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authorDiva Canto2011-05-04 20:30:33 -0700
committerDiva Canto2011-05-04 20:30:33 -0700
commit6d3493277584e129ec72e7ff83669ce399fb751f (patch)
treeb926d9511b4870d708f3cd53dab25f437ccaeb60 /OpenSim/Region/CoreModules/Framework
parentMerge branch 'master' into caps (diff)
parentPut the previous state back in the attachments in case the agent transfer fails. (diff)
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Merge branch 'master' into caps
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs3
2 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index b985fbb..e380067 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -1759,11 +1759,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1759 1759
1760 protected void ReInstantiateScripts(ScenePresence sp) 1760 protected void ReInstantiateScripts(ScenePresence sp)
1761 { 1761 {
1762 int i = 0;
1762 sp.Attachments.ForEach(delegate(SceneObjectGroup sog) 1763 sp.Attachments.ForEach(delegate(SceneObjectGroup sog)
1763 { 1764 {
1765 sog.SetState(sp.InTransitScriptStates[i++], sp.Scene);
1764 sog.CreateScriptInstances(0, false, sp.Scene.DefaultScriptEngine, 0); 1766 sog.CreateScriptInstances(0, false, sp.Scene.DefaultScriptEngine, 0);
1765 sog.ResumeScripts(); 1767 sog.ResumeScripts();
1766 }); 1768 });
1769
1770 sp.InTransitScriptStates.Clear();
1767 } 1771 }
1768 #endregion 1772 #endregion
1769 1773
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 6b3df9d..1370b1f 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -371,7 +371,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
371 } 371 }
372 372
373 // This is a hook to do some per-asset post-processing for subclasses that need that 373 // This is a hook to do some per-asset post-processing for subclasses that need that
374 ExportAsset(remoteClient.AgentId, assetID); 374 if (remoteClient != null)
375 ExportAsset(remoteClient.AgentId, assetID);
375 376
376 return assetID; 377 return assetID;
377 } 378 }