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authorUbitUmarov2015-08-28 03:34:28 +0100
committerUbitUmarov2015-08-28 03:34:28 +0100
commitefc062b0ccfc0c1bbe305d7ce26b0521b53f1d74 (patch)
treefe161b7db8d3807a9190dc609b416e4ef9c90848 /OpenSim/Region/ClientStack/Linden/UDP
parent also limit terrain flood effects ( like on pait change this should have (diff)
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send land parcels overlay in cat Land not Task, or avatar freezes
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 69f001a..56069a3 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -4889,7 +4889,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4889 packet.ParcelData.Data = data; 4889 packet.ParcelData.Data = data;
4890 packet.ParcelData.SequenceID = sequence_id; 4890 packet.ParcelData.SequenceID = sequence_id;
4891 packet.Header.Zerocoded = true; 4891 packet.Header.Zerocoded = true;
4892 OutPacket(packet, ThrottleOutPacketType.Task); 4892// OutPacket(packet, ThrottleOutPacketType.Task);
4893 OutPacket(packet, ThrottleOutPacketType.Land);
4893 } 4894 }
4894 4895
4895 public void SendLandProperties( 4896 public void SendLandProperties(