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author | Tom Grimshaw | 2010-06-26 18:51:19 -0700 |
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committer | Tom Grimshaw | 2010-06-26 18:51:19 -0700 |
commit | 592ff1288dd1fccc1d2efde90e94ca0ab4a57652 (patch) | |
tree | 8dfbc9098a41728a38cb26d80316a23f2e3fbcba /OpenSim/Region/CoreModules/World | |
parent | Reverting the ITerrainModule changes. Turns out this was useless. (diff) | |
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Add a new global event : OnTerrainUpdate
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 1e7ea7b..0c20393 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -544,6 +544,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
544 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); | 544 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); |
545 | m_scene.SaveTerrain(); | 545 | m_scene.SaveTerrain(); |
546 | 546 | ||
547 | m_scene.EventManager.TriggerTerrainUpdate(); | ||
548 | |||
547 | // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. | 549 | // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. |
548 | //m_scene.CreateTerrainTexture(true); | 550 | //m_scene.CreateTerrainTexture(true); |
549 | } | 551 | } |