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author | UbitUmarov | 2017-06-24 05:22:02 +0100 |
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committer | UbitUmarov | 2017-06-24 05:22:02 +0100 |
commit | 72db6f76b5dc373d3178fbf09d04d385d63bc52d (patch) | |
tree | 6cca20efb046f21204c141e9fbabab02500ed167 /OpenSim/Region/CoreModules/Scripting | |
parent | add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ... (diff) | |
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remove a DynamicTexture leak, make it actually return the new texture ID to ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken..
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index c369d87..82596ca 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -135,16 +135,15 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
135 | m_reuseableDynamicTextures.Store( | 135 | m_reuseableDynamicTextures.Store( |
136 | GenerateReusableTextureKey(texture.InputCommands, texture.InputParams), newTextureID); | 136 | GenerateReusableTextureKey(texture.InputCommands, texture.InputParams), newTextureID); |
137 | } | 137 | } |
138 | updater.newTextureID = newTextureID; | ||
138 | } | 139 | } |
139 | } | ||
140 | 140 | ||
141 | if (updater.UpdateTimer == 0) | 141 | if (updater.UpdateTimer == 0) |
142 | { | ||
143 | lock (Updaters) | ||
144 | { | 142 | { |
145 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 143 | lock (Updaters) |
146 | { | 144 | { |
147 | Updaters.Remove(updater.UpdaterID); | 145 | if (Updaters.ContainsKey(updater.UpdaterID)) |
146 | Updaters.Remove(updater.UpdaterID); | ||
148 | } | 147 | } |
149 | } | 148 | } |
150 | } | 149 | } |
@@ -213,7 +212,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
213 | } | 212 | } |
214 | 213 | ||
215 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); | 214 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); |
216 | return updater.UpdaterID; | 215 | return updater.newTextureID; |
217 | } | 216 | } |
218 | return UUID.Zero; | 217 | return UUID.Zero; |
219 | } | 218 | } |
@@ -314,7 +313,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
314 | updater.UpdatePart(part, (UUID)objReusableTextureUUID); | 313 | updater.UpdatePart(part, (UUID)objReusableTextureUUID); |
315 | } | 314 | } |
316 | 315 | ||
317 | return updater.UpdaterID; | 316 | return updater.newTextureID; |
318 | } | 317 | } |
319 | 318 | ||
320 | private string GenerateReusableTextureKey(string data, string extraParams) | 319 | private string GenerateReusableTextureKey(string data, string extraParams) |
@@ -411,6 +410,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
411 | public int Face; | 410 | public int Face; |
412 | public int Disp; | 411 | public int Disp; |
413 | public string Url; | 412 | public string Url; |
413 | public UUID newTextureID; | ||
414 | 414 | ||
415 | public DynamicTextureUpdater() | 415 | public DynamicTextureUpdater() |
416 | { | 416 | { |
@@ -445,7 +445,14 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
445 | { | 445 | { |
446 | try | 446 | try |
447 | { | 447 | { |
448 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | 448 | Primitive.TextureEntryFace texface = tmptex.GetFace((uint)Face); |
449 | if(texface == null) | ||
450 | tmptex.GetFace((uint)Face); | ||
451 | else | ||
452 | { | ||
453 | if(texface.TextureID != null && texface.TextureID != UUID.Zero) | ||
454 | oldID = texface.TextureID; | ||
455 | } | ||
449 | texface.TextureID = textureID; | 456 | texface.TextureID = textureID; |
450 | tmptex.FaceTextures[Face] = texface; | 457 | tmptex.FaceTextures[Face] = texface; |
451 | } | 458 | } |