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authorubit2012-12-03 21:26:36 +0100
committerubit2012-12-03 21:26:36 +0100
commit5d4b7d537d872d27c394402d3483c2a9bd2153f0 (patch)
tree39aae50386555bf024700314fb7bee5121a9d683 /OpenSim/Region/ClientStack/Linden/Caps/EventQueue
parentMerge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork (diff)
parentMerge branch 'avination' into ubitwork (diff)
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/EventQueue')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs96
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs2
2 files changed, 37 insertions, 61 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index e113c60..986a665 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -55,8 +55,8 @@ namespace OpenSim.Region.ClientStack.Linden
55 public OSDMap body; 55 public OSDMap body;
56 } 56 }
57 57
58 //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 58 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EventQueueGetModule")]
59 public class EventQueueGetModule : IEventQueue, IRegionModule 59 public class EventQueueGetModule : IEventQueue, INonSharedRegionModule
60 { 60 {
61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
62 62
@@ -66,8 +66,6 @@ namespace OpenSim.Region.ClientStack.Linden
66 public int DebugLevel { get; set; } 66 public int DebugLevel { get; set; }
67 67
68 protected Scene m_scene; 68 protected Scene m_scene;
69 private IConfigSource m_gConfig;
70 bool enabledYN;
71 69
72 private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); 70 private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>();
73 71
@@ -75,59 +73,46 @@ namespace OpenSim.Region.ClientStack.Linden
75 private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>(); 73 private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>();
76 private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); 74 private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>();
77 75
78 #region IRegionModule methods 76 #region INonSharedRegionModule methods
79 public virtual void Initialise(Scene scene, IConfigSource config) 77 public virtual void Initialise(IConfigSource config)
80 { 78 {
81 m_gConfig = config; 79 }
82 80
83 IConfig startupConfig = m_gConfig.Configs["Startup"]; 81 public void AddRegion(Scene scene)
82 {
83 m_scene = scene;
84 scene.RegisterModuleInterface<IEventQueue>(this);
84 85
85 ReadConfigAndPopulate(scene, startupConfig, "Startup"); 86 scene.EventManager.OnClientClosed += ClientClosed;
87 scene.EventManager.OnMakeChildAgent += MakeChildAgent;
88 scene.EventManager.OnRegisterCaps += OnRegisterCaps;
86 89
87 if (enabledYN) 90 MainConsole.Instance.Commands.AddCommand(
88 { 91 "Debug",
89 m_scene = scene; 92 false,
90 scene.RegisterModuleInterface<IEventQueue>(this); 93 "debug eq",
91 94 "debug eq [0|1|2]",
92 // Register fallback handler 95 "Turn on event queue debugging\n"
93 // Why does EQG Fail on region crossings! 96 + " <= 0 - turns off all event queue logging\n"
94 97 + " >= 1 - turns on outgoing event logging\n"
95 //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); 98 + " >= 2 - turns on poll notification",
96 99 HandleDebugEq);
97 scene.EventManager.OnNewClient += OnNewClient;
98
99 // TODO: Leaving these open, or closing them when we
100 // become a child is incorrect. It messes up TP in a big
101 // way. CAPS/EQ need to be active as long as the UDP
102 // circuit is there.
103
104 scene.EventManager.OnClientClosed += ClientClosed;
105 scene.EventManager.OnMakeChildAgent += MakeChildAgent;
106 scene.EventManager.OnRegisterCaps += OnRegisterCaps;
107
108 MainConsole.Instance.Commands.AddCommand(
109 "Debug",
110 false,
111 "debug eq",
112 "debug eq [0|1|2]",
113 "Turn on event queue debugging"
114 + "<= 0 - turns off all event queue logging"
115 + ">= 1 - turns on outgoing event logging"
116 + ">= 2 - turns on poll notification",
117 HandleDebugEq);
118 }
119 else
120 {
121 m_gConfig = null;
122 }
123 } 100 }
124 101
125 private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p) 102 public void RemoveRegion(Scene scene)
126 { 103 {
127 enabledYN = startupConfig.GetBoolean("EventQueue", true); 104 if (m_scene != scene)
105 return;
106
107 scene.EventManager.OnClientClosed -= ClientClosed;
108 scene.EventManager.OnMakeChildAgent -= MakeChildAgent;
109 scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
110
111 scene.UnregisterModuleInterface<IEventQueue>(this);
112 m_scene = null;
128 } 113 }
129 114
130 public void PostInitialise() 115 public void RegionLoaded(Scene scene)
131 { 116 {
132 } 117 }
133 118
@@ -140,10 +125,11 @@ namespace OpenSim.Region.ClientStack.Linden
140 get { return "EventQueueGetModule"; } 125 get { return "EventQueueGetModule"; }
141 } 126 }
142 127
143 public bool IsSharedModule 128 public Type ReplaceableInterface
144 { 129 {
145 get { return false; } 130 get { return null; }
146 } 131 }
132
147 #endregion 133 #endregion
148 134
149 protected void HandleDebugEq(string module, string[] args) 135 protected void HandleDebugEq(string module, string[] args)
@@ -226,16 +212,6 @@ namespace OpenSim.Region.ClientStack.Linden
226 212
227 #endregion 213 #endregion
228 214
229 private void OnNewClient(IClientAPI client)
230 {
231 //client.OnLogout += ClientClosed;
232 }
233
234// private void ClientClosed(IClientAPI client)
235// {
236// ClientClosed(client.AgentId);
237// }
238
239 private void ClientClosed(UUID agentID, Scene scene) 215 private void ClientClosed(UUID agentID, Scene scene)
240 { 216 {
241// m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); 217// m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
index cd70410..d604cf6 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
94 UUID spId = TestHelpers.ParseTail(0x1); 94 UUID spId = TestHelpers.ParseTail(0x1);
95 95
96 SceneHelpers.AddScenePresence(m_scene, spId); 96 SceneHelpers.AddScenePresence(m_scene, spId);
97 m_scene.IncomingCloseAgent(spId); 97 m_scene.IncomingCloseAgent(spId, false);
98 98
99 // TODO: Add more assertions for the other aspects of event queues 99 // TODO: Add more assertions for the other aspects of event queues
100 Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0)); 100 Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));