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authoronefang2020-09-09 06:15:12 +1000
committeronefang2020-09-09 06:15:12 +1000
commite5c367442132d7edc846b28f36ddac9e82b66cda (patch)
treea31fc2f4c558e306822128ad38a99f1529a70af2 /OpenSim/Region/ClientStack
parentOpenSim changed the way FSAssets directory structure works by default, sort t... (diff)
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Remove various limits.
Silly 4096 sim TP check for a client bug that was fixed long ago, seems they removed it themselves. Upgrade sim height. Allow menu items longer than 24 characters once more. Allow sitting on attachments, and attaching things with people sitting on them. Revert don't wear vegetables. Remove some script distance limits. Gods can do anything they want, including bypassing OhSilly threat levels. Low Y regions are no longer reserved for HG links. Varregions don't have to be square. Both now report a warning, but continue anyway. Cool VL Viewer handles non square regions, Singularity crashes. Not tested on others.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index d0902ff..51eeff7 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3112,7 +3112,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3112 for (int i = 0; i < buttonlabels.Length; i++) 3112 for (int i = 0; i < buttonlabels.Length; i++)
3113 { 3113 {
3114 buttons[i] = new ScriptDialogPacket.ButtonsBlock(); 3114 buttons[i] = new ScriptDialogPacket.ButtonsBlock();
3115 buttons[i].ButtonLabel = Util.StringToBytes(buttonlabels[i],24); 3115 buttons[i].ButtonLabel = Util.StringToBytes256(buttonlabels[i]);
3116 } 3116 }
3117 dialog.Buttons = buttons; 3117 dialog.Buttons = buttons;
3118 3118