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authormeta72010-08-07 06:33:51 -0700
committermeta72010-08-07 06:33:51 -0700
commitbcb3b57f8dad06b2df1e84900da9a63253fa5a8e (patch)
treec081310d6b2c6ebf1636c52a91c6b02dd4b37acf /OpenSim/Region/CoreModules/Avatar
parentAdd a CHANGED_POSITION event so scripts don't have to run expensive loops to ... (diff)
parentand another one... (diff)
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs2
4 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index e557d2c..c802490 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -293,8 +293,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
293 } 293 }
294 294
295 // Fire after attach, so we don't get messy perms dialogs 295 // Fire after attach, so we don't get messy perms dialogs
296 // 3 == AttachedRez 296 // 4 == AttachedRez
297 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3); 297 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4);
298 objatt.ResumeScripts(); 298 objatt.ResumeScripts();
299 299
300 // Do this last so that event listeners have access to all the effects of the attachment 300 // Do this last so that event listeners have access to all the effects of the attachment
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
index cbea54c..1603c07 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
169 } 169 }
170 catch 170 catch
171 { 171 {
172 m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp."); 172 //m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp.");
173 } 173 }
174 174
175 // And make it look local again to fool the unix time util 175 // And make it look local again to fool the unix time util
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
index d025f0c..e1ee0b1 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
132 { 132 {
133 UUID toAgentID = new UUID(im.toAgentID); 133 UUID toAgentID = new UUID(im.toAgentID);
134 134
135 m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString()); 135 //m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString());
136 136
137 // Try root avatar only first 137 // Try root avatar only first
138 foreach (Scene scene in m_Scenes) 138 foreach (Scene scene in m_Scenes)
@@ -140,12 +140,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
140 if (scene.Entities.ContainsKey(toAgentID) && 140 if (scene.Entities.ContainsKey(toAgentID) &&
141 scene.Entities[toAgentID] is ScenePresence) 141 scene.Entities[toAgentID] is ScenePresence)
142 { 142 {
143 m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName); 143 // m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName);
144 // Local message 144 // Local message
145 ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; 145 ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
146 if (!user.IsChildAgent) 146 if (!user.IsChildAgent)
147 { 147 {
148 m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); 148 // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
149 user.ControllingClient.SendInstantMessage(im); 149 user.ControllingClient.SendInstantMessage(im);
150 150
151 // Message sent 151 // Message sent
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
167 // Local message 167 // Local message
168 ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; 168 ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
169 169
170 m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); 170 // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
171 user.ControllingClient.SendInstantMessage(im); 171 user.ControllingClient.SendInstantMessage(im);
172 172
173 // Message sent 173 // Message sent
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 2d80382..3fb2c8c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -741,7 +741,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
741 public void TestMergeIarPath() 741 public void TestMergeIarPath()
742 { 742 {
743 TestHelper.InMethod(); 743 TestHelper.InMethod();
744 log4net.Config.XmlConfigurator.Configure(); 744// log4net.Config.XmlConfigurator.Configure();
745 745
746 Scene scene = SceneSetupHelpers.SetupScene("inventory"); 746 Scene scene = SceneSetupHelpers.SetupScene("inventory");
747 UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); 747 UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene);