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authordiva2009-04-26 23:57:18 +0000
committerdiva2009-04-26 23:57:18 +0000
commit1ce362323ee45ae5b1d30e5f6227130448fdb992 (patch)
treec30bdf7e28b338c6f0a71ea0bc6caf4352411d75 /OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
parentBug fix in initialization of RegionAssetServer/MXP. Sometimes the MXP section... (diff)
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HGWorldMap got a bit out of sync during the introduction of the new module system. Should work now. Fixes mantis #3533.
Diffstat (limited to 'OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs103
1 files changed, 7 insertions, 96 deletions
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
index 6143c87..440765a 100644
--- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
@@ -51,39 +51,6 @@ namespace OpenSim.Region.CoreModules.Hypergrid
51 m_Enabled = true; 51 m_Enabled = true;
52 } 52 }
53 53
54 public override void AddRegion(Scene scene)
55 {
56 if (!m_Enabled)
57 return;
58
59 m_log.Info("[HGMap] Initializing...");
60 lock (scene)
61 {
62 m_scene = scene;
63
64 m_scene.RegisterModuleInterface<IWorldMapModule>(this);
65
66 m_scene.AddCommand(
67 this, "export-map",
68 "export-map [<path>]",
69 "Save an image of the world map", HandleExportWorldMapConsoleCommand);
70 }
71 }
72
73 public override void RemoveRegion(Scene scene)
74 {
75 if (!m_Enabled)
76 return;
77
78 lock (m_scene)
79 {
80 m_Enabled = false;
81 m_scene.UnregisterModuleInterface<IWorldMapModule>(this);
82 // TODO: m_scene.RemoveCommand(this, "export-map");
83 m_scene = null;
84 }
85 }
86
87 public override string Name 54 public override string Name
88 { 55 {
89 get { return "HGWorldMap"; } 56 get { return "HGWorldMap"; }
@@ -91,74 +58,18 @@ namespace OpenSim.Region.CoreModules.Hypergrid
91 58
92 #endregion 59 #endregion
93 60
94 /// <summary> 61 protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
95 /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates
96 /// </summary>
97 /// <param name="minX"></param>
98 /// <param name="minY"></param>
99 /// <param name="maxX"></param>
100 /// <param name="maxY"></param>
101 public override void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
102 { 62 {
103 // 63 List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
104 // WARNING!!! COPY & PASTE FROM SUPERCLASS
105 // The only difference is at the very end
106 //
107
108 m_log.Info("[HGMap]: Request map blocks " + minX + "-" + maxX + " " + minY + "-" + maxY);
109 64
110 //m_scene.ForEachScenePresence(delegate (ScenePresence sp) { 65 // Different from super
111 // if (!sp.IsChildAgent && sp.UUID == remoteClient.AgentId) 66 FillInMap(mapBlocks, minX, minY, maxX, maxY);
112 // { 67 //
113 // m_log.Debug("XXX Root agent");
114 // DoRequestMapBlocks(remoteClient, minX, minY, maxX, maxY, flag);
115 // }
116 //};
117
118 List<MapBlockData> mapBlocks;
119 if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
120 {
121 List<MapBlockData> response = new List<MapBlockData>();
122
123 // this should return one mapblock at most. But make sure: Look whether the one we requested is in there
124 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
125 if (mapBlocks != null)
126 {
127 foreach (MapBlockData block in mapBlocks)
128 {
129 if (block.X == minX && block.Y == minY)
130 {
131 // found it => add it to response
132 response.Add(block);
133 break;
134 }
135 }
136 }
137
138 if (response.Count == 0)
139 {
140 // response still empty => couldn't find the map-tile the user clicked on => tell the client
141 MapBlockData block = new MapBlockData();
142 block.X = (ushort)minX;
143 block.Y = (ushort)minY;
144 block.Access = 254; // == not there
145 response.Add(block);
146 }
147 remoteClient.SendMapBlock(response, 0);
148 }
149 else
150 {
151 // normal mapblock request. Use the provided values
152 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
153
154 // Different from super
155 FillInMap(mapBlocks, minX, minY, maxX, maxY);
156 //
157 68
158 remoteClient.SendMapBlock(mapBlocks, flag); 69 remoteClient.SendMapBlock(mapBlocks, flag);
159 }
160 } 70 }
161 71
72
162 private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY) 73 private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
163 { 74 {
164 for (int x = minX; x <= maxX; x++) 75 for (int x = minX; x <= maxX; x++)