diff options
author | BlueWall | 2012-11-25 17:03:14 -0500 |
---|---|---|
committer | BlueWall | 2012-11-25 17:03:14 -0500 |
commit | c754003944d0166bf50b4f94b0c0eea642503bb0 (patch) | |
tree | dfa1c2020d5500d510519d5b2b3236600692f277 /OpenSim/Region/CoreModules/World | |
parent | Merge branch 'master' into connector_plugin (diff) | |
parent | Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ... (diff) | |
download | opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.zip opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.tar.gz opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.tar.bz2 opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.tar.xz |
Merge branch 'master' into connector_plugin
Conflicts:
OpenSim/Server/Base/ServicesServerBase.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
34 files changed, 1797 insertions, 613 deletions
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs index e7b1454..1599f15 100644 --- a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs +++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -39,6 +40,7 @@ using OpenSim.Services.Interfaces; | |||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.World | 41 | namespace OpenSim.Region.CoreModules.World |
41 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AccessModule")] | ||
42 | public class AccessModule : ISharedRegionModule | 44 | public class AccessModule : ISharedRegionModule |
43 | { | 45 | { |
44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index ea806ec..c810242 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -552,13 +552,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
552 | 552 | ||
553 | // Validate User and Group UUID's | 553 | // Validate User and Group UUID's |
554 | 554 | ||
555 | if (!ResolveUserUuid(scene, parcel.OwnerID)) | 555 | if (parcel.IsGroupOwned) |
556 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
557 | |||
558 | if (!ResolveGroupUuid(parcel.GroupID)) | ||
559 | { | 556 | { |
560 | parcel.GroupID = UUID.Zero; | 557 | if (!ResolveGroupUuid(parcel.GroupID)) |
561 | parcel.IsGroupOwned = false; | 558 | { |
559 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
560 | parcel.GroupID = UUID.Zero; | ||
561 | parcel.IsGroupOwned = false; | ||
562 | } | ||
563 | } | ||
564 | else | ||
565 | { | ||
566 | if (!ResolveUserUuid(scene, parcel.OwnerID)) | ||
567 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
568 | |||
569 | if (!ResolveGroupUuid(parcel.GroupID)) | ||
570 | parcel.GroupID = UUID.Zero; | ||
562 | } | 571 | } |
563 | 572 | ||
564 | List<LandAccessEntry> accessList = new List<LandAccessEntry>(); | 573 | List<LandAccessEntry> accessList = new List<LandAccessEntry>(); |
@@ -571,8 +580,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
571 | parcel.ParcelAccessList = accessList; | 580 | parcel.ParcelAccessList = accessList; |
572 | 581 | ||
573 | // m_log.DebugFormat( | 582 | // m_log.DebugFormat( |
574 | // "[ARCHIVER]: Adding parcel {0}, local id {1}, area {2}", | 583 | // "[ARCHIVER]: Adding parcel {0}, local id {1}, owner {2}, group {3}, isGroupOwned {4}, area {5}", |
575 | // parcel.Name, parcel.LocalID, parcel.Area); | 584 | // parcel.Name, parcel.LocalID, parcel.OwnerID, parcel.GroupID, parcel.IsGroupOwned, parcel.Area); |
576 | 585 | ||
577 | landData.Add(parcel); | 586 | landData.Add(parcel); |
578 | } | 587 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs index a66ed88..d8dace2 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs | |||
@@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
110 | lastX = (lastX == null) ? curLastX : (lastX > curLastX) ? lastX : curLastX; | 110 | lastX = (lastX == null) ? curLastX : (lastX > curLastX) ? lastX : curLastX; |
111 | } | 111 | } |
112 | 112 | ||
113 | Rect = new Rectangle((int)firstX, (int)firstY, (int)(lastY - firstY + 1), (int)(lastX - firstX + 1)); | 113 | Rect = new Rectangle((int)firstX, (int)firstY, (int)(lastX - firstX + 1), (int)(lastY - firstY + 1)); |
114 | 114 | ||
115 | 115 | ||
116 | // Calculate the subdirectory in which each region will be stored in the archive | 116 | // Calculate the subdirectory in which each region will be stored in the archive |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs index d751b1c..7bdd65c 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -167,7 +167,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
167 | } | 167 | } |
168 | scenesGroup.CalcSceneLocations(); | 168 | scenesGroup.CalcSceneLocations(); |
169 | 169 | ||
170 | |||
171 | m_archiveWriter = new TarArchiveWriter(m_saveStream); | 170 | m_archiveWriter = new TarArchiveWriter(m_saveStream); |
172 | 171 | ||
173 | try | 172 | try |
@@ -216,7 +215,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
216 | } | 215 | } |
217 | } | 216 | } |
218 | 217 | ||
219 | |||
220 | private void ArchiveOneRegion(Scene scene, string regionDir, Dictionary<UUID, AssetType> assetUuids) | 218 | private void ArchiveOneRegion(Scene scene, string regionDir, Dictionary<UUID, AssetType> assetUuids) |
221 | { | 219 | { |
222 | m_log.InfoFormat("[ARCHIVER]: Writing region {0}", scene.RegionInfo.RegionName); | 220 | m_log.InfoFormat("[ARCHIVER]: Writing region {0}", scene.RegionInfo.RegionName); |
@@ -540,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
540 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); | 538 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); |
541 | } | 539 | } |
542 | 540 | ||
543 | |||
544 | protected void Save(Scene scene, List<SceneObjectGroup> sceneObjects, string regionDir) | 541 | protected void Save(Scene scene, List<SceneObjectGroup> sceneObjects, string regionDir) |
545 | { | 542 | { |
546 | if (regionDir != string.Empty) | 543 | if (regionDir != string.Empty) |
@@ -560,8 +557,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
560 | foreach (ILandObject lo in landObjects) | 557 | foreach (ILandObject lo in landObjects) |
561 | { | 558 | { |
562 | LandData landData = lo.LandData; | 559 | LandData landData = lo.LandData; |
563 | string landDataPath = String.Format("{0}{1}{2}.xml", | 560 | string landDataPath |
564 | regionDir, ArchiveConstants.LANDDATA_PATH, landData.GlobalID.ToString()); | 561 | = String.Format("{0}{1}", regionDir, ArchiveConstants.CreateOarLandDataPath(landData)); |
565 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options)); | 562 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options)); |
566 | } | 563 | } |
567 | 564 | ||
@@ -604,7 +601,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
604 | 601 | ||
605 | CloseArchive(String.Empty); | 602 | CloseArchive(String.Empty); |
606 | } | 603 | } |
607 | |||
608 | 604 | ||
609 | /// <summary> | 605 | /// <summary> |
610 | /// Closes the archive and notifies that we're done. | 606 | /// Closes the archive and notifies that we're done. |
@@ -629,6 +625,5 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
629 | 625 | ||
630 | m_rootScene.EventManager.TriggerOarFileSaved(m_requestId, errorMessage); | 626 | m_rootScene.EventManager.TriggerOarFileSaved(m_requestId, errorMessage); |
631 | } | 627 | } |
632 | |||
633 | } | 628 | } |
634 | } | 629 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 2a87dc2..1be6386 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -32,6 +32,9 @@ using System.Reflection; | |||
32 | using log4net; | 32 | using log4net; |
33 | using NDesk.Options; | 33 | using NDesk.Options; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Mono.Addins; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
37 | 40 | ||
@@ -40,6 +43,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
40 | /// <summary> | 43 | /// <summary> |
41 | /// This module loads and saves OpenSimulator region archives | 44 | /// This module loads and saves OpenSimulator region archives |
42 | /// </summary> | 45 | /// </summary> |
46 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ArchiverModule")] | ||
43 | public class ArchiverModule : INonSharedRegionModule, IRegionArchiverModule | 47 | public class ArchiverModule : INonSharedRegionModule, IRegionArchiverModule |
44 | { | 48 | { |
45 | private static readonly ILog m_log = | 49 | private static readonly ILog m_log = |
@@ -117,7 +121,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
117 | // | 121 | // |
118 | // foreach (string param in mainParams) | 122 | // foreach (string param in mainParams) |
119 | // m_log.DebugFormat("GOT PARAM [{0}]", param); | 123 | // m_log.DebugFormat("GOT PARAM [{0}]", param); |
120 | 124 | ||
121 | if (mainParams.Count > 2) | 125 | if (mainParams.Count > 2) |
122 | { | 126 | { |
123 | DearchiveRegion(mainParams[2], mergeOar, skipAssets, Guid.Empty); | 127 | DearchiveRegion(mainParams[2], mergeOar, skipAssets, Guid.Empty); |
@@ -150,14 +154,18 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
150 | 154 | ||
151 | List<string> mainParams = ops.Parse(cmdparams); | 155 | List<string> mainParams = ops.Parse(cmdparams); |
152 | 156 | ||
157 | string path; | ||
153 | if (mainParams.Count > 2) | 158 | if (mainParams.Count > 2) |
154 | { | 159 | path = mainParams[2]; |
155 | ArchiveRegion(mainParams[2], options); | ||
156 | } | ||
157 | else | 160 | else |
158 | { | 161 | path = DEFAULT_OAR_BACKUP_FILENAME; |
159 | ArchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, options); | 162 | |
160 | } | 163 | // Not doing this right now as this causes some problems with auto-backup systems. Maybe a force flag is |
164 | // needed | ||
165 | // if (!ConsoleUtil.CheckFileDoesNotExist(MainConsole.Instance, path)) | ||
166 | // return; | ||
167 | |||
168 | ArchiveRegion(path, options); | ||
161 | } | 169 | } |
162 | 170 | ||
163 | public void ArchiveRegion(string savePath, Dictionary<string, object> options) | 171 | public void ArchiveRegion(string savePath, Dictionary<string, object> options) |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 5787279..103eb47 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -129,6 +129,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
129 | m_options = options; | 129 | m_options = options; |
130 | m_repliesRequired = uuids.Count; | 130 | m_repliesRequired = uuids.Count; |
131 | 131 | ||
132 | // FIXME: This is a really poor way of handling the timeout since it will always leave the original requesting thread | ||
133 | // hanging. Need to restructure so an original request thread waits for a ManualResetEvent on asset received | ||
134 | // so we can properly abort that thread. Or request all assets synchronously, though that would be a more | ||
135 | // radical change | ||
132 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); | 136 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); |
133 | m_requestCallbackTimer.AutoReset = false; | 137 | m_requestCallbackTimer.AutoReset = false; |
134 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); | 138 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 82f49b0..eec1cec 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -31,16 +31,19 @@ using System.IO; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using log4net.Config; | 33 | using log4net.Config; |
34 | using Nini.Config; | ||
34 | using NUnit.Framework; | 35 | using NUnit.Framework; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
36 | using OpenMetaverse.Assets; | 37 | using OpenMetaverse.Assets; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Serialization; | 39 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 40 | using OpenSim.Framework.Serialization.External; |
41 | using OpenSim.Region.CoreModules.World.Land; | ||
40 | using OpenSim.Region.CoreModules.World.Serialiser; | 42 | using OpenSim.Region.CoreModules.World.Serialiser; |
41 | using OpenSim.Region.CoreModules.World.Terrain; | 43 | using OpenSim.Region.CoreModules.World.Terrain; |
42 | using OpenSim.Region.Framework.Scenes; | 44 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Region.Framework.Scenes.Serialization; | 45 | using OpenSim.Region.Framework.Scenes.Serialization; |
46 | using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; | ||
44 | using OpenSim.Tests.Common; | 47 | using OpenSim.Tests.Common; |
45 | using OpenSim.Tests.Common.Mock; | 48 | using OpenSim.Tests.Common.Mock; |
46 | using ArchiveConstants = OpenSim.Framework.Serialization.ArchiveConstants; | 49 | using ArchiveConstants = OpenSim.Framework.Serialization.ArchiveConstants; |
@@ -69,9 +72,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
69 | { | 72 | { |
70 | base.SetUp(); | 73 | base.SetUp(); |
71 | 74 | ||
72 | // FIXME: Do something about this - relying on statics in unit tests causes trouble sooner or later | ||
73 | new SceneManager(); | ||
74 | |||
75 | m_archiverModule = new ArchiverModule(); | 75 | m_archiverModule = new ArchiverModule(); |
76 | m_serialiserModule = new SerialiserModule(); | 76 | m_serialiserModule = new SerialiserModule(); |
77 | TerrainModule terrainModule = new TerrainModule(); | 77 | TerrainModule terrainModule = new TerrainModule(); |
@@ -127,6 +127,53 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
127 | 127 | ||
128 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 128 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
129 | } | 129 | } |
130 | |||
131 | private void CreateTestObjects(Scene scene, out SceneObjectGroup sog1, out SceneObjectGroup sog2, out UUID ncAssetUuid) | ||
132 | { | ||
133 | SceneObjectPart part1 = CreateSceneObjectPart1(); | ||
134 | sog1 = new SceneObjectGroup(part1); | ||
135 | scene.AddNewSceneObject(sog1, false); | ||
136 | |||
137 | AssetNotecard nc = new AssetNotecard(); | ||
138 | nc.BodyText = "Hello World!"; | ||
139 | nc.Encode(); | ||
140 | ncAssetUuid = UUID.Random(); | ||
141 | UUID ncItemUuid = UUID.Random(); | ||
142 | AssetBase ncAsset | ||
143 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
144 | m_scene.AssetService.Store(ncAsset); | ||
145 | |||
146 | TaskInventoryItem ncItem | ||
147 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
148 | SceneObjectPart part2 = CreateSceneObjectPart2(); | ||
149 | sog2 = new SceneObjectGroup(part2); | ||
150 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
151 | |||
152 | scene.AddNewSceneObject(sog2, false); | ||
153 | } | ||
154 | |||
155 | private static void CreateSoundAsset(TarArchiveWriter tar, Assembly assembly, string soundDataResourceName, out byte[] soundData, out UUID soundUuid) | ||
156 | { | ||
157 | using (Stream resource = assembly.GetManifestResourceStream(soundDataResourceName)) | ||
158 | { | ||
159 | using (BinaryReader br = new BinaryReader(resource)) | ||
160 | { | ||
161 | // FIXME: Use the inspector instead | ||
162 | soundData = br.ReadBytes(99999999); | ||
163 | soundUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
164 | string soundAssetFileName | ||
165 | = ArchiveConstants.ASSETS_PATH + soundUuid | ||
166 | + ArchiveConstants.ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV]; | ||
167 | tar.WriteFile(soundAssetFileName, soundData); | ||
168 | |||
169 | /* | ||
170 | AssetBase soundAsset = AssetHelpers.CreateAsset(soundUuid, soundData); | ||
171 | scene.AssetService.Store(soundAsset); | ||
172 | asset1FileName = ArchiveConstants.ASSETS_PATH + soundUuid + ".wav"; | ||
173 | */ | ||
174 | } | ||
175 | } | ||
176 | } | ||
130 | 177 | ||
131 | /// <summary> | 178 | /// <summary> |
132 | /// Test saving an OpenSim Region Archive. | 179 | /// Test saving an OpenSim Region Archive. |
@@ -204,30 +251,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
204 | // TODO: Test presence of more files and contents of files. | 251 | // TODO: Test presence of more files and contents of files. |
205 | } | 252 | } |
206 | 253 | ||
207 | private void CreateTestObjects(Scene scene, out SceneObjectGroup sog1, out SceneObjectGroup sog2, out UUID ncAssetUuid) | ||
208 | { | ||
209 | SceneObjectPart part1 = CreateSceneObjectPart1(); | ||
210 | sog1 = new SceneObjectGroup(part1); | ||
211 | scene.AddNewSceneObject(sog1, false); | ||
212 | |||
213 | AssetNotecard nc = new AssetNotecard(); | ||
214 | nc.BodyText = "Hello World!"; | ||
215 | nc.Encode(); | ||
216 | ncAssetUuid = UUID.Random(); | ||
217 | UUID ncItemUuid = UUID.Random(); | ||
218 | AssetBase ncAsset | ||
219 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
220 | m_scene.AssetService.Store(ncAsset); | ||
221 | |||
222 | TaskInventoryItem ncItem | ||
223 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
224 | SceneObjectPart part2 = CreateSceneObjectPart2(); | ||
225 | sog2 = new SceneObjectGroup(part2); | ||
226 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
227 | |||
228 | scene.AddNewSceneObject(sog2, false); | ||
229 | } | ||
230 | |||
231 | /// <summary> | 254 | /// <summary> |
232 | /// Test saving an OpenSim Region Archive with the no assets option | 255 | /// Test saving an OpenSim Region Archive with the no assets option |
233 | /// </summary> | 256 | /// </summary> |
@@ -309,59 +332,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
309 | } | 332 | } |
310 | 333 | ||
311 | /// <summary> | 334 | /// <summary> |
312 | /// Test loading an OpenSim Region Archive where the scene object parts are not ordered by link number (e.g. | ||
313 | /// 2 can come after 3). | ||
314 | /// </summary> | ||
315 | [Test] | ||
316 | public void TestLoadOarUnorderedParts() | ||
317 | { | ||
318 | TestHelpers.InMethod(); | ||
319 | |||
320 | UUID ownerId = TestHelpers.ParseTail(0xaaaa); | ||
321 | |||
322 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
323 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | ||
324 | |||
325 | tar.WriteFile( | ||
326 | ArchiveConstants.CONTROL_FILE_PATH, | ||
327 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); | ||
328 | |||
329 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1-", 0x11); | ||
330 | SceneObjectPart sop2 | ||
331 | = SceneHelpers.CreateSceneObjectPart("obj1-Part2", TestHelpers.ParseTail(0x12), ownerId); | ||
332 | SceneObjectPart sop3 | ||
333 | = SceneHelpers.CreateSceneObjectPart("obj1-Part3", TestHelpers.ParseTail(0x13), ownerId); | ||
334 | |||
335 | // Add the parts so they will be written out in reverse order to the oar | ||
336 | sog1.AddPart(sop3); | ||
337 | sop3.LinkNum = 3; | ||
338 | sog1.AddPart(sop2); | ||
339 | sop2.LinkNum = 2; | ||
340 | |||
341 | tar.WriteFile( | ||
342 | ArchiveConstants.CreateOarObjectPath(sog1.Name, sog1.UUID, sog1.AbsolutePosition), | ||
343 | SceneObjectSerializer.ToXml2Format(sog1)); | ||
344 | |||
345 | tar.Close(); | ||
346 | |||
347 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
348 | |||
349 | lock (this) | ||
350 | { | ||
351 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
352 | m_archiverModule.DearchiveRegion(archiveReadStream); | ||
353 | } | ||
354 | |||
355 | Assert.That(m_lastErrorMessage, Is.Null); | ||
356 | |||
357 | SceneObjectPart part2 = m_scene.GetSceneObjectPart("obj1-Part2"); | ||
358 | Assert.That(part2.LinkNum, Is.EqualTo(2)); | ||
359 | |||
360 | SceneObjectPart part3 = m_scene.GetSceneObjectPart("obj1-Part3"); | ||
361 | Assert.That(part3.LinkNum, Is.EqualTo(3)); | ||
362 | } | ||
363 | |||
364 | /// <summary> | ||
365 | /// Test loading an OpenSim Region Archive. | 335 | /// Test loading an OpenSim Region Archive. |
366 | /// </summary> | 336 | /// </summary> |
367 | [Test] | 337 | [Test] |
@@ -435,50 +405,57 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
435 | TestLoadedRegion(part1, soundItemName, soundData); | 405 | TestLoadedRegion(part1, soundItemName, soundData); |
436 | } | 406 | } |
437 | 407 | ||
438 | private static void CreateSoundAsset(TarArchiveWriter tar, Assembly assembly, string soundDataResourceName, out byte[] soundData, out UUID soundUuid) | 408 | /// <summary> |
409 | /// Test loading an OpenSim Region Archive where the scene object parts are not ordered by link number (e.g. | ||
410 | /// 2 can come after 3). | ||
411 | /// </summary> | ||
412 | [Test] | ||
413 | public void TestLoadOarUnorderedParts() | ||
439 | { | 414 | { |
440 | using (Stream resource = assembly.GetManifestResourceStream(soundDataResourceName)) | 415 | TestHelpers.InMethod(); |
441 | { | ||
442 | using (BinaryReader br = new BinaryReader(resource)) | ||
443 | { | ||
444 | // FIXME: Use the inspector instead | ||
445 | soundData = br.ReadBytes(99999999); | ||
446 | soundUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
447 | string soundAssetFileName | ||
448 | = ArchiveConstants.ASSETS_PATH + soundUuid | ||
449 | + ArchiveConstants.ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV]; | ||
450 | tar.WriteFile(soundAssetFileName, soundData); | ||
451 | 416 | ||
452 | /* | 417 | UUID ownerId = TestHelpers.ParseTail(0xaaaa); |
453 | AssetBase soundAsset = AssetHelpers.CreateAsset(soundUuid, soundData); | ||
454 | scene.AssetService.Store(soundAsset); | ||
455 | asset1FileName = ArchiveConstants.ASSETS_PATH + soundUuid + ".wav"; | ||
456 | */ | ||
457 | } | ||
458 | } | ||
459 | } | ||
460 | 418 | ||
461 | private void TestLoadedRegion(SceneObjectPart part1, string soundItemName, byte[] soundData) | 419 | MemoryStream archiveWriteStream = new MemoryStream(); |
462 | { | 420 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); |
463 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); | ||
464 | 421 | ||
465 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); | 422 | tar.WriteFile( |
466 | Assert.That(object1PartLoaded.Name, Is.EqualTo(part1.Name), "object1 names not identical"); | 423 | ArchiveConstants.CONTROL_FILE_PATH, |
467 | Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(part1.GroupPosition), "object1 group position not equal"); | 424 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); |
468 | Assert.That( | ||
469 | object1PartLoaded.RotationOffset, Is.EqualTo(part1.RotationOffset), "object1 rotation offset not equal"); | ||
470 | Assert.That( | ||
471 | object1PartLoaded.OffsetPosition, Is.EqualTo(part1.OffsetPosition), "object1 offset position not equal"); | ||
472 | Assert.That(object1PartLoaded.SitTargetOrientation, Is.EqualTo(part1.SitTargetOrientation)); | ||
473 | Assert.That(object1PartLoaded.SitTargetPosition, Is.EqualTo(part1.SitTargetPosition)); | ||
474 | 425 | ||
475 | TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; | 426 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1-", 0x11); |
476 | Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); | 427 | SceneObjectPart sop2 |
477 | AssetBase loadedSoundAsset = m_scene.AssetService.Get(loadedSoundItem.AssetID.ToString()); | 428 | = SceneHelpers.CreateSceneObjectPart("obj1-Part2", TestHelpers.ParseTail(0x12), ownerId); |
478 | Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null"); | 429 | SceneObjectPart sop3 |
479 | Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); | 430 | = SceneHelpers.CreateSceneObjectPart("obj1-Part3", TestHelpers.ParseTail(0x13), ownerId); |
480 | 431 | ||
481 | Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels"); | 432 | // Add the parts so they will be written out in reverse order to the oar |
433 | sog1.AddPart(sop3); | ||
434 | sop3.LinkNum = 3; | ||
435 | sog1.AddPart(sop2); | ||
436 | sop2.LinkNum = 2; | ||
437 | |||
438 | tar.WriteFile( | ||
439 | ArchiveConstants.CreateOarObjectPath(sog1.Name, sog1.UUID, sog1.AbsolutePosition), | ||
440 | SceneObjectSerializer.ToXml2Format(sog1)); | ||
441 | |||
442 | tar.Close(); | ||
443 | |||
444 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
445 | |||
446 | lock (this) | ||
447 | { | ||
448 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
449 | m_archiverModule.DearchiveRegion(archiveReadStream); | ||
450 | } | ||
451 | |||
452 | Assert.That(m_lastErrorMessage, Is.Null); | ||
453 | |||
454 | SceneObjectPart part2 = m_scene.GetSceneObjectPart("obj1-Part2"); | ||
455 | Assert.That(part2.LinkNum, Is.EqualTo(2)); | ||
456 | |||
457 | SceneObjectPart part3 = m_scene.GetSceneObjectPart("obj1-Part3"); | ||
458 | Assert.That(part3.LinkNum, Is.EqualTo(3)); | ||
482 | } | 459 | } |
483 | 460 | ||
484 | /// <summary> | 461 | /// <summary> |
@@ -538,8 +515,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
538 | SerialiserModule serialiserModule = new SerialiserModule(); | 515 | SerialiserModule serialiserModule = new SerialiserModule(); |
539 | TerrainModule terrainModule = new TerrainModule(); | 516 | TerrainModule terrainModule = new TerrainModule(); |
540 | 517 | ||
541 | m_sceneHelpers = new SceneHelpers(); | 518 | SceneHelpers m_sceneHelpers2 = new SceneHelpers(); |
542 | TestScene scene2 = m_sceneHelpers.SetupScene(); | 519 | TestScene scene2 = m_sceneHelpers2.SetupScene(); |
543 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); | 520 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); |
544 | 521 | ||
545 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is | 522 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is |
@@ -563,6 +540,71 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
563 | } | 540 | } |
564 | 541 | ||
565 | /// <summary> | 542 | /// <summary> |
543 | /// Test OAR loading where the land parcel is group deeded. | ||
544 | /// </summary> | ||
545 | /// <remarks> | ||
546 | /// In this situation, the owner ID is set to the group ID. | ||
547 | /// </remarks> | ||
548 | [Test] | ||
549 | public void TestLoadOarDeededLand() | ||
550 | { | ||
551 | TestHelpers.InMethod(); | ||
552 | // TestHelpers.EnableLogging(); | ||
553 | |||
554 | UUID landID = TestHelpers.ParseTail(0x10); | ||
555 | |||
556 | MockGroupsServicesConnector groupsService = new MockGroupsServicesConnector(); | ||
557 | |||
558 | IConfigSource configSource = new IniConfigSource(); | ||
559 | IConfig config = configSource.AddConfig("Groups"); | ||
560 | config.Set("Enabled", true); | ||
561 | config.Set("Module", "GroupsModule"); | ||
562 | config.Set("DebugEnabled", true); | ||
563 | SceneHelpers.SetupSceneModules( | ||
564 | m_scene, configSource, new object[] { new GroupsModule(), groupsService, new LandManagementModule() }); | ||
565 | |||
566 | // Create group in scene for loading | ||
567 | // FIXME: For now we'll put up with the issue that we'll get a group ID that varies across tests. | ||
568 | UUID groupID | ||
569 | = groupsService.CreateGroup(UUID.Zero, "group1", "", true, UUID.Zero, 3, true, true, true, UUID.Zero); | ||
570 | |||
571 | // Construct OAR | ||
572 | MemoryStream oarStream = new MemoryStream(); | ||
573 | TarArchiveWriter tar = new TarArchiveWriter(oarStream); | ||
574 | |||
575 | tar.WriteDir(ArchiveConstants.LANDDATA_PATH); | ||
576 | tar.WriteFile( | ||
577 | ArchiveConstants.CONTROL_FILE_PATH, | ||
578 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); | ||
579 | |||
580 | LandObject lo = new LandObject(groupID, true, null); | ||
581 | lo.SetLandBitmap(lo.BasicFullRegionLandBitmap()); | ||
582 | LandData ld = lo.LandData; | ||
583 | ld.GlobalID = landID; | ||
584 | |||
585 | string ldPath = ArchiveConstants.CreateOarLandDataPath(ld); | ||
586 | tar.WriteFile(ldPath, LandDataSerializer.Serialize(ld, null)); | ||
587 | tar.Close(); | ||
588 | |||
589 | oarStream = new MemoryStream(oarStream.ToArray()); | ||
590 | |||
591 | // Load OAR | ||
592 | lock (this) | ||
593 | { | ||
594 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
595 | m_archiverModule.DearchiveRegion(oarStream); | ||
596 | } | ||
597 | |||
598 | ILandObject rLo = m_scene.LandChannel.GetLandObject(16, 16); | ||
599 | LandData rLd = rLo.LandData; | ||
600 | |||
601 | Assert.That(rLd.GlobalID, Is.EqualTo(landID)); | ||
602 | Assert.That(rLd.OwnerID, Is.EqualTo(groupID)); | ||
603 | Assert.That(rLd.GroupID, Is.EqualTo(groupID)); | ||
604 | Assert.That(rLd.IsGroupOwned, Is.EqualTo(true)); | ||
605 | } | ||
606 | |||
607 | /// <summary> | ||
566 | /// Test loading the region settings of an OpenSim Region Archive. | 608 | /// Test loading the region settings of an OpenSim Region Archive. |
567 | /// </summary> | 609 | /// </summary> |
568 | [Test] | 610 | [Test] |
@@ -781,9 +823,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
781 | } | 823 | } |
782 | } | 824 | } |
783 | 825 | ||
784 | |||
785 | // Save OAR | 826 | // Save OAR |
786 | |||
787 | MemoryStream archiveWriteStream = new MemoryStream(); | 827 | MemoryStream archiveWriteStream = new MemoryStream(); |
788 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; | 828 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; |
789 | 829 | ||
@@ -800,7 +840,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
800 | 840 | ||
801 | 841 | ||
802 | // Check that the OAR contains the expected data | 842 | // Check that the OAR contains the expected data |
803 | |||
804 | Assert.That(m_lastRequestId, Is.EqualTo(requestId)); | 843 | Assert.That(m_lastRequestId, Is.EqualTo(requestId)); |
805 | 844 | ||
806 | byte[] archive = archiveWriteStream.ToArray(); | 845 | byte[] archive = archiveWriteStream.ToArray(); |
@@ -892,7 +931,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
892 | } | 931 | } |
893 | 932 | ||
894 | ArchiveScenesGroup scenesGroup = new ArchiveScenesGroup(); | 933 | ArchiveScenesGroup scenesGroup = new ArchiveScenesGroup(); |
895 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | 934 | m_sceneHelpers.SceneManager.ForEachScene(delegate(Scene scene) |
896 | { | 935 | { |
897 | scenesGroup.AddScene(scene); | 936 | scenesGroup.AddScene(scene); |
898 | }); | 937 | }); |
@@ -950,13 +989,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
950 | 989 | ||
951 | // Delete the current objects, to test that they're loaded from the OAR and didn't | 990 | // Delete the current objects, to test that they're loaded from the OAR and didn't |
952 | // just remain in the scene. | 991 | // just remain in the scene. |
953 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | 992 | m_sceneHelpers.SceneManager.ForEachScene(delegate(Scene scene) |
954 | { | 993 | { |
955 | scene.DeleteAllSceneObjects(); | 994 | scene.DeleteAllSceneObjects(); |
956 | }); | 995 | }); |
957 | 996 | ||
958 | // Create a "hole", to test that that the corresponding region isn't loaded from the OAR | 997 | // Create a "hole", to test that that the corresponding region isn't loaded from the OAR |
959 | SceneManager.Instance.CloseScene(SceneManager.Instance.Scenes[1]); | 998 | m_sceneHelpers.SceneManager.CloseScene(SceneManager.Instance.Scenes[1]); |
960 | 999 | ||
961 | 1000 | ||
962 | // Check thay the OAR file contains the expected data | 1001 | // Check thay the OAR file contains the expected data |
@@ -971,10 +1010,32 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
971 | 1010 | ||
972 | Assert.That(m_lastErrorMessage, Is.Null); | 1011 | Assert.That(m_lastErrorMessage, Is.Null); |
973 | 1012 | ||
974 | Assert.AreEqual(3, SceneManager.Instance.Scenes.Count); | 1013 | Assert.AreEqual(3, m_sceneHelpers.SceneManager.Scenes.Count); |
975 | 1014 | ||
976 | TestLoadedRegion(part1, soundItemName, soundData); | 1015 | TestLoadedRegion(part1, soundItemName, soundData); |
977 | } | 1016 | } |
978 | 1017 | ||
1018 | private void TestLoadedRegion(SceneObjectPart part1, string soundItemName, byte[] soundData) | ||
1019 | { | ||
1020 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); | ||
1021 | |||
1022 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); | ||
1023 | Assert.That(object1PartLoaded.Name, Is.EqualTo(part1.Name), "object1 names not identical"); | ||
1024 | Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(part1.GroupPosition), "object1 group position not equal"); | ||
1025 | Assert.That( | ||
1026 | object1PartLoaded.RotationOffset, Is.EqualTo(part1.RotationOffset), "object1 rotation offset not equal"); | ||
1027 | Assert.That( | ||
1028 | object1PartLoaded.OffsetPosition, Is.EqualTo(part1.OffsetPosition), "object1 offset position not equal"); | ||
1029 | Assert.That(object1PartLoaded.SitTargetOrientation, Is.EqualTo(part1.SitTargetOrientation)); | ||
1030 | Assert.That(object1PartLoaded.SitTargetPosition, Is.EqualTo(part1.SitTargetPosition)); | ||
1031 | |||
1032 | TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; | ||
1033 | Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); | ||
1034 | AssetBase loadedSoundAsset = m_scene.AssetService.Get(loadedSoundItem.AssetID.ToString()); | ||
1035 | Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null"); | ||
1036 | Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); | ||
1037 | |||
1038 | Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels"); | ||
1039 | } | ||
979 | } | 1040 | } |
980 | } | 1041 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs index 5fa3dc2..d217f36 100644 --- a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs +++ b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | |||
@@ -27,15 +27,17 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Mono.Addins; | ||
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
35 | 36 | ||
36 | namespace OpenSim.Region.CoreModules | 37 | namespace OpenSim.Region.CoreModules.World |
37 | { | 38 | { |
38 | public class CloudModule : ICloudModule | 39 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CloudModule")] |
40 | public class CloudModule : ICloudModule, INonSharedRegionModule | ||
39 | { | 41 | { |
40 | // private static readonly log4net.ILog m_log | 42 | // private static readonly log4net.ILog m_log |
41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 43 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
@@ -48,7 +50,7 @@ namespace OpenSim.Region.CoreModules | |||
48 | private float m_cloudDensity = 1.0F; | 50 | private float m_cloudDensity = 1.0F; |
49 | private float[] cloudCover = new float[16 * 16]; | 51 | private float[] cloudCover = new float[16 * 16]; |
50 | 52 | ||
51 | public void Initialise(Scene scene, IConfigSource config) | 53 | public void Initialise(IConfigSource config) |
52 | { | 54 | { |
53 | IConfig cloudConfig = config.Configs["Cloud"]; | 55 | IConfig cloudConfig = config.Configs["Cloud"]; |
54 | 56 | ||
@@ -59,21 +61,40 @@ namespace OpenSim.Region.CoreModules | |||
59 | m_frameUpdateRate = cloudConfig.GetInt("cloud_update_rate", 1000); | 61 | m_frameUpdateRate = cloudConfig.GetInt("cloud_update_rate", 1000); |
60 | } | 62 | } |
61 | 63 | ||
62 | if (m_enabled) | 64 | } |
63 | { | ||
64 | 65 | ||
65 | m_scene = scene; | 66 | public void AddRegion(Scene scene) |
67 | { | ||
68 | if (!m_enabled) | ||
69 | return; | ||
66 | 70 | ||
67 | scene.EventManager.OnNewClient += CloudsToClient; | 71 | m_scene = scene; |
68 | scene.RegisterModuleInterface<ICloudModule>(this); | ||
69 | scene.EventManager.OnFrame += CloudUpdate; | ||
70 | 72 | ||
71 | GenerateCloudCover(); | 73 | scene.EventManager.OnNewClient += CloudsToClient; |
74 | scene.RegisterModuleInterface<ICloudModule>(this); | ||
75 | scene.EventManager.OnFrame += CloudUpdate; | ||
72 | 76 | ||
73 | m_ready = true; | 77 | GenerateCloudCover(); |
74 | 78 | ||
75 | } | 79 | m_ready = true; |
80 | } | ||
81 | |||
82 | public void RemoveRegion(Scene scene) | ||
83 | { | ||
84 | if (!m_enabled) | ||
85 | return; | ||
76 | 86 | ||
87 | m_ready = false; | ||
88 | // Remove our hooks | ||
89 | m_scene.EventManager.OnNewClient -= CloudsToClient; | ||
90 | m_scene.EventManager.OnFrame -= CloudUpdate; | ||
91 | m_scene.UnregisterModuleInterface<ICloudModule>(this); | ||
92 | |||
93 | m_scene = null; | ||
94 | } | ||
95 | |||
96 | public void RegionLoaded(Scene scene) | ||
97 | { | ||
77 | } | 98 | } |
78 | 99 | ||
79 | public void PostInitialise() | 100 | public void PostInitialise() |
@@ -82,13 +103,6 @@ namespace OpenSim.Region.CoreModules | |||
82 | 103 | ||
83 | public void Close() | 104 | public void Close() |
84 | { | 105 | { |
85 | if (m_enabled) | ||
86 | { | ||
87 | m_ready = false; | ||
88 | // Remove our hooks | ||
89 | m_scene.EventManager.OnNewClient -= CloudsToClient; | ||
90 | m_scene.EventManager.OnFrame -= CloudUpdate; | ||
91 | } | ||
92 | } | 106 | } |
93 | 107 | ||
94 | public string Name | 108 | public string Name |
@@ -96,12 +110,11 @@ namespace OpenSim.Region.CoreModules | |||
96 | get { return "CloudModule"; } | 110 | get { return "CloudModule"; } |
97 | } | 111 | } |
98 | 112 | ||
99 | public bool IsSharedModule | 113 | public Type ReplaceableInterface |
100 | { | 114 | { |
101 | get { return false; } | 115 | get { return null; } |
102 | } | 116 | } |
103 | 117 | ||
104 | |||
105 | public float CloudCover(int x, int y, int z) | 118 | public float CloudCover(int x, int y, int z) |
106 | { | 119 | { |
107 | float cover = 0f; | 120 | float cover = 0f; |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 0e6d663..eb06fcc 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -53,6 +53,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
53 | 53 | ||
54 | protected EstateManagementCommands m_commands; | 54 | protected EstateManagementCommands m_commands; |
55 | 55 | ||
56 | /// <summary> | ||
57 | /// If false, region restart requests from the client are blocked even if they are otherwise legitimate. | ||
58 | /// </summary> | ||
59 | public bool AllowRegionRestartFromClient { get; set; } | ||
60 | |||
56 | private EstateTerrainXferHandler TerrainUploader; | 61 | private EstateTerrainXferHandler TerrainUploader; |
57 | public TelehubManager m_Telehub; | 62 | public TelehubManager m_Telehub; |
58 | 63 | ||
@@ -60,6 +65,53 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
60 | public event ChangeDelegate OnEstateInfoChange; | 65 | public event ChangeDelegate OnEstateInfoChange; |
61 | public event MessageDelegate OnEstateMessage; | 66 | public event MessageDelegate OnEstateMessage; |
62 | 67 | ||
68 | #region Region Module interface | ||
69 | |||
70 | public string Name { get { return "EstateManagementModule"; } } | ||
71 | |||
72 | public Type ReplaceableInterface { get { return null; } } | ||
73 | |||
74 | public void Initialise(IConfigSource source) | ||
75 | { | ||
76 | AllowRegionRestartFromClient = true; | ||
77 | |||
78 | IConfig config = source.Configs["EstateManagement"]; | ||
79 | |||
80 | if (config != null) | ||
81 | AllowRegionRestartFromClient = config.GetBoolean("AllowRegionRestartFromClient", true); | ||
82 | } | ||
83 | |||
84 | public void AddRegion(Scene scene) | ||
85 | { | ||
86 | Scene = scene; | ||
87 | Scene.RegisterModuleInterface<IEstateModule>(this); | ||
88 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; | ||
89 | Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | ||
90 | |||
91 | m_Telehub = new TelehubManager(scene); | ||
92 | |||
93 | m_commands = new EstateManagementCommands(this); | ||
94 | m_commands.Initialise(); | ||
95 | } | ||
96 | |||
97 | public void RemoveRegion(Scene scene) {} | ||
98 | |||
99 | public void RegionLoaded(Scene scene) | ||
100 | { | ||
101 | // Sets up the sun module based no the saved Estate and Region Settings | ||
102 | // DO NOT REMOVE or the sun will stop working | ||
103 | scene.TriggerEstateSunUpdate(); | ||
104 | |||
105 | UserManager = scene.RequestModuleInterface<IUserManagement>(); | ||
106 | } | ||
107 | |||
108 | public void Close() | ||
109 | { | ||
110 | m_commands.Close(); | ||
111 | } | ||
112 | |||
113 | #endregion | ||
114 | |||
63 | #region Packet Data Responders | 115 | #region Packet Data Responders |
64 | 116 | ||
65 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) | 117 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) |
@@ -184,6 +236,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
184 | Scene.RegionInfo.RegionSettings.TerrainTexture4 = texture; | 236 | Scene.RegionInfo.RegionSettings.TerrainTexture4 = texture; |
185 | break; | 237 | break; |
186 | } | 238 | } |
239 | |||
187 | Scene.RegionInfo.RegionSettings.Save(); | 240 | Scene.RegionInfo.RegionSettings.Save(); |
188 | TriggerRegionInfoChange(); | 241 | TriggerRegionInfoChange(); |
189 | sendRegionInfoPacketToAll(); | 242 | sendRegionInfoPacketToAll(); |
@@ -215,6 +268,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
215 | Scene.RegionInfo.RegionSettings.Elevation2NE = highValue; | 268 | Scene.RegionInfo.RegionSettings.Elevation2NE = highValue; |
216 | break; | 269 | break; |
217 | } | 270 | } |
271 | |||
218 | Scene.RegionInfo.RegionSettings.Save(); | 272 | Scene.RegionInfo.RegionSettings.Save(); |
219 | TriggerRegionInfoChange(); | 273 | TriggerRegionInfoChange(); |
220 | sendRegionHandshakeToAll(); | 274 | sendRegionHandshakeToAll(); |
@@ -255,6 +309,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
255 | 309 | ||
256 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) | 310 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) |
257 | { | 311 | { |
312 | if (!AllowRegionRestartFromClient) | ||
313 | { | ||
314 | remoteClient.SendAlertMessage("Region restart has been disabled on this simulator."); | ||
315 | return; | ||
316 | } | ||
317 | |||
258 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); | 318 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); |
259 | if (restartModule != null) | 319 | if (restartModule != null) |
260 | { | 320 | { |
@@ -271,6 +331,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
271 | } | 331 | } |
272 | 332 | ||
273 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | 333 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); |
334 | |||
335 | m_log.InfoFormat( | ||
336 | "User {0} requested restart of region {1} in {2} seconds", | ||
337 | remoteClient.Name, Scene.Name, times.Count != 0 ? times[0] : 0); | ||
274 | } | 338 | } |
275 | } | 339 | } |
276 | 340 | ||
@@ -295,7 +359,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
295 | 359 | ||
296 | if ((estateAccessType & 4) != 0) // User add | 360 | if ((estateAccessType & 4) != 0) // User add |
297 | { | 361 | { |
298 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 362 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
299 | { | 363 | { |
300 | if ((estateAccessType & 1) != 0) // All estates | 364 | if ((estateAccessType & 1) != 0) // All estates |
301 | { | 365 | { |
@@ -325,9 +389,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
325 | } | 389 | } |
326 | 390 | ||
327 | } | 391 | } |
392 | |||
328 | if ((estateAccessType & 8) != 0) // User remove | 393 | if ((estateAccessType & 8) != 0) // User remove |
329 | { | 394 | { |
330 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 395 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
331 | { | 396 | { |
332 | if ((estateAccessType & 1) != 0) // All estates | 397 | if ((estateAccessType & 1) != 0) // All estates |
333 | { | 398 | { |
@@ -356,9 +421,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
356 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 421 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
357 | } | 422 | } |
358 | } | 423 | } |
424 | |||
359 | if ((estateAccessType & 16) != 0) // Group add | 425 | if ((estateAccessType & 16) != 0) // Group add |
360 | { | 426 | { |
361 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 427 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
362 | { | 428 | { |
363 | if ((estateAccessType & 1) != 0) // All estates | 429 | if ((estateAccessType & 1) != 0) // All estates |
364 | { | 430 | { |
@@ -387,9 +453,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
387 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 453 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
388 | } | 454 | } |
389 | } | 455 | } |
456 | |||
390 | if ((estateAccessType & 32) != 0) // Group remove | 457 | if ((estateAccessType & 32) != 0) // Group remove |
391 | { | 458 | { |
392 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 459 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
393 | { | 460 | { |
394 | if ((estateAccessType & 1) != 0) // All estates | 461 | if ((estateAccessType & 1) != 0) // All estates |
395 | { | 462 | { |
@@ -418,9 +485,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
418 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 485 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
419 | } | 486 | } |
420 | } | 487 | } |
488 | |||
421 | if ((estateAccessType & 64) != 0) // Ban add | 489 | if ((estateAccessType & 64) != 0) // Ban add |
422 | { | 490 | { |
423 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || Scene.Permissions.BypassPermissions()) | 491 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false)) |
424 | { | 492 | { |
425 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; | 493 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; |
426 | 494 | ||
@@ -495,9 +563,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
495 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 563 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
496 | } | 564 | } |
497 | } | 565 | } |
566 | |||
498 | if ((estateAccessType & 128) != 0) // Ban remove | 567 | if ((estateAccessType & 128) != 0) // Ban remove |
499 | { | 568 | { |
500 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || Scene.Permissions.BypassPermissions()) | 569 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false)) |
501 | { | 570 | { |
502 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; | 571 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; |
503 | 572 | ||
@@ -550,9 +619,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
550 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 619 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
551 | } | 620 | } |
552 | } | 621 | } |
622 | |||
553 | if ((estateAccessType & 256) != 0) // Manager add | 623 | if ((estateAccessType & 256) != 0) // Manager add |
554 | { | 624 | { |
555 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 625 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
556 | { | 626 | { |
557 | if ((estateAccessType & 1) != 0) // All estates | 627 | if ((estateAccessType & 1) != 0) // All estates |
558 | { | 628 | { |
@@ -581,9 +651,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
581 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 651 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
582 | } | 652 | } |
583 | } | 653 | } |
654 | |||
584 | if ((estateAccessType & 512) != 0) // Manager remove | 655 | if ((estateAccessType & 512) != 0) // Manager remove |
585 | { | 656 | { |
586 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 657 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
587 | { | 658 | { |
588 | if ((estateAccessType & 1) != 0) // All estates | 659 | if ((estateAccessType & 1) != 0) // All estates |
589 | { | 660 | { |
@@ -614,7 +685,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
614 | } | 685 | } |
615 | } | 686 | } |
616 | 687 | ||
617 | public void handleOnEstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1) | 688 | public void handleOnEstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1) |
618 | { | 689 | { |
619 | SceneObjectPart part; | 690 | SceneObjectPart part; |
620 | 691 | ||
@@ -1072,45 +1143,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1072 | 1143 | ||
1073 | #endregion | 1144 | #endregion |
1074 | 1145 | ||
1075 | #region IRegionModule Members | ||
1076 | |||
1077 | public string Name { get { return "EstateManagementModule"; } } | ||
1078 | |||
1079 | public Type ReplaceableInterface { get { return null; } } | ||
1080 | |||
1081 | public void Initialise(IConfigSource source) {} | ||
1082 | |||
1083 | public void AddRegion(Scene scene) | ||
1084 | { | ||
1085 | Scene = scene; | ||
1086 | Scene.RegisterModuleInterface<IEstateModule>(this); | ||
1087 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; | ||
1088 | Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | ||
1089 | |||
1090 | m_Telehub = new TelehubManager(scene); | ||
1091 | |||
1092 | m_commands = new EstateManagementCommands(this); | ||
1093 | m_commands.Initialise(); | ||
1094 | } | ||
1095 | |||
1096 | public void RemoveRegion(Scene scene) {} | ||
1097 | |||
1098 | public void RegionLoaded(Scene scene) | ||
1099 | { | ||
1100 | // Sets up the sun module based no the saved Estate and Region Settings | ||
1101 | // DO NOT REMOVE or the sun will stop working | ||
1102 | scene.TriggerEstateSunUpdate(); | ||
1103 | |||
1104 | UserManager = scene.RequestModuleInterface<IUserManagement>(); | ||
1105 | } | ||
1106 | |||
1107 | public void Close() | ||
1108 | { | ||
1109 | m_commands.Close(); | ||
1110 | } | ||
1111 | |||
1112 | #endregion | ||
1113 | |||
1114 | #region Other Functions | 1146 | #region Other Functions |
1115 | 1147 | ||
1116 | public void changeWaterHeight(float height) | 1148 | public void changeWaterHeight(float height) |
diff --git a/OpenSim/Region/CoreModules/World/Land/DwellModule.cs b/OpenSim/Region/CoreModules/World/Land/DwellModule.cs new file mode 100644 index 0000000..bd22155 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/DwellModule.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Diagnostics; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenMetaverse.Messages.Linden; | ||
39 | using Mono.Addins; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Capabilities; | ||
42 | using OpenSim.Framework.Console; | ||
43 | using OpenSim.Framework.Servers; | ||
44 | using OpenSim.Framework.Servers.HttpServer; | ||
45 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | ||
46 | using OpenSim.Region.Framework.Interfaces; | ||
47 | using OpenSim.Region.Framework.Scenes; | ||
48 | using OpenSim.Region.Physics.Manager; | ||
49 | using OpenSim.Services.Interfaces; | ||
50 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
51 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
52 | |||
53 | namespace OpenSim.Region.CoreModules.World.Land | ||
54 | { | ||
55 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DwellModule")] | ||
56 | public class DwellModule : IDwellModule, INonSharedRegionModule | ||
57 | { | ||
58 | private Scene m_scene; | ||
59 | |||
60 | public Type ReplaceableInterface | ||
61 | { | ||
62 | get { return typeof(IDwellModule); } | ||
63 | } | ||
64 | |||
65 | public string Name | ||
66 | { | ||
67 | get { return "DwellModule"; } | ||
68 | } | ||
69 | |||
70 | public void Initialise(IConfigSource source) | ||
71 | { | ||
72 | } | ||
73 | |||
74 | public void AddRegion(Scene scene) | ||
75 | { | ||
76 | m_scene = scene; | ||
77 | |||
78 | m_scene.EventManager.OnNewClient += OnNewClient; | ||
79 | } | ||
80 | |||
81 | public void RegionLoaded(Scene scene) | ||
82 | { | ||
83 | } | ||
84 | |||
85 | public void RemoveRegion(Scene scene) | ||
86 | { | ||
87 | } | ||
88 | |||
89 | public void Close() | ||
90 | { | ||
91 | } | ||
92 | |||
93 | public void OnNewClient(IClientAPI client) | ||
94 | { | ||
95 | client.OnParcelDwellRequest += ClientOnParcelDwellRequest; | ||
96 | } | ||
97 | |||
98 | private void ClientOnParcelDwellRequest(int localID, IClientAPI client) | ||
99 | { | ||
100 | ILandObject parcel = m_scene.LandChannel.GetLandObject(localID); | ||
101 | if (parcel == null) | ||
102 | return; | ||
103 | |||
104 | client.SendParcelDwellReply(localID, parcel.LandData.GlobalID, parcel.LandData.Dwell); | ||
105 | } | ||
106 | |||
107 | public int GetDwell(UUID parcelID) | ||
108 | { | ||
109 | return 0; | ||
110 | } | ||
111 | } | ||
112 | } | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 95edf62..7149aad 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -36,6 +36,7 @@ using Nini.Config; | |||
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.StructuredData; | 37 | using OpenMetaverse.StructuredData; |
38 | using OpenMetaverse.Messages.Linden; | 38 | using OpenMetaverse.Messages.Linden; |
39 | using Mono.Addins; | ||
39 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Capabilities; | 41 | using OpenSim.Framework.Capabilities; |
41 | using OpenSim.Framework.Console; | 42 | using OpenSim.Framework.Console; |
@@ -60,6 +61,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
60 | public byte RegionAccess; | 61 | public byte RegionAccess; |
61 | } | 62 | } |
62 | 63 | ||
64 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LandManagementModule")] | ||
63 | public class LandManagementModule : INonSharedRegionModule | 65 | public class LandManagementModule : INonSharedRegionModule |
64 | { | 66 | { |
65 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 67 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -207,7 +209,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
207 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; | 209 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; |
208 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; | 210 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; |
209 | client.OnPreAgentUpdate += ClientOnPreAgentUpdate; | 211 | client.OnPreAgentUpdate += ClientOnPreAgentUpdate; |
210 | client.OnParcelDwellRequest += ClientOnParcelDwellRequest; | ||
211 | 212 | ||
212 | EntityBase presenceEntity; | 213 | EntityBase presenceEntity; |
213 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) | 214 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) |
@@ -799,17 +800,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
799 | } | 800 | } |
800 | } | 801 | } |
801 | 802 | ||
802 | private void ClientOnParcelDwellRequest(int localID, IClientAPI client) | ||
803 | { | ||
804 | ILandObject parcel = null; | ||
805 | lock (m_landList) | ||
806 | { | ||
807 | if (!m_landList.TryGetValue(localID, out parcel)) | ||
808 | return; | ||
809 | } | ||
810 | client.SendParcelDwellReply(localID, parcel.LandData.GlobalID, parcel.LandData.Dwell); | ||
811 | } | ||
812 | |||
813 | #endregion | 803 | #endregion |
814 | 804 | ||
815 | #region Parcel Modification | 805 | #region Parcel Modification |
@@ -962,6 +952,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
962 | ILandObject newLand = startLandObject.Copy(); | 952 | ILandObject newLand = startLandObject.Copy(); |
963 | newLand.LandData.Name = newLand.LandData.Name; | 953 | newLand.LandData.Name = newLand.LandData.Name; |
964 | newLand.LandData.GlobalID = UUID.Random(); | 954 | newLand.LandData.GlobalID = UUID.Random(); |
955 | newLand.LandData.Dwell = 0; | ||
965 | 956 | ||
966 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); | 957 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); |
967 | 958 | ||
@@ -1387,10 +1378,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1387 | 1378 | ||
1388 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) | 1379 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) |
1389 | { | 1380 | { |
1381 | // m_log.DebugFormat( | ||
1382 | // "[LAND MANAGMENT MODULE]: Processing {0} incoming parcels on {1}", data.Count, m_scene.Name); | ||
1383 | |||
1390 | for (int i = 0; i < data.Count; i++) | 1384 | for (int i = 0; i < data.Count; i++) |
1391 | { | ||
1392 | IncomingLandObjectFromStorage(data[i]); | 1385 | IncomingLandObjectFromStorage(data[i]); |
1393 | } | ||
1394 | } | 1386 | } |
1395 | 1387 | ||
1396 | public void IncomingLandObjectFromStorage(LandData data) | 1388 | public void IncomingLandObjectFromStorage(LandData data) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 8829f27..5969d45 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -727,9 +727,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
727 | int ty = min_y * 4; | 727 | int ty = min_y * 4; |
728 | if (ty > ((int)Constants.RegionSize - 1)) | 728 | if (ty > ((int)Constants.RegionSize - 1)) |
729 | ty = ((int)Constants.RegionSize - 1); | 729 | ty = ((int)Constants.RegionSize - 1); |
730 | |||
730 | LandData.AABBMin = | 731 | LandData.AABBMin = |
731 | new Vector3((float) (min_x * 4), (float) (min_y * 4), | 732 | new Vector3( |
732 | (float) m_scene.Heightmap[tx, ty]); | 733 | (float)(min_x * 4), (float)(min_y * 4), m_scene != null ? (float)m_scene.Heightmap[tx, ty] : 0); |
733 | 734 | ||
734 | tx = max_x * 4; | 735 | tx = max_x * 4; |
735 | if (tx > ((int)Constants.RegionSize - 1)) | 736 | if (tx > ((int)Constants.RegionSize - 1)) |
@@ -737,9 +738,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
737 | ty = max_y * 4; | 738 | ty = max_y * 4; |
738 | if (ty > ((int)Constants.RegionSize - 1)) | 739 | if (ty > ((int)Constants.RegionSize - 1)) |
739 | ty = ((int)Constants.RegionSize - 1); | 740 | ty = ((int)Constants.RegionSize - 1); |
740 | LandData.AABBMax = | 741 | |
741 | new Vector3((float) (max_x * 4), (float) (max_y * 4), | 742 | LandData.AABBMax |
742 | (float) m_scene.Heightmap[tx, ty]); | 743 | = new Vector3( |
744 | (float)(max_x * 4), (float)(max_y * 4), m_scene != null ? (float)m_scene.Heightmap[tx, ty] : 0); | ||
745 | |||
743 | LandData.Area = tempArea; | 746 | LandData.Area = tempArea; |
744 | } | 747 | } |
745 | 748 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 665875f..f9cc0cf 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -34,6 +34,7 @@ using log4net; | |||
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using Mono.Addins; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
39 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
@@ -49,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
49 | public Dictionary <UUID, int> Users = new Dictionary <UUID, int>(); | 50 | public Dictionary <UUID, int> Users = new Dictionary <UUID, int>(); |
50 | } | 51 | } |
51 | 52 | ||
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PrimCountModule")] | ||
52 | public class PrimCountModule : IPrimCountModule, INonSharedRegionModule | 54 | public class PrimCountModule : IPrimCountModule, INonSharedRegionModule |
53 | { | 55 | { |
54 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index b5ee4d2..14eca42 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs | |||
@@ -41,7 +41,7 @@ using OpenSim.Tests.Common.Mock; | |||
41 | namespace OpenSim.Region.CoreModules.World.Land.Tests | 41 | namespace OpenSim.Region.CoreModules.World.Land.Tests |
42 | { | 42 | { |
43 | [TestFixture] | 43 | [TestFixture] |
44 | public class PrimCountModuleTests | 44 | public class PrimCountModuleTests : OpenSimTestCase |
45 | { | 45 | { |
46 | protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000"); | 46 | protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000"); |
47 | protected UUID m_groupId = new UUID("00000000-0000-0000-8888-000000000000"); | 47 | protected UUID m_groupId = new UUID("00000000-0000-0000-8888-000000000000"); |
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index aa306c7..8a422b0 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Drawing; | 30 | using System.Drawing; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Addins; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenMetaverse; | 35 | using OpenMetaverse; |
35 | using OpenMetaverse.Imaging; | 36 | using OpenMetaverse.Imaging; |
@@ -59,6 +60,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
59 | public face[] trns; | 60 | public face[] trns; |
60 | } | 61 | } |
61 | 62 | ||
63 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageModule")] | ||
62 | public class MapImageModule : IMapImageGenerator, INonSharedRegionModule | 64 | public class MapImageModule : IMapImageGenerator, INonSharedRegionModule |
63 | { | 65 | { |
64 | private static readonly ILog m_log = | 66 | private static readonly ILog m_log = |
@@ -131,7 +133,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
131 | 133 | ||
132 | #endregion | 134 | #endregion |
133 | 135 | ||
134 | #region IRegionModule Members | 136 | #region Region Module interface |
135 | 137 | ||
136 | public void Initialise(IConfigSource source) | 138 | public void Initialise(IConfigSource source) |
137 | { | 139 | { |
diff --git a/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs new file mode 100644 index 0000000..c3cea7a --- /dev/null +++ b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs | |||
@@ -0,0 +1,224 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework.Capabilities; | ||
33 | using OpenSim.Framework.Servers.HttpServer; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Mono.Addins; | ||
39 | |||
40 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
41 | |||
42 | |||
43 | namespace OpenSim.Region.CoreModules.World.LightShare | ||
44 | { | ||
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EnvironmentModule")] | ||
46 | |||
47 | public class EnvironmentModule : INonSharedRegionModule, IEnvironmentModule | ||
48 | { | ||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private Scene m_scene = null; | ||
52 | private UUID regionID = UUID.Zero; | ||
53 | private static bool Enabled = false; | ||
54 | |||
55 | private static readonly string capsName = "EnvironmentSettings"; | ||
56 | private static readonly string capsBase = "/CAPS/0020/"; | ||
57 | |||
58 | private LLSDEnvironmentSetResponse setResponse = null; | ||
59 | |||
60 | #region INonSharedRegionModule | ||
61 | public void Initialise(IConfigSource source) | ||
62 | { | ||
63 | IConfig config = source.Configs["ClientStack.LindenCaps"]; | ||
64 | |||
65 | if (null == config) | ||
66 | return; | ||
67 | |||
68 | if (config.GetString("Cap_EnvironmentSettings", String.Empty) != "localhost") | ||
69 | { | ||
70 | m_log.InfoFormat("[{0}]: Module is disabled.", Name); | ||
71 | return; | ||
72 | } | ||
73 | |||
74 | Enabled = true; | ||
75 | |||
76 | m_log.InfoFormat("[{0}]: Module is enabled.", Name); | ||
77 | } | ||
78 | |||
79 | public void Close() | ||
80 | { | ||
81 | } | ||
82 | |||
83 | public string Name | ||
84 | { | ||
85 | get { return "EnvironmentModule"; } | ||
86 | } | ||
87 | |||
88 | public Type ReplaceableInterface | ||
89 | { | ||
90 | get { return null; } | ||
91 | } | ||
92 | |||
93 | public void AddRegion(Scene scene) | ||
94 | { | ||
95 | if (!Enabled) | ||
96 | return; | ||
97 | |||
98 | scene.RegisterModuleInterface<IEnvironmentModule>(this); | ||
99 | m_scene = scene; | ||
100 | regionID = scene.RegionInfo.RegionID; | ||
101 | } | ||
102 | |||
103 | public void RegionLoaded(Scene scene) | ||
104 | { | ||
105 | if (!Enabled) | ||
106 | return; | ||
107 | |||
108 | setResponse = new LLSDEnvironmentSetResponse(); | ||
109 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
110 | } | ||
111 | |||
112 | public void RemoveRegion(Scene scene) | ||
113 | { | ||
114 | if (Enabled) | ||
115 | return; | ||
116 | |||
117 | scene.EventManager.OnRegisterCaps -= OnRegisterCaps; | ||
118 | m_scene = null; | ||
119 | } | ||
120 | #endregion | ||
121 | |||
122 | #region IEnvironmentModule | ||
123 | public void ResetEnvironmentSettings(UUID regionUUID) | ||
124 | { | ||
125 | if (!Enabled) | ||
126 | return; | ||
127 | |||
128 | m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionUUID); | ||
129 | } | ||
130 | #endregion | ||
131 | |||
132 | #region Events | ||
133 | private void OnRegisterCaps(UUID agentID, Caps caps) | ||
134 | { | ||
135 | // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", | ||
136 | // Name, agentID, caps.RegionName); | ||
137 | |||
138 | string capsPath = capsBase + UUID.Random(); | ||
139 | |||
140 | // Get handler | ||
141 | caps.RegisterHandler( | ||
142 | capsName, | ||
143 | new RestStreamHandler( | ||
144 | "GET", | ||
145 | capsPath, | ||
146 | (request, path, param, httpRequest, httpResponse) | ||
147 | => GetEnvironmentSettings(request, path, param, agentID, caps), | ||
148 | capsName, | ||
149 | agentID.ToString())); | ||
150 | |||
151 | // Set handler | ||
152 | caps.HttpListener.AddStreamHandler( | ||
153 | new RestStreamHandler( | ||
154 | "POST", | ||
155 | capsPath, | ||
156 | (request, path, param, httpRequest, httpResponse) | ||
157 | => SetEnvironmentSettings(request, path, param, agentID, caps), | ||
158 | capsName, | ||
159 | agentID.ToString())); | ||
160 | } | ||
161 | #endregion | ||
162 | |||
163 | private string GetEnvironmentSettings(string request, string path, string param, | ||
164 | UUID agentID, Caps caps) | ||
165 | { | ||
166 | // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", | ||
167 | // Name, agentID, caps.RegionName); | ||
168 | |||
169 | string env = String.Empty; | ||
170 | |||
171 | try | ||
172 | { | ||
173 | env = m_scene.SimulationDataService.LoadRegionEnvironmentSettings(regionID); | ||
174 | } | ||
175 | catch (Exception e) | ||
176 | { | ||
177 | m_log.ErrorFormat("[{0}]: Unable to load environment settings for region {1}, Exception: {2} - {3}", | ||
178 | Name, caps.RegionName, e.Message, e.StackTrace); | ||
179 | } | ||
180 | |||
181 | if (String.IsNullOrEmpty(env)) | ||
182 | env = EnvironmentSettings.EmptySettings(UUID.Zero, regionID); | ||
183 | |||
184 | return env; | ||
185 | } | ||
186 | |||
187 | private string SetEnvironmentSettings(string request, string path, string param, | ||
188 | UUID agentID, Caps caps) | ||
189 | { | ||
190 | |||
191 | // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", | ||
192 | // Name, agentID, caps.RegionName); | ||
193 | |||
194 | setResponse.regionID = regionID; | ||
195 | setResponse.success = false; | ||
196 | |||
197 | if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false)) | ||
198 | { | ||
199 | setResponse.fail_reason = "Insufficient estate permissions, settings has not been saved."; | ||
200 | return LLSDHelpers.SerialiseLLSDReply(setResponse); | ||
201 | } | ||
202 | |||
203 | try | ||
204 | { | ||
205 | m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request); | ||
206 | setResponse.success = true; | ||
207 | |||
208 | m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}", | ||
209 | Name, agentID, caps.RegionName); | ||
210 | } | ||
211 | catch (Exception e) | ||
212 | { | ||
213 | m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}", | ||
214 | Name, caps.RegionName, e.Message, e.StackTrace); | ||
215 | |||
216 | setResponse.success = false; | ||
217 | setResponse.fail_reason = String.Format("Environment Set for region {0} has failed, settings has not been saved.", caps.RegionName); | ||
218 | } | ||
219 | |||
220 | return LLSDHelpers.SerialiseLLSDReply(setResponse); | ||
221 | } | ||
222 | } | ||
223 | } | ||
224 | |||
diff --git a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs new file mode 100644 index 0000000..4e20196 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs | |||
@@ -0,0 +1,297 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Mono.Addins; | ||
39 | |||
40 | namespace OpenSim.Region.CoreModules.World.LightShare | ||
41 | { | ||
42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LightShareModule")] | ||
43 | public class LightShareModule : INonSharedRegionModule, ILightShareModule, ICommandableModule | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private readonly Commander m_commander = new Commander("windlight"); | ||
47 | private Scene m_scene; | ||
48 | private static bool m_enableWindlight; | ||
49 | |||
50 | #region ICommandableModule Members | ||
51 | |||
52 | public ICommander CommandInterface | ||
53 | { | ||
54 | get { return m_commander; } | ||
55 | } | ||
56 | |||
57 | #endregion | ||
58 | |||
59 | #region INonSharedRegionModule Members | ||
60 | |||
61 | public void Initialise(IConfigSource config) | ||
62 | { | ||
63 | try | ||
64 | { | ||
65 | m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false); | ||
66 | } | ||
67 | catch (Exception) | ||
68 | { | ||
69 | m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default"); | ||
70 | } | ||
71 | |||
72 | m_log.DebugFormat("[WINDLIGHT]: windlight module {0}", (m_enableWindlight ? "enabled" : "disabled")); | ||
73 | } | ||
74 | |||
75 | public void AddRegion(Scene scene) | ||
76 | { | ||
77 | if (!m_enableWindlight) | ||
78 | return; | ||
79 | |||
80 | m_scene = scene; | ||
81 | m_scene.RegisterModuleInterface<ILightShareModule>(this); | ||
82 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
83 | |||
84 | m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; | ||
85 | m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; | ||
86 | m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; | ||
87 | m_scene.LoadWindlightProfile(); | ||
88 | |||
89 | InstallCommands(); | ||
90 | } | ||
91 | |||
92 | public void RemoveRegion(Scene scene) | ||
93 | { | ||
94 | if (!m_enableWindlight) | ||
95 | return; | ||
96 | |||
97 | m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole; | ||
98 | |||
99 | m_scene.EventManager.OnMakeRootAgent -= EventManager_OnMakeRootAgent; | ||
100 | m_scene.EventManager.OnSaveNewWindlightProfile -= EventManager_OnSaveNewWindlightProfile; | ||
101 | m_scene.EventManager.OnSendNewWindlightProfileTargeted -= EventManager_OnSendNewWindlightProfileTargeted; | ||
102 | |||
103 | m_scene = null; | ||
104 | } | ||
105 | |||
106 | public void Close() | ||
107 | { | ||
108 | } | ||
109 | |||
110 | public string Name | ||
111 | { | ||
112 | get { return "LightShareModule"; } | ||
113 | } | ||
114 | |||
115 | public void RegionLoaded(Scene scene) | ||
116 | { | ||
117 | } | ||
118 | |||
119 | public Type ReplaceableInterface | ||
120 | { | ||
121 | get { return null; } | ||
122 | } | ||
123 | |||
124 | #endregion | ||
125 | |||
126 | public static bool EnableWindlight | ||
127 | { | ||
128 | get | ||
129 | { | ||
130 | return m_enableWindlight; | ||
131 | } | ||
132 | set | ||
133 | { | ||
134 | } | ||
135 | } | ||
136 | |||
137 | #region events | ||
138 | |||
139 | private List<byte[]> compileWindlightSettings(RegionLightShareData wl) | ||
140 | { | ||
141 | byte[] mBlock = new Byte[249]; | ||
142 | int pos = 0; | ||
143 | |||
144 | wl.waterColor.ToBytes(mBlock, 0); pos += 12; | ||
145 | Utils.FloatToBytes(wl.waterFogDensityExponent).CopyTo(mBlock, pos); pos += 4; | ||
146 | Utils.FloatToBytes(wl.underwaterFogModifier).CopyTo(mBlock, pos); pos += 4; | ||
147 | wl.reflectionWaveletScale.ToBytes(mBlock, pos); pos += 12; | ||
148 | Utils.FloatToBytes(wl.fresnelScale).CopyTo(mBlock, pos); pos += 4; | ||
149 | Utils.FloatToBytes(wl.fresnelOffset).CopyTo(mBlock, pos); pos += 4; | ||
150 | Utils.FloatToBytes(wl.refractScaleAbove).CopyTo(mBlock, pos); pos += 4; | ||
151 | Utils.FloatToBytes(wl.refractScaleBelow).CopyTo(mBlock, pos); pos += 4; | ||
152 | Utils.FloatToBytes(wl.blurMultiplier).CopyTo(mBlock, pos); pos += 4; | ||
153 | wl.bigWaveDirection.ToBytes(mBlock, pos); pos += 8; | ||
154 | wl.littleWaveDirection.ToBytes(mBlock, pos); pos += 8; | ||
155 | wl.normalMapTexture.ToBytes(mBlock, pos); pos += 16; | ||
156 | wl.horizon.ToBytes(mBlock, pos); pos += 16; | ||
157 | Utils.FloatToBytes(wl.hazeHorizon).CopyTo(mBlock, pos); pos += 4; | ||
158 | wl.blueDensity.ToBytes(mBlock, pos); pos += 16; | ||
159 | Utils.FloatToBytes(wl.hazeDensity).CopyTo(mBlock, pos); pos += 4; | ||
160 | Utils.FloatToBytes(wl.densityMultiplier).CopyTo(mBlock, pos); pos += 4; | ||
161 | Utils.FloatToBytes(wl.distanceMultiplier).CopyTo(mBlock, pos); pos += 4; | ||
162 | wl.sunMoonColor.ToBytes(mBlock, pos); pos += 16; | ||
163 | Utils.FloatToBytes(wl.sunMoonPosition).CopyTo(mBlock, pos); pos += 4; | ||
164 | wl.ambient.ToBytes(mBlock, pos); pos += 16; | ||
165 | Utils.FloatToBytes(wl.eastAngle).CopyTo(mBlock, pos); pos += 4; | ||
166 | Utils.FloatToBytes(wl.sunGlowFocus).CopyTo(mBlock, pos); pos += 4; | ||
167 | Utils.FloatToBytes(wl.sunGlowSize).CopyTo(mBlock, pos); pos += 4; | ||
168 | Utils.FloatToBytes(wl.sceneGamma).CopyTo(mBlock, pos); pos += 4; | ||
169 | Utils.FloatToBytes(wl.starBrightness).CopyTo(mBlock, pos); pos += 4; | ||
170 | wl.cloudColor.ToBytes(mBlock, pos); pos += 16; | ||
171 | wl.cloudXYDensity.ToBytes(mBlock, pos); pos += 12; | ||
172 | Utils.FloatToBytes(wl.cloudCoverage).CopyTo(mBlock, pos); pos += 4; | ||
173 | Utils.FloatToBytes(wl.cloudScale).CopyTo(mBlock, pos); pos += 4; | ||
174 | wl.cloudDetailXYDensity.ToBytes(mBlock, pos); pos += 12; | ||
175 | Utils.FloatToBytes(wl.cloudScrollX).CopyTo(mBlock, pos); pos += 4; | ||
176 | Utils.FloatToBytes(wl.cloudScrollY).CopyTo(mBlock, pos); pos += 4; | ||
177 | Utils.UInt16ToBytes(wl.maxAltitude).CopyTo(mBlock, pos); pos += 2; | ||
178 | mBlock[pos] = Convert.ToByte(wl.cloudScrollXLock); pos++; | ||
179 | mBlock[pos] = Convert.ToByte(wl.cloudScrollYLock); pos++; | ||
180 | mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); pos++; | ||
181 | List<byte[]> param = new List<byte[]>(); | ||
182 | param.Add(mBlock); | ||
183 | return param; | ||
184 | } | ||
185 | |||
186 | public void SendProfileToClient(IClientAPI client) | ||
187 | { | ||
188 | SendProfileToClient(client, m_scene.RegionInfo.WindlightSettings); | ||
189 | } | ||
190 | |||
191 | public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) | ||
192 | { | ||
193 | if (m_enableWindlight) | ||
194 | { | ||
195 | if (m_scene.RegionInfo.WindlightSettings.valid) | ||
196 | { | ||
197 | List<byte[]> param = compileWindlightSettings(wl); | ||
198 | client.SendGenericMessage("Windlight", param); | ||
199 | } | ||
200 | else | ||
201 | { | ||
202 | List<byte[]> param = new List<byte[]>(); | ||
203 | client.SendGenericMessage("WindlightReset", param); | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | |||
208 | private void EventManager_OnMakeRootAgent(ScenePresence presence) | ||
209 | { | ||
210 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | ||
211 | SendProfileToClient(presence.ControllingClient); | ||
212 | } | ||
213 | |||
214 | private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID) | ||
215 | { | ||
216 | IClientAPI client; | ||
217 | m_scene.TryGetClient(pUUID, out client); | ||
218 | SendProfileToClient(client, wl); | ||
219 | } | ||
220 | |||
221 | private void EventManager_OnSaveNewWindlightProfile() | ||
222 | { | ||
223 | m_scene.ForEachRootClient(SendProfileToClient); | ||
224 | } | ||
225 | |||
226 | #endregion | ||
227 | |||
228 | #region ICommandableModule Members | ||
229 | |||
230 | private void InstallCommands() | ||
231 | { | ||
232 | Command wlload = new Command("load", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleLoad, "Load windlight profile from the database and broadcast"); | ||
233 | Command wlenable = new Command("enable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleEnable, "Enable the windlight plugin"); | ||
234 | Command wldisable = new Command("disable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleDisable, "Disable the windlight plugin"); | ||
235 | |||
236 | m_commander.RegisterCommand("load", wlload); | ||
237 | m_commander.RegisterCommand("enable", wlenable); | ||
238 | m_commander.RegisterCommand("disable", wldisable); | ||
239 | |||
240 | m_scene.RegisterModuleCommander(m_commander); | ||
241 | } | ||
242 | |||
243 | private void HandleLoad(Object[] args) | ||
244 | { | ||
245 | if (!m_enableWindlight) | ||
246 | { | ||
247 | m_log.InfoFormat("[WINDLIGHT]: Cannot load windlight profile, module disabled. Use 'windlight enable' first."); | ||
248 | } | ||
249 | else | ||
250 | { | ||
251 | m_log.InfoFormat("[WINDLIGHT]: Loading Windlight profile from database"); | ||
252 | m_scene.LoadWindlightProfile(); | ||
253 | m_log.InfoFormat("[WINDLIGHT]: Load complete"); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | private void HandleDisable(Object[] args) | ||
258 | { | ||
259 | m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled"); | ||
260 | m_enableWindlight = false; | ||
261 | } | ||
262 | |||
263 | private void HandleEnable(Object[] args) | ||
264 | { | ||
265 | m_log.InfoFormat("[WINDLIGHT]: Plugin now enabled"); | ||
266 | m_enableWindlight = true; | ||
267 | } | ||
268 | |||
269 | /// <summary> | ||
270 | /// Processes commandline input. Do not call directly. | ||
271 | /// </summary> | ||
272 | /// <param name="args">Commandline arguments</param> | ||
273 | private void EventManager_OnPluginConsole(string[] args) | ||
274 | { | ||
275 | if (args[0] == "windlight") | ||
276 | { | ||
277 | if (args.Length == 1) | ||
278 | { | ||
279 | m_commander.ProcessConsoleCommand("add", new string[0]); | ||
280 | return; | ||
281 | } | ||
282 | |||
283 | string[] tmpArgs = new string[args.Length - 2]; | ||
284 | int i; | ||
285 | for (i = 2; i < args.Length; i++) | ||
286 | { | ||
287 | tmpArgs[i - 2] = args[i]; | ||
288 | } | ||
289 | |||
290 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); | ||
291 | } | ||
292 | } | ||
293 | #endregion | ||
294 | |||
295 | } | ||
296 | } | ||
297 | |||
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs index 396095a..ba4b041 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs | |||
@@ -44,7 +44,7 @@ using OpenSim.Tests.Common.Mock; | |||
44 | namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | 44 | namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests |
45 | { | 45 | { |
46 | [TestFixture] | 46 | [TestFixture] |
47 | public class MoapTests | 47 | public class MoapTests : OpenSimTestCase |
48 | { | 48 | { |
49 | protected TestScene m_scene; | 49 | protected TestScene m_scene; |
50 | protected MoapModule m_module; | 50 | protected MoapModule m_module; |
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 87241e1..ab8f143 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -27,10 +27,12 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | ||
30 | using System.Linq; | 31 | using System.Linq; |
31 | using System.Reflection; | 32 | using System.Reflection; |
32 | using System.Text; | 33 | using System.Text; |
33 | using System.Text.RegularExpressions; | 34 | using System.Text.RegularExpressions; |
35 | using System.Xml; | ||
34 | using log4net; | 36 | using log4net; |
35 | using Mono.Addins; | 37 | using Mono.Addins; |
36 | using NDesk.Options; | 38 | using NDesk.Options; |
@@ -41,6 +43,7 @@ using OpenSim.Framework.Console; | |||
41 | using OpenSim.Framework.Monitoring; | 43 | using OpenSim.Framework.Monitoring; |
42 | using OpenSim.Region.Framework.Interfaces; | 44 | using OpenSim.Region.Framework.Interfaces; |
43 | using OpenSim.Region.Framework.Scenes; | 45 | using OpenSim.Region.Framework.Scenes; |
46 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
44 | 47 | ||
45 | namespace OpenSim.Region.CoreModules.World.Objects.Commands | 48 | namespace OpenSim.Region.CoreModules.World.Objects.Commands |
46 | { | 49 | { |
@@ -96,9 +99,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
96 | HandleDeleteObject); | 99 | HandleDeleteObject); |
97 | 100 | ||
98 | m_console.Commands.AddCommand( | 101 | m_console.Commands.AddCommand( |
99 | "Objects", false, "delete object uuid", | 102 | "Objects", false, "delete object id", |
100 | "delete object uuid <UUID>", | 103 | "delete object id <UUID-or-localID>", |
101 | "Delete a scene object by uuid", | 104 | "Delete a scene object by uuid or localID", |
102 | HandleDeleteObject); | 105 | HandleDeleteObject); |
103 | 106 | ||
104 | m_console.Commands.AddCommand( | 107 | m_console.Commands.AddCommand( |
@@ -122,28 +125,18 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
122 | "delete object pos", | 125 | "delete object pos", |
123 | "delete object pos <start-coord> to <end-coord>", | 126 | "delete object pos <start-coord> to <end-coord>", |
124 | "Delete scene objects within the given area.", | 127 | "Delete scene objects within the given area.", |
125 | "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 128 | ConsoleUtil.CoordHelp, |
126 | + "If you don't care about the z component you can simply omit it.\n" | ||
127 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | ||
128 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | ||
129 | + "If you want to specify the minimum value of a component then you can use -~ instead of a number\n" | ||
130 | + "e.g.\n" | ||
131 | + "delete object pos 20,20,20 to 40,40,40\n" | ||
132 | + "delete object pos 20,20 to 40,40\n" | ||
133 | + "delete object pos ,20,20 to ,40,40\n" | ||
134 | + "delete object pos ,,30 to ,,~\n" | ||
135 | + "delete object pos ,,-~ to ,,30", | ||
136 | HandleDeleteObject); | 129 | HandleDeleteObject); |
137 | 130 | ||
138 | m_console.Commands.AddCommand( | 131 | m_console.Commands.AddCommand( |
139 | "Objects", | 132 | "Objects", |
140 | false, | 133 | false, |
141 | "show object uuid", | 134 | "show object id", |
142 | "show object uuid [--full] <UUID>", | 135 | "show object id [--full] <UUID-or-localID>", |
143 | "Show details of a scene object with the given UUID", | 136 | "Show details of a scene object with the given UUID or localID", |
144 | "The --full option will print out information on all the parts of the object.\n" | 137 | "The --full option will print out information on all the parts of the object.\n" |
145 | + "For yet more detailed part information, use the \"show part\" commands.", | 138 | + "For yet more detailed part information, use the \"show part\" commands.", |
146 | HandleShowObjectByUuid); | 139 | HandleShowObjectById); |
147 | 140 | ||
148 | m_console.Commands.AddCommand( | 141 | m_console.Commands.AddCommand( |
149 | "Objects", | 142 | "Objects", |
@@ -164,25 +157,15 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
164 | "Show details of scene objects within the given area.", | 157 | "Show details of scene objects within the given area.", |
165 | "The --full option will print out information on all the parts of the object.\n" | 158 | "The --full option will print out information on all the parts of the object.\n" |
166 | + "For yet more detailed part information, use the \"show part\" commands.\n" | 159 | + "For yet more detailed part information, use the \"show part\" commands.\n" |
167 | + "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 160 | + ConsoleUtil.CoordHelp, |
168 | + "If you don't care about the z component you can simply omit it.\n" | ||
169 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | ||
170 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | ||
171 | + "If you want to specify the minimum value of a component then you can use -~ instead of a number\n" | ||
172 | + "e.g.\n" | ||
173 | + "show object pos 20,20,20 to 40,40,40\n" | ||
174 | + "show object pos 20,20 to 40,40\n" | ||
175 | + "show object pos ,20,20 to ,40,40\n" | ||
176 | + "show object pos ,,30 to ,,~\n" | ||
177 | + "show object pos ,,-~ to ,,30", | ||
178 | HandleShowObjectByPos); | 161 | HandleShowObjectByPos); |
179 | 162 | ||
180 | m_console.Commands.AddCommand( | 163 | m_console.Commands.AddCommand( |
181 | "Objects", | 164 | "Objects", |
182 | false, | 165 | false, |
183 | "show part uuid", | 166 | "show part id", |
184 | "show part uuid <UUID>", | 167 | "show part id <UUID-or-localID>", |
185 | "Show details of a scene object parts with the given UUID", HandleShowPartByUuid); | 168 | "Show details of a scene object part with the given UUID or localID", HandleShowPartById); |
186 | 169 | ||
187 | m_console.Commands.AddCommand( | 170 | m_console.Commands.AddCommand( |
188 | "Objects", | 171 | "Objects", |
@@ -190,7 +173,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
190 | "show part name", | 173 | "show part name", |
191 | "show part name [--regex] <name>", | 174 | "show part name [--regex] <name>", |
192 | "Show details of scene object parts with the given name.", | 175 | "Show details of scene object parts with the given name.", |
193 | "If --regex is specified then the name is treatead as a regular expression", | 176 | "If --regex is specified then the name is treated as a regular expression", |
194 | HandleShowPartByName); | 177 | HandleShowPartByName); |
195 | 178 | ||
196 | m_console.Commands.AddCommand( | 179 | m_console.Commands.AddCommand( |
@@ -199,18 +182,19 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
199 | "show part pos", | 182 | "show part pos", |
200 | "show part pos <start-coord> to <end-coord>", | 183 | "show part pos <start-coord> to <end-coord>", |
201 | "Show details of scene object parts within the given area.", | 184 | "Show details of scene object parts within the given area.", |
202 | "Each component of the coord is comma separated. There must be no spaces between the commas.\n" | 185 | ConsoleUtil.CoordHelp, |
203 | + "If you don't care about the z component you can simply omit it.\n" | ||
204 | + "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n" | ||
205 | + "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n" | ||
206 | + "If you want to specify the minimum value of a component then you can use -~ instead of a number\n" | ||
207 | + "e.g.\n" | ||
208 | + "show object pos 20,20,20 to 40,40,40\n" | ||
209 | + "show object pos 20,20 to 40,40\n" | ||
210 | + "show object pos ,20,20 to ,40,40\n" | ||
211 | + "show object pos ,,30 to ,,~\n" | ||
212 | + "show object pos ,,-~ to ,,30", | ||
213 | HandleShowPartByPos); | 186 | HandleShowPartByPos); |
187 | |||
188 | m_console.Commands.AddCommand( | ||
189 | "Objects", | ||
190 | false, | ||
191 | "dump object id", | ||
192 | "dump object id <UUID-or-localID>", | ||
193 | "Dump the formatted serialization of the given object to the file <UUID>.xml", | ||
194 | "e.g. dump object uuid c1ed6809-cc24-4061-a4c2-93082a2d1f1d will dump serialization to c1ed6809-cc24-4061-a4c2-93082a2d1f1d.xml\n" | ||
195 | + "To locate the UUID or localID in the first place, you need to use the other show object commands.\n" | ||
196 | + "If a local ID is given then the filename used is still that for the UUID", | ||
197 | HandleDumpObjectById); | ||
214 | } | 198 | } |
215 | 199 | ||
216 | public void RemoveRegion(Scene scene) | 200 | public void RemoveRegion(Scene scene) |
@@ -265,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
265 | m_console.OutputFormat(sb.ToString()); | 249 | m_console.OutputFormat(sb.ToString()); |
266 | } | 250 | } |
267 | 251 | ||
268 | private void HandleShowObjectByUuid(string module, string[] cmdparams) | 252 | private void HandleShowObjectById(string module, string[] cmdparams) |
269 | { | 253 | { |
270 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 254 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
271 | return; | 255 | return; |
@@ -281,14 +265,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
281 | return; | 265 | return; |
282 | } | 266 | } |
283 | 267 | ||
284 | UUID objectUuid; | 268 | UUID uuid; |
285 | if (!UUID.TryParse(mainParams[3], out objectUuid)) | 269 | uint localId; |
286 | { | 270 | if (!ConsoleUtil.TryParseConsoleId(m_console, mainParams[3], out uuid, out localId)) |
287 | m_console.OutputFormat("{0} is not a valid uuid", mainParams[3]); | ||
288 | return; | 271 | return; |
289 | } | ||
290 | 272 | ||
291 | SceneObjectGroup so = m_scene.GetSceneObjectGroup(objectUuid); | 273 | SceneObjectGroup so; |
274 | |||
275 | if (localId != ConsoleUtil.LocalIdNotFound) | ||
276 | so = m_scene.GetSceneObjectGroup(localId); | ||
277 | else | ||
278 | so = m_scene.GetSceneObjectGroup(uuid); | ||
292 | 279 | ||
293 | if (so == null) | 280 | if (so == null) |
294 | { | 281 | { |
@@ -365,7 +352,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
365 | OutputSogsToConsole(searchPredicate, showFull); | 352 | OutputSogsToConsole(searchPredicate, showFull); |
366 | } | 353 | } |
367 | 354 | ||
368 | private void HandleShowPartByUuid(string module, string[] cmdparams) | 355 | private void HandleShowPartById(string module, string[] cmdparams) |
369 | { | 356 | { |
370 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | 357 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
371 | return; | 358 | return; |
@@ -378,18 +365,20 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
378 | 365 | ||
379 | if (mainParams.Count < 4) | 366 | if (mainParams.Count < 4) |
380 | { | 367 | { |
381 | m_console.OutputFormat("Usage: show part uuid [--full] <uuid>"); | 368 | m_console.OutputFormat("Usage: show part id [--full] <UUID-or-localID>"); |
382 | return; | 369 | return; |
383 | } | 370 | } |
384 | 371 | ||
385 | UUID objectUuid; | 372 | UUID objectUuid; |
386 | if (!UUID.TryParse(mainParams[3], out objectUuid)) | 373 | uint localId; |
387 | { | 374 | if (!ConsoleUtil.TryParseConsoleId(m_console, mainParams[3], out objectUuid, out localId)) |
388 | m_console.OutputFormat("{0} is not a valid uuid", mainParams[3]); | ||
389 | return; | 375 | return; |
390 | } | ||
391 | 376 | ||
392 | SceneObjectPart sop = m_scene.GetSceneObjectPart(objectUuid); | 377 | SceneObjectPart sop; |
378 | if (localId == ConsoleUtil.LocalIdNotFound) | ||
379 | sop = m_scene.GetSceneObjectPart(objectUuid); | ||
380 | else | ||
381 | sop = m_scene.GetSceneObjectPart(localId); | ||
393 | 382 | ||
394 | if (sop == null) | 383 | if (sop == null) |
395 | { | 384 | { |
@@ -477,6 +466,51 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
477 | OutputSopsToConsole(searchPredicate, true); | 466 | OutputSopsToConsole(searchPredicate, true); |
478 | } | 467 | } |
479 | 468 | ||
469 | private void HandleDumpObjectById(string module, string[] cmdparams) | ||
470 | { | ||
471 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
472 | return; | ||
473 | |||
474 | if (cmdparams.Length < 4) | ||
475 | { | ||
476 | m_console.OutputFormat("Usage: dump object id <UUID-or-localID>"); | ||
477 | return; | ||
478 | } | ||
479 | |||
480 | UUID objectUuid; | ||
481 | uint localId; | ||
482 | if (!ConsoleUtil.TryParseConsoleId(m_console, cmdparams[3], out objectUuid, out localId)) | ||
483 | return; | ||
484 | |||
485 | SceneObjectGroup so; | ||
486 | if (localId == ConsoleUtil.LocalIdNotFound) | ||
487 | so = m_scene.GetSceneObjectGroup(objectUuid); | ||
488 | else | ||
489 | so = m_scene.GetSceneObjectGroup(localId); | ||
490 | |||
491 | if (so == null) | ||
492 | { | ||
493 | // m_console.OutputFormat("No part found with uuid {0}", objectUuid); | ||
494 | return; | ||
495 | } | ||
496 | |||
497 | // In case we found it via local ID. | ||
498 | objectUuid = so.UUID; | ||
499 | |||
500 | string fileName = string.Format("{0}.xml", objectUuid); | ||
501 | |||
502 | if (!ConsoleUtil.CheckFileDoesNotExist(m_console, fileName)) | ||
503 | return; | ||
504 | |||
505 | using (XmlTextWriter xtw = new XmlTextWriter(fileName, Encoding.UTF8)) | ||
506 | { | ||
507 | xtw.Formatting = Formatting.Indented; | ||
508 | SceneObjectSerializer.ToOriginalXmlFormat(so, xtw, true); | ||
509 | } | ||
510 | |||
511 | m_console.OutputFormat("Object dumped to file {0}", fileName); | ||
512 | } | ||
513 | |||
480 | /// <summary> | 514 | /// <summary> |
481 | /// Append a scene object report to an input StringBuilder | 515 | /// Append a scene object report to an input StringBuilder |
482 | /// </summary> | 516 | /// </summary> |
@@ -572,12 +606,18 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
572 | cdt.AddColumn("Asset UUID", 36); | 606 | cdt.AddColumn("Asset UUID", 36); |
573 | 607 | ||
574 | foreach (TaskInventoryItem item in inv.GetInventoryItems()) | 608 | foreach (TaskInventoryItem item in inv.GetInventoryItems()) |
609 | { | ||
610 | bool foundScriptInstance, scriptRunning; | ||
611 | foundScriptInstance | ||
612 | = SceneObjectPartInventory.TryGetScriptInstanceRunning(m_scene, item, out scriptRunning); | ||
613 | |||
575 | cdt.AddRow( | 614 | cdt.AddRow( |
576 | item.Name, | 615 | item.Name, |
577 | ((InventoryType)item.InvType).ToString(), | 616 | ((InventoryType)item.InvType).ToString(), |
578 | (InventoryType)item.InvType == InventoryType.LSL ? item.ScriptRunning.ToString() : "n/a", | 617 | foundScriptInstance ? scriptRunning.ToString() : "n/a", |
579 | item.ItemID.ToString(), | 618 | item.ItemID.ToString(), |
580 | item.AssetID.ToString()); | 619 | item.AssetID.ToString()); |
620 | } | ||
581 | 621 | ||
582 | return sb.Append(cdt.ToString()); | 622 | return sb.Append(cdt.ToString()); |
583 | } | 623 | } |
@@ -641,19 +681,24 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
641 | 681 | ||
642 | break; | 682 | break; |
643 | 683 | ||
644 | case "uuid": | 684 | case "id": |
645 | if (!UUID.TryParse(o, out match)) | 685 | UUID uuid; |
686 | uint localId; | ||
687 | if (!ConsoleUtil.TryParseConsoleId(m_console, o, out uuid, out localId)) | ||
646 | return; | 688 | return; |
647 | 689 | ||
648 | requireConfirmation = false; | 690 | requireConfirmation = false; |
649 | deletes = new List<SceneObjectGroup>(); | 691 | deletes = new List<SceneObjectGroup>(); |
650 | 692 | ||
651 | m_scene.ForEachSOG(delegate (SceneObjectGroup g) | 693 | SceneObjectGroup so; |
652 | { | 694 | if (localId == ConsoleUtil.LocalIdNotFound) |
653 | if (g.UUID == match && !g.IsAttachment) | 695 | so = m_scene.GetSceneObjectGroup(uuid); |
654 | deletes.Add(g); | 696 | else |
655 | }); | 697 | so = m_scene.GetSceneObjectGroup(localId); |
656 | 698 | ||
699 | if (!so.IsAttachment) | ||
700 | deletes.Add(so); | ||
701 | |||
657 | // if (deletes.Count == 0) | 702 | // if (deletes.Count == 0) |
658 | // m_console.OutputFormat("No objects were found with uuid {0}", match); | 703 | // m_console.OutputFormat("No objects were found with uuid {0}", match); |
659 | 704 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 7a8a57c..ddaa227 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -37,13 +37,17 @@ using OpenSim.Region.Framework.Interfaces; | |||
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
39 | 39 | ||
40 | using Mono.Addins; | ||
41 | |||
40 | namespace OpenSim.Region.CoreModules.World.Permissions | 42 | namespace OpenSim.Region.CoreModules.World.Permissions |
41 | { | 43 | { |
42 | public class PermissionsModule : IRegionModule, IPermissionsModule | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PermissionsModule")] |
45 | public class PermissionsModule : INonSharedRegionModule, IPermissionsModule | ||
43 | { | 46 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 48 | ||
46 | protected Scene m_scene; | 49 | protected Scene m_scene; |
50 | protected bool m_Enabled; | ||
47 | 51 | ||
48 | private InventoryFolderImpl m_libraryRootFolder; | 52 | private InventoryFolderImpl m_libraryRootFolder; |
49 | protected InventoryFolderImpl LibraryRootFolder | 53 | protected InventoryFolderImpl LibraryRootFolder |
@@ -114,18 +118,44 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
114 | private Dictionary<string, bool> GrantVB = new Dictionary<string, bool>(); | 118 | private Dictionary<string, bool> GrantVB = new Dictionary<string, bool>(); |
115 | private Dictionary<string, bool> GrantJS = new Dictionary<string, bool>(); | 119 | private Dictionary<string, bool> GrantJS = new Dictionary<string, bool>(); |
116 | private Dictionary<string, bool> GrantYP = new Dictionary<string, bool>(); | 120 | private Dictionary<string, bool> GrantYP = new Dictionary<string, bool>(); |
121 | |||
117 | private IFriendsModule m_friendsModule; | 122 | private IFriendsModule m_friendsModule; |
123 | private IFriendsModule FriendsModule | ||
124 | { | ||
125 | get | ||
126 | { | ||
127 | if (m_friendsModule == null) | ||
128 | m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | ||
129 | return m_friendsModule; | ||
130 | } | ||
131 | } | ||
118 | private IGroupsModule m_groupsModule; | 132 | private IGroupsModule m_groupsModule; |
119 | private IMoapModule m_moapModule; | 133 | private IGroupsModule GroupsModule |
134 | { | ||
135 | get | ||
136 | { | ||
137 | if (m_groupsModule == null) | ||
138 | m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
139 | return m_groupsModule; | ||
140 | } | ||
141 | } | ||
120 | 142 | ||
143 | private IMoapModule m_moapModule; | ||
144 | private IMoapModule MoapModule | ||
145 | { | ||
146 | get | ||
147 | { | ||
148 | if (m_moapModule == null) | ||
149 | m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); | ||
150 | return m_moapModule; | ||
151 | } | ||
152 | } | ||
121 | #endregion | 153 | #endregion |
122 | 154 | ||
123 | #region IRegionModule Members | 155 | #region INonSharedRegionModule Members |
124 | 156 | ||
125 | public void Initialise(Scene scene, IConfigSource config) | 157 | public void Initialise(IConfigSource config) |
126 | { | 158 | { |
127 | m_scene = scene; | ||
128 | |||
129 | IConfig myConfig = config.Configs["Startup"]; | 159 | IConfig myConfig = config.Configs["Startup"]; |
130 | 160 | ||
131 | string permissionModules = myConfig.GetString("permissionmodules", "DefaultPermissionsModule"); | 161 | string permissionModules = myConfig.GetString("permissionmodules", "DefaultPermissionsModule"); |
@@ -135,6 +165,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
135 | if (!modules.Contains("DefaultPermissionsModule")) | 165 | if (!modules.Contains("DefaultPermissionsModule")) |
136 | return; | 166 | return; |
137 | 167 | ||
168 | m_Enabled = true; | ||
169 | |||
138 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); | 170 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); |
139 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); | 171 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); |
140 | m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true); | 172 | m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true); |
@@ -144,7 +176,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
144 | 176 | ||
145 | m_SimpleBuildPermissions = myConfig.GetBoolean("simple_build_permissions", false); | 177 | m_SimpleBuildPermissions = myConfig.GetBoolean("simple_build_permissions", false); |
146 | 178 | ||
147 | m_allowedScriptCreators | 179 | m_allowedScriptCreators |
148 | = ParseUserSetConfigSetting(myConfig, "allowed_script_creators", m_allowedScriptCreators); | 180 | = ParseUserSetConfigSetting(myConfig, "allowed_script_creators", m_allowedScriptCreators); |
149 | m_allowedScriptEditors | 181 | m_allowedScriptEditors |
150 | = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); | 182 | = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); |
@@ -154,6 +186,64 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
154 | else | 186 | else |
155 | m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); | 187 | m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); |
156 | 188 | ||
189 | string grant = myConfig.GetString("GrantLSL", ""); | ||
190 | if (grant.Length > 0) | ||
191 | { | ||
192 | foreach (string uuidl in grant.Split(',')) | ||
193 | { | ||
194 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
195 | GrantLSL.Add(uuid, true); | ||
196 | } | ||
197 | } | ||
198 | |||
199 | grant = myConfig.GetString("GrantCS", ""); | ||
200 | if (grant.Length > 0) | ||
201 | { | ||
202 | foreach (string uuidl in grant.Split(',')) | ||
203 | { | ||
204 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
205 | GrantCS.Add(uuid, true); | ||
206 | } | ||
207 | } | ||
208 | |||
209 | grant = myConfig.GetString("GrantVB", ""); | ||
210 | if (grant.Length > 0) | ||
211 | { | ||
212 | foreach (string uuidl in grant.Split(',')) | ||
213 | { | ||
214 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
215 | GrantVB.Add(uuid, true); | ||
216 | } | ||
217 | } | ||
218 | |||
219 | grant = myConfig.GetString("GrantJS", ""); | ||
220 | if (grant.Length > 0) | ||
221 | { | ||
222 | foreach (string uuidl in grant.Split(',')) | ||
223 | { | ||
224 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
225 | GrantJS.Add(uuid, true); | ||
226 | } | ||
227 | } | ||
228 | |||
229 | grant = myConfig.GetString("GrantYP", ""); | ||
230 | if (grant.Length > 0) | ||
231 | { | ||
232 | foreach (string uuidl in grant.Split(',')) | ||
233 | { | ||
234 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
235 | GrantYP.Add(uuid, true); | ||
236 | } | ||
237 | } | ||
238 | } | ||
239 | |||
240 | public void AddRegion(Scene scene) | ||
241 | { | ||
242 | if (!m_Enabled) | ||
243 | return; | ||
244 | |||
245 | m_scene = scene; | ||
246 | |||
157 | scene.RegisterModuleInterface<IPermissionsModule>(this); | 247 | scene.RegisterModuleInterface<IPermissionsModule>(this); |
158 | 248 | ||
159 | //Register functions with Scene External Checks! | 249 | //Register functions with Scene External Checks! |
@@ -169,44 +259,44 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
169 | m_scene.Permissions.OnIsGridGod += IsGridGod; | 259 | m_scene.Permissions.OnIsGridGod += IsGridGod; |
170 | m_scene.Permissions.OnIsAdministrator += IsAdministrator; | 260 | m_scene.Permissions.OnIsAdministrator += IsAdministrator; |
171 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; | 261 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; |
172 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 262 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; |
173 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED | 263 | m_scene.Permissions.OnEditObject += CanEditObject; |
174 | m_scene.Permissions.OnEditParcelProperties += CanEditParcelProperties; //MAYBE FULLY IMPLEMENTED | 264 | m_scene.Permissions.OnEditParcelProperties += CanEditParcelProperties; |
175 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; | 265 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; |
176 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED | 266 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; |
177 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED | 267 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; |
178 | m_scene.Permissions.OnMoveObject += CanMoveObject; //MAYBE FULLY IMPLEMENTED | 268 | m_scene.Permissions.OnMoveObject += CanMoveObject; |
179 | m_scene.Permissions.OnObjectEntry += CanObjectEntry; | 269 | m_scene.Permissions.OnObjectEntry += CanObjectEntry; |
180 | m_scene.Permissions.OnReturnObjects += CanReturnObjects; //NOT YET IMPLEMENTED | 270 | m_scene.Permissions.OnReturnObjects += CanReturnObjects; |
181 | m_scene.Permissions.OnRezObject += CanRezObject; //MAYBE FULLY IMPLEMENTED | 271 | m_scene.Permissions.OnRezObject += CanRezObject; |
182 | m_scene.Permissions.OnRunConsoleCommand += CanRunConsoleCommand; | 272 | m_scene.Permissions.OnRunConsoleCommand += CanRunConsoleCommand; |
183 | m_scene.Permissions.OnRunScript += CanRunScript; //NOT YET IMPLEMENTED | 273 | m_scene.Permissions.OnRunScript += CanRunScript; |
184 | m_scene.Permissions.OnCompileScript += CanCompileScript; | 274 | m_scene.Permissions.OnCompileScript += CanCompileScript; |
185 | m_scene.Permissions.OnSellParcel += CanSellParcel; | 275 | m_scene.Permissions.OnSellParcel += CanSellParcel; |
186 | m_scene.Permissions.OnTakeObject += CanTakeObject; | 276 | m_scene.Permissions.OnTakeObject += CanTakeObject; |
187 | m_scene.Permissions.OnTakeCopyObject += CanTakeCopyObject; | 277 | m_scene.Permissions.OnTakeCopyObject += CanTakeCopyObject; |
188 | m_scene.Permissions.OnTerraformLand += CanTerraformLand; | 278 | m_scene.Permissions.OnTerraformLand += CanTerraformLand; |
189 | m_scene.Permissions.OnLinkObject += CanLinkObject; //NOT YET IMPLEMENTED | 279 | m_scene.Permissions.OnLinkObject += CanLinkObject; |
190 | m_scene.Permissions.OnDelinkObject += CanDelinkObject; //NOT YET IMPLEMENTED | 280 | m_scene.Permissions.OnDelinkObject += CanDelinkObject; |
191 | m_scene.Permissions.OnBuyLand += CanBuyLand; //NOT YET IMPLEMENTED | 281 | m_scene.Permissions.OnBuyLand += CanBuyLand; |
192 | 282 | ||
193 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; //NOT YET IMPLEMENTED | 283 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; |
194 | m_scene.Permissions.OnViewScript += CanViewScript; //NOT YET IMPLEMENTED | 284 | m_scene.Permissions.OnViewScript += CanViewScript; |
195 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED | 285 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; |
196 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED | 286 | m_scene.Permissions.OnEditScript += CanEditScript; |
197 | 287 | ||
198 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; | 288 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; |
199 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 289 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory; |
200 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED | 290 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; |
201 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 291 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; |
202 | m_scene.Permissions.OnResetScript += CanResetScript; | 292 | m_scene.Permissions.OnResetScript += CanResetScript; |
203 | 293 | ||
204 | m_scene.Permissions.OnCreateUserInventory += CanCreateUserInventory; //NOT YET IMPLEMENTED | 294 | m_scene.Permissions.OnCreateUserInventory += CanCreateUserInventory; |
205 | m_scene.Permissions.OnCopyUserInventory += CanCopyUserInventory; //NOT YET IMPLEMENTED | 295 | m_scene.Permissions.OnCopyUserInventory += CanCopyUserInventory; |
206 | m_scene.Permissions.OnEditUserInventory += CanEditUserInventory; //NOT YET IMPLEMENTED | 296 | m_scene.Permissions.OnEditUserInventory += CanEditUserInventory; |
207 | m_scene.Permissions.OnDeleteUserInventory += CanDeleteUserInventory; //NOT YET IMPLEMENTED | 297 | m_scene.Permissions.OnDeleteUserInventory += CanDeleteUserInventory; |
208 | 298 | ||
209 | m_scene.Permissions.OnTeleport += CanTeleport; //NOT YET IMPLEMENTED | 299 | m_scene.Permissions.OnTeleport += CanTeleport; |
210 | 300 | ||
211 | m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia; | 301 | m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia; |
212 | m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia; | 302 | m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia; |
@@ -226,52 +316,38 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
226 | "Turn on permissions debugging", | 316 | "Turn on permissions debugging", |
227 | HandleDebugPermissions); | 317 | HandleDebugPermissions); |
228 | 318 | ||
229 | string grant = myConfig.GetString("GrantLSL",""); | 319 | } |
230 | if (grant.Length > 0) { | ||
231 | foreach (string uuidl in grant.Split(',')) { | ||
232 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
233 | GrantLSL.Add(uuid, true); | ||
234 | } | ||
235 | } | ||
236 | 320 | ||
237 | grant = myConfig.GetString("GrantCS",""); | 321 | public void RegionLoaded(Scene scene) |
238 | if (grant.Length > 0) { | 322 | { |
239 | foreach (string uuidl in grant.Split(',')) { | 323 | } |
240 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
241 | GrantCS.Add(uuid, true); | ||
242 | } | ||
243 | } | ||
244 | 324 | ||
245 | grant = myConfig.GetString("GrantVB",""); | 325 | public void RemoveRegion(Scene scene) |
246 | if (grant.Length > 0) { | 326 | { |
247 | foreach (string uuidl in grant.Split(',')) { | 327 | if (!m_Enabled) |
248 | string uuid = uuidl.Trim(" \t".ToCharArray()); | 328 | return; |
249 | GrantVB.Add(uuid, true); | ||
250 | } | ||
251 | } | ||
252 | 329 | ||
253 | grant = myConfig.GetString("GrantJS", ""); | 330 | m_scene.UnregisterModuleInterface<IPermissionsModule>(this); |
254 | if (grant.Length > 0) | 331 | } |
255 | { | ||
256 | foreach (string uuidl in grant.Split(',')) | ||
257 | { | ||
258 | string uuid = uuidl.Trim(" \t".ToCharArray()); | ||
259 | GrantJS.Add(uuid, true); | ||
260 | } | ||
261 | } | ||
262 | 332 | ||
263 | grant = myConfig.GetString("GrantYP", ""); | 333 | public void Close() |
264 | if (grant.Length > 0) | 334 | { |
265 | { | 335 | } |
266 | foreach (string uuidl in grant.Split(',')) | 336 | |
267 | { | 337 | public string Name |
268 | string uuid = uuidl.Trim(" \t".ToCharArray()); | 338 | { |
269 | GrantYP.Add(uuid, true); | 339 | get { return "PermissionsModule"; } |
270 | } | 340 | } |
271 | } | ||
272 | 341 | ||
342 | public Type ReplaceableInterface | ||
343 | { | ||
344 | get { return null; } | ||
273 | } | 345 | } |
274 | 346 | ||
347 | #endregion | ||
348 | |||
349 | #region Console command handlers | ||
350 | |||
275 | public void HandleBypassPermissions(string module, string[] args) | 351 | public void HandleBypassPermissions(string module, string[] args) |
276 | { | 352 | { |
277 | if (m_scene.ConsoleScene() != null && | 353 | if (m_scene.ConsoleScene() != null && |
@@ -290,7 +366,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
290 | m_bypassPermissions = val; | 366 | m_bypassPermissions = val; |
291 | 367 | ||
292 | m_log.InfoFormat( | 368 | m_log.InfoFormat( |
293 | "[PERMISSIONS]: Set permissions bypass to {0} for {1}", | 369 | "[PERMISSIONS]: Set permissions bypass to {0} for {1}", |
294 | m_bypassPermissions, m_scene.RegionInfo.RegionName); | 370 | m_bypassPermissions, m_scene.RegionInfo.RegionName); |
295 | } | 371 | } |
296 | } | 372 | } |
@@ -343,39 +419,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
343 | } | 419 | } |
344 | } | 420 | } |
345 | 421 | ||
346 | public void PostInitialise() | ||
347 | { | ||
348 | m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | ||
349 | |||
350 | if (m_friendsModule == null) | ||
351 | m_log.Debug("[PERMISSIONS]: Friends module not found, friend permissions will not work"); | ||
352 | |||
353 | m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
354 | |||
355 | if (m_groupsModule == null) | ||
356 | m_log.Debug("[PERMISSIONS]: Groups module not found, group permissions will not work"); | ||
357 | |||
358 | m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); | ||
359 | |||
360 | // This log line will be commented out when no longer required for debugging | ||
361 | // if (m_moapModule == null) | ||
362 | // m_log.Warn("[PERMISSIONS]: Media on a prim module not found, media on a prim permissions will not work"); | ||
363 | } | ||
364 | |||
365 | public void Close() | ||
366 | { | ||
367 | } | ||
368 | |||
369 | public string Name | ||
370 | { | ||
371 | get { return "PermissionsModule"; } | ||
372 | } | ||
373 | |||
374 | public bool IsSharedModule | ||
375 | { | ||
376 | get { return false; } | ||
377 | } | ||
378 | |||
379 | #endregion | 422 | #endregion |
380 | 423 | ||
381 | #region Helper Functions | 424 | #region Helper Functions |
@@ -400,10 +443,10 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
400 | /// <returns></returns> | 443 | /// <returns></returns> |
401 | protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers) | 444 | protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers) |
402 | { | 445 | { |
403 | if (null == m_groupsModule) | 446 | if (null == GroupsModule) |
404 | return false; | 447 | return false; |
405 | 448 | ||
406 | GroupMembershipData gmd = m_groupsModule.GetMembershipData(groupID, userID); | 449 | GroupMembershipData gmd = GroupsModule.GetMembershipData(groupID, userID); |
407 | 450 | ||
408 | if (gmd != null) | 451 | if (gmd != null) |
409 | { | 452 | { |
@@ -503,10 +546,10 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
503 | if (user == UUID.Zero) | 546 | if (user == UUID.Zero) |
504 | return false; | 547 | return false; |
505 | 548 | ||
506 | if (m_friendsModule == null) | 549 | if (FriendsModule == null) |
507 | return false; | 550 | return false; |
508 | 551 | ||
509 | int friendPerms = m_friendsModule.GetRightsGrantedByFriend(user, objectOwner); | 552 | int friendPerms = FriendsModule.GetRightsGrantedByFriend(user, objectOwner); |
510 | return (friendPerms & (int)FriendRights.CanModifyObjects) != 0; | 553 | return (friendPerms & (int)FriendRights.CanModifyObjects) != 0; |
511 | } | 554 | } |
512 | 555 | ||
@@ -1915,14 +1958,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1915 | // "[PERMISSONS]: Performing CanControlPrimMedia check with agentID {0}, primID {1}, face {2}", | 1958 | // "[PERMISSONS]: Performing CanControlPrimMedia check with agentID {0}, primID {1}, face {2}", |
1916 | // agentID, primID, face); | 1959 | // agentID, primID, face); |
1917 | 1960 | ||
1918 | if (null == m_moapModule) | 1961 | if (null == MoapModule) |
1919 | return false; | 1962 | return false; |
1920 | 1963 | ||
1921 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); | 1964 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); |
1922 | if (null == part) | 1965 | if (null == part) |
1923 | return false; | 1966 | return false; |
1924 | 1967 | ||
1925 | MediaEntry me = m_moapModule.GetMediaEntry(part, face); | 1968 | MediaEntry me = MoapModule.GetMediaEntry(part, face); |
1926 | 1969 | ||
1927 | // If there is no existing media entry then it can be controlled (in this context, created). | 1970 | // If there is no existing media entry then it can be controlled (in this context, created). |
1928 | if (null == me) | 1971 | if (null == me) |
@@ -1941,14 +1984,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1941 | // "[PERMISSONS]: Performing CanInteractWithPrimMedia check with agentID {0}, primID {1}, face {2}", | 1984 | // "[PERMISSONS]: Performing CanInteractWithPrimMedia check with agentID {0}, primID {1}, face {2}", |
1942 | // agentID, primID, face); | 1985 | // agentID, primID, face); |
1943 | 1986 | ||
1944 | if (null == m_moapModule) | 1987 | if (null == MoapModule) |
1945 | return false; | 1988 | return false; |
1946 | 1989 | ||
1947 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); | 1990 | SceneObjectPart part = m_scene.GetSceneObjectPart(primID); |
1948 | if (null == part) | 1991 | if (null == part) |
1949 | return false; | 1992 | return false; |
1950 | 1993 | ||
1951 | MediaEntry me = m_moapModule.GetMediaEntry(part, face); | 1994 | MediaEntry me = MoapModule.GetMediaEntry(part, face); |
1952 | 1995 | ||
1953 | // If there is no existing media entry then it can be controlled (in this context, created). | 1996 | // If there is no existing media entry then it can be controlled (in this context, created). |
1954 | if (null == me) | 1997 | if (null == me) |
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs index fea4de0..249a40d 100644 --- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Linq; | ||
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using System.Timers; | 31 | using System.Timers; |
31 | using System.Threading; | 32 | using System.Threading; |
@@ -264,7 +265,10 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
264 | for (int i = 4 ; i < args.Length ; i++) | 265 | for (int i = 4 ; i < args.Length ; i++) |
265 | times.Add(Convert.ToInt32(args[i])); | 266 | times.Add(Convert.ToInt32(args[i])); |
266 | 267 | ||
268 | MainConsole.Instance.OutputFormat( | ||
269 | "Region {0} scheduled for restart in {1} seconds", m_Scene.Name, times.Sum()); | ||
270 | |||
267 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); | 271 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); |
268 | } | 272 | } |
269 | } | 273 | } |
270 | } | 274 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index 0e861a1..e0247d9 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs | |||
@@ -32,6 +32,7 @@ using System.Reflection; | |||
32 | 32 | ||
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Mono.Addins; | ||
35 | 36 | ||
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | 38 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; |
@@ -41,6 +42,7 @@ using OpenSim.Region.Framework.Scenes.Serialization; | |||
41 | 42 | ||
42 | namespace OpenSim.Region.CoreModules.World.Serialiser | 43 | namespace OpenSim.Region.CoreModules.World.Serialiser |
43 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SerialiserModule")] | ||
44 | public class SerialiserModule : ISharedRegionModule, IRegionSerialiserModule | 46 | public class SerialiserModule : ISharedRegionModule, IRegionSerialiserModule |
45 | { | 47 | { |
46 | private static readonly ILog m_log = | 48 | private static readonly ILog m_log = |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 7825e3e..bcb8e2f 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -39,7 +39,7 @@ using OpenSim.Tests.Common; | |||
39 | namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | 39 | namespace OpenSim.Region.CoreModules.World.Serialiser.Tests |
40 | { | 40 | { |
41 | [TestFixture] | 41 | [TestFixture] |
42 | public class SerialiserTests | 42 | public class SerialiserTests : OpenSimTestCase |
43 | { | 43 | { |
44 | private string xml = @" | 44 | private string xml = @" |
45 | <SceneObjectGroup> | 45 | <SceneObjectGroup> |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index a2f0950..089fcda 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -24,56 +24,110 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | |||
28 | using System; | 27 | using System; |
28 | using System.IO; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | |||
29 | using Nini.Config; | 32 | using Nini.Config; |
30 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using log4net; | ||
35 | using Mono.Addins; | ||
36 | |||
31 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
32 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
34 | using System.Reflection; | ||
35 | using log4net; | ||
36 | 40 | ||
37 | namespace OpenSim.Region.CoreModules.World.Sound | 41 | namespace OpenSim.Region.CoreModules.World.Sound |
38 | { | 42 | { |
39 | public class SoundModule : IRegionModule, ISoundModule | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SoundModule")] |
44 | public class SoundModule : INonSharedRegionModule, ISoundModule | ||
40 | { | 45 | { |
41 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | // private static readonly ILog m_log = LogManager.GetLogger( |
42 | 47 | // MethodBase.GetCurrentMethod().DeclaringType); | |
43 | protected Scene m_scene; | 48 | |
44 | 49 | private Scene m_scene; | |
45 | public void Initialise(Scene scene, IConfigSource source) | 50 | |
51 | public bool Enabled { get; private set; } | ||
52 | |||
53 | public float MaxDistance { get; private set; } | ||
54 | |||
55 | #region INonSharedRegionModule | ||
56 | |||
57 | public void Initialise(IConfigSource configSource) | ||
58 | { | ||
59 | IConfig config = configSource.Configs["Sounds"]; | ||
60 | |||
61 | if (config == null) | ||
62 | { | ||
63 | Enabled = true; | ||
64 | MaxDistance = 100.0f; | ||
65 | } | ||
66 | else | ||
67 | { | ||
68 | Enabled = config.GetString("Module", "OpenSim.Region.CoreModules.dll:SoundModule") == | ||
69 | Path.GetFileName(Assembly.GetExecutingAssembly().Location) | ||
70 | + ":" + MethodBase.GetCurrentMethod().DeclaringType.Name; | ||
71 | MaxDistance = config.GetFloat("MaxDistance", 100.0f); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | public void AddRegion(Scene scene) { } | ||
76 | |||
77 | public void RemoveRegion(Scene scene) | ||
46 | { | 78 | { |
79 | m_scene.EventManager.OnClientLogin -= OnNewClient; | ||
80 | } | ||
81 | |||
82 | public void RegionLoaded(Scene scene) | ||
83 | { | ||
84 | if (!Enabled) | ||
85 | return; | ||
86 | |||
47 | m_scene = scene; | 87 | m_scene = scene; |
48 | 88 | m_scene.EventManager.OnClientLogin += OnNewClient; | |
49 | m_scene.EventManager.OnNewClient += OnNewClient; | 89 | |
50 | |||
51 | m_scene.RegisterModuleInterface<ISoundModule>(this); | 90 | m_scene.RegisterModuleInterface<ISoundModule>(this); |
52 | } | 91 | } |
53 | 92 | ||
54 | public void PostInitialise() {} | 93 | public void Close() { } |
55 | public void Close() {} | 94 | |
95 | public Type ReplaceableInterface | ||
96 | { | ||
97 | get { return typeof(ISoundModule); } | ||
98 | } | ||
99 | |||
56 | public string Name { get { return "Sound Module"; } } | 100 | public string Name { get { return "Sound Module"; } } |
57 | public bool IsSharedModule { get { return false; } } | 101 | |
58 | 102 | #endregion | |
103 | |||
104 | #region Event Handlers | ||
105 | |||
59 | private void OnNewClient(IClientAPI client) | 106 | private void OnNewClient(IClientAPI client) |
60 | { | 107 | { |
61 | client.OnSoundTrigger += TriggerSound; | 108 | client.OnSoundTrigger += TriggerSound; |
62 | } | 109 | } |
63 | 110 | ||
111 | #endregion | ||
112 | |||
113 | #region ISoundModule | ||
114 | |||
64 | public virtual void PlayAttachedSound( | 115 | public virtual void PlayAttachedSound( |
65 | UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius) | 116 | UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius) |
66 | { | 117 | { |
67 | SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); | 118 | SceneObjectPart part; |
68 | if (part == null) | 119 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) |
69 | return; | 120 | return; |
70 | 121 | ||
71 | SceneObjectGroup grp = part.ParentGroup; | 122 | SceneObjectGroup grp = part.ParentGroup; |
72 | 123 | ||
124 | if (radius == 0) | ||
125 | radius = MaxDistance; | ||
126 | |||
73 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 127 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
74 | { | 128 | { |
75 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 129 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
76 | if (dis > 100.0) // Max audio distance | 130 | if (dis > MaxDistance) // Max audio distance |
77 | return; | 131 | return; |
78 | 132 | ||
79 | if (grp.IsAttachment) | 133 | if (grp.IsAttachment) |
@@ -85,26 +139,22 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
85 | dis = 0; | 139 | dis = 0; |
86 | } | 140 | } |
87 | 141 | ||
88 | float thisSpGain; | ||
89 | |||
90 | // Scale by distance | 142 | // Scale by distance |
91 | if (radius == 0) | 143 | double thisSpGain = gain * ((radius - dis) / radius); |
92 | thisSpGain = (float)((double)gain * ((100.0 - dis) / 100.0)); | ||
93 | else | ||
94 | thisSpGain = (float)((double)gain * ((radius - dis) / radius)); | ||
95 | 144 | ||
96 | sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, thisSpGain, flags); | 145 | sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, |
146 | ownerID, (float)thisSpGain, flags); | ||
97 | }); | 147 | }); |
98 | } | 148 | } |
99 | 149 | ||
100 | public virtual void TriggerSound( | 150 | public virtual void TriggerSound( |
101 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius) | 151 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius) |
102 | { | 152 | { |
103 | SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); | 153 | SceneObjectPart part; |
104 | if (part == null) | 154 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) |
105 | { | 155 | { |
106 | ScenePresence sp; | 156 | ScenePresence sp; |
107 | if (!m_scene.TryGetScenePresence(objectID, out sp)) | 157 | if (!m_scene.TryGetScenePresence(ownerID, out sp)) |
108 | return; | 158 | return; |
109 | } | 159 | } |
110 | else | 160 | else |
@@ -118,24 +168,207 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
118 | } | 168 | } |
119 | } | 169 | } |
120 | 170 | ||
171 | if (radius == 0) | ||
172 | radius = MaxDistance; | ||
173 | |||
121 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 174 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
122 | { | 175 | { |
123 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 176 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
124 | 177 | ||
125 | if (dis > 100.0) // Max audio distance | 178 | if (dis > MaxDistance) // Max audio distance |
126 | return; | 179 | return; |
127 | 180 | ||
128 | float thisSpGain; | ||
129 | |||
130 | // Scale by distance | 181 | // Scale by distance |
131 | if (radius == 0) | 182 | double thisSpGain = gain * ((radius - dis) / radius); |
132 | thisSpGain = (float)((double)gain * ((100.0 - dis) / 100.0)); | 183 | |
184 | sp.ControllingClient.SendTriggeredSound(soundId, ownerID, | ||
185 | objectID, parentID, handle, position, | ||
186 | (float)thisSpGain); | ||
187 | }); | ||
188 | } | ||
189 | |||
190 | public virtual void StopSound(UUID objectID) | ||
191 | { | ||
192 | SceneObjectPart m_host; | ||
193 | if (!m_scene.TryGetSceneObjectPart(objectID, out m_host)) | ||
194 | return; | ||
195 | |||
196 | StopSound(m_host); | ||
197 | } | ||
198 | |||
199 | private static void StopSound(SceneObjectPart m_host) | ||
200 | { | ||
201 | m_host.AdjustSoundGain(0); | ||
202 | // Xantor 20080528: Clear prim data of sound instead | ||
203 | if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host)) | ||
204 | { | ||
205 | if (m_host.ParentGroup.LoopSoundMasterPrim == m_host) | ||
206 | { | ||
207 | foreach (SceneObjectPart part in m_host.ParentGroup.LoopSoundSlavePrims) | ||
208 | { | ||
209 | part.Sound = UUID.Zero; | ||
210 | part.SoundFlags = 1 << 5; | ||
211 | part.SoundRadius = 0; | ||
212 | part.ScheduleFullUpdate(); | ||
213 | part.SendFullUpdateToAllClients(); | ||
214 | } | ||
215 | m_host.ParentGroup.LoopSoundMasterPrim = null; | ||
216 | m_host.ParentGroup.LoopSoundSlavePrims.Clear(); | ||
217 | } | ||
133 | else | 218 | else |
134 | thisSpGain = (float)((double)gain * ((radius - dis) / radius)); | 219 | { |
220 | m_host.Sound = UUID.Zero; | ||
221 | m_host.SoundFlags = 1 << 5; | ||
222 | m_host.SoundRadius = 0; | ||
223 | m_host.ScheduleFullUpdate(); | ||
224 | m_host.SendFullUpdateToAllClients(); | ||
225 | } | ||
226 | } | ||
227 | else | ||
228 | { | ||
229 | m_host.Sound = UUID.Zero; | ||
230 | m_host.SoundFlags = 1 << 5; | ||
231 | m_host.SoundRadius = 0; | ||
232 | m_host.ScheduleFullUpdate(); | ||
233 | m_host.SendFullUpdateToAllClients(); | ||
234 | } | ||
235 | } | ||
135 | 236 | ||
136 | sp.ControllingClient.SendTriggeredSound( | 237 | public virtual void PreloadSound(UUID objectID, UUID soundID, float radius) |
137 | soundId, ownerID, objectID, parentID, handle, position, thisSpGain); | 238 | { |
239 | SceneObjectPart part; | ||
240 | if (soundID == UUID.Zero | ||
241 | || !m_scene.TryGetSceneObjectPart(objectID, out part)) | ||
242 | { | ||
243 | return; | ||
244 | } | ||
245 | |||
246 | if (radius == 0) | ||
247 | radius = MaxDistance; | ||
248 | |||
249 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | ||
250 | { | ||
251 | if (!(Util.GetDistanceTo(sp.AbsolutePosition, part.AbsolutePosition) >= MaxDistance)) | ||
252 | sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); | ||
138 | }); | 253 | }); |
139 | } | 254 | } |
255 | |||
256 | // Xantor 20080528 we should do this differently. | ||
257 | // 1) apply the sound to the object | ||
258 | // 2) schedule full update | ||
259 | // just sending the sound out once doesn't work so well when other avatars come in view later on | ||
260 | // or when the prim gets moved, changed, sat on, whatever | ||
261 | // see large number of mantises (mantes?) | ||
262 | // 20080530 Updated to remove code duplication | ||
263 | // 20080530 Stop sound if there is one, otherwise volume only changes don't work | ||
264 | public void LoopSound(UUID objectID, UUID soundID, | ||
265 | double volume, double radius, bool isMaster) | ||
266 | { | ||
267 | SceneObjectPart m_host; | ||
268 | if (!m_scene.TryGetSceneObjectPart(objectID, out m_host)) | ||
269 | return; | ||
270 | |||
271 | if (isMaster) | ||
272 | m_host.ParentGroup.LoopSoundMasterPrim = m_host; | ||
273 | |||
274 | if (m_host.Sound != UUID.Zero) | ||
275 | StopSound(m_host); | ||
276 | |||
277 | m_host.Sound = soundID; | ||
278 | m_host.SoundGain = volume; | ||
279 | m_host.SoundFlags = 1; // looping | ||
280 | m_host.SoundRadius = radius; | ||
281 | |||
282 | m_host.ScheduleFullUpdate(); | ||
283 | m_host.SendFullUpdateToAllClients(); | ||
284 | } | ||
285 | |||
286 | public void SendSound(UUID objectID, UUID soundID, double volume, | ||
287 | bool triggered, byte flags, float radius, bool useMaster, | ||
288 | bool isMaster) | ||
289 | { | ||
290 | if (soundID == UUID.Zero) | ||
291 | return; | ||
292 | |||
293 | SceneObjectPart part; | ||
294 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) | ||
295 | return; | ||
296 | |||
297 | volume = Util.Clip((float)volume, 0, 1); | ||
298 | |||
299 | UUID parentID = part.ParentGroup.UUID; | ||
300 | |||
301 | Vector3 position = part.AbsolutePosition; // region local | ||
302 | ulong regionHandle = m_scene.RegionInfo.RegionHandle; | ||
303 | |||
304 | if (useMaster) | ||
305 | { | ||
306 | if (isMaster) | ||
307 | { | ||
308 | if (triggered) | ||
309 | TriggerSound(soundID, part.OwnerID, part.UUID, parentID, volume, position, regionHandle, radius); | ||
310 | else | ||
311 | PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, flags, radius); | ||
312 | part.ParentGroup.PlaySoundMasterPrim = part; | ||
313 | if (triggered) | ||
314 | TriggerSound(soundID, part.OwnerID, part.UUID, parentID, volume, position, regionHandle, radius); | ||
315 | else | ||
316 | PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, flags, radius); | ||
317 | foreach (SceneObjectPart prim in part.ParentGroup.PlaySoundSlavePrims) | ||
318 | { | ||
319 | position = prim.AbsolutePosition; // region local | ||
320 | if (triggered) | ||
321 | TriggerSound(soundID, part.OwnerID, prim.UUID, parentID, volume, position, regionHandle, radius); | ||
322 | else | ||
323 | PlayAttachedSound(soundID, part.OwnerID, prim.UUID, volume, position, flags, radius); | ||
324 | } | ||
325 | part.ParentGroup.PlaySoundSlavePrims.Clear(); | ||
326 | part.ParentGroup.PlaySoundMasterPrim = null; | ||
327 | } | ||
328 | else | ||
329 | { | ||
330 | part.ParentGroup.PlaySoundSlavePrims.Add(part); | ||
331 | } | ||
332 | } | ||
333 | else | ||
334 | { | ||
335 | if (triggered) | ||
336 | TriggerSound(soundID, part.OwnerID, part.UUID, parentID, volume, position, regionHandle, radius); | ||
337 | else | ||
338 | PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, flags, radius); | ||
339 | } | ||
340 | } | ||
341 | |||
342 | public void TriggerSoundLimited(UUID objectID, UUID sound, | ||
343 | double volume, Vector3 min, Vector3 max) | ||
344 | { | ||
345 | if (sound == UUID.Zero) | ||
346 | return; | ||
347 | |||
348 | SceneObjectPart part; | ||
349 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) | ||
350 | return; | ||
351 | |||
352 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | ||
353 | { | ||
354 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, | ||
355 | part.AbsolutePosition); | ||
356 | |||
357 | if (dis > MaxDistance) // Max audio distance | ||
358 | return; | ||
359 | else if (!Util.IsInsideBox(sp.AbsolutePosition, min, max)) | ||
360 | return; | ||
361 | |||
362 | // Scale by distance | ||
363 | double thisSpGain = volume * ((MaxDistance - dis) / MaxDistance); | ||
364 | |||
365 | sp.ControllingClient.SendTriggeredSound(sound, part.OwnerID, | ||
366 | part.UUID, part.ParentGroup.UUID, | ||
367 | m_scene.RegionInfo.RegionHandle, | ||
368 | part.AbsolutePosition, (float)thisSpGain); | ||
369 | }); | ||
370 | } | ||
371 | |||
372 | #endregion | ||
140 | } | 373 | } |
141 | } | 374 | } |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index 9a954b8..a321c09 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -37,6 +38,7 @@ using OpenSim.Region.Framework.Scenes; | |||
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules | 39 | namespace OpenSim.Region.CoreModules |
39 | { | 40 | { |
41 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SunModule")] | ||
40 | public class SunModule : ISunModule | 42 | public class SunModule : ISunModule |
41 | { | 43 | { |
42 | /// <summary> | 44 | /// <summary> |
@@ -267,26 +269,17 @@ namespace OpenSim.Region.CoreModules | |||
267 | return GetCurrentSunHour() + 6.0f; | 269 | return GetCurrentSunHour() + 6.0f; |
268 | } | 270 | } |
269 | 271 | ||
270 | #region IRegion Methods | 272 | #region INonSharedRegion Methods |
271 | 273 | ||
272 | // Called immediately after the module is loaded for a given region | 274 | // Called immediately after the module is loaded for a given region |
273 | // i.e. Immediately after instance creation. | 275 | // i.e. Immediately after instance creation. |
274 | public void Initialise(Scene scene, IConfigSource config) | 276 | public void Initialise(IConfigSource config) |
275 | { | 277 | { |
276 | m_scene = scene; | ||
277 | m_frame = 0; | 278 | m_frame = 0; |
278 | 279 | ||
279 | // This one puts an entry in the main help screen | 280 | // This one puts an entry in the main help screen |
280 | // m_scene.AddCommand("Regions", this, "sun", "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null); | 281 | // m_scene.AddCommand("Regions", this, "sun", "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null); |
281 | 282 | ||
282 | // This one enables the ability to type just "sun" without any parameters | ||
283 | // m_scene.AddCommand("Regions", this, "sun", "", "", HandleSunConsoleCommand); | ||
284 | foreach (KeyValuePair<string, string> kvp in GetParamList()) | ||
285 | { | ||
286 | string sunCommand = string.Format("sun {0}", kvp.Key); | ||
287 | m_scene.AddCommand("Regions", this, sunCommand, string.Format("{0} [<value>]", sunCommand), kvp.Value, "", HandleSunConsoleCommand); | ||
288 | } | ||
289 | |||
290 | TimeZone local = TimeZone.CurrentTimeZone; | 283 | TimeZone local = TimeZone.CurrentTimeZone; |
291 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; | 284 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; |
292 | m_log.DebugFormat("[SUN]: localtime offset is {0}", TicksUTCOffset); | 285 | m_log.DebugFormat("[SUN]: localtime offset is {0}", TicksUTCOffset); |
@@ -358,15 +351,6 @@ namespace OpenSim.Region.CoreModules | |||
358 | HorizonShift = m_HorizonShift; // Z axis translation | 351 | HorizonShift = m_HorizonShift; // Z axis translation |
359 | // HoursToRadians = (SunCycle/24)*VWTimeRatio; | 352 | // HoursToRadians = (SunCycle/24)*VWTimeRatio; |
360 | 353 | ||
361 | // Insert our event handling hooks | ||
362 | |||
363 | scene.EventManager.OnFrame += SunUpdate; | ||
364 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
365 | scene.EventManager.OnEstateToolsSunUpdate += EstateToolsSunUpdate; | ||
366 | scene.EventManager.OnGetCurrentTimeAsLindenSunHour += GetCurrentTimeAsLindenSunHour; | ||
367 | |||
368 | ready = true; | ||
369 | |||
370 | m_log.Debug("[SUN]: Mode is " + m_RegionMode); | 354 | m_log.Debug("[SUN]: Mode is " + m_RegionMode); |
371 | m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days"); | 355 | m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days"); |
372 | m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift); | 356 | m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift); |
@@ -376,14 +360,37 @@ namespace OpenSim.Region.CoreModules | |||
376 | break; | 360 | break; |
377 | } | 361 | } |
378 | 362 | ||
379 | scene.RegisterModuleInterface<ISunModule>(this); | ||
380 | } | 363 | } |
381 | 364 | ||
382 | public void PostInitialise() | 365 | public Type ReplaceableInterface |
383 | { | 366 | { |
367 | get { return null; } | ||
384 | } | 368 | } |
385 | 369 | ||
386 | public void Close() | 370 | public void AddRegion(Scene scene) |
371 | { | ||
372 | m_scene = scene; | ||
373 | // Insert our event handling hooks | ||
374 | |||
375 | scene.EventManager.OnFrame += SunUpdate; | ||
376 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
377 | scene.EventManager.OnEstateToolsSunUpdate += EstateToolsSunUpdate; | ||
378 | scene.EventManager.OnGetCurrentTimeAsLindenSunHour += GetCurrentTimeAsLindenSunHour; | ||
379 | |||
380 | scene.RegisterModuleInterface<ISunModule>(this); | ||
381 | |||
382 | // This one enables the ability to type just "sun" without any parameters | ||
383 | // m_scene.AddCommand("Regions", this, "sun", "", "", HandleSunConsoleCommand); | ||
384 | foreach (KeyValuePair<string, string> kvp in GetParamList()) | ||
385 | { | ||
386 | string sunCommand = string.Format("sun {0}", kvp.Key); | ||
387 | m_scene.AddCommand("Regions", this, sunCommand, string.Format("{0} [<value>]", sunCommand), kvp.Value, "", HandleSunConsoleCommand); | ||
388 | } | ||
389 | |||
390 | ready = true; | ||
391 | } | ||
392 | |||
393 | public void RemoveRegion(Scene scene) | ||
387 | { | 394 | { |
388 | ready = false; | 395 | ready = false; |
389 | 396 | ||
@@ -394,14 +401,17 @@ namespace OpenSim.Region.CoreModules | |||
394 | m_scene.EventManager.OnGetCurrentTimeAsLindenSunHour -= GetCurrentTimeAsLindenSunHour; | 401 | m_scene.EventManager.OnGetCurrentTimeAsLindenSunHour -= GetCurrentTimeAsLindenSunHour; |
395 | } | 402 | } |
396 | 403 | ||
397 | public string Name | 404 | public void RegionLoaded(Scene scene) |
398 | { | 405 | { |
399 | get { return "SunModule"; } | ||
400 | } | 406 | } |
401 | 407 | ||
402 | public bool IsSharedModule | 408 | public void Close() |
403 | { | 409 | { |
404 | get { return false; } | 410 | } |
411 | |||
412 | public string Name | ||
413 | { | ||
414 | get { return "SunModule"; } | ||
405 | } | 415 | } |
406 | 416 | ||
407 | #endregion | 417 | #endregion |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 4694b14..52b4313 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -33,6 +33,7 @@ using System.Net; | |||
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using Mono.Addins; | ||
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
37 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | 38 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; |
38 | using OpenSim.Region.CoreModules.World.Terrain.FileLoaders; | 39 | using OpenSim.Region.CoreModules.World.Terrain.FileLoaders; |
@@ -43,6 +44,7 @@ using OpenSim.Region.Framework.Scenes; | |||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.World.Terrain | 45 | namespace OpenSim.Region.CoreModules.World.Terrain |
45 | { | 46 | { |
47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TerrainModule")] | ||
46 | public class TerrainModule : INonSharedRegionModule, ICommandableModule, ITerrainModule | 48 | public class TerrainModule : INonSharedRegionModule, ICommandableModule, ITerrainModule |
47 | { | 49 | { |
48 | #region StandardTerrainEffects enum | 50 | #region StandardTerrainEffects enum |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs index 3d4f762..be719ea 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -30,11 +30,12 @@ using NUnit.Framework; | |||
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes; | 31 | using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes; |
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Tests.Common; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.CoreModules.World.Terrain.Tests | 35 | namespace OpenSim.Region.CoreModules.World.Terrain.Tests |
35 | { | 36 | { |
36 | [TestFixture] | 37 | [TestFixture] |
37 | public class TerrainTest | 38 | public class TerrainTest : OpenSimTestCase |
38 | { | 39 | { |
39 | [Test] | 40 | [Test] |
40 | public void BrushTest() | 41 | public void BrushTest() |
diff --git a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs index f5f35bb..3f5d375 100644 --- a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs +++ b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs | |||
@@ -28,15 +28,17 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using Mono.Addins; | ||
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
35 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
36 | 37 | ||
37 | namespace OpenSim.Region.CoreModules.Avatar.Vegetation | 38 | namespace OpenSim.Region.CoreModules.World.Vegetation |
38 | { | 39 | { |
39 | public class VegetationModule : IRegionModule, IVegetationModule | 40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "VegetationModule")] |
41 | public class VegetationModule : INonSharedRegionModule, IVegetationModule | ||
40 | { | 42 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 44 | ||
@@ -45,16 +47,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
45 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; | 47 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; |
46 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } | 48 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } |
47 | 49 | ||
48 | public void Initialise(Scene scene, IConfigSource source) | 50 | public void Initialise(IConfigSource source) |
51 | { | ||
52 | } | ||
53 | |||
54 | public void AddRegion(Scene scene) | ||
49 | { | 55 | { |
50 | m_scene = scene; | 56 | m_scene = scene; |
51 | m_scene.RegisterModuleInterface<IVegetationModule>(this); | 57 | m_scene.RegisterModuleInterface<IVegetationModule>(this); |
52 | } | 58 | } |
53 | 59 | ||
54 | public void PostInitialise() {} | 60 | public void RemoveRegion(Scene scene) |
61 | { | ||
62 | m_scene.UnregisterModuleInterface<IVegetationModule>(this); | ||
63 | } | ||
64 | |||
55 | public void Close() {} | 65 | public void Close() {} |
56 | public string Name { get { return "Vegetation Module"; } } | 66 | public string Name { get { return "Vegetation Module"; } } |
57 | public bool IsSharedModule { get { return false; } } | 67 | |
68 | public Type ReplaceableInterface | ||
69 | { | ||
70 | get { return null; } | ||
71 | } | ||
72 | |||
73 | public void RegionLoaded(Scene scene) | ||
74 | { | ||
75 | } | ||
58 | 76 | ||
59 | public SceneObjectGroup AddTree( | 77 | public SceneObjectGroup AddTree( |
60 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree) | 78 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree) |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 2d762fb..5e0dfa7 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -35,6 +35,7 @@ using CSJ2K; | |||
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using log4net; | 36 | using log4net; |
37 | using Rednettle.Warp3D; | 37 | using Rednettle.Warp3D; |
38 | using Mono.Addins; | ||
38 | using OpenMetaverse; | 39 | using OpenMetaverse; |
39 | using OpenMetaverse.Imaging; | 40 | using OpenMetaverse.Imaging; |
40 | using OpenMetaverse.Rendering; | 41 | using OpenMetaverse.Rendering; |
@@ -49,6 +50,7 @@ using WarpRenderer = global::Warp3D.Warp3D; | |||
49 | 50 | ||
50 | namespace OpenSim.Region.CoreModules.World.Warp3DMap | 51 | namespace OpenSim.Region.CoreModules.World.Warp3DMap |
51 | { | 52 | { |
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "Warp3DImageModule")] | ||
52 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule | 54 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule |
53 | { | 55 | { |
54 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); | 56 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); |
@@ -63,7 +65,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
63 | private bool m_useAntiAliasing = false; // TODO: Make this a config option | 65 | private bool m_useAntiAliasing = false; // TODO: Make this a config option |
64 | private bool m_Enabled = false; | 66 | private bool m_Enabled = false; |
65 | 67 | ||
66 | #region IRegionModule Members | 68 | #region Region Module interface |
67 | 69 | ||
68 | public void Initialise(IConfigSource source) | 70 | public void Initialise(IConfigSource source) |
69 | { | 71 | { |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs index 9d47e19..6af4050 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs | |||
@@ -31,12 +31,14 @@ using System.Reflection; | |||
31 | 31 | ||
32 | using log4net; | 32 | using log4net; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using Mono.Addins; | ||
34 | 35 | ||
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.CoreModules.World.Wind; | 37 | using OpenSim.Region.CoreModules.World.Wind; |
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins | 39 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins |
39 | { | 40 | { |
41 | [Extension(Path = "/OpenSim/WindModule", NodeName = "WindModel", Id = "ConfigurableWind")] | ||
40 | class ConfigurableWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin | 42 | class ConfigurableWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin |
41 | { | 43 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs index 071e20b..fcb0c10 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs | |||
@@ -29,11 +29,13 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | 30 | ||
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using Mono.Addins; | ||
32 | 33 | ||
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | 35 | ||
35 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins | 36 | namespace OpenSim.Region.CoreModules.World.Wind.Plugins |
36 | { | 37 | { |
38 | [Extension(Path = "/OpenSim/WindModule", NodeName = "WindModel", Id = "SimpleRandomWind")] | ||
37 | class SimpleRandomWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin | 39 | class SimpleRandomWind : Mono.Addins.TypeExtensionNode, IWindModelPlugin |
38 | { | 40 | { |
39 | private Vector2[] m_windSpeeds = new Vector2[16 * 16]; | 41 | private Vector2[] m_windSpeeds = new Vector2[16 * 16]; |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 7b6fbda..9de588c 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Region.CoreModules.World.Wind; | |||
40 | 40 | ||
41 | namespace OpenSim.Region.CoreModules | 41 | namespace OpenSim.Region.CoreModules |
42 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WindModule")] | ||
43 | public class WindModule : IWindModule | 44 | public class WindModule : IWindModule |
44 | { | 45 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -52,31 +53,31 @@ namespace OpenSim.Region.CoreModules | |||
52 | private bool m_ready = false; | 53 | private bool m_ready = false; |
53 | 54 | ||
54 | private bool m_enabled = false; | 55 | private bool m_enabled = false; |
55 | 56 | private IConfig m_windConfig; | |
56 | private IWindModelPlugin m_activeWindPlugin = null; | 57 | private IWindModelPlugin m_activeWindPlugin = null; |
57 | private const string m_dWindPluginName = "SimpleRandomWind"; | 58 | private string m_dWindPluginName = "SimpleRandomWind"; |
58 | private Dictionary<string, IWindModelPlugin> m_availableWindPlugins = new Dictionary<string, IWindModelPlugin>(); | 59 | private Dictionary<string, IWindModelPlugin> m_availableWindPlugins = new Dictionary<string, IWindModelPlugin>(); |
59 | 60 | ||
60 | // Simplified windSpeeds based on the fact that the client protocal tracks at a resolution of 16m | 61 | // Simplified windSpeeds based on the fact that the client protocal tracks at a resolution of 16m |
61 | private Vector2[] windSpeeds = new Vector2[16 * 16]; | 62 | private Vector2[] windSpeeds = new Vector2[16 * 16]; |
62 | 63 | ||
63 | #region IRegion Methods | 64 | #region INonSharedRegionModule Methods |
64 | 65 | ||
65 | public void Initialise(Scene scene, IConfigSource config) | 66 | public void Initialise(IConfigSource config) |
66 | { | 67 | { |
67 | IConfig windConfig = config.Configs["Wind"]; | 68 | m_windConfig = config.Configs["Wind"]; |
68 | string desiredWindPlugin = m_dWindPluginName; | 69 | // string desiredWindPlugin = m_dWindPluginName; |
69 | 70 | ||
70 | if (windConfig != null) | 71 | if (m_windConfig != null) |
71 | { | 72 | { |
72 | m_enabled = windConfig.GetBoolean("enabled", true); | 73 | m_enabled = m_windConfig.GetBoolean("enabled", true); |
73 | 74 | ||
74 | m_frameUpdateRate = windConfig.GetInt("wind_update_rate", 150); | 75 | m_frameUpdateRate = m_windConfig.GetInt("wind_update_rate", 150); |
75 | 76 | ||
76 | // Determine which wind model plugin is desired | 77 | // Determine which wind model plugin is desired |
77 | if (windConfig.Contains("wind_plugin")) | 78 | if (m_windConfig.Contains("wind_plugin")) |
78 | { | 79 | { |
79 | desiredWindPlugin = windConfig.GetString("wind_plugin"); | 80 | m_dWindPluginName = m_windConfig.GetString("wind_plugin", m_dWindPluginName); |
80 | } | 81 | } |
81 | } | 82 | } |
82 | 83 | ||
@@ -84,104 +85,111 @@ namespace OpenSim.Region.CoreModules | |||
84 | { | 85 | { |
85 | m_log.InfoFormat("[WIND] Enabled with an update rate of {0} frames.", m_frameUpdateRate); | 86 | m_log.InfoFormat("[WIND] Enabled with an update rate of {0} frames.", m_frameUpdateRate); |
86 | 87 | ||
87 | m_scene = scene; | 88 | } |
88 | m_frame = 0; | ||
89 | |||
90 | // Register all the Wind Model Plug-ins | ||
91 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) | ||
92 | { | ||
93 | m_log.InfoFormat("[WIND] Found Plugin: {0}", windPlugin.Name); | ||
94 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); | ||
95 | } | ||
96 | 89 | ||
97 | // Check for desired plugin | 90 | } |
98 | if (m_availableWindPlugins.ContainsKey(desiredWindPlugin)) | ||
99 | { | ||
100 | m_activeWindPlugin = m_availableWindPlugins[desiredWindPlugin]; | ||
101 | 91 | ||
102 | m_log.InfoFormat("[WIND] {0} plugin found, initializing.", desiredWindPlugin); | 92 | public void AddRegion(Scene scene) |
93 | { | ||
94 | if (!m_enabled) | ||
95 | return; | ||
103 | 96 | ||
104 | if (windConfig != null) | 97 | m_scene = scene; |
105 | { | 98 | m_frame = 0; |
106 | m_activeWindPlugin.Initialise(); | ||
107 | m_activeWindPlugin.WindConfig(m_scene, windConfig); | ||
108 | } | ||
109 | } | ||
110 | 99 | ||
100 | // Register all the Wind Model Plug-ins | ||
101 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) | ||
102 | { | ||
103 | m_log.InfoFormat("[WIND] Found Plugin: {0}", windPlugin.Name); | ||
104 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); | ||
105 | } | ||
111 | 106 | ||
112 | // if the plug-in wasn't found, default to no wind. | 107 | // Check for desired plugin |
113 | if (m_activeWindPlugin == null) | 108 | if (m_availableWindPlugins.ContainsKey(m_dWindPluginName)) |
114 | { | 109 | { |
115 | m_log.ErrorFormat("[WIND] Could not find specified wind plug-in: {0}", desiredWindPlugin); | 110 | m_activeWindPlugin = m_availableWindPlugins[m_dWindPluginName]; |
116 | m_log.ErrorFormat("[WIND] Defaulting to no wind."); | ||
117 | } | ||
118 | 111 | ||
119 | // This one puts an entry in the main help screen | 112 | m_log.InfoFormat("[WIND] {0} plugin found, initializing.", m_dWindPluginName); |
120 | // m_scene.AddCommand("Regions", this, "wind", "wind", "Usage: wind <plugin> <param> [value] - Get or Update Wind paramaters", null); | ||
121 | |||
122 | // This one enables the ability to type just the base command without any parameters | ||
123 | // m_scene.AddCommand("Regions", this, "wind", "", "", HandleConsoleCommand); | ||
124 | 113 | ||
125 | // Get a list of the parameters for each plugin | 114 | if (m_windConfig != null) |
126 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
127 | { | 115 | { |
128 | // m_scene.AddCommand("Regions", this, String.Format("wind base wind_plugin {0}", windPlugin.Name), String.Format("{0} - {1}", windPlugin.Name, windPlugin.Description), "", HandleConsoleBaseCommand); | 116 | m_activeWindPlugin.Initialise(); |
129 | m_scene.AddCommand( | 117 | m_activeWindPlugin.WindConfig(m_scene, m_windConfig); |
130 | "Regions", | ||
131 | this, | ||
132 | "wind base wind_update_rate", | ||
133 | "wind base wind_update_rate [<value>]", | ||
134 | "Get or set the wind update rate.", | ||
135 | "", | ||
136 | HandleConsoleBaseCommand); | ||
137 | |||
138 | foreach (KeyValuePair<string, string> kvp in windPlugin.WindParams()) | ||
139 | { | ||
140 | string windCommand = String.Format("wind {0} {1}", windPlugin.Name, kvp.Key); | ||
141 | m_scene.AddCommand("Regions", this, windCommand, string.Format("{0} [<value>]", windCommand), kvp.Value, "", HandleConsoleParamCommand); | ||
142 | } | ||
143 | } | 118 | } |
119 | } | ||
144 | 120 | ||
145 | // Register event handlers for when Avatars enter the region, and frame ticks | ||
146 | m_scene.EventManager.OnFrame += WindUpdate; | ||
147 | m_scene.EventManager.OnMakeRootAgent += OnAgentEnteredRegion; | ||
148 | 121 | ||
149 | // Register the wind module | 122 | // if the plug-in wasn't found, default to no wind. |
150 | m_scene.RegisterModuleInterface<IWindModule>(this); | 123 | if (m_activeWindPlugin == null) |
124 | { | ||
125 | m_log.ErrorFormat("[WIND] Could not find specified wind plug-in: {0}", m_dWindPluginName); | ||
126 | m_log.ErrorFormat("[WIND] Defaulting to no wind."); | ||
127 | } | ||
151 | 128 | ||
152 | // Generate initial wind values | 129 | // This one puts an entry in the main help screen |
153 | GenWindPos(); | 130 | // m_scene.AddCommand("Regions", this, "wind", "wind", "Usage: wind <plugin> <param> [value] - Get or Update Wind paramaters", null); |
154 | 131 | ||
155 | // Mark Module Ready for duty | 132 | // This one enables the ability to type just the base command without any parameters |
156 | m_ready = true; | 133 | // m_scene.AddCommand("Regions", this, "wind", "", "", HandleConsoleCommand); |
157 | 134 | ||
135 | // Get a list of the parameters for each plugin | ||
136 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
137 | { | ||
138 | // m_scene.AddCommand("Regions", this, String.Format("wind base wind_plugin {0}", windPlugin.Name), String.Format("{0} - {1}", windPlugin.Name, windPlugin.Description), "", HandleConsoleBaseCommand); | ||
139 | m_scene.AddCommand( | ||
140 | "Regions", | ||
141 | this, | ||
142 | "wind base wind_update_rate", | ||
143 | "wind base wind_update_rate [<value>]", | ||
144 | "Get or set the wind update rate.", | ||
145 | "", | ||
146 | HandleConsoleBaseCommand); | ||
147 | |||
148 | foreach (KeyValuePair<string, string> kvp in windPlugin.WindParams()) | ||
149 | { | ||
150 | string windCommand = String.Format("wind {0} {1}", windPlugin.Name, kvp.Key); | ||
151 | m_scene.AddCommand("Regions", this, windCommand, string.Format("{0} [<value>]", windCommand), kvp.Value, "", HandleConsoleParamCommand); | ||
152 | } | ||
158 | } | 153 | } |
159 | 154 | ||
160 | } | 155 | // Register event handlers for when Avatars enter the region, and frame ticks |
156 | m_scene.EventManager.OnFrame += WindUpdate; | ||
157 | m_scene.EventManager.OnMakeRootAgent += OnAgentEnteredRegion; | ||
161 | 158 | ||
162 | public void PostInitialise() | 159 | // Register the wind module |
163 | { | 160 | m_scene.RegisterModuleInterface<IWindModule>(this); |
161 | |||
162 | // Generate initial wind values | ||
163 | GenWindPos(); | ||
164 | |||
165 | // Mark Module Ready for duty | ||
166 | m_ready = true; | ||
164 | } | 167 | } |
165 | 168 | ||
166 | public void Close() | 169 | public void RemoveRegion(Scene scene) |
167 | { | 170 | { |
168 | if (m_enabled) | 171 | if (!m_enabled) |
172 | return; | ||
173 | |||
174 | m_ready = false; | ||
175 | |||
176 | // REVIEW: If a region module is closed, is there a possibility that it'll re-open/initialize ?? | ||
177 | m_activeWindPlugin = null; | ||
178 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
169 | { | 179 | { |
170 | m_ready = false; | 180 | windPlugin.Dispose(); |
181 | } | ||
171 | 182 | ||
172 | // REVIEW: If a region module is closed, is there a possibility that it'll re-open/initialize ?? | 183 | m_availableWindPlugins.Clear(); |
173 | m_activeWindPlugin = null; | ||
174 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | ||
175 | { | ||
176 | windPlugin.Dispose(); | ||
177 | } | ||
178 | 184 | ||
179 | m_availableWindPlugins.Clear(); | 185 | // Remove our hooks |
186 | m_scene.EventManager.OnFrame -= WindUpdate; | ||
187 | m_scene.EventManager.OnMakeRootAgent -= OnAgentEnteredRegion; | ||
180 | 188 | ||
181 | // Remove our hooks | 189 | } |
182 | m_scene.EventManager.OnFrame -= WindUpdate; | 190 | |
183 | m_scene.EventManager.OnMakeRootAgent -= OnAgentEnteredRegion; | 191 | public void Close() |
184 | } | 192 | { |
185 | } | 193 | } |
186 | 194 | ||
187 | public string Name | 195 | public string Name |
@@ -189,11 +197,14 @@ namespace OpenSim.Region.CoreModules | |||
189 | get { return "WindModule"; } | 197 | get { return "WindModule"; } |
190 | } | 198 | } |
191 | 199 | ||
192 | public bool IsSharedModule | 200 | public Type ReplaceableInterface |
193 | { | 201 | { |
194 | get { return false; } | 202 | get { return null; } |
195 | } | 203 | } |
196 | 204 | ||
205 | public void RegionLoaded(Scene scene) | ||
206 | { | ||
207 | } | ||
197 | 208 | ||
198 | #endregion | 209 | #endregion |
199 | 210 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index f37dd94..708a9a2 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -24,11 +24,13 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
27 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
28 | using System.Reflection; | 29 | using System.Reflection; |
29 | using log4net; | 30 | using log4net; |
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | using Mono.Addins; | ||
32 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
@@ -37,16 +39,22 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
37 | 39 | ||
38 | namespace OpenSim.Region.CoreModules.World.WorldMap | 40 | namespace OpenSim.Region.CoreModules.World.WorldMap |
39 | { | 41 | { |
40 | public class MapSearchModule : IRegionModule | 42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapSearchModule")] |
43 | public class MapSearchModule : ISharedRegionModule | ||
41 | { | 44 | { |
42 | private static readonly ILog m_log = | 45 | private static readonly ILog m_log = |
43 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 47 | ||
45 | Scene m_scene = null; // only need one for communication with GridService | 48 | Scene m_scene = null; // only need one for communication with GridService |
46 | List<Scene> m_scenes = new List<Scene>(); | 49 | List<Scene> m_scenes = new List<Scene>(); |
50 | List<UUID> m_Clients; | ||
47 | 51 | ||
48 | #region IRegionModule Members | 52 | #region ISharedRegionModule Members |
49 | public void Initialise(Scene scene, IConfigSource source) | 53 | public void Initialise(IConfigSource source) |
54 | { | ||
55 | } | ||
56 | |||
57 | public void AddRegion(Scene scene) | ||
50 | { | 58 | { |
51 | if (m_scene == null) | 59 | if (m_scene == null) |
52 | { | 60 | { |
@@ -55,6 +63,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
55 | 63 | ||
56 | m_scenes.Add(scene); | 64 | m_scenes.Add(scene); |
57 | scene.EventManager.OnNewClient += OnNewClient; | 65 | scene.EventManager.OnNewClient += OnNewClient; |
66 | m_Clients = new List<UUID>(); | ||
67 | } | ||
68 | |||
69 | public void RemoveRegion(Scene scene) | ||
70 | { | ||
71 | m_scenes.Remove(scene); | ||
72 | if (m_scene == scene && m_scenes.Count > 0) | ||
73 | m_scene = m_scenes[0]; | ||
74 | |||
75 | scene.EventManager.OnNewClient -= OnNewClient; | ||
58 | } | 76 | } |
59 | 77 | ||
60 | public void PostInitialise() | 78 | public void PostInitialise() |
@@ -72,26 +90,59 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
72 | get { return "MapSearchModule"; } | 90 | get { return "MapSearchModule"; } |
73 | } | 91 | } |
74 | 92 | ||
75 | public bool IsSharedModule | 93 | public Type ReplaceableInterface |
76 | { | 94 | { |
77 | get { return true; } | 95 | get { return null; } |
78 | } | 96 | } |
79 | 97 | ||
98 | public void RegionLoaded(Scene scene) | ||
99 | { | ||
100 | } | ||
80 | #endregion | 101 | #endregion |
81 | 102 | ||
82 | private void OnNewClient(IClientAPI client) | 103 | private void OnNewClient(IClientAPI client) |
83 | { | 104 | { |
84 | client.OnMapNameRequest += OnMapNameRequest; | 105 | client.OnMapNameRequest += OnMapNameRequestHandler; |
106 | } | ||
107 | |||
108 | private void OnMapNameRequestHandler(IClientAPI remoteClient, string mapName, uint flags) | ||
109 | { | ||
110 | lock (m_Clients) | ||
111 | { | ||
112 | if (m_Clients.Contains(remoteClient.AgentId)) | ||
113 | return; | ||
114 | |||
115 | m_Clients.Add(remoteClient.AgentId); | ||
116 | } | ||
117 | |||
118 | try | ||
119 | { | ||
120 | OnMapNameRequest(remoteClient, mapName, flags); | ||
121 | } | ||
122 | finally | ||
123 | { | ||
124 | lock (m_Clients) | ||
125 | m_Clients.Remove(remoteClient.AgentId); | ||
126 | } | ||
85 | } | 127 | } |
86 | 128 | ||
87 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) | 129 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) |
88 | { | 130 | { |
89 | if (mapName.Length < 3) | 131 | List<MapBlockData> blocks = new List<MapBlockData>(); |
132 | MapBlockData data; | ||
133 | if (mapName.Length < 3 || (mapName.EndsWith("#") && mapName.Length < 4)) | ||
90 | { | 134 | { |
135 | // final block, closing the search result | ||
136 | AddFinalBlock(blocks); | ||
137 | |||
138 | // flags are agent flags sent from the viewer. | ||
139 | // they have different values depending on different viewers, apparently | ||
140 | remoteClient.SendMapBlock(blocks, flags); | ||
91 | remoteClient.SendAlertMessage("Use a search string with at least 3 characters"); | 141 | remoteClient.SendAlertMessage("Use a search string with at least 3 characters"); |
92 | return; | 142 | return; |
93 | } | 143 | } |
94 | 144 | ||
145 | |||
95 | //m_log.DebugFormat("MAP NAME=({0})", mapName); | 146 | //m_log.DebugFormat("MAP NAME=({0})", mapName); |
96 | 147 | ||
97 | // Hack to get around the fact that ll V3 now drops the port from the | 148 | // Hack to get around the fact that ll V3 now drops the port from the |
@@ -112,13 +163,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
112 | 163 | ||
113 | // try to fetch from GridServer | 164 | // try to fetch from GridServer |
114 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); | 165 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); |
115 | if (regionInfos.Count == 0) | ||
116 | remoteClient.SendAlertMessage("Hyperlink could not be established."); | ||
117 | 166 | ||
118 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); | 167 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); |
119 | List<MapBlockData> blocks = new List<MapBlockData>(); | ||
120 | |||
121 | MapBlockData data; | ||
122 | if (regionInfos.Count > 0) | 168 | if (regionInfos.Count > 0) |
123 | { | 169 | { |
124 | foreach (GridRegion info in regionInfos) | 170 | foreach (GridRegion info in regionInfos) |
@@ -145,16 +191,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
145 | } | 191 | } |
146 | 192 | ||
147 | // final block, closing the search result | 193 | // final block, closing the search result |
148 | data = new MapBlockData(); | 194 | AddFinalBlock(blocks); |
149 | data.Agents = 0; | ||
150 | data.Access = 255; | ||
151 | data.MapImageId = UUID.Zero; | ||
152 | data.Name = ""; // mapName; | ||
153 | data.RegionFlags = 0; | ||
154 | data.WaterHeight = 0; // not used | ||
155 | data.X = 0; | ||
156 | data.Y = 0; | ||
157 | blocks.Add(data); | ||
158 | 195 | ||
159 | // flags are agent flags sent from the viewer. | 196 | // flags are agent flags sent from the viewer. |
160 | // they have different values depending on different viewers, apparently | 197 | // they have different values depending on different viewers, apparently |
@@ -166,12 +203,26 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
166 | if (flags == 2) | 203 | if (flags == 2) |
167 | { | 204 | { |
168 | if (regionInfos.Count == 0) | 205 | if (regionInfos.Count == 0) |
169 | remoteClient.SendAgentAlertMessage("No regions found with that name.", true); | 206 | remoteClient.SendAlertMessage("No regions found with that name."); |
170 | else if (regionInfos.Count == 1) | 207 | else if (regionInfos.Count == 1) |
171 | remoteClient.SendAgentAlertMessage("Region found!", false); | 208 | remoteClient.SendAlertMessage("Region found!"); |
172 | } | 209 | } |
173 | } | 210 | } |
174 | 211 | ||
212 | private void AddFinalBlock(List<MapBlockData> blocks) | ||
213 | { | ||
214 | // final block, closing the search result | ||
215 | MapBlockData data = new MapBlockData(); | ||
216 | data.Agents = 0; | ||
217 | data.Access = 255; | ||
218 | data.MapImageId = UUID.Zero; | ||
219 | data.Name = ""; | ||
220 | data.RegionFlags = 0; | ||
221 | data.WaterHeight = 0; // not used | ||
222 | data.X = 0; | ||
223 | data.Y = 0; | ||
224 | blocks.Add(data); | ||
225 | } | ||
175 | // private Scene GetClientScene(IClientAPI client) | 226 | // private Scene GetClientScene(IClientAPI client) |
176 | // { | 227 | // { |
177 | // foreach (Scene s in m_scenes) | 228 | // foreach (Scene s in m_scenes) |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index dfba3ff..e2f525c 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -40,6 +40,7 @@ using Nini.Config; | |||
40 | using OpenMetaverse; | 40 | using OpenMetaverse; |
41 | using OpenMetaverse.Imaging; | 41 | using OpenMetaverse.Imaging; |
42 | using OpenMetaverse.StructuredData; | 42 | using OpenMetaverse.StructuredData; |
43 | using Mono.Addins; | ||
43 | using OpenSim.Framework; | 44 | using OpenSim.Framework; |
44 | using OpenSim.Framework.Capabilities; | 45 | using OpenSim.Framework.Capabilities; |
45 | using OpenSim.Framework.Monitoring; | 46 | using OpenSim.Framework.Monitoring; |
@@ -55,6 +56,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
55 | 56 | ||
56 | namespace OpenSim.Region.CoreModules.World.WorldMap | 57 | namespace OpenSim.Region.CoreModules.World.WorldMap |
57 | { | 58 | { |
59 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldMapModule")] | ||
58 | public class WorldMapModule : INonSharedRegionModule, IWorldMapModule | 60 | public class WorldMapModule : INonSharedRegionModule, IWorldMapModule |
59 | { | 61 | { |
60 | private static readonly ILog m_log = | 62 | private static readonly ILog m_log = |