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author | Sean Dague | 2009-03-25 20:15:46 +0000 |
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committer | Sean Dague | 2009-03-25 20:15:46 +0000 |
commit | 6323516a834b5f3dc8056b4107e216c341a42166 (patch) | |
tree | 28a8a27afa123a36fe697e12fb99ba9646197b0c /OpenSim/Region/Communications | |
parent | iar: centralize user uuid gathering (diff) | |
download | opensim-SC-6323516a834b5f3dc8056b4107e216c341a42166.zip opensim-SC-6323516a834b5f3dc8056b4107e216c341a42166.tar.gz opensim-SC-6323516a834b5f3dc8056b4107e216c341a42166.tar.bz2 opensim-SC-6323516a834b5f3dc8056b4107e216c341a42166.tar.xz |
* Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything
Diffstat (limited to 'OpenSim/Region/Communications')
-rw-r--r-- | OpenSim/Region/Communications/Local/LocalBackEndServices.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index c52f825..2760b1e 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -320,7 +320,7 @@ namespace OpenSim.Region.Communications.Local | |||
320 | else | 320 | else |
321 | { | 321 | { |
322 | m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); | 322 | m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); |
323 | agent.Appearance = new AvatarAppearance(); | 323 | agent.Appearance = new AvatarAppearance(agent.AgentID); |
324 | } | 324 | } |
325 | 325 | ||
326 | TriggerExpectUser(regionHandle, agent); | 326 | TriggerExpectUser(regionHandle, agent); |