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authorDiva Canto2015-08-08 12:12:50 -0700
committerDiva Canto2015-08-08 12:12:50 -0700
commit959872315f67a1a33a2bae7330749f7dd74a4774 (patch)
treee31f6900453e77815859767cb2331d0412ec5b57 /OpenSim/Region/ClientStack/Linden
parentHave osAvatarName2Key check the cache first, even for foreign users (diff)
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WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs9
3 files changed, 10 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 985451c..774202e 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -554,8 +554,8 @@ namespace OpenSim.Region.ClientStack.Linden
554 554
555 if (core.TryGet<IClientInventory>(out clientInv)) 555 if (core.TryGet<IClientInventory>(out clientInv))
556 { 556 {
557 var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, AssetType.Texture); 557 var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, FolderType.Texture);
558 textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)AssetType.Unknown, systemTextureFolder.ID, 1); 558 textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)FolderType.None, systemTextureFolder.ID, 1);
559 if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) 559 if (m_Scene.InventoryService.AddFolder(textureUploadFolder))
560 { 560 {
561 foldersToUpdate.Add(textureUploadFolder); 561 foldersToUpdate.Add(textureUploadFolder);
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs
index 39209ec..dd4a691 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/Tests/WebFetchInvDescModuleTests.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Region.ClientStack.Linden.Caps.Tests
116 PollServiceEventArgs pseArgs; 116 PollServiceEventArgs pseArgs;
117 userCaps.TryGetPollHandler("FetchInventoryDescendents2", out pseArgs); 117 userCaps.TryGetPollHandler("FetchInventoryDescendents2", out pseArgs);
118 req.UriPath = pseArgs.Url; 118 req.UriPath = pseArgs.Url;
119 req.Uri = new Uri(req.UriPath); 119 req.Uri = new Uri("file://" + req.UriPath);
120 120
121 // Retrieve root folder details directly so that we can request 121 // Retrieve root folder details directly so that we can request
122 InventoryFolderBase folder = scene.InventoryService.GetRootFolder(ua.PrincipalID); 122 InventoryFolderBase folder = scene.InventoryService.GetRootFolder(ua.PrincipalID);
@@ -137,6 +137,8 @@ namespace OpenSim.Region.ClientStack.Linden.Caps.Tests
137 req.Body = new MemoryStream(OSDParser.SerializeLLSDXmlBytes(osdReqMap)); 137 req.Body = new MemoryStream(OSDParser.SerializeLLSDXmlBytes(osdReqMap));
138 138
139 TestHttpClientContext context = new TestHttpClientContext(false); 139 TestHttpClientContext context = new TestHttpClientContext(false);
140
141 // WARNING: This results in a caught exception, because queryString is null
140 MainServer.Instance.OnRequest(context, new RequestEventArgs(req)); 142 MainServer.Instance.OnRequest(context, new RequestEventArgs(req));
141 143
142 // Drive processing of the queued inventory request synchronously. 144 // Drive processing of the queued inventory request synchronously.
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 284c5fa..c8e5881 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -1866,8 +1866,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1866 newBlock.Name = Util.StringToBytes256(folder.Name); 1866 newBlock.Name = Util.StringToBytes256(folder.Name);
1867 newBlock.ParentID = folder.ParentID; 1867 newBlock.ParentID = folder.ParentID;
1868 newBlock.Type = (sbyte)folder.Type; 1868 newBlock.Type = (sbyte)folder.Type;
1869 if (newBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) 1869 //if (newBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE)
1870 newBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; 1870 // newBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE;
1871 1871
1872 return newBlock; 1872 return newBlock;
1873 } 1873 }
@@ -2118,8 +2118,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2118 folderBlock.FolderID = folder.ID; 2118 folderBlock.FolderID = folder.ID;
2119 folderBlock.ParentID = folder.ParentID; 2119 folderBlock.ParentID = folder.ParentID;
2120 folderBlock.Type = (sbyte)folder.Type; 2120 folderBlock.Type = (sbyte)folder.Type;
2121 if (folderBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) 2121 // Leaving this here for now, just in case we need to do this for a while
2122 folderBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; 2122 //if (folderBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE)
2123 // folderBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE;
2123 folderBlock.Name = Util.StringToBytes256(folder.Name); 2124 folderBlock.Name = Util.StringToBytes256(folder.Name);
2124 2125
2125 return folderBlock; 2126 return folderBlock;