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authorMelanie2012-10-28 00:30:55 +0100
committerMelanie2012-10-28 00:30:55 +0100
commit42cd27c46ab620b419b922d259c91be0691f3f49 (patch)
tree580ff0f6b0fbe5f03489ba89e9246a03fe0cc189 /OpenSim/Region/CoreModules/World
parentMerge branch 'master' into careminster (diff)
parentminor: Fix verbose IAR save message to make it a bit clearer that item data i... (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
index bf58591..e2f8833 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
@@ -129,6 +129,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
129 m_options = options; 129 m_options = options;
130 m_repliesRequired = uuids.Count; 130 m_repliesRequired = uuids.Count;
131 131
132 // FIXME: This is a really poor way of handling the timeout since it will always leave the original requesting thread
133 // hanging. Need to restructure so an original request thread waits for a ManualResetEvent on asset received
134 // so we can properly abort that thread. Or request all assets synchronously, though that would be a more
135 // radical change
132 m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); 136 m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT);
133 m_requestCallbackTimer.AutoReset = false; 137 m_requestCallbackTimer.AutoReset = false;
134 m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); 138 m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout);