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authorMelanie2013-02-26 13:34:20 +0000
committerMelanie2013-02-26 13:34:20 +0000
commit54ee95dd8e6649723d92ac893e1699d34822cd80 (patch)
treed1d15e17c0a04bef247bfe8e6e0cffd3f8460ff1 /OpenSim/Region/CoreModules/Framework
parentMake sure state machine is reset if crossing is aborted (diff)
parentBulletSim: tweeks to make avatar jump work better. (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs48
1 files changed, 47 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
index d84460a..4c9ee06 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
@@ -33,6 +33,7 @@ using log4net;
33using Nini.Config; 33using Nini.Config;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Framework.Monitoring;
36using OpenSim.Framework.Servers; 37using OpenSim.Framework.Servers;
37using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; 38using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts;
38using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; 39using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors;
@@ -100,6 +101,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
100 "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); 101 "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage);
101 102
102 AddMonitors(); 103 AddMonitors();
104 RegisterStatsManagerRegionStatistics();
103 } 105 }
104 106
105 public void RemoveRegion(Scene scene) 107 public void RemoveRegion(Scene scene)
@@ -109,6 +111,9 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
109 111
110 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); 112 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID);
111 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); 113 MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName));
114
115 UnRegisterStatsManagerRegionStatistics();
116
112 m_scene = null; 117 m_scene = null;
113 } 118 }
114 119
@@ -399,6 +404,47 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
399 { 404 {
400 m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); 405 m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")");
401 } 406 }
407
408 private List<Stat> registeredStats = new List<Stat>();
409 private void MakeStat(string pName, string pUnitName, Action<Stat> act)
410 {
411 Stat tempStat = new Stat(pName, pName, pName, pUnitName, "scene", m_scene.RegionInfo.RegionName, StatType.Pull, act, StatVerbosity.Info);
412 StatsManager.RegisterStat(tempStat);
413 registeredStats.Add(tempStat);
414 }
415 private void RegisterStatsManagerRegionStatistics()
416 {
417 string regionName = m_scene.RegionInfo.RegionName;
418
419 MakeStat("RootAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetRootAgentCount(); });
420 MakeStat("ChildAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetChildAgentCount(); });
421 MakeStat("TotalPrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetTotalObjectsCount(); });
422 MakeStat("ActivePrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetActiveObjectsCount(); });
423 MakeStat("ActiveScripts", "scripts", (s) => { s.Value = m_scene.SceneGraph.GetActiveScriptsCount(); });
424
425 MakeStat("TimeDilation", "sec/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[0]; });
426 MakeStat("SimFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[1]; });
427 MakeStat("PhysicsFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[2]; });
428 MakeStat("AgentUpdates", "updates/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[3]; });
429 MakeStat("FrameTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[8]; });
430 MakeStat("NetTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[9]; });
431 MakeStat("OtherTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[12]; });
432 MakeStat("PhysicsTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[10]; });
433 MakeStat("AgentTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[16]; });
434 MakeStat("ImageTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[11]; });
435 MakeStat("ScriptLines", "lines/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[20]; });
436 MakeStat("SimSpareMS", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[21]; });
437 }
438
439 private void UnRegisterStatsManagerRegionStatistics()
440 {
441 foreach (Stat stat in registeredStats)
442 {
443 StatsManager.DeregisterStat(stat);
444 stat.Dispose();
445 }
446 registeredStats.Clear();
447 }
402 448
403 } 449 }
404} 450} \ No newline at end of file