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author | teravus | 2012-11-15 10:05:16 -0500 |
---|---|---|
committer | teravus | 2012-11-15 10:05:16 -0500 |
commit | e9153e1d1aae50024d8cd05fe14a9bce34343a0e (patch) | |
tree | bc111d34f95a26b99c7e34d9e495dc14d1802cc3 /OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |
parent | Merge master into teravuswork (diff) | |
download | opensim-SC-e9153e1d1aae50024d8cd05fe14a9bce34343a0e.zip opensim-SC-e9153e1d1aae50024d8cd05fe14a9bce34343a0e.tar.gz opensim-SC-e9153e1d1aae50024d8cd05fe14a9bce34343a0e.tar.bz2 opensim-SC-e9153e1d1aae50024d8cd05fe14a9bce34343a0e.tar.xz |
Revert "Merge master into teravuswork", it should have been avination, not master.
This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing
changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | 222 |
1 files changed, 65 insertions, 157 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index f6dd5af..4cedfe6 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -49,75 +49,39 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Upload state. | ||
53 | /// </summary> | ||
54 | /// <remarks> | ||
55 | /// New -> Uploading -> Complete | ||
56 | /// </remarks> | ||
57 | private enum UploadState | ||
58 | { | ||
59 | New, | ||
60 | Uploading, | ||
61 | Complete | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we | 52 | /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we |
66 | /// are performing a delayed update. | 53 | /// are performing a delayed update. |
67 | /// </summary> | 54 | /// </summary> |
68 | AgentAssetTransactions m_transactions; | 55 | AgentAssetTransactions m_transactions; |
69 | 56 | ||
70 | private UploadState m_uploadState = UploadState.New; | ||
71 | |||
72 | private AssetBase m_asset; | 57 | private AssetBase m_asset; |
73 | private UUID InventFolder = UUID.Zero; | 58 | private UUID InventFolder = UUID.Zero; |
74 | private sbyte invType = 0; | 59 | private sbyte invType = 0; |
75 | 60 | ||
76 | private bool m_createItem; | 61 | private bool m_createItem = false; |
77 | private uint m_createItemCallback; | 62 | private uint m_createItemCallback = 0; |
78 | 63 | private bool m_updateItem = false; | |
79 | private bool m_updateItem; | ||
80 | private InventoryItemBase m_updateItemData; | 64 | private InventoryItemBase m_updateItemData; |
81 | 65 | ||
82 | private bool m_updateTaskItem; | ||
83 | private TaskInventoryItem m_updateTaskItemData; | ||
84 | |||
85 | private string m_description = String.Empty; | 66 | private string m_description = String.Empty; |
86 | private bool m_dumpAssetToFile; | 67 | private bool m_dumpAssetToFile; |
68 | private bool m_finished = false; | ||
87 | private string m_name = String.Empty; | 69 | private string m_name = String.Empty; |
88 | // private bool m_storeLocal; | 70 | private bool m_storeLocal; |
89 | private uint nextPerm = 0; | 71 | private uint nextPerm = 0; |
90 | private IClientAPI ourClient; | 72 | private IClientAPI ourClient; |
91 | 73 | private UUID TransactionID = UUID.Zero; | |
92 | private UUID m_transactionID; | ||
93 | |||
94 | private sbyte type = 0; | 74 | private sbyte type = 0; |
95 | private byte wearableType = 0; | 75 | private byte wearableType = 0; |
96 | private byte[] m_oldData = null; | 76 | private byte[] m_oldData = null; |
97 | public ulong XferID; | 77 | public ulong XferID; |
98 | private Scene m_Scene; | 78 | private Scene m_Scene; |
99 | 79 | ||
100 | /// <summary> | 80 | public AssetXferUploader(AgentAssetTransactions transactions, Scene scene, UUID assetID, bool dumpAssetToFile) |
101 | /// AssetXferUploader constructor | ||
102 | /// </summary> | ||
103 | /// <param name='transactions'>/param> | ||
104 | /// <param name='scene'></param> | ||
105 | /// <param name='transactionID'></param> | ||
106 | /// <param name='dumpAssetToFile'> | ||
107 | /// If true then when the asset is uploaded it is dumped to a file with the format | ||
108 | /// String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", | ||
109 | /// now.Year, now.Month, now.Day, now.Hour, now.Minute, | ||
110 | /// now.Second, m_asset.Name, m_asset.Type); | ||
111 | /// for debugging purposes. | ||
112 | /// </param> | ||
113 | public AssetXferUploader( | ||
114 | AgentAssetTransactions transactions, Scene scene, UUID transactionID, bool dumpAssetToFile) | ||
115 | { | 81 | { |
116 | m_asset = new AssetBase(); | ||
117 | |||
118 | m_transactions = transactions; | 82 | m_transactions = transactions; |
119 | m_transactionID = transactionID; | ||
120 | m_Scene = scene; | 83 | m_Scene = scene; |
84 | m_asset = new AssetBase() { FullID = assetID }; | ||
121 | m_dumpAssetToFile = dumpAssetToFile; | 85 | m_dumpAssetToFile = dumpAssetToFile; |
122 | } | 86 | } |
123 | 87 | ||
@@ -163,50 +127,30 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
163 | } | 127 | } |
164 | 128 | ||
165 | /// <summary> | 129 | /// <summary> |
166 | /// Start asset transfer from the client | 130 | /// Initialise asset transfer from the client |
167 | /// </summary> | 131 | /// </summary> |
168 | /// <param name="remoteClient"></param> | 132 | /// <param name="xferID"></param> |
169 | /// <param name="assetID"></param> | 133 | /// <param name="packetID"></param> |
170 | /// <param name="transaction"></param> | 134 | /// <param name="data"></param> |
171 | /// <param name="type"></param> | 135 | public void Initialise(IClientAPI remoteClient, UUID assetID, |
172 | /// <param name="data"> | 136 | UUID transaction, sbyte type, byte[] data, bool storeLocal, |
173 | /// Optional data. If present then the asset is created immediately with this data | 137 | bool tempFile) |
174 | /// rather than requesting an upload from the client. The data must be longer than 2 bytes. | ||
175 | /// </param> | ||
176 | /// <param name="storeLocal"></param> | ||
177 | /// <param name="tempFile"></param> | ||
178 | public void StartUpload( | ||
179 | IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, bool storeLocal, | ||
180 | bool tempFile) | ||
181 | { | 138 | { |
182 | // m_log.DebugFormat( | 139 | // m_log.DebugFormat( |
183 | // "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", | 140 | // "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", |
184 | // remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); | 141 | // remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); |
185 | 142 | ||
186 | lock (this) | ||
187 | { | ||
188 | if (m_uploadState != UploadState.New) | ||
189 | { | ||
190 | m_log.WarnFormat( | ||
191 | "[ASSET XFER UPLOADER]: Tried to start upload of asset {0}, transaction {1} for {2} but this is already in state {3}. Aborting.", | ||
192 | assetID, transaction, remoteClient.Name, m_uploadState); | ||
193 | |||
194 | return; | ||
195 | } | ||
196 | |||
197 | m_uploadState = UploadState.Uploading; | ||
198 | } | ||
199 | |||
200 | ourClient = remoteClient; | 143 | ourClient = remoteClient; |
201 | 144 | m_asset.Name = "blank"; | |
202 | m_asset.FullID = assetID; | 145 | m_asset.Description = "empty"; |
203 | m_asset.Type = type; | 146 | m_asset.Type = type; |
204 | m_asset.CreatorID = remoteClient.AgentId.ToString(); | 147 | m_asset.CreatorID = remoteClient.AgentId.ToString(); |
205 | m_asset.Data = data; | 148 | m_asset.Data = data; |
206 | m_asset.Local = storeLocal; | 149 | m_asset.Local = storeLocal; |
207 | m_asset.Temporary = tempFile; | 150 | m_asset.Temporary = tempFile; |
208 | 151 | ||
209 | // m_storeLocal = storeLocal; | 152 | TransactionID = transaction; |
153 | m_storeLocal = storeLocal; | ||
210 | 154 | ||
211 | if (m_asset.Data.Length > 2) | 155 | if (m_asset.Data.Length > 2) |
212 | { | 156 | { |
@@ -231,35 +175,36 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
231 | 175 | ||
232 | protected void SendCompleteMessage() | 176 | protected void SendCompleteMessage() |
233 | { | 177 | { |
178 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, | ||
179 | m_asset.FullID); | ||
180 | |||
234 | // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create | 181 | // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create |
235 | // message from other client UDP. | 182 | // message from other client UDP. |
236 | lock (this) | 183 | lock (this) |
237 | { | 184 | { |
238 | m_uploadState = UploadState.Complete; | 185 | m_finished = true; |
239 | |||
240 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, m_asset.FullID); | ||
241 | |||
242 | if (m_createItem) | 186 | if (m_createItem) |
243 | { | 187 | { |
244 | CompleteCreateItem(m_createItemCallback); | 188 | DoCreateItem(m_createItemCallback); |
245 | } | 189 | } |
246 | else if (m_updateItem) | 190 | else if (m_updateItem) |
247 | { | 191 | { |
248 | CompleteItemUpdate(m_updateItemData); | 192 | StoreAssetForItemUpdate(m_updateItemData); |
193 | |||
194 | // Remove ourselves from the list of transactions if completion was delayed until the transaction | ||
195 | // was complete. | ||
196 | // TODO: Should probably do the same for create item. | ||
197 | m_transactions.RemoveXferUploader(TransactionID); | ||
249 | } | 198 | } |
250 | else if (m_updateTaskItem) | 199 | else if (m_storeLocal) |
251 | { | 200 | { |
252 | CompleteTaskItemUpdate(m_updateTaskItemData); | 201 | m_Scene.AssetService.Store(m_asset); |
253 | } | 202 | } |
254 | // else if (m_storeLocal) | ||
255 | // { | ||
256 | // m_Scene.AssetService.Store(m_asset); | ||
257 | // } | ||
258 | } | 203 | } |
259 | 204 | ||
260 | m_log.DebugFormat( | 205 | m_log.DebugFormat( |
261 | "[ASSET XFER UPLOADER]: Uploaded asset {0} for transaction {1}", | 206 | "[ASSET XFER UPLOADER]: Uploaded asset {0} for transaction {1}", |
262 | m_asset.FullID, m_transactionID); | 207 | m_asset.FullID, TransactionID); |
263 | 208 | ||
264 | if (m_dumpAssetToFile) | 209 | if (m_dumpAssetToFile) |
265 | { | 210 | { |
@@ -287,37 +232,40 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
287 | } | 232 | } |
288 | 233 | ||
289 | public void RequestCreateInventoryItem(IClientAPI remoteClient, | 234 | public void RequestCreateInventoryItem(IClientAPI remoteClient, |
290 | UUID folderID, uint callbackID, | 235 | UUID transactionID, UUID folderID, uint callbackID, |
291 | string description, string name, sbyte invType, | 236 | string description, string name, sbyte invType, |
292 | sbyte type, byte wearableType, uint nextOwnerMask) | 237 | sbyte type, byte wearableType, uint nextOwnerMask) |
293 | { | 238 | { |
294 | InventFolder = folderID; | 239 | if (TransactionID == transactionID) |
295 | m_name = name; | ||
296 | m_description = description; | ||
297 | this.type = type; | ||
298 | this.invType = invType; | ||
299 | this.wearableType = wearableType; | ||
300 | nextPerm = nextOwnerMask; | ||
301 | m_asset.Name = name; | ||
302 | m_asset.Description = description; | ||
303 | m_asset.Type = type; | ||
304 | |||
305 | // We must lock to avoid a race with a separate thread uploading the asset. | ||
306 | lock (this) | ||
307 | { | 240 | { |
308 | if (m_uploadState == UploadState.Complete) | 241 | InventFolder = folderID; |
242 | m_name = name; | ||
243 | m_description = description; | ||
244 | this.type = type; | ||
245 | this.invType = invType; | ||
246 | this.wearableType = wearableType; | ||
247 | nextPerm = nextOwnerMask; | ||
248 | m_asset.Name = name; | ||
249 | m_asset.Description = description; | ||
250 | m_asset.Type = type; | ||
251 | |||
252 | // We must lock to avoid a race with a separate thread uploading the asset. | ||
253 | lock (this) | ||
309 | { | 254 | { |
310 | CompleteCreateItem(callbackID); | 255 | if (m_finished) |
311 | } | 256 | { |
312 | else | 257 | DoCreateItem(callbackID); |
313 | { | 258 | } |
314 | m_createItem = true; //set flag so the inventory item is created when upload is complete | 259 | else |
315 | m_createItemCallback = callbackID; | 260 | { |
261 | m_createItem = true; //set flag so the inventory item is created when upload is complete | ||
262 | m_createItemCallback = callbackID; | ||
263 | } | ||
316 | } | 264 | } |
317 | } | 265 | } |
318 | } | 266 | } |
319 | 267 | ||
320 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, InventoryItemBase item) | 268 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID, InventoryItemBase item) |
321 | { | 269 | { |
322 | // We must lock to avoid a race with a separate thread uploading the asset. | 270 | // We must lock to avoid a race with a separate thread uploading the asset. |
323 | lock (this) | 271 | lock (this) |
@@ -332,9 +280,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
332 | item.AssetID = m_asset.FullID; | 280 | item.AssetID = m_asset.FullID; |
333 | m_Scene.InventoryService.UpdateItem(item); | 281 | m_Scene.InventoryService.UpdateItem(item); |
334 | 282 | ||
335 | if (m_uploadState == UploadState.Complete) | 283 | if (m_finished) |
336 | { | 284 | { |
337 | CompleteItemUpdate(item); | 285 | StoreAssetForItemUpdate(item); |
338 | } | 286 | } |
339 | else | 287 | else |
340 | { | 288 | { |
@@ -348,59 +296,20 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
348 | } | 296 | } |
349 | } | 297 | } |
350 | 298 | ||
351 | public void RequestUpdateTaskInventoryItem(IClientAPI remoteClient, TaskInventoryItem taskItem) | ||
352 | { | ||
353 | // We must lock to avoid a race with a separate thread uploading the asset. | ||
354 | lock (this) | ||
355 | { | ||
356 | m_asset.Name = taskItem.Name; | ||
357 | m_asset.Description = taskItem.Description; | ||
358 | m_asset.Type = (sbyte)taskItem.Type; | ||
359 | taskItem.AssetID = m_asset.FullID; | ||
360 | |||
361 | if (m_uploadState == UploadState.Complete) | ||
362 | { | ||
363 | CompleteTaskItemUpdate(taskItem); | ||
364 | } | ||
365 | else | ||
366 | { | ||
367 | m_updateTaskItem = true; | ||
368 | m_updateTaskItemData = taskItem; | ||
369 | } | ||
370 | } | ||
371 | } | ||
372 | |||
373 | /// <summary> | 299 | /// <summary> |
374 | /// Store the asset for the given item when it has been uploaded. | 300 | /// Store the asset for the given item. |
375 | /// </summary> | 301 | /// </summary> |
376 | /// <param name="item"></param> | 302 | /// <param name="item"></param> |
377 | private void CompleteItemUpdate(InventoryItemBase item) | 303 | private void StoreAssetForItemUpdate(InventoryItemBase item) |
378 | { | 304 | { |
379 | // m_log.DebugFormat( | 305 | // m_log.DebugFormat( |
380 | // "[ASSET XFER UPLOADER]: Storing asset {0} for earlier item update for {1} for {2}", | 306 | // "[ASSET XFER UPLOADER]: Storing asset {0} for earlier item update for {1} for {2}", |
381 | // m_asset.FullID, item.Name, ourClient.Name); | 307 | // m_asset.FullID, item.Name, ourClient.Name); |
382 | 308 | ||
383 | m_Scene.AssetService.Store(m_asset); | 309 | m_Scene.AssetService.Store(m_asset); |
384 | |||
385 | m_transactions.RemoveXferUploader(m_transactionID); | ||
386 | } | ||
387 | |||
388 | /// <summary> | ||
389 | /// Store the asset for the given task item when it has been uploaded. | ||
390 | /// </summary> | ||
391 | /// <param name="taskItem"></param> | ||
392 | private void CompleteTaskItemUpdate(TaskInventoryItem taskItem) | ||
393 | { | ||
394 | // m_log.DebugFormat( | ||
395 | // "[ASSET XFER UPLOADER]: Storing asset {0} for earlier task item update for {1} for {2}", | ||
396 | // m_asset.FullID, taskItem.Name, ourClient.Name); | ||
397 | |||
398 | m_Scene.AssetService.Store(m_asset); | ||
399 | |||
400 | m_transactions.RemoveXferUploader(m_transactionID); | ||
401 | } | 310 | } |
402 | 311 | ||
403 | private void CompleteCreateItem(uint callbackID) | 312 | private void DoCreateItem(uint callbackID) |
404 | { | 313 | { |
405 | ValidateAssets(); | 314 | ValidateAssets(); |
406 | m_Scene.AssetService.Store(m_asset); | 315 | m_Scene.AssetService.Store(m_asset); |
@@ -430,8 +339,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
430 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); | 339 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); |
431 | else | 340 | else |
432 | ourClient.SendAlertMessage("Unable to create inventory item"); | 341 | ourClient.SendAlertMessage("Unable to create inventory item"); |
433 | |||
434 | m_transactions.RemoveXferUploader(m_transactionID); | ||
435 | } | 342 | } |
436 | 343 | ||
437 | private void ValidateAssets() | 344 | private void ValidateAssets() |
@@ -509,7 +416,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
509 | /// <returns>null if the asset has not finished uploading</returns> | 416 | /// <returns>null if the asset has not finished uploading</returns> |
510 | public AssetBase GetAssetData() | 417 | public AssetBase GetAssetData() |
511 | { | 418 | { |
512 | if (m_uploadState == UploadState.Complete) | 419 | if (m_finished) |
513 | { | 420 | { |
514 | ValidateAssets(); | 421 | ValidateAssets(); |
515 | return m_asset; | 422 | return m_asset; |
@@ -562,3 +469,4 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
562 | } | 469 | } |
563 | } | 470 | } |
564 | } | 471 | } |
472 | |||