aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Avatar/Attachments/Tests
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-04-27 00:58:54 +0100
committerJustin Clark-Casey (justincc)2012-04-27 00:58:54 +0100
commit07e62df5582e28675275b3f5143ec37e5697d283 (patch)
tree25227c120e0f1ae39d01bfd7dba4b66ef3be0d59 /OpenSim/Region/CoreModules/Avatar/Attachments/Tests
parentOSSL: Removed check for CanRunConsoleCommand() in osKickAvatar. (diff)
downloadopensim-SC-07e62df5582e28675275b3f5143ec37e5697d283.zip
opensim-SC-07e62df5582e28675275b3f5143ec37e5697d283.tar.gz
opensim-SC-07e62df5582e28675275b3f5143ec37e5697d283.tar.bz2
opensim-SC-07e62df5582e28675275b3f5143ec37e5697d283.tar.xz
Add regression test for teleporting an agent between separated regions on the same simulator.
This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments/Tests')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index bfe5e4a..42d07fd 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
72 config.AddConfig("Modules"); 72 config.AddConfig("Modules");
73 config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); 73 config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule");
74 74
75 scene = SceneHelpers.SetupScene(); 75 scene = new SceneHelpers().SetupScene();
76 m_attMod = new AttachmentsModule(); 76 m_attMod = new AttachmentsModule();
77 SceneHelpers.SetupSceneModules(scene, config, m_attMod, new BasicInventoryAccessModule()); 77 SceneHelpers.SetupSceneModules(scene, config, m_attMod, new BasicInventoryAccessModule());
78 } 78 }