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authorJustin Clark-Casey (justincc)2014-10-21 02:17:38 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:22:19 +0000
commit61d6bd78b35f42ef3d66932d443868922419c975 (patch)
tree233d4317e55b637114ff7c51ba0c9f3b2421ad3b /OpenSim/Region/ClientStack
parentAdd "debug lludp get/set new-client-throttle-max" to allow default new client... (diff)
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Change the word order of some debug lludp settings for readability
On server, scene-throttle-max becomes max-scene-throttle and likewise max-new-client-throttle On clients, throttle-max becomes max
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs30
1 files changed, 15 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
index 63e620a..b03d639 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
@@ -142,8 +142,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
142 "debug lludp throttles get", 142 "debug lludp throttles get",
143 "debug lludp throttles get [<avatar-first-name> <avatar-last-name>]", 143 "debug lludp throttles get [<avatar-first-name> <avatar-last-name>]",
144 "Return debug settings for throttles.", 144 "Return debug settings for throttles.",
145 "adaptive - true/false, controls adaptive throttle setting.\n" 145 "adaptive - true/false, controls adaptive throttle setting.\n"
146 + "throttle-max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp get new-client-throttle-max' to see the setting for new clients.\n", 146 + "max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp get new-client-throttle-max' to see the setting for new clients.\n",
147 HandleThrottleGetCommand); 147 HandleThrottleGetCommand);
148 148
149 m_console.Commands.AddCommand( 149 m_console.Commands.AddCommand(
@@ -152,8 +152,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
152 "debug lludp throttles set", 152 "debug lludp throttles set",
153 "debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]", 153 "debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]",
154 "Set a throttle parameter for the given client.", 154 "Set a throttle parameter for the given client.",
155 "adaptive - true/false, controls adaptive throttle setting.\n" 155 "adaptive - true/false, controls adaptive throttle setting.\n"
156 + "throttle-max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp set new-client-throttle-max' to change the settings for new clients.\n", 156 + "max - the max kbps throttle allowed for the specified existing clients. Use 'debug lludp set new-client-throttle-max' to change the settings for new clients.\n",
157 HandleThrottleSetCommand); 157 HandleThrottleSetCommand);
158 158
159 m_console.Commands.AddCommand( 159 m_console.Commands.AddCommand(
@@ -162,8 +162,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
162 "debug lludp get", 162 "debug lludp get",
163 "debug lludp get", 163 "debug lludp get",
164 "Get debug parameters for the server.", 164 "Get debug parameters for the server.",
165 "scene-throttle-max - the current max cumulative kbps provided for this scene to clients.\n" 165 "max-scene-throttle - the current max cumulative kbps provided for this scene to clients.\n"
166 + "new-client-throttle-max - the max kbps throttle allowed to new clients. Use 'debug lludp throttles set' to see the settings for existing clients.", 166 + "max-new-client-throttle - the max kbps throttle allowed to new clients. Use 'debug lludp throttles get max' to see the settings for existing clients.",
167 HandleGetCommand); 167 HandleGetCommand);
168 168
169 m_console.Commands.AddCommand( 169 m_console.Commands.AddCommand(
@@ -172,8 +172,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
172 "debug lludp set", 172 "debug lludp set",
173 "debug lludp set <param> <value>", 173 "debug lludp set <param> <value>",
174 "Set a parameter for the server.", 174 "Set a parameter for the server.",
175 "scene-throttle-max - the current max cumulative kbps provided for this scene to clients.\n" 175 "max-scene-throttle - the current max cumulative kbps provided for this scene to clients.\n"
176 + "new-client-throttle-max - the max kbps throttle allowed to each new client. Use 'debug lludp throttles set' to set for existing clients.", 176 + "max-new-client-throttle - the max kbps throttle allowed to each new client. Use 'debug lludp throttles set max' to set for existing clients.",
177 HandleSetCommand); 177 HandleSetCommand);
178 178
179 m_console.Commands.AddCommand( 179 m_console.Commands.AddCommand(
@@ -378,7 +378,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
378 } 378 }
379 }); 379 });
380 } 380 }
381 else if (param == "throttle-max") 381 else if (param == "max")
382 { 382 {
383 int newValue; 383 int newValue;
384 if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue)) 384 if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue))
@@ -436,8 +436,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
436 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 436 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
437 437
438 ConsoleDisplayList cdl = new ConsoleDisplayList(); 438 ConsoleDisplayList cdl = new ConsoleDisplayList();
439 cdl.AddRow("Adaptive throttle", udpClient.FlowThrottle.AdaptiveEnabled); 439 cdl.AddRow("adaptive", udpClient.FlowThrottle.AdaptiveEnabled);
440 cdl.AddRow("Max throttle", string.Format("{0} kbps", udpClient.FlowThrottle.MaxDripRate * 8 / 1000)); 440 cdl.AddRow("max", string.Format("{0} kbps", udpClient.FlowThrottle.MaxDripRate * 8 / 1000));
441 441
442 m_console.Output(cdl.ToString()); 442 m_console.Output(cdl.ToString());
443 } 443 }
@@ -454,12 +454,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
454 454
455 long maxSceneDripRate = m_udpServer.Throttle.MaxDripRate; 455 long maxSceneDripRate = m_udpServer.Throttle.MaxDripRate;
456 cdl.AddRow( 456 cdl.AddRow(
457 "scene-throttle-max", 457 "max-scene-throttle",
458 maxSceneDripRate != 0 ? string.Format("{0} kbps", maxSceneDripRate * 8 / 1000) : "unset"); 458 maxSceneDripRate != 0 ? string.Format("{0} kbps", maxSceneDripRate * 8 / 1000) : "unset");
459 459
460 int maxClientDripRate = m_udpServer.ThrottleRates.Total; 460 int maxClientDripRate = m_udpServer.ThrottleRates.Total;
461 cdl.AddRow( 461 cdl.AddRow(
462 "new-client-throttle-max", 462 "max-new-client-throttle",
463 maxClientDripRate != 0 ? string.Format("{0} kbps", maxClientDripRate * 8 / 1000) : "unset"); 463 maxClientDripRate != 0 ? string.Format("{0} kbps", maxClientDripRate * 8 / 1000) : "unset");
464 464
465 m_console.Output(cdl.ToString()); 465 m_console.Output(cdl.ToString());
@@ -481,14 +481,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
481 481
482 int newValue; 482 int newValue;
483 483
484 if (param == "scene-throttle-max") 484 if (param == "max-scene-throttle")
485 { 485 {
486 if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue)) 486 if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue))
487 return; 487 return;
488 488
489 m_udpServer.Throttle.RequestedDripRate = newValue * 1000 / 8; 489 m_udpServer.Throttle.RequestedDripRate = newValue * 1000 / 8;
490 } 490 }
491 else if (param == "new-client-throttle-max") 491 else if (param == "max-new-client-throttle")
492 { 492 {
493 if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue)) 493 if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue))
494 return; 494 return;