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author | Justin Clark-Casey (justincc) | 2014-09-05 23:20:59 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-09-05 23:20:59 +0100 |
commit | 41f2f3132bdcbfb8020c7fd6e5f3b7e48c75b1cf (patch) | |
tree | c3f55715685c213673697e09d234e82616f0dc9c /OpenSim/Region/CoreModules/World/Warp3DMap | |
parent | Make LLUDP output queue refill thread active by default, since load tests hav... (diff) | |
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For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout()
The functionality is the same but this allow us to monitor such tasks via "show threads" and abort them for test purposes, etc.
Also extends thread names to provide more info (e.g. SendInitialDataToClient says what client the task is for).
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Warp3DMap')
0 files changed, 0 insertions, 0 deletions