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author | James J Greensky | 2009-09-30 17:30:28 -0700 |
---|---|---|
committer | Melanie | 2009-10-01 04:11:32 +0100 |
commit | 44776fea723774f0674881d69855af9657398d18 (patch) | |
tree | 272546e38e5a21bcddaf5446c9a7bc07878596b4 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |
parent | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there. (diff) | |
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Fixing LLClientView memory leak
Fixing LLClientView memory leak by disposing of all timers utilized
in LLClientView as they contain references to the callback method.
This required the use of the Terminate and Close infrastructure that
was already in place but was not being utilized.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 9788f40..460f94e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -633,6 +633,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
633 | // of the client thread regardless of where Close() is called. | 633 | // of the client thread regardless of where Close() is called. |
634 | KillEndDone(); | 634 | KillEndDone(); |
635 | } | 635 | } |
636 | |||
637 | Terminate(); | ||
636 | } | 638 | } |
637 | 639 | ||
638 | /// <summary> | 640 | /// <summary> |
@@ -737,16 +739,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
737 | 739 | ||
738 | } | 740 | } |
739 | 741 | ||
740 | public void Terminate() | 742 | private void Terminate() |
741 | { | 743 | { |
744 | IsActive = false; | ||
745 | |||
746 | m_clientPingTimer.Close(); | ||
747 | m_avatarTerseUpdateTimer.Close(); | ||
748 | m_primTerseUpdateTimer.Close(); | ||
749 | m_primFullUpdateTimer.Close(); | ||
750 | m_textureRequestTimer.Close(); | ||
751 | |||
742 | m_PacketHandler.OnPacketStats -= PopulateStats; | 752 | m_PacketHandler.OnPacketStats -= PopulateStats; |
743 | m_PacketHandler.Stop(); | 753 | m_PacketHandler.Dispose(); |
744 | 754 | ||
745 | // wait for thread stoped | 755 | // wait for thread stoped |
746 | m_clientThread.Join(); | 756 | // m_clientThread.Join(); |
747 | 757 | ||
748 | // delete circuit code | 758 | // delete circuit code |
749 | m_networkServer.CloseClient(this); | 759 | //m_networkServer.CloseClient(this); |
750 | } | 760 | } |
751 | 761 | ||
752 | #endregion | 762 | #endregion |
@@ -876,6 +886,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
876 | while (IsActive) | 886 | while (IsActive) |
877 | { | 887 | { |
878 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); | 888 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); |
889 | |||
890 | if (nextPacket == null) { | ||
891 | m_log.DebugFormat("[CLIENT]: PacketQueue return null LLQueItem"); | ||
892 | continue; | ||
893 | } | ||
879 | 894 | ||
880 | if (nextPacket.Incoming) | 895 | if (nextPacket.Incoming) |
881 | { | 896 | { |