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authorlbsa712007-12-27 14:00:30 +0000
committerlbsa712007-12-27 14:00:30 +0000
commit87e2a694e200f5774f71d38041247912b5ccf98d (patch)
treee5669eb91e90e378442353242821ba3dad0f1ab2 /OpenSim/Region/ClientStack
parent* Fixed the matching logic error on the LLQuat to axiom quat :P (diff)
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* AssetServerBase: _ProcessRequest is now called GetAsset
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 45806ff..f29d2f9 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -3474,7 +3474,7 @@ namespace OpenSim.Region.ClientStack
3474 shape.PathTwist = addPacket.ObjectData.PathTwist; 3474 shape.PathTwist = addPacket.ObjectData.PathTwist;
3475 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; 3475 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
3476 LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")); 3476 LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
3477 shape.TextureEntry = ntex.ToBytes(); 3477 shape.Textures = ntex;
3478 return shape; 3478 return shape;
3479 } 3479 }
3480 3480