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author | Melanie Thielker | 2017-01-07 20:30:51 +0000 |
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committer | Melanie Thielker | 2017-01-07 20:30:51 +0000 |
commit | 6d44ee90991e1594d2072a5016d1b3b767220140 (patch) | |
tree | 75a741b5a2e7aa446488a8eb8ed296459cb097aa /OpenSim/Region/CoreModules/Avatar/AvatarFactory | |
parent | ignore teleport flag GodLike. Perform checks acording to agent static (diff) | |
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Change improperly named isNPC to be IsNPC as a property should be uppercase
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/AvatarFactory')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 0826a08..fb408a4 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -364,7 +364,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
364 | return false; | 364 | return false; |
365 | 365 | ||
366 | // npcs dont have baked cache | 366 | // npcs dont have baked cache |
367 | if (((ScenePresence)sp).isNPC) | 367 | if (((ScenePresence)sp).IsNPC) |
368 | return true; | 368 | return true; |
369 | 369 | ||
370 | // uploaded baked textures will be in assets local cache | 370 | // uploaded baked textures will be in assets local cache |
@@ -507,7 +507,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
507 | { | 507 | { |
508 | int hits = 0; | 508 | int hits = 0; |
509 | 509 | ||
510 | if (((ScenePresence)sp).isNPC) | 510 | if (((ScenePresence)sp).IsNPC) |
511 | return true; | 511 | return true; |
512 | 512 | ||
513 | lock (m_setAppearanceLock) | 513 | lock (m_setAppearanceLock) |
@@ -701,7 +701,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
701 | 701 | ||
702 | public int RequestRebake(IScenePresence sp, bool missingTexturesOnly) | 702 | public int RequestRebake(IScenePresence sp, bool missingTexturesOnly) |
703 | { | 703 | { |
704 | if (((ScenePresence)sp).isNPC) | 704 | if (((ScenePresence)sp).IsNPC) |
705 | return 0; | 705 | return 0; |
706 | 706 | ||
707 | int texturesRebaked = 0; | 707 | int texturesRebaked = 0; |