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authorMelanie2012-04-07 04:52:14 +0100
committerMelanie2012-04-07 04:52:14 +0100
commitb39de2425cac4c2a94a7fdd6c77100ef831d66b4 (patch)
tree9258928681a82d68b408354e534c32bcf283ad3a /OpenSim/Region/CoreModules/Avatar/Attachments
parentMerge branch 'ubitwork' (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs20
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs5
2 files changed, 13 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index c5cec59..78ae5e9 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -285,7 +285,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
285 // At the moment we can only deal with a single attachment 285 // At the moment we can only deal with a single attachment
286 if (attachments.Count != 0) 286 if (attachments.Count != 0)
287 { 287 {
288 UUID oldAttachmentItemID = attachments[0].GetFromItemID(); 288 UUID oldAttachmentItemID = attachments[0].FromItemID;
289 289
290 if (oldAttachmentItemID != UUID.Zero) 290 if (oldAttachmentItemID != UUID.Zero)
291 DetachSingleAttachmentToInvInternal(sp, oldAttachmentItemID); 291 DetachSingleAttachmentToInvInternal(sp, oldAttachmentItemID);
@@ -296,7 +296,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
296 } 296 }
297 297
298 // Add the new attachment to inventory if we don't already have it. 298 // Add the new attachment to inventory if we don't already have it.
299 UUID newAttachmentItemID = group.GetFromItemID(); 299 UUID newAttachmentItemID = group.FromItemID;
300 if (newAttachmentItemID == UUID.Zero) 300 if (newAttachmentItemID == UUID.Zero)
301 newAttachmentItemID = AddSceneObjectAsNewAttachmentInInv(sp, group).ID; 301 newAttachmentItemID = AddSceneObjectAsNewAttachmentInInv(sp, group).ID;
302 302
@@ -336,7 +336,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
336 List<SceneObjectGroup> existingAttachments = sp.GetAttachments(); 336 List<SceneObjectGroup> existingAttachments = sp.GetAttachments();
337 foreach (SceneObjectGroup so in existingAttachments) 337 foreach (SceneObjectGroup so in existingAttachments)
338 { 338 {
339 if (so.GetFromItemID() == itemID) 339 if (so.FromItemID == itemID)
340 { 340 {
341 alreadyOn = true; 341 alreadyOn = true;
342 break; 342 break;
@@ -393,7 +393,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
393 if (so.AttachedAvatar != sp.UUID) 393 if (so.AttachedAvatar != sp.UUID)
394 return; 394 return;
395 395
396 UUID inventoryID = so.GetFromItemID(); 396 UUID inventoryID = so.FromItemID;
397 397
398// m_log.DebugFormat( 398// m_log.DebugFormat(
399// "[ATTACHMENTS MODULE]: In DetachSingleAttachmentToGround(), object is {0} {1}, associated item is {2}", 399// "[ATTACHMENTS MODULE]: In DetachSingleAttachmentToGround(), object is {0} {1}, associated item is {2}",
@@ -410,9 +410,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
410 m_scene.AvatarFactory.QueueAppearanceSave(sp.UUID); 410 m_scene.AvatarFactory.QueueAppearanceSave(sp.UUID);
411 411
412 sp.RemoveAttachment(so); 412 sp.RemoveAttachment(so);
413 so.FromItemID = UUID.Zero;
413 414
414 SceneObjectPart rootPart = so.RootPart; 415 SceneObjectPart rootPart = so.RootPart;
415 rootPart.FromItemID = UUID.Zero;
416 so.AbsolutePosition = sp.AbsolutePosition; 416 so.AbsolutePosition = sp.AbsolutePosition;
417 so.AttachedAvatar = UUID.Zero; 417 so.AttachedAvatar = UUID.Zero;
418 rootPart.SetParentLocalId(0); 418 rootPart.SetParentLocalId(0);
@@ -526,7 +526,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
526 526
527 string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp); 527 string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp);
528 528
529 InventoryItemBase item = new InventoryItemBase(grp.GetFromItemID(), sp.UUID); 529 InventoryItemBase item = new InventoryItemBase(grp.FromItemID, sp.UUID);
530 item = m_scene.InventoryService.GetItem(item); 530 item = m_scene.InventoryService.GetItem(item);
531 531
532 if (item != null) 532 if (item != null)
@@ -698,7 +698,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
698 item.CreationDate = Util.UnixTimeSinceEpoch(); 698 item.CreationDate = Util.UnixTimeSinceEpoch();
699 699
700 // sets itemID so client can show item as 'attached' in inventory 700 // sets itemID so client can show item as 'attached' in inventory
701 grp.SetFromItemID(item.ID); 701 grp.FromItemID = item.ID;
702 702
703 if (m_scene.AddInventoryItem(item)) 703 if (m_scene.AddInventoryItem(item))
704 { 704 {
@@ -734,7 +734,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
734 if (entity is SceneObjectGroup) 734 if (entity is SceneObjectGroup)
735 { 735 {
736 group = (SceneObjectGroup)entity; 736 group = (SceneObjectGroup)entity;
737 if (group.GetFromItemID() == itemID) 737 if (group.FromItemID == itemID)
738 { 738 {
739 m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero); 739 m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero);
740 sp.RemoveAttachment(group); 740 sp.RemoveAttachment(group);
@@ -946,7 +946,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
946 // Calls attach with a Zero position 946 // Calls attach with a Zero position
947 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false)) 947 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false))
948 { 948 {
949 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); 949 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId);
950 950
951 // Save avatar attachment information 951 // Save avatar attachment information
952 m_log.Debug( 952 m_log.Debug(
@@ -969,7 +969,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
969 ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId); 969 ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId);
970 SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); 970 SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
971 if (sp != null && group != null) 971 if (sp != null && group != null)
972 DetachSingleAttachmentToInv(sp, group.GetFromItemID()); 972 DetachSingleAttachmentToInv(sp, group.FromItemID);
973 } 973 }
974 974
975 private void Client_OnDetachAttachmentIntoInv(UUID itemID, IClientAPI remoteClient) 975 private void Client_OnDetachAttachmentIntoInv(UUID itemID, IClientAPI remoteClient)
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index 86cfb32..bfe5e4a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -120,8 +120,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
120 Assert.That(attSo.IsTemporary, Is.False); 120 Assert.That(attSo.IsTemporary, Is.False);
121 121
122 // Check item status 122 // Check item status
123 Assert.That(m_presence.Appearance.GetAttachpoint( 123 Assert.That(
124 attSo.GetFromItemID()), Is.EqualTo((int)AttachmentPoint.Chest)); 124 m_presence.Appearance.GetAttachpoint(attSo.FromItemID),
125 Is.EqualTo((int)AttachmentPoint.Chest));
125 } 126 }
126 127
127 [Test] 128 [Test]