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authorJeff Ames2010-09-12 13:43:49 -0400
committerJeff Ames2010-09-12 13:43:49 -0400
commitf1f0bc23f4501ba99035283d3407ddad2b21b785 (patch)
tree2b62a244eddf18f5608405abcefa9f763ab54340 /OpenSim/Region/CoreModules/World/Land
parentAdd copyright headers. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs115
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs14
2 files changed, 62 insertions, 67 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index ea71fd9..634685a 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -72,12 +72,12 @@ namespace OpenSim.Region.CoreModules.World.Land
72 #pragma warning restore 0429 72 #pragma warning restore 0429
73 73
74 /// <value> 74 /// <value>
75 /// Local land ids at specified region co-ordinates (region size / 4) 75 /// Local land ids at specified region co-ordinates (region size / 4)
76 /// </value> 76 /// </value>
77 private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax]; 77 private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax];
78 78
79 /// <value> 79 /// <value>
80 /// Land objects keyed by local id 80 /// Land objects keyed by local id
81 /// </value> 81 /// </value>
82 private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); 82 private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
83 83
@@ -92,8 +92,8 @@ namespace OpenSim.Region.CoreModules.World.Land
92 92
93 #region INonSharedRegionModule Members 93 #region INonSharedRegionModule Members
94 94
95 public Type ReplaceableInterface 95 public Type ReplaceableInterface
96 { 96 {
97 get { return null; } 97 get { return null; }
98 } 98 }
99 99
@@ -192,7 +192,7 @@ namespace OpenSim.Region.CoreModules.World.Land
192 Debug.WriteLine(string.Format("Stopping force position because {0} is close enough to position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition)); 192 Debug.WriteLine(string.Format("Stopping force position because {0} is close enough to position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition));
193 forcedPosition = null; 193 forcedPosition = null;
194 } 194 }
195 //if we are far away, teleport 195 //if we are far away, teleport
196 else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition.Value) > 3) 196 else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition.Value) > 3)
197 { 197 {
198 Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition)); 198 Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition));
@@ -321,8 +321,6 @@ namespace OpenSim.Region.CoreModules.World.Land
321 } 321 }
322 } 322 }
323 323
324
325
326 private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) 324 private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position)
327 { 325 {
328 if (m_scene.Permissions.IsGod(avatar.UUID)) return; 326 if (m_scene.Permissions.IsGod(avatar.UUID)) return;
@@ -336,7 +334,6 @@ namespace OpenSim.Region.CoreModules.World.Land
336 { 334 {
337 avatar.ControllingClient.SendAlertMessage( 335 avatar.ControllingClient.SendAlertMessage(
338 "You are not allowed on this parcel because the land owner has restricted access."); 336 "You are not allowed on this parcel because the land owner has restricted access.");
339
340 } 337 }
341 338
342 public void EventManagerOnAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID) 339 public void EventManagerOnAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID)
@@ -448,7 +445,7 @@ namespace OpenSim.Region.CoreModules.World.Land
448 if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && 445 if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT &&
449 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) 446 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown)
450 { 447 {
451 EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID, 448 EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID,
452 m_scene.RegionInfo.RegionID); 449 m_scene.RegionInfo.RegionID);
453 //They are going under the safety line! 450 //They are going under the safety line!
454 if (!parcel.IsBannedFromLand(clientAvatar.UUID)) 451 if (!parcel.IsBannedFromLand(clientAvatar.UUID))
@@ -652,7 +649,7 @@ namespace OpenSim.Region.CoreModules.World.Land
652 649
653 if (x_float > Constants.RegionSize || x_float <= 0 || y_float > Constants.RegionSize || y_float <= 0) 650 if (x_float > Constants.RegionSize || x_float <= 0 || y_float > Constants.RegionSize || y_float <= 0)
654 return null; 651 return null;
655 652
656 try 653 try
657 { 654 {
658 x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float) / 4.0)); 655 x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float) / 4.0));
@@ -667,7 +664,7 @@ namespace OpenSim.Region.CoreModules.World.Land
667 { 664 {
668 return null; 665 return null;
669 } 666 }
670 667
671 lock (m_landList) 668 lock (m_landList)
672 { 669 {
673 // Corner case. If an autoreturn happens during sim startup 670 // Corner case. If an autoreturn happens during sim startup
@@ -687,7 +684,7 @@ namespace OpenSim.Region.CoreModules.World.Land
687 // they happen every time at border crossings 684 // they happen every time at border crossings
688 throw new Exception("Error: Parcel not found at point " + x + ", " + y); 685 throw new Exception("Error: Parcel not found at point " + x + ", " + y);
689 } 686 }
690 687
691 lock (m_landIDList) 688 lock (m_landIDList)
692 { 689 {
693 try 690 try
@@ -741,7 +738,6 @@ namespace OpenSim.Region.CoreModules.World.Land
741 738
742 public void EventManagerOnObjectBeingRemovedFromScene(SceneObjectGroup obj) 739 public void EventManagerOnObjectBeingRemovedFromScene(SceneObjectGroup obj)
743 { 740 {
744
745 lock (m_landList) 741 lock (m_landList)
746 { 742 {
747 foreach (LandObject p in m_landList.Values) 743 foreach (LandObject p in m_landList.Values)
@@ -936,7 +932,7 @@ namespace OpenSim.Region.CoreModules.World.Land
936 return; 932 return;
937 } 933 }
938 } 934 }
939 935
940 lock (m_landList) 936 lock (m_landList)
941 { 937 {
942 foreach (ILandObject slaveLandObject in selectedLandObjects) 938 foreach (ILandObject slaveLandObject in selectedLandObjects)
@@ -1078,7 +1074,6 @@ namespace OpenSim.Region.CoreModules.World.Land
1078 temp.Add(currentParcel); 1074 temp.Add(currentParcel);
1079 } 1075 }
1080 } 1076 }
1081
1082 } 1077 }
1083 } 1078 }
1084 1079
@@ -1121,7 +1116,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1121 join(west, south, east, north, remote_client.AgentId); 1116 join(west, south, east, north, remote_client.AgentId);
1122 } 1117 }
1123 1118
1124 public void ClientOnParcelSelectObjects(int local_id, int request_type, 1119 public void ClientOnParcelSelectObjects(int local_id, int request_type,
1125 List<UUID> returnIDs, IClientAPI remote_client) 1120 List<UUID> returnIDs, IClientAPI remote_client)
1126 { 1121 {
1127 m_landList[local_id].SendForceObjectSelect(local_id, request_type, returnIDs, remote_client); 1122 m_landList[local_id].SendForceObjectSelect(local_id, request_type, returnIDs, remote_client);
@@ -1358,31 +1353,31 @@ namespace OpenSim.Region.CoreModules.World.Land
1358 { 1353 {
1359 return RemoteParcelRequest(request, path, param, agentID, caps); 1354 return RemoteParcelRequest(request, path, param, agentID, caps);
1360 })); 1355 }));
1361 UUID parcelCapID = UUID.Random(); 1356 UUID parcelCapID = UUID.Random();
1362 caps.RegisterHandler("ParcelPropertiesUpdate", 1357 caps.RegisterHandler("ParcelPropertiesUpdate",
1363 new RestStreamHandler("POST", "/CAPS/" + parcelCapID, 1358 new RestStreamHandler("POST", "/CAPS/" + parcelCapID,
1364 delegate(string request, string path, string param, 1359 delegate(string request, string path, string param,
1365 OSHttpRequest httpRequest, OSHttpResponse httpResponse) 1360 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
1366 { 1361 {
1367 return ProcessPropertiesUpdate(request, path, param, agentID, caps); 1362 return ProcessPropertiesUpdate(request, path, param, agentID, caps);
1368 })); 1363 }));
1369 } 1364 }
1370 private string ProcessPropertiesUpdate(string request, string path, string param, UUID agentID, Caps caps) 1365 private string ProcessPropertiesUpdate(string request, string path, string param, UUID agentID, Caps caps)
1371 { 1366 {
1372 IClientAPI client; 1367 IClientAPI client;
1373 if ( ! m_scene.TryGetClient(agentID, out client) ) { 1368 if (! m_scene.TryGetClient(agentID, out client)) {
1374 m_log.WarnFormat("[LAND] unable to retrieve IClientAPI for {0}", agentID.ToString() ); 1369 m_log.WarnFormat("[LAND] unable to retrieve IClientAPI for {0}", agentID.ToString());
1375 return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty()); 1370 return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty());
1376 } 1371 }
1377 1372
1378 ParcelPropertiesUpdateMessage properties = new ParcelPropertiesUpdateMessage(); 1373 ParcelPropertiesUpdateMessage properties = new ParcelPropertiesUpdateMessage();
1379 OpenMetaverse.StructuredData.OSDMap args = (OpenMetaverse.StructuredData.OSDMap) OSDParser.DeserializeLLSDXml(request); 1374 OpenMetaverse.StructuredData.OSDMap args = (OpenMetaverse.StructuredData.OSDMap) OSDParser.DeserializeLLSDXml(request);
1380 1375
1381 properties.Deserialize(args); 1376 properties.Deserialize(args);
1382 1377
1383 LandUpdateArgs land_update = new LandUpdateArgs(); 1378 LandUpdateArgs land_update = new LandUpdateArgs();
1384 int parcelID = properties.LocalID; 1379 int parcelID = properties.LocalID;
1385 land_update.AuthBuyerID = properties.AuthBuyerID; 1380 land_update.AuthBuyerID = properties.AuthBuyerID;
1386 land_update.Category = properties.Category; 1381 land_update.Category = properties.Category;
1387 land_update.Desc = properties.Desc; 1382 land_update.Desc = properties.Desc;
1388 land_update.GroupID = properties.GroupID; 1383 land_update.GroupID = properties.GroupID;
@@ -1399,15 +1394,15 @@ namespace OpenSim.Region.CoreModules.World.Land
1399 land_update.SnapshotID = properties.SnapshotID; 1394 land_update.SnapshotID = properties.SnapshotID;
1400 land_update.UserLocation = properties.UserLocation; 1395 land_update.UserLocation = properties.UserLocation;
1401 land_update.UserLookAt = properties.UserLookAt; 1396 land_update.UserLookAt = properties.UserLookAt;
1402 land_update.MediaDescription = properties.MediaDesc; 1397 land_update.MediaDescription = properties.MediaDesc;
1403 land_update.MediaType = properties.MediaType; 1398 land_update.MediaType = properties.MediaType;
1404 land_update.MediaWidth = properties.MediaWidth; 1399 land_update.MediaWidth = properties.MediaWidth;
1405 land_update.MediaHeight = properties.MediaHeight; 1400 land_update.MediaHeight = properties.MediaHeight;
1406 land_update.MediaLoop = properties.MediaLoop; 1401 land_update.MediaLoop = properties.MediaLoop;
1407 land_update.ObscureMusic = properties.ObscureMusic; 1402 land_update.ObscureMusic = properties.ObscureMusic;
1408 land_update.ObscureMedia = properties.ObscureMedia; 1403 land_update.ObscureMedia = properties.ObscureMedia;
1409 1404
1410 ILandObject land; 1405 ILandObject land;
1411 lock (m_landList) 1406 lock (m_landList)
1412 { 1407 {
1413 m_landList.TryGetValue(parcelID, out land); 1408 m_landList.TryGetValue(parcelID, out land);
@@ -1415,15 +1410,15 @@ namespace OpenSim.Region.CoreModules.World.Land
1415 1410
1416 if (land != null) 1411 if (land != null)
1417 { 1412 {
1418 land.UpdateLandProperties(land_update, client); 1413 land.UpdateLandProperties(land_update, client);
1419 m_scene.EventManager.TriggerOnParcelPropertiesUpdateRequest(land_update, parcelID, client); 1414 m_scene.EventManager.TriggerOnParcelPropertiesUpdateRequest(land_update, parcelID, client);
1420 } 1415 }
1421 else 1416 else
1422 { 1417 {
1423 m_log.WarnFormat("[LAND] unable to find parcelID {0}", parcelID); 1418 m_log.WarnFormat("[LAND] unable to find parcelID {0}", parcelID);
1424 } 1419 }
1425 return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty()); 1420 return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty());
1426 } 1421 }
1427 // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the 1422 // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the
1428 // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to. 1423 // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to.
1429 // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x 1424 // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x
@@ -1500,19 +1495,19 @@ namespace OpenSim.Region.CoreModules.World.Land
1500 if (parcelID == UUID.Zero) 1495 if (parcelID == UUID.Zero)
1501 return; 1496 return;
1502 1497
1503 ExtendedLandData data = 1498 ExtendedLandData data =
1504 (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(), 1499 (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(),
1505 delegate(string id) 1500 delegate(string id)
1506 { 1501 {
1507 UUID parcel = UUID.Zero; 1502 UUID parcel = UUID.Zero;
1508 UUID.TryParse(id, out parcel); 1503 UUID.TryParse(id, out parcel);
1509 // assume we've got the parcelID we just computed in RemoteParcelRequest 1504 // assume we've got the parcelID we just computed in RemoteParcelRequest
1510 ExtendedLandData extLandData = new ExtendedLandData(); 1505 ExtendedLandData extLandData = new ExtendedLandData();
1511 Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle, 1506 Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle,
1512 out extLandData.X, out extLandData.Y); 1507 out extLandData.X, out extLandData.Y);
1513 m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", 1508 m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}",
1514 extLandData.RegionHandle, extLandData.X, extLandData.Y); 1509 extLandData.RegionHandle, extLandData.X, extLandData.Y);
1515 1510
1516 // for this region or for somewhere else? 1511 // for this region or for somewhere else?
1517 if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle) 1512 if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle)
1518 { 1513 {
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 499b60c..d87352f 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -229,13 +229,13 @@ namespace OpenSim.Region.CoreModules.World.Land
229 newData.SnapshotID = args.SnapshotID; 229 newData.SnapshotID = args.SnapshotID;
230 newData.UserLocation = args.UserLocation; 230 newData.UserLocation = args.UserLocation;
231 newData.UserLookAt = args.UserLookAt; 231 newData.UserLookAt = args.UserLookAt;
232 newData.MediaType = args.MediaType; 232 newData.MediaType = args.MediaType;
233 newData.MediaDescription = args.MediaDescription; 233 newData.MediaDescription = args.MediaDescription;
234 newData.MediaWidth = args.MediaWidth; 234 newData.MediaWidth = args.MediaWidth;
235 newData.MediaHeight = args.MediaHeight; 235 newData.MediaHeight = args.MediaHeight;
236 newData.MediaLoop = args.MediaLoop; 236 newData.MediaLoop = args.MediaLoop;
237 newData.ObscureMusic = args.ObscureMusic; 237 newData.ObscureMusic = args.ObscureMusic;
238 newData.ObscureMedia = args.ObscureMedia; 238 newData.ObscureMedia = args.ObscureMedia;
239 239
240 m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); 240 m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData);
241 241