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authorDr Scofield2009-04-22 18:09:55 +0000
committerDr Scofield2009-04-22 18:09:55 +0000
commit7dbcf0570f0f5d521373df6d381c2d75dc2845d3 (patch)
tree63d7b2429f78b4b66e9194c5ee35476ac9b1e5e0 /OpenSim/Region/CoreModules/Avatar/Inventory
parentmore cleanup (diff)
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From: Alan Webb <alan_webb@us.ibm.com>
Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments) Also fixing test cases for OAR and IAR so they don't barf with the new code.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 01e5ae0..8e6b461 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -96,6 +96,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
96 part1.Name = partName; 96 part1.Name = partName;
97 97
98 object1 = new SceneObjectGroup(part1); 98 object1 = new SceneObjectGroup(part1);
99 scene.AddNewSceneObject(object1, false);
99 } 100 }
100 101
101 UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); 102 UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");