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authorDr Scofield2009-02-10 13:10:57 +0000
committerDr Scofield2009-02-10 13:10:57 +0000
commit180be7de07014aa33bc6066f12a0819b731c1c9d (patch)
tree3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
parentStopgap measure: To use gridlaunch, or GUI, start opensim with (diff)
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs176
1 files changed, 176 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
new file mode 100644
index 0000000..ebf4f0a
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
@@ -0,0 +1,176 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using System.Net;
33using System.Threading;
34using OpenMetaverse;
35using log4net;
36using Nini.Config;
37using Nwc.XmlRpc;
38using OpenSim.Framework;
39using OpenSim.Framework.Client;
40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes;
42
43namespace OpenSim.Region.CoreModules.Avatar.Lure
44{
45 public class LureModule : IRegionModule
46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48
49 private readonly List<Scene> m_scenes = new List<Scene>();
50
51 private IMessageTransferModule m_TransferModule = null;
52
53 public void Initialise(Scene scene, IConfigSource config)
54 {
55 if (config.Configs["Messaging"] != null)
56 {
57 if (config.Configs["Messaging"].GetString(
58 "LureModule", "LureModule") !=
59 "LureModule")
60 return;
61 }
62
63 lock (m_scenes)
64 {
65 if (!m_scenes.Contains(scene))
66 {
67 m_scenes.Add(scene);
68 scene.EventManager.OnNewClient += OnNewClient;
69 scene.EventManager.OnIncomingInstantMessage +=
70 OnGridInstantMessage;
71 }
72 }
73 }
74
75 void OnNewClient(IClientAPI client)
76 {
77 client.OnInstantMessage += OnInstantMessage;
78 client.OnStartLure += OnStartLure;
79 client.OnTeleportLureRequest += OnTeleportLureRequest;
80 }
81
82 public void PostInitialise()
83 {
84 m_TransferModule =
85 m_scenes[0].RequestModuleInterface<IMessageTransferModule>();
86
87 if (m_TransferModule == null)
88 m_log.Error("[INSTANT MESSAGE]: No message transfer module, "+
89 "lures will not work!");
90 }
91
92 public void Close()
93 {
94 }
95
96 public string Name
97 {
98 get { return "LureModule"; }
99 }
100
101 public bool IsSharedModule
102 {
103 get { return true; }
104 }
105
106 public void OnInstantMessage(IClientAPI client, GridInstantMessage im)
107 {
108 }
109
110 public void OnStartLure(byte lureType, string message, UUID targetid, IClientAPI client)
111 {
112 if (!(client.Scene is Scene))
113 return;
114
115 Scene scene = (Scene)(client.Scene);
116 ScenePresence presence = scene.GetScenePresence(client.AgentId);
117
118 UUID dest = Util.BuildFakeParcelID(
119 scene.RegionInfo.RegionHandle,
120 (uint)presence.AbsolutePosition.X,
121 (uint)presence.AbsolutePosition.Y,
122 (uint)presence.AbsolutePosition.Z);
123
124 m_log.DebugFormat("TP invite with message {0}", message);
125
126 GridInstantMessage m = new GridInstantMessage(scene, client.AgentId,
127 client.FirstName+" "+client.LastName, targetid,
128 (byte)InstantMessageDialog.RequestTeleport, false,
129 message, dest, false, presence.AbsolutePosition,
130 new Byte[0]);
131
132 if (m_TransferModule != null)
133 {
134 m_TransferModule.SendInstantMessage(m,
135 delegate(bool success) { });
136 }
137 }
138
139 public void OnTeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client)
140 {
141 if (!(client.Scene is Scene))
142 return;
143
144 Scene scene = (Scene)(client.Scene);
145
146 ulong handle = 0;
147 uint x = 128;
148 uint y = 128;
149 uint z = 70;
150
151 Util.ParseFakeParcelID(lureID, out handle, out x, out y, out z);
152
153 Vector3 position = new Vector3();
154 position.X = (float)x;
155 position.Y = (float)y;
156 position.Z = (float)z;
157
158 scene.RequestTeleportLocation(client, handle, position,
159 Vector3.Zero, teleportFlags);
160 }
161
162 private void OnGridInstantMessage(GridInstantMessage msg)
163 {
164 // Forward remote teleport requests
165 //
166 if (msg.dialog != 22)
167 return;
168
169 if (m_TransferModule != null)
170 {
171 m_TransferModule.SendInstantMessage(msg,
172 delegate(bool success) { });
173 }
174 }
175 }
176}