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author | Justin Clark-Casey (justincc) | 2014-08-15 21:34:58 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-08-15 21:47:34 +0100 |
commit | 91e1aaa5d41c29fa17609c69ca8bc2a8017dc161 (patch) | |
tree | 32ff0f7767c9090052261da81b9903063c0d5838 /OpenSim/Region/CoreModules/Avatar/AvatarFactory | |
parent | Added RestrictEmail to make llEmail only send to avatars email address if true. (diff) | |
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On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/AvatarFactory')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 9f99143..d8c159f 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
251 | private void SendAppearance(ScenePresence sp) | 251 | private void SendAppearance(ScenePresence sp) |
252 | { | 252 | { |
253 | // Send the appearance to everyone in the scene | 253 | // Send the appearance to everyone in the scene |
254 | sp.SendAppearanceToAllOtherAgents(); | 254 | sp.SendAppearanceToAllOtherClients(); |
255 | 255 | ||
256 | // Send animations back to the avatar as well | 256 | // Send animations back to the avatar as well |
257 | sp.Animator.SendAnimPack(); | 257 | sp.Animator.SendAnimPack(); |