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authorUbitUmarov2015-09-01 11:43:07 +0100
committerUbitUmarov2015-09-01 11:43:07 +0100
commitfb78b182520fc9bb0f971afd0322029c70278ea6 (patch)
treeb4e30d383938fdeef8c92d1d1c2f44bb61d329bd /OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
parentlixo (diff)
parentMantis #7713: fixed bug introduced by 1st MOSES patch. (diff)
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Merge remote-tracking branch 'os/master'
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs395
1 files changed, 395 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
new file mode 100644
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using Mono.Addins;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Framework;
37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes;
39
40namespace OpenSim.Region.CoreModules.Avatar.Chat
41{
42 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ChatModule")]
43 public class ChatModule : ISharedRegionModule
44 {
45 private static readonly ILog m_log =
46 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47
48 private const int DEBUG_CHANNEL = 2147483647;
49
50 private bool m_enabled = true;
51 private int m_saydistance = 20;
52 private int m_shoutdistance = 100;
53 private int m_whisperdistance = 10;
54
55 internal object m_syncy = new object();
56
57 internal IConfig m_config;
58
59 #region ISharedRegionModule Members
60 public virtual void Initialise(IConfigSource config)
61 {
62 m_config = config.Configs["Chat"];
63
64 if (null == m_config)
65 {
66 m_log.Info("[CHAT]: no config found, plugin disabled");
67 m_enabled = false;
68 return;
69 }
70
71 if (!m_config.GetBoolean("enabled", true))
72 {
73 m_log.Info("[CHAT]: plugin disabled by configuration");
74 m_enabled = false;
75 return;
76 }
77
78 m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
79 m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
80 m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
81 }
82
83 public virtual void AddRegion(Scene scene)
84 {
85 if (!m_enabled)
86 return;
87
88 scene.EventManager.OnNewClient += OnNewClient;
89 scene.EventManager.OnChatFromWorld += OnChatFromWorld;
90 scene.EventManager.OnChatBroadcast += OnChatBroadcast;
91
92 m_log.InfoFormat("[CHAT]: Initialized for {0} w:{1} s:{2} S:{3}", scene.RegionInfo.RegionName,
93 m_whisperdistance, m_saydistance, m_shoutdistance);
94 }
95
96 public virtual void RegionLoaded(Scene scene)
97 {
98 if (!m_enabled)
99 return;
100
101 ISimulatorFeaturesModule featuresModule = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
102
103 if (featuresModule != null)
104 featuresModule.OnSimulatorFeaturesRequest += OnSimulatorFeaturesRequest;
105
106 }
107
108 public virtual void RemoveRegion(Scene scene)
109 {
110 if (!m_enabled)
111 return;
112
113 scene.EventManager.OnNewClient -= OnNewClient;
114 scene.EventManager.OnChatFromWorld -= OnChatFromWorld;
115 scene.EventManager.OnChatBroadcast -= OnChatBroadcast;
116 }
117
118 public virtual void Close()
119 {
120 }
121
122 public virtual void PostInitialise()
123 {
124 }
125
126 public Type ReplaceableInterface
127 {
128 get { return null; }
129 }
130
131 public virtual string Name
132 {
133 get { return "ChatModule"; }
134 }
135
136 #endregion
137
138
139 public virtual void OnNewClient(IClientAPI client)
140 {
141 client.OnChatFromClient += OnChatFromClient;
142 }
143
144 protected OSChatMessage FixPositionOfChatMessage(OSChatMessage c)
145 {
146 ScenePresence avatar;
147 Scene scene = (Scene)c.Scene;
148 if ((avatar = scene.GetScenePresence(c.Sender.AgentId)) != null)
149 c.Position = avatar.AbsolutePosition;
150
151 return c;
152 }
153
154 public virtual void OnChatFromClient(Object sender, OSChatMessage c)
155 {
156 c = FixPositionOfChatMessage(c);
157
158 // redistribute to interested subscribers
159 Scene scene = (Scene)c.Scene;
160 scene.EventManager.TriggerOnChatFromClient(sender, c);
161
162 // early return if not on public or debug channel
163 if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return;
164
165 // sanity check:
166 if (c.Sender == null)
167 {
168 m_log.ErrorFormat("[CHAT]: OnChatFromClient from {0} has empty Sender field!", sender);
169 return;
170 }
171
172 DeliverChatToAvatars(ChatSourceType.Agent, c);
173 }
174
175 public virtual void OnChatFromWorld(Object sender, OSChatMessage c)
176 {
177 // early return if not on public or debug channel
178 if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return;
179
180 DeliverChatToAvatars(ChatSourceType.Object, c);
181 }
182
183 protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c)
184 {
185 string fromName = c.From;
186 UUID fromID = UUID.Zero;
187 UUID ownerID = UUID.Zero;
188 UUID targetID = c.TargetUUID;
189 string message = c.Message;
190 Scene scene = (Scene)c.Scene;
191 Vector3 fromPos = c.Position;
192 Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0);
193
194 if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel;
195
196 switch (sourceType)
197 {
198 case ChatSourceType.Agent:
199 ScenePresence avatar = scene.GetScenePresence(c.Sender.AgentId);
200 fromPos = avatar.AbsolutePosition;
201 fromName = avatar.Name;
202 fromID = c.Sender.AgentId;
203 ownerID = c.Sender.AgentId;
204
205 break;
206
207 case ChatSourceType.Object:
208 fromID = c.SenderUUID;
209
210 if (c.SenderObject != null && c.SenderObject is SceneObjectPart)
211 ownerID = ((SceneObjectPart)c.SenderObject).OwnerID;
212
213 break;
214 }
215
216 // TODO: iterate over message
217 if (message.Length >= 1000) // libomv limit
218 message = message.Substring(0, 1000);
219
220// m_log.DebugFormat(
221// "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}, targetID {5}",
222// fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType, targetID);
223
224 HashSet<UUID> receiverIDs = new HashSet<UUID>();
225
226 if (targetID == UUID.Zero)
227 {
228 // This should use ForEachClient, but clients don't have a position.
229 // If camera is moved into client, then camera position can be used
230 scene.ForEachScenePresence(
231 delegate(ScenePresence presence)
232 {
233 if (TrySendChatMessage(
234 presence, fromPos, regionPos, fromID, ownerID, fromName, c.Type, message, sourceType, false))
235 receiverIDs.Add(presence.UUID);
236 }
237 );
238 }
239 else
240 {
241 // This is a send to a specific client eg from llRegionSayTo
242 // no need to check distance etc, jand send is as say
243 ScenePresence presence = scene.GetScenePresence(targetID);
244 if (presence != null && !presence.IsChildAgent)
245 {
246 if (TrySendChatMessage(
247 presence, fromPos, regionPos, fromID, ownerID, fromName, ChatTypeEnum.Say, message, sourceType, true))
248 receiverIDs.Add(presence.UUID);
249 }
250 }
251
252 scene.EventManager.TriggerOnChatToClients(
253 fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully);
254 }
255
256 static private Vector3 CenterOfRegion = new Vector3(128, 128, 30);
257
258 public virtual void OnChatBroadcast(Object sender, OSChatMessage c)
259 {
260 if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return;
261
262 ChatTypeEnum cType = c.Type;
263 if (c.Channel == DEBUG_CHANNEL)
264 cType = ChatTypeEnum.DebugChannel;
265
266 if (cType == ChatTypeEnum.Region)
267 cType = ChatTypeEnum.Say;
268
269 if (c.Message.Length > 1100)
270 c.Message = c.Message.Substring(0, 1000);
271
272 // broadcast chat works by redistributing every incoming chat
273 // message to each avatar in the scene.
274 string fromName = c.From;
275
276 UUID fromID = UUID.Zero;
277 UUID ownerID = UUID.Zero;
278 ChatSourceType sourceType = ChatSourceType.Object;
279 if (null != c.Sender)
280 {
281 ScenePresence avatar = (c.Scene as Scene).GetScenePresence(c.Sender.AgentId);
282 fromID = c.Sender.AgentId;
283 fromName = avatar.Name;
284 ownerID = c.Sender.AgentId;
285 sourceType = ChatSourceType.Agent;
286 }
287 else if (c.SenderUUID != UUID.Zero)
288 {
289 fromID = c.SenderUUID;
290 ownerID = ((SceneObjectPart)c.SenderObject).OwnerID;
291 }
292
293 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType);
294
295 HashSet<UUID> receiverIDs = new HashSet<UUID>();
296
297 ((Scene)c.Scene).ForEachRootClient(
298 delegate(IClientAPI client)
299 {
300 // don't forward SayOwner chat from objects to
301 // non-owner agents
302 if ((c.Type == ChatTypeEnum.Owner) &&
303 (null != c.SenderObject) &&
304 (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId))
305 return;
306
307 client.SendChatMessage(
308 c.Message, (byte)cType, CenterOfRegion, fromName, fromID, ownerID,
309 (byte)sourceType, (byte)ChatAudibleLevel.Fully);
310
311 receiverIDs.Add(client.AgentId);
312 });
313
314 (c.Scene as Scene).EventManager.TriggerOnChatToClients(
315 fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully);
316 }
317
318 /// <summary>
319 /// Try to send a message to the given presence
320 /// </summary>
321 /// <param name="presence">The receiver</param>
322 /// <param name="fromPos"></param>
323 /// <param name="regionPos">/param>
324 /// <param name="fromAgentID"></param>
325 /// <param name='ownerID'>
326 /// Owner of the message. For at least some messages from objects, this has to be correctly filled with the owner's UUID.
327 /// This is the case for script error messages in viewer 3 since LLViewer change EXT-7762
328 /// </param>
329 /// <param name="fromName"></param>
330 /// <param name="type"></param>
331 /// <param name="message"></param>
332 /// <param name="src"></param>
333 /// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a
334 /// precondition</returns>
335 protected virtual bool TrySendChatMessage(
336 ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
337 UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type,
338 string message, ChatSourceType src, bool ignoreDistance)
339 {
340 if (presence.LifecycleState != ScenePresenceState.Running)
341 return false;
342
343 if (!ignoreDistance)
344 {
345 Vector3 fromRegionPos = fromPos + regionPos;
346 Vector3 toRegionPos = presence.AbsolutePosition +
347 new Vector3(presence.Scene.RegionInfo.WorldLocX, presence.Scene.RegionInfo.WorldLocY, 0);
348
349 int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos);
350
351 if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
352 type == ChatTypeEnum.Say && dis > m_saydistance ||
353 type == ChatTypeEnum.Shout && dis > m_shoutdistance)
354 {
355 return false;
356 }
357 }
358
359 // TODO: should change so the message is sent through the avatar rather than direct to the ClientView
360 presence.ControllingClient.SendChatMessage(
361 message, (byte) type, fromPos, fromName,
362 fromAgentID, ownerID, (byte)src, (byte)ChatAudibleLevel.Fully);
363
364 return true;
365 }
366
367 #region SimulatorFeaturesRequest
368
369 static OSDInteger m_SayRange, m_WhisperRange, m_ShoutRange;
370
371 private void OnSimulatorFeaturesRequest(UUID agentID, ref OSDMap features)
372 {
373 OSD extras = new OSDMap();
374 if (features.ContainsKey("OpenSimExtras"))
375 extras = features["OpenSimExtras"];
376 else
377 features["OpenSimExtras"] = extras;
378
379 if (m_SayRange == null)
380 {
381 // Do this only once
382 m_SayRange = new OSDInteger(m_saydistance);
383 m_WhisperRange = new OSDInteger(m_whisperdistance);
384 m_ShoutRange = new OSDInteger(m_shoutdistance);
385 }
386
387 ((OSDMap)extras)["say-range"] = m_SayRange;
388 ((OSDMap)extras)["whisper-range"] = m_WhisperRange;
389 ((OSDMap)extras)["shout-range"] = m_ShoutRange;
390
391 }
392
393 #endregion
394 }
395} \ No newline at end of file