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author | Melanie Thielker | 2016-12-29 12:34:09 +0000 |
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committer | Melanie Thielker | 2016-12-29 12:34:09 +0000 |
commit | f021c64eb060046bff6e91384e1bbca0384b7d61 (patch) | |
tree | 1ccd718bd77b9c502e9310873eab35e035a379b0 /OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |
parent | Add an option to update the file access time even when an asset is found in c... (diff) | |
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Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone.
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index 47dcbcd..6d1f0c2 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -57,13 +57,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
57 | /// <summary>List of client methods to notify of results of decode</summary> | 57 | /// <summary>List of client methods to notify of results of decode</summary> |
58 | private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); | 58 | private readonly Dictionary<UUID, List<DecodedCallback>> m_notifyList = new Dictionary<UUID, List<DecodedCallback>>(); |
59 | /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary> | 59 | /// <summary>Cache that will store decoded JPEG2000 layer boundary data</summary> |
60 | private IImprovedAssetCache m_cache; | 60 | private IAssetCache m_cache; |
61 | private IImprovedAssetCache Cache | 61 | private IAssetCache Cache |
62 | { | 62 | { |
63 | get | 63 | get |
64 | { | 64 | { |
65 | if (m_cache == null) | 65 | if (m_cache == null) |
66 | m_cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); | 66 | m_cache = m_scene.RequestModuleInterface<IAssetCache>(); |
67 | 67 | ||
68 | return m_cache; | 68 | return m_cache; |
69 | } | 69 | } |