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author | UbitUmarov | 2014-08-03 22:38:50 +0100 |
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committer | UbitUmarov | 2014-08-03 22:38:50 +0100 |
commit | 0d71a2bb8fe90bfaaae4e62d921dbf94e69064b4 (patch) | |
tree | 1cf6e76443747449156d6cfcc629749f6f6e4c15 /OpenSim/Region/CoreModules/World/Land | |
parent | remove debug msgs at attachments deRez (diff) | |
download | opensim-SC-0d71a2bb8fe90bfaaae4e62d921dbf94e69064b4.zip opensim-SC-0d71a2bb8fe90bfaaae4e62d921dbf94e69064b4.tar.gz opensim-SC-0d71a2bb8fe90bfaaae4e62d921dbf94e69064b4.tar.bz2 opensim-SC-0d71a2bb8fe90bfaaae4e62d921dbf94e69064b4.tar.xz |
mess update ( hide avatars )
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index d8e3082..c8555ab 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -368,7 +368,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
368 | public void SendOutNearestBanLine(IClientAPI client) | 368 | public void SendOutNearestBanLine(IClientAPI client) |
369 | { | 369 | { |
370 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); | 370 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); |
371 | if (sp == null || sp.IsChildAgent) | 371 | if (sp == null) |
372 | return; | 372 | return; |
373 | 373 | ||
374 | List<ILandObject> checkLandParcels = ParcelsNearPoint(sp.AbsolutePosition); | 374 | List<ILandObject> checkLandParcels = ParcelsNearPoint(sp.AbsolutePosition); |
@@ -394,11 +394,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
394 | 394 | ||
395 | if (!m_scene.TryGetScenePresence(remoteClient.AgentId, out avatar)) | 395 | if (!m_scene.TryGetScenePresence(remoteClient.AgentId, out avatar)) |
396 | return; | 396 | return; |
397 | if (avatar.IsChildAgent) | ||
398 | return; | ||
399 | 397 | ||
400 | SendParcelOverlay(remoteClient); | 398 | SendParcelOverlay(remoteClient); |
401 | 399 | ||
400 | if (avatar.IsChildAgent) | ||
401 | return; | ||
402 | |||
402 | ILandObject over = GetLandObject(avatar.AbsolutePosition.X,avatar.AbsolutePosition.Y); | 403 | ILandObject over = GetLandObject(avatar.AbsolutePosition.X,avatar.AbsolutePosition.Y); |
403 | if (over == null) | 404 | if (over == null) |
404 | return; | 405 | return; |
@@ -958,7 +959,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
958 | UpdateLandObject(startLandObject.LandData.LocalID, startLandObject.LandData); | 959 | UpdateLandObject(startLandObject.LandData.LocalID, startLandObject.LandData); |
959 | m_scene.ForEachClient(SendParcelOverlay); | 960 | m_scene.ForEachClient(SendParcelOverlay); |
960 | result.SendLandUpdateToAvatarsOverMe(); | 961 | result.SendLandUpdateToAvatarsOverMe(); |
961 | 962 | startLandObject.SendLandUpdateToAvatarsOverMe(); | |
962 | } | 963 | } |
963 | 964 | ||
964 | /// <summary> | 965 | /// <summary> |
@@ -1047,7 +1048,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1047 | /// <param name="remote_client">The object representing the client</param> | 1048 | /// <param name="remote_client">The object representing the client</param> |
1048 | public void SendParcelOverlay(IClientAPI remote_client) | 1049 | public void SendParcelOverlay(IClientAPI remote_client) |
1049 | { | 1050 | { |
1050 | |||
1051 | if (remote_client.SceneAgent.PresenceType == PresenceType.Npc) | 1051 | if (remote_client.SceneAgent.PresenceType == PresenceType.Npc) |
1052 | return; | 1052 | return; |
1053 | 1053 | ||
@@ -1198,20 +1198,24 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1198 | bool needOverlay = false; | 1198 | bool needOverlay = false; |
1199 | if (land.UpdateLandProperties(args, remote_client, out snap_selection, out needOverlay)) | 1199 | if (land.UpdateLandProperties(args, remote_client, out snap_selection, out needOverlay)) |
1200 | { | 1200 | { |
1201 | //the proprieties to who changed it | 1201 | //the proprieties to who changed them |
1202 | 1202 | ||
1203 | land.SendLandProperties(0, true, LandChannel.LAND_RESULT_SINGLE, remote_client); | 1203 | land.SendLandProperties(0, true, LandChannel.LAND_RESULT_SINGLE, remote_client); |
1204 | 1204 | ||
1205 | if (needOverlay) | 1205 | if (needOverlay) |
1206 | { | 1206 | { |
1207 | UUID parcelID = land.LandData.GlobalID; | 1207 | UUID parcelID = land.LandData.GlobalID; |
1208 | m_scene.ForEachRootScenePresence(delegate(ScenePresence avatar) | 1208 | m_scene.ForEachScenePresence(delegate(ScenePresence avatar) |
1209 | { | 1209 | { |
1210 | if (avatar.IsDeleted || avatar.IsChildAgent) | 1210 | if (avatar.IsDeleted || avatar.isNPC) |
1211 | return; | 1211 | return; |
1212 | 1212 | ||
1213 | IClientAPI client = avatar.ControllingClient; | 1213 | IClientAPI client = avatar.ControllingClient; |
1214 | SendParcelOverlay(client); | 1214 | SendParcelOverlay(client); |
1215 | |||
1216 | if (avatar.IsChildAgent) | ||
1217 | return; | ||
1218 | |||
1215 | ILandObject aland = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 1219 | ILandObject aland = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
1216 | if (aland != null) | 1220 | if (aland != null) |
1217 | { | 1221 | { |