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author | Diva Canto | 2011-04-28 20:19:54 -0700 |
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committer | Diva Canto | 2011-04-28 20:19:54 -0700 |
commit | 9892e115ccdcc8567087041917fb5c7694aa8836 (patch) | |
tree | 096a7474e5f081067f5b08b7acb1ba8d8cffc494 /OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |
parent | One less [Serializable] -- ClientInfo. (diff) | |
download | opensim-SC-9892e115ccdcc8567087041917fb5c7694aa8836.zip opensim-SC-9892e115ccdcc8567087041917fb5c7694aa8836.tar.gz opensim-SC-9892e115ccdcc8567087041917fb5c7694aa8836.tar.bz2 opensim-SC-9892e115ccdcc8567087041917fb5c7694aa8836.tar.xz |
Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index ff26264..520d794 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -562,14 +562,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
562 | /// <param name="sp"></param> | 562 | /// <param name="sp"></param> |
563 | /// <param name="so"></param> | 563 | /// <param name="so"></param> |
564 | /// <param name="attachmentpoint"></param> | 564 | /// <param name="attachmentpoint"></param> |
565 | /// <param name="AttachOffset"></param> | 565 | /// <param name="attachOffset"></param> |
566 | /// <param name="silent"></param> | 566 | /// <param name="silent"></param> |
567 | protected void AttachToAgent(ScenePresence avatar, SceneObjectGroup so, uint attachmentpoint, Vector3 AttachOffset, bool silent) | 567 | protected void AttachToAgent(ScenePresence avatar, SceneObjectGroup so, uint attachmentpoint, Vector3 attachOffset, bool silent) |
568 | { | 568 | { |
569 | // don't attach attachments to child agents | ||
570 | if (avatar.IsChildAgent) return; | ||
571 | 569 | ||
572 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1}", Name, avatar.Name); | 570 | m_log.DebugFormat("[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1} in pt {2} pos {3} {4}", Name, avatar.Name, |
571 | attachmentpoint, attachOffset, so.RootPart.AttachedPos); | ||
573 | 572 | ||
574 | so.DetachFromBackup(); | 573 | so.DetachFromBackup(); |
575 | 574 | ||
@@ -590,8 +589,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
590 | so.RootPart.PhysActor = null; | 589 | so.RootPart.PhysActor = null; |
591 | } | 590 | } |
592 | 591 | ||
593 | so.AbsolutePosition = AttachOffset; | 592 | so.AbsolutePosition = attachOffset; |
594 | so.RootPart.AttachedPos = AttachOffset; | 593 | so.RootPart.AttachedPos = attachOffset; |
595 | so.RootPart.IsAttachment = true; | 594 | so.RootPart.IsAttachment = true; |
596 | 595 | ||
597 | so.RootPart.SetParentLocalId(avatar.LocalId); | 596 | so.RootPart.SetParentLocalId(avatar.LocalId); |