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authorMaster ScienceSim2010-10-28 09:09:42 -0700
committerMaster ScienceSim2010-10-28 09:09:42 -0700
commitf2c1d0e34feba801ff85c35ee049ed6d3067bb0d (patch)
treeff692ecc0db2b9cdf4cacd5a42234a5bb58ddd34 /OpenSim/Region/CoreModules/Avatar
parentAdded background thread to handle delayed send and save of appearance (diff)
parentFormatting cleanup. (diff)
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Merge branch 'opensim-master' into dev-appearance
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs44
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs37
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs16
3 files changed, 83 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index ef5efdd..4359c01 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
167 // sanity check: 167 // sanity check:
168 if (c.Sender == null) 168 if (c.Sender == null)
169 { 169 {
170 m_log.ErrorFormat("[CHAT] OnChatFromClient from {0} has empty Sender field!", sender); 170 m_log.ErrorFormat("[CHAT]: OnChatFromClient from {0} has empty Sender field!", sender);
171 return; 171 return;
172 } 172 }
173 173
@@ -220,17 +220,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
220 if (message.Length >= 1000) // libomv limit 220 if (message.Length >= 1000) // libomv limit
221 message = message.Substring(0, 1000); 221 message = message.Substring(0, 1000);
222 222
223 // m_log.DebugFormat("[CHAT]: DCTA: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, c.Type, sourceType); 223// m_log.DebugFormat(
224// "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}",
225// fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType);
224 226
227 HashSet<UUID> receiverIDs = new HashSet<UUID>();
228
225 foreach (Scene s in m_scenes) 229 foreach (Scene s in m_scenes)
226 { 230 {
227 s.ForEachScenePresence( 231 s.ForEachScenePresence(
228 delegate(ScenePresence presence) 232 delegate(ScenePresence presence)
229 { 233 {
230 TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType); 234 if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType))
235 receiverIDs.Add(presence.UUID);
231 } 236 }
232 ); 237 );
233 } 238 }
239
240 (scene as Scene).EventManager.TriggerOnChatToClients(
241 fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully);
234 } 242 }
235 243
236 static private Vector3 CenterOfRegion = new Vector3(128, 128, 30); 244 static private Vector3 CenterOfRegion = new Vector3(128, 128, 30);
@@ -269,6 +277,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
269 277
270 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); 278 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType);
271 279
280 HashSet<UUID> receiverIDs = new HashSet<UUID>();
281
272 ((Scene)c.Scene).ForEachScenePresence( 282 ((Scene)c.Scene).ForEachScenePresence(
273 delegate(ScenePresence presence) 283 delegate(ScenePresence presence)
274 { 284 {
@@ -286,16 +296,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
286 296
287 client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, 297 client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID,
288 (byte)sourceType, (byte)ChatAudibleLevel.Fully); 298 (byte)sourceType, (byte)ChatAudibleLevel.Fully);
299 receiverIDs.Add(presence.UUID);
289 }); 300 });
301
302 (c.Scene as Scene).EventManager.TriggerOnChatToClients(
303 fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully);
290 } 304 }
291 305
292 306 /// <summary>
293 protected virtual void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, 307 /// Try to send a message to the given presence
308 /// </summary>
309 /// <param name="presence">The receiver</param>
310 /// <param name="fromPos"></param>
311 /// <param name="regionPos">/param>
312 /// <param name="fromAgentID"></param>
313 /// <param name="fromName"></param>
314 /// <param name="type"></param>
315 /// <param name="message"></param>
316 /// <param name="src"></param>
317 /// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a
318 /// precondition</returns>
319 protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
294 UUID fromAgentID, string fromName, ChatTypeEnum type, 320 UUID fromAgentID, string fromName, ChatTypeEnum type,
295 string message, ChatSourceType src) 321 string message, ChatSourceType src)
296 { 322 {
297 // don't send stuff to child agents 323 // don't send stuff to child agents
298 if (presence.IsChildAgent) return; 324 if (presence.IsChildAgent) return false;
299 325
300 Vector3 fromRegionPos = fromPos + regionPos; 326 Vector3 fromRegionPos = fromPos + regionPos;
301 Vector3 toRegionPos = presence.AbsolutePosition + 327 Vector3 toRegionPos = presence.AbsolutePosition +
@@ -308,12 +334,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
308 type == ChatTypeEnum.Say && dis > m_saydistance || 334 type == ChatTypeEnum.Say && dis > m_saydistance ||
309 type == ChatTypeEnum.Shout && dis > m_shoutdistance) 335 type == ChatTypeEnum.Shout && dis > m_shoutdistance)
310 { 336 {
311 return; 337 return false;
312 } 338 }
313 339
314 // TODO: should change so the message is sent through the avatar rather than direct to the ClientView 340 // TODO: should change so the message is sent through the avatar rather than direct to the ClientView
315 presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, 341 presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
316 fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully); 342 fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully);
343
344 return true;
317 } 345 }
318 } 346 }
319} 347}
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index c1df827..046b05f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -33,6 +33,7 @@ using System.Reflection;
33using System.Threading; 33using System.Threading;
34using System.Text; 34using System.Text;
35using System.Xml; 35using System.Xml;
36using System.Xml.Linq;
36using log4net; 37using log4net;
37using OpenMetaverse; 38using OpenMetaverse;
38using OpenSim.Framework; 39using OpenSim.Framework;
@@ -50,6 +51,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
50 { 51 {
51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 53
54 /// <summary>
55 /// The maximum major version of archive that we can read. Minor versions shouldn't need a max number since version
56 /// bumps here should be compatible.
57 /// </summary>
58 public static int MAX_MAJOR_VERSION = 0;
59
53 protected TarArchiveReader archive; 60 protected TarArchiveReader archive;
54 61
55 private UserAccount m_userInfo; 62 private UserAccount m_userInfo;
@@ -133,7 +140,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
133 140
134 while ((data = archive.ReadEntry(out filePath, out entryType)) != null) 141 while ((data = archive.ReadEntry(out filePath, out entryType)) != null)
135 { 142 {
136 if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) 143 if (filePath == ArchiveConstants.CONTROL_FILE_PATH)
144 {
145 LoadControlFile(filePath, data);
146 }
147 else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
137 { 148 {
138 if (LoadAsset(filePath, data)) 149 if (LoadAsset(filePath, data))
139 successfulAssetRestores++; 150 successfulAssetRestores++;
@@ -461,5 +472,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
461 return false; 472 return false;
462 } 473 }
463 } 474 }
475
476 /// <summary>
477 /// Load control file
478 /// </summary>
479 /// <param name="path"></param>
480 /// <param name="data"></param>
481 protected void LoadControlFile(string path, byte[] data)
482 {
483 XDocument doc = XDocument.Parse(Encoding.ASCII.GetString(data));
484 XElement archiveElement = doc.Element("archive");
485 int majorVersion = int.Parse(archiveElement.Attribute("major_version").Value);
486 int minorVersion = int.Parse(archiveElement.Attribute("minor_version").Value);
487 string version = string.Format("{0}.{1}", majorVersion, minorVersion);
488
489 if (majorVersion > MAX_MAJOR_VERSION)
490 {
491 throw new Exception(
492 string.Format(
493 "The IAR you are trying to load has major version number of {0} but this version of OpenSim can only load IARs with major version number {1} and below",
494 majorVersion, MAX_MAJOR_VERSION));
495 }
496
497 m_log.InfoFormat("[INVENTORY ARCHIVER]: Loading IAR with version {0}", version);
498 }
464 } 499 }
465} \ No newline at end of file 500} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index bae5a7a..9080e1c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -123,9 +123,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
123 123
124 try 124 try
125 { 125 {
126 // We're almost done. Just need to write out the control file now
127 m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
128 m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
129 m_archiveWriter.Close(); 126 m_archiveWriter.Close();
130 } 127 }
131 catch (Exception e) 128 catch (Exception e)
@@ -277,6 +274,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
277 274
278 m_archiveWriter = new TarArchiveWriter(m_saveStream); 275 m_archiveWriter = new TarArchiveWriter(m_saveStream);
279 276
277 // Write out control file. This has to be done first so that subsequent loaders will see this file first
278 // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this
279 m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
280 m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive.");
281
280 if (inventoryFolder != null) 282 if (inventoryFolder != null)
281 { 283 {
282 m_log.DebugFormat( 284 m_log.DebugFormat(
@@ -399,13 +401,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
399 /// <returns></returns> 401 /// <returns></returns>
400 public static string Create0p1ControlFile() 402 public static string Create0p1ControlFile()
401 { 403 {
404 int majorVersion = 0, minorVersion = 1;
405
406 m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion);
407
402 StringWriter sw = new StringWriter(); 408 StringWriter sw = new StringWriter();
403 XmlTextWriter xtw = new XmlTextWriter(sw); 409 XmlTextWriter xtw = new XmlTextWriter(sw);
404 xtw.Formatting = Formatting.Indented; 410 xtw.Formatting = Formatting.Indented;
405 xtw.WriteStartDocument(); 411 xtw.WriteStartDocument();
406 xtw.WriteStartElement("archive"); 412 xtw.WriteStartElement("archive");
407 xtw.WriteAttributeString("major_version", "0"); 413 xtw.WriteAttributeString("major_version", majorVersion.ToString());
408 xtw.WriteAttributeString("minor_version", "1"); 414 xtw.WriteAttributeString("minor_version", minorVersion.ToString());
409 xtw.WriteEndElement(); 415 xtw.WriteEndElement();
410 416
411 xtw.Flush(); 417 xtw.Flush();