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author | Melanie | 2012-10-17 23:50:48 +0100 |
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committer | Melanie | 2012-10-17 23:50:48 +0100 |
commit | 9b684468113cf4933816adae3a53d8ac6d94b173 (patch) | |
tree | ea622759f04cd81746b597398f6c66a4f219ea87 /OpenSim/Region/ClientStack/Linden/UDP | |
parent | Merge branch 'avination' into careminster (diff) | |
parent | Explicitly return only the incoming AgentUpdate packet as this is the only on... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
4 files changed, 62 insertions, 14 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs index 1b8535c..e22670b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs | |||
@@ -45,7 +45,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
45 | public Packet Packet; | 45 | public Packet Packet; |
46 | 46 | ||
47 | /// <summary> | 47 | /// <summary> |
48 | /// Default constructor | 48 | /// No arg constructor. |
49 | /// </summary> | ||
50 | public IncomingPacket() {} | ||
51 | |||
52 | /// <summary> | ||
53 | /// Constructor | ||
49 | /// </summary> | 54 | /// </summary> |
50 | /// <param name="client">Reference to the client this packet came from</param> | 55 | /// <param name="client">Reference to the client this packet came from</param> |
51 | /// <param name="packet">Packet data</param> | 56 | /// <param name="packet">Packet data</param> |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 7686b94..78f5ac9 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -5522,16 +5522,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5522 | 5522 | ||
5523 | #region Scene/Avatar | 5523 | #region Scene/Avatar |
5524 | 5524 | ||
5525 | private bool HandleAgentUpdate(IClientAPI sener, Packet Pack) | 5525 | private bool HandleAgentUpdate(IClientAPI sener, Packet packet) |
5526 | { | 5526 | { |
5527 | if (OnAgentUpdate != null) | 5527 | if (OnAgentUpdate != null) |
5528 | { | 5528 | { |
5529 | bool update = false; | 5529 | bool update = false; |
5530 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | 5530 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)packet; |
5531 | 5531 | ||
5532 | #region Packet Session and User Check | 5532 | #region Packet Session and User Check |
5533 | if (agenUpdate.AgentData.SessionID != SessionId || agenUpdate.AgentData.AgentID != AgentId) | 5533 | if (agenUpdate.AgentData.SessionID != SessionId || agenUpdate.AgentData.AgentID != AgentId) |
5534 | { | ||
5535 | PacketPool.Instance.ReturnPacket(packet); | ||
5534 | return false; | 5536 | return false; |
5537 | } | ||
5535 | #endregion | 5538 | #endregion |
5536 | 5539 | ||
5537 | AgentUpdatePacket.AgentDataBlock x = agenUpdate.AgentData; | 5540 | AgentUpdatePacket.AgentDataBlock x = agenUpdate.AgentData; |
@@ -5597,6 +5600,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5597 | } | 5600 | } |
5598 | } | 5601 | } |
5599 | 5602 | ||
5603 | PacketPool.Instance.ReturnPacket(packet); | ||
5604 | |||
5600 | return true; | 5605 | return true; |
5601 | } | 5606 | } |
5602 | 5607 | ||
@@ -12041,8 +12046,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12041 | 12046 | ||
12042 | if (!ProcessPacketMethod(packet)) | 12047 | if (!ProcessPacketMethod(packet)) |
12043 | m_log.Warn("[CLIENT]: unhandled packet " + packet.Type); | 12048 | m_log.Warn("[CLIENT]: unhandled packet " + packet.Type); |
12044 | |||
12045 | PacketPool.Instance.ReturnPacket(packet); | ||
12046 | } | 12049 | } |
12047 | 12050 | ||
12048 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | 12051 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 7820caf..df4bbb3 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -171,6 +171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
171 | protected bool m_sendPing; | 171 | protected bool m_sendPing; |
172 | 172 | ||
173 | private ExpiringCache<IPEndPoint, Queue<UDPPacketBuffer>> m_pendingCache = new ExpiringCache<IPEndPoint, Queue<UDPPacketBuffer>>(); | 173 | private ExpiringCache<IPEndPoint, Queue<UDPPacketBuffer>> m_pendingCache = new ExpiringCache<IPEndPoint, Queue<UDPPacketBuffer>>(); |
174 | private Pool<IncomingPacket> m_incomingPacketPool; | ||
174 | 175 | ||
175 | private int m_defaultRTO = 0; | 176 | private int m_defaultRTO = 0; |
176 | private int m_maxRTO = 0; | 177 | private int m_maxRTO = 0; |
@@ -278,6 +279,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
278 | 279 | ||
279 | m_throttle = new TokenBucket(null, sceneThrottleBps); | 280 | m_throttle = new TokenBucket(null, sceneThrottleBps); |
280 | ThrottleRates = new ThrottleRates(configSource); | 281 | ThrottleRates = new ThrottleRates(configSource); |
282 | |||
283 | if (UsePools) | ||
284 | m_incomingPacketPool = new Pool<IncomingPacket>(() => new IncomingPacket(), 500); | ||
281 | } | 285 | } |
282 | 286 | ||
283 | public void Start() | 287 | public void Start() |
@@ -313,7 +317,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
313 | 317 | ||
314 | base.StartOutbound(); | 318 | base.StartOutbound(); |
315 | 319 | ||
316 | // This thread will process the packets received that are placed on the packetInbox | ||
317 | Watchdog.StartThread( | 320 | Watchdog.StartThread( |
318 | OutgoingPacketHandler, | 321 | OutgoingPacketHandler, |
319 | string.Format("Outgoing Packets ({0})", m_scene.RegionInfo.RegionName), | 322 | string.Format("Outgoing Packets ({0})", m_scene.RegionInfo.RegionName), |
@@ -957,6 +960,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
957 | // Handle appended ACKs | 960 | // Handle appended ACKs |
958 | if (packet.Header.AppendedAcks && packet.Header.AckList != null) | 961 | if (packet.Header.AppendedAcks && packet.Header.AckList != null) |
959 | { | 962 | { |
963 | // m_log.DebugFormat( | ||
964 | // "[LLUDPSERVER]: Handling {0} appended acks from {1} in {2}", | ||
965 | // packet.Header.AckList.Length, client.Name, m_scene.Name); | ||
966 | |||
960 | for (int i = 0; i < packet.Header.AckList.Length; i++) | 967 | for (int i = 0; i < packet.Header.AckList.Length; i++) |
961 | udpClient.NeedAcks.Acknowledge(packet.Header.AckList[i], now, packet.Header.Resent); | 968 | udpClient.NeedAcks.Acknowledge(packet.Header.AckList[i], now, packet.Header.Resent); |
962 | } | 969 | } |
@@ -966,6 +973,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
966 | { | 973 | { |
967 | PacketAckPacket ackPacket = (PacketAckPacket)packet; | 974 | PacketAckPacket ackPacket = (PacketAckPacket)packet; |
968 | 975 | ||
976 | // m_log.DebugFormat( | ||
977 | // "[LLUDPSERVER]: Handling {0} packet acks for {1} in {2}", | ||
978 | // ackPacket.Packets.Length, client.Name, m_scene.Name); | ||
979 | |||
969 | for (int i = 0; i < ackPacket.Packets.Length; i++) | 980 | for (int i = 0; i < ackPacket.Packets.Length; i++) |
970 | udpClient.NeedAcks.Acknowledge(ackPacket.Packets[i].ID, now, packet.Header.Resent); | 981 | udpClient.NeedAcks.Acknowledge(ackPacket.Packets[i].ID, now, packet.Header.Resent); |
971 | 982 | ||
@@ -979,6 +990,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
979 | 990 | ||
980 | if (packet.Header.Reliable) | 991 | if (packet.Header.Reliable) |
981 | { | 992 | { |
993 | // m_log.DebugFormat( | ||
994 | // "[LLUDPSERVER]: Adding ack request for {0} {1} from {2} in {3}", | ||
995 | // packet.Type, packet.Header.Sequence, client.Name, m_scene.Name); | ||
996 | |||
982 | udpClient.PendingAcks.Enqueue(packet.Header.Sequence); | 997 | udpClient.PendingAcks.Enqueue(packet.Header.Sequence); |
983 | 998 | ||
984 | // This is a somewhat odd sequence of steps to pull the client.BytesSinceLastACK value out, | 999 | // This is a somewhat odd sequence of steps to pull the client.BytesSinceLastACK value out, |
@@ -1025,6 +1040,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1025 | 1040 | ||
1026 | if (packet.Type == PacketType.StartPingCheck) | 1041 | if (packet.Type == PacketType.StartPingCheck) |
1027 | { | 1042 | { |
1043 | // m_log.DebugFormat("[LLUDPSERVER]: Handling ping from {0} in {1}", client.Name, m_scene.Name); | ||
1044 | |||
1028 | // We don't need to do anything else with ping checks | 1045 | // We don't need to do anything else with ping checks |
1029 | StartPingCheckPacket startPing = (StartPingCheckPacket)packet; | 1046 | StartPingCheckPacket startPing = (StartPingCheckPacket)packet; |
1030 | CompletePing(udpClient, startPing.PingID.PingID); | 1047 | CompletePing(udpClient, startPing.PingID.PingID); |
@@ -1044,13 +1061,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1044 | 1061 | ||
1045 | #endregion Ping Check Handling | 1062 | #endregion Ping Check Handling |
1046 | 1063 | ||
1064 | IncomingPacket incomingPacket; | ||
1065 | |||
1047 | // Inbox insertion | 1066 | // Inbox insertion |
1048 | if (packet.Type == PacketType.AgentUpdate || | 1067 | if (UsePools) |
1049 | packet.Type == PacketType.ChatFromViewer) | 1068 | { |
1050 | packetInbox.EnqueueHigh(new IncomingPacket((LLClientView)client, packet)); | 1069 | incomingPacket = m_incomingPacketPool.GetObject(); |
1070 | incomingPacket.Client = (LLClientView)client; | ||
1071 | incomingPacket.Packet = packet; | ||
1072 | } | ||
1051 | else | 1073 | else |
1052 | packetInbox.EnqueueLow(new IncomingPacket((LLClientView)client, packet)); | 1074 | { |
1053 | // packetInbox.Enqueue(new IncomingPacket((LLClientView)client, packet)); | 1075 | incomingPacket = new IncomingPacket((LLClientView)client, packet); |
1076 | } | ||
1077 | |||
1078 | if (incomingPacket.Packet.Type == PacketType.AgentUpdate || | ||
1079 | incomingPacket.Packet.Type == PacketType.ChatFromViewer) | ||
1080 | packetInbox.EnqueueHigh(incomingPacket); | ||
1081 | else | ||
1082 | packetInbox.EnqueueLow(incomingPacket); | ||
1054 | } | 1083 | } |
1055 | 1084 | ||
1056 | #region BinaryStats | 1085 | #region BinaryStats |
@@ -1333,7 +1362,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1333 | // on to en-US to avoid number parsing issues | 1362 | // on to en-US to avoid number parsing issues |
1334 | Culture.SetCurrentCulture(); | 1363 | Culture.SetCurrentCulture(); |
1335 | 1364 | ||
1336 | while (base.IsRunningInbound) | 1365 | while (IsRunningInbound) |
1337 | { | 1366 | { |
1338 | m_scene.ThreadAlive(1); | 1367 | m_scene.ThreadAlive(1); |
1339 | try | 1368 | try |
@@ -1349,7 +1378,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1349 | } | 1378 | } |
1350 | 1379 | ||
1351 | if (packetInbox.Dequeue(100, ref incomingPacket)) | 1380 | if (packetInbox.Dequeue(100, ref incomingPacket)) |
1381 | { | ||
1352 | ProcessInPacket(incomingPacket);//, incomingPacket); Util.FireAndForget(ProcessInPacket, incomingPacket); | 1382 | ProcessInPacket(incomingPacket);//, incomingPacket); Util.FireAndForget(ProcessInPacket, incomingPacket); |
1383 | |||
1384 | if (UsePools) | ||
1385 | m_incomingPacketPool.ReturnObject(incomingPacket); | ||
1386 | } | ||
1353 | } | 1387 | } |
1354 | catch (Exception ex) | 1388 | catch (Exception ex) |
1355 | { | 1389 | { |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs b/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs index 71f6fe1..2a3d14f 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs | |||
@@ -108,15 +108,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
108 | { | 108 | { |
109 | if (!pool.ContainsKey(type) || pool[type] == null || (pool[type]).Count == 0) | 109 | if (!pool.ContainsKey(type) || pool[type] == null || (pool[type]).Count == 0) |
110 | { | 110 | { |
111 | // m_log.DebugFormat("[PACKETPOOL]: Building {0} packet", type); | ||
112 | |||
111 | // Creating a new packet if we cannot reuse an old package | 113 | // Creating a new packet if we cannot reuse an old package |
112 | packet = Packet.BuildPacket(type); | 114 | packet = Packet.BuildPacket(type); |
113 | } | 115 | } |
114 | else | 116 | else |
115 | { | 117 | { |
118 | // m_log.DebugFormat("[PACKETPOOL]: Pulling {0} packet", type); | ||
119 | |||
116 | // Recycle old packages | 120 | // Recycle old packages |
117 | m_packetsReusedStat.Antecedent++; | 121 | m_packetsReusedStat.Antecedent++; |
118 | 122 | ||
119 | packet = (pool[type]).Pop(); | 123 | packet = pool[type].Pop(); |
120 | } | 124 | } |
121 | } | 125 | } |
122 | 126 | ||
@@ -227,7 +231,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
227 | 231 | ||
228 | if ((pool[type]).Count < 50) | 232 | if ((pool[type]).Count < 50) |
229 | { | 233 | { |
230 | (pool[type]).Push(packet); | 234 | // m_log.DebugFormat("[PACKETPOOL]: Pushing {0} packet", type); |
235 | |||
236 | pool[type].Push(packet); | ||
231 | } | 237 | } |
232 | } | 238 | } |
233 | break; | 239 | break; |