OutputFormat("No parts with name {0} found in {1}", name, m_scene.RegionInfo.RegionName); | 476 | m_console.OutputFormat("Usage: dump object id <UUID-or-localID>"); |
304 | return; | 477 | return; |
305 | } | 478 | } |
306 | 479 | ||
307 | StringBuilder sb = new StringBuilder(); | 480 | UUID objectUuid; |
481 | uint localId; | ||
482 | if (!ConsoleUtil.TryParseConsoleId(m_console, cmdparams[3], out objectUuid, out localId)) | ||
483 | return; | ||
308 | 484 | ||
309 | foreach (SceneObjectPart part in parts) | 485 | SceneObjectGroup so; |
486 | if (localId == ConsoleUtil.LocalIdNotFound) | ||
487 | so = m_scene.GetSceneObjectGroup(objectUuid); | ||
488 | else | ||
489 | so = m_scene.GetSceneObjectGroup(localId); | ||
490 | |||
491 | if (so == null) | ||
310 | { | 492 | { |
311 | AddScenePartReport(sb, part); | 493 | // m_console.OutputFormat("No part found with uuid {0}", objectUuid); |
312 | sb.Append("\n"); | 494 | return; |
313 | } | 495 | } |
314 | 496 | ||
315 | m_console.OutputFormat(sb.ToString()); | 497 | // In case we found it via local ID. |
498 | objectUuid = so.UUID; | ||
499 | |||
500 | string fileName = string.Format("{0}.xml", objectUuid); | ||
501 | |||
502 | if (!ConsoleUtil.CheckFileDoesNotExist(m_console, fileName)) | ||
503 | return; | ||
504 | |||
505 | using (XmlTextWriter xtw = new XmlTextWriter(fileName, Encoding.UTF8)) | ||
506 | { | ||
507 | xtw.Formatting = Formatting.Indented; | ||
508 | SceneObjectSerializer.ToOriginalXmlFormat(so, xtw, true); | ||
509 | } | ||
510 | |||
511 | m_console.OutputFormat("Object dumped to file {0}", fileName); | ||
316 | } | 512 | } |
317 | 513 | ||
318 | private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so) | 514 | /// <summary> |
515 | /// Append a scene object report to an input StringBuilder | ||
516 | /// </summary> | ||
517 | /// <returns></returns> | ||
518 | /// <param name='sb'></param> | ||
519 | /// <param name='so'</param> | ||
520 | /// <param name='showFull'> | ||
521 | /// If true then information on all parts of an object is appended. | ||
522 | /// If false then only summary information about an object is appended. | ||
523 | /// </param> | ||
524 | private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so, bool showFull) | ||
319 | { | 525 | { |
320 | sb.AppendFormat("Name: {0}\n", so.Name); | 526 | if (showFull) |
321 | sb.AppendFormat("Description: {0}\n", so.Description); | 527 | { |
322 | sb.AppendFormat("Location: {0} @ {1}\n", so.AbsolutePosition, so.Scene.RegionInfo.RegionName); | 528 | foreach (SceneObjectPart sop in so.Parts) |
323 | sb.AppendFormat("Parts: {0}\n", so.PrimCount); | 529 | { |
324 | sb.AppendFormat("Flags: {0}\n", so.RootPart.Flags); | 530 | AddScenePartReport(sb, sop, false); |
531 | sb.Append("\n"); | ||
532 | } | ||
533 | } | ||
534 | else | ||
535 | { | ||
536 | AddSummarySceneObjectReport(sb, so); | ||
537 | } | ||
325 | 538 | ||
326 | return sb; | 539 | return sb; |
327 | } | 540 | } |
328 | 541 | ||
329 | private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop) | 542 | private StringBuilder AddSummarySceneObjectReport(StringBuilder sb, SceneObjectGroup so) |
330 | { | 543 | { |
331 | sb.AppendFormat("Name: {0}\n", sop.Name); | 544 | ConsoleDisplayList cdl = new ConsoleDisplayList(); |
332 | sb.AppendFormat("Description: {0}\n", sop.Description); | 545 | cdl.AddRow("Name", so.Name); |
333 | sb.AppendFormat("Location: {0} @ {1}\n", sop.AbsolutePosition, sop.ParentGroup.Scene.RegionInfo.RegionName); | 546 | cdl.AddRow("Descrition", so.Description); |
334 | sb.AppendFormat("Parent: {0}", | 547 | cdl.AddRow("Local ID", so.LocalId); |
335 | sop.IsRoot ? "Is Root\n" : string.Format("{0} {1}\n", sop.ParentGroup.Name, sop.ParentGroup.UUID)); | 548 | cdl.AddRow("UUID", so.UUID); |
336 | sb.AppendFormat("Link number: {0}\n", sop.LinkNum); | 549 | cdl.AddRow("Location", string.Format("{0} @ {1}", so.AbsolutePosition, so.Scene.Name)); |
337 | sb.AppendFormat("Flags: {0}\n", sop.Flags); | 550 | cdl.AddRow("Parts", so.PrimCount); |
551 | cdl.AddRow("Flags", so.RootPart.Flags); | ||
552 | |||
553 | return sb.Append(cdl.ToString()); | ||
554 | } | ||
338 | 555 | ||
339 | return sb; | 556 | /// <summary> |
557 | /// Append a scene object part report to an input StringBuilder | ||
558 | /// </summary> | ||
559 | /// <returns></returns> | ||
560 | /// <param name='sb'></param> | ||
561 | /// <param name='sop'</param> | ||
562 | /// <param name='showFull'> | ||
563 | /// If true then information on each inventory item will be shown. | ||
564 | /// If false then only summary inventory information is shown. | ||
565 | /// </param> | ||
566 | private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop, bool showFull) | ||
567 | { | ||
568 | ConsoleDisplayList cdl = new ConsoleDisplayList(); | ||
569 | cdl.AddRow("Name", sop.Name); | ||
570 | cdl.AddRow("Description", sop.Description); | ||
571 | cdl.AddRow("Local ID", sop.LocalId); | ||
572 | cdl.AddRow("UUID", sop.UUID); | ||
573 | cdl.AddRow("Location", string.Format("{0} @ {1}", sop.AbsolutePosition, sop.ParentGroup.Scene.Name)); | ||
574 | cdl.AddRow( | ||
575 | "Parent", | ||
576 | sop.IsRoot ? "Is Root" : string.Format("{0} {1}", sop.ParentGroup.Name, sop.ParentGroup.UUID)); | ||
577 | cdl.AddRow("Link number", sop.LinkNum); | ||
578 | cdl.AddRow("Flags", sop.Flags); | ||
579 | |||
580 | object itemsOutput; | ||
581 | if (showFull) | ||
582 | { | ||
583 | StringBuilder itemsSb = new StringBuilder("\n"); | ||
584 | itemsOutput = AddScenePartItemsReport(itemsSb, sop.Inventory).ToString(); | ||
585 | } | ||
586 | else | ||
587 | { | ||
588 | itemsOutput = sop.Inventory.Count; | ||
589 | } | ||
590 | |||
591 | |||
592 | cdl.AddRow("Items", itemsOutput); | ||
593 | |||
594 | return sb.Append(cdl.ToString()); | ||
595 | } | ||
596 | |||
597 | private StringBuilder AddScenePartItemsReport(StringBuilder sb, IEntityInventory inv) | ||
598 | { | ||
599 | ConsoleDisplayTable cdt = new ConsoleDisplayTable(); | ||
600 | cdt.Indent = 2; | ||
601 | |||
602 | cdt.AddColumn("Name", 50); | ||
603 | cdt.AddColumn("Type", 12); | ||
604 | cdt.AddColumn("Running", 7); | ||
605 | cdt.AddColumn("Item UUID", 36); | ||
606 | cdt.AddColumn("Asset UUID", 36); | ||
607 | |||
608 | foreach (TaskInventoryItem item in inv.GetInventoryItems()) | ||
609 | { | ||
610 | bool foundScriptInstance, scriptRunning; | ||
611 | foundScriptInstance | ||
612 | = SceneObjectPartInventory.TryGetScriptInstanceRunning(m_scene, item, out scriptRunning); | ||
613 | |||
614 | cdt.AddRow( | ||
615 | item.Name, | ||
616 | ((InventoryType)item.InvType).ToString(), | ||
617 | foundScriptInstance ? scriptRunning.ToString() : "n/a", | ||
618 | item.ItemID.ToString(), | ||
619 | item.AssetID.ToString()); | ||
620 | } | ||
621 | |||
622 | return sb.Append(cdt.ToString()); | ||
340 | } | 623 | } |
341 | 624 | ||
342 | private void HandleDeleteObject(string module, string[] cmd) | 625 | private void HandleDeleteObject(string module, string[] cmd) |
@@ -398,19 +681,24 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
398 | 681 | ||
399 | break; | 682 | break; |
400 | 683 | ||
401 | case "uuid": | 684 | case "id": |
402 | if (!UUID.TryParse(o, out match)) | 685 | UUID uuid; |
686 | uint localId; | ||
687 | if (!ConsoleUtil.TryParseConsoleId(m_console, o, out uuid, out localId)) | ||
403 | return; | 688 | return; |
404 | 689 | ||
405 | requireConfirmation = false; | 690 | requireConfirmation = false; |
406 | deletes = new List<SceneObjectGroup>(); | 691 | deletes = new List<SceneObjectGroup>(); |
407 | 692 | ||
408 | m_scene.ForEachSOG(delegate (SceneObjectGroup g) | 693 | SceneObjectGroup so; |
409 | { | 694 | if (localId == ConsoleUtil.LocalIdNotFound) |
410 | if (g.UUID == match && !g.IsAttachment) | 695 | so = m_scene.GetSceneObjectGroup(uuid); |
411 | deletes.Add(g); | 696 | else |
412 | }); | 697 | so = m_scene.GetSceneObjectGroup(localId); |
413 | 698 | ||
699 | if (!so.IsAttachment) | ||
700 | deletes.Add(so); | ||
701 | |||
414 | // if (deletes.Count == 0) | 702 | // if (deletes.Count == 0) |
415 | // m_console.OutputFormat("No objects were found with uuid {0}", match); | 703 | // m_console.OutputFormat("No objects were found with uuid {0}", match); |
416 | 704 | ||
@@ -450,6 +738,10 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
450 | 738 | ||
451 | break; | 739 | break; |
452 | 740 | ||
741 | case "pos": | ||
742 | deletes = GetDeleteCandidatesByPos(module, cmd); | ||
743 | break; | ||
744 | |||
453 | default: | 745 | default: |
454 | m_console.OutputFormat("Unrecognized mode {0}", mode); | 746 | m_console.OutputFormat("Unrecognized mode {0}", mode); |
455 | return; | 747 | return; |
@@ -464,7 +756,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
464 | string.Format( | 756 | string.Format( |
465 | "Are you sure that you want to delete {0} objects from {1}", | 757 | "Are you sure that you want to delete {0} objects from {1}", |
466 | deletes.Count, m_scene.RegionInfo.RegionName), | 758 | deletes.Count, m_scene.RegionInfo.RegionName), |
467 | "n"); | 759 | "y/N"); |
468 | 760 | ||
469 | if (response.ToLower() != "y") | 761 | if (response.ToLower() != "y") |
470 | { | 762 | { |
@@ -486,9 +778,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
486 | 778 | ||
487 | private List<SceneObjectGroup> GetDeleteCandidatesByName(string module, string[] cmdparams) | 779 | private List<SceneObjectGroup> GetDeleteCandidatesByName(string module, string[] cmdparams) |
488 | { | 780 | { |
489 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
490 | return null; | ||
491 | |||
492 | bool useRegex = false; | 781 | bool useRegex = false; |
493 | OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null ); | 782 | OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null ); |
494 | 783 | ||
@@ -522,5 +811,52 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
522 | 811 | ||
523 | return sceneObjects; | 812 | return sceneObjects; |
524 | } | 813 | } |
814 | |||
815 | /// <summary> | ||
816 | /// Get scene object delete candidates by position | ||
817 | /// </summary> | ||
818 | /// <param name='module'></param> | ||
819 | /// <param name='cmdparams'></param> | ||
820 | /// <returns>null if parsing failed on one of the arguments, otherwise a list of objects to delete. If there | ||
821 | /// are no objects to delete then the list will be empty./returns> | ||
822 | private List<SceneObjectGroup> GetDeleteCandidatesByPos(string module, string[] cmdparams) | ||
823 | { | ||
824 | if (cmdparams.Length < 5) | ||
825 | { | ||
826 | m_console.OutputFormat("Usage: delete object pos <start-coord> to <end-coord>"); | ||
827 | return null; | ||
828 | } | ||
829 | |||
830 | Vector3 startVector, endVector; | ||
831 | |||
832 | if (!TryParseVectorRange(cmdparams.Skip(3).Take(3), out startVector, out endVector)) | ||
833 | return null; | ||
834 | |||
835 | return m_scene.GetSceneObjectGroups().FindAll( | ||
836 | so => !so.IsAttachment && Util.IsInsideBox(so.AbsolutePosition, startVector, endVector)); | ||
837 | } | ||
838 | |||
839 | private bool TryParseVectorRange(IEnumerable<string> rawComponents, out Vector3 startVector, out Vector3 endVector) | ||
840 | { | ||
841 | string rawConsoleStartVector = rawComponents.Take(1).Single(); | ||
842 | |||
843 | if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector)) | ||
844 | { | ||
845 | m_console.OutputFormat("Error: Start vector {0} does not have a valid format", rawConsoleStartVector); | ||
846 | endVector = Vector3.Zero; | ||
847 | |||
848 | return false; | ||
849 | } | ||
850 | |||
851 | string rawConsoleEndVector = rawComponents.Skip(1).Take(1).Single(); | ||
852 | |||
853 | if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector)) | ||
854 | { | ||
855 | m_console.OutputFormat("Error: End vector {0} does not have a valid format", rawConsoleEndVector); | ||
856 | return false; | ||
857 | } | ||
858 | |||
859 | return true; | ||
860 | } | ||
525 | } | 861 | } |
526 | } \ No newline at end of file | 862 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index f3d38bc..ddaa227 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -37,13 +37,17 @@ using OpenSim.Region.Framework.Interfaces; | |||
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
39 | 39 | ||
40 | using Mono.Addins; | ||
41 | |||
40 | namespace OpenSim.Region.CoreModules.World.Permissions | 42 | namespace OpenSim.Region.CoreModules.World.Permissions |
41 | { | 43 | { |
42 | public class PermissionsModule : IRegionModule, IPermissionsModule | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PermissionsModule")] |
45 | public class PermissionsModule : INonSharedRegionModule, IPermissionsModule | ||
43 | { | 46 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 48 | ||
46 | protected Scene m_scene; | 49 | protected Scene m_scene; |
50 | protected bool m_Enabled; | ||
47 | 51 | ||
48 | private InventoryFolderImpl m_libraryRootFolder; | 52 | private InventoryFolderImpl m_libraryRootFolder; |
49 | protected InventoryFolderImpl LibraryRootFolder | 53 | protected InventoryFolderImpl LibraryRootFolder |
@@ -114,18 +118,44 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
114 | private Dictionary<string, bool> GrantVB = new Dictionary<string, bool>(); | 118 | private Dictionary<string, bool> GrantVB = new Dictionary<string, bool>(); |
115 | private Dictionary<string, bool> GrantJS = new Dictionary<string, bool>(); | 119 | private Dictionary<string, bool> GrantJS = new Dictionary<string, bool>(); |
116 | private Dictionary<string, bool> GrantYP = new Dictionary<string, bool>(); | 120 | private Dictionary<string, bool> GrantYP = new Dictionary<string, bool>(); |
121 | |||
117 | private IFriendsModule m_friendsModule; | 122 | private IFriendsModule m_friendsModule; |
123 | private IFriendsModule FriendsModule | ||
124 | { | ||
125 | get | ||
126 | { | ||
127 | if (m_friendsModule == null) | ||
128 | m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | ||
129 | return m_friendsModule; | ||
130 | } | ||
131 | } | ||
118 | private IGroupsModule m_groupsModule; | 132 | private IGroupsModule m_groupsModule; |
119 | private IMoapModule m_moapModule; | 133 | private IGroupsModule GroupsModule |
134 | { | ||
135 | get | ||
136 | { | ||
137 | if (m_groupsModule == null) | ||
138 | m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
139 | return m_groupsModule; | ||
140 | } | ||
141 | } | ||
120 | 142 | ||
143 | private IMoapModule m_moapModule; | ||
144 | private IMoapModule MoapModule | ||
145 | { | ||
146 | get | ||
147 | { | ||
148 | if (m_moapModule == null) | ||
149 | m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); | ||
150 | return m_moapModule; | ||
151 | } | ||
152 | } | ||
121 | #endregion | 153 | #endregion |
122 | 154 | ||
123 | #region IRegionModule Members | 155 | #region INonSharedRegionModule Members |
124 | 156 | ||
125 | public void Initialise(Scene scene, IConfigSource config) | 157 | public void Initialise(IConfigSource config) |
126 | { | 158 | { |
127 | m_scene = scene; | ||
128 | |||
129 | IConfig myConfig = config.Configs["Startup"]; | 159 | IConfig myConfig = config.Configs["Startup"]; |
130 | 160 | ||
131 | string permissionModules = myConfig.GetString("permissionmodules", "DefaultPermissionsModule"); | 161 | string permissionModules = myConfig.GetString("permissionmodules", "DefaultPermissionsModule"); |
@@ -135,6 +165,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
135 | if (!modules.Contains("DefaultPermissionsModule")) | 165 | if (!modules.Contains("DefaultPermissionsModule")) |
136 | return; | 166 | return; |
137 | 167 | ||
168 | m_Enabled = true; | ||
169 | |||
138 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); | 170 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); |
139 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); | 171 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); |
140 | m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true); | 172 | m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true); |
@@ -144,7 +176,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
144 | 176 | ||
145 | m_SimpleBuildPermissions = myConfig.GetBoolean("simple_build_permissions", false); | 177 | m_SimpleBuildPermissions = myConfig.GetBoolean("simple_build_permissions", false); |
146 | 178 | ||
147 | m_allowedScriptCreators | 179 | m_allowedScriptCreators |
148 | = ParseUserSetConfigSetting(myConfig, "allowed_script_creators", m_allowedScriptCreators); | 180 | = ParseUserSetConfigSetting(myConfig, "allowed_script_creators", m_allowedScriptCreators); |
149 | m_allowedScriptEditors | 181 | m_allowedScriptEditors |
150 | = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); | 182 | = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); |
@@ -154,6 +186,64 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
154 | else | 186 | else |
155 | m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); | 187 | m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); |
156 | 188 | ||
189 | string grant = myConfig.GetString("GrantLSL", ""); | ||
190 | if (grant.Length > 0) | ||
191 | { | ||
192 | foreach (string uuidl in grant.Split(',')) | ||
193 | { | ||
194 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
195 | GrantLSL.Add(uuid, true); | ||
196 | } | ||
197 | } | ||
198 | |||
199 | grant = myConfig.GetString("GrantCS", ""); | ||
200 | if (grant.Length > 0) | ||
201 | { | ||
202 | foreach (string uuidl in grant.Split(',')) | ||
203 | { | ||
204 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
205 | GrantCS.Add(uuid, true); | ||
206 | } | ||
207 | } | ||
208 | |||
209 | grant = myConfig.GetString("GrantVB", ""); | ||
210 | if (grant.Length > 0) | ||
211 | { | ||
212 | foreach (string uuidl in grant.Split(',')) | ||
213 | { | ||
214 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
215 | GrantVB.Add(uuid, true); | ||
216 | } | ||
217 | } | ||
218 | |||
219 | grant = myConfig.GetString("GrantJS", ""); | ||
220 | if (grant.Length > 0) | ||
221 | { | ||
222 | foreach (string uuidl in grant.Split(',')) | ||
223 | { | ||
224 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
225 | GrantJS.Add(uuid, true); | ||
226 | } | ||
227 | } | ||
228 | |||
229 | grant = myConfig.GetString("GrantYP", ""); | ||
230 | if (grant.Length > 0) | ||
231 | { | ||
232 | foreach (string uuidl in grant.Split(',')) | ||
233 | { | ||
234 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
235 | GrantYP.Add(uuid, true); | ||
236 | } | ||
237 | } | ||
238 | } | ||
239 | |||
240 | public void AddRegion(Scene scene) | ||
241 | { | ||
242 | if (!m_Enabled) | ||
243 | return; | ||
244 | |||
245 | m_scene = scene; | ||
246 | |||
157 | scene.RegisterModuleInterface<IPermissionsModule>(this); | 247 | scene.RegisterModuleInterface<IPermissionsModule>(this); |
158 | 248 | ||
159 | //Register functions with Scene External Checks! | 249 | //Register functions with Scene External Checks! |
@@ -169,44 +259,44 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
169 | m_scene.Permissions.OnIsGridGod += IsGridGod; | 259 | m_scene.Permissions.OnIsGridGod += IsGridGod; |
170 | m_scene.Permissions.OnIsAdministrator += IsAdministrator; | 260 | m_scene.Permissions.OnIsAdministrator += IsAdministrator; |
171 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; | 261 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; |
172 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 262 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; |
173 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED | 263 | m_scene.Permissions.OnEditObject += CanEditObject; |
174 | m_scene.Permissions.OnEditParcelProperties += CanEditParcelProperties; //MAYBE FULLY IMPLEMENTED | 264 | m_scene.Permissions.OnEditParcelProperties += CanEditParcelProperties; |
175 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; | 265 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; |
176 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED | 266 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; |
177 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED | 267 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; |
178 | m_scene.Permissions.OnMoveObject += CanMoveObject; //MAYBE FULLY IMPLEMENTED | 268 | m_scene.Permissions.OnMoveObject += CanMoveObject; |
179 | m_scene.Permissions.OnObjectEntry += CanObjectEntry; | 269 | m_scene.Permissions.OnObjectEntry += CanObjectEntry; |
180 | m_scene.Permissions.OnReturnObjects += CanReturnObjects; //NOT YET IMPLEMENTED | 270 | m_scene.Permissions.OnReturnObjects += CanReturnObjects; |
181 | m_scene.Permissions.OnRezObject += CanRezObject; //MAYBE FULLY IMPLEMENTED | 271 | m_scene.Permissions.OnRezObject += CanRezObject; |
182 | m_scene.Permissions.OnRunConsoleCommand += CanRunConsoleCommand; | 272 | m_scene.Permissions.OnRunConsoleCommand += CanRunConsoleCommand; |
183 | m_scene.Permissions.OnRunScript += CanRunScript; //NOT YET IMPLEMENTED | 273 | m_scene.Permissions.OnRunScript += CanRunScript; |
184 | m_scene.Permissions.OnCompileScript += CanCompileScript; | 274 | m_scene.Permissions.OnCompileScript += CanCompileScript; |
185 | m_scene.Permissions.OnSellParcel += CanSellParcel; | 275 | m_scene.Permissions.OnSellParcel += CanSellParcel; |
186 | m_scene.Permissions.OnTakeObject += CanTakeObject; | 276 | m_scene.Permissions.OnTakeObject += CanTakeObject; |
187 | m_scene.Permissions.OnTakeCopyObject += CanTakeCopyObject; | 277 | m_scene.Permissions.OnTakeCopyObject += CanTakeCopyObject; |
188 | m_scene.Permissions.OnTerraformLand += CanTerraformLand; | 278 | m_scene.Permissions.OnTerraformLand += CanTerraformLand; |
189 | m_scene.Permissions.OnLinkObject += CanLinkObject; //NOT YET IMPLEMENTED | 279 | m_scene.Permissions.OnLinkObject += CanLinkObject; |
190 | m_scene.Permissions.OnDelinkObject += CanDelinkObject; //NOT YET IMPLEMENTED | 280 | m_scene.Permissions.OnDelinkObject += CanDelinkObject; |
191 | m_scene.Permissions.OnBuyLand += CanBuyLand; //NOT YET IMPLEMENTED | 281 | m_scene.Permissions.OnBuyLand += CanBuyLand; |
192 | 282 | ||
193 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; //NOT YET IMPLEMENTED | 283 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; |
194 | m_scene.Permissions.OnViewScript += CanViewScript; //NOT YET IMPLEMENTED | 284 | m_scene.Permissions.OnViewScript += CanViewScript; |
195 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED | 285 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; |
196 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED | 286 | m_scene.Permissions.OnEditScript += CanEditScript; |
197 | 287 | ||
198 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; | 288 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; |
199 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 289 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory; |
200 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED | 290 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; |
201 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 291 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; |
202 | m_scene.Permissions.OnResetScript += CanResetScript; | 292 | m_scene.Permissions.OnResetScript += CanResetScript; |
203 | 293 | ||
204 | m_scene.Permissions.OnCreateUserInventory += CanCreateUserInventory; //NOT YET IMPLEMENTED | 294 | m_scene.Permissions.OnCreateUserInventory += CanCreateUserInventory; |
205 | m_scene.Permissions.OnCopyUserInventory += CanCopyUserInventory; //NOT YET IMPLEMENTED | 295 | m_scene.Permissions.OnCopyUserInventory += CanCopyUserInventory; |
206 | m_scene.Permissions.OnEditUserInventory += CanEditUserInventory; //NOT YET IMPLEMENTED | 296 | m_scene.Permissions.OnEditUserInventory += CanEditUserInventory; |
207 | m_scene.Permissions.OnDeleteUserInventory += CanDeleteUserInventory; //NOT YET IMPLEMENTED | 297 | m_scene.Permissions.OnDeleteUserInventory += CanDeleteUserInventory; |
208 | 298 | ||
209 | m_scene.Permissions.OnTeleport += CanTeleport; //NOT YET IMPLEMENTED | 299 | m_scene.Permissions.OnTeleport += CanTeleport; |
210 | 300 | ||
211 | m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia; | 301 | m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia; |
212 | m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia; | 302 | m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia; |
@@ -226,52 +316,38 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
226 | "Turn on permissions debugging", | 316 | "Turn on permissions debugging", |
227 | HandleDebugPermissions); | 317 | HandleDebugPermissions); |
228 | 318 | ||
229 | string grant = myConfig.GetString("GrantLSL",""); | 319 | } |
230 | if (grant.Length > 0) { | ||
231 | foreach (string uuidl in grant.Split(',')) { | ||
232 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
233 | GrantLSL.Add(uuid, true); | ||
234 | } | ||
235 | } | ||
236 | 320 | ||
237 | grant = myConfig.GetString("GrantCS",""); | 321 | public void RegionLoaded(Scene scene) |
238 | if (grant.Length > 0) { | 322 | { |
239 | foreach (string uuidl in grant.Split(',')) { | 323 | } |
240 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
241 | GrantCS.Add(uuid, true); | ||
242 | } | ||
243 | } | ||
244 | 324 | ||
245 | grant = myConfig.GetString("GrantVB",""); | 325 | public void RemoveRegion(Scene scene) |
246 | if (grant.Length > 0) { | 326 | { |
247 | foreach (string uuidl in grant.Split(',')) { | 327 | if (!m_Enabled) |
248 | string uuid = uuidl.Trim(" \t".ToCharArray()); | 328 | return; |
249 | GrantVB.Add(uuid, true); | ||
250 | } | ||
251 | } | ||
252 | 329 | ||
253 | grant = myConfig.GetString("GrantJS", ""); | 330 | m_scene.UnregisterModuleInterface<IPermissionsModule>(this); |
254 | if (grant.Length > 0) | 331 | } |
255 | { | ||
256 | foreach (string uuidl in grant.Split(',')) | ||
257 | { | ||
258 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
259 | GrantJS.Add(uuid, true); | ||
260 | } | ||
261 | } | ||
262 | 332 | ||
263 | grant = myConfig.GetString("GrantYP", ""); | 333 | public void Close() |
264 | if (grant.Length > 0) | 334 | { |
265 | { | 335 | } |
266 | foreach (string uuidl in grant.Split(',')) | 336 | |
267 | { | 337 | public string Name |
268 | string uuid = uuidl.Trim(" \t".ToCharArray()); | 338 | { |
269 | GrantYP.Add(uuid, true); | 339 | get { return "PermissionsModule"; } |
270 | } | 340 | } |
271 | } | ||
272 | 341 | ||
342 | public Type ReplaceableInterface | ||
343 | { | ||
344 | get { return null; } | ||
273 | } | 345 | } |
274 | 346 | ||
347 | #endregion | ||
348 | |||
349 | #region Console command handlers | ||
350 | |||
275 | public void HandleBypassPermissions(string module, string[] args) | 351 | public void HandleBypassPermissions(string module, string[] args) |
276 | { | 352 | { |
277 | if (m_scene.ConsoleScene() != null && | 353 | if (m_scene.ConsoleScene() != null && |
@@ -290,7 +366,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
290 | m_bypassPermissions = val; | 366 | m_bypassPermissions = val; |
291 | 367 | ||
292 | m_log.InfoFormat( | 368 | m_log.InfoFormat( |
293 | "[PERMISSIONS]: Set permissions bypass to {0} for {1}", | 369 | "[PERMISSIONS]: Set permissions bypass to {0} for {1}", |
294 | m_bypassPermissions, m_scene.RegionInfo.RegionName); | 370 | m_bypassPermissions, m_scene.RegionInfo.RegionName); |
295 | } | 371 | } |
296 | } | 372 | } |
@@ -343,39 +419,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
343 | } | 419 | } |
344 | } | 420 | } |
345 | 421 | ||
346 | public void PostInitialise() | ||
347 | { | ||
348 | m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | ||
349 | |||
350 | if (m_friendsModule == null) | ||
351 | m_log.Debug("[PERMISSIONS]: Friends module not found, friend permissions will not work"); | ||
352 | |||
353 | m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
354 | |||
355 | if (m_groupsModule == null) | ||
356 | m_log.Debug("[PERMISSIONS]: Groups module not found, group permissions will not work"); | ||
357 | |||
358 | m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); | ||
359 | |||
360 | // This log line will be commented out when no longer required for debugging | ||
361 | // if (m_moapModule == null) | ||
362 | // m_log.Warn("[PERMISSIONS]: Media on a prim module not found, media on a prim permissions will not work"); | ||
363 | } | ||
364 | |||
365 | public void Close() | ||
366 | { | ||
367 | } | ||
368 | |||
369 | public string Name | ||
370 | { | ||
371 | get { return "DefaultPermissionsModule"; } | ||
372 | } | ||
373 | |||
374 | public bool IsSharedModule | ||
375 | { | ||
376 | get { return false; } | ||
377 | } | ||
378 | |||
379 | #endregion | 422 | #endregion |
380 | 423 | ||
381 | #region Helper Functions | 424 | #region Helper Functions |
@@ -400,10 +443,10 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
400 | /// <returns></returns> | 443 | /// <returns></returns> |
401 | protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers) | 444 | protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers) |
402 | { | 445 | { |
403 | if (null == m_groupsModule) | 446 | if (null == GroupsModule) |
404 | return false; | 447 | return false; |
405 | 448 | ||
406 | GroupMembershipData gmd = m_groupsModule.GetMembershipData(groupID, userID); | 449 | GroupMembershipData gmd = GroupsModule.GetMembershipData(groupID, userID); |
407 | 450 | ||
408 | if (gmd != null) | 451 | if (gmd != null) |
409 | { | 452 | { |
@@ -503,10 +546,10 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
503 | if (user == UUID.Zero) | 546 | if (user == UUID.Zero) |
504 | return false; | 547 | return false; |
505 | 548 | ||
506 | if (m_friendsModule == null) | 549 | if (FriendsModule == null) |
507 | return false; | 550 | return false; |
508 | 551 | ||
509 | int friendPerms = m_friendsModule.GetRightsGrantedByFriend(user, objectOwner); | 552 | int friendPerms = FriendsModule.GetRightsGrantedByFriend(user, objectOwner); |
510 | return (friendPerms & (int)FriendRights.CanModifyObjects) != 0; | 553 | return (friendPerms & (int)FriendRights.CanModifyObjects) != 0; |
511 | } | 554 | } |
512 | 555 | ||
@@ -1915,14 +1958,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1915 | // "[PERMISSONS]: Performing CanControlPrimMedia check with agentID {0}, primID {1}, face {2}", | 1958 | // "[PERMISSONS]: Performing CanControlPrimMedia check with agentID {0}, primID {1}, face {2}", |
1916 | // agentID, primID, face); | 1959 | // agentID, primID, face); |
1917 | 1960 | ||
1918 | if (null == m_moapModule) | 1961 | if (null == MoapModule) |
1919 | return false; | 1962 | return false; |
1920 | 1963 | ||
1921 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); | 1964 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); |
1922 | if (null == part) | 1965 | if (null == part) |
1923 | return false; | 1966 | return false; |
1924 | 1967 | ||
1925 | MediaEntry me = m_moapModule.GetMediaEntry(part, face); | 1968 | MediaEntry me = MoapModule.GetMediaEntry(part, face); |
1926 | 1969 | ||
1927 | // If there is no existing media entry then it can be controlled (in this context, created). | 1970 | // If there is no existing media entry then it can be controlled (in this context, created). |
1928 | if (null == me) | 1971 | if (null == me) |
@@ -1941,14 +1984,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1941 | // "[PERMISSONS]: Performing CanInteractWithPrimMedia check with agentID {0}, primID {1}, face {2}", | 1984 | // "[PERMISSONS]: Performing CanInteractWithPrimMedia check with agentID {0}, primID {1}, face {2}", |
1942 | // agentID, primID, face); | 1985 | // agentID, primID, face); |
1943 | 1986 | ||
1944 | if (null == m_moapModule) | 1987 | if (null == MoapModule) |
1945 | return false; | 1988 | return false; |
1946 | 1989 | ||
1947 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); | 1990 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); |
1948 | if (null == part) | 1991 | if (null == part) |
1949 | return false; | 1992 | return false; |
1950 | 1993 | ||
1951 | MediaEntry me = m_moapModule.GetMediaEntry(part, face); | 1994 | MediaEntry me = MoapModule.GetMediaEntry(part, face); |
1952 | 1995 | ||
1953 | // If there is no existing media entry then it can be controlled (in this context, created). | 1996 | // If there is no existing media entry then it can be controlled (in this context, created). |
1954 | if (null == me) | 1997 | if (null == me) |
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs index 287738a..9c441ed 100644 --- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Linq; | ||
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using System.Timers; | 31 | using System.Timers; |
31 | using System.IO; | 32 | using System.IO; |
@@ -305,6 +306,9 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
305 | for (int i = 4 ; i < args.Length ; i++) | 306 | for (int i = 4 ; i < args.Length ; i++) |
306 | times.Add(Convert.ToInt32(args[i])); | 307 | times.Add(Convert.ToInt32(args[i])); |
307 | 308 | ||
309 | MainConsole.Instance.OutputFormat( | ||
310 | "Region {0} scheduled for restart in {1} seconds", m_Scene.Name, times.Sum()); | ||
311 | |||
308 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); | 312 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); |
309 | } | 313 | } |
310 | 314 | ||
@@ -328,4 +332,4 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
328 | } | 332 | } |
329 | } | 333 | } |
330 | } | 334 | } |
331 | } | 335 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index 0e861a1..e0247d9 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs | |||
@@ -32,6 +32,7 @@ using System.Reflection; | |||
32 | 32 | ||
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Mono.Addins; | ||
35 | 36 | ||
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | 38 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; |
@@ -41,6 +42,7 @@ using OpenSim.Region.Framework.Scenes.Serialization; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.World.Serialiser | 43 | namespace OpenSim.Region.CoreModules.World.Serialiser |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SerialiserModule")] | ||
44 | public class SerialiserModule : ISharedRegionModule, IRegionSerialiserModule | 46 | public class SerialiserModule : ISharedRegionModule, IRegionSerialiserModule |
45 | { | 47 | { |
46 | private static readonly ILog m_log = | 48 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 14c1a39..513a8f5 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -24,56 +24,110 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | |||
28 | using System; | 27 | using System; |
28 | using System.IO; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | |||
29 | using Nini.Config; | 32 | using Nini.Config; |
30 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using log4net; | ||
35 | using Mono.Addins; | ||
36 | |||
31 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
32 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
34 | using System.Reflection; | ||
35 | using log4net; | ||
36 | 40 | ||
37 | namespace OpenSim.Region.CoreModules.World.Sound | 41 | namespace OpenSim.Region.CoreModules.World.Sound |
38 | { | 42 | { |
39 | public class SoundModule : IRegionModule, ISoundModule | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SoundModule")] |
44 | public class SoundModule : INonSharedRegionModule, ISoundModule | ||
40 | { | 45 | { |
41 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger( |
42 | 47 | MethodBase.GetCurrentMethod().DeclaringType); | |
43 | protected Scene m_scene; | 48 | |
44 | 49 | private Scene m_scene; | |
45 | public void Initialise(Scene scene, IConfigSource source) | 50 | |
51 | public bool Enabled { get; private set; } | ||
52 | |||
53 | public float MaxDistance { get; private set; } | ||
54 | |||
55 | #region INonSharedRegionModule | ||
56 | |||
57 | public void Initialise(IConfigSource configSource) | ||
58 | { | ||
59 | IConfig config = configSource.Configs["Sounds"]; | ||
60 | |||
61 | if (config == null) | ||
62 | { | ||
63 | Enabled = true; | ||
64 | MaxDistance = 100.0f; | ||
65 | } | ||
66 | else | ||
67 | { | ||
68 | Enabled = config.GetString("Module", "OpenSim.Region.CoreModules.dll:SoundModule") == | ||
69 | Path.GetFileName(Assembly.GetExecutingAssembly().Location) | ||
70 | + ":" + MethodBase.GetCurrentMethod().DeclaringType.Name; | ||
71 | MaxDistance = config.GetFloat("MaxDistance", 100.0f); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | public void AddRegion(Scene scene) { } | ||
76 | |||
77 | public void RemoveRegion(Scene scene) | ||
46 | { | 78 | { |
79 | m_scene.EventManager.OnClientLogin -= OnNewClient; | ||
80 | } | ||
81 | |||
82 | public void RegionLoaded(Scene scene) | ||
83 | { | ||
84 | if (!Enabled) | ||
85 | return; | ||
86 | |||
47 | m_scene = scene; | 87 | m_scene = scene; |
48 | 88 | m_scene.EventManager.OnClientLogin += OnNewClient; | |
49 | m_scene.EventManager.OnNewClient += OnNewClient; | 89 | |
50 | |||
51 | m_scene.RegisterModuleInterface<ISoundModule>(this); | 90 | m_scene.RegisterModuleInterface<ISoundModule>(this); |
52 | } | 91 | } |
53 | 92 | ||
54 | public void PostInitialise() {} | 93 | public void Close() { } |
55 | public void Close() {} | 94 | |
95 | public Type ReplaceableInterface | ||
96 | { | ||
97 | get { return typeof(ISoundModule); } | ||
98 | } | ||
99 | |||
56 | public string Name { get { return "Sound Module"; } } | 100 | public string Name { get { return "Sound Module"; } } |
57 | public bool IsSharedModule { get { return false; } } | 101 | |
58 | 102 | #endregion | |
103 | |||
104 | #region Event Handlers | ||
105 | |||
59 | private void OnNewClient(IClientAPI client) | 106 | private void OnNewClient(IClientAPI client) |
60 | { | 107 | { |
61 | client.OnSoundTrigger += TriggerSound; | 108 | client.OnSoundTrigger += TriggerSound; |
62 | } | 109 | } |
63 | 110 | ||
111 | #endregion | ||
112 | |||
113 | #region ISoundModule | ||
114 | |||
64 | public virtual void PlayAttachedSound( | 115 | public virtual void PlayAttachedSound( |
65 | UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius) | 116 | UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius) |
66 | { | 117 | { |
67 | SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); | 118 | SceneObjectPart part; |
68 | if (part == null) | 119 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) |
69 | return; | 120 | return; |
70 | 121 | ||
71 | SceneObjectGroup grp = part.ParentGroup; | 122 | SceneObjectGroup grp = part.ParentGroup; |
72 | 123 | ||
124 | if (radius == 0) | ||
125 | radius = MaxDistance; | ||
126 | |||
73 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 127 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
74 | { | 128 | { |
75 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 129 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
76 | if (dis > 100.0) // Max audio distance | 130 | if (dis > MaxDistance) // Max audio distance |
77 | return; | 131 | return; |
78 | 132 | ||
79 | if (grp.IsAttachment) | 133 | if (grp.IsAttachment) |
@@ -86,23 +140,21 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
86 | } | 140 | } |
87 | 141 | ||
88 | // Scale by distance | 142 | // Scale by distance |
89 | if (radius == 0) | 143 | double thisSpGain = gain * ((radius - dis) / radius); |
90 | gain = (float)((double)gain * ((100.0 - dis) / 100.0)); | ||
91 | else | ||
92 | gain = (float)((double)gain * ((radius - dis) / radius)); | ||
93 | 144 | ||
94 | sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); | 145 | sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, |
146 | ownerID, (float)thisSpGain, flags); | ||
95 | }); | 147 | }); |
96 | } | 148 | } |
97 | 149 | ||
98 | public virtual void TriggerSound( | 150 | public virtual void TriggerSound( |
99 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius) | 151 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius) |
100 | { | 152 | { |
101 | SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); | 153 | SceneObjectPart part; |
102 | if (part == null) | 154 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) |
103 | { | 155 | { |
104 | ScenePresence sp; | 156 | ScenePresence sp; |
105 | if (!m_scene.TryGetScenePresence(objectID, out sp)) | 157 | if (!m_scene.TryGetScenePresence(ownerID, out sp)) |
106 | return; | 158 | return; |
107 | } | 159 | } |
108 | else | 160 | else |
@@ -116,24 +168,207 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
116 | } | 168 | } |
117 | } | 169 | } |
118 | 170 | ||
171 | if (radius == 0) | ||
172 | radius = MaxDistance; | ||
173 | |||
119 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 174 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
120 | { | 175 | { |
121 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 176 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
122 | 177 | ||
123 | if (dis > 100.0) // Max audio distance | 178 | if (dis > MaxDistance) // Max audio distance |
124 | return; | 179 | return; |
125 | 180 | ||
126 | float thisSpGain; | ||
127 | |||
128 | // Scale by distance | 181 | // Scale by distance |
129 | if (radius == 0) | 182 | double thisSpGain = gain * ((radius - dis) / radius); |
130 | thisSpGain = (float)((double)gain * ((100.0 - dis) / 100.0)); | 183 | |
184 | sp.ControllingClient.SendTriggeredSound(soundId, ownerID, | ||
185 | objectID, parentID, handle, position, | ||
186 | (float)thisSpGain); | ||
187 | }); | ||
188 | } | ||
189 | |||
190 | public virtual void StopSound(UUID objectID) | ||
191 | { | ||
192 | SceneObjectPart m_host; | ||
193 | if (!m_scene.TryGetSceneObjectPart(objectID, out m_host)) | ||
194 | return; | ||
195 | |||
196 | StopSound(m_host); | ||
197 | } | ||
198 | |||
199 | private static void StopSound(SceneObjectPart m_host) | ||
200 | { | ||
201 | m_host.AdjustSoundGain(0); | ||
202 | // Xantor 20080528: Clear prim data of sound instead | ||
203 | if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host)) | ||
204 | { | ||
205 | if (m_host.ParentGroup.LoopSoundMasterPrim == m_host) | ||
206 | { | ||
207 | foreach (SceneObjectPart part in m_host.ParentGroup.LoopSoundSlavePrims) | ||
208 | { | ||
209 | part.Sound = UUID.Zero; | ||
210 | part.SoundFlags = 1 << 5; | ||
211 | part.SoundRadius = 0; | ||
212 | part.ScheduleFullUpdate(); | ||
213 | part.SendFullUpdateToAllClients(); | ||
214 | } | ||
215 | m_host.ParentGroup.LoopSoundMasterPrim = null; | ||
216 | m_host.ParentGroup.LoopSoundSlavePrims.Clear(); | ||
217 | } | ||
218 | else | ||
219 | { | ||
220 | m_host.Sound = UUID.Zero; | ||
221 | m_host.SoundFlags = 1 << 5; | ||
222 | m_host.SoundRadius = 0; | ||
223 | m_host.ScheduleFullUpdate(); | ||
224 | m_host.SendFullUpdateToAllClients(); | ||
225 | } | ||
226 | } | ||
227 | else | ||
228 | { | ||
229 | m_host.Sound = UUID.Zero; | ||
230 | m_host.SoundFlags = 1 << 5; | ||
231 | m_host.SoundRadius = 0; | ||
232 | m_host.ScheduleFullUpdate(); | ||
233 | m_host.SendFullUpdateToAllClients(); | ||
234 | } | ||
235 | } | ||
236 | |||
237 | public virtual void PreloadSound(UUID objectID, UUID soundID, float radius) | ||
238 | { | ||
239 | SceneObjectPart part; | ||
240 | if (soundID == UUID.Zero | ||
241 | || !m_scene.TryGetSceneObjectPart(objectID, out part)) | ||
242 | { | ||
243 | return; | ||
244 | } | ||
245 | |||
246 | if (radius == 0) | ||
247 | radius = MaxDistance; | ||
248 | |||
249 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | ||
250 | { | ||
251 | if (!(Util.GetDistanceTo(sp.AbsolutePosition, part.AbsolutePosition) >= MaxDistance)) | ||
252 | sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); | ||
253 | }); | ||
254 | } | ||
255 | |||
256 | // Xantor 20080528 we should do this differently. | ||
257 | // 1) apply the sound to the object | ||
258 | // 2) schedule full update | ||
259 | // just sending the sound out once doesn't work so well when other avatars come in view later on | ||
260 | // or when the prim gets moved, changed, sat on, whatever | ||
261 | // see large number of mantises (mantes?) | ||
262 | // 20080530 Updated to remove code duplication | ||
263 | // 20080530 Stop sound if there is one, otherwise volume only changes don't work | ||
264 | public void LoopSound(UUID objectID, UUID soundID, | ||
265 | double volume, double radius, bool isMaster) | ||
266 | { | ||
267 | SceneObjectPart m_host; | ||
268 | if (!m_scene.TryGetSceneObjectPart(objectID, out m_host)) | ||
269 | return; | ||
270 | |||
271 | if (isMaster) | ||
272 | m_host.ParentGroup.LoopSoundMasterPrim = m_host; | ||
273 | |||
274 | if (m_host.Sound != UUID.Zero) | ||
275 | StopSound(m_host); | ||
276 | |||
277 | m_host.Sound = soundID; | ||
278 | m_host.SoundGain = volume; | ||
279 | m_host.SoundFlags = 1; // looping | ||
280 | m_host.SoundRadius = radius; | ||
281 | |||
282 | m_host.ScheduleFullUpdate(); | ||
283 | m_host.SendFullUpdateToAllClients(); | ||
284 | } | ||
285 | |||
286 | public void SendSound(UUID objectID, UUID soundID, double volume, | ||
287 | bool triggered, byte flags, float radius, bool useMaster, | ||
288 | bool isMaster) | ||
289 | { | ||
290 | if (soundID == UUID.Zero) | ||
291 | return; | ||
292 | |||
293 | SceneObjectPart part; | ||
294 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) | ||
295 | return; | ||
296 | |||
297 | volume = Util.Clip((float)volume, 0, 1); | ||
298 | |||
299 | UUID parentID = part.ParentGroup.UUID; | ||
300 | |||
301 | Vector3 position = part.AbsolutePosition; // region local | ||
302 | ulong regionHandle = m_scene.RegionInfo.RegionHandle; | ||
303 | |||
304 | if (useMaster) | ||
305 | { | ||
306 | if (isMaster) | ||
307 | { | ||
308 | if (triggered) | ||
309 | TriggerSound(soundID, part.OwnerID, part.UUID, parentID, volume, position, regionHandle, radius); | ||
310 | else | ||
311 | PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, flags, radius); | ||
312 | part.ParentGroup.PlaySoundMasterPrim = part; | ||
313 | if (triggered) | ||
314 | TriggerSound(soundID, part.OwnerID, part.UUID, parentID, volume, position, regionHandle, radius); | ||
315 | else | ||
316 | PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, flags, radius); | ||
317 | foreach (SceneObjectPart prim in part.ParentGroup.PlaySoundSlavePrims) | ||
318 | { | ||
319 | position = prim.AbsolutePosition; // region local | ||
320 | if (triggered) | ||
321 | TriggerSound(soundID, part.OwnerID, prim.UUID, parentID, volume, position, regionHandle, radius); | ||
322 | else | ||
323 | PlayAttachedSound(soundID, part.OwnerID, prim.UUID, volume, position, flags, radius); | ||
324 | } | ||
325 | part.ParentGroup.PlaySoundSlavePrims.Clear(); | ||
326 | part.ParentGroup.PlaySoundMasterPrim = null; | ||
327 | } | ||
131 | else | 328 | else |
132 | thisSpGain = (float)((double)gain * ((radius - dis) / radius)); | 329 | { |
330 | part.ParentGroup.PlaySoundSlavePrims.Add(part); | ||
331 | } | ||
332 | } | ||
333 | else | ||
334 | { | ||
335 | if (triggered) | ||
336 | TriggerSound(soundID, part.OwnerID, part.UUID, parentID, volume, position, regionHandle, radius); | ||
337 | else | ||
338 | PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, flags, radius); | ||
339 | } | ||
340 | } | ||
133 | 341 | ||
134 | sp.ControllingClient.SendTriggeredSound( | 342 | public void TriggerSoundLimited(UUID objectID, UUID sound, |
135 | soundId, ownerID, objectID, parentID, handle, position, thisSpGain); | 343 | double volume, Vector3 min, Vector3 max) |
344 | { | ||
345 | if (sound == UUID.Zero) | ||
346 | return; | ||
347 | |||
348 | SceneObjectPart part; | ||
349 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) | ||
350 | return; | ||
351 | |||
352 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | ||
353 | { | ||
354 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, | ||
355 | part.AbsolutePosition); | ||
356 | |||
357 | if (dis > MaxDistance) // Max audio distance | ||
358 | return; | ||
359 | else if (!Util.IsInsideBox(sp.AbsolutePosition, min, max)) | ||
360 | return; | ||
361 | |||
362 | // Scale by distance | ||
363 | double thisSpGain = volume * ((MaxDistance - dis) / MaxDistance); | ||
364 | |||
365 | sp.ControllingClient.SendTriggeredSound(sound, part.OwnerID, | ||
366 | part.UUID, part.ParentGroup.UUID, | ||
367 | m_scene.RegionInfo.RegionHandle, | ||
368 | part.AbsolutePosition, (float)thisSpGain); | ||
136 | }); | 369 | }); |
137 | } | 370 | } |
371 | |||
372 | #endregion | ||
138 | } | 373 | } |
139 | } | 374 | } |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index 9a954b8..a321c09 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -37,6 +38,7 @@ using OpenSim.Region.Framework.Scenes; | |||
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules | 39 | namespace OpenSim.Region.CoreModules |
39 | { | 40 | { |
41 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SunModule")] | ||
40 | public class SunModule : ISunModule | 42 | public class SunModule : ISunModule |
41 | { | 43 | { |
42 | /// <summary> | 44 | /// <summary> |
@@ -267,26 +269,17 @@ namespace OpenSim.Region.CoreModules | |||
267 | return GetCurrentSunHour() + 6.0f; | 269 | return GetCurrentSunHour() + 6.0f; |
268 | } | 270 | } |
269 | 271 | ||
270 | #region IRegion Methods | 272 | #region INonSharedRegion Methods |
271 | 273 | ||
272 | // Called immediately after the module is loaded for a given region | 274 | // Called immediately after the module is loaded for a given region |
273 | // i.e. Immediately after instance creation. | 275 | // i.e. Immediately after instance creation. |
274 | public void Initialise(Scene scene, IConfigSource config) | 276 | public void Initialise(IConfigSource config) |
275 | { | 277 | { |
276 | m_scene = scene; | ||
277 | m_frame = 0; | 278 | m_frame = 0; |
278 | 279 | ||
279 | // This one puts an entry in the main help screen | 280 | // This one puts an entry in the main help screen |
280 | // m_scene.AddCommand("Regions", this, "sun", "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null); | 281 | // m_scene.AddCommand("Regions", this, "sun", "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null); |
281 | 282 | ||
282 | // This one enables the ability to type just "sun" without any parameters | ||
283 | // m_scene.AddCommand("Regions", this, "sun", "", "", HandleSunConsoleCommand); | ||
284 | foreach (KeyValuePair<string, string> kvp in GetParamList()) | ||
285 | { | ||
286 | string sunCommand = string.Format("sun {0}", kvp.Key); | ||
287 | m_scene.AddCommand("Regions", this, sunCommand, string.Format("{0} [<value>]", sunCommand), kvp.Value, "", HandleSunConsoleCommand); | ||
288 | } | ||
289 | |||
290 | TimeZone local = TimeZone.CurrentTimeZone; | 283 | TimeZone local = TimeZone.CurrentTimeZone; |
291 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; | 284 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; |
292 | m_log.DebugFormat("[SUN]: localtime offset is {0}", TicksUTCOffset); | 285 | m_log.DebugFormat("[SUN]: localtime offset is {0}", TicksUTCOffset); |
@@ -358,15 +351,6 @@ namespace OpenSim.Region.CoreModules | |||
358 | HorizonShift = m_HorizonShift; // Z axis translation | 351 | HorizonShift = m_HorizonShift; // Z axis translation |
359 | // HoursToRadians = (SunCycle/24)*VWTimeRatio; | 352 | // HoursToRadians = (SunCycle/24)*VWTimeRatio; |
360 | 353 | ||
361 | // Insert our event handling hooks | ||
362 | |||
363 | scene.EventManager.OnFrame += SunUpdate; | ||
364 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
365 | scene.EventManager.OnEstateToolsSunUpdate += EstateToolsSunUpdate; | ||
366 | scene.EventManager.OnGetCurrentTimeAsLindenSunHour += GetCurrentTimeAsLindenSunHour; | ||
367 | |||
368 | ready = true; | ||
369 | |||
370 | m_log.Debug("[SUN]: Mode is " + m_RegionMode); | 354 | m_log.Debug("[SUN]: Mode is " + m_RegionMode); |
371 | m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days"); | 355 | m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days"); |
372 | m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift); | 356 | m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift); |
@@ -376,14 +360,37 @@ namespace OpenSim.Region.CoreModules | |||
376 | break; | 360 | break; |
377 | } | 361 | } |
378 | 362 | ||
379 | scene.RegisterModuleInterface<ISunModule>(this); | ||
380 | } | 363 | } |
381 | 364 | ||
382 | public void PostInitialise() | 365 | public Type ReplaceableInterface |
383 | { | 366 | { |
367 | get { return null; } | ||
384 | } | 368 | } |
385 | 369 | ||
386 | public void Close() | 370 | public void AddRegion(Scene scene) |
371 | { | ||
372 | m_scene = scene; | ||
373 | // Insert our event handling hooks | ||
374 | |||
375 | scene.EventManager.OnFrame += SunUpdate; | ||
376 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
377 | scene.EventManager.OnEstateToolsSunUpdate += EstateToolsSunUpdate; | ||
378 | scene.EventManager.OnGetCurrentTimeAsLindenSunHour += GetCurrentTimeAsLindenSunHour; | ||
379 | |||
380 | scene.RegisterModuleInterface<ISunModule>(this); | ||
381 | |||
382 | // This one enables the ability to type just "sun" without any parameters | ||
383 | // m_scene.AddCommand("Regions", this, "sun", "", "", HandleSunConsoleCommand); | ||
384 | foreach (KeyValuePair<string, string> kvp in GetParamList()) | ||
385 | { | ||
386 | string sunCommand = string.Format("sun {0}", kvp.Key); | ||
387 | m_scene.AddCommand("Regions", this, sunCommand, string.Format("{0} [<value>]", sunCommand), kvp.Value, "", HandleSunConsoleCommand); | ||
388 | } | ||
389 | |||
390 | ready = true; | ||
391 | } | ||
392 | |||
393 | public void RemoveRegion(Scene scene) | ||
387 | { | 394 | { |
388 | ready = false; | 395 | ready = false; |
389 | 396 | ||
@@ -394,14 +401,17 @@ namespace OpenSim.Region.CoreModules | |||
394 | m_scene.EventManager.OnGetCurrentTimeAsLindenSunHour -= GetCurrentTimeAsLindenSunHour; | 401 | m_scene.EventManager.OnGetCurrentTimeAsLindenSunHour -= GetCurrentTimeAsLindenSunHour; |
395 | } | 402 | } |
396 | 403 | ||
397 | public string Name | 404 | public void RegionLoaded(Scene scene) |
398 | { | 405 | { |
399 | get { return "SunModule"; } | ||
400 | } | 406 | } |
401 | 407 | ||
402 | public bool IsSharedModule | 408 | public void Close() |
403 | { | 409 | { |
404 | get { return false; } | 410 | } |
411 | |||
412 | public string Name | ||
413 | { | ||
414 | get { return "SunModule"; } | ||
405 | } | 415 | } |
406 | 416 | ||
407 | #endregion | 417 | #endregion |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 402b9fb..33aabe4 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -33,6 +33,7 @@ using System.Net; | |||
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using Mono.Addins; | ||
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
37 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | 38 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; |
38 | using OpenSim.Region.CoreModules.World.Terrain.FileLoaders; | 39 | using OpenSim.Region.CoreModules.World.Terrain.FileLoaders; |
@@ -43,6 +44,7 @@ using OpenSim.Region.Framework.Scenes; | |||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.World.Terrain | 45 | namespace OpenSim.Region.CoreModules.World.Terrain |
45 | { | 46 | { |
47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TerrainModule")] | ||
46 | public class TerrainModule : INonSharedRegionModule, ICommandableModule, ITerrainModule | 48 | public class TerrainModule : INonSharedRegionModule, ICommandableModule, ITerrainModule |
47 | { | 49 | { |
48 | #region StandardTerrainEffects enum | 50 | #region StandardTerrainEffects enum |
@@ -414,6 +416,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
414 | private void LoadPlugins() | 416 | private void LoadPlugins() |
415 | { | 417 | { |
416 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); | 418 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); |
419 | LoadPlugins(Assembly.GetCallingAssembly()); | ||
417 | string plugineffectsPath = "Terrain"; | 420 | string plugineffectsPath = "Terrain"; |
418 | 421 | ||
419 | // Load the files in the Terrain/ dir | 422 | // Load the files in the Terrain/ dir |
@@ -427,34 +430,39 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
427 | try | 430 | try |
428 | { | 431 | { |
429 | Assembly library = Assembly.LoadFrom(file); | 432 | Assembly library = Assembly.LoadFrom(file); |
430 | foreach (Type pluginType in library.GetTypes()) | 433 | LoadPlugins(library); |
431 | { | 434 | } |
432 | try | 435 | catch (BadImageFormatException) |
433 | { | 436 | { |
434 | if (pluginType.IsAbstract || pluginType.IsNotPublic) | 437 | } |
435 | continue; | 438 | } |
439 | } | ||
436 | 440 | ||
437 | string typeName = pluginType.Name; | 441 | private void LoadPlugins(Assembly library) |
442 | { | ||
443 | foreach (Type pluginType in library.GetTypes()) | ||
444 | { | ||
445 | try | ||
446 | { | ||
447 | if (pluginType.IsAbstract || pluginType.IsNotPublic) | ||
448 | continue; | ||
438 | 449 | ||
439 | if (pluginType.GetInterface("ITerrainEffect", false) != null) | 450 | string typeName = pluginType.Name; |
440 | { | ||
441 | ITerrainEffect terEffect = (ITerrainEffect) Activator.CreateInstance(library.GetType(pluginType.ToString())); | ||
442 | 451 | ||
443 | InstallPlugin(typeName, terEffect); | 452 | if (pluginType.GetInterface("ITerrainEffect", false) != null) |
444 | } | 453 | { |
445 | else if (pluginType.GetInterface("ITerrainLoader", false) != null) | 454 | ITerrainEffect terEffect = (ITerrainEffect)Activator.CreateInstance(library.GetType(pluginType.ToString())); |
446 | { | 455 | |
447 | ITerrainLoader terLoader = (ITerrainLoader) Activator.CreateInstance(library.GetType(pluginType.ToString())); | 456 | InstallPlugin(typeName, terEffect); |
448 | m_loaders[terLoader.FileExtension] = terLoader; | 457 | } |
449 | m_log.Info("L ... " + typeName); | 458 | else if (pluginType.GetInterface("ITerrainLoader", false) != null) |
450 | } | 459 | { |
451 | } | 460 | ITerrainLoader terLoader = (ITerrainLoader)Activator.CreateInstance(library.GetType(pluginType.ToString())); |
452 | catch (AmbiguousMatchException) | 461 | m_loaders[terLoader.FileExtension] = terLoader; |
453 | { | 462 | m_log.Info("L ... " + typeName); |
454 | } | ||
455 | } | 463 | } |
456 | } | 464 | } |
457 | catch (BadImageFormatException) | 465 | catch (AmbiguousMatchException) |
458 | { | 466 | { |
459 | } | 467 | } |
460 | } | 468 | } |
@@ -1178,7 +1186,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1178 | 1186 | ||
1179 | private void InterfaceRunPluginEffect(Object[] args) | 1187 | private void InterfaceRunPluginEffect(Object[] args) |
1180 | { | 1188 | { |
1181 | if ((string) args[0] == "list") | 1189 | string firstArg = (string)args[0]; |
1190 | if (firstArg == "list") | ||
1182 | { | 1191 | { |
1183 | m_log.Info("List of loaded plugins"); | 1192 | m_log.Info("List of loaded plugins"); |
1184 | foreach (KeyValuePair<string, ITerrainEffect> kvp in m_plugineffects) | 1193 | foreach (KeyValuePair<string, ITerrainEffect> kvp in m_plugineffects) |
@@ -1187,14 +1196,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1187 | } | 1196 | } |
1188 | return; | 1197 | return; |
1189 | } | 1198 | } |
1190 | if ((string) args[0] == "reload") | 1199 | if (firstArg == "reload") |
1191 | { | 1200 | { |
1192 | LoadPlugins(); | 1201 | LoadPlugins(); |
1193 | return; | 1202 | return; |
1194 | } | 1203 | } |
1195 | if (m_plugineffects.ContainsKey((string) args[0])) | 1204 | if (m_plugineffects.ContainsKey(firstArg)) |
1196 | { | 1205 | { |
1197 | m_plugineffects[(string) args[0]].RunEffect(m_channel); | 1206 | m_plugineffects[firstArg].RunEffect(m_channel); |
1198 | CheckForTerrainUpdates(); | 1207 | CheckForTerrainUpdates(); |
1199 | } | 1208 | } |
1200 | else | 1209 | else |
diff --git a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs index f5f35bb..3f5d375 100644 --- a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs +++ b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs | |||
@@ -28,15 +28,17 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using Mono.Addins; | ||
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
35 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
36 | 37 | ||
37 | namespace OpenSim.Region.CoreModules.Avatar.Vegetation | 38 | namespace OpenSim.Region.CoreModules.World.Vegetation |
38 | { | 39 | { |
39 | public class VegetationModule : IRegionModule, IVegetationModule | 40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "VegetationModule")] |
41 | public class VegetationModule : INonSharedRegionModule, IVegetationModule | ||
40 | { | 42 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 44 | ||
@@ -45,16 +47,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
45 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; | 47 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; |
46 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } | 48 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } |
47 | 49 | ||
48 | public void Initialise(Scene scene, IConfigSource source) | 50 | public void Initialise(IConfigSource source) |
51 | { | ||
52 | } | ||
53 | |||
54 | public void AddRegion(Scene scene) | ||
49 | { | 55 | { |
50 | m_scene = scene; | 56 | m_scene = scene; |
51 | m_scene.RegisterModuleInterface<IVegetationModule>(this); | 57 | m_scene.RegisterModuleInterface<IVegetationModule>(this); |
52 | } | 58 | } |
53 | 59 | ||
54 | public void PostInitialise() {} | 60 | public void RemoveRegion(Scene scene) |
61 | { | ||
62 | m_scene.UnregisterModuleInterface<IVegetationModule>(this); | ||
63 | } | ||
64 | |||
55 | public void Close() {} | 65 | public void Close() {} |
56 | public string Name { get { return "Vegetation Module"; } } | 66 | public string Name { get { return "Vegetation Module"; } } |
57 | public bool IsSharedModule { get { return false; } } | 67 | |
68 | public Type ReplaceableInterface | ||
69 | { | ||
70 | get { return null; } | ||
71 | } | ||
72 | |||
73 | public void RegionLoaded(Scene scene) | ||
74 | { | ||
75 | } | ||
58 | 76 | ||
59 | public SceneObjectGroup AddTree( | 77 | public SceneObjectGroup AddTree( |
60 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree) | 78 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree) |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 3c48d07..7ef44db 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -35,6 +35,7 @@ using CSJ2K; | |||
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using log4net; | 36 | using log4net; |
37 | using Rednettle.Warp3D; | 37 | using Rednettle.Warp3D; |
38 | using Mono.Addins; | ||
38 | using OpenMetaverse; | 39 | using OpenMetaverse; |
39 | using OpenMetaverse.Imaging; | 40 | using OpenMetaverse.Imaging; |
40 | using OpenMetaverse.Rendering; | 41 | using OpenMetaverse.Rendering; |
@@ -49,6 +50,7 @@ using WarpRenderer = global::Warp3D.Warp3D; | |||
49 | 50 | ||
50 | namespace OpenSim.Region.CoreModules.World.Warp3DMap | 51 | namespace OpenSim.Region.CoreModules.World.Warp3DMap |
51 | { | 52 | { |
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "Warp3DImageModule")] | ||
52 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule | 54 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule |
53 | { | 55 | { |
54 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); | 56 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); |
@@ -66,7 +68,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
66 | private Bitmap lastImage = null; | 68 | private Bitmap lastImage = null; |
67 | private DateTime lastImageTime = DateTime.MinValue; | 69 | private DateTime lastImageTime = DateTime.MinValue; |
68 | 70 | ||
69 | #region IRegionModule Members | 71 | #region Region Module interface |
70 | 72 | ||
71 | public void Initialise(IConfigSource source) | 73 | public void Initialise(IConfigSource source) |
72 | { | 74 | { |
@@ -222,6 +224,13 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
222 | bitmap = ImageUtils.ResizeImage(origBitmap, viewport.Width, viewport.Height); | 224 | bitmap = ImageUtils.ResizeImage(origBitmap, viewport.Width, viewport.Height); |
223 | } | 225 | } |
224 | 226 | ||
227 | // XXX: It shouldn't really be necesary to force a GC here as one should occur anyway pretty shortly | ||
228 | // afterwards. It's generally regarded as a bad idea to manually GC. If Warp3D is using lots of memory | ||
229 | // then this may be some issue with the Warp3D code itself, though it's also quite possible that generating | ||
230 | // this map tile simply takes a lot of memory. | ||
231 | GC.Collect(); | ||
232 | m_log.Debug("[WARP 3D IMAGE MODULE]: GC.Collect()"); | ||
233 | |||
225 | return bitmap; | 234 | return bitmap; |
226 | } | 235 | } |
227 | 236 | ||
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs index 9d47e19..6af4050 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs | |||
@@ -31,12 +31,14 @@ using System.Reflection; | |||
31 | 31 | ||
32 | using log4net; | 32 | using log4net; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using Mono.Addins; | ||
34 | 35 | ||
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.CoreModules.World.Wind; | 37 | using OpenSim.Region.CoreModules.World.Wind; |
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins | 39 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins |
39 | { | 40 | { |
41 | [Extension(Path = "/OpenSim/WindModule", NodeName = "WindModel", Id = "ConfigurableWind")] | ||
40 | class ConfigurableWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin | 42 | class ConfigurableWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin |
41 | { | 43 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs index 071e20b..fcb0c10 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs | |||
@@ -29,11 +29,13 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | 30 | ||
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using Mono.Addins; | ||
32 | 33 | ||
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | 35 | ||
35 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins | 36 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins |
36 | { | 37 | { |
38 | [Extension(Path = "/OpenSim/WindModule", NodeName = "WindModel", Id = "SimpleRandomWind")] | ||
37 | class SimpleRandomWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin | 39 | class SimpleRandomWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin |
38 | { | 40 | { |
39 | private Vector2[] m_windSpeeds = new Vector2[16 * 16]; | 41 | private Vector2[] m_windSpeeds = new Vector2[16 * 16]; |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 7b6fbda..fd8e2b4 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Region.CoreModules.World.Wind; | |||
40 | 40 | ||
41 | namespace OpenSim.Region.CoreModules | 41 | namespace OpenSim.Region.CoreModules |
42 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WindModule")] | ||
43 | public class WindModule : IWindModule | 44 | public class WindModule : IWindModule |
44 | { | 45 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -52,31 +53,31 @@ namespace OpenSim.Region.CoreModules | |||
52 | private bool m_ready = false; | 53 | private bool m_ready = false; |
53 | 54 | ||
54 | private bool m_enabled = false; | 55 | private bool m_enabled = false; |
55 | 56 | private IConfig m_windConfig; | |
56 | private IWindModelPlugin m_activeWindPlugin = null; | 57 | private IWindModelPlugin m_activeWindPlugin = null; |
57 | private const string m_dWindPluginName = "SimpleRandomWind"; | 58 | private string m_dWindPluginName = "SimpleRandomWind"; |
58 | private Dictionary<string, IWindModelPlugin> m_availableWindPlugins = new Dictionary<string, IWindModelPlugin>(); | 59 | private Dictionary<string, IWindModelPlugin> m_availableWindPlugins = new Dictionary<string, IWindModelPlugin>(); |
59 | 60 | ||
60 | // Simplified windSpeeds based on the fact that the client protocal tracks at a resolution of 16m | 61 | // Simplified windSpeeds based on the fact that the client protocal tracks at a resolution of 16m |
61 | private Vector2[] windSpeeds = new Vector2[16 * 16]; | 62 | private Vector2[] windSpeeds = new Vector2[16 * 16]; |
62 | 63 | ||
63 | #region IRegion Methods | 64 | #region INonSharedRegionModule Methods |
64 | 65 | ||
65 | public void Initialise(Scene scene, IConfigSource config) | 66 | public void Initialise(IConfigSource config) |
66 | { | 67 | { |
67 | IConfig windConfig = config.Configs["Wind"]; | 68 | m_windConfig = config.Configs["Wind"]; |
68 | string desiredWindPlugin = m_dWindPluginName; | 69 | string desiredWindPlugin = m_dWindPluginName; |
69 | 70 | ||
70 | if (windConfig != null) | 71 | if (m_windConfig != null) |
71 | { | 72 | { |
72 | m_enabled = windConfig.GetBoolean("enabled", true); | 73 | m_enabled = m_windConfig.GetBoolean("enabled", true); |
73 | 74 | ||
74 | m_frameUpdateRate = windConfig.GetInt("wind_update_rate", 150); | 75 | m_frameUpdateRate = m_windConfig.GetInt("wind_update_rate", 150); |
75 | 76 | ||
76 | // Determine which wind model plugin is desired | 77 | // Determine which wind model plugin is desired |
77 | if (windConfig.Contains("wind_plugin")) | 78 | if (m_windConfig.Contains("wind_plugin")) |
78 | { | 79 | { |
79 | desiredWindPlugin = windConfig.GetString("wind_plugin"); | 80 | m_dWindPluginName = m_windConfig.GetString("wind_plugin", m_dWindPluginName); |
80 | } | 81 | } |
81 | } | 82 | } |
82 | 83 | ||
@@ -84,104 +85,111 @@ namespace OpenSim.Region.CoreModules | |||
84 | { | 85 | { |
85 | m_log.InfoFormat("[WIND] Enabled with an update rate of {0} frames.", m_frameUpdateRate); | 86 | m_log.InfoFormat("[WIND] Enabled with an update rate of {0} frames.", m_frameUpdateRate); |
86 | 87 | ||
87 | m_scene = scene; | 88 | } |
88 | m_frame = 0; | ||
89 | |||
90 | // Register all the Wind Model Plug-ins | ||
91 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) | ||
92 | { | ||
93 | m_log.InfoFormat("[WIND] Found Plugin: {0}", windPlugin.Name); | ||
94 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); | ||
95 | } | ||
96 | 89 | ||
97 | // Check for desired plugin | 90 | } |
98 | if (m_availableWindPlugins.ContainsKey(desiredWindPlugin)) | ||
99 | { | ||
100 | m_activeWindPlugin = m_availableWindPlugins[desiredWindPlugin]; | ||
101 | 91 | ||
102 | m_log.InfoFormat("[WIND] {0} plugin found, initializing.", desiredWindPlugin); | 92 | public void AddRegion(Scene scene) |
93 | { | ||
94 | if (!m_enabled) | ||
95 | return; | ||
103 | 96 | ||
104 | if (windConfig != null) | 97 | m_scene = scene; |
105 | { | 98 | m_frame = 0; |
106 | m_activeWindPlugin.Initialise(); | ||
107 | m_activeWindPlugin.WindConfig(m_scene, windConfig); | ||
108 | } | ||
109 | } | ||
110 | 99 | ||
100 | // Register all the Wind Model Plug-ins | ||
101 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) | ||
102 | { | ||
103 | m_log.InfoFormat("[WIND] Found Plugin: {0}", windPlugin.Name); | ||
104 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); | ||
105 | } | ||
111 | 106 | ||
112 | // if the plug-in wasn't found, default to no wind. | 107 | // Check for desired plugin |
113 | if (m_activeWindPlugin == null) | 108 | if (m_availableWindPlugins.ContainsKey(m_dWindPluginName)) |
114 | { | 109 | { |
115 | m_log.ErrorFormat("[WIND] Could not find specified wind plug-in: {0}", desiredWindPlugin); | 110 | m_activeWindPlugin = m_availableWindPlugins[m_dWindPluginName]; |
116 | m_log.ErrorFormat("[WIND] Defaulting to no wind."); | ||
117 | } | ||
118 | 111 | ||
119 | // This one puts an entry in the main help screen | 112 | m_log.InfoFormat("[WIND] {0} plugin found, initializing.", m_dWindPluginName); |
120 | // m_scene.AddCommand("Regions", this, "wind", "wind", "Usage: wind <plugin> <param> [value] - Get or Update Wind paramaters", null); | ||
121 | |||
122 | // This one enables the ability to type just the base command without any parameters | ||
123 | // m_scene.AddCommand("Regions", this, "wind", "", "", HandleConsoleCommand); | ||
124 | 113 | ||
125 | // Get a list of the parameters for each plugin | 114 | if (m_windConfig != null) |
126 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
127 | { | 115 | { |
128 | // m_scene.AddCommand("Regions", this, String.Format("wind base wind_plugin {0}", windPlugin.Name), String.Format("{0} - {1}", windPlugin.Name, windPlugin.Description), "", HandleConsoleBaseCommand); | 116 | m_activeWindPlugin.Initialise(); |
129 | m_scene.AddCommand( | 117 | m_activeWindPlugin.WindConfig(m_scene, m_windConfig); |
130 | "Regions", | ||
131 | this, | ||
132 | "wind base wind_update_rate", | ||
133 | "wind base wind_update_rate [<value>]", | ||
134 | "Get or set the wind update rate.", | ||
135 | "", | ||
136 | HandleConsoleBaseCommand); | ||
137 | |||
138 | foreach (KeyValuePair<string, string> kvp in windPlugin.WindParams()) | ||
139 | { | ||
140 | string windCommand = String.Format("wind {0} {1}", windPlugin.Name, kvp.Key); | ||
141 | m_scene.AddCommand("Regions", this, windCommand, string.Format("{0} [<value>]", windCommand), kvp.Value, "", HandleConsoleParamCommand); | ||
142 | } | ||
143 | } | 118 | } |
119 | } | ||
144 | 120 | ||
145 | // Register event handlers for when Avatars enter the region, and frame ticks | ||
146 | m_scene.EventManager.OnFrame += WindUpdate; | ||
147 | m_scene.EventManager.OnMakeRootAgent += OnAgentEnteredRegion; | ||
148 | 121 | ||
149 | // Register the wind module | 122 | // if the plug-in wasn't found, default to no wind. |
150 | m_scene.RegisterModuleInterface<IWindModule>(this); | 123 | if (m_activeWindPlugin == null) |
124 | { | ||
125 | m_log.ErrorFormat("[WIND] Could not find specified wind plug-in: {0}", m_dWindPluginName); | ||
126 | m_log.ErrorFormat("[WIND] Defaulting to no wind."); | ||
127 | } | ||
151 | 128 | ||
152 | // Generate initial wind values | 129 | // This one puts an entry in the main help screen |
153 | GenWindPos(); | 130 | // m_scene.AddCommand("Regions", this, "wind", "wind", "Usage: wind <plugin> <param> [value] - Get or Update Wind paramaters", null); |
154 | 131 | ||
155 | // Mark Module Ready for duty | 132 | // This one enables the ability to type just the base command without any parameters |
156 | m_ready = true; | 133 | // m_scene.AddCommand("Regions", this, "wind", "", "", HandleConsoleCommand); |
157 | 134 | ||
135 | // Get a list of the parameters for each plugin | ||
136 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
137 | { | ||
138 | // m_scene.AddCommand("Regions", this, String.Format("wind base wind_plugin {0}", windPlugin.Name), String.Format("{0} - {1}", windPlugin.Name, windPlugin.Description), "", HandleConsoleBaseCommand); | ||
139 | m_scene.AddCommand( | ||
140 | "Regions", | ||
141 | this, | ||
142 | "wind base wind_update_rate", | ||
143 | "wind base wind_update_rate [<value>]", | ||
144 | "Get or set the wind update rate.", | ||
145 | "", | ||
146 | HandleConsoleBaseCommand); | ||
147 | |||
148 | foreach (KeyValuePair<string, string> kvp in windPlugin.WindParams()) | ||
149 | { | ||
150 | string windCommand = String.Format("wind {0} {1}", windPlugin.Name, kvp.Key); | ||
151 | m_scene.AddCommand("Regions", this, windCommand, string.Format("{0} [<value>]", windCommand), kvp.Value, "", HandleConsoleParamCommand); | ||
152 | } | ||
158 | } | 153 | } |
159 | 154 | ||
160 | } | 155 | // Register event handlers for when Avatars enter the region, and frame ticks |
156 | m_scene.EventManager.OnFrame += WindUpdate; | ||
157 | m_scene.EventManager.OnMakeRootAgent += OnAgentEnteredRegion; | ||
161 | 158 | ||
162 | public void PostInitialise() | 159 | // Register the wind module |
163 | { | 160 | m_scene.RegisterModuleInterface<IWindModule>(this); |
161 | |||
162 | // Generate initial wind values | ||
163 | GenWindPos(); | ||
164 | |||
165 | // Mark Module Ready for duty | ||
166 | m_ready = true; | ||
164 | } | 167 | } |
165 | 168 | ||
166 | public void Close() | 169 | public void RemoveRegion(Scene scene) |
167 | { | 170 | { |
168 | if (m_enabled) | 171 | if (!m_enabled) |
172 | return; | ||
173 | |||
174 | m_ready = false; | ||
175 | |||
176 | // REVIEW: If a region module is closed, is there a possibility that it'll re-open/initialize ?? | ||
177 | m_activeWindPlugin = null; | ||
178 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
169 | { | 179 | { |
170 | m_ready = false; | 180 | windPlugin.Dispose(); |
181 | } | ||
171 | 182 | ||
172 | // REVIEW: If a region module is closed, is there a possibility that it'll re-open/initialize ?? | 183 | m_availableWindPlugins.Clear(); |
173 | m_activeWindPlugin = null; | ||
174 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
175 | { | ||
176 | windPlugin.Dispose(); | ||
177 | } | ||
178 | 184 | ||
179 | m_availableWindPlugins.Clear(); | 185 | // Remove our hooks |
186 | m_scene.EventManager.OnFrame -= WindUpdate; | ||
187 | m_scene.EventManager.OnMakeRootAgent -= OnAgentEnteredRegion; | ||
180 | 188 | ||
181 | // Remove our hooks | 189 | } |
182 | m_scene.EventManager.OnFrame -= WindUpdate; | 190 | |
183 | m_scene.EventManager.OnMakeRootAgent -= OnAgentEnteredRegion; | 191 | public void Close() |
184 | } | 192 | { |
185 | } | 193 | } |
186 | 194 | ||
187 | public string Name | 195 | public string Name |
@@ -189,11 +197,14 @@ namespace OpenSim.Region.CoreModules | |||
189 | get { return "WindModule"; } | 197 | get { return "WindModule"; } |
190 | } | 198 | } |
191 | 199 | ||
192 | public bool IsSharedModule | 200 | public Type ReplaceableInterface |
193 | { | 201 | { |
194 | get { return false; } | 202 | get { return null; } |
195 | } | 203 | } |
196 | 204 | ||
205 | public void RegionLoaded(Scene scene) | ||
206 | { | ||
207 | } | ||
197 | 208 | ||
198 | #endregion | 209 | #endregion |
199 | 210 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index 2417b1a..4c96a50 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -24,11 +24,13 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
27 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
28 | using System.Reflection; | 29 | using System.Reflection; |
29 | using log4net; | 30 | using log4net; |
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | using Mono.Addins; | ||
32 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
@@ -37,16 +39,22 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
37 | 39 | ||
38 | namespace OpenSim.Region.CoreModules.World.WorldMap | 40 | namespace OpenSim.Region.CoreModules.World.WorldMap |
39 | { | 41 | { |
40 | public class MapSearchModule : IRegionModule | 42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapSearchModule")] |
43 | public class MapSearchModule : ISharedRegionModule | ||
41 | { | 44 | { |
42 | private static readonly ILog m_log = | 45 | private static readonly ILog m_log = |
43 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 47 | ||
45 | Scene m_scene = null; // only need one for communication with GridService | 48 | Scene m_scene = null; // only need one for communication with GridService |
46 | List<Scene> m_scenes = new List<Scene>(); | 49 | List<Scene> m_scenes = new List<Scene>(); |
50 | List<UUID> m_Clients; | ||
47 | 51 | ||
48 | #region IRegionModule Members | 52 | #region ISharedRegionModule Members |
49 | public void Initialise(Scene scene, IConfigSource source) | 53 | public void Initialise(IConfigSource source) |
54 | { | ||
55 | } | ||
56 | |||
57 | public void AddRegion(Scene scene) | ||
50 | { | 58 | { |
51 | if (m_scene == null) | 59 | if (m_scene == null) |
52 | { | 60 | { |
@@ -55,6 +63,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
55 | 63 | ||
56 | m_scenes.Add(scene); | 64 | m_scenes.Add(scene); |
57 | scene.EventManager.OnNewClient += OnNewClient; | 65 | scene.EventManager.OnNewClient += OnNewClient; |
66 | m_Clients = new List<UUID>(); | ||
67 | } | ||
68 | |||
69 | public void RemoveRegion(Scene scene) | ||
70 | { | ||
71 | m_scenes.Remove(scene); | ||
72 | if (m_scene == scene && m_scenes.Count > 0) | ||
73 | m_scene = m_scenes[0]; | ||
74 | |||
75 | scene.EventManager.OnNewClient -= OnNewClient; | ||
58 | } | 76 | } |
59 | 77 | ||
60 | public void PostInitialise() | 78 | public void PostInitialise() |
@@ -72,16 +90,40 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
72 | get { return "MapSearchModule"; } | 90 | get { return "MapSearchModule"; } |
73 | } | 91 | } |
74 | 92 | ||
75 | public bool IsSharedModule | 93 | public Type ReplaceableInterface |
76 | { | 94 | { |
77 | get { return true; } | 95 | get { return null; } |
78 | } | 96 | } |
79 | 97 | ||
98 | public void RegionLoaded(Scene scene) | ||
99 | { | ||
100 | } | ||
80 | #endregion | 101 | #endregion |
81 | 102 | ||
82 | private void OnNewClient(IClientAPI client) | 103 | private void OnNewClient(IClientAPI client) |
83 | { | 104 | { |
84 | client.OnMapNameRequest += OnMapNameRequest; | 105 | client.OnMapNameRequest += OnMapNameRequestHandler; |
106 | } | ||
107 | |||
108 | private void OnMapNameRequestHandler(IClientAPI remoteClient, string mapName, uint flags) | ||
109 | { | ||
110 | lock (m_Clients) | ||
111 | { | ||
112 | if (m_Clients.Contains(remoteClient.AgentId)) | ||
113 | return; | ||
114 | |||
115 | m_Clients.Add(remoteClient.AgentId); | ||
116 | } | ||
117 | |||
118 | try | ||
119 | { | ||
120 | OnMapNameRequest(remoteClient, mapName, flags); | ||
121 | } | ||
122 | finally | ||
123 | { | ||
124 | lock (m_Clients) | ||
125 | m_Clients.Remove(remoteClient.AgentId); | ||
126 | } | ||
85 | } | 127 | } |
86 | 128 | ||
87 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) | 129 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) |
@@ -175,6 +217,20 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
175 | }); | 217 | }); |
176 | } | 218 | } |
177 | 219 | ||
220 | private void AddFinalBlock(List<MapBlockData> blocks) | ||
221 | { | ||
222 | // final block, closing the search result | ||
223 | MapBlockData data = new MapBlockData(); | ||
224 | data.Agents = 0; | ||
225 | data.Access = 255; | ||
226 | data.MapImageId = UUID.Zero; | ||
227 | data.Name = ""; | ||
228 | data.RegionFlags = 0; | ||
229 | data.WaterHeight = 0; // not used | ||
230 | data.X = 0; | ||
231 | data.Y = 0; | ||
232 | blocks.Add(data); | ||
233 | } | ||
178 | // private Scene GetClientScene(IClientAPI client) | 234 | // private Scene GetClientScene(IClientAPI client) |
179 | // { | 235 | // { |
180 | // foreach (Scene s in m_scenes) | 236 | // foreach (Scene s in m_scenes) |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 26b406e..2184a59 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -40,6 +40,7 @@ using Nini.Config; | |||
40 | using OpenMetaverse; | 40 | using OpenMetaverse; |
41 | using OpenMetaverse.Imaging; | 41 | using OpenMetaverse.Imaging; |
42 | using OpenMetaverse.StructuredData; | 42 | using OpenMetaverse.StructuredData; |
43 | using Mono.Addins; | ||
43 | using OpenSim.Framework; | 44 | using OpenSim.Framework; |
44 | using OpenSim.Framework.Capabilities; | 45 | using OpenSim.Framework.Capabilities; |
45 | using OpenSim.Framework.Monitoring; | 46 | using OpenSim.Framework.Monitoring; |
@@ -55,6 +56,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
55 | 56 | ||
56 | namespace OpenSim.Region.CoreModules.World.WorldMap | 57 | namespace OpenSim.Region.CoreModules.World.WorldMap |
57 | { | 58 | { |
59 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldMapModule")] | ||
58 | public class WorldMapModule : INonSharedRegionModule, IWorldMapModule | 60 | public class WorldMapModule : INonSharedRegionModule, IWorldMapModule |
59 | { | 61 | { |
60 | private static readonly ILog m_log = | 62 | private static readonly ILog m_log = |