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authorlbsa712007-07-26 14:55:42 +0000
committerlbsa712007-07-26 14:55:42 +0000
commit39b64564dca0e5cb57a2a8e1b60979ccaaf11ef6 (patch)
tree81ab89a9749577c6fa1a3a19c1ed09c1942ec201 /OpenSim/Region/ClientStack/RegionApplicationBase.cs
parentAdded the default shape to the OpenSim library. Now need to get the new ruth ... (diff)
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* Started renaming world to Scene
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
Diffstat (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs')
-rw-r--r--OpenSim/Region/ClientStack/RegionApplicationBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index d91cd95..a61b9e3 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -108,7 +108,7 @@ namespace OpenSim.Region.ClientStack
108 StorageManager storageManager = CreateStorageManager(regionInfo); 108 StorageManager storageManager = CreateStorageManager(regionInfo);
109 Scene scene = CreateScene(regionInfo, storageManager, authen); 109 Scene scene = CreateScene(regionInfo, storageManager, authen);
110 110
111 udpServer.LocalWorld = scene; 111 udpServer.LocalScene = scene;
112 112
113 scene.LoadWorldMap(); 113 scene.LoadWorldMap();
114 114