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author | Melanie | 2012-05-05 10:32:04 +0100 |
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committer | Melanie | 2012-05-05 10:32:04 +0100 |
commit | 31ab8b2fe0683cbc9fa4503c616722d678b66e33 (patch) | |
tree | 34fefd4bf9db7eea797db49e75aaaac5080ea94b /OpenSim/Region/CoreModules/World/Land | |
parent | Merge branch 'avination' (diff) | |
parent | Fire the scripting changed event with CHANGED_OWNER when an object that has c... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Framework/WebUtil.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 33 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | 1 |
2 files changed, 19 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 06d5587..2fa0b3f 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1392,21 +1392,26 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1392 | private void EventManagerOnRegisterCaps(UUID agentID, Caps caps) | 1392 | private void EventManagerOnRegisterCaps(UUID agentID, Caps caps) |
1393 | { | 1393 | { |
1394 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 1394 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
1395 | caps.RegisterHandler("RemoteParcelRequest", | 1395 | caps.RegisterHandler( |
1396 | new RestStreamHandler("POST", capsBase + remoteParcelRequestPath, | 1396 | "RemoteParcelRequest", |
1397 | delegate(string request, string path, string param, | 1397 | new RestStreamHandler( |
1398 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 1398 | "POST", |
1399 | { | 1399 | capsBase + remoteParcelRequestPath, |
1400 | return RemoteParcelRequest(request, path, param, agentID, caps); | 1400 | (request, path, param, httpRequest, httpResponse) |
1401 | })); | 1401 | => RemoteParcelRequest(request, path, param, agentID, caps), |
1402 | "RemoteParcelRequest", | ||
1403 | agentID.ToString())); | ||
1404 | |||
1402 | UUID parcelCapID = UUID.Random(); | 1405 | UUID parcelCapID = UUID.Random(); |
1403 | caps.RegisterHandler("ParcelPropertiesUpdate", | 1406 | caps.RegisterHandler( |
1404 | new RestStreamHandler("POST", "/CAPS/" + parcelCapID, | 1407 | "ParcelPropertiesUpdate", |
1405 | delegate(string request, string path, string param, | 1408 | new RestStreamHandler( |
1406 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 1409 | "POST", |
1407 | { | 1410 | "/CAPS/" + parcelCapID, |
1408 | return ProcessPropertiesUpdate(request, path, param, agentID, caps); | 1411 | (request, path, param, httpRequest, httpResponse) |
1409 | })); | 1412 | => ProcessPropertiesUpdate(request, path, param, agentID, caps), |
1413 | "ParcelPropertiesUpdate", | ||
1414 | agentID.ToString())); | ||
1410 | } | 1415 | } |
1411 | private string ProcessPropertiesUpdate(string request, string path, string param, UUID agentID, Caps caps) | 1416 | private string ProcessPropertiesUpdate(string request, string path, string param, UUID agentID, Caps caps) |
1412 | { | 1417 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 5122734..102b4d7 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -126,7 +126,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
126 | // m_log.DebugFormat( | 126 | // m_log.DebugFormat( |
127 | // "[PRIM COUNT MODULE]: Ignoring OnParcelPrimCountAdd() for {0} on {1} since count is tainted", | 127 | // "[PRIM COUNT MODULE]: Ignoring OnParcelPrimCountAdd() for {0} on {1} since count is tainted", |
128 | // obj.Name, m_Scene.RegionInfo.RegionName); | 128 | // obj.Name, m_Scene.RegionInfo.RegionName); |
129 | |||
130 | } | 129 | } |
131 | } | 130 | } |
132 | 131 | ||