diff options
author | Diva Canto | 2010-05-07 21:29:56 -0700 |
---|---|---|
committer | Diva Canto | 2010-05-07 21:29:56 -0700 |
commit | a58859a0d4206c194c9c56212218e2cafc2cc373 (patch) | |
tree | fed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/Region/CoreModules/Framework | |
parent | improve handling of undersize sculpt textures (diff) | |
download | opensim-SC-a58859a0d4206c194c9c56212218e2cafc2cc373.zip opensim-SC-a58859a0d4206c194c9c56212218e2cafc2cc373.tar.gz opensim-SC-a58859a0d4206c194c9c56212218e2cafc2cc373.tar.bz2 opensim-SC-a58859a0d4206c194c9c56212218e2cafc2cc373.tar.xz |
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 9 |
2 files changed, 13 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index f2b03e4..ef37f63 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -526,11 +526,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
526 | { | 526 | { |
527 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName); | 527 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName); |
528 | 528 | ||
529 | OpenSim.Services.Interfaces.PresenceInfo pinfo = m_aScene.PresenceService.GetAgent(client.SessionId); | 529 | //OpenSim.Services.Interfaces.PresenceInfo pinfo = m_aScene.PresenceService.GetAgent(client.SessionId); |
530 | GridUserInfo uinfo = m_aScene.GridUserService.GetGridUserInfo(client.AgentId.ToString()); | ||
530 | 531 | ||
531 | if (pinfo != null) | 532 | if (uinfo != null) |
532 | { | 533 | { |
533 | GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, pinfo.HomeRegionID); | 534 | GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID); |
534 | if (regionInfo == null) | 535 | if (regionInfo == null) |
535 | { | 536 | { |
536 | // can't find the Home region: Tell viewer and abort | 537 | // can't find the Home region: Tell viewer and abort |
@@ -539,7 +540,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
539 | } | 540 | } |
540 | // a little eekie that this goes back to Scene and with a forced cast, will fix that at some point... | 541 | // a little eekie that this goes back to Scene and with a forced cast, will fix that at some point... |
541 | ((Scene)(client.Scene)).RequestTeleportLocation( | 542 | ((Scene)(client.Scene)).RequestTeleportLocation( |
542 | client, regionInfo.RegionHandle, pinfo.HomePosition, pinfo.HomeLookAt, | 543 | client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt, |
543 | (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); | 544 | (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); |
544 | } | 545 | } |
545 | } | 546 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 28593fc..137dfec 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -154,7 +154,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
154 | bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); | 154 | bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); |
155 | if (success) | 155 | if (success) |
156 | // Log them out of this grid | 156 | // Log them out of this grid |
157 | m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID, sp.AbsolutePosition, sp.Lookat); | 157 | m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID); |
158 | 158 | ||
159 | return success; | 159 | return success; |
160 | } | 160 | } |
@@ -238,6 +238,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
238 | { | 238 | { |
239 | if (obj.IsLoggingOut) | 239 | if (obj.IsLoggingOut) |
240 | { | 240 | { |
241 | object sp = null; | ||
242 | if (obj.Scene.TryGetScenePresence(obj.AgentId, out sp)) | ||
243 | { | ||
244 | if (((ScenePresence)sp).IsChildAgent) | ||
245 | return; | ||
246 | } | ||
247 | |||
241 | AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode); | 248 | AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode); |
242 | 249 | ||
243 | if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) | 250 | if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) |