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author | Melanie | 2010-01-03 21:43:39 +0000 |
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committer | Melanie | 2010-01-03 21:43:39 +0000 |
commit | 61ce884336f0cd20b7ecf85e9a6c8a54ad1f8d11 (patch) | |
tree | 7780b88dc26de91fe0b95a0a234a7f995adf5d22 /OpenSim/Region/CoreModules/World | |
parent | Add virtual method StateChange to ScriptBaseClass (diff) | |
parent | Cause llSetText to send prim updates. (diff) | |
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
6 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 3c0997c..68d13b7 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
104 | List<string> serialisedParcels = new List<string>(); | 104 | List<string> serialisedParcels = new List<string>(); |
105 | string filePath = "NONE"; | 105 | string filePath = "NONE"; |
106 | 106 | ||
107 | TarArchiveReader archive = new TarArchiveReader(m_loadStream); | 107 | TarArchiveReader archive = new TarArchiveReader(m_loadStream); |
108 | byte[] data; | 108 | byte[] data; |
109 | TarArchiveReader.TarEntryType entryType; | 109 | TarArchiveReader.TarEntryType entryType; |
110 | 110 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index 75c4557..9fc6ec4 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
91 | 91 | ||
92 | m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName); | 92 | m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName); |
93 | 93 | ||
94 | m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty); | 94 | m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty); |
95 | } | 95 | } |
96 | 96 | ||
97 | protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | 97 | protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 27763bb..fc8d4e1 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
50 | /// <value> | 50 | /// <value> |
51 | /// The file used to load and save an opensimulator archive if no filename has been specified | 51 | /// The file used to load and save an opensimulator archive if no filename has been specified |
52 | /// </value> | 52 | /// </value> |
53 | protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar"; | 53 | protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar"; |
54 | 54 | ||
55 | public string Name | 55 | public string Name |
56 | { | 56 | { |
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
111 | { | 111 | { |
112 | DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty); | 112 | DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty); |
113 | } | 113 | } |
114 | } | 114 | } |
115 | 115 | ||
116 | /// <summary> | 116 | /// <summary> |
117 | /// Save a region to a file, including all the assets needed to restore it. | 117 | /// Save a region to a file, including all the assets needed to restore it. |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs index 81024db..1fbc733 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
105 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); | 105 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); |
106 | obj.LandData.Name = "NO LAND"; | 106 | obj.LandData.Name = "NO LAND"; |
107 | return obj; | 107 | return obj; |
108 | } | 108 | } |
109 | 109 | ||
110 | public List<ILandObject> AllParcels() | 110 | public List<ILandObject> AllParcels() |
111 | { | 111 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 9a2ef50..9b39b09 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -627,7 +627,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
627 | return null; | 627 | return null; |
628 | } | 628 | } |
629 | } | 629 | } |
630 | } | 630 | } |
631 | 631 | ||
632 | #endregion | 632 | #endregion |
633 | 633 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index c9b3071..e837e9a 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -800,7 +800,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
800 | } | 800 | } |
801 | 801 | ||
802 | protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers) | 802 | protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers) |
803 | { | 803 | { |
804 | if (parcel.LandData.OwnerID == user) | 804 | if (parcel.LandData.OwnerID == user) |
805 | { | 805 | { |
806 | // Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on | 806 | // Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on |