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authorMelanie2010-12-03 02:36:13 +0000
committerMelanie2010-12-03 02:36:13 +0000
commit342dc532ec64642d5997f23050a9776f663facdf (patch)
treeb0be3997967aa6e4d79873281f535ad436b841e4 /OpenSim/Region/CoreModules
parentChange the way sim health reporting reports sim startup (diff)
parentOnly force prim persistence before delete if the prim is the result of an unp... (diff)
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Merge branch 'master' into careminster-presence-refactor
Also prevent god takes from ending up in Lost and Found
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs13
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs28
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs64
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs16
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs83
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs12
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs30
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs11
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs26
11 files changed, 229 insertions, 64 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 046b05f..acf2c3e 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -37,12 +37,11 @@ using System.Xml.Linq;
37using log4net; 37using log4net;
38using OpenMetaverse; 38using OpenMetaverse;
39using OpenSim.Framework; 39using OpenSim.Framework;
40using OpenSim.Framework.Communications;
41using OpenSim.Framework.Communications.Osp;
42using OpenSim.Framework.Serialization; 40using OpenSim.Framework.Serialization;
43using OpenSim.Framework.Serialization.External; 41using OpenSim.Framework.Serialization.External;
44using OpenSim.Region.CoreModules.World.Archiver; 42using OpenSim.Region.CoreModules.World.Archiver;
45using OpenSim.Region.Framework.Scenes; 43using OpenSim.Region.Framework.Scenes;
44using OpenSim.Region.Framework.Interfaces;
46using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
47 46
48namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver 47namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
@@ -398,20 +397,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
398 // Don't use the item ID that's in the file 397 // Don't use the item ID that's in the file
399 item.ID = UUID.Random(); 398 item.ID = UUID.Random();
400 399
401 UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); 400 UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService);
402 if (UUID.Zero != ospResolvedId) 401 if (UUID.Zero != ospResolvedId) // The user exists in this grid
403 { 402 {
404 item.CreatorIdAsUuid = ospResolvedId; 403 item.CreatorIdAsUuid = ospResolvedId;
405 404
406 // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the 405 // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the
407 // database). Instead, replace with the UUID that we found. 406 // database). Instead, replace with the UUID that we found.
408 item.CreatorId = ospResolvedId.ToString(); 407 item.CreatorId = ospResolvedId.ToString();
408
409 item.CreatorData = string.Empty;
409 } 410 }
410 else 411 else if (item.CreatorData == null || item.CreatorData == String.Empty)
411 { 412 {
412 item.CreatorIdAsUuid = m_userInfo.PrincipalID; 413 item.CreatorIdAsUuid = m_userInfo.PrincipalID;
413 } 414 }
414 415
415 item.Owner = m_userInfo.PrincipalID; 416 item.Owner = m_userInfo.PrincipalID;
416 417
417 // Reset folder ID to the one in which we want to load it 418 // Reset folder ID to the one in which we want to load it
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index d81703a..cab341d 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -36,8 +36,6 @@ using OpenMetaverse;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Framework.Serialization; 37using OpenSim.Framework.Serialization;
38using OpenSim.Framework.Serialization.External; 38using OpenSim.Framework.Serialization.External;
39using OpenSim.Framework.Communications;
40using OpenSim.Framework.Communications.Osp;
41using OpenSim.Region.CoreModules.World.Archiver; 39using OpenSim.Region.CoreModules.World.Archiver;
42using OpenSim.Region.Framework.Scenes; 40using OpenSim.Region.Framework.Scenes;
43using OpenSim.Services.Interfaces; 41using OpenSim.Services.Interfaces;
@@ -139,20 +137,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
139 m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); 137 m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException);
140 } 138 }
141 139
142 protected void SaveInvItem(InventoryItemBase inventoryItem, string path) 140 protected void SaveInvItem(InventoryItemBase inventoryItem, string path, Dictionary<string, object> options, IUserAccountService userAccountService)
143 { 141 {
144 string filename = path + CreateArchiveItemName(inventoryItem); 142 string filename = path + CreateArchiveItemName(inventoryItem);
145 143
146 // Record the creator of this item for user record purposes (which might go away soon) 144 // Record the creator of this item for user record purposes (which might go away soon)
147 m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; 145 m_userUuids[inventoryItem.CreatorIdAsUuid] = 1;
148 146
149 InventoryItemBase saveItem = (InventoryItemBase)inventoryItem.Clone(); 147 string serialization = UserInventoryItemSerializer.Serialize(inventoryItem, options, userAccountService);
150 saveItem.CreatorId = OspResolver.MakeOspa(saveItem.CreatorIdAsUuid, m_scene.UserAccountService);
151
152 string serialization = UserInventoryItemSerializer.Serialize(saveItem);
153 m_archiveWriter.WriteFile(filename, serialization); 148 m_archiveWriter.WriteFile(filename, serialization);
154 149
155 m_assetGatherer.GatherAssetUuids(saveItem.AssetID, (AssetType)saveItem.AssetType, m_assetUuids); 150 m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
156 } 151 }
157 152
158 /// <summary> 153 /// <summary>
@@ -161,7 +156,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
161 /// <param name="inventoryFolder">The inventory folder to save</param> 156 /// <param name="inventoryFolder">The inventory folder to save</param>
162 /// <param name="path">The path to which the folder should be saved</param> 157 /// <param name="path">The path to which the folder should be saved</param>
163 /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> 158 /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param>
164 protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself) 159 protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary<string, object> options, IUserAccountService userAccountService)
165 { 160 {
166 if (saveThisFolderItself) 161 if (saveThisFolderItself)
167 { 162 {
@@ -176,19 +171,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
176 171
177 foreach (InventoryFolderBase childFolder in contents.Folders) 172 foreach (InventoryFolderBase childFolder in contents.Folders)
178 { 173 {
179 SaveInvFolder(childFolder, path, true); 174 SaveInvFolder(childFolder, path, true, options, userAccountService);
180 } 175 }
181 176
182 foreach (InventoryItemBase item in contents.Items) 177 foreach (InventoryItemBase item in contents.Items)
183 { 178 {
184 SaveInvItem(item, path); 179 SaveInvItem(item, path, options, userAccountService);
185 } 180 }
186 } 181 }
187 182
188 /// <summary> 183 /// <summary>
189 /// Execute the inventory write request 184 /// Execute the inventory write request
190 /// </summary> 185 /// </summary>
191 public void Execute() 186 public void Execute(Dictionary<string, object> options, IUserAccountService userAccountService)
192 { 187 {
193 try 188 try
194 { 189 {
@@ -266,7 +261,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
266 m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); 261 m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath);
267 262
268 //recurse through all dirs getting dirs and files 263 //recurse through all dirs getting dirs and files
269 SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly); 264 SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly, options, userAccountService);
270 } 265 }
271 else if (inventoryItem != null) 266 else if (inventoryItem != null)
272 { 267 {
@@ -274,14 +269,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
274 "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", 269 "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}",
275 inventoryItem.Name, inventoryItem.ID, m_invPath); 270 inventoryItem.Name, inventoryItem.ID, m_invPath);
276 271
277 SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); 272 SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH, options, userAccountService);
278 } 273 }
279 274
280 // Don't put all this profile information into the archive right now. 275 // Don't put all this profile information into the archive right now.
281 //SaveUsers(); 276 //SaveUsers();
282 277
283 new AssetsRequest( 278 new AssetsRequest(
284 new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute(); 279 new AssetsArchiver(m_archiveWriter),
280 m_assetUuids, m_scene.AssetService,
281 m_scene.UserAccountService, m_scene.RegionInfo.ScopeID,
282 options, ReceivedAllAssets).Execute();
285 } 283 }
286 catch (Exception) 284 catch (Exception)
287 { 285 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
index 2eaca49..b33c2b1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
@@ -75,6 +75,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
75 private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); 75 private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
76 private Scene m_aScene; 76 private Scene m_aScene;
77 77
78 private IUserAccountService m_UserAccountService;
79 protected IUserAccountService UserAccountService
80 {
81 get
82 {
83 if (m_UserAccountService == null)
84 // What a strange thing to do...
85 foreach (Scene s in m_scenes.Values)
86 {
87 m_UserAccountService = s.RequestModuleInterface<IUserAccountService>();
88 break;
89 }
90
91 return m_UserAccountService;
92 }
93 }
94
95
78 public InventoryArchiverModule() {} 96 public InventoryArchiverModule() {}
79 97
80 public InventoryArchiverModule(bool disablePresenceChecks) 98 public InventoryArchiverModule(bool disablePresenceChecks)
@@ -106,11 +124,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
106 124
107 scene.AddCommand( 125 scene.AddCommand(
108 this, "save iar", 126 this, "save iar",
109 "save iar <first> <last> <inventory path> <password> [<IAR path>]", 127 "save iar <first> <last> <inventory path> <password> [--p|-profile=<url>] [<IAR path>]",
110 "Save user inventory archive (IAR).", 128 "Save user inventory archive (IAR).",
111 "<first> is the user's first name." + Environment.NewLine 129 "<first> is the user's first name." + Environment.NewLine
112 + "<last> is the user's last name." + Environment.NewLine 130 + "<last> is the user's last name." + Environment.NewLine
113 + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine 131 + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine
132 + "-p|--profile=<url> adds the url of the profile service to the saved user information." + Environment.NewLine
114 + "<IAR path> is the filesystem path at which to save the IAR." 133 + "<IAR path> is the filesystem path at which to save the IAR."
115 + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), 134 + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME),
116 HandleSaveInvConsoleCommand); 135 HandleSaveInvConsoleCommand);
@@ -157,7 +176,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
157 { 176 {
158 try 177 try
159 { 178 {
160 new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); 179 new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService);
161 } 180 }
162 catch (EntryPointNotFoundException e) 181 catch (EntryPointNotFoundException e)
163 { 182 {
@@ -197,7 +216,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
197 { 216 {
198 try 217 try
199 { 218 {
200 new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); 219 new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService);
201 } 220 }
202 catch (EntryPointNotFoundException e) 221 catch (EntryPointNotFoundException e)
203 { 222 {
@@ -235,14 +254,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
235 if (m_scenes.Count > 0) 254 if (m_scenes.Count > 0)
236 { 255 {
237 UserAccount userInfo = GetUserInfo(firstName, lastName, pass); 256 UserAccount userInfo = GetUserInfo(firstName, lastName, pass);
238 257
239 if (userInfo != null) 258 if (userInfo != null)
240 { 259 {
241 if (CheckPresence(userInfo.PrincipalID)) 260 if (CheckPresence(userInfo.PrincipalID))
242 { 261 {
262
243 InventoryArchiveReadRequest request; 263 InventoryArchiveReadRequest request;
244 bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); 264 bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false);
245 265
246 try 266 try
247 { 267 {
248 request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream, merge); 268 request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream, merge);
@@ -256,7 +276,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
256 276
257 return false; 277 return false;
258 } 278 }
259 279
260 UpdateClientWithLoadedNodes(userInfo, request.Execute()); 280 UpdateClientWithLoadedNodes(userInfo, request.Execute());
261 281
262 return true; 282 return true;
@@ -268,6 +288,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
268 userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); 288 userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
269 } 289 }
270 } 290 }
291 else
292 m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found",
293 firstName, lastName);
271 } 294 }
272 295
273 return false; 296 return false;
@@ -368,10 +391,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
368 protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) 391 protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams)
369 { 392 {
370 Guid id = Guid.NewGuid(); 393 Guid id = Guid.NewGuid();
371 394
395 Dictionary<string, object> options = new Dictionary<string, object>();
396
397 OptionSet ops = new OptionSet();
398 //ops.Add("v|version=", delegate(string v) { options["version"] = v; });
399 ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
400
401 List<string> mainParams = ops.Parse(cmdparams);
402
372 try 403 try
373 { 404 {
374 if (cmdparams.Length < 6) 405 if (mainParams.Count < 6)
375 { 406 {
376 m_log.Error( 407 m_log.Error(
377 "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); 408 "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]");
@@ -379,18 +410,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
379 } 410 }
380 411
381 m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); 412 m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
382 413 if (options.ContainsKey("profile"))
383 string firstName = cmdparams[2]; 414 m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -profile option if you want to produce a compatible IAR");
384 string lastName = cmdparams[3]; 415
385 string invPath = cmdparams[4]; 416 string firstName = mainParams[2];
386 string pass = cmdparams[5]; 417 string lastName = mainParams[3];
387 string savePath = (cmdparams.Length > 6 ? cmdparams[6] : DEFAULT_INV_BACKUP_FILENAME); 418 string invPath = mainParams[4];
419 string pass = mainParams[5];
420 string savePath = (mainParams.Count > 6 ? mainParams[6] : DEFAULT_INV_BACKUP_FILENAME);
388 421
389 m_log.InfoFormat( 422 m_log.InfoFormat(
390 "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", 423 "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}",
391 savePath, invPath, firstName, lastName); 424 savePath, invPath, firstName, lastName);
392 425
393 ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>()); 426 ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, options);
394 } 427 }
395 catch (InventoryArchiverException e) 428 catch (InventoryArchiverException e)
396 { 429 {
@@ -518,5 +551,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
518 551
519 return false; 552 return false;
520 } 553 }
554
521 } 555 }
522} 556}
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 938886b2..2747e15 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -38,7 +38,6 @@ using OpenSim.Framework;
38using OpenSim.Framework.Serialization; 38using OpenSim.Framework.Serialization;
39using OpenSim.Framework.Serialization.External; 39using OpenSim.Framework.Serialization.External;
40using OpenSim.Framework.Communications; 40using OpenSim.Framework.Communications;
41using OpenSim.Framework.Communications.Osp;
42using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; 41using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
43using OpenSim.Region.CoreModules.World.Serialiser; 42using OpenSim.Region.CoreModules.World.Serialiser;
44using OpenSim.Region.Framework.Scenes; 43using OpenSim.Region.Framework.Scenes;
@@ -96,14 +95,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
96 item1.Name = m_item1Name; 95 item1.Name = m_item1Name;
97 item1.AssetID = UUID.Random(); 96 item1.AssetID = UUID.Random();
98 item1.GroupID = UUID.Random(); 97 item1.GroupID = UUID.Random();
99 item1.CreatorId = OspResolver.MakeOspa(m_ua2.FirstName, m_ua2.LastName); 98 //item1.CreatorId = OspResolver.MakeOspa(m_ua2.FirstName, m_ua2.LastName);
100 //item1.CreatorId = userUuid.ToString(); 99 //item1.CreatorId = userUuid.ToString();
101 //item1.CreatorId = "00000000-0000-0000-0000-000000000444"; 100 item1.CreatorId = m_ua2.PrincipalID.ToString();
102 item1.Owner = UUID.Zero; 101 item1.Owner = UUID.Zero;
103 102
103 Scene scene = SceneSetupHelpers.SetupScene("Inventory");
104 UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire");
105
104 string item1FileName 106 string item1FileName
105 = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); 107 = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
106 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 108 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string, object>(), scene.UserAccountService));
107 tar.Close(); 109 tar.Close();
108 m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); 110 m_iarStream = new MemoryStream(archiveWriteStream.ToArray());
109 } 111 }
@@ -386,7 +388,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
386 Scene scene = SceneSetupHelpers.SetupScene("inventory"); 388 Scene scene = SceneSetupHelpers.SetupScene("inventory");
387 389
388 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); 390 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
389 391
390 UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood"); 392 UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood");
391 UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); 393 UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire");
392 394
@@ -551,7 +553,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
551 553
552 string item1FileName 554 string item1FileName
553 = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); 555 = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
554 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 556 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string,object>(), null));
555 tar.Close(); 557 tar.Close();
556 558
557 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 559 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
index ccb892e..81b65c5 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
@@ -27,8 +27,11 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO;
30using System.Reflection; 31using System.Reflection;
31using System.Threading; 32using System.Threading;
33using System.Xml;
34
32using log4net; 35using log4net;
33using OpenMetaverse; 36using OpenMetaverse;
34using OpenSim.Framework; 37using OpenSim.Framework;
@@ -52,14 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
52// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); 55// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
53 56
54 private Scene m_scene; 57 private Scene m_scene;
58 private string m_ProfileServerURI;
55 59
56 #endregion 60 #endregion
57 61
58 #region Constructor 62 #region Constructor
59 63
60 public HGAssetMapper(Scene scene) 64 public HGAssetMapper(Scene scene, string profileURL)
61 { 65 {
62 m_scene = scene; 66 m_scene = scene;
67 m_ProfileServerURI = profileURL;
63 } 68 }
64 69
65 #endregion 70 #endregion
@@ -95,16 +100,18 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
95 try 100 try
96 { 101 {
97 asset1.ID = url + "/" + asset.ID; 102 asset1.ID = url + "/" + asset.ID;
98// UUID temp = UUID.Zero;
99 // TODO: if the creator is local, stick this grid's URL in front
100 //if (UUID.TryParse(asset.Metadata.CreatorID, out temp))
101 // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID;
102 } 103 }
103 catch 104 catch
104 { 105 {
105 m_log.Warn("[HG ASSET MAPPER]: Oops."); 106 m_log.Warn("[HG ASSET MAPPER]: Oops.");
106 } 107 }
107 108
109 AdjustIdentifiers(asset1.Metadata);
110 if (asset1.Metadata.Type == (sbyte)AssetType.Object)
111 asset1.Data = AdjustIdentifiers(asset.Data);
112 else
113 asset1.Data = asset.Data;
114
108 m_scene.AssetService.Store(asset1); 115 m_scene.AssetService.Store(asset1);
109 m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); 116 m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url);
110 } 117 }
@@ -118,7 +125,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
118 125
119 private void Copy(AssetBase from, AssetBase to) 126 private void Copy(AssetBase from, AssetBase to)
120 { 127 {
121 to.Data = from.Data; 128 //to.Data = from.Data; // don't copy this, it's copied elsewhere
122 to.Description = from.Description; 129 to.Description = from.Description;
123 to.FullID = from.FullID; 130 to.FullID = from.FullID;
124 to.ID = from.ID; 131 to.ID = from.ID;
@@ -129,6 +136,70 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
129 136
130 } 137 }
131 138
139 private void AdjustIdentifiers(AssetMetadata meta)
140 {
141 if (meta.CreatorID != null && meta.CreatorID != string.Empty)
142 {
143 UUID uuid = UUID.Zero;
144 UUID.TryParse(meta.CreatorID, out uuid);
145 UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
146 if (creator != null)
147 meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
148 }
149 }
150
151 protected byte[] AdjustIdentifiers(byte[] data)
152 {
153 string xml = Utils.BytesToString(data);
154 return Utils.StringToBytes(RewriteSOP(xml));
155 }
156
157 protected string RewriteSOP(string xml)
158 {
159 XmlDocument doc = new XmlDocument();
160 doc.LoadXml(xml);
161 XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart");
162
163 foreach (XmlNode sop in sops)
164 {
165 UserAccount creator = null;
166 bool hasCreatorData = false;
167 XmlNodeList nodes = sop.ChildNodes;
168 foreach (XmlNode node in nodes)
169 {
170 if (node.Name == "CreatorID")
171 {
172 UUID uuid = UUID.Zero;
173 UUID.TryParse(node.InnerText, out uuid);
174 creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
175 }
176 if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
177 hasCreatorData = true;
178
179 //if (node.Name == "OwnerID")
180 //{
181 // UserAccount owner = GetUser(node.InnerText);
182 // if (owner != null)
183 // node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName;
184 //}
185 }
186
187 if (!hasCreatorData && creator != null)
188 {
189 XmlElement creatorData = doc.CreateElement("CreatorData");
190 creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
191 sop.AppendChild(creatorData);
192 }
193 }
194
195 using (StringWriter wr = new StringWriter())
196 {
197 doc.Save(wr);
198 return wr.ToString();
199 }
200
201 }
202
132 // TODO: unused 203 // TODO: unused
133 // private void Dump(Dictionary<UUID, bool> lst) 204 // private void Dump(Dictionary<UUID, bool> lst)
134 // { 205 // {
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 125a397..34b8114 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -54,6 +54,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
54 get { return m_assMapper; } 54 get { return m_assMapper; }
55 } 55 }
56 56
57 private string m_ProfileServerURI;
58
57// private bool m_Initialized = false; 59// private bool m_Initialized = false;
58 60
59 #region INonSharedRegionModule 61 #region INonSharedRegionModule
@@ -73,6 +75,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
73 { 75 {
74 m_Enabled = true; 76 m_Enabled = true;
75 m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name); 77 m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name);
78
79 IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
80 if (thisModuleConfig != null)
81 m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
82 else
83 m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!");
76 } 84 }
77 } 85 }
78 } 86 }
@@ -83,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
83 return; 91 return;
84 92
85 base.AddRegion(scene); 93 base.AddRegion(scene);
86 m_assMapper = new HGAssetMapper(scene); 94 m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI);
87 scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; 95 scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
88 96
89 } 97 }
@@ -97,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
97 string userAssetServer = string.Empty; 105 string userAssetServer = string.Empty;
98 if (IsForeignUser(avatarID, out userAssetServer)) 106 if (IsForeignUser(avatarID, out userAssetServer))
99 { 107 {
100 m_assMapper.Post(assetID, avatarID, userAssetServer); 108 Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); });
101 } 109 }
102 } 110 }
103 111
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 22da665..623cd3a 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -54,6 +54,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
54 54
55 protected bool m_Enabled = false; 55 protected bool m_Enabled = false;
56 protected Scene m_Scene; 56 protected Scene m_Scene;
57 protected IUserManagement m_UserManagement;
58 protected IUserManagement UserManagementModule
59 {
60 get
61 {
62 if (m_UserManagement == null)
63 m_UserManagement = m_Scene.RequestModuleInterface<IUserManagement>();
64 return m_UserManagement;
65 }
66 }
67
57 68
58 #region INonSharedRegionModule 69 #region INonSharedRegionModule
59 70
@@ -416,7 +427,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
416 // 427 //
417 if (action == DeRezAction.Take || action == DeRezAction.TakeCopy) 428 if (action == DeRezAction.Take || action == DeRezAction.TakeCopy)
418 { 429 {
419 if (objlist[0].RootPart.FromFolderID != UUID.Zero) 430 if (objlist[0].RootPart.FromFolderID != UUID.Zero && objlist[0].OwnerID == remoteClient.AgentId)
420 { 431 {
421 InventoryFolderBase f = new InventoryFolderBase(objlist[0].RootPart.FromFolderID, userID); 432 InventoryFolderBase f = new InventoryFolderBase(objlist[0].RootPart.FromFolderID, userID);
422 folder = m_Scene.InventoryService.GetFolder(f); 433 folder = m_Scene.InventoryService.GetFolder(f);
@@ -863,6 +874,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
863 return null; 874 return null;
864 } 875 }
865 876
877 protected void AddUserData(SceneObjectGroup sog)
878 {
879 UserManagementModule.AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
880 foreach (SceneObjectPart sop in sog.Parts)
881 UserManagementModule.AddUser(sop.CreatorID, sop.CreatorData);
882 }
883
866 public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) 884 public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
867 { 885 {
868 } 886 }
@@ -943,9 +961,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
943 protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID) 961 protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID)
944 { 962 {
945 IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>(); 963 IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>();
946 InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, agentID); 964 InventoryItemBase item = new InventoryItemBase(itemID, agentID);
947 assetRequestItem = invService.GetItem(assetRequestItem); 965 item = invService.GetItem(item);
948 return assetRequestItem; 966
967 if (item.CreatorData != null && item.CreatorData != string.Empty)
968 UserManagementModule.AddUser(item.CreatorIdAsUuid, item.CreatorData);
969
970 return item;
949 } 971 }
950 972
951 #endregion 973 #endregion
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 0d94baa..bf84100 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -275,6 +275,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
275 m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); 275 m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
276 } 276 }
277 277
278 public void AddUser(UUID uuid, string first, string last, string profileURL)
279 {
280 AddUser(uuid, profileURL + ";" + first + " " + last);
281 }
282
278 //public void AddUser(UUID uuid, string userData) 283 //public void AddUser(UUID uuid, string userData)
279 //{ 284 //{
280 // if (m_UserCache.ContainsKey(uuid)) 285 // if (m_UserCache.ContainsKey(uuid))
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs
index 2324380..e25700d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs
@@ -91,9 +91,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset
91 { 91 {
92 m_Registered = true; 92 m_Registered = true;
93 93
94 m_log.Info("[RegionAssetService]: Starting..."); 94 m_log.Info("[HGAssetService]: Starting...");
95 95
96 Object[] args = new Object[] { m_Config, MainServer.Instance, string.Empty }; 96
97 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGAssetService" };
97 98
98 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args); 99 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args);
99 } 100 }
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
index b987b5a..0699407 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
@@ -190,7 +190,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
190 190
191 new AssetsRequest( 191 new AssetsRequest(
192 new AssetsArchiver(archiveWriter), assetUuids, 192 new AssetsArchiver(archiveWriter), assetUuids,
193 m_scene.AssetService, awre.ReceivedAllAssets).Execute(); 193 m_scene.AssetService, m_scene.UserAccountService,
194 m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets).Execute();
194 } 195 }
195 catch (Exception) 196 catch (Exception)
196 { 197 {
@@ -238,10 +239,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
238 } 239 }
239 240
240 m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); 241 m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion);
241 if (majorVersion == 1) 242 //if (majorVersion == 1)
242 { 243 //{
243 m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); 244 // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR");
244 } 245 //}
245 246
246 StringWriter sw = new StringWriter(); 247 StringWriter sw = new StringWriter();
247 XmlTextWriter xtw = new XmlTextWriter(sw); 248 XmlTextWriter xtw = new XmlTextWriter(sw);
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
index d4a09b4..5da1656 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
@@ -34,6 +34,7 @@ using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Framework.Serialization; 36using OpenSim.Framework.Serialization;
37using OpenSim.Framework.Serialization.External;
37using OpenSim.Services.Interfaces; 38using OpenSim.Services.Interfaces;
38 39
39namespace OpenSim.Region.CoreModules.World.Archiver 40namespace OpenSim.Region.CoreModules.World.Archiver
@@ -100,17 +101,26 @@ namespace OpenSim.Region.CoreModules.World.Archiver
100 /// Asset service used to request the assets 101 /// Asset service used to request the assets
101 /// </value> 102 /// </value>
102 protected IAssetService m_assetService; 103 protected IAssetService m_assetService;
104 protected IUserAccountService m_userAccountService;
105 protected UUID m_scopeID; // the grid ID
103 106
104 protected AssetsArchiver m_assetsArchiver; 107 protected AssetsArchiver m_assetsArchiver;
105 108
109 protected Dictionary<string, object> m_options;
110
106 protected internal AssetsRequest( 111 protected internal AssetsRequest(
107 AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids, 112 AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids,
108 IAssetService assetService, AssetsRequestCallback assetsRequestCallback) 113 IAssetService assetService, IUserAccountService userService,
114 UUID scope, Dictionary<string, object> options,
115 AssetsRequestCallback assetsRequestCallback)
109 { 116 {
110 m_assetsArchiver = assetsArchiver; 117 m_assetsArchiver = assetsArchiver;
111 m_uuids = uuids; 118 m_uuids = uuids;
112 m_assetsRequestCallback = assetsRequestCallback; 119 m_assetsRequestCallback = assetsRequestCallback;
113 m_assetService = assetService; 120 m_assetService = assetService;
121 m_userAccountService = userService;
122 m_scopeID = scope;
123 m_options = options;
114 m_repliesRequired = uuids.Count; 124 m_repliesRequired = uuids.Count;
115 125
116 m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); 126 m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT);
@@ -241,7 +251,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
241 { 251 {
242// m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); 252// m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id);
243 m_foundAssetUuids.Add(asset.FullID); 253 m_foundAssetUuids.Add(asset.FullID);
244 m_assetsArchiver.WriteAsset(asset); 254
255 m_assetsArchiver.WriteAsset(PostProcess(asset));
245 } 256 }
246 else 257 else
247 { 258 {
@@ -288,5 +299,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver
288 "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e); 299 "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e);
289 } 300 }
290 } 301 }
302
303 protected AssetBase PostProcess(AssetBase asset)
304 {
305 if (asset.Type == (sbyte)AssetType.Object && asset.Data != null && m_options.ContainsKey("profile"))
306 {
307 //m_log.DebugFormat("[ARCHIVER]: Rewriting object data for {0}", asset.ID);
308 string xml = ExternalRepresentationUtils.RewriteSOP(Utils.BytesToString(asset.Data), m_options["profile"].ToString(), m_userAccountService, m_scopeID);
309 asset.Data = Utils.StringToBytes(xml);
310 }
311 return asset;
312 }
291 } 313 }
292} 314}