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authorMelanie2010-01-19 11:33:42 +0000
committerMelanie2010-01-19 11:33:42 +0000
commit5908b8ed7c273d239642a9d31e1844f9a2392e3d (patch)
tree72c71bf6501a5d963ab4ae801c5ade29f5cdcb42 /OpenSim/Region/CoreModules/Avatar
parentMerge branch 'presence-refactor' of melanie@opensimulator.org:/var/git/opensi... (diff)
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Change a member of the friendslist module to better reflect the client side
data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 64854b2..a07b6e2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -84,9 +84,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
84 { 84 {
85 } 85 }
86 86
87 public List<FriendListItem> GetUserFriends(UUID agentID) 87 public uint GetFriendPerms(UUID principalID, UUID friendID)
88 { 88 {
89 return null; 89 return 1;
90 } 90 }
91 } 91 }
92} 92}