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authorDiva Canto2009-10-06 15:39:53 -0700
committerDiva Canto2009-10-06 15:39:53 -0700
commite992ca025571a891333a57012c2cd4419b6581e5 (patch)
treea6fd7e9f2e46999c72780bf60d2890e8a9c74fe4 /OpenSim/Region/CoreModules/Scripting
parent* Change some more default ports to the robust default of 8003 (diff)
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Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed.
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs37
1 files changed, 19 insertions, 18 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
index 83f004d..f9f01fe 100644
--- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
@@ -198,19 +198,20 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
198 198
199 private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName) 199 private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName)
200 { 200 {
201 List<Scene> scenes = null;
201 lock (m_Scenes) 202 lock (m_Scenes)
203 scenes = new List<Scene>(m_Scenes.Values);
204
205 foreach (Scene s in scenes)
202 { 206 {
203 foreach (Scene s in m_Scenes.Values) 207 SceneObjectPart part = s.GetSceneObjectPart(objectID);
208 if (part != null)
204 { 209 {
205 SceneObjectPart part = s.GetSceneObjectPart(objectID); 210 ObjectRegionName = s.RegionInfo.RegionName;
206 if (part != null) 211 uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize);
207 { 212 uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize);
208 ObjectRegionName = s.RegionInfo.RegionName; 213 ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")";
209 uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize); 214 return part;
210 uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize);
211 ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")";
212 return part;
213 }
214 } 215 }
215 } 216 }
216 ObjectRegionName = string.Empty; 217 ObjectRegionName = string.Empty;
@@ -363,6 +364,7 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
363 public Email GetNextEmail(UUID objectID, string sender, string subject) 364 public Email GetNextEmail(UUID objectID, string sender, string subject)
364 { 365 {
365 List<Email> queue = null; 366 List<Email> queue = null;
367 List<UUID> removal = new List<UUID>();
366 368
367 lock (m_LastGetEmailCall) 369 lock (m_LastGetEmailCall)
368 { 370 {
@@ -375,7 +377,6 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
375 377
376 // Hopefully this isn't too time consuming. If it is, we can always push it into a worker thread. 378 // Hopefully this isn't too time consuming. If it is, we can always push it into a worker thread.
377 DateTime now = DateTime.Now; 379 DateTime now = DateTime.Now;
378 List<UUID> removal = new List<UUID>();
379 foreach (UUID uuid in m_LastGetEmailCall.Keys) 380 foreach (UUID uuid in m_LastGetEmailCall.Keys)
380 { 381 {
381 if ((now - m_LastGetEmailCall[uuid]) > m_QueueTimeout) 382 if ((now - m_LastGetEmailCall[uuid]) > m_QueueTimeout)
@@ -383,15 +384,15 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
383 removal.Add(uuid); 384 removal.Add(uuid);
384 } 385 }
385 } 386 }
387 }
386 388
387 foreach (UUID remove in removal) 389 foreach (UUID remove in removal)
388 { 390 {
391 lock (m_LastGetEmailCall)
389 m_LastGetEmailCall.Remove(remove); 392 m_LastGetEmailCall.Remove(remove);
390 lock (m_MailQueues) 393
391 { 394 lock (m_MailQueues)
392 m_MailQueues.Remove(remove); 395 m_MailQueues.Remove(remove);
393 }
394 }
395 } 396 }
396 397
397 lock (m_MailQueues) 398 lock (m_MailQueues)