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author | UbitUmarov | 2014-07-24 00:58:23 +0100 |
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committer | UbitUmarov | 2014-07-24 00:58:23 +0100 |
commit | 6c3e08e18d575060c72bd7297d9672482e48135f (patch) | |
tree | 482214ab0821a229617d0f0eac437d20432cf851 /OpenSim/Region/CoreModules/Framework/EntityTransfer | |
parent | on transfer fail of sited avatars, only do (diff) | |
download | opensim-SC-6c3e08e18d575060c72bd7297d9672482e48135f.zip opensim-SC-6c3e08e18d575060c72bd7297d9672482e48135f.tar.gz opensim-SC-6c3e08e18d575060c72bd7297d9672482e48135f.tar.bz2 opensim-SC-6c3e08e18d575060c72bd7297d9672482e48135f.tar.xz |
revert my change of not adding physcis to a failed avatar transfer. This
may need a better fix later ( doing a stand elsewhere?)
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b497e2f..8189864 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1680,9 +1680,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1680 | neighbourRegion.RegionName, agent.Name); | 1680 | neighbourRegion.RegionName, agent.Name); |
1681 | 1681 | ||
1682 | ReInstantiateScripts(agent); | 1682 | ReInstantiateScripts(agent); |
1683 | if (agent.ParentUUID != UUID.Zero && agent.ParentID == 0) | ||
1684 | return false; | ||
1685 | |||
1686 | agent.AddToPhysicalScene(isFlying); | 1683 | agent.AddToPhysicalScene(isFlying); |
1687 | 1684 | ||
1688 | return false; | 1685 | return false; |