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authorMelanie2013-02-27 18:43:51 +0100
committerMelanie2013-02-27 18:43:51 +0100
commitadf03ad2e5fc4bfd29b6489ecc789453ba8e45a9 (patch)
treea15deb1dda3da37658d8e600ff28ad3a06c0fd1b /OpenSim/Region/CoreModules/Agent
parentTry to update inventory items when there is a valid asset - may fix temp text... (diff)
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Reinstate uploading temporary textures
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent')
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index d94ac05..e13f479 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -260,10 +260,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
260 { 260 {
261 CompleteTaskItemUpdate(m_updateTaskItemData); 261 CompleteTaskItemUpdate(m_updateTaskItemData);
262 } 262 }
263// else if (m_storeLocal) 263 else if (m_asset.Local)
264// { 264 {
265// m_Scene.AssetService.Store(m_asset); 265 m_Scene.AssetService.Store(m_asset);
266// } 266 }
267 } 267 }
268 268
269 m_log.DebugFormat( 269 m_log.DebugFormat(