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author | Diva Canto | 2010-03-31 21:30:44 -0700 |
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committer | Diva Canto | 2010-03-31 21:30:44 -0700 |
commit | 08ba34da0325e3ed2a839cff62f2020742e887e7 (patch) | |
tree | cb5fc3693b3b6a029c476a4e24f9cd2eae4ad53f /OpenSim/Region/CoreModules/Framework | |
parent | Add missing licenses. Change relicensed LightShare module to proper BSD (diff) | |
download | opensim-SC-08ba34da0325e3ed2a839cff62f2020742e887e7.zip opensim-SC-08ba34da0325e3ed2a839cff62f2020742e887e7.tar.gz opensim-SC-08ba34da0325e3ed2a839cff62f2020742e887e7.tar.bz2 opensim-SC-08ba34da0325e3ed2a839cff62f2020742e887e7.tar.xz |
First attempt at fixing mantis #4641. It's better but there are now some issues with permissions.
(looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs index e37da9f..36dae6b 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | |||
@@ -173,11 +173,11 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
173 | m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName); | 173 | m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName); |
174 | simpleName = GetInventoryPathFromName(simpleName); | 174 | simpleName = GetInventoryPathFromName(simpleName); |
175 | 175 | ||
176 | InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName); | ||
176 | try | 177 | try |
177 | { | 178 | { |
178 | InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName); | ||
179 | List<InventoryNodeBase> nodes = archread.Execute(); | 179 | List<InventoryNodeBase> nodes = archread.Execute(); |
180 | if (nodes.Count == 0) | 180 | if (nodes != null && nodes.Count == 0) |
181 | { | 181 | { |
182 | // didn't find the subfolder with the given name; place it on the top | 182 | // didn't find the subfolder with the given name; place it on the top |
183 | m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName); | 183 | m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName); |
@@ -185,16 +185,33 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
185 | archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName); | 185 | archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName); |
186 | archread.Execute(); | 186 | archread.Execute(); |
187 | } | 187 | } |
188 | archread.Close(); | 188 | foreach (InventoryNodeBase node in nodes) |
189 | FixPerms(node); | ||
189 | } | 190 | } |
190 | catch (Exception e) | 191 | catch (Exception e) |
191 | { | 192 | { |
192 | m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.Message); | 193 | m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.StackTrace); |
194 | } | ||
195 | finally | ||
196 | { | ||
197 | archread.Close(); | ||
193 | } | 198 | } |
194 | } | 199 | } |
195 | 200 | ||
196 | } | 201 | } |
197 | 202 | ||
203 | private void FixPerms(InventoryNodeBase node) | ||
204 | { | ||
205 | if (node is InventoryItemBase) | ||
206 | { | ||
207 | InventoryItemBase item = (InventoryItemBase)node; | ||
208 | item.BasePermissions = 0x7FFFFFFF; | ||
209 | item.EveryOnePermissions = 0x7FFFFFFF; | ||
210 | item.CurrentPermissions = 0x7FFFFFFF; | ||
211 | item.NextPermissions = 0x7FFFFFFF; | ||
212 | } | ||
213 | } | ||
214 | |||
198 | private void DumpLibrary() | 215 | private void DumpLibrary() |
199 | { | 216 | { |
200 | InventoryFolderImpl lib = m_Library.LibraryRootFolder; | 217 | InventoryFolderImpl lib = m_Library.LibraryRootFolder; |