diff options
author | Mike Mazur | 2008-08-06 01:34:50 +0000 |
---|---|---|
committer | Mike Mazur | 2008-08-06 01:34:50 +0000 |
commit | f180fa57e7e6e62c361fa978a86d3a6e48bb889d (patch) | |
tree | 7fc771fa090b4a6aebddda68c4dfd84970047166 /OpenSim/Region/ClientStack/FunSLUDP | |
parent | Thanks, zaki, for a patch that embeds plugin manifest files into plugin dlls.... (diff) | |
download | opensim-SC-f180fa57e7e6e62c361fa978a86d3a6e48bb889d.zip opensim-SC-f180fa57e7e6e62c361fa978a86d3a6e48bb889d.tar.gz opensim-SC-f180fa57e7e6e62c361fa978a86d3a6e48bb889d.tar.bz2 opensim-SC-f180fa57e7e6e62c361fa978a86d3a6e48bb889d.tar.xz |
Create FunSLUDP client stack. At the moment it's only a copy of the LindenUDP
client stack.
Diffstat (limited to 'OpenSim/Region/ClientStack/FunSLUDP')
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLClientStackNetworkHandler.cs | 38 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs | 6315 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs | 702 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLPacketQueue.cs | 567 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs | 150 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLPacketThrottle.cs | 93 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLQueItem.cs | 45 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/FunSLUDP/LLUDPServer.cs | 545 |
8 files changed, 8455 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLClientStackNetworkHandler.cs new file mode 100644 index 0000000..857ce13 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLClientStackNetworkHandler.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Net.Sockets; | ||
29 | |||
30 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
31 | { | ||
32 | public interface LLClientStackNetworkHandler | ||
33 | { | ||
34 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender); | ||
35 | void RemoveClientCircuit(uint circuitcode); | ||
36 | void RegisterPacketServer(LLPacketServer server); | ||
37 | } | ||
38 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs new file mode 100644 index 0000000..4e9b1ae --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs | |||
@@ -0,0 +1,6315 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using System.Threading; | ||
35 | using System.Timers; | ||
36 | using Axiom.Math; | ||
37 | using libsecondlife; | ||
38 | using libsecondlife.Packets; | ||
39 | using log4net; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Communications.Cache; | ||
42 | using OpenSim.Framework.Statistics; | ||
43 | using OpenSim.Region.ClientStack.LindenUDP; | ||
44 | using OpenSim.Region.Environment.Scenes; | ||
45 | using Timer = System.Timers.Timer; | ||
46 | |||
47 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
48 | { | ||
49 | public delegate bool PacketMethod(IClientAPI simClient, Packet packet); | ||
50 | |||
51 | |||
52 | /// <summary> | ||
53 | /// Handles new client connections | ||
54 | /// Constructor takes a single Packet and authenticates everything | ||
55 | /// </summary> | ||
56 | public class LLClientView : IClientAPI | ||
57 | { | ||
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
59 | |||
60 | // ~ClientView() | ||
61 | // { | ||
62 | // m_log.Info("[CLIENTVIEW]: Destructor called"); | ||
63 | // } | ||
64 | |||
65 | /* static variables */ | ||
66 | public static TerrainManager TerrainManager = new TerrainManager(new SecondLife()); | ||
67 | |||
68 | public static SynchronizeClientHandler SynchronizeClient = null; | ||
69 | /* private variables */ | ||
70 | private readonly LLUUID m_sessionId; | ||
71 | private LLUUID m_secureSessionId = LLUUID.Zero; | ||
72 | //private AgentAssetUpload UploadAssets; | ||
73 | private int m_debug = 0; | ||
74 | private readonly AssetCache m_assetCache; | ||
75 | // private InventoryCache m_inventoryCache; | ||
76 | private int m_cachedTextureSerial = 0; | ||
77 | private Timer m_clientPingTimer; | ||
78 | |||
79 | private bool m_clientBlocked = false; | ||
80 | |||
81 | private int m_probesWithNoIngressPackets = 0; | ||
82 | //private int m_lastPacketsReceived = 0; | ||
83 | private byte[] ZeroOutBuffer = new byte[4096]; | ||
84 | |||
85 | private readonly LLUUID m_agentId; | ||
86 | private readonly uint m_circuitCode; | ||
87 | private int m_moneyBalance; | ||
88 | private IPacketHandler m_PacketHandler; | ||
89 | |||
90 | private int m_animationSequenceNumber = 1; | ||
91 | |||
92 | private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL | ||
93 | |||
94 | private Dictionary<string, LLUUID> m_defaultAnimations = new Dictionary<string, LLUUID>(); | ||
95 | |||
96 | /* protected variables */ | ||
97 | |||
98 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = | ||
99 | new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
100 | |||
101 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); | ||
102 | |||
103 | protected IScene m_scene; | ||
104 | protected AgentCircuitManager m_authenticateSessionsHandler; | ||
105 | |||
106 | protected LLPacketServer m_networkServer; | ||
107 | |||
108 | /* public variables */ | ||
109 | protected string m_firstName; | ||
110 | protected string m_lastName; | ||
111 | protected Thread m_clientThread; | ||
112 | protected LLVector3 m_startpos; | ||
113 | protected EndPoint m_userEndPoint; | ||
114 | protected EndPoint m_proxyEndPoint; | ||
115 | protected LLUUID m_activeGroupID = LLUUID.Zero; | ||
116 | protected string m_activeGroupName = String.Empty; | ||
117 | protected ulong m_activeGroupPowers = 0; | ||
118 | protected Dictionary<LLUUID,ulong> m_groupPowers = new Dictionary<LLUUID, ulong>(); | ||
119 | |||
120 | /* Instantiated Designated Event Delegates */ | ||
121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | ||
122 | |||
123 | private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties; | ||
124 | private UpdateAvatarProperties handlerUpdateAvatarProperties = null; // OnUpdateAvatarProperties; | ||
125 | private ChatMessage handlerChatFromViewer = null; //OnChatFromViewer; | ||
126 | private ChatMessage handlerChatFromViewer2 = null; //OnChatFromViewer; | ||
127 | private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage; | ||
128 | private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest; | ||
129 | private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship; | ||
130 | private RezObject handlerRezObject = null; //OnRezObject; | ||
131 | private GenericCall4 handlerDeRezObject = null; //OnDeRezObject; | ||
132 | private ModifyTerrain handlerModifyTerrain = null; | ||
133 | private BakeTerrain handlerBakeTerrain = null; | ||
134 | private EstateChangeInfo handlerEstateChangeInfo = null; | ||
135 | private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; | ||
136 | private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; | ||
137 | private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; | ||
138 | private SetAppearance handlerSetAppearance = null; //OnSetAppearance; | ||
139 | private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing; | ||
140 | private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv; | ||
141 | private UUIDNameRequest handlerDetachAttachmentIntoInv = null; // Detach attachment! | ||
142 | private ObjectAttach handlerObjectAttach = null; //OnObjectAttach; | ||
143 | private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun; | ||
144 | private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion; | ||
145 | private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate; | ||
146 | private StartAnim handlerStartAnim = null; | ||
147 | private StopAnim handlerStopAnim = null; | ||
148 | private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; | ||
149 | private AgentSit handlerAgentSit = null; //OnAgentSit; | ||
150 | private AvatarPickerRequest handlerAvatarPickerRequest = null; //OnAvatarPickerRequest; | ||
151 | private FetchInventory handlerAgentDataUpdateRequest = null; //OnAgentDataUpdateRequest; | ||
152 | private FetchInventory handlerUserInfoRequest = null; //OnUserInfoRequest; | ||
153 | private TeleportLocationRequest handlerSetStartLocationRequest = null; //OnSetStartLocationRequest; | ||
154 | private TeleportLandmarkRequest handlerTeleportLandmarkRequest = null; //OnTeleportLandmarkRequest; | ||
155 | private LinkObjects handlerLinkObjects = null; //OnLinkObjects; | ||
156 | private DelinkObjects handlerDelinkObjects = null; //OnDelinkObjects; | ||
157 | private AddNewPrim handlerAddPrim = null; //OnAddPrim; | ||
158 | private UpdateShape handlerUpdatePrimShape = null; //null; | ||
159 | private ObjectExtraParams handlerUpdateExtraParams = null; //OnUpdateExtraParams; | ||
160 | private ObjectDuplicate handlerObjectDuplicate = null; | ||
161 | private ObjectDuplicateOnRay handlerObjectDuplicateOnRay = null; | ||
162 | private ObjectSelect handlerObjectSelect = null; | ||
163 | private ObjectDeselect handlerObjectDeselect = null; | ||
164 | private ObjectIncludeInSearch handlerObjectIncludeInSearch = null; | ||
165 | private UpdatePrimFlags handlerUpdatePrimFlags = null; //OnUpdatePrimFlags; | ||
166 | private UpdatePrimTexture handlerUpdatePrimTexture = null; | ||
167 | private UpdateVector handlerGrabObject = null; //OnGrabObject; | ||
168 | private MoveObject handlerGrabUpdate = null; //OnGrabUpdate; | ||
169 | private ObjectSelect handlerDeGrabObject = null; //OnDeGrabObject; | ||
170 | private GenericCall7 handlerObjectDescription = null; | ||
171 | private GenericCall7 handlerObjectName = null; | ||
172 | private ObjectPermissions handlerObjectPermissions = null; | ||
173 | private RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = null; //OnRequestObjectPropertiesFamily; | ||
174 | private TextureRequest handlerTextureRequest = null; | ||
175 | private UDPAssetUploadRequest handlerAssetUploadRequest = null; //OnAssetUploadRequest; | ||
176 | private RequestXfer handlerRequestXfer = null; //OnRequestXfer; | ||
177 | private XferReceive handlerXferReceive = null; //OnXferReceive; | ||
178 | private ConfirmXfer handlerConfirmXfer = null; //OnConfirmXfer; | ||
179 | private CreateInventoryFolder handlerCreateInventoryFolder = null; //OnCreateNewInventoryFolder; | ||
180 | private UpdateInventoryFolder handlerUpdateInventoryFolder = null; | ||
181 | private MoveInventoryFolder handlerMoveInventoryFolder = null; | ||
182 | private CreateNewInventoryItem handlerCreateNewInventoryItem = null; //OnCreateNewInventoryItem; | ||
183 | private FetchInventory handlerFetchInventory = null; | ||
184 | private FetchInventoryDescendents handlerFetchInventoryDescendents = null; //OnFetchInventoryDescendents; | ||
185 | private PurgeInventoryDescendents handlerPurgeInventoryDescendents = null; //OnPurgeInventoryDescendents; | ||
186 | private UpdateInventoryItem handlerUpdateInventoryItem = null; | ||
187 | private CopyInventoryItem handlerCopyInventoryItem = null; | ||
188 | private MoveInventoryItem handlerMoveInventoryItem = null; | ||
189 | private RemoveInventoryItem handlerRemoveInventoryItem = null; | ||
190 | private RemoveInventoryFolder handlerRemoveInventoryFolder = null; | ||
191 | private RequestTaskInventory handlerRequestTaskInventory = null; //OnRequestTaskInventory; | ||
192 | private UpdateTaskInventory handlerUpdateTaskInventory = null; //OnUpdateTaskInventory; | ||
193 | private MoveTaskInventory handlerMoveTaskItem = null; | ||
194 | private RemoveTaskInventory handlerRemoveTaskItem = null; //OnRemoveTaskItem; | ||
195 | private RezScript handlerRezScript = null; //OnRezScript; | ||
196 | private RequestMapBlocks handlerRequestMapBlocks = null; //OnRequestMapBlocks; | ||
197 | private RequestMapName handlerMapNameRequest = null; //OnMapNameRequest; | ||
198 | private TeleportLocationRequest handlerTeleportLocationRequest = null; //OnTeleportLocationRequest; | ||
199 | private MoneyBalanceRequest handlerMoneyBalanceRequest = null; //OnMoneyBalanceRequest; | ||
200 | private UUIDNameRequest handlerNameRequest = null; | ||
201 | private ParcelAccessListRequest handlerParcelAccessListRequest = null; //OnParcelAccessListRequest; | ||
202 | private ParcelAccessListUpdateRequest handlerParcelAccessListUpdateRequest = null; //OnParcelAccessListUpdateRequest; | ||
203 | private ParcelPropertiesRequest handlerParcelPropertiesRequest = null; //OnParcelPropertiesRequest; | ||
204 | private ParcelDivideRequest handlerParcelDivideRequest = null; //OnParcelDivideRequest; | ||
205 | private ParcelJoinRequest handlerParcelJoinRequest = null; //OnParcelJoinRequest; | ||
206 | private ParcelPropertiesUpdateRequest handlerParcelPropertiesUpdateRequest = null; //OnParcelPropertiesUpdateRequest; | ||
207 | private ParcelSelectObjects handlerParcelSelectObjects = null; //OnParcelSelectObjects; | ||
208 | private ParcelObjectOwnerRequest handlerParcelObjectOwnerRequest = null; //OnParcelObjectOwnerRequest; | ||
209 | private ParcelAbandonRequest handlerParcelAbandonRequest = null; | ||
210 | private ParcelReclaim handlerParcelReclaim = null; | ||
211 | private ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest = null; | ||
212 | private RegionInfoRequest handlerRegionInfoRequest = null; //OnRegionInfoRequest; | ||
213 | private EstateCovenantRequest handlerEstateCovenantRequest = null; //OnEstateCovenantRequest; | ||
214 | private RequestGodlikePowers handlerReqGodlikePowers = null; //OnRequestGodlikePowers; | ||
215 | private GodKickUser handlerGodKickUser = null; //OnGodKickUser; | ||
216 | private ViewerEffectEventHandler handlerViewerEffect = null; //OnViewerEffect; | ||
217 | private Action<IClientAPI> handlerLogout = null; //OnLogout; | ||
218 | private MoneyTransferRequest handlerMoneyTransferRequest = null; //OnMoneyTransferRequest; | ||
219 | private ParcelBuy handlerParcelBuy = null; | ||
220 | private EconomyDataRequest handlerEconomoyDataRequest = null; | ||
221 | |||
222 | private UpdateVector handlerUpdatePrimSinglePosition = null; //OnUpdatePrimSinglePosition; | ||
223 | private UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = null; //OnUpdatePrimSingleRotation; | ||
224 | private UpdateVector handlerUpdatePrimScale = null; //OnUpdatePrimScale; | ||
225 | private UpdateVector handlerUpdatePrimGroupScale = null; //OnUpdateGroupScale; | ||
226 | private UpdateVector handlerUpdateVector = null; //OnUpdatePrimGroupPosition; | ||
227 | private UpdatePrimRotation handlerUpdatePrimRotation = null; //OnUpdatePrimGroupRotation; | ||
228 | // private UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = null; //OnUpdatePrimGroupMouseRotation; | ||
229 | // private RequestAsset handlerRequestAsset = null; // OnRequestAsset; | ||
230 | private UUIDNameRequest handlerTeleportHomeRequest = null; | ||
231 | |||
232 | private ScriptAnswer handlerScriptAnswer = null; | ||
233 | private RequestPayPrice handlerRequestPayPrice = null; | ||
234 | private ObjectDeselect handlerObjectDetach = null; | ||
235 | private AgentSit handlerOnUndo = null; | ||
236 | |||
237 | private ForceReleaseControls handlerForceReleaseControls = null; | ||
238 | |||
239 | private GodLandStatRequest handlerLandStatRequest = null; | ||
240 | |||
241 | private UUIDNameRequest handlerUUIDGroupNameRequest = null; | ||
242 | |||
243 | private RequestObjectPropertiesFamily handlerObjectGroupRequest = null; | ||
244 | private ScriptReset handlerScriptReset = null; | ||
245 | private GetScriptRunning handlerGetScriptRunning = null; | ||
246 | private SetScriptRunning handlerSetScriptRunning = null; | ||
247 | private UpdateVector handlerAutoPilotGo = null; | ||
248 | |||
249 | //private TerrainUnacked handlerUnackedTerrain = null; | ||
250 | |||
251 | //** | ||
252 | |||
253 | /* Properties */ | ||
254 | |||
255 | public LLUUID SecureSessionId | ||
256 | { | ||
257 | get { return m_secureSessionId; } | ||
258 | } | ||
259 | |||
260 | public IScene Scene | ||
261 | { | ||
262 | get { return m_scene; } | ||
263 | } | ||
264 | |||
265 | public LLUUID SessionId | ||
266 | { | ||
267 | get { return m_sessionId; } | ||
268 | } | ||
269 | |||
270 | public LLVector3 StartPos | ||
271 | { | ||
272 | get { return m_startpos; } | ||
273 | set { m_startpos = value; } | ||
274 | } | ||
275 | |||
276 | public LLUUID AgentId | ||
277 | { | ||
278 | get { return m_agentId; } | ||
279 | } | ||
280 | |||
281 | public LLUUID ActiveGroupId | ||
282 | { | ||
283 | get { return m_activeGroupID; } | ||
284 | } | ||
285 | |||
286 | public string ActiveGroupName | ||
287 | { | ||
288 | get { return m_activeGroupName; } | ||
289 | } | ||
290 | |||
291 | public ulong ActiveGroupPowers | ||
292 | { | ||
293 | get { return m_activeGroupPowers; } | ||
294 | } | ||
295 | |||
296 | public ulong GetGroupPowers(LLUUID groupID) | ||
297 | { | ||
298 | if(m_groupPowers.ContainsKey(groupID)) | ||
299 | return m_groupPowers[groupID]; | ||
300 | return 0; | ||
301 | } | ||
302 | |||
303 | /// <summary> | ||
304 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. | ||
305 | /// </summary> | ||
306 | public bool ChildAgentStatus() | ||
307 | { | ||
308 | return m_scene.PresenceChildStatus(AgentId); | ||
309 | } | ||
310 | |||
311 | /// <summary> | ||
312 | /// First name of the agent/avatar represented by the client | ||
313 | /// </summary> | ||
314 | public string FirstName | ||
315 | { | ||
316 | get { return m_firstName; } | ||
317 | } | ||
318 | |||
319 | /// <summary> | ||
320 | /// Last name of the agent/avatar represented by the client | ||
321 | /// </summary> | ||
322 | public string LastName | ||
323 | { | ||
324 | get { return m_lastName; } | ||
325 | } | ||
326 | |||
327 | /// <summary> | ||
328 | /// Full name of the client (first name and last name) | ||
329 | /// </summary> | ||
330 | public string Name | ||
331 | { | ||
332 | get { return FirstName + " " + LastName; } | ||
333 | } | ||
334 | |||
335 | public uint CircuitCode | ||
336 | { | ||
337 | get { return m_circuitCode; } | ||
338 | } | ||
339 | |||
340 | public int MoneyBalance | ||
341 | { | ||
342 | get { return m_moneyBalance; } | ||
343 | } | ||
344 | |||
345 | public int NextAnimationSequenceNumber | ||
346 | { | ||
347 | get { return m_animationSequenceNumber++; } | ||
348 | } | ||
349 | |||
350 | public IPacketHandler PacketHandler | ||
351 | { | ||
352 | get { return m_PacketHandler; } | ||
353 | } | ||
354 | |||
355 | bool m_IsActive = true; | ||
356 | |||
357 | public bool IsActive | ||
358 | { | ||
359 | get { return m_IsActive; } | ||
360 | set { m_IsActive = value; } | ||
361 | } | ||
362 | |||
363 | /* METHODS */ | ||
364 | |||
365 | public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, | ||
366 | AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | ||
367 | { | ||
368 | m_moneyBalance = 1000; | ||
369 | |||
370 | m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); | ||
371 | |||
372 | InitDefaultAnimations(); | ||
373 | |||
374 | m_scene = scene; | ||
375 | m_assetCache = assetCache; | ||
376 | |||
377 | m_networkServer = packServer; | ||
378 | // m_inventoryCache = inventoryCache; | ||
379 | m_authenticateSessionsHandler = authenSessions; | ||
380 | |||
381 | m_agentId = agentId; | ||
382 | m_sessionId = sessionId; | ||
383 | m_circuitCode = circuitCode; | ||
384 | |||
385 | m_userEndPoint = remoteEP; | ||
386 | m_proxyEndPoint = proxyEP; | ||
387 | |||
388 | m_startpos = m_authenticateSessionsHandler.GetPosition(circuitCode); | ||
389 | |||
390 | // While working on this, the BlockingQueue had me fooled for a bit. | ||
391 | // The Blocking queue causes the thread to stop until there's something | ||
392 | // in it to process. It's an on-purpose threadlock though because | ||
393 | // without it, the clientloop will suck up all sim resources. | ||
394 | |||
395 | m_PacketHandler = new LLPacketHandler(this); | ||
396 | m_PacketHandler.SynchronizeClient = SynchronizeClient; | ||
397 | |||
398 | RegisterLocalPacketHandlers(); | ||
399 | |||
400 | m_clientThread = new Thread(new ThreadStart(AuthUser)); | ||
401 | m_clientThread.Name = "ClientThread"; | ||
402 | m_clientThread.IsBackground = true; | ||
403 | m_clientThread.Start(); | ||
404 | ThreadTracker.Add(m_clientThread); | ||
405 | |||
406 | m_log.Info("[CLIENT]: Started up new thread to handle client UDP session"); | ||
407 | } | ||
408 | |||
409 | public void SetDebug(int newDebug) | ||
410 | { | ||
411 | m_debug = newDebug; | ||
412 | } | ||
413 | |||
414 | # region Client Methods | ||
415 | |||
416 | private void CloseCleanup(bool shutdownCircuit) | ||
417 | { | ||
418 | m_scene.RemoveClient(AgentId); | ||
419 | |||
420 | //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false)); | ||
421 | //m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true)); | ||
422 | |||
423 | // Send the STOP packet | ||
424 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | ||
425 | OutPacket(disable, ThrottleOutPacketType.Unknown); | ||
426 | |||
427 | Thread.Sleep(2000); | ||
428 | |||
429 | // Shut down timers | ||
430 | m_clientPingTimer.Stop(); | ||
431 | |||
432 | // This is just to give the client a reasonable chance of | ||
433 | // flushing out all it's packets. There should probably | ||
434 | // be a better mechanism here | ||
435 | |||
436 | // We can't reach into other scenes and close the connection | ||
437 | // We need to do this over grid communications | ||
438 | //m_scene.CloseAllAgents(CircuitCode); | ||
439 | |||
440 | // If we're not shutting down the circuit, then this is the last time we'll go here. | ||
441 | // If we are shutting down the circuit, the UDP Server will come back here with | ||
442 | // ShutDownCircuit = false | ||
443 | if (!(shutdownCircuit)) | ||
444 | { | ||
445 | GC.Collect(); | ||
446 | m_clientThread.Abort(); | ||
447 | } | ||
448 | } | ||
449 | |||
450 | /// <summary> | ||
451 | /// Close down the client view. This *must* be the last method called, since the last # | ||
452 | /// statement of CloseCleanup() aborts the thread. | ||
453 | /// </summary> | ||
454 | /// <param name="shutdownCircuit"></param> | ||
455 | public void Close(bool shutdownCircuit) | ||
456 | { | ||
457 | // Pull Client out of Region | ||
458 | m_log.Info("[CLIENT]: Close has been called"); | ||
459 | m_PacketHandler.Flush(); | ||
460 | |||
461 | //raiseevent on the packet server to Shutdown the circuit | ||
462 | if (shutdownCircuit) | ||
463 | { | ||
464 | OnConnectionClosed(this); | ||
465 | } | ||
466 | |||
467 | CloseCleanup(shutdownCircuit); | ||
468 | } | ||
469 | |||
470 | public void Kick(string message) | ||
471 | { | ||
472 | if (!ChildAgentStatus()) | ||
473 | { | ||
474 | KickUserPacket kupack = (KickUserPacket)PacketPool.Instance.GetPacket(PacketType.KickUser); | ||
475 | kupack.UserInfo.AgentID = AgentId; | ||
476 | kupack.UserInfo.SessionID = SessionId; | ||
477 | kupack.TargetBlock.TargetIP = (uint)0; | ||
478 | kupack.TargetBlock.TargetPort = (ushort)0; | ||
479 | kupack.UserInfo.Reason = Helpers.StringToField(message); | ||
480 | OutPacket(kupack, ThrottleOutPacketType.Task); | ||
481 | // You must sleep here or users get no message! | ||
482 | Thread.Sleep(500); | ||
483 | } | ||
484 | } | ||
485 | |||
486 | public void Stop() | ||
487 | { | ||
488 | // Shut down timers | ||
489 | m_clientPingTimer.Stop(); | ||
490 | } | ||
491 | |||
492 | public void Restart() | ||
493 | { | ||
494 | // re-construct | ||
495 | m_PacketHandler.Clear(); | ||
496 | |||
497 | m_clientPingTimer = new Timer(5000); | ||
498 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | ||
499 | m_clientPingTimer.Enabled = true; | ||
500 | } | ||
501 | |||
502 | public void Terminate() | ||
503 | { | ||
504 | m_PacketHandler.Stop(); | ||
505 | |||
506 | // wait for thread stoped | ||
507 | m_clientThread.Join(); | ||
508 | |||
509 | // delete circuit code | ||
510 | m_networkServer.CloseClient(this); | ||
511 | } | ||
512 | |||
513 | #endregion | ||
514 | |||
515 | # region Packet Handling | ||
516 | |||
517 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
518 | { | ||
519 | bool result = false; | ||
520 | lock (PacketHandlers) | ||
521 | { | ||
522 | if (!PacketHandlers.ContainsKey(packetType)) | ||
523 | { | ||
524 | PacketHandlers.Add(packetType, handler); | ||
525 | result = true; | ||
526 | } | ||
527 | } | ||
528 | return result; | ||
529 | } | ||
530 | |||
531 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
532 | { | ||
533 | bool result = false; | ||
534 | lock (m_packetHandlers) | ||
535 | { | ||
536 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
537 | { | ||
538 | m_packetHandlers.Add(packetType, handler); | ||
539 | result = true; | ||
540 | } | ||
541 | } | ||
542 | return result; | ||
543 | } | ||
544 | |||
545 | /// <summary> | ||
546 | /// Try to process a packet using registered packet handlers | ||
547 | /// </summary> | ||
548 | /// <param name="packet"></param> | ||
549 | /// <returns>True if a handler was found which successfully processed the packet.</returns> | ||
550 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
551 | { | ||
552 | bool result = false; | ||
553 | bool found = false; | ||
554 | PacketMethod method; | ||
555 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
556 | { | ||
557 | //there is a local handler for this packet type | ||
558 | result = method(this, packet); | ||
559 | } | ||
560 | else | ||
561 | { | ||
562 | //there is not a local handler so see if there is a Global handler | ||
563 | lock (PacketHandlers) | ||
564 | { | ||
565 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
566 | } | ||
567 | if (found) | ||
568 | { | ||
569 | result = method(this, packet); | ||
570 | } | ||
571 | } | ||
572 | return result; | ||
573 | } | ||
574 | |||
575 | protected void DebugPacket(string direction, Packet packet) | ||
576 | { | ||
577 | if (m_debug > 0) | ||
578 | { | ||
579 | string info = String.Empty; | ||
580 | |||
581 | if (m_debug < 255 && packet.Type == PacketType.AgentUpdate) | ||
582 | return; | ||
583 | if (m_debug < 254 && packet.Type == PacketType.ViewerEffect) | ||
584 | return; | ||
585 | if (m_debug < 253 && ( | ||
586 | packet.Type == PacketType.CompletePingCheck || | ||
587 | packet.Type == PacketType.StartPingCheck | ||
588 | )) | ||
589 | return; | ||
590 | if (m_debug < 252 && packet.Type == PacketType.PacketAck) | ||
591 | return; | ||
592 | |||
593 | if (m_debug > 1) | ||
594 | { | ||
595 | info = packet.ToString(); | ||
596 | } | ||
597 | else | ||
598 | { | ||
599 | info = packet.Type.ToString(); | ||
600 | } | ||
601 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); | ||
602 | } | ||
603 | } | ||
604 | |||
605 | protected virtual void ClientLoop() | ||
606 | { | ||
607 | m_log.Info("[CLIENT]: Entered loop"); | ||
608 | while (true) | ||
609 | { | ||
610 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); | ||
611 | if (nextPacket == null) | ||
612 | { | ||
613 | m_log.Error("Got a NULL packet in Client Loop, bailing out of our client loop"); | ||
614 | break; | ||
615 | } | ||
616 | if (nextPacket.Incoming) | ||
617 | { | ||
618 | DebugPacket("IN", nextPacket.Packet); | ||
619 | m_PacketHandler.ProcessInPacket(nextPacket.Packet); | ||
620 | } | ||
621 | else | ||
622 | { | ||
623 | DebugPacket("OUT", nextPacket.Packet); | ||
624 | ProcessOutPacket(nextPacket.Packet); | ||
625 | } | ||
626 | } | ||
627 | } | ||
628 | |||
629 | # endregion | ||
630 | |||
631 | protected int m_terrainCheckerCount = 0; | ||
632 | /// <summary> | ||
633 | /// Event handler for check client timer | ||
634 | /// checks to ensure that the client is still connected | ||
635 | /// </summary> | ||
636 | /// <param name="sender"></param> | ||
637 | /// <param name="e"></param> | ||
638 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) | ||
639 | { | ||
640 | if (m_PacketHandler.PacketsReceived == m_PacketHandler.PacketsReceivedReported) | ||
641 | { | ||
642 | m_probesWithNoIngressPackets++; | ||
643 | if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) || (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) | ||
644 | { | ||
645 | |||
646 | if (OnConnectionClosed != null) | ||
647 | { | ||
648 | OnConnectionClosed(this); | ||
649 | } | ||
650 | } | ||
651 | else | ||
652 | { | ||
653 | // this will normally trigger at least one packet (ping response) | ||
654 | SendStartPingCheck(0); | ||
655 | } | ||
656 | } | ||
657 | else | ||
658 | { | ||
659 | // Something received in the meantime - we can reset the counters | ||
660 | m_probesWithNoIngressPackets = 0; | ||
661 | } | ||
662 | |||
663 | } | ||
664 | |||
665 | # region Setup | ||
666 | |||
667 | /// <summary> | ||
668 | /// Starts up the timers to check the client and resend unacked packets | ||
669 | /// Adds the client to the OpenSim.Region.Environment.Scenes.Scene | ||
670 | /// </summary> | ||
671 | protected virtual void InitNewClient() | ||
672 | { | ||
673 | //this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
674 | |||
675 | // Establish our two timers. We could probably get this down to one | ||
676 | |||
677 | m_clientPingTimer = new Timer(5000); | ||
678 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | ||
679 | m_clientPingTimer.Enabled = true; | ||
680 | |||
681 | m_scene.AddNewClient(this, true); | ||
682 | } | ||
683 | |||
684 | /// <summary> | ||
685 | /// Authorize an incoming user session. This method lies at the base of the entire client thread. | ||
686 | /// </summary> | ||
687 | protected virtual void AuthUser() | ||
688 | { | ||
689 | |||
690 | //tell this thread we are using the culture set up for the sim (currently hardcoded to en_US) | ||
691 | //otherwise it will override this and use the system default | ||
692 | Culture.SetCurrentCulture(); | ||
693 | |||
694 | try | ||
695 | { | ||
696 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); | ||
697 | AuthenticateResponse sessionInfo = | ||
698 | m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, | ||
699 | m_circuitCode); | ||
700 | if (!sessionInfo.Authorised) | ||
701 | { | ||
702 | //session/circuit not authorised | ||
703 | m_log.WarnFormat( | ||
704 | "[CLIENT]: New user request denied to avatar {0} connecting with circuit code {1} from {2}", | ||
705 | m_agentId, m_circuitCode, m_userEndPoint); | ||
706 | |||
707 | m_PacketHandler.Stop(); | ||
708 | m_clientThread.Abort(); | ||
709 | } | ||
710 | else | ||
711 | { | ||
712 | m_log.Info("[CLIENT]: Got authenticated connection from " + m_userEndPoint.ToString()); | ||
713 | //session is authorised | ||
714 | m_firstName = sessionInfo.LoginInfo.First; | ||
715 | m_lastName = sessionInfo.LoginInfo.Last; | ||
716 | |||
717 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
718 | { | ||
719 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; | ||
720 | } | ||
721 | |||
722 | // This sets up all the timers | ||
723 | InitNewClient(); | ||
724 | |||
725 | ClientLoop(); | ||
726 | } | ||
727 | } | ||
728 | catch (Exception e) | ||
729 | { | ||
730 | if (e is ThreadAbortException) | ||
731 | throw e; | ||
732 | |||
733 | if (StatsManager.SimExtraStats != null) | ||
734 | StatsManager.SimExtraStats.AddAbnormalClientThreadTermination(); | ||
735 | |||
736 | // Don't let a failure in an individual client thread crash the whole sim. | ||
737 | m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Logging them out. Exception {2}", Name, AgentId, e); | ||
738 | |||
739 | try | ||
740 | { | ||
741 | // Make an attempt to alert the user that their session has crashed | ||
742 | AgentAlertMessagePacket packet | ||
743 | = BuildAgentAlertPacket( | ||
744 | "Unfortunately the session for this client on the server has crashed.\n" | ||
745 | + "Any further actions taken will not be processed.\n" | ||
746 | + "Please relog", true); | ||
747 | |||
748 | ProcessOutPacket(packet); | ||
749 | |||
750 | // There may be a better way to do this. Perhaps kick? Not sure this propogates notifications to | ||
751 | // listeners yet, though. | ||
752 | Logout(this); | ||
753 | } | ||
754 | catch (Exception e2) | ||
755 | { | ||
756 | if (e2 is ThreadAbortException) | ||
757 | throw e2; | ||
758 | |||
759 | m_log.ErrorFormat("[CLIENT]: Further exception thrown on forced session logout. {0}", e2); | ||
760 | } | ||
761 | } | ||
762 | } | ||
763 | |||
764 | # endregion | ||
765 | |||
766 | // Previously ClientView.API partial class | ||
767 | public event Action<IClientAPI> OnLogout; | ||
768 | public event ObjectPermissions OnObjectPermissions; | ||
769 | public event Action<IClientAPI> OnConnectionClosed; | ||
770 | public event ViewerEffectEventHandler OnViewerEffect; | ||
771 | public event ImprovedInstantMessage OnInstantMessage; | ||
772 | public event ChatMessage OnChatFromViewer; | ||
773 | public event TextureRequest OnRequestTexture; | ||
774 | public event RezObject OnRezObject; | ||
775 | public event GenericCall4 OnDeRezObject; | ||
776 | public event ModifyTerrain OnModifyTerrain; | ||
777 | public event Action<IClientAPI> OnRegionHandShakeReply; | ||
778 | public event GenericCall2 OnRequestWearables; | ||
779 | public event SetAppearance OnSetAppearance; | ||
780 | public event AvatarNowWearing OnAvatarNowWearing; | ||
781 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | ||
782 | public event UUIDNameRequest OnDetachAttachmentIntoInv; | ||
783 | public event ObjectAttach OnObjectAttach; | ||
784 | public event ObjectDeselect OnObjectDetach; | ||
785 | public event GenericCall2 OnCompleteMovementToRegion; | ||
786 | public event UpdateAgent OnAgentUpdate; | ||
787 | public event AgentRequestSit OnAgentRequestSit; | ||
788 | public event AgentSit OnAgentSit; | ||
789 | public event AvatarPickerRequest OnAvatarPickerRequest; | ||
790 | public event StartAnim OnStartAnim; | ||
791 | public event StopAnim OnStopAnim; | ||
792 | public event Action<IClientAPI> OnRequestAvatarsData; | ||
793 | public event LinkObjects OnLinkObjects; | ||
794 | public event DelinkObjects OnDelinkObjects; | ||
795 | public event UpdateVector OnGrabObject; | ||
796 | public event ObjectSelect OnDeGrabObject; | ||
797 | public event ObjectDuplicate OnObjectDuplicate; | ||
798 | public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; | ||
799 | public event MoveObject OnGrabUpdate; | ||
800 | public event AddNewPrim OnAddPrim; | ||
801 | public event RequestGodlikePowers OnRequestGodlikePowers; | ||
802 | public event GodKickUser OnGodKickUser; | ||
803 | public event ObjectExtraParams OnUpdateExtraParams; | ||
804 | public event UpdateShape OnUpdatePrimShape; | ||
805 | public event ObjectSelect OnObjectSelect; | ||
806 | public event ObjectDeselect OnObjectDeselect; | ||
807 | public event GenericCall7 OnObjectDescription; | ||
808 | public event GenericCall7 OnObjectName; | ||
809 | public event ObjectIncludeInSearch OnObjectIncludeInSearch; | ||
810 | public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; | ||
811 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
812 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
813 | public event UpdateVector OnUpdatePrimGroupPosition; | ||
814 | public event UpdateVector OnUpdatePrimSinglePosition; | ||
815 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | ||
816 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | ||
817 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | ||
818 | public event UpdateVector OnUpdatePrimScale; | ||
819 | public event UpdateVector OnUpdatePrimGroupScale; | ||
820 | public event StatusChange OnChildAgentStatus; | ||
821 | public event GenericCall2 OnStopMovement; | ||
822 | public event Action<LLUUID> OnRemoveAvatar; | ||
823 | public event RequestMapBlocks OnRequestMapBlocks; | ||
824 | public event RequestMapName OnMapNameRequest; | ||
825 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
826 | public event TeleportLandmarkRequest OnTeleportLandmarkRequest; | ||
827 | public event DisconnectUser OnDisconnectUser; | ||
828 | public event RequestAvatarProperties OnRequestAvatarProperties; | ||
829 | public event SetAlwaysRun OnSetAlwaysRun; | ||
830 | public event FetchInventory OnAgentDataUpdateRequest; | ||
831 | public event FetchInventory OnUserInfoRequest; | ||
832 | public event TeleportLocationRequest OnSetStartLocationRequest; | ||
833 | public event UpdateAvatarProperties OnUpdateAvatarProperties; | ||
834 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | ||
835 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | ||
836 | public event UpdateInventoryFolder OnUpdateInventoryFolder; | ||
837 | public event MoveInventoryFolder OnMoveInventoryFolder; | ||
838 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | ||
839 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; | ||
840 | public event FetchInventory OnFetchInventory; | ||
841 | public event RequestTaskInventory OnRequestTaskInventory; | ||
842 | public event UpdateInventoryItem OnUpdateInventoryItem; | ||
843 | public event CopyInventoryItem OnCopyInventoryItem; | ||
844 | public event MoveInventoryItem OnMoveInventoryItem; | ||
845 | public event RemoveInventoryItem OnRemoveInventoryItem; | ||
846 | public event RemoveInventoryFolder OnRemoveInventoryFolder; | ||
847 | public event UDPAssetUploadRequest OnAssetUploadRequest; | ||
848 | public event XferReceive OnXferReceive; | ||
849 | public event RequestXfer OnRequestXfer; | ||
850 | public event ConfirmXfer OnConfirmXfer; | ||
851 | public event RezScript OnRezScript; | ||
852 | public event UpdateTaskInventory OnUpdateTaskInventory; | ||
853 | public event MoveTaskInventory OnMoveTaskItem; | ||
854 | public event RemoveTaskInventory OnRemoveTaskItem; | ||
855 | public event RequestAsset OnRequestAsset; | ||
856 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
857 | public event ParcelAccessListRequest OnParcelAccessListRequest; | ||
858 | public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; | ||
859 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
860 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
861 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
862 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
863 | public event ParcelSelectObjects OnParcelSelectObjects; | ||
864 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | ||
865 | public event ParcelAbandonRequest OnParcelAbandonRequest; | ||
866 | public event ParcelReclaim OnParcelReclaim; | ||
867 | public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest; | ||
868 | public event RegionInfoRequest OnRegionInfoRequest; | ||
869 | public event EstateCovenantRequest OnEstateCovenantRequest; | ||
870 | public event FriendActionDelegate OnApproveFriendRequest; | ||
871 | public event FriendActionDelegate OnDenyFriendRequest; | ||
872 | public event FriendshipTermination OnTerminateFriendship; | ||
873 | public event MoneyTransferRequest OnMoneyTransferRequest; | ||
874 | public event EconomyDataRequest OnEconomyDataRequest; | ||
875 | public event MoneyBalanceRequest OnMoneyBalanceRequest; | ||
876 | public event ParcelBuy OnParcelBuy; | ||
877 | public event UUIDNameRequest OnTeleportHomeRequest; | ||
878 | public event UUIDNameRequest OnUUIDGroupNameRequest; | ||
879 | public event ScriptAnswer OnScriptAnswer; | ||
880 | public event RequestPayPrice OnRequestPayPrice; | ||
881 | public event AgentSit OnUndo; | ||
882 | public event ForceReleaseControls OnForceReleaseControls; | ||
883 | public event GodLandStatRequest OnLandStatRequest; | ||
884 | public event RequestObjectPropertiesFamily OnObjectGroupRequest; | ||
885 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; | ||
886 | public event SetEstateFlagsRequest OnSetEstateFlagsRequest; | ||
887 | public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture; | ||
888 | public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture; | ||
889 | public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights; | ||
890 | public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest; | ||
891 | public event SetRegionTerrainSettings OnSetRegionTerrainSettings; | ||
892 | public event BakeTerrain OnBakeTerrain; | ||
893 | public event EstateChangeInfo OnEstateChangeInfo; | ||
894 | public event EstateRestartSimRequest OnEstateRestartSimRequest; | ||
895 | public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; | ||
896 | public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest; | ||
897 | public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest; | ||
898 | public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest; | ||
899 | public event EstateDebugRegionRequest OnEstateDebugRegionRequest; | ||
900 | public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; | ||
901 | public event ScriptReset OnScriptReset; | ||
902 | public event GetScriptRunning OnGetScriptRunning; | ||
903 | public event SetScriptRunning OnSetScriptRunning; | ||
904 | public event UpdateVector OnAutoPilotGo; | ||
905 | |||
906 | public event TerrainUnacked OnUnackedTerrain; | ||
907 | |||
908 | #region Scene/Avatar to Client | ||
909 | |||
910 | /// <summary> | ||
911 | /// | ||
912 | /// </summary> | ||
913 | /// <param name="regionInfo"></param> | ||
914 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) | ||
915 | { | ||
916 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | ||
917 | |||
918 | handshake.RegionInfo.BillableFactor = args.billableFactor; | ||
919 | handshake.RegionInfo.IsEstateManager = args.isEstateManager; | ||
920 | handshake.RegionInfo.TerrainHeightRange00 = args.terrainHeightRange0; | ||
921 | handshake.RegionInfo.TerrainHeightRange01 = args.terrainHeightRange1; | ||
922 | handshake.RegionInfo.TerrainHeightRange10 = args.terrainHeightRange2; | ||
923 | handshake.RegionInfo.TerrainHeightRange11 = args.terrainHeightRange3; | ||
924 | handshake.RegionInfo.TerrainStartHeight00 = args.terrainStartHeight0; | ||
925 | handshake.RegionInfo.TerrainStartHeight01 = args.terrainStartHeight1; | ||
926 | handshake.RegionInfo.TerrainStartHeight10 = args.terrainStartHeight2; | ||
927 | handshake.RegionInfo.TerrainStartHeight11 = args.terrainStartHeight3; | ||
928 | handshake.RegionInfo.SimAccess = args.simAccess; | ||
929 | handshake.RegionInfo.WaterHeight = args.waterHeight; | ||
930 | |||
931 | handshake.RegionInfo.RegionFlags = args.regionFlags; | ||
932 | handshake.RegionInfo.SimName = Helpers.StringToField(args.regionName); | ||
933 | handshake.RegionInfo.SimOwner = args.SimOwner; | ||
934 | handshake.RegionInfo.TerrainBase0 = args.terrainBase0; | ||
935 | handshake.RegionInfo.TerrainBase1 = args.terrainBase1; | ||
936 | handshake.RegionInfo.TerrainBase2 = args.terrainBase2; | ||
937 | handshake.RegionInfo.TerrainBase3 = args.terrainBase3; | ||
938 | handshake.RegionInfo.TerrainDetail0 = args.terrainDetail0; | ||
939 | handshake.RegionInfo.TerrainDetail1 = args.terrainDetail1; | ||
940 | handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; | ||
941 | handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; | ||
942 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
943 | |||
944 | OutPacket(handshake, ThrottleOutPacketType.Task); | ||
945 | } | ||
946 | |||
947 | /// <summary> | ||
948 | /// | ||
949 | /// </summary> | ||
950 | /// <param name="regInfo"></param> | ||
951 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | ||
952 | { | ||
953 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | ||
954 | mov.SimData.ChannelVersion = m_channelVersion; | ||
955 | mov.AgentData.SessionID = m_sessionId; | ||
956 | mov.AgentData.AgentID = AgentId; | ||
957 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
958 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | ||
959 | |||
960 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | ||
961 | { | ||
962 | mov.Data.Position = m_startpos; | ||
963 | } | ||
964 | else | ||
965 | { | ||
966 | mov.Data.Position = pos; | ||
967 | } | ||
968 | mov.Data.LookAt = look; | ||
969 | |||
970 | // Hack to get this out immediately and skip the throttles | ||
971 | OutPacket(mov, ThrottleOutPacketType.Unknown); | ||
972 | } | ||
973 | |||
974 | /// <summary> | ||
975 | /// | ||
976 | /// </summary> | ||
977 | /// <param name="message"></param> | ||
978 | /// <param name="type"></param> | ||
979 | /// <param name="fromPos"></param> | ||
980 | /// <param name="fromName"></param> | ||
981 | /// <param name="fromAgentID"></param> | ||
982 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, | ||
983 | LLUUID fromAgentID, byte source, byte audible) | ||
984 | { | ||
985 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID, source, audible); | ||
986 | } | ||
987 | |||
988 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, | ||
989 | LLUUID fromAgentID, byte source, byte audible) | ||
990 | { | ||
991 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); | ||
992 | reply.ChatData.Audible = audible; | ||
993 | reply.ChatData.Message = message; | ||
994 | reply.ChatData.ChatType = type; | ||
995 | reply.ChatData.SourceType = source; | ||
996 | reply.ChatData.Position = fromPos; | ||
997 | reply.ChatData.FromName = Helpers.StringToField(fromName); | ||
998 | reply.ChatData.OwnerID = fromAgentID; | ||
999 | reply.ChatData.SourceID = fromAgentID; | ||
1000 | |||
1001 | OutPacket(reply, ThrottleOutPacketType.Task); | ||
1002 | } | ||
1003 | |||
1004 | /// <summary> | ||
1005 | /// Send an instant message to this client | ||
1006 | /// </summary> | ||
1007 | /// <param name="message"></param> | ||
1008 | /// <param name="target"></param> | ||
1009 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
1010 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | ||
1011 | { | ||
1012 | SendInstantMessage( | ||
1013 | fromAgent, fromAgentSession, message, toAgent, | ||
1014 | imSessionID, fromName, dialog, timeStamp, new byte[0]); | ||
1015 | } | ||
1016 | |||
1017 | /// <summary> | ||
1018 | /// Send an instant message to this client | ||
1019 | /// </summary> | ||
1020 | /// <param name="message"></param> | ||
1021 | /// <param name="target"></param> | ||
1022 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
1023 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | ||
1024 | byte[] binaryBucket) | ||
1025 | { | ||
1026 | if (((Scene)(this.m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent)) | ||
1027 | { | ||
1028 | ImprovedInstantMessagePacket msg | ||
1029 | = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); | ||
1030 | |||
1031 | msg.AgentData.AgentID = fromAgent; | ||
1032 | msg.AgentData.SessionID = fromAgentSession; | ||
1033 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); | ||
1034 | msg.MessageBlock.Dialog = dialog; | ||
1035 | msg.MessageBlock.FromGroup = false; | ||
1036 | msg.MessageBlock.ID = imSessionID; | ||
1037 | msg.MessageBlock.Offline = 0; | ||
1038 | msg.MessageBlock.ParentEstateID = 0; | ||
1039 | msg.MessageBlock.Position = new LLVector3(); | ||
1040 | msg.MessageBlock.RegionID = LLUUID.Random(); | ||
1041 | msg.MessageBlock.Timestamp = timeStamp; | ||
1042 | msg.MessageBlock.ToAgentID = toAgent; | ||
1043 | msg.MessageBlock.Message = Helpers.StringToField(message); | ||
1044 | msg.MessageBlock.BinaryBucket = binaryBucket; | ||
1045 | |||
1046 | OutPacket(msg, ThrottleOutPacketType.Task); | ||
1047 | } | ||
1048 | } | ||
1049 | |||
1050 | /// <summary> | ||
1051 | /// Send the region heightmap to the client | ||
1052 | /// </summary> | ||
1053 | /// <param name="map">heightmap</param> | ||
1054 | public virtual void SendLayerData(float[] map) | ||
1055 | { | ||
1056 | ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendLayerData), (object)map); | ||
1057 | } | ||
1058 | |||
1059 | /// <summary> | ||
1060 | /// Send terrain layer information to the client. | ||
1061 | /// </summary> | ||
1062 | /// <param name="o"></param> | ||
1063 | private void DoSendLayerData(object o) | ||
1064 | { | ||
1065 | float[] map = (float[])o; | ||
1066 | |||
1067 | try | ||
1068 | { | ||
1069 | for (int y = 0; y < 16; y++) | ||
1070 | { | ||
1071 | // For some terrains, sending more than one terrain patch at once results in a libsecondlife exception | ||
1072 | // see http://opensimulator.org/mantis/view.php?id=1662 | ||
1073 | //for (int x = 0; x < 16; x += 4) | ||
1074 | //{ | ||
1075 | // SendLayerPacket(map, y, x); | ||
1076 | // Thread.Sleep(150); | ||
1077 | //} | ||
1078 | for (int x = 0; x < 16; x++) | ||
1079 | { | ||
1080 | SendLayerData(x, y, map); | ||
1081 | Thread.Sleep(35); | ||
1082 | } | ||
1083 | } | ||
1084 | } | ||
1085 | catch (Exception e) | ||
1086 | { | ||
1087 | m_log.Warn("[CLIENT]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
1088 | } | ||
1089 | } | ||
1090 | |||
1091 | /// <summary> | ||
1092 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | ||
1093 | /// </summary> | ||
1094 | /// <param name="map">heightmap</param> | ||
1095 | /// <param name="px">X coordinate for patches 0..12</param> | ||
1096 | /// <param name="py">Y coordinate for patches 0..15</param> | ||
1097 | // private void SendLayerPacket(float[] map, int y, int x) | ||
1098 | // { | ||
1099 | // int[] patches = new int[4]; | ||
1100 | // patches[0] = x + 0 + y * 16; | ||
1101 | // patches[1] = x + 1 + y * 16; | ||
1102 | // patches[2] = x + 2 + y * 16; | ||
1103 | // patches[3] = x + 3 + y * 16; | ||
1104 | |||
1105 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | ||
1106 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1107 | // } | ||
1108 | |||
1109 | /// <summary> | ||
1110 | /// Sends a specified patch to a client | ||
1111 | /// </summary> | ||
1112 | /// <param name="px">Patch coordinate (x) 0..15</param> | ||
1113 | /// <param name="py">Patch coordinate (y) 0..15</param> | ||
1114 | /// <param name="map">heightmap</param> | ||
1115 | public void SendLayerData(int px, int py, float[] map) | ||
1116 | { | ||
1117 | try | ||
1118 | { | ||
1119 | int[] patches = new int[1]; | ||
1120 | int patchx, patchy; | ||
1121 | patchx = px; | ||
1122 | patchy = py; | ||
1123 | |||
1124 | patches[0] = patchx + 0 + patchy * 16; | ||
1125 | |||
1126 | LayerDataPacket layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | ||
1127 | layerpack.Header.Zerocoded = true; | ||
1128 | |||
1129 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1130 | } | ||
1131 | catch (Exception e) | ||
1132 | { | ||
1133 | m_log.Warn("[client]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
1134 | } | ||
1135 | } | ||
1136 | |||
1137 | /// <summary> | ||
1138 | /// Tell the client that the given neighbour region is ready to receive a child agent. | ||
1139 | /// </summary> | ||
1140 | /// <param name="neighbourHandle"></param> | ||
1141 | /// <param name="neighbourIP"></param> | ||
1142 | /// <param name="neighbourPort"></param> | ||
1143 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) | ||
1144 | { | ||
1145 | IPAddress neighbourIP = neighbourEndPoint.Address; | ||
1146 | ushort neighbourPort = (ushort)neighbourEndPoint.Port; | ||
1147 | |||
1148 | EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.EnableSimulator); | ||
1149 | // TODO: don't create new blocks if recycling an old packet | ||
1150 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
1151 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
1152 | |||
1153 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
1154 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
1155 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
1156 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
1157 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
1158 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
1159 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); | ||
1160 | } | ||
1161 | |||
1162 | /// <summary> | ||
1163 | /// | ||
1164 | /// </summary> | ||
1165 | /// <returns></returns> | ||
1166 | public AgentCircuitData RequestClientInfo() | ||
1167 | { | ||
1168 | AgentCircuitData agentData = new AgentCircuitData(); | ||
1169 | agentData.AgentID = AgentId; | ||
1170 | agentData.SessionID = m_sessionId; | ||
1171 | agentData.SecureSessionID = SecureSessionId; | ||
1172 | agentData.circuitcode = m_circuitCode; | ||
1173 | agentData.child = false; | ||
1174 | agentData.firstname = m_firstName; | ||
1175 | agentData.lastname = m_lastName; | ||
1176 | agentData.CapsPath = m_scene.GetCapsPath(m_agentId); | ||
1177 | return agentData; | ||
1178 | } | ||
1179 | |||
1180 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint, | ||
1181 | string capsURL) | ||
1182 | { | ||
1183 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | ||
1184 | |||
1185 | //CrossedRegionPacket newSimPack = (CrossedRegionPacket)PacketPool.Instance.GetPacket(PacketType.CrossedRegion); | ||
1186 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | ||
1187 | // TODO: don't create new blocks if recycling an old packet | ||
1188 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
1189 | newSimPack.AgentData.AgentID = AgentId; | ||
1190 | newSimPack.AgentData.SessionID = m_sessionId; | ||
1191 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
1192 | newSimPack.Info.Position = pos; | ||
1193 | newSimPack.Info.LookAt = look; | ||
1194 | newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); | ||
1195 | newSimPack.RegionData.RegionHandle = newRegionHandle; | ||
1196 | byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); | ||
1197 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
1198 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
1199 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
1200 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
1201 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; | ||
1202 | newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); | ||
1203 | |||
1204 | // Hack to get this out immediately and skip throttles | ||
1205 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); | ||
1206 | } | ||
1207 | |||
1208 | internal void SendMapBlockSplit(List<MapBlockData> mapBlocks, uint flag) | ||
1209 | { | ||
1210 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapBlockReply); | ||
1211 | // TODO: don't create new blocks if recycling an old packet | ||
1212 | |||
1213 | MapBlockData[] mapBlocks2 = mapBlocks.ToArray(); | ||
1214 | |||
1215 | mapReply.AgentData.AgentID = AgentId; | ||
1216 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks2.Length]; | ||
1217 | mapReply.AgentData.Flags = flag; | ||
1218 | |||
1219 | for (int i = 0; i < mapBlocks2.Length; i++) | ||
1220 | { | ||
1221 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | ||
1222 | mapReply.Data[i].MapImageID = mapBlocks2[i].MapImageId; | ||
1223 | //m_log.Warn(mapBlocks2[i].MapImageId.ToString()); | ||
1224 | mapReply.Data[i].X = mapBlocks2[i].X; | ||
1225 | mapReply.Data[i].Y = mapBlocks2[i].Y; | ||
1226 | mapReply.Data[i].WaterHeight = mapBlocks2[i].WaterHeight; | ||
1227 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks2[i].Name); | ||
1228 | mapReply.Data[i].RegionFlags = mapBlocks2[i].RegionFlags; | ||
1229 | mapReply.Data[i].Access = mapBlocks2[i].Access; | ||
1230 | mapReply.Data[i].Agents = mapBlocks2[i].Agents; | ||
1231 | } | ||
1232 | OutPacket(mapReply, ThrottleOutPacketType.Land); | ||
1233 | } | ||
1234 | |||
1235 | public void SendMapBlock(List<MapBlockData> mapBlocks, uint flag) | ||
1236 | { | ||
1237 | |||
1238 | MapBlockData[] mapBlocks2 = mapBlocks.ToArray(); | ||
1239 | |||
1240 | int maxsend = 10; | ||
1241 | |||
1242 | //int packets = Math.Ceiling(mapBlocks2.Length / maxsend); | ||
1243 | |||
1244 | List<MapBlockData> sendingBlocks = new List<MapBlockData>(); | ||
1245 | |||
1246 | for (int i = 0; i < mapBlocks2.Length; i++) | ||
1247 | { | ||
1248 | sendingBlocks.Add(mapBlocks2[i]); | ||
1249 | if (((i + 1) == mapBlocks2.Length) || ((i % maxsend) == 0)) | ||
1250 | { | ||
1251 | SendMapBlockSplit(sendingBlocks, flag); | ||
1252 | sendingBlocks = new List<MapBlockData>(); | ||
1253 | } | ||
1254 | } | ||
1255 | } | ||
1256 | |||
1257 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | ||
1258 | { | ||
1259 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | ||
1260 | tpLocal.Info.AgentID = AgentId; | ||
1261 | tpLocal.Info.TeleportFlags = flags; | ||
1262 | tpLocal.Info.LocationID = 2; | ||
1263 | tpLocal.Info.LookAt = lookAt; | ||
1264 | tpLocal.Info.Position = position; | ||
1265 | |||
1266 | // Hack to get this out immediately and skip throttles | ||
1267 | OutPacket(tpLocal, ThrottleOutPacketType.Unknown); | ||
1268 | } | ||
1269 | |||
1270 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, | ||
1271 | uint flags, string capsURL) | ||
1272 | { | ||
1273 | //TeleportFinishPacket teleport = (TeleportFinishPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFinish); | ||
1274 | |||
1275 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | ||
1276 | teleport.Info.AgentID = AgentId; | ||
1277 | teleport.Info.RegionHandle = regionHandle; | ||
1278 | teleport.Info.SimAccess = simAccess; | ||
1279 | |||
1280 | teleport.Info.SeedCapability = Helpers.StringToField(capsURL); | ||
1281 | |||
1282 | IPAddress oIP = newRegionEndPoint.Address; | ||
1283 | byte[] byteIP = oIP.GetAddressBytes(); | ||
1284 | uint ip = (uint)byteIP[3] << 24; | ||
1285 | ip += (uint)byteIP[2] << 16; | ||
1286 | ip += (uint)byteIP[1] << 8; | ||
1287 | ip += (uint)byteIP[0]; | ||
1288 | |||
1289 | teleport.Info.SimIP = ip; | ||
1290 | teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; | ||
1291 | teleport.Info.LocationID = 4; | ||
1292 | teleport.Info.TeleportFlags = 1 << 4; | ||
1293 | |||
1294 | // Hack to get this out immediately and skip throttles. | ||
1295 | OutPacket(teleport, ThrottleOutPacketType.Unknown); | ||
1296 | } | ||
1297 | |||
1298 | /// <summary> | ||
1299 | /// | ||
1300 | /// </summary> | ||
1301 | public void SendTeleportFailed(string reason) | ||
1302 | { | ||
1303 | TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); | ||
1304 | tpFailed.Info.AgentID = AgentId; | ||
1305 | tpFailed.Info.Reason = Helpers.StringToField(reason); | ||
1306 | |||
1307 | // Hack to get this out immediately and skip throttles | ||
1308 | OutPacket(tpFailed, ThrottleOutPacketType.Unknown); | ||
1309 | } | ||
1310 | |||
1311 | /// <summary> | ||
1312 | /// | ||
1313 | /// </summary> | ||
1314 | public void SendTeleportLocationStart() | ||
1315 | { | ||
1316 | //TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart); | ||
1317 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
1318 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
1319 | |||
1320 | // Hack to get this out immediately and skip throttles | ||
1321 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); | ||
1322 | } | ||
1323 | |||
1324 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | ||
1325 | { | ||
1326 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); | ||
1327 | money.MoneyData.AgentID = AgentId; | ||
1328 | money.MoneyData.TransactionID = transaction; | ||
1329 | money.MoneyData.TransactionSuccess = success; | ||
1330 | money.MoneyData.Description = description; | ||
1331 | money.MoneyData.MoneyBalance = balance; | ||
1332 | OutPacket(money, ThrottleOutPacketType.Task); | ||
1333 | } | ||
1334 | |||
1335 | public void SendPayPrice(LLUUID objectID, int[] payPrice) | ||
1336 | { | ||
1337 | if (payPrice[0] == 0 && | ||
1338 | payPrice[1] == 0 && | ||
1339 | payPrice[2] == 0 && | ||
1340 | payPrice[3] == 0 && | ||
1341 | payPrice[4] == 0) | ||
1342 | return; | ||
1343 | |||
1344 | PayPriceReplyPacket payPriceReply = (PayPriceReplyPacket)PacketPool.Instance.GetPacket(PacketType.PayPriceReply); | ||
1345 | payPriceReply.ObjectData.ObjectID = objectID; | ||
1346 | payPriceReply.ObjectData.DefaultPayPrice = payPrice[0]; | ||
1347 | |||
1348 | payPriceReply.ButtonData = new PayPriceReplyPacket.ButtonDataBlock[4]; | ||
1349 | payPriceReply.ButtonData[0] = new PayPriceReplyPacket.ButtonDataBlock(); | ||
1350 | payPriceReply.ButtonData[0].PayButton = payPrice[1]; | ||
1351 | payPriceReply.ButtonData[1] = new PayPriceReplyPacket.ButtonDataBlock(); | ||
1352 | payPriceReply.ButtonData[1].PayButton = payPrice[2]; | ||
1353 | payPriceReply.ButtonData[2] = new PayPriceReplyPacket.ButtonDataBlock(); | ||
1354 | payPriceReply.ButtonData[2].PayButton = payPrice[3]; | ||
1355 | payPriceReply.ButtonData[3] = new PayPriceReplyPacket.ButtonDataBlock(); | ||
1356 | payPriceReply.ButtonData[3].PayButton = payPrice[4]; | ||
1357 | |||
1358 | OutPacket(payPriceReply, ThrottleOutPacketType.Task); | ||
1359 | } | ||
1360 | |||
1361 | public void SendStartPingCheck(byte seq) | ||
1362 | { | ||
1363 | StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); | ||
1364 | pc.PingID.PingID = seq; | ||
1365 | pc.Header.Reliable = false; | ||
1366 | OutPacket(pc, ThrottleOutPacketType.Unknown); | ||
1367 | } | ||
1368 | |||
1369 | public void SendKillObject(ulong regionHandle, uint localID) | ||
1370 | { | ||
1371 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); | ||
1372 | // TODO: don't create new blocks if recycling an old packet | ||
1373 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
1374 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
1375 | kill.ObjectData[0].ID = localID; | ||
1376 | kill.Header.Reliable = false; | ||
1377 | kill.Header.Zerocoded = true; | ||
1378 | OutPacket(kill, ThrottleOutPacketType.Task); | ||
1379 | } | ||
1380 | |||
1381 | /// <summary> | ||
1382 | /// Send information about the items contained in a folder to the client. | ||
1383 | /// | ||
1384 | /// XXX This method needs some refactoring loving | ||
1385 | /// </summary> | ||
1386 | /// <param name="ownerID">The owner of the folder</param> | ||
1387 | /// <param name="folderID">The id of the folder</param> | ||
1388 | /// <param name="items">The items contained in the folder identified by folderID</param> | ||
1389 | /// <param name="fetchFolders">Do we need to send folder information?</param> | ||
1390 | /// <param name="fetchItems">Do we need to send item information?</param> | ||
1391 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | ||
1392 | List<InventoryFolderBase> folders, | ||
1393 | bool fetchFolders, bool fetchItems) | ||
1394 | { | ||
1395 | // An inventory descendents packet consists of a single agent section and an inventory details | ||
1396 | // section for each inventory item. The size of each inventory item is approximately 550 bytes. | ||
1397 | // In theory, UDP has a maximum packet size of 64k, so it should be possible to send descendent | ||
1398 | // packets containing metadata for in excess of 100 items. But in practice, there may be other | ||
1399 | // factors (e.g. firewalls) restraining the maximum UDP packet size. See, | ||
1400 | // | ||
1401 | // http://opensimulator.org/mantis/view.php?id=226 | ||
1402 | // | ||
1403 | // for one example of this kind of thing. In fact, the Linden servers appear to only send about | ||
1404 | // 6 to 7 items at a time, so let's stick with 6 | ||
1405 | int MAX_ITEMS_PER_PACKET = 6; | ||
1406 | |||
1407 | //Ckrinke This variable is not used, so comment out to remove the warning from the compiler (3-21-08) | ||
1408 | //Ckrinke uint FULL_MASK_PERMISSIONS = 2147483647; | ||
1409 | |||
1410 | if (fetchItems) | ||
1411 | { | ||
1412 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1413 | |||
1414 | if (items.Count < MAX_ITEMS_PER_PACKET) | ||
1415 | { | ||
1416 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count]; | ||
1417 | descend.AgentData.Descendents = items.Count; | ||
1418 | } | ||
1419 | else | ||
1420 | { | ||
1421 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1422 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1423 | } | ||
1424 | |||
1425 | // Even if we aren't fetching the folders, we still need to include the folder count | ||
1426 | // in the total number of descendents. Failure to do so will cause subtle bugs such | ||
1427 | // as the failure of textures which haven't been expanded in inventory to show up | ||
1428 | // in the texture prim edit selection panel. | ||
1429 | if (!fetchFolders) | ||
1430 | { | ||
1431 | descend.AgentData.Descendents += folders.Count; | ||
1432 | } | ||
1433 | |||
1434 | int count = 0; | ||
1435 | int i = 0; | ||
1436 | foreach (InventoryItemBase item in items) | ||
1437 | { | ||
1438 | descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
1439 | descend.ItemData[i].ItemID = item.ID; | ||
1440 | descend.ItemData[i].AssetID = item.AssetID; | ||
1441 | descend.ItemData[i].CreatorID = item.Creator; | ||
1442 | descend.ItemData[i].BaseMask = item.BasePermissions; | ||
1443 | descend.ItemData[i].Description = Helpers.StringToField(item.Description); | ||
1444 | descend.ItemData[i].EveryoneMask = item.EveryOnePermissions; | ||
1445 | descend.ItemData[i].OwnerMask = item.CurrentPermissions; | ||
1446 | descend.ItemData[i].FolderID = item.Folder; | ||
1447 | descend.ItemData[i].InvType = (sbyte)item.InvType; | ||
1448 | descend.ItemData[i].Name = Helpers.StringToField(item.Name); | ||
1449 | descend.ItemData[i].NextOwnerMask = item.NextPermissions; | ||
1450 | descend.ItemData[i].OwnerID = item.Owner; | ||
1451 | descend.ItemData[i].Type = (sbyte)item.AssetType; | ||
1452 | |||
1453 | //descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1454 | descend.ItemData[i].GroupID = item.GroupID; | ||
1455 | descend.ItemData[i].GroupOwned = item.GroupOwned; | ||
1456 | descend.ItemData[i].GroupMask = 0; | ||
1457 | descend.ItemData[i].CreationDate = item.CreationDate; | ||
1458 | descend.ItemData[i].SalePrice = item.SalePrice; | ||
1459 | descend.ItemData[i].SaleType = item.SaleType; | ||
1460 | descend.ItemData[i].Flags = item.Flags; | ||
1461 | |||
1462 | descend.ItemData[i].CRC = | ||
1463 | Helpers.InventoryCRC(descend.ItemData[i].CreationDate, descend.ItemData[i].SaleType, | ||
1464 | descend.ItemData[i].InvType, descend.ItemData[i].Type, | ||
1465 | descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, | ||
1466 | descend.ItemData[i].SalePrice, | ||
1467 | descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, | ||
1468 | descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, | ||
1469 | descend.ItemData[i].EveryoneMask, | ||
1470 | descend.ItemData[i].Flags, descend.ItemData[i].OwnerMask, | ||
1471 | descend.ItemData[i].GroupMask, item.CurrentPermissions); | ||
1472 | |||
1473 | i++; | ||
1474 | count++; | ||
1475 | if (i == MAX_ITEMS_PER_PACKET) | ||
1476 | { | ||
1477 | descend.Header.Zerocoded = true; | ||
1478 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1479 | |||
1480 | if ((items.Count - count) > 0) | ||
1481 | { | ||
1482 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1483 | if ((items.Count - count) < MAX_ITEMS_PER_PACKET) | ||
1484 | { | ||
1485 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count]; | ||
1486 | descend.AgentData.Descendents = items.Count - count; | ||
1487 | } | ||
1488 | else | ||
1489 | { | ||
1490 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1491 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1492 | } | ||
1493 | i = 0; | ||
1494 | } | ||
1495 | } | ||
1496 | } | ||
1497 | |||
1498 | if (i < MAX_ITEMS_PER_PACKET) | ||
1499 | { | ||
1500 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1501 | } | ||
1502 | } | ||
1503 | |||
1504 | //send subfolders | ||
1505 | if (fetchFolders) | ||
1506 | { | ||
1507 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1508 | |||
1509 | if (folders.Count < MAX_ITEMS_PER_PACKET) | ||
1510 | { | ||
1511 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; | ||
1512 | descend.AgentData.Descendents = folders.Count; | ||
1513 | } | ||
1514 | else | ||
1515 | { | ||
1516 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1517 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1518 | } | ||
1519 | |||
1520 | // Not sure if this scenario ever actually occurs, but nonetheless we include the items | ||
1521 | // count even if we're not sending item data for the same reasons as above. | ||
1522 | if (!fetchItems) | ||
1523 | { | ||
1524 | descend.AgentData.Descendents += items.Count; | ||
1525 | } | ||
1526 | |||
1527 | int i = 0; | ||
1528 | int count = 0; | ||
1529 | foreach (InventoryFolderBase folder in folders) | ||
1530 | { | ||
1531 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); | ||
1532 | descend.FolderData[i].FolderID = folder.ID; | ||
1533 | descend.FolderData[i].Name = Helpers.StringToField(folder.Name); | ||
1534 | descend.FolderData[i].ParentID = folder.ParentID; | ||
1535 | descend.FolderData[i].Type = (sbyte)folder.Type; | ||
1536 | |||
1537 | i++; | ||
1538 | count++; | ||
1539 | if (i == MAX_ITEMS_PER_PACKET) | ||
1540 | { | ||
1541 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1542 | |||
1543 | if ((folders.Count - count) > 0) | ||
1544 | { | ||
1545 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1546 | if ((folders.Count - count) < MAX_ITEMS_PER_PACKET) | ||
1547 | { | ||
1548 | descend.FolderData = | ||
1549 | new InventoryDescendentsPacket.FolderDataBlock[folders.Count - count]; | ||
1550 | descend.AgentData.Descendents = folders.Count - count; | ||
1551 | } | ||
1552 | else | ||
1553 | { | ||
1554 | descend.FolderData = | ||
1555 | new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; | ||
1556 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | ||
1557 | } | ||
1558 | i = 0; | ||
1559 | } | ||
1560 | } | ||
1561 | } | ||
1562 | |||
1563 | if (i < MAX_ITEMS_PER_PACKET) | ||
1564 | { | ||
1565 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1566 | } | ||
1567 | } | ||
1568 | } | ||
1569 | |||
1570 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | ||
1571 | { | ||
1572 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); | ||
1573 | descend.Header.Zerocoded = true; | ||
1574 | descend.AgentData.AgentID = AgentId; | ||
1575 | descend.AgentData.OwnerID = ownerID; | ||
1576 | descend.AgentData.FolderID = folderID; | ||
1577 | descend.AgentData.Version = 1; | ||
1578 | |||
1579 | return descend; | ||
1580 | } | ||
1581 | |||
1582 | public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | ||
1583 | { | ||
1584 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | ||
1585 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); | ||
1586 | // TODO: don't create new blocks if recycling an old packet | ||
1587 | inventoryReply.AgentData.AgentID = AgentId; | ||
1588 | inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
1589 | inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
1590 | inventoryReply.InventoryData[0].ItemID = item.ID; | ||
1591 | inventoryReply.InventoryData[0].AssetID = item.AssetID; | ||
1592 | inventoryReply.InventoryData[0].CreatorID = item.Creator; | ||
1593 | inventoryReply.InventoryData[0].BaseMask = item.BasePermissions; | ||
1594 | inventoryReply.InventoryData[0].CreationDate = | ||
1595 | (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
1596 | inventoryReply.InventoryData[0].Description = Helpers.StringToField(item.Description); | ||
1597 | inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions; | ||
1598 | inventoryReply.InventoryData[0].FolderID = item.Folder; | ||
1599 | inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType; | ||
1600 | inventoryReply.InventoryData[0].Name = Helpers.StringToField(item.Name); | ||
1601 | inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions; | ||
1602 | inventoryReply.InventoryData[0].OwnerID = item.Owner; | ||
1603 | inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions; | ||
1604 | inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType; | ||
1605 | |||
1606 | //inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1607 | inventoryReply.InventoryData[0].GroupID = item.GroupID; | ||
1608 | inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned; | ||
1609 | inventoryReply.InventoryData[0].GroupMask = 0; | ||
1610 | inventoryReply.InventoryData[0].Flags = item.Flags; | ||
1611 | inventoryReply.InventoryData[0].SalePrice = item.SalePrice; | ||
1612 | inventoryReply.InventoryData[0].SaleType = item.SaleType; | ||
1613 | |||
1614 | inventoryReply.InventoryData[0].CRC = | ||
1615 | Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, | ||
1616 | inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, | ||
1617 | inventoryReply.InventoryData[0].GroupID, 100, | ||
1618 | inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, | ||
1619 | inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, | ||
1620 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | ||
1621 | FULL_MASK_PERMISSIONS); | ||
1622 | inventoryReply.Header.Zerocoded = true; | ||
1623 | OutPacket(inventoryReply, ThrottleOutPacketType.Asset); | ||
1624 | } | ||
1625 | |||
1626 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> | ||
1627 | public void SendBulkUpdateInventory(InventoryItemBase item) | ||
1628 | { | ||
1629 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | ||
1630 | |||
1631 | BulkUpdateInventoryPacket bulkUpdate | ||
1632 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); | ||
1633 | |||
1634 | bulkUpdate.AgentData.AgentID = AgentId; | ||
1635 | bulkUpdate.AgentData.TransactionID = LLUUID.Random(); | ||
1636 | |||
1637 | bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1]; | ||
1638 | bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock(); | ||
1639 | bulkUpdate.FolderData[0].FolderID = LLUUID.Zero; | ||
1640 | bulkUpdate.FolderData[0].ParentID = LLUUID.Zero; | ||
1641 | bulkUpdate.FolderData[0].Type = -1; | ||
1642 | bulkUpdate.FolderData[0].Name = new byte[0]; | ||
1643 | |||
1644 | bulkUpdate.ItemData = new BulkUpdateInventoryPacket.ItemDataBlock[1]; | ||
1645 | bulkUpdate.ItemData[0] = new BulkUpdateInventoryPacket.ItemDataBlock(); | ||
1646 | bulkUpdate.ItemData[0].ItemID = item.ID; | ||
1647 | bulkUpdate.ItemData[0].AssetID = item.AssetID; | ||
1648 | bulkUpdate.ItemData[0].CreatorID = item.Creator; | ||
1649 | bulkUpdate.ItemData[0].BaseMask = item.BasePermissions; | ||
1650 | bulkUpdate.ItemData[0].CreationDate = 1000; | ||
1651 | bulkUpdate.ItemData[0].Description = Helpers.StringToField(item.Description); | ||
1652 | bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions; | ||
1653 | bulkUpdate.ItemData[0].FolderID = item.Folder; | ||
1654 | bulkUpdate.ItemData[0].InvType = (sbyte)item.InvType; | ||
1655 | bulkUpdate.ItemData[0].Name = Helpers.StringToField(item.Name); | ||
1656 | bulkUpdate.ItemData[0].NextOwnerMask = item.NextPermissions; | ||
1657 | bulkUpdate.ItemData[0].OwnerID = item.Owner; | ||
1658 | bulkUpdate.ItemData[0].OwnerMask = item.CurrentPermissions; | ||
1659 | bulkUpdate.ItemData[0].Type = (sbyte)item.AssetType; | ||
1660 | |||
1661 | //bulkUpdate.ItemData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1662 | bulkUpdate.ItemData[0].GroupID = item.GroupID; | ||
1663 | bulkUpdate.ItemData[0].GroupOwned = item.GroupOwned; | ||
1664 | bulkUpdate.ItemData[0].GroupMask = 0; | ||
1665 | bulkUpdate.ItemData[0].Flags = item.Flags; | ||
1666 | bulkUpdate.ItemData[0].SalePrice = item.SalePrice; | ||
1667 | bulkUpdate.ItemData[0].SaleType = item.SaleType; | ||
1668 | |||
1669 | bulkUpdate.ItemData[0].CRC = | ||
1670 | Helpers.InventoryCRC(1000, 0, bulkUpdate.ItemData[0].InvType, | ||
1671 | bulkUpdate.ItemData[0].Type, bulkUpdate.ItemData[0].AssetID, | ||
1672 | bulkUpdate.ItemData[0].GroupID, 100, | ||
1673 | bulkUpdate.ItemData[0].OwnerID, bulkUpdate.ItemData[0].CreatorID, | ||
1674 | bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID, | ||
1675 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | ||
1676 | FULL_MASK_PERMISSIONS); | ||
1677 | bulkUpdate.Header.Zerocoded = true; | ||
1678 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); | ||
1679 | } | ||
1680 | |||
1681 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> | ||
1682 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) | ||
1683 | { | ||
1684 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | ||
1685 | |||
1686 | UpdateCreateInventoryItemPacket InventoryReply | ||
1687 | = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket( | ||
1688 | PacketType.UpdateCreateInventoryItem); | ||
1689 | |||
1690 | // TODO: don't create new blocks if recycling an old packet | ||
1691 | InventoryReply.AgentData.AgentID = AgentId; | ||
1692 | InventoryReply.AgentData.SimApproved = true; | ||
1693 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
1694 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
1695 | InventoryReply.InventoryData[0].ItemID = Item.ID; | ||
1696 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
1697 | InventoryReply.InventoryData[0].CreatorID = Item.Creator; | ||
1698 | InventoryReply.InventoryData[0].BaseMask = Item.BasePermissions; | ||
1699 | InventoryReply.InventoryData[0].Description = Helpers.StringToField(Item.Description); | ||
1700 | InventoryReply.InventoryData[0].EveryoneMask = Item.EveryOnePermissions; | ||
1701 | InventoryReply.InventoryData[0].FolderID = Item.Folder; | ||
1702 | InventoryReply.InventoryData[0].InvType = (sbyte)Item.InvType; | ||
1703 | InventoryReply.InventoryData[0].Name = Helpers.StringToField(Item.Name); | ||
1704 | InventoryReply.InventoryData[0].NextOwnerMask = Item.NextPermissions; | ||
1705 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; | ||
1706 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; | ||
1707 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; | ||
1708 | |||
1709 | //InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
1710 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; | ||
1711 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; | ||
1712 | InventoryReply.InventoryData[0].GroupMask = 0; | ||
1713 | InventoryReply.InventoryData[0].Flags = Item.Flags; | ||
1714 | InventoryReply.InventoryData[0].SalePrice = Item.SalePrice; | ||
1715 | InventoryReply.InventoryData[0].SaleType = Item.SaleType; | ||
1716 | InventoryReply.InventoryData[0].CreationDate = Item.CreationDate; | ||
1717 | |||
1718 | InventoryReply.InventoryData[0].CRC = | ||
1719 | Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, | ||
1720 | InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, | ||
1721 | InventoryReply.InventoryData[0].GroupID, 100, | ||
1722 | InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, | ||
1723 | InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, | ||
1724 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | ||
1725 | FULL_MASK_PERMISSIONS); | ||
1726 | InventoryReply.Header.Zerocoded = true; | ||
1727 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); | ||
1728 | } | ||
1729 | |||
1730 | public void SendRemoveInventoryItem(LLUUID itemID) | ||
1731 | { | ||
1732 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); | ||
1733 | // TODO: don't create new blocks if recycling an old packet | ||
1734 | remove.AgentData.AgentID = AgentId; | ||
1735 | remove.AgentData.SessionID = m_sessionId; | ||
1736 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
1737 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
1738 | remove.InventoryData[0].ItemID = itemID; | ||
1739 | remove.Header.Zerocoded = true; | ||
1740 | OutPacket(remove, ThrottleOutPacketType.Asset); | ||
1741 | } | ||
1742 | |||
1743 | public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) | ||
1744 | { | ||
1745 | ScriptControlChangePacket scriptcontrol = (ScriptControlChangePacket)PacketPool.Instance.GetPacket(PacketType.ScriptControlChange); | ||
1746 | ScriptControlChangePacket.DataBlock[] data = new ScriptControlChangePacket.DataBlock[1]; | ||
1747 | ScriptControlChangePacket.DataBlock ddata = new ScriptControlChangePacket.DataBlock(); | ||
1748 | ddata.Controls = (uint)controls; | ||
1749 | ddata.PassToAgent = passToAgent; | ||
1750 | ddata.TakeControls = TakeControls; | ||
1751 | data[0] = ddata; | ||
1752 | scriptcontrol.Data = data; | ||
1753 | OutPacket(scriptcontrol, ThrottleOutPacketType.Task); | ||
1754 | } | ||
1755 | |||
1756 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | ||
1757 | { | ||
1758 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket)PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); | ||
1759 | replytask.InventoryData.TaskID = taskID; | ||
1760 | replytask.InventoryData.Serial = serial; | ||
1761 | replytask.InventoryData.Filename = fileName; | ||
1762 | OutPacket(replytask, ThrottleOutPacketType.Asset); | ||
1763 | } | ||
1764 | |||
1765 | public void SendXferPacket(ulong xferID, uint packet, byte[] data) | ||
1766 | { | ||
1767 | SendXferPacketPacket sendXfer = (SendXferPacketPacket)PacketPool.Instance.GetPacket(PacketType.SendXferPacket); | ||
1768 | sendXfer.XferID.ID = xferID; | ||
1769 | sendXfer.XferID.Packet = packet; | ||
1770 | sendXfer.DataPacket.Data = data; | ||
1771 | OutPacket(sendXfer, ThrottleOutPacketType.Task); | ||
1772 | } | ||
1773 | |||
1774 | public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, | ||
1775 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, | ||
1776 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, | ||
1777 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) | ||
1778 | { | ||
1779 | EconomyDataPacket economyData = (EconomyDataPacket)PacketPool.Instance.GetPacket(PacketType.EconomyData); | ||
1780 | economyData.Info.EnergyEfficiency = EnergyEfficiency; | ||
1781 | economyData.Info.ObjectCapacity = ObjectCapacity; | ||
1782 | economyData.Info.ObjectCount = ObjectCount; | ||
1783 | economyData.Info.PriceEnergyUnit = PriceEnergyUnit; | ||
1784 | economyData.Info.PriceGroupCreate = PriceGroupCreate; | ||
1785 | economyData.Info.PriceObjectClaim = PriceObjectClaim; | ||
1786 | economyData.Info.PriceObjectRent = PriceObjectRent; | ||
1787 | economyData.Info.PriceObjectScaleFactor = PriceObjectScaleFactor; | ||
1788 | economyData.Info.PriceParcelClaim = PriceParcelClaim; | ||
1789 | economyData.Info.PriceParcelClaimFactor = PriceParcelClaimFactor; | ||
1790 | economyData.Info.PriceParcelRent = PriceParcelRent; | ||
1791 | economyData.Info.PricePublicObjectDecay = PricePublicObjectDecay; | ||
1792 | economyData.Info.PricePublicObjectDelete = PricePublicObjectDelete; | ||
1793 | economyData.Info.PriceRentLight = PriceRentLight; | ||
1794 | economyData.Info.PriceUpload = PriceUpload; | ||
1795 | economyData.Info.TeleportMinPrice = TeleportMinPrice; | ||
1796 | economyData.Info.TeleportPriceExponent = TeleportPriceExponent; | ||
1797 | economyData.Header.Reliable = true; | ||
1798 | OutPacket(economyData, ThrottleOutPacketType.Unknown); | ||
1799 | } | ||
1800 | |||
1801 | public void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data) | ||
1802 | { | ||
1803 | //construct the AvatarPickerReply packet. | ||
1804 | AvatarPickerReplyPacket replyPacket = new AvatarPickerReplyPacket(); | ||
1805 | replyPacket.AgentData.AgentID = AgentData.AgentID; | ||
1806 | replyPacket.AgentData.QueryID = AgentData.QueryID; | ||
1807 | //int i = 0; | ||
1808 | List<AvatarPickerReplyPacket.DataBlock> data_block = new List<AvatarPickerReplyPacket.DataBlock>(); | ||
1809 | foreach (AvatarPickerReplyDataArgs arg in Data) | ||
1810 | { | ||
1811 | AvatarPickerReplyPacket.DataBlock db = new AvatarPickerReplyPacket.DataBlock(); | ||
1812 | db.AvatarID = arg.AvatarID; | ||
1813 | db.FirstName = arg.FirstName; | ||
1814 | db.LastName = arg.LastName; | ||
1815 | data_block.Add(db); | ||
1816 | } | ||
1817 | replyPacket.Data = data_block.ToArray(); | ||
1818 | OutPacket(replyPacket, ThrottleOutPacketType.Task); | ||
1819 | } | ||
1820 | |||
1821 | public void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | ||
1822 | { | ||
1823 | |||
1824 | m_activeGroupID = activegroupid; | ||
1825 | m_activeGroupName = groupname; | ||
1826 | m_activeGroupPowers = grouppowers; | ||
1827 | |||
1828 | AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); | ||
1829 | sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; | ||
1830 | sendAgentDataUpdate.AgentData.AgentID = agentid; | ||
1831 | sendAgentDataUpdate.AgentData.FirstName = Helpers.StringToField(firstname); | ||
1832 | sendAgentDataUpdate.AgentData.GroupName = Helpers.StringToField(groupname); | ||
1833 | sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; | ||
1834 | sendAgentDataUpdate.AgentData.GroupTitle = Helpers.StringToField(grouptitle); | ||
1835 | sendAgentDataUpdate.AgentData.LastName = Helpers.StringToField(lastname); | ||
1836 | OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); | ||
1837 | } | ||
1838 | |||
1839 | /// <summary> | ||
1840 | /// Send an alert message to the client. On the Linden client (tested 1.19.1.4), this pops up a brief duration | ||
1841 | /// blue information box in the bottom right hand corner. | ||
1842 | /// </summary> | ||
1843 | /// <param name="message"></param> | ||
1844 | public void SendAlertMessage(string message) | ||
1845 | { | ||
1846 | AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); | ||
1847 | alertPack.AlertData.Message = Helpers.StringToField(message); | ||
1848 | OutPacket(alertPack, ThrottleOutPacketType.Task); | ||
1849 | } | ||
1850 | |||
1851 | /// <summary> | ||
1852 | /// Send an agent alert message to the client. | ||
1853 | /// </summary> | ||
1854 | /// <param name="message"></param> | ||
1855 | /// <param name="modal">On the linden client, if this true then it displays a one button text box placed in the | ||
1856 | /// middle of the window. If false, the message is displayed in a brief duration blue information box (as for | ||
1857 | /// the AlertMessage packet).</param> | ||
1858 | public void SendAgentAlertMessage(string message, bool modal) | ||
1859 | { | ||
1860 | OutPacket(BuildAgentAlertPacket(message, modal), ThrottleOutPacketType.Task); | ||
1861 | } | ||
1862 | |||
1863 | /// <summary> | ||
1864 | /// Construct an agent alert packet | ||
1865 | /// </summary> | ||
1866 | /// <param name="message"></param> | ||
1867 | /// <param name="modal"></param> | ||
1868 | /// <returns></returns> | ||
1869 | protected AgentAlertMessagePacket BuildAgentAlertPacket(string message, bool modal) | ||
1870 | { | ||
1871 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); | ||
1872 | alertPack.AgentData.AgentID = AgentId; | ||
1873 | alertPack.AlertData.Message = Helpers.StringToField(message); | ||
1874 | alertPack.AlertData.Modal = modal; | ||
1875 | |||
1876 | return alertPack; | ||
1877 | } | ||
1878 | |||
1879 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | ||
1880 | string url) | ||
1881 | { | ||
1882 | LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); | ||
1883 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); | ||
1884 | loadURL.Data.ObjectID = objectID; | ||
1885 | loadURL.Data.OwnerID = ownerID; | ||
1886 | loadURL.Data.OwnerIsGroup = groupOwned; | ||
1887 | loadURL.Data.Message = Helpers.StringToField(message); | ||
1888 | loadURL.Data.URL = Helpers.StringToField(url); | ||
1889 | OutPacket(loadURL, ThrottleOutPacketType.Task); | ||
1890 | } | ||
1891 | |||
1892 | public void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | ||
1893 | { | ||
1894 | ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); | ||
1895 | dialog.Data.ObjectID = objectID; | ||
1896 | dialog.Data.ObjectName = Helpers.StringToField(objectname); | ||
1897 | dialog.Data.FirstName = Helpers.StringToField(this.FirstName); | ||
1898 | dialog.Data.LastName = Helpers.StringToField(this.LastName); | ||
1899 | dialog.Data.Message = Helpers.StringToField(msg); | ||
1900 | dialog.Data.ImageID = textureID; | ||
1901 | dialog.Data.ChatChannel = ch; | ||
1902 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; | ||
1903 | for (int i = 0; i < buttonlabels.Length; i++) | ||
1904 | { | ||
1905 | buttons[i] = new ScriptDialogPacket.ButtonsBlock(); | ||
1906 | buttons[i].ButtonLabel = Helpers.StringToField(buttonlabels[i]); | ||
1907 | } | ||
1908 | dialog.Buttons = buttons; | ||
1909 | OutPacket(dialog, ThrottleOutPacketType.Task); | ||
1910 | } | ||
1911 | |||
1912 | public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | ||
1913 | { | ||
1914 | PreloadSoundPacket preSound = (PreloadSoundPacket)PacketPool.Instance.GetPacket(PacketType.PreloadSound); | ||
1915 | // TODO: don't create new blocks if recycling an old packet | ||
1916 | preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1]; | ||
1917 | preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock(); | ||
1918 | preSound.DataBlock[0].ObjectID = objectID; | ||
1919 | preSound.DataBlock[0].OwnerID = ownerID; | ||
1920 | preSound.DataBlock[0].SoundID = soundID; | ||
1921 | preSound.Header.Zerocoded = true; | ||
1922 | OutPacket(preSound, ThrottleOutPacketType.Task); | ||
1923 | } | ||
1924 | |||
1925 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) | ||
1926 | { | ||
1927 | AttachedSoundPacket sound = (AttachedSoundPacket)PacketPool.Instance.GetPacket(PacketType.AttachedSound); | ||
1928 | sound.DataBlock.SoundID = soundID; | ||
1929 | sound.DataBlock.ObjectID = objectID; | ||
1930 | sound.DataBlock.OwnerID = ownerID; | ||
1931 | sound.DataBlock.Gain = gain; | ||
1932 | sound.DataBlock.Flags = flags; | ||
1933 | |||
1934 | OutPacket(sound, ThrottleOutPacketType.Task); | ||
1935 | } | ||
1936 | |||
1937 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | ||
1938 | { | ||
1939 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); | ||
1940 | sound.SoundData.SoundID = soundID; | ||
1941 | sound.SoundData.OwnerID = ownerID; | ||
1942 | sound.SoundData.ObjectID = objectID; | ||
1943 | sound.SoundData.ParentID = parentID; | ||
1944 | sound.SoundData.Handle = handle; | ||
1945 | sound.SoundData.Position = position; | ||
1946 | sound.SoundData.Gain = gain; | ||
1947 | |||
1948 | OutPacket(sound, ThrottleOutPacketType.Task); | ||
1949 | } | ||
1950 | |||
1951 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) | ||
1952 | { | ||
1953 | AttachedSoundGainChangePacket sound = (AttachedSoundGainChangePacket)PacketPool.Instance.GetPacket(PacketType.AttachedSoundGainChange); | ||
1954 | sound.DataBlock.ObjectID = objectID; | ||
1955 | sound.DataBlock.Gain = gain; | ||
1956 | |||
1957 | OutPacket(sound, ThrottleOutPacketType.Task); | ||
1958 | } | ||
1959 | |||
1960 | public void SendSunPos(LLVector3 Position, LLVector3 Velocity, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition) | ||
1961 | { | ||
1962 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | ||
1963 | viewertime.TimeInfo.SunDirection = Position; | ||
1964 | viewertime.TimeInfo.SunAngVelocity = Velocity; | ||
1965 | viewertime.TimeInfo.UsecSinceStart = CurrentTime; | ||
1966 | viewertime.TimeInfo.SecPerDay = SecondsPerSunCycle; | ||
1967 | viewertime.TimeInfo.SecPerYear = SecondsPerYear; | ||
1968 | viewertime.TimeInfo.SunPhase = OrbitalPosition; | ||
1969 | viewertime.Header.Reliable = false; | ||
1970 | viewertime.Header.Zerocoded = true; | ||
1971 | OutPacket(viewertime, ThrottleOutPacketType.Task); | ||
1972 | } | ||
1973 | |||
1974 | // Currently Deprecated | ||
1975 | public void SendViewerTime(int phase) | ||
1976 | { | ||
1977 | /* | ||
1978 | Console.WriteLine("SunPhase: {0}", phase); | ||
1979 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | ||
1980 | //viewertime.TimeInfo.SecPerDay = 86400; | ||
1981 | //viewertime.TimeInfo.SecPerYear = 31536000; | ||
1982 | viewertime.TimeInfo.SecPerDay = 1000; | ||
1983 | viewertime.TimeInfo.SecPerYear = 365000; | ||
1984 | viewertime.TimeInfo.SunPhase = 1; | ||
1985 | int sunPhase = (phase + 2) / 2; | ||
1986 | if ((sunPhase < 6) || (sunPhase > 36)) | ||
1987 | { | ||
1988 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f); | ||
1989 | Console.WriteLine("sending night"); | ||
1990 | } | ||
1991 | else | ||
1992 | { | ||
1993 | if (sunPhase < 12) | ||
1994 | { | ||
1995 | sunPhase = 12; | ||
1996 | } | ||
1997 | sunPhase = sunPhase - 12; | ||
1998 | |||
1999 | float yValue = 0.1f * (sunPhase); | ||
2000 | Console.WriteLine("Computed SunPhase: {0}, yValue: {1}", sunPhase, yValue); | ||
2001 | if (yValue > 1.2f) | ||
2002 | { | ||
2003 | yValue = yValue - 1.2f; | ||
2004 | } | ||
2005 | |||
2006 | yValue = Util.Clip(yValue, 0, 1); | ||
2007 | |||
2008 | if (sunPhase < 14) | ||
2009 | { | ||
2010 | yValue = 1 - yValue; | ||
2011 | } | ||
2012 | if (sunPhase < 12) | ||
2013 | { | ||
2014 | yValue *= -1; | ||
2015 | } | ||
2016 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f); | ||
2017 | Console.WriteLine("sending sun update " + yValue); | ||
2018 | } | ||
2019 | viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f); | ||
2020 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); | ||
2021 | viewertime.Header.Reliable = false; | ||
2022 | OutPacket(viewertime, ThrottleOutPacketType.Task); | ||
2023 | */ | ||
2024 | } | ||
2025 | |||
2026 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, | ||
2027 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | ||
2028 | LLUUID partnerID) | ||
2029 | { | ||
2030 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); | ||
2031 | avatarReply.AgentData.AgentID = AgentId; | ||
2032 | avatarReply.AgentData.AvatarID = avatarID; | ||
2033 | if (aboutText != null) | ||
2034 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); | ||
2035 | else | ||
2036 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(""); | ||
2037 | avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn); | ||
2038 | avatarReply.PropertiesData.CharterMember = Helpers.StringToField(charterMember); | ||
2039 | if (flAbout != null) | ||
2040 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(flAbout); | ||
2041 | else | ||
2042 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(""); | ||
2043 | avatarReply.PropertiesData.Flags = 0; | ||
2044 | avatarReply.PropertiesData.FLImageID = flImageID; | ||
2045 | avatarReply.PropertiesData.ImageID = imageID; | ||
2046 | avatarReply.PropertiesData.ProfileURL = Helpers.StringToField(profileURL); | ||
2047 | avatarReply.PropertiesData.PartnerID = partnerID; | ||
2048 | OutPacket(avatarReply, ThrottleOutPacketType.Task); | ||
2049 | } | ||
2050 | |||
2051 | #endregion | ||
2052 | |||
2053 | #region Appearance/ Wearables Methods | ||
2054 | |||
2055 | /// <summary> | ||
2056 | /// | ||
2057 | /// </summary> | ||
2058 | /// <param name="wearables"></param> | ||
2059 | public void SendWearables(AvatarWearable[] wearables, int serial) | ||
2060 | { | ||
2061 | AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); | ||
2062 | aw.AgentData.AgentID = AgentId; | ||
2063 | aw.AgentData.SerialNum = (uint)serial; | ||
2064 | aw.AgentData.SessionID = m_sessionId; | ||
2065 | |||
2066 | // TODO: don't create new blocks if recycling an old packet | ||
2067 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
2068 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
2069 | for (int i = 0; i < wearables.Length; i++) | ||
2070 | { | ||
2071 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
2072 | awb.WearableType = (byte)i; | ||
2073 | awb.AssetID = wearables[i].AssetID; | ||
2074 | awb.ItemID = wearables[i].ItemID; | ||
2075 | aw.WearableData[i] = awb; | ||
2076 | } | ||
2077 | |||
2078 | OutPacket(aw, ThrottleOutPacketType.Task); | ||
2079 | } | ||
2080 | |||
2081 | /// <summary> | ||
2082 | /// | ||
2083 | /// </summary> | ||
2084 | /// <param name="agentID"></param> | ||
2085 | /// <param name="visualParams"></param> | ||
2086 | /// <param name="textureEntry"></param> | ||
2087 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
2088 | { | ||
2089 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | ||
2090 | // TODO: don't create new blocks if recycling an old packet | ||
2091 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
2092 | avp.ObjectData.TextureEntry = textureEntry; | ||
2093 | |||
2094 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
2095 | for (int i = 0; i < visualParams.Length; i++) | ||
2096 | { | ||
2097 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
2098 | avblock.ParamValue = visualParams[i]; | ||
2099 | avp.VisualParam[i] = avblock; | ||
2100 | } | ||
2101 | |||
2102 | avp.Sender.IsTrial = false; | ||
2103 | avp.Sender.ID = agentID; | ||
2104 | OutPacket(avp, ThrottleOutPacketType.Task); | ||
2105 | } | ||
2106 | |||
2107 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | ||
2108 | { | ||
2109 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | ||
2110 | // TODO: don't create new blocks if recycling an old packet | ||
2111 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
2112 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
2113 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; | ||
2114 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
2115 | ani.Sender.ID = sourceAgentId; | ||
2116 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[animations.Length]; | ||
2117 | |||
2118 | for (int i = 0; i < animations.Length; ++i) | ||
2119 | { | ||
2120 | ani.AnimationList[i] = new AvatarAnimationPacket.AnimationListBlock(); | ||
2121 | ani.AnimationList[i].AnimID = animations[i]; | ||
2122 | ani.AnimationList[i].AnimSequenceID = seqs[i]; | ||
2123 | } | ||
2124 | ani.Header.Reliable = false; | ||
2125 | OutPacket(ani, ThrottleOutPacketType.Task); | ||
2126 | } | ||
2127 | |||
2128 | #endregion | ||
2129 | |||
2130 | #region Avatar Packet/data sending Methods | ||
2131 | |||
2132 | /// <summary> | ||
2133 | /// send a objectupdate packet with information about the clients avatar | ||
2134 | /// </summary> | ||
2135 | /// <param name="regionInfo"></param> | ||
2136 | /// <param name="firstName"></param> | ||
2137 | /// <param name="lastName"></param> | ||
2138 | /// <param name="avatarID"></param> | ||
2139 | /// <param name="avatarLocalID"></param> | ||
2140 | /// <param name="Pos"></param> | ||
2141 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | ||
2142 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID, LLQuaternion rotation) | ||
2143 | { | ||
2144 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | ||
2145 | // TODO: don't create new blocks if recycling an old packet | ||
2146 | objupdate.RegionData.RegionHandle = regionHandle; | ||
2147 | objupdate.RegionData.TimeDilation = ushort.MaxValue; | ||
2148 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
2149 | objupdate.ObjectData[0] = CreateDefaultAvatarPacket(textureEntry); | ||
2150 | |||
2151 | //give this avatar object a local id and assign the user a name | ||
2152 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
2153 | objupdate.ObjectData[0].FullID = avatarID; | ||
2154 | objupdate.ObjectData[0].ParentID = parentID; | ||
2155 | objupdate.ObjectData[0].NameValue = | ||
2156 | Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); | ||
2157 | |||
2158 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
2159 | byte[] pb = pos2.GetBytes(); | ||
2160 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
2161 | |||
2162 | byte[] rot = rotation.GetBytes(); | ||
2163 | Array.Copy(rot, 0, objupdate.ObjectData[0].ObjectData, 52, rot.Length); | ||
2164 | |||
2165 | objupdate.Header.Zerocoded = true; | ||
2166 | OutPacket(objupdate, ThrottleOutPacketType.Task); | ||
2167 | } | ||
2168 | |||
2169 | /// <summary> | ||
2170 | /// | ||
2171 | /// </summary> | ||
2172 | /// <param name="regionHandle"></param> | ||
2173 | /// <param name="timeDilation"></param> | ||
2174 | /// <param name="localID"></param> | ||
2175 | /// <param name="position"></param> | ||
2176 | /// <param name="velocity"></param> | ||
2177 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
2178 | LLVector3 velocity, LLQuaternion rotation) | ||
2179 | { | ||
2180 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | ||
2181 | rotation = LLQuaternion.Identity; | ||
2182 | |||
2183 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = | ||
2184 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); | ||
2185 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | ||
2186 | // TODO: don't create new blocks if recycling an old packet | ||
2187 | terse.RegionData.RegionHandle = regionHandle; | ||
2188 | terse.RegionData.TimeDilation = timeDilation; | ||
2189 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
2190 | terse.ObjectData[0] = terseBlock; | ||
2191 | |||
2192 | terse.Header.Reliable = false; | ||
2193 | |||
2194 | terse.Header.Zerocoded = true; | ||
2195 | OutPacket(terse, ThrottleOutPacketType.Task); | ||
2196 | } | ||
2197 | |||
2198 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | ||
2199 | { | ||
2200 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket)PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); | ||
2201 | // TODO: don't create new blocks if recycling an old packet | ||
2202 | int total = CoarseLocations.Count; | ||
2203 | CoarseLocationUpdatePacket.IndexBlock ib = | ||
2204 | new CoarseLocationUpdatePacket.IndexBlock(); | ||
2205 | loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total]; | ||
2206 | for (int i = 0; i < total; i++) | ||
2207 | { | ||
2208 | CoarseLocationUpdatePacket.LocationBlock lb = | ||
2209 | new CoarseLocationUpdatePacket.LocationBlock(); | ||
2210 | lb.X = (byte)CoarseLocations[i].X; | ||
2211 | lb.Y = (byte)CoarseLocations[i].Y; | ||
2212 | lb.Z = (byte)(CoarseLocations[i].Z / 4); | ||
2213 | loc.Location[i] = lb; | ||
2214 | } | ||
2215 | ib.You = -1; | ||
2216 | ib.Prey = -1; | ||
2217 | loc.Index = ib; | ||
2218 | loc.Header.Reliable = false; | ||
2219 | loc.Header.Zerocoded = true; | ||
2220 | OutPacket(loc, ThrottleOutPacketType.Task); | ||
2221 | } | ||
2222 | |||
2223 | #endregion | ||
2224 | |||
2225 | #region Primitive Packet/data Sending Methods | ||
2226 | |||
2227 | /// <summary> | ||
2228 | /// | ||
2229 | /// </summary> | ||
2230 | /// <param name="localID"></param> | ||
2231 | /// <param name="rotation"></param> | ||
2232 | /// <param name="attachPoint"></param> | ||
2233 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
2234 | { | ||
2235 | |||
2236 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); | ||
2237 | Console.WriteLine("Attach object!"); | ||
2238 | // TODO: don't create new blocks if recycling an old packet | ||
2239 | attach.AgentData.AgentID = AgentId; | ||
2240 | attach.AgentData.SessionID = m_sessionId; | ||
2241 | attach.AgentData.AttachmentPoint = attachPoint; | ||
2242 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
2243 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
2244 | attach.ObjectData[0].ObjectLocalID = localID; | ||
2245 | attach.ObjectData[0].Rotation = rotation; | ||
2246 | attach.Header.Zerocoded = true; | ||
2247 | OutPacket(attach, ThrottleOutPacketType.Task); | ||
2248 | } | ||
2249 | |||
2250 | public void SendPrimitiveToClient( | ||
2251 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | ||
2252 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | ||
2253 | uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | ||
2254 | uint parentID, byte[] particleSystem, byte clickAction) | ||
2255 | { | ||
2256 | byte[] textureanim = new byte[0]; | ||
2257 | |||
2258 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel, | ||
2259 | acc, rotation, rvel, flags, | ||
2260 | objectID, ownerID, text, color, parentID, particleSystem, | ||
2261 | clickAction, textureanim, false, (uint)0, LLUUID.Zero, LLUUID.Zero, 0, 0, 0); | ||
2262 | } | ||
2263 | |||
2264 | public void SendPrimitiveToClient( | ||
2265 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | ||
2266 | LLVector3 pos, LLVector3 velocity, LLVector3 acceleration, LLQuaternion rotation, LLVector3 rotational_velocity, | ||
2267 | uint flags, | ||
2268 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | ||
2269 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundGain, byte SoundFlags, double SoundRadius) | ||
2270 | { | ||
2271 | |||
2272 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | ||
2273 | rotation = LLQuaternion.Identity; | ||
2274 | |||
2275 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | ||
2276 | |||
2277 | |||
2278 | |||
2279 | // TODO: don't create new blocks if recycling an old packet | ||
2280 | outPacket.RegionData.RegionHandle = regionHandle; | ||
2281 | outPacket.RegionData.TimeDilation = timeDilation; | ||
2282 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
2283 | |||
2284 | outPacket.ObjectData[0] = CreatePrimUpdateBlock(primShape, flags); | ||
2285 | |||
2286 | outPacket.ObjectData[0].ID = localID; | ||
2287 | outPacket.ObjectData[0].FullID = objectID; | ||
2288 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
2289 | |||
2290 | // Anything more than 255 will cause libsecondlife to barf | ||
2291 | if (text.Length > 255) | ||
2292 | { | ||
2293 | text = text.Remove(255); | ||
2294 | } | ||
2295 | |||
2296 | outPacket.ObjectData[0].Text = Helpers.StringToField(text); | ||
2297 | |||
2298 | outPacket.ObjectData[0].TextColor[0] = color[0]; | ||
2299 | outPacket.ObjectData[0].TextColor[1] = color[1]; | ||
2300 | outPacket.ObjectData[0].TextColor[2] = color[2]; | ||
2301 | outPacket.ObjectData[0].TextColor[3] = color[3]; | ||
2302 | outPacket.ObjectData[0].ParentID = parentID; | ||
2303 | outPacket.ObjectData[0].PSBlock = particleSystem; | ||
2304 | outPacket.ObjectData[0].ClickAction = clickAction; | ||
2305 | outPacket.ObjectData[0].Flags = 0; | ||
2306 | |||
2307 | if (attachment) | ||
2308 | { | ||
2309 | // Necessary??? | ||
2310 | outPacket.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 2); | ||
2311 | outPacket.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | ||
2312 | |||
2313 | // Item from inventory??? | ||
2314 | outPacket.ObjectData[0].NameValue = | ||
2315 | Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID); | ||
2316 | outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); | ||
2317 | } | ||
2318 | |||
2319 | // Xantor 20080528: Send sound info as well | ||
2320 | // Xantor 20080530: Zero out everything if there's no SoundId, so zerocompression will work again | ||
2321 | outPacket.ObjectData[0].Sound = SoundId; | ||
2322 | if (SoundId == LLUUID.Zero) | ||
2323 | { | ||
2324 | outPacket.ObjectData[0].OwnerID = LLUUID.Zero; | ||
2325 | outPacket.ObjectData[0].Gain = 0.0f; | ||
2326 | outPacket.ObjectData[0].Radius = 0.0f; | ||
2327 | outPacket.ObjectData[0].Flags = 0; | ||
2328 | } | ||
2329 | else | ||
2330 | { | ||
2331 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
2332 | outPacket.ObjectData[0].Gain = (float)SoundGain; | ||
2333 | outPacket.ObjectData[0].Radius = (float)SoundRadius; | ||
2334 | outPacket.ObjectData[0].Flags = SoundFlags; | ||
2335 | } | ||
2336 | |||
2337 | byte[] pb = pos.GetBytes(); | ||
2338 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
2339 | |||
2340 | byte[] vel = velocity.GetBytes(); | ||
2341 | Array.Copy(vel, 0, outPacket.ObjectData[0].ObjectData, pb.Length, vel.Length); | ||
2342 | |||
2343 | byte[] rot = rotation.GetBytes(); | ||
2344 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); | ||
2345 | |||
2346 | byte[] rvel = rotational_velocity.GetBytes(); | ||
2347 | Array.Copy(rvel, 0, outPacket.ObjectData[0].ObjectData, 36 + rot.Length, rvel.Length); | ||
2348 | |||
2349 | if (textureanim.Length > 0) | ||
2350 | { | ||
2351 | outPacket.ObjectData[0].TextureAnim = textureanim; | ||
2352 | } | ||
2353 | outPacket.Header.Zerocoded = true; | ||
2354 | |||
2355 | OutPacket(outPacket, ThrottleOutPacketType.LowpriorityTask); | ||
2356 | } | ||
2357 | |||
2358 | /// <summary> | ||
2359 | /// | ||
2360 | /// </summary> | ||
2361 | /// <param name="regionHandle"></param> | ||
2362 | /// <param name="timeDilation"></param> | ||
2363 | /// <param name="localID"></param> | ||
2364 | /// <param name="position"></param> | ||
2365 | /// <param name="rotation"></param> | ||
2366 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
2367 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId) | ||
2368 | { | ||
2369 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | ||
2370 | rotation = LLQuaternion.Identity; | ||
2371 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | ||
2372 | // TODO: don't create new blocks if recycling an old packet | ||
2373 | terse.RegionData.RegionHandle = regionHandle; | ||
2374 | terse.RegionData.TimeDilation = timeDilation; | ||
2375 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
2376 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... | ||
2377 | terse.Header.Reliable = false; | ||
2378 | terse.Header.Zerocoded = true; | ||
2379 | OutPacket(terse, ThrottleOutPacketType.LowpriorityTask); | ||
2380 | } | ||
2381 | |||
2382 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
2383 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) | ||
2384 | { | ||
2385 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | ||
2386 | rotation = LLQuaternion.Identity; | ||
2387 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | ||
2388 | // TODO: don't create new blocks if recycling an old packet | ||
2389 | terse.RegionData.RegionHandle = regionHandle; | ||
2390 | terse.RegionData.TimeDilation = timeDilation; | ||
2391 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
2392 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); | ||
2393 | terse.Header.Reliable = false; | ||
2394 | terse.Header.Zerocoded = true; | ||
2395 | OutPacket(terse, ThrottleOutPacketType.LowpriorityTask); | ||
2396 | } | ||
2397 | |||
2398 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) | ||
2399 | { | ||
2400 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); | ||
2401 | newPack.AssetBlock.Type = AssetType; | ||
2402 | newPack.AssetBlock.Success = Success; | ||
2403 | newPack.AssetBlock.UUID = AssetFullID; | ||
2404 | newPack.Header.Zerocoded = true; | ||
2405 | OutPacket(newPack, ThrottleOutPacketType.Asset); | ||
2406 | } | ||
2407 | |||
2408 | public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) | ||
2409 | { | ||
2410 | RequestXferPacket newPack = new RequestXferPacket(); | ||
2411 | newPack.XferID.ID = XferID; | ||
2412 | newPack.XferID.VFileType = AssetType; | ||
2413 | newPack.XferID.VFileID = vFileID; | ||
2414 | newPack.XferID.FilePath = FilePath; | ||
2415 | newPack.XferID.Filename = FileName; | ||
2416 | newPack.Header.Zerocoded = true; | ||
2417 | OutPacket(newPack, ThrottleOutPacketType.Asset); | ||
2418 | } | ||
2419 | |||
2420 | public void SendConfirmXfer(ulong xferID, uint PacketID) | ||
2421 | { | ||
2422 | ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); | ||
2423 | newPack.XferID.ID = xferID; | ||
2424 | newPack.XferID.Packet = PacketID; | ||
2425 | newPack.Header.Zerocoded = true; | ||
2426 | OutPacket(newPack, ThrottleOutPacketType.Asset); | ||
2427 | } | ||
2428 | |||
2429 | public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) | ||
2430 | { | ||
2431 | ImageDataPacket im = new ImageDataPacket(); | ||
2432 | im.Header.Reliable = false; | ||
2433 | im.ImageID.Packets = numParts; | ||
2434 | im.ImageID.ID = ImageUUID; | ||
2435 | |||
2436 | if (ImageSize > 0) | ||
2437 | im.ImageID.Size = ImageSize; | ||
2438 | |||
2439 | im.ImageData.Data = ImageData; | ||
2440 | im.ImageID.Codec = imageCodec; | ||
2441 | im.Header.Zerocoded = true; | ||
2442 | OutPacket(im, ThrottleOutPacketType.Texture); | ||
2443 | } | ||
2444 | |||
2445 | public void SendShutdownConnectionNotice() | ||
2446 | { | ||
2447 | OutPacket(PacketPool.Instance.GetPacket(PacketType.DisableSimulator), ThrottleOutPacketType.Unknown); | ||
2448 | } | ||
2449 | |||
2450 | public void SendSimStats(Packet pack) | ||
2451 | { | ||
2452 | pack.Header.Reliable = false; | ||
2453 | OutPacket(pack, ThrottleOutPacketType.Task); | ||
2454 | } | ||
2455 | |||
2456 | public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, | ||
2457 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, | ||
2458 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, | ||
2459 | LLUUID LastOwnerID, string ObjectName, string Description) | ||
2460 | { | ||
2461 | ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket)PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); | ||
2462 | // TODO: don't create new blocks if recycling an old packet | ||
2463 | |||
2464 | ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); | ||
2465 | objPropDB.RequestFlags = RequestFlags; | ||
2466 | objPropDB.ObjectID = ObjectUUID; | ||
2467 | objPropDB.OwnerID = OwnerID; | ||
2468 | objPropDB.GroupID = GroupID; | ||
2469 | objPropDB.BaseMask = BaseMask; | ||
2470 | objPropDB.OwnerMask = OwnerMask; | ||
2471 | objPropDB.GroupMask = GroupMask; | ||
2472 | objPropDB.EveryoneMask = EveryoneMask; | ||
2473 | objPropDB.NextOwnerMask = NextOwnerMask; | ||
2474 | |||
2475 | // TODO: More properties are needed in SceneObjectPart! | ||
2476 | objPropDB.OwnershipCost = OwnershipCost; | ||
2477 | objPropDB.SaleType = SaleType; | ||
2478 | objPropDB.SalePrice = SalePrice; | ||
2479 | objPropDB.Category = Category; | ||
2480 | objPropDB.LastOwnerID = LastOwnerID; | ||
2481 | objPropDB.Name = Helpers.StringToField(ObjectName); | ||
2482 | objPropDB.Description = Helpers.StringToField(Description); | ||
2483 | objPropFamilyPack.ObjectData = objPropDB; | ||
2484 | objPropFamilyPack.Header.Zerocoded = true; | ||
2485 | OutPacket(objPropFamilyPack, ThrottleOutPacketType.Task); | ||
2486 | } | ||
2487 | |||
2488 | public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID, | ||
2489 | LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID, | ||
2490 | LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, | ||
2491 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, | ||
2492 | uint BaseMask) | ||
2493 | { | ||
2494 | ObjectPropertiesPacket proper = (ObjectPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ObjectProperties); | ||
2495 | // TODO: don't create new blocks if recycling an old packet | ||
2496 | |||
2497 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
2498 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
2499 | proper.ObjectData[0].ItemID = ItemID; | ||
2500 | proper.ObjectData[0].CreationDate = CreationDate; | ||
2501 | proper.ObjectData[0].CreatorID = CreatorUUID; | ||
2502 | proper.ObjectData[0].FolderID = FolderUUID; | ||
2503 | proper.ObjectData[0].FromTaskID = FromTaskUUID; | ||
2504 | proper.ObjectData[0].GroupID = GroupUUID; | ||
2505 | proper.ObjectData[0].InventorySerial = InventorySerial; | ||
2506 | |||
2507 | proper.ObjectData[0].LastOwnerID = LastOwnerUUID; | ||
2508 | // proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
2509 | |||
2510 | proper.ObjectData[0].ObjectID = ObjectUUID; | ||
2511 | proper.ObjectData[0].OwnerID = OwnerUUID; | ||
2512 | proper.ObjectData[0].TouchName = Helpers.StringToField(TouchTitle); | ||
2513 | proper.ObjectData[0].TextureID = TextureID; | ||
2514 | proper.ObjectData[0].SitName = Helpers.StringToField(SitTitle); | ||
2515 | proper.ObjectData[0].Name = Helpers.StringToField(ItemName); | ||
2516 | proper.ObjectData[0].Description = Helpers.StringToField(ItemDescription); | ||
2517 | proper.ObjectData[0].OwnerMask = OwnerMask; | ||
2518 | proper.ObjectData[0].NextOwnerMask = NextOwnerMask; | ||
2519 | proper.ObjectData[0].GroupMask = GroupMask; | ||
2520 | proper.ObjectData[0].EveryoneMask = EveryoneMask; | ||
2521 | proper.ObjectData[0].BaseMask = BaseMask; | ||
2522 | // proper.ObjectData[0].AggregatePerms = 53; | ||
2523 | // proper.ObjectData[0].AggregatePermTextures = 0; | ||
2524 | // proper.ObjectData[0].AggregatePermTexturesOwner = 0; | ||
2525 | proper.Header.Zerocoded = true; | ||
2526 | OutPacket(proper, ThrottleOutPacketType.Task); | ||
2527 | } | ||
2528 | |||
2529 | #endregion | ||
2530 | |||
2531 | #region Estate Data Sending Methods | ||
2532 | |||
2533 | private bool convertParamStringToBool(byte[] field) | ||
2534 | { | ||
2535 | string s = Helpers.FieldToUTF8String(field); | ||
2536 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | ||
2537 | { | ||
2538 | return true; | ||
2539 | } | ||
2540 | return false; | ||
2541 | } | ||
2542 | |||
2543 | public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) | ||
2544 | { | ||
2545 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | ||
2546 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
2547 | packet.AgentData.AgentID = this.AgentId; | ||
2548 | packet.AgentData.SessionID = this.SessionId; | ||
2549 | packet.MethodData.Invoice = invoice; | ||
2550 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | ||
2551 | |||
2552 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; | ||
2553 | |||
2554 | for (int i = 0; i < (6 + EstateManagers.Length); i++) | ||
2555 | { | ||
2556 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
2557 | } | ||
2558 | int j = 0; | ||
2559 | |||
2560 | returnblock[j].Parameter = Helpers.StringToField(estateID.ToString()); j++; | ||
2561 | returnblock[j].Parameter = Helpers.StringToField(((int)Constants.EstateAccessCodex.EstateManagers).ToString()); j++; | ||
2562 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
2563 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
2564 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
2565 | returnblock[j].Parameter = Helpers.StringToField(EstateManagers.Length.ToString()); j++; | ||
2566 | for (int i = 0; i < EstateManagers.Length; i++) | ||
2567 | { | ||
2568 | returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; | ||
2569 | } | ||
2570 | packet.ParamList = returnblock; | ||
2571 | packet.Header.Reliable = false; | ||
2572 | this.OutPacket(packet, ThrottleOutPacketType.Task); | ||
2573 | } | ||
2574 | |||
2575 | public void SendBannedUserList(LLUUID invoice, EstateBan[] bl, uint estateID) | ||
2576 | { | ||
2577 | List<LLUUID>BannedUsers = new List<LLUUID>(); | ||
2578 | |||
2579 | for (int i = 0; i < bl.Length; i++) | ||
2580 | { | ||
2581 | if (bl[i] == null) | ||
2582 | continue; | ||
2583 | if (bl[i].bannedUUID == LLUUID.Zero) | ||
2584 | continue; | ||
2585 | BannedUsers.Add(bl[i].bannedUUID); | ||
2586 | } | ||
2587 | |||
2588 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | ||
2589 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
2590 | packet.AgentData.AgentID = this.AgentId; | ||
2591 | packet.AgentData.SessionID = this.SessionId; | ||
2592 | packet.MethodData.Invoice = invoice; | ||
2593 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | ||
2594 | |||
2595 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + BannedUsers.Count]; | ||
2596 | |||
2597 | for (int i = 0; i < (6 + BannedUsers.Count); i++) | ||
2598 | { | ||
2599 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
2600 | } | ||
2601 | int j = 0; | ||
2602 | |||
2603 | returnblock[j].Parameter = Helpers.StringToField(estateID.ToString()); j++; | ||
2604 | returnblock[j].Parameter = Helpers.StringToField(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++; | ||
2605 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
2606 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
2607 | returnblock[j].Parameter = Helpers.StringToField(BannedUsers.Count.ToString()); j++; | ||
2608 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
2609 | |||
2610 | foreach (LLUUID banned in BannedUsers) | ||
2611 | { | ||
2612 | returnblock[j].Parameter = banned.GetBytes(); j++; | ||
2613 | } | ||
2614 | packet.ParamList = returnblock; | ||
2615 | packet.Header.Reliable = false; | ||
2616 | this.OutPacket(packet, ThrottleOutPacketType.Task); | ||
2617 | } | ||
2618 | |||
2619 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) | ||
2620 | { | ||
2621 | RegionInfoPacket rinfopack = new RegionInfoPacket(); | ||
2622 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); | ||
2623 | rinfopack.AgentData.AgentID = this.AgentId; | ||
2624 | rinfopack.AgentData.SessionID = this.SessionId; | ||
2625 | rinfoblk.BillableFactor = args.billableFactor; | ||
2626 | rinfoblk.EstateID = args.estateID; | ||
2627 | rinfoblk.MaxAgents = args.maxAgents; | ||
2628 | rinfoblk.ObjectBonusFactor = args.objectBonusFactor; | ||
2629 | rinfoblk.ParentEstateID = args.parentEstateID; | ||
2630 | rinfoblk.PricePerMeter = args.pricePerMeter; | ||
2631 | rinfoblk.RedirectGridX = args.redirectGridX; | ||
2632 | rinfoblk.RedirectGridY = args.redirectGridY; | ||
2633 | rinfoblk.RegionFlags = args.regionFlags; | ||
2634 | rinfoblk.SimAccess = args.simAccess; | ||
2635 | rinfoblk.SunHour = args.sunHour; | ||
2636 | rinfoblk.TerrainLowerLimit = args.terrainLowerLimit; | ||
2637 | rinfoblk.TerrainRaiseLimit = args.terrainRaiseLimit; | ||
2638 | rinfoblk.UseEstateSun = args.useEstateSun; | ||
2639 | rinfoblk.WaterHeight = args.waterHeight; | ||
2640 | rinfoblk.SimName = Helpers.StringToField(args.simName); | ||
2641 | |||
2642 | rinfopack.RegionInfo = rinfoblk; | ||
2643 | |||
2644 | this.OutPacket(rinfopack, ThrottleOutPacketType.Task); | ||
2645 | } | ||
2646 | |||
2647 | public void SendEstateCovenantInformation(LLUUID covenant) | ||
2648 | { | ||
2649 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); | ||
2650 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | ||
2651 | edata.CovenantID = covenant; | ||
2652 | edata.CovenantTimestamp = 0; | ||
2653 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | ||
2654 | edata.EstateName = | ||
2655 | Helpers.StringToField(m_scene.RegionInfo.MasterAvatarFirstName + " " + m_scene.RegionInfo.MasterAvatarLastName); | ||
2656 | einfopack.Data = edata; | ||
2657 | this.OutPacket(einfopack, ThrottleOutPacketType.Task); | ||
2658 | } | ||
2659 | |||
2660 | public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant, string abuseEmail) | ||
2661 | { | ||
2662 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | ||
2663 | packet.MethodData.Invoice = invoice; | ||
2664 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
2665 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); | ||
2666 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[10]; | ||
2667 | |||
2668 | for (int i = 0; i < 10; i++) | ||
2669 | { | ||
2670 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
2671 | } | ||
2672 | |||
2673 | //Sending Estate Settings | ||
2674 | returnblock[0].Parameter = Helpers.StringToField(estateName); | ||
2675 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | ||
2676 | returnblock[2].Parameter = Helpers.StringToField(estateID.ToString()); | ||
2677 | |||
2678 | returnblock[3].Parameter = Helpers.StringToField(estateFlags.ToString()); | ||
2679 | returnblock[4].Parameter = Helpers.StringToField(sunPosition.ToString()); | ||
2680 | returnblock[5].Parameter = Helpers.StringToField(parentEstate.ToString()); | ||
2681 | returnblock[6].Parameter = Helpers.StringToField(covenant.ToString()); | ||
2682 | returnblock[7].Parameter = Helpers.StringToField("1160895077"); // what is this? | ||
2683 | returnblock[8].Parameter = Helpers.StringToField("1"); // what is this? | ||
2684 | returnblock[9].Parameter = Helpers.StringToField(abuseEmail); | ||
2685 | |||
2686 | packet.ParamList = returnblock; | ||
2687 | packet.Header.Reliable = false; | ||
2688 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | ||
2689 | this.OutPacket(packet, ThrottleOutPacketType.Task); | ||
2690 | } | ||
2691 | |||
2692 | #endregion | ||
2693 | |||
2694 | #region Land Data Sending Methods | ||
2695 | |||
2696 | public void SendLandParcelOverlay(byte[] data, int sequence_id) | ||
2697 | { | ||
2698 | |||
2699 | ParcelOverlayPacket packet; | ||
2700 | packet = (ParcelOverlayPacket)PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); | ||
2701 | packet.ParcelData.Data = data; | ||
2702 | packet.ParcelData.SequenceID = sequence_id; | ||
2703 | packet.Header.Zerocoded = true; | ||
2704 | this.OutPacket(packet, ThrottleOutPacketType.Task); | ||
2705 | } | ||
2706 | |||
2707 | public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | ||
2708 | { | ||
2709 | ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ParcelProperties); | ||
2710 | // TODO: don't create new blocks if recycling an old packet | ||
2711 | |||
2712 | updatePacket.ParcelData.AABBMax = landData.AABBMax; | ||
2713 | updatePacket.ParcelData.AABBMin = landData.AABBMin; | ||
2714 | updatePacket.ParcelData.Area = landData.Area; | ||
2715 | updatePacket.ParcelData.AuctionID = landData.AuctionID; | ||
2716 | updatePacket.ParcelData.AuthBuyerID = landData.AuthBuyerID; //unemplemented | ||
2717 | |||
2718 | updatePacket.ParcelData.Bitmap = landData.Bitmap; | ||
2719 | |||
2720 | updatePacket.ParcelData.Desc = Helpers.StringToField(landData.Description); | ||
2721 | updatePacket.ParcelData.Category = (byte)landData.Category; | ||
2722 | updatePacket.ParcelData.ClaimDate = landData.ClaimDate; | ||
2723 | updatePacket.ParcelData.ClaimPrice = landData.ClaimPrice; | ||
2724 | updatePacket.ParcelData.GroupID = landData.GroupID; | ||
2725 | updatePacket.ParcelData.GroupPrims = landData.GroupPrims; | ||
2726 | updatePacket.ParcelData.IsGroupOwned = landData.IsGroupOwned; | ||
2727 | updatePacket.ParcelData.LandingType = (byte)landData.LandingType; | ||
2728 | updatePacket.ParcelData.LocalID = landData.LocalID; | ||
2729 | if (landData.Area > 0) | ||
2730 | { | ||
2731 | updatePacket.ParcelData.MaxPrims = parcelObjectCapacity; | ||
2732 | } | ||
2733 | else | ||
2734 | { | ||
2735 | updatePacket.ParcelData.MaxPrims = 0; | ||
2736 | } | ||
2737 | updatePacket.ParcelData.MediaAutoScale = landData.MediaAutoScale; | ||
2738 | updatePacket.ParcelData.MediaID = landData.MediaID; | ||
2739 | updatePacket.ParcelData.MediaURL = Helpers.StringToField(landData.MediaURL); | ||
2740 | updatePacket.ParcelData.MusicURL = Helpers.StringToField(landData.MusicURL); | ||
2741 | updatePacket.ParcelData.Name = Helpers.StringToField(landData.Name); | ||
2742 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented | ||
2743 | updatePacket.ParcelData.OtherCount = 0; //unemplemented | ||
2744 | updatePacket.ParcelData.OtherPrims = landData.OtherPrims; | ||
2745 | updatePacket.ParcelData.OwnerID = landData.OwnerID; | ||
2746 | updatePacket.ParcelData.OwnerPrims = landData.OwnerPrims; | ||
2747 | updatePacket.ParcelData.ParcelFlags = landData.Flags; | ||
2748 | updatePacket.ParcelData.ParcelPrimBonus = simObjectBonusFactor; | ||
2749 | updatePacket.ParcelData.PassHours = landData.PassHours; | ||
2750 | updatePacket.ParcelData.PassPrice = landData.PassPrice; | ||
2751 | updatePacket.ParcelData.PublicCount = 0; //unemplemented | ||
2752 | |||
2753 | updatePacket.ParcelData.RegionDenyAnonymous = ((regionFlags & (uint)Simulator.RegionFlags.DenyAnonymous) > | ||
2754 | 0); | ||
2755 | updatePacket.ParcelData.RegionDenyIdentified = ((regionFlags & (uint)Simulator.RegionFlags.DenyIdentified) > | ||
2756 | 0); | ||
2757 | updatePacket.ParcelData.RegionDenyTransacted = ((regionFlags & (uint)Simulator.RegionFlags.DenyTransacted) > | ||
2758 | 0); | ||
2759 | updatePacket.ParcelData.RegionPushOverride = ((regionFlags & (uint)Simulator.RegionFlags.RestrictPushObject) > | ||
2760 | 0); | ||
2761 | |||
2762 | updatePacket.ParcelData.RentPrice = 0; | ||
2763 | updatePacket.ParcelData.RequestResult = request_result; | ||
2764 | updatePacket.ParcelData.SalePrice = landData.SalePrice; | ||
2765 | updatePacket.ParcelData.SelectedPrims = landData.SelectedPrims; | ||
2766 | updatePacket.ParcelData.SelfCount = 0; //unemplemented | ||
2767 | updatePacket.ParcelData.SequenceID = sequence_id; | ||
2768 | if (landData.SimwideArea > 0) | ||
2769 | { | ||
2770 | updatePacket.ParcelData.SimWideMaxPrims = parcelObjectCapacity; | ||
2771 | } | ||
2772 | else | ||
2773 | { | ||
2774 | updatePacket.ParcelData.SimWideMaxPrims = 0; | ||
2775 | } | ||
2776 | updatePacket.ParcelData.SimWideTotalPrims = landData.SimwidePrims; | ||
2777 | updatePacket.ParcelData.SnapSelection = snap_selection; | ||
2778 | updatePacket.ParcelData.SnapshotID = landData.SnapshotID; | ||
2779 | updatePacket.ParcelData.Status = (byte)landData.Status; | ||
2780 | updatePacket.ParcelData.TotalPrims = landData.OwnerPrims + landData.GroupPrims + landData.OtherPrims + | ||
2781 | landData.SelectedPrims; | ||
2782 | updatePacket.ParcelData.UserLocation = landData.UserLocation; | ||
2783 | updatePacket.ParcelData.UserLookAt = landData.UserLookAt; | ||
2784 | updatePacket.Header.Zerocoded = true; | ||
2785 | remote_client.OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task); | ||
2786 | } | ||
2787 | |||
2788 | public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) | ||
2789 | { | ||
2790 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); | ||
2791 | replyPacket.Data.AgentID = this.AgentId; | ||
2792 | replyPacket.Data.Flags = accessFlag; | ||
2793 | replyPacket.Data.LocalID = localLandID; | ||
2794 | replyPacket.Data.SequenceID = 0; | ||
2795 | |||
2796 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); | ||
2797 | foreach (LLUUID avatar in avatars) | ||
2798 | { | ||
2799 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); | ||
2800 | block.Flags = accessFlag; | ||
2801 | block.ID = avatar; | ||
2802 | block.Time = 0; | ||
2803 | } | ||
2804 | |||
2805 | replyPacket.List = list.ToArray(); | ||
2806 | replyPacket.Header.Zerocoded = true; | ||
2807 | this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); | ||
2808 | } | ||
2809 | |||
2810 | public void SendForceClientSelectObjects(List<uint> ObjectIDs) | ||
2811 | { | ||
2812 | bool firstCall = true; | ||
2813 | int MAX_OBJECTS_PER_PACKET = 251; | ||
2814 | ForceObjectSelectPacket pack = (ForceObjectSelectPacket)PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); | ||
2815 | ForceObjectSelectPacket.DataBlock[] data; | ||
2816 | while (ObjectIDs.Count > 0) | ||
2817 | { | ||
2818 | if (firstCall) | ||
2819 | { | ||
2820 | pack._Header.ResetList = true; | ||
2821 | firstCall = false; | ||
2822 | } | ||
2823 | else | ||
2824 | { | ||
2825 | pack._Header.ResetList = false; | ||
2826 | } | ||
2827 | |||
2828 | if (ObjectIDs.Count > MAX_OBJECTS_PER_PACKET) | ||
2829 | { | ||
2830 | data = new ForceObjectSelectPacket.DataBlock[MAX_OBJECTS_PER_PACKET]; | ||
2831 | } | ||
2832 | else | ||
2833 | { | ||
2834 | data = new ForceObjectSelectPacket.DataBlock[ObjectIDs.Count]; | ||
2835 | } | ||
2836 | |||
2837 | int i; | ||
2838 | for (i = 0; i < MAX_OBJECTS_PER_PACKET && ObjectIDs.Count > 0; i++) | ||
2839 | { | ||
2840 | data[i] = new ForceObjectSelectPacket.DataBlock(); | ||
2841 | data[i].LocalID = Convert.ToUInt32(ObjectIDs[0]); | ||
2842 | ObjectIDs.RemoveAt(0); | ||
2843 | } | ||
2844 | pack.Data = data; | ||
2845 | pack.Header.Zerocoded = true; | ||
2846 | this.OutPacket((Packet)pack, ThrottleOutPacketType.Task); | ||
2847 | } | ||
2848 | } | ||
2849 | |||
2850 | public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) | ||
2851 | { | ||
2852 | int notifyCount = ownersAndCount.Count; | ||
2853 | ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); | ||
2854 | |||
2855 | if (notifyCount > 0) | ||
2856 | { | ||
2857 | if (notifyCount > 32) | ||
2858 | { | ||
2859 | m_log.InfoFormat( | ||
2860 | "[LAND]: More than {0} avatars own prims on this parcel. Only sending back details of first {0}" | ||
2861 | + " - a developer might want to investigate whether this is a hard limit", 32); | ||
2862 | |||
2863 | notifyCount = 32; | ||
2864 | } | ||
2865 | |||
2866 | ParcelObjectOwnersReplyPacket.DataBlock[] dataBlock | ||
2867 | = new ParcelObjectOwnersReplyPacket.DataBlock[notifyCount]; | ||
2868 | |||
2869 | int num = 0; | ||
2870 | foreach (LLUUID owner in ownersAndCount.Keys) | ||
2871 | { | ||
2872 | dataBlock[num] = new ParcelObjectOwnersReplyPacket.DataBlock(); | ||
2873 | dataBlock[num].Count = ownersAndCount[owner]; | ||
2874 | dataBlock[num].IsGroupOwned = false; //TODO: fix me when group support is added | ||
2875 | dataBlock[num].OnlineStatus = true; //TODO: fix me later | ||
2876 | dataBlock[num].OwnerID = owner; | ||
2877 | |||
2878 | num++; | ||
2879 | |||
2880 | if (num >= notifyCount) | ||
2881 | { | ||
2882 | break; | ||
2883 | } | ||
2884 | } | ||
2885 | |||
2886 | pack.Data = dataBlock; | ||
2887 | } | ||
2888 | pack.Header.Zerocoded = true; | ||
2889 | this.OutPacket(pack, ThrottleOutPacketType.Task); | ||
2890 | } | ||
2891 | |||
2892 | #endregion | ||
2893 | |||
2894 | #region Helper Methods | ||
2895 | |||
2896 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, | ||
2897 | LLVector3 velocity, | ||
2898 | LLQuaternion rotation) | ||
2899 | { | ||
2900 | byte[] bytes = new byte[60]; | ||
2901 | int i = 0; | ||
2902 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
2903 | |||
2904 | dat.TextureEntry = new byte[0]; // AvatarTemplate.TextureEntry; | ||
2905 | |||
2906 | uint ID = localID; | ||
2907 | |||
2908 | bytes[i++] = (byte)(ID % 256); | ||
2909 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
2910 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
2911 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
2912 | bytes[i++] = 0; | ||
2913 | bytes[i++] = 1; | ||
2914 | i += 14; | ||
2915 | bytes[i++] = 128; | ||
2916 | bytes[i++] = 63; | ||
2917 | |||
2918 | byte[] pb = pos.GetBytes(); | ||
2919 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
2920 | i += 12; | ||
2921 | ushort InternVelocityX; | ||
2922 | ushort InternVelocityY; | ||
2923 | ushort InternVelocityZ; | ||
2924 | Vector3 internDirec = new Vector3(0, 0, 0); | ||
2925 | |||
2926 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | ||
2927 | |||
2928 | internDirec = internDirec / 128.0f; | ||
2929 | internDirec.x += 1; | ||
2930 | internDirec.y += 1; | ||
2931 | internDirec.z += 1; | ||
2932 | |||
2933 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
2934 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
2935 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
2936 | |||
2937 | ushort ac = 32767; | ||
2938 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
2939 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
2940 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
2941 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
2942 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
2943 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
2944 | |||
2945 | //accel | ||
2946 | bytes[i++] = (byte)(ac % 256); | ||
2947 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2948 | bytes[i++] = (byte)(ac % 256); | ||
2949 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2950 | bytes[i++] = (byte)(ac % 256); | ||
2951 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2952 | |||
2953 | //rotation | ||
2954 | ushort rw, rx, ry, rz; | ||
2955 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
2956 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
2957 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
2958 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
2959 | |||
2960 | //rot | ||
2961 | bytes[i++] = (byte)(rx % 256); | ||
2962 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
2963 | bytes[i++] = (byte)(ry % 256); | ||
2964 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
2965 | bytes[i++] = (byte)(rz % 256); | ||
2966 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
2967 | bytes[i++] = (byte)(rw % 256); | ||
2968 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
2969 | |||
2970 | //rotation vel | ||
2971 | bytes[i++] = (byte)(ac % 256); | ||
2972 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2973 | bytes[i++] = (byte)(ac % 256); | ||
2974 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2975 | bytes[i++] = (byte)(ac % 256); | ||
2976 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
2977 | |||
2978 | dat.Data = bytes; | ||
2979 | |||
2980 | return (dat); | ||
2981 | } | ||
2982 | |||
2983 | /// <summary> | ||
2984 | /// | ||
2985 | /// </summary> | ||
2986 | /// <param name="localID"></param> | ||
2987 | /// <param name="position"></param> | ||
2988 | /// <param name="rotation"></param> | ||
2989 | /// <returns></returns> | ||
2990 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, | ||
2991 | LLVector3 position, | ||
2992 | LLQuaternion rotation, | ||
2993 | LLVector3 velocity, | ||
2994 | LLVector3 rotationalvelocity, | ||
2995 | byte state) | ||
2996 | { | ||
2997 | uint ID = localID; | ||
2998 | byte[] bytes = new byte[60]; | ||
2999 | |||
3000 | int i = 0; | ||
3001 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
3002 | dat.TextureEntry = new byte[0]; | ||
3003 | bytes[i++] = (byte)(ID % 256); | ||
3004 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
3005 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
3006 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
3007 | bytes[i++] = state; | ||
3008 | bytes[i++] = 0; | ||
3009 | |||
3010 | byte[] pb = position.GetBytes(); | ||
3011 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
3012 | i += 12; | ||
3013 | ushort ac = 32767; | ||
3014 | |||
3015 | ushort velx, vely, velz; | ||
3016 | Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z); | ||
3017 | |||
3018 | vel = vel / 128.0f; | ||
3019 | vel.x += 1; | ||
3020 | vel.y += 1; | ||
3021 | vel.z += 1; | ||
3022 | //vel | ||
3023 | velx = (ushort)(32768 * (vel.x)); | ||
3024 | vely = (ushort)(32768 * (vel.y)); | ||
3025 | velz = (ushort)(32768 * (vel.z)); | ||
3026 | |||
3027 | bytes[i++] = (byte)(velx % 256); | ||
3028 | bytes[i++] = (byte)((velx >> 8) % 256); | ||
3029 | bytes[i++] = (byte)(vely % 256); | ||
3030 | bytes[i++] = (byte)((vely >> 8) % 256); | ||
3031 | bytes[i++] = (byte)(velz % 256); | ||
3032 | bytes[i++] = (byte)((velz >> 8) % 256); | ||
3033 | |||
3034 | //accel | ||
3035 | bytes[i++] = (byte)(ac % 256); | ||
3036 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
3037 | bytes[i++] = (byte)(ac % 256); | ||
3038 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
3039 | bytes[i++] = (byte)(ac % 256); | ||
3040 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
3041 | |||
3042 | ushort rw, rx, ry, rz; | ||
3043 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
3044 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
3045 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
3046 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
3047 | |||
3048 | //rot | ||
3049 | bytes[i++] = (byte)(rx % 256); | ||
3050 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
3051 | bytes[i++] = (byte)(ry % 256); | ||
3052 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
3053 | bytes[i++] = (byte)(rz % 256); | ||
3054 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
3055 | bytes[i++] = (byte)(rw % 256); | ||
3056 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
3057 | |||
3058 | //rotation vel | ||
3059 | ushort rvelx, rvely, rvelz; | ||
3060 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); | ||
3061 | |||
3062 | rvel = rvel / 128.0f; | ||
3063 | rvel.x += 1; | ||
3064 | rvel.y += 1; | ||
3065 | rvel.z += 1; | ||
3066 | //vel | ||
3067 | rvelx = (ushort)(32768 * (rvel.x)); | ||
3068 | rvely = (ushort)(32768 * (rvel.y)); | ||
3069 | rvelz = (ushort)(32768 * (rvel.z)); | ||
3070 | |||
3071 | bytes[i++] = (byte)(rvelx % 256); | ||
3072 | bytes[i++] = (byte)((rvelx >> 8) % 256); | ||
3073 | bytes[i++] = (byte)(rvely % 256); | ||
3074 | bytes[i++] = (byte)((rvely >> 8) % 256); | ||
3075 | bytes[i++] = (byte)(rvelz % 256); | ||
3076 | bytes[i++] = (byte)((rvelz >> 8) % 256); | ||
3077 | dat.Data = bytes; | ||
3078 | |||
3079 | return dat; | ||
3080 | } | ||
3081 | |||
3082 | /// <summary> | ||
3083 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
3084 | /// </summary> | ||
3085 | /// <param name="primData"></param> | ||
3086 | /// <returns></returns> | ||
3087 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) | ||
3088 | { | ||
3089 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
3090 | SetDefaultPrimPacketValues(objupdate); | ||
3091 | objupdate.UpdateFlags = flags; | ||
3092 | SetPrimPacketShapeData(objupdate, primShape); | ||
3093 | |||
3094 | if ((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)) | ||
3095 | { | ||
3096 | objupdate.Data = new byte[1]; | ||
3097 | objupdate.Data[0] = primShape.State; | ||
3098 | } | ||
3099 | return objupdate; | ||
3100 | } | ||
3101 | |||
3102 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) | ||
3103 | { | ||
3104 | objectData.TextureEntry = primData.TextureEntry; | ||
3105 | objectData.PCode = primData.PCode; | ||
3106 | objectData.State = primData.State; | ||
3107 | objectData.PathBegin = primData.PathBegin; | ||
3108 | objectData.PathEnd = primData.PathEnd; | ||
3109 | objectData.PathScaleX = primData.PathScaleX; | ||
3110 | objectData.PathScaleY = primData.PathScaleY; | ||
3111 | objectData.PathShearX = primData.PathShearX; | ||
3112 | objectData.PathShearY = primData.PathShearY; | ||
3113 | objectData.PathSkew = primData.PathSkew; | ||
3114 | objectData.ProfileBegin = primData.ProfileBegin; | ||
3115 | objectData.ProfileEnd = primData.ProfileEnd; | ||
3116 | objectData.Scale = primData.Scale; | ||
3117 | objectData.PathCurve = primData.PathCurve; | ||
3118 | objectData.ProfileCurve = primData.ProfileCurve; | ||
3119 | objectData.ProfileHollow = primData.ProfileHollow; | ||
3120 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
3121 | objectData.PathRevolutions = primData.PathRevolutions; | ||
3122 | objectData.PathTaperX = primData.PathTaperX; | ||
3123 | objectData.PathTaperY = primData.PathTaperY; | ||
3124 | objectData.PathTwist = primData.PathTwist; | ||
3125 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
3126 | objectData.ExtraParams = primData.ExtraParams; | ||
3127 | } | ||
3128 | |||
3129 | /// <summary> | ||
3130 | /// Set some default values in a ObjectUpdatePacket | ||
3131 | /// </summary> | ||
3132 | /// <param name="objdata"></param> | ||
3133 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
3134 | { | ||
3135 | objdata.PSBlock = new byte[0]; | ||
3136 | objdata.ExtraParams = new byte[1]; | ||
3137 | objdata.MediaURL = new byte[0]; | ||
3138 | objdata.NameValue = new byte[0]; | ||
3139 | objdata.Text = new byte[0]; | ||
3140 | objdata.TextColor = new byte[4]; | ||
3141 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
3142 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
3143 | objdata.Material = 3; | ||
3144 | objdata.TextureAnim = new byte[0]; | ||
3145 | objdata.Sound = LLUUID.Zero; | ||
3146 | objdata.State = 0; | ||
3147 | objdata.Data = new byte[0]; | ||
3148 | |||
3149 | objdata.ObjectData = new byte[60]; | ||
3150 | objdata.ObjectData[46] = 128; | ||
3151 | objdata.ObjectData[47] = 63; | ||
3152 | } | ||
3153 | |||
3154 | /// <summary> | ||
3155 | /// | ||
3156 | /// </summary> | ||
3157 | /// <returns></returns> | ||
3158 | public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | ||
3159 | { | ||
3160 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); | ||
3161 | // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
3162 | |||
3163 | SetDefaultAvatarPacketValues(ref objdata); | ||
3164 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
3165 | objdata.PathCurve = 16; | ||
3166 | objdata.ProfileCurve = 1; | ||
3167 | objdata.PathScaleX = 100; | ||
3168 | objdata.PathScaleY = 100; | ||
3169 | objdata.ParentID = 0; | ||
3170 | objdata.OwnerID = LLUUID.Zero; | ||
3171 | objdata.Scale = new LLVector3(1, 1, 1); | ||
3172 | objdata.PCode = (byte)PCode.Avatar; | ||
3173 | if (textureEntry != null) | ||
3174 | { | ||
3175 | objdata.TextureEntry = textureEntry; | ||
3176 | } | ||
3177 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
3178 | pos.X = 100f; | ||
3179 | objdata.ID = 8880000; | ||
3180 | objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User "); | ||
3181 | //LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
3182 | //objdata.FullID=user.AgentId; | ||
3183 | byte[] pb = pos.GetBytes(); | ||
3184 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
3185 | |||
3186 | return objdata; | ||
3187 | } | ||
3188 | |||
3189 | /// <summary> | ||
3190 | /// | ||
3191 | /// </summary> | ||
3192 | /// <param name="objdata"></param> | ||
3193 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
3194 | { | ||
3195 | objdata.PSBlock = new byte[0]; | ||
3196 | objdata.ExtraParams = new byte[1]; | ||
3197 | objdata.MediaURL = new byte[0]; | ||
3198 | objdata.NameValue = new byte[0]; | ||
3199 | objdata.Text = new byte[0]; | ||
3200 | objdata.TextColor = new byte[4]; | ||
3201 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
3202 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
3203 | objdata.Material = 4; | ||
3204 | objdata.TextureAnim = new byte[0]; | ||
3205 | objdata.Sound = LLUUID.Zero; | ||
3206 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
3207 | objdata.TextureEntry = ntex.ToBytes(); | ||
3208 | |||
3209 | objdata.State = 0; | ||
3210 | objdata.Data = new byte[0]; | ||
3211 | |||
3212 | objdata.ObjectData = new byte[76]; | ||
3213 | objdata.ObjectData[15] = 128; | ||
3214 | objdata.ObjectData[16] = 63; | ||
3215 | objdata.ObjectData[56] = 128; | ||
3216 | objdata.ObjectData[61] = 102; | ||
3217 | objdata.ObjectData[62] = 40; | ||
3218 | objdata.ObjectData[63] = 61; | ||
3219 | objdata.ObjectData[64] = 189; | ||
3220 | } | ||
3221 | |||
3222 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) | ||
3223 | { | ||
3224 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket)PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); | ||
3225 | // TODO: don't create new blocks if recycling an old packet | ||
3226 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; | ||
3227 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | ||
3228 | packet.UUIDNameBlock[0].ID = profileId; | ||
3229 | packet.UUIDNameBlock[0].FirstName = Helpers.StringToField(firstname); | ||
3230 | packet.UUIDNameBlock[0].LastName = Helpers.StringToField(lastname); | ||
3231 | |||
3232 | OutPacket(packet, ThrottleOutPacketType.Task); | ||
3233 | } | ||
3234 | |||
3235 | #endregion | ||
3236 | |||
3237 | /// <summary> | ||
3238 | /// This is a different way of processing packets then ProcessInPacket | ||
3239 | /// </summary> | ||
3240 | protected virtual void RegisterLocalPacketHandlers() | ||
3241 | { | ||
3242 | AddLocalPacketHandler(PacketType.LogoutRequest, Logout); | ||
3243 | AddLocalPacketHandler(PacketType.ViewerEffect, HandleViewerEffect); | ||
3244 | AddLocalPacketHandler(PacketType.AgentCachedTexture, AgentTextureCached); | ||
3245 | AddLocalPacketHandler(PacketType.MultipleObjectUpdate, MultipleObjUpdate); | ||
3246 | AddLocalPacketHandler(PacketType.MoneyTransferRequest, HandleMoneyTransferRequest); | ||
3247 | AddLocalPacketHandler(PacketType.ParcelBuy, HandleParcelBuyRequest); | ||
3248 | AddLocalPacketHandler(PacketType.UUIDGroupNameRequest, HandleUUIDGroupNameRequest); | ||
3249 | AddLocalPacketHandler(PacketType.ObjectGroup, HandleObjectGroupRequest); | ||
3250 | } | ||
3251 | |||
3252 | private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) | ||
3253 | { | ||
3254 | MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack; | ||
3255 | // validate the agent owns the agentID and sessionID | ||
3256 | if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && money.AgentData.SessionID == sender.SessionId) | ||
3257 | { | ||
3258 | handlerMoneyTransferRequest = OnMoneyTransferRequest; | ||
3259 | if (handlerMoneyTransferRequest != null) | ||
3260 | { | ||
3261 | handlerMoneyTransferRequest(money.MoneyData.SourceID, money.MoneyData.DestID, | ||
3262 | money.MoneyData.Amount, money.MoneyData.TransactionType, | ||
3263 | Util.FieldToString(money.MoneyData.Description)); | ||
3264 | } | ||
3265 | |||
3266 | return true; | ||
3267 | } | ||
3268 | else | ||
3269 | { | ||
3270 | return false; | ||
3271 | } | ||
3272 | } | ||
3273 | |||
3274 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) | ||
3275 | { | ||
3276 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; | ||
3277 | if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == this.SessionId) | ||
3278 | { | ||
3279 | handlerParcelBuy = OnParcelBuy; | ||
3280 | if (handlerParcelBuy != null) | ||
3281 | { | ||
3282 | handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, parcel.Data.IsGroupOwned, | ||
3283 | parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price, | ||
3284 | false); | ||
3285 | } | ||
3286 | return true; | ||
3287 | } | ||
3288 | else | ||
3289 | { | ||
3290 | return false; | ||
3291 | } | ||
3292 | } | ||
3293 | |||
3294 | private bool HandleUUIDGroupNameRequest(IClientAPI sender, Packet Pack) | ||
3295 | { | ||
3296 | UUIDGroupNameRequestPacket upack = (UUIDGroupNameRequestPacket)Pack; | ||
3297 | |||
3298 | for (int i = 0; i < upack.UUIDNameBlock.Length; i++) | ||
3299 | { | ||
3300 | handlerUUIDGroupNameRequest = OnUUIDGroupNameRequest; | ||
3301 | if (handlerUUIDGroupNameRequest != null) | ||
3302 | { | ||
3303 | handlerUUIDGroupNameRequest(upack.UUIDNameBlock[i].ID, this); | ||
3304 | } | ||
3305 | } | ||
3306 | |||
3307 | return true; | ||
3308 | } | ||
3309 | |||
3310 | public bool HandleObjectGroupRequest(IClientAPI sender, Packet Pack) | ||
3311 | { | ||
3312 | |||
3313 | ObjectGroupPacket ogpack = (ObjectGroupPacket)Pack; | ||
3314 | handlerObjectGroupRequest = OnObjectGroupRequest; | ||
3315 | if (handlerObjectGroupRequest != null) | ||
3316 | { | ||
3317 | for (int i = 0; i < ogpack.ObjectData.Length; i++) | ||
3318 | { | ||
3319 | handlerObjectGroupRequest(this, ogpack.AgentData.GroupID, ogpack.ObjectData[i].ObjectLocalID, LLUUID.Zero); | ||
3320 | } | ||
3321 | } | ||
3322 | return true; | ||
3323 | } | ||
3324 | |||
3325 | private bool HandleViewerEffect(IClientAPI sender, Packet Pack) | ||
3326 | { | ||
3327 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
3328 | handlerViewerEffect = OnViewerEffect; | ||
3329 | if (handlerViewerEffect != null) | ||
3330 | { | ||
3331 | int length = viewer.Effect.Length; | ||
3332 | List<ViewerEffectEventHandlerArg> args = new List<ViewerEffectEventHandlerArg>(length); | ||
3333 | for (int i = 0; i < length; i++) | ||
3334 | { | ||
3335 | //copy the effects block arguments into the event handler arg. | ||
3336 | ViewerEffectEventHandlerArg argument = new ViewerEffectEventHandlerArg(); | ||
3337 | argument.AgentID = viewer.Effect[i].AgentID; | ||
3338 | argument.Color = viewer.Effect[i].Color; | ||
3339 | argument.Duration = viewer.Effect[i].Duration; | ||
3340 | argument.ID = viewer.Effect[i].ID; | ||
3341 | argument.Type = viewer.Effect[i].Type; | ||
3342 | argument.TypeData = viewer.Effect[i].TypeData; | ||
3343 | args.Add(argument); | ||
3344 | } | ||
3345 | |||
3346 | handlerViewerEffect(sender, args); | ||
3347 | } | ||
3348 | |||
3349 | return true; | ||
3350 | } | ||
3351 | |||
3352 | public void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question) | ||
3353 | { | ||
3354 | ScriptQuestionPacket scriptQuestion = (ScriptQuestionPacket)PacketPool.Instance.GetPacket(PacketType.ScriptQuestion); | ||
3355 | scriptQuestion.Data = new ScriptQuestionPacket.DataBlock(); | ||
3356 | // TODO: don't create new blocks if recycling an old packet | ||
3357 | scriptQuestion.Data.TaskID = taskID; | ||
3358 | scriptQuestion.Data.ItemID = itemID; | ||
3359 | scriptQuestion.Data.Questions = question; | ||
3360 | scriptQuestion.Data.ObjectName = Helpers.StringToField(taskName); | ||
3361 | scriptQuestion.Data.ObjectOwner = Helpers.StringToField(ownerName); | ||
3362 | |||
3363 | OutPacket(scriptQuestion, ThrottleOutPacketType.Task); | ||
3364 | } | ||
3365 | |||
3366 | private void InitDefaultAnimations() | ||
3367 | { | ||
3368 | } | ||
3369 | |||
3370 | public LLUUID GetDefaultAnimation(string name) | ||
3371 | { | ||
3372 | if (m_defaultAnimations.ContainsKey(name)) | ||
3373 | return m_defaultAnimations[name]; | ||
3374 | return LLUUID.Zero; | ||
3375 | } | ||
3376 | |||
3377 | /// <summary> | ||
3378 | /// Handler called when we receive a logout packet. | ||
3379 | /// </summary> | ||
3380 | /// <param name="client"></param> | ||
3381 | /// <param name="packet"></param> | ||
3382 | /// <returns></returns> | ||
3383 | protected virtual bool Logout(IClientAPI client, Packet packet) | ||
3384 | { | ||
3385 | return Logout(client); | ||
3386 | } | ||
3387 | |||
3388 | /// <summary> | ||
3389 | /// | ||
3390 | /// </summary> | ||
3391 | /// <param name="client"> | ||
3392 | /// A <see cref="IClientAPI"/> | ||
3393 | /// </param> | ||
3394 | /// <returns> | ||
3395 | /// A <see cref="System.Boolean"/> | ||
3396 | /// </returns> | ||
3397 | protected virtual bool Logout(IClientAPI client) | ||
3398 | { | ||
3399 | m_log.Info("[CLIENT]: Got a logout request"); | ||
3400 | |||
3401 | handlerLogout = OnLogout; | ||
3402 | |||
3403 | if (handlerLogout != null) | ||
3404 | { | ||
3405 | handlerLogout(client); | ||
3406 | } | ||
3407 | |||
3408 | return true; | ||
3409 | } | ||
3410 | |||
3411 | /// <summary> | ||
3412 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | ||
3413 | /// its appearance texture cached. | ||
3414 | /// | ||
3415 | /// At the moment, we always reply that there is no cached texture. | ||
3416 | /// </summary> | ||
3417 | /// <param name="simclient"></param> | ||
3418 | /// <param name="packet"></param> | ||
3419 | /// <returns></returns> | ||
3420 | protected bool AgentTextureCached(IClientAPI simclient, Packet packet) | ||
3421 | { | ||
3422 | //Console.WriteLine("texture cached: " + packet.ToString()); | ||
3423 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; | ||
3424 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | ||
3425 | // TODO: don't create new blocks if recycling an old packet | ||
3426 | cachedresp.AgentData.AgentID = AgentId; | ||
3427 | cachedresp.AgentData.SessionID = m_sessionId; | ||
3428 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; | ||
3429 | m_cachedTextureSerial++; | ||
3430 | cachedresp.WearableData = | ||
3431 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | ||
3432 | |||
3433 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | ||
3434 | { | ||
3435 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
3436 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | ||
3437 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
3438 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
3439 | } | ||
3440 | |||
3441 | // Temporarily throw these packets on to the wind queue, so we can identify whether these | ||
3442 | // are somehow the source of the packet bloat. | ||
3443 | cachedresp.Header.Zerocoded = true; | ||
3444 | OutPacket(cachedresp, ThrottleOutPacketType.Wind); | ||
3445 | return true; | ||
3446 | } | ||
3447 | |||
3448 | protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet) | ||
3449 | { | ||
3450 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
3451 | // Console.WriteLine("new multi update packet " + multipleupdate.ToString()); | ||
3452 | Scene tScene = (Scene)m_scene; | ||
3453 | |||
3454 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
3455 | { | ||
3456 | MultipleObjectUpdatePacket.ObjectDataBlock block = multipleupdate.ObjectData[i]; | ||
3457 | |||
3458 | // Can't act on Null Data | ||
3459 | if (block.Data != null) | ||
3460 | { | ||
3461 | uint localId = block.ObjectLocalID; | ||
3462 | SceneObjectPart part = tScene.GetSceneObjectPart(localId); | ||
3463 | |||
3464 | if (part == null) | ||
3465 | { | ||
3466 | // It's a ghost! tell the client to delete it from view. | ||
3467 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, | ||
3468 | localId); | ||
3469 | } | ||
3470 | else | ||
3471 | { | ||
3472 | // LLUUID partId = part.UUID; | ||
3473 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | ||
3474 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | ||
3475 | |||
3476 | switch (block.Type) | ||
3477 | { | ||
3478 | case 1: | ||
3479 | LLVector3 pos1 = new LLVector3(block.Data, 0); | ||
3480 | |||
3481 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
3482 | if (handlerUpdatePrimSinglePosition != null) | ||
3483 | { | ||
3484 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
3485 | handlerUpdatePrimSinglePosition(localId, pos1, this); | ||
3486 | } | ||
3487 | break; | ||
3488 | case 2: | ||
3489 | LLQuaternion rot1 = new LLQuaternion(block.Data, 0, true); | ||
3490 | |||
3491 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | ||
3492 | if (handlerUpdatePrimSingleRotation != null) | ||
3493 | { | ||
3494 | //Console.WriteLine("new tab rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
3495 | handlerUpdatePrimSingleRotation(localId, rot1, this); | ||
3496 | } | ||
3497 | break; | ||
3498 | case 3: | ||
3499 | |||
3500 | LLQuaternion rot2 = new LLQuaternion(block.Data, 12, true); | ||
3501 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | ||
3502 | if (handlerUpdatePrimSingleRotation != null) | ||
3503 | { | ||
3504 | //Console.WriteLine("new mouse rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
3505 | handlerUpdatePrimSingleRotation(localId, rot2, this); | ||
3506 | } | ||
3507 | break; | ||
3508 | case 5: | ||
3509 | |||
3510 | LLVector3 scale1 = new LLVector3(block.Data, 12); | ||
3511 | LLVector3 pos11 = new LLVector3(block.Data, 0); | ||
3512 | |||
3513 | handlerUpdatePrimScale = OnUpdatePrimScale; | ||
3514 | if (handlerUpdatePrimScale != null) | ||
3515 | { | ||
3516 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
3517 | handlerUpdatePrimScale(localId, scale1, this); | ||
3518 | |||
3519 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
3520 | if (handlerUpdatePrimSinglePosition != null) | ||
3521 | { | ||
3522 | handlerUpdatePrimSinglePosition(localId, pos11, this); | ||
3523 | } | ||
3524 | } | ||
3525 | break; | ||
3526 | case 9: | ||
3527 | LLVector3 pos2 = new LLVector3(block.Data, 0); | ||
3528 | |||
3529 | handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
3530 | |||
3531 | if (handlerUpdateVector != null) | ||
3532 | { | ||
3533 | |||
3534 | handlerUpdateVector(localId, pos2, this); | ||
3535 | } | ||
3536 | break; | ||
3537 | case 10: | ||
3538 | LLQuaternion rot3 = new LLQuaternion(block.Data, 0, true); | ||
3539 | |||
3540 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | ||
3541 | if (handlerUpdatePrimRotation != null) | ||
3542 | { | ||
3543 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
3544 | handlerUpdatePrimRotation(localId, rot3, this); | ||
3545 | } | ||
3546 | break; | ||
3547 | case 11: | ||
3548 | LLVector3 pos3 = new LLVector3(block.Data, 0); | ||
3549 | LLQuaternion rot4 = new LLQuaternion(block.Data, 12, true); | ||
3550 | |||
3551 | handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | ||
3552 | if (handlerUpdatePrimGroupRotation != null) | ||
3553 | { | ||
3554 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
3555 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
3556 | handlerUpdatePrimGroupRotation(localId, pos3, rot4, this); | ||
3557 | } | ||
3558 | break; | ||
3559 | case 13: | ||
3560 | LLVector3 scale2 = new LLVector3(block.Data, 12); | ||
3561 | LLVector3 pos4 = new LLVector3(block.Data, 0); | ||
3562 | |||
3563 | handlerUpdatePrimScale = OnUpdatePrimScale; | ||
3564 | if (handlerUpdatePrimScale != null) | ||
3565 | { | ||
3566 | //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
3567 | handlerUpdatePrimScale(localId, scale2, this); | ||
3568 | |||
3569 | // Change the position based on scale (for bug number 246) | ||
3570 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
3571 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
3572 | if (handlerUpdatePrimSinglePosition != null) | ||
3573 | { | ||
3574 | handlerUpdatePrimSinglePosition(localId, pos4, this); | ||
3575 | } | ||
3576 | } | ||
3577 | break; | ||
3578 | case 29: | ||
3579 | LLVector3 scale5 = new LLVector3(block.Data, 12); | ||
3580 | LLVector3 pos5 = new LLVector3(block.Data, 0); | ||
3581 | |||
3582 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; | ||
3583 | if (handlerUpdatePrimGroupScale != null) | ||
3584 | { | ||
3585 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
3586 | handlerUpdatePrimGroupScale(localId, scale5, this); | ||
3587 | handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
3588 | |||
3589 | if (handlerUpdateVector != null) | ||
3590 | { | ||
3591 | handlerUpdateVector(localId, pos5, this); | ||
3592 | } | ||
3593 | } | ||
3594 | break; | ||
3595 | case 21: | ||
3596 | LLVector3 scale6 = new LLVector3(block.Data, 12); | ||
3597 | LLVector3 pos6 = new LLVector3(block.Data, 0); | ||
3598 | |||
3599 | handlerUpdatePrimScale = OnUpdatePrimScale; | ||
3600 | if (handlerUpdatePrimScale != null) | ||
3601 | { | ||
3602 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
3603 | handlerUpdatePrimScale(localId, scale6, this); | ||
3604 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | ||
3605 | if (handlerUpdatePrimSinglePosition != null) | ||
3606 | { | ||
3607 | handlerUpdatePrimSinglePosition(localId, pos6, this); | ||
3608 | } | ||
3609 | } | ||
3610 | break; | ||
3611 | } | ||
3612 | } | ||
3613 | } | ||
3614 | } | ||
3615 | return true; | ||
3616 | } | ||
3617 | |||
3618 | public void RequestMapLayer() | ||
3619 | { | ||
3620 | //should be getting the map layer from the grid server | ||
3621 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
3622 | MapLayerReplyPacket mapReply = (MapLayerReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapLayerReply); | ||
3623 | // TODO: don't create new blocks if recycling an old packet | ||
3624 | mapReply.AgentData.AgentID = AgentId; | ||
3625 | mapReply.AgentData.Flags = 0; | ||
3626 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
3627 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
3628 | mapReply.LayerData[0].Bottom = 0; | ||
3629 | mapReply.LayerData[0].Left = 0; | ||
3630 | mapReply.LayerData[0].Top = 30000; | ||
3631 | mapReply.LayerData[0].Right = 30000; | ||
3632 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | ||
3633 | mapReply.Header.Zerocoded = true; | ||
3634 | OutPacket(mapReply, ThrottleOutPacketType.Land); | ||
3635 | } | ||
3636 | |||
3637 | public void RequestMapBlocksX(int minX, int minY, int maxX, int maxY) | ||
3638 | { | ||
3639 | /* | ||
3640 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
3641 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
3642 | mbReply.AgentData.AgentId = this.AgentId; | ||
3643 | int len; | ||
3644 | if (simMapProfiles == null) | ||
3645 | len = 0; | ||
3646 | else | ||
3647 | len = simMapProfiles.Count; | ||
3648 | |||
3649 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
3650 | int iii; | ||
3651 | for (iii = 0; iii < len; iii++) | ||
3652 | { | ||
3653 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
3654 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
3655 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
3656 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
3657 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
3658 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
3659 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
3660 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
3661 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
3662 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
3663 | } | ||
3664 | this.OutPacket(mbReply, ThrottleOutPacketType.Land); | ||
3665 | */ | ||
3666 | } | ||
3667 | |||
3668 | /// <summary> | ||
3669 | /// returns a byte array of the client set throttles Gets multiplied by the multiplier | ||
3670 | /// | ||
3671 | /// </summary> | ||
3672 | /// <param name="multiplier">non 1 multiplier for subdividing the throttles between individual regions</param> | ||
3673 | /// <returns></returns> | ||
3674 | public byte[] GetThrottlesPacked(float multiplier) | ||
3675 | { | ||
3676 | return m_PacketHandler.PacketQueue.GetThrottlesPacked(multiplier); | ||
3677 | } | ||
3678 | /// <summary> | ||
3679 | /// sets the throttles from values supplied by the client | ||
3680 | /// </summary> | ||
3681 | /// <param name="throttles"></param> | ||
3682 | public void SetChildAgentThrottle(byte[] throttles) | ||
3683 | { | ||
3684 | m_PacketHandler.PacketQueue.SetThrottleFromClient(throttles); | ||
3685 | } | ||
3686 | |||
3687 | // Previously ClientView.m_packetQueue | ||
3688 | |||
3689 | /// <summary> | ||
3690 | /// Helper routine to prepare the packet for sending to UDP client | ||
3691 | /// This converts it to bytes and puts it on the outgoing buffer | ||
3692 | /// </summary> | ||
3693 | /// <param name="Pack"></param> | ||
3694 | protected virtual void ProcessOutPacket(Packet Pack) | ||
3695 | { | ||
3696 | // Keep track of when this packet was sent out | ||
3697 | Pack.TickCount = System.Environment.TickCount; | ||
3698 | |||
3699 | // Actually make the byte array and send it | ||
3700 | try | ||
3701 | { | ||
3702 | byte[] sendbuffer = Pack.ToBytes(); | ||
3703 | PacketPool.Instance.ReturnPacket(Pack); | ||
3704 | |||
3705 | if (Pack.Header.Zerocoded) | ||
3706 | { | ||
3707 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
3708 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); | ||
3709 | } | ||
3710 | else | ||
3711 | { | ||
3712 | //Need some extra space in case we need to add proxy information to the message later | ||
3713 | Buffer.BlockCopy(sendbuffer, 0, ZeroOutBuffer, 0, sendbuffer.Length); | ||
3714 | m_networkServer.SendPacketTo(ZeroOutBuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); | ||
3715 | } | ||
3716 | } | ||
3717 | catch (Exception e) | ||
3718 | { | ||
3719 | m_log.Warn("[client]: " + | ||
3720 | "ClientView.m_packetQueue.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + | ||
3721 | m_userEndPoint.ToString() + " - killing thread"); | ||
3722 | m_log.Error(e.ToString()); | ||
3723 | Close(true); | ||
3724 | } | ||
3725 | } | ||
3726 | |||
3727 | /// <summary> | ||
3728 | /// method gets called when a new packet has arrived from the UDP server. This happens after it's been decoded into a libsl object | ||
3729 | /// </summary> | ||
3730 | /// <param name="NewPack"></param> | ||
3731 | public virtual void InPacket(Packet NewPack) | ||
3732 | { | ||
3733 | m_PacketHandler.InPacket(NewPack); | ||
3734 | } | ||
3735 | |||
3736 | /// <summary> | ||
3737 | /// The dreaded OutPacket. This should only be called from within | ||
3738 | /// the ClientStack itself right now | ||
3739 | /// This is the entry point for simulator packets to go out to | ||
3740 | /// the client. | ||
3741 | /// </summary> | ||
3742 | /// <param name="NewPack"></param> | ||
3743 | /// <param name="throttlePacketType">Corresponds to the type of data that is going out. Enum</param> | ||
3744 | public virtual void OutPacket(Packet NewPack, ThrottleOutPacketType throttlePacketType) | ||
3745 | { | ||
3746 | m_PacketHandler.OutPacket(NewPack, throttlePacketType); | ||
3747 | } | ||
3748 | |||
3749 | public bool AddMoney(int debit) | ||
3750 | { | ||
3751 | if (m_moneyBalance + debit >= 0) | ||
3752 | { | ||
3753 | m_moneyBalance += debit; | ||
3754 | SendMoneyBalance(LLUUID.Zero, true, Helpers.StringToField("Poof Poof!"), m_moneyBalance); | ||
3755 | return true; | ||
3756 | } | ||
3757 | else | ||
3758 | { | ||
3759 | return false; | ||
3760 | } | ||
3761 | } | ||
3762 | |||
3763 | /// <summary> | ||
3764 | /// Breaks down the genericMessagePacket into specific events | ||
3765 | /// </summary> | ||
3766 | /// <param name="gmMethod"></param> | ||
3767 | /// <param name="gmInvoice"></param> | ||
3768 | /// <param name="gmParams"></param> | ||
3769 | public void DecipherGenericMessage(string gmMethod, LLUUID gmInvoice, GenericMessagePacket.ParamListBlock[] gmParams) | ||
3770 | { | ||
3771 | switch (gmMethod) | ||
3772 | { | ||
3773 | case "autopilot": | ||
3774 | float locx = 0f; | ||
3775 | float locy = 0f; | ||
3776 | float locz = 0f; | ||
3777 | uint regionX = 0; | ||
3778 | uint regionY = 0; | ||
3779 | try | ||
3780 | { | ||
3781 | Helpers.LongToUInts(Scene.RegionInfo.RegionHandle, out regionX, out regionY); | ||
3782 | locx = Convert.ToSingle(Helpers.FieldToUTF8String(gmParams[0].Parameter)) - (float)regionX; | ||
3783 | locy = Convert.ToSingle(Helpers.FieldToUTF8String(gmParams[1].Parameter)) - (float)regionY; | ||
3784 | locz = Convert.ToSingle(Helpers.FieldToUTF8String(gmParams[2].Parameter)); | ||
3785 | } | ||
3786 | catch (InvalidCastException) | ||
3787 | { | ||
3788 | m_log.Error("[CLIENT]: Invalid autopilot request"); | ||
3789 | return; | ||
3790 | } | ||
3791 | |||
3792 | handlerAutoPilotGo = OnAutoPilotGo; | ||
3793 | if (handlerAutoPilotGo != null) | ||
3794 | { | ||
3795 | handlerAutoPilotGo(0, new LLVector3(locx, locy, locz), this); | ||
3796 | } | ||
3797 | m_log.InfoFormat("[CLIENT]: Client Requests autopilot to position <{0},{1},{2}>", locx, locy, locz); | ||
3798 | |||
3799 | |||
3800 | break; | ||
3801 | default: | ||
3802 | m_log.Debug("[CLIENT]: Unknown Generic Message, Method: " + gmMethod + ". Invoice: " + gmInvoice.ToString() + ". Dumping Params:"); | ||
3803 | for (int hi = 0; hi < gmParams.Length; hi++) | ||
3804 | { | ||
3805 | System.Console.WriteLine(gmParams[hi].ToString()); | ||
3806 | } | ||
3807 | //gmpack.MethodData. | ||
3808 | break; | ||
3809 | |||
3810 | } | ||
3811 | } | ||
3812 | |||
3813 | /// <summary> | ||
3814 | /// Entryway from the client to the simulator | ||
3815 | /// all UDP packets from the client will end up here | ||
3816 | /// </summary> | ||
3817 | /// <param name="Pack">libsecondlife.packet</param> | ||
3818 | public void ProcessInPacket(Packet Pack) | ||
3819 | { | ||
3820 | // check if we've got a local packet handler for this packet.type. See RegisterLocalPacketHandlers() | ||
3821 | if (ProcessPacketMethod(Pack)) | ||
3822 | { | ||
3823 | //there is a handler registered that handled this packet type | ||
3824 | return; | ||
3825 | } | ||
3826 | else | ||
3827 | { | ||
3828 | // Main packet processing conditional | ||
3829 | switch (Pack.Type) | ||
3830 | { | ||
3831 | #region Scene/Avatar | ||
3832 | |||
3833 | case PacketType.GenericMessage: | ||
3834 | GenericMessagePacket gmpack = (GenericMessagePacket)Pack; | ||
3835 | |||
3836 | DecipherGenericMessage(Helpers.FieldToUTF8String(gmpack.MethodData.Method), gmpack.MethodData.Invoice, gmpack.ParamList); | ||
3837 | |||
3838 | break; | ||
3839 | case PacketType.AvatarPropertiesRequest: | ||
3840 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; | ||
3841 | |||
3842 | handlerRequestAvatarProperties = OnRequestAvatarProperties; | ||
3843 | if (handlerRequestAvatarProperties != null) | ||
3844 | { | ||
3845 | handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID); | ||
3846 | } | ||
3847 | |||
3848 | break; | ||
3849 | case PacketType.ChatFromViewer: | ||
3850 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
3851 | |||
3852 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
3853 | byte[] message = inchatpack.ChatData.Message; | ||
3854 | byte type = inchatpack.ChatData.Type; | ||
3855 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
3856 | // LLUUID fromAgentID = AgentId; | ||
3857 | |||
3858 | int channel = inchatpack.ChatData.Channel; | ||
3859 | |||
3860 | if (OnChatFromViewer != null) | ||
3861 | { | ||
3862 | OSChatMessage args = new OSChatMessage(); | ||
3863 | args.Channel = channel; | ||
3864 | args.From = fromName; | ||
3865 | args.Message = Helpers.FieldToUTF8String(message); | ||
3866 | args.Type = (ChatTypeEnum)type; | ||
3867 | args.Position = fromPos; | ||
3868 | |||
3869 | args.Scene = Scene; | ||
3870 | args.Sender = this; | ||
3871 | |||
3872 | handlerChatFromViewer = OnChatFromViewer; | ||
3873 | if (handlerChatFromViewer != null) | ||
3874 | handlerChatFromViewer(this, args); | ||
3875 | } | ||
3876 | break; | ||
3877 | case PacketType.AvatarPropertiesUpdate: | ||
3878 | AvatarPropertiesUpdatePacket Packet = (AvatarPropertiesUpdatePacket)Pack; | ||
3879 | |||
3880 | handlerUpdateAvatarProperties = OnUpdateAvatarProperties; | ||
3881 | if (handlerUpdateAvatarProperties != null) | ||
3882 | { | ||
3883 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; | ||
3884 | UserProfileData UserProfile = new UserProfileData(); | ||
3885 | UserProfile.ID = AgentId; | ||
3886 | UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText); | ||
3887 | UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText); | ||
3888 | UserProfile.FirstLifeImage = Properties.FLImageID; | ||
3889 | UserProfile.Image = Properties.ImageID; | ||
3890 | |||
3891 | handlerUpdateAvatarProperties(this, UserProfile); | ||
3892 | } | ||
3893 | break; | ||
3894 | |||
3895 | case PacketType.ScriptDialogReply: | ||
3896 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | ||
3897 | int ch = rdialog.Data.ChatChannel; | ||
3898 | byte[] msg = rdialog.Data.ButtonLabel; | ||
3899 | if (OnChatFromViewer != null) | ||
3900 | { | ||
3901 | OSChatMessage args = new OSChatMessage(); | ||
3902 | args.Channel = ch; | ||
3903 | args.From = String.Empty; | ||
3904 | args.Message = Helpers.FieldToUTF8String(msg); | ||
3905 | args.Type = ChatTypeEnum.Shout; | ||
3906 | args.Position = new LLVector3(); | ||
3907 | args.Scene = Scene; | ||
3908 | args.Sender = this; | ||
3909 | handlerChatFromViewer2 = OnChatFromViewer; | ||
3910 | if (handlerChatFromViewer2 != null) | ||
3911 | handlerChatFromViewer2(this, args); | ||
3912 | } | ||
3913 | |||
3914 | break; | ||
3915 | case PacketType.ImprovedInstantMessage: | ||
3916 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | ||
3917 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | ||
3918 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); | ||
3919 | handlerInstantMessage = OnInstantMessage; | ||
3920 | |||
3921 | if (handlerInstantMessage != null) | ||
3922 | { | ||
3923 | handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, | ||
3924 | msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, | ||
3925 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, | ||
3926 | msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, | ||
3927 | msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID, | ||
3928 | msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID, | ||
3929 | msgpack.MessageBlock.BinaryBucket); | ||
3930 | } | ||
3931 | break; | ||
3932 | |||
3933 | case PacketType.AcceptFriendship: | ||
3934 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | ||
3935 | |||
3936 | // My guess is this is the folder to stick the calling card into | ||
3937 | List<LLUUID> callingCardFolders = new List<LLUUID>(); | ||
3938 | |||
3939 | LLUUID agentID = afriendpack.AgentData.AgentID; | ||
3940 | LLUUID transactionID = afriendpack.TransactionBlock.TransactionID; | ||
3941 | |||
3942 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) | ||
3943 | { | ||
3944 | callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); | ||
3945 | } | ||
3946 | |||
3947 | handlerApproveFriendRequest = OnApproveFriendRequest; | ||
3948 | if (handlerApproveFriendRequest != null) | ||
3949 | { | ||
3950 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); | ||
3951 | } | ||
3952 | break; | ||
3953 | case PacketType.TerminateFriendship: | ||
3954 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | ||
3955 | LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | ||
3956 | LLUUID exFriendID = tfriendpack.ExBlock.OtherID; | ||
3957 | |||
3958 | handlerTerminateFriendship = OnTerminateFriendship; | ||
3959 | if (handlerTerminateFriendship != null) | ||
3960 | { | ||
3961 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | ||
3962 | } | ||
3963 | break; | ||
3964 | case PacketType.RezObject: | ||
3965 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
3966 | |||
3967 | handlerRezObject = OnRezObject; | ||
3968 | if (handlerRezObject != null) | ||
3969 | { | ||
3970 | //rezPacket.RezData.BypassRaycast; | ||
3971 | //rezPacket.RezData.RayEnd; | ||
3972 | //rezPacket.RezData.RayEndIsIntersection; | ||
3973 | //rezPacket.RezData.RayStart; | ||
3974 | //rezPacket.RezData.RayTargetID; | ||
3975 | //rezPacket.RezData.RemoveItem; | ||
3976 | //rezPacket.RezData.RezSelected; | ||
3977 | //rezPacket.RezData.FromTaskID; | ||
3978 | //m_log.Info("[REZData]: " + rezPacket.ToString()); | ||
3979 | |||
3980 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, | ||
3981 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, | ||
3982 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, | ||
3983 | rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, | ||
3984 | rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags, | ||
3985 | rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem, | ||
3986 | rezPacket.RezData.FromTaskID); | ||
3987 | } | ||
3988 | break; | ||
3989 | case PacketType.DeRezObject: | ||
3990 | handlerDeRezObject = OnDeRezObject; | ||
3991 | if (handlerDeRezObject != null) | ||
3992 | { | ||
3993 | handlerDeRezObject(Pack, this); | ||
3994 | } | ||
3995 | break; | ||
3996 | case PacketType.ModifyLand: | ||
3997 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
3998 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); | ||
3999 | if (modify.ParcelData.Length > 0) | ||
4000 | { | ||
4001 | if (OnModifyTerrain != null) | ||
4002 | { | ||
4003 | for (int i = 0; i < modify.ParcelData.Length; i++) | ||
4004 | { | ||
4005 | handlerModifyTerrain = OnModifyTerrain; | ||
4006 | if (handlerModifyTerrain != null) | ||
4007 | { | ||
4008 | handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, | ||
4009 | modify.ModifyBlock.BrushSize, | ||
4010 | modify.ModifyBlock.Action, modify.ParcelData[i].North, | ||
4011 | modify.ParcelData[i].West, modify.ParcelData[i].South, | ||
4012 | modify.ParcelData[i].East, this); | ||
4013 | } | ||
4014 | } | ||
4015 | } | ||
4016 | } | ||
4017 | |||
4018 | break; | ||
4019 | case PacketType.RegionHandshakeReply: | ||
4020 | |||
4021 | handlerRegionHandShakeReply = OnRegionHandShakeReply; | ||
4022 | if (handlerRegionHandShakeReply != null) | ||
4023 | { | ||
4024 | handlerRegionHandShakeReply(this); | ||
4025 | } | ||
4026 | |||
4027 | break; | ||
4028 | case PacketType.AgentWearablesRequest: | ||
4029 | handlerRequestWearables = OnRequestWearables; | ||
4030 | |||
4031 | if (handlerRequestWearables != null) | ||
4032 | { | ||
4033 | handlerRequestWearables(); | ||
4034 | } | ||
4035 | |||
4036 | handlerRequestAvatarsData = OnRequestAvatarsData; | ||
4037 | |||
4038 | if (handlerRequestAvatarsData != null) | ||
4039 | { | ||
4040 | handlerRequestAvatarsData(this); | ||
4041 | } | ||
4042 | |||
4043 | break; | ||
4044 | case PacketType.AgentSetAppearance: | ||
4045 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
4046 | |||
4047 | handlerSetAppearance = OnSetAppearance; | ||
4048 | if (handlerSetAppearance != null) | ||
4049 | { | ||
4050 | // Temporarily protect ourselves from the mantis #951 failure. | ||
4051 | // However, we could do this for several other handlers where a failure isn't terminal | ||
4052 | // for the client session anyway, in order to protect ourselves against bad code in plugins | ||
4053 | try | ||
4054 | { | ||
4055 | List<byte> visualparams = new List<byte>(); | ||
4056 | foreach (AgentSetAppearancePacket.VisualParamBlock x in appear.VisualParam) | ||
4057 | { | ||
4058 | visualparams.Add(x.ParamValue); | ||
4059 | } | ||
4060 | |||
4061 | handlerSetAppearance(appear.ObjectData.TextureEntry, visualparams); | ||
4062 | } | ||
4063 | catch (Exception e) | ||
4064 | { | ||
4065 | m_log.ErrorFormat( | ||
4066 | "[CLIENT VIEW]: AgentSetApperance packet handler threw an exception, {0}", | ||
4067 | e); | ||
4068 | } | ||
4069 | } | ||
4070 | |||
4071 | break; | ||
4072 | case PacketType.AgentIsNowWearing: | ||
4073 | if (OnAvatarNowWearing != null) | ||
4074 | { | ||
4075 | AgentIsNowWearingPacket nowWearing = (AgentIsNowWearingPacket)Pack; | ||
4076 | AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); | ||
4077 | for (int i = 0; i < nowWearing.WearableData.Length; i++) | ||
4078 | { | ||
4079 | AvatarWearingArgs.Wearable wearable = | ||
4080 | new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, | ||
4081 | nowWearing.WearableData[i].WearableType); | ||
4082 | wearingArgs.NowWearing.Add(wearable); | ||
4083 | } | ||
4084 | |||
4085 | handlerAvatarNowWearing = OnAvatarNowWearing; | ||
4086 | if (handlerAvatarNowWearing != null) | ||
4087 | { | ||
4088 | handlerAvatarNowWearing(this, wearingArgs); | ||
4089 | } | ||
4090 | } | ||
4091 | break; | ||
4092 | case PacketType.RezSingleAttachmentFromInv: | ||
4093 | handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; | ||
4094 | if (handlerRezSingleAttachment != null) | ||
4095 | { | ||
4096 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; | ||
4097 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, | ||
4098 | rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); | ||
4099 | } | ||
4100 | |||
4101 | break; | ||
4102 | case PacketType.DetachAttachmentIntoInv: | ||
4103 | handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; | ||
4104 | if (handlerDetachAttachmentIntoInv != null) | ||
4105 | { | ||
4106 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | ||
4107 | |||
4108 | LLUUID itemID = detachtoInv.ObjectData.ItemID; | ||
4109 | // LLUUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | ||
4110 | |||
4111 | handlerDetachAttachmentIntoInv(itemID, this); | ||
4112 | } | ||
4113 | break; | ||
4114 | case PacketType.ObjectAttach: | ||
4115 | if (OnObjectAttach != null) | ||
4116 | { | ||
4117 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | ||
4118 | |||
4119 | handlerObjectAttach = OnObjectAttach; | ||
4120 | |||
4121 | if (handlerObjectAttach != null) | ||
4122 | { | ||
4123 | if (att.ObjectData.Length > 0) | ||
4124 | { | ||
4125 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); | ||
4126 | } | ||
4127 | } | ||
4128 | } | ||
4129 | |||
4130 | break; | ||
4131 | case PacketType.ObjectDetach: | ||
4132 | |||
4133 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; | ||
4134 | for (int j = 0; j < dett.ObjectData.Length; j++) | ||
4135 | { | ||
4136 | uint obj = dett.ObjectData[j].ObjectLocalID; | ||
4137 | handlerObjectDetach = OnObjectDetach; | ||
4138 | if (handlerObjectDetach != null) | ||
4139 | { | ||
4140 | handlerObjectDetach(obj, this); | ||
4141 | } | ||
4142 | |||
4143 | } | ||
4144 | |||
4145 | break; | ||
4146 | case PacketType.SetAlwaysRun: | ||
4147 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | ||
4148 | |||
4149 | handlerSetAlwaysRun = OnSetAlwaysRun; | ||
4150 | if (handlerSetAlwaysRun != null) | ||
4151 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); | ||
4152 | |||
4153 | break; | ||
4154 | case PacketType.CompleteAgentMovement: | ||
4155 | handlerCompleteMovementToRegion = OnCompleteMovementToRegion; | ||
4156 | if (handlerCompleteMovementToRegion != null) | ||
4157 | { | ||
4158 | handlerCompleteMovementToRegion(); | ||
4159 | } | ||
4160 | handlerCompleteMovementToRegion = null; | ||
4161 | |||
4162 | break; | ||
4163 | case PacketType.AgentUpdate: | ||
4164 | if (OnAgentUpdate != null) | ||
4165 | { | ||
4166 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | ||
4167 | |||
4168 | AgentUpdatePacket.AgentDataBlock x = agenUpdate.AgentData; | ||
4169 | AgentUpdateArgs arg = new AgentUpdateArgs(); | ||
4170 | arg.AgentID = x.AgentID; | ||
4171 | arg.BodyRotation = x.BodyRotation; | ||
4172 | arg.CameraAtAxis = x.CameraAtAxis; | ||
4173 | arg.CameraCenter = x.CameraCenter; | ||
4174 | arg.CameraLeftAxis = x.CameraLeftAxis; | ||
4175 | arg.CameraUpAxis = x.CameraUpAxis; | ||
4176 | arg.ControlFlags = x.ControlFlags; | ||
4177 | arg.Far = x.Far; | ||
4178 | arg.Flags = x.Flags; | ||
4179 | arg.HeadRotation = x.HeadRotation; | ||
4180 | arg.SessionID = x.SessionID; | ||
4181 | arg.State = x.State; | ||
4182 | |||
4183 | handlerAgentUpdate = OnAgentUpdate; | ||
4184 | if (handlerAgentUpdate != null) | ||
4185 | OnAgentUpdate(this, arg); | ||
4186 | |||
4187 | handlerAgentUpdate = null; | ||
4188 | //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); | ||
4189 | } | ||
4190 | break; | ||
4191 | case PacketType.AgentAnimation: | ||
4192 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
4193 | |||
4194 | handlerStartAnim = null; | ||
4195 | handlerStopAnim = null; | ||
4196 | |||
4197 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
4198 | { | ||
4199 | if (AgentAni.AnimationList[i].StartAnim) | ||
4200 | { | ||
4201 | handlerStartAnim = OnStartAnim; | ||
4202 | if (handlerStartAnim != null) | ||
4203 | { | ||
4204 | handlerStartAnim(this, AgentAni.AnimationList[i].AnimID); | ||
4205 | } | ||
4206 | } | ||
4207 | else | ||
4208 | { | ||
4209 | handlerStopAnim = OnStopAnim; | ||
4210 | if (handlerStopAnim != null) | ||
4211 | { | ||
4212 | handlerStopAnim(this, AgentAni.AnimationList[i].AnimID); | ||
4213 | } | ||
4214 | } | ||
4215 | } | ||
4216 | break; | ||
4217 | case PacketType.AgentRequestSit: | ||
4218 | if (OnAgentRequestSit != null) | ||
4219 | { | ||
4220 | AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack; | ||
4221 | |||
4222 | handlerAgentRequestSit = OnAgentRequestSit; | ||
4223 | if (handlerAgentRequestSit != null) | ||
4224 | handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, | ||
4225 | agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); | ||
4226 | } | ||
4227 | break; | ||
4228 | case PacketType.AgentSit: | ||
4229 | if (OnAgentSit != null) | ||
4230 | { | ||
4231 | AgentSitPacket agentSit = (AgentSitPacket)Pack; | ||
4232 | |||
4233 | handlerAgentSit = OnAgentSit; | ||
4234 | if (handlerAgentSit != null) | ||
4235 | { | ||
4236 | OnAgentSit(this, agentSit.AgentData.AgentID); | ||
4237 | } | ||
4238 | } | ||
4239 | break; | ||
4240 | case PacketType.AvatarPickerRequest: | ||
4241 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; | ||
4242 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; | ||
4243 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; | ||
4244 | //Console.WriteLine("Agent Sends:" + Helpers.FieldToUTF8String(querydata.Name)); | ||
4245 | |||
4246 | handlerAvatarPickerRequest = OnAvatarPickerRequest; | ||
4247 | if (handlerAvatarPickerRequest != null) | ||
4248 | { | ||
4249 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, | ||
4250 | Helpers.FieldToUTF8String(querydata.Name)); | ||
4251 | } | ||
4252 | break; | ||
4253 | case PacketType.AgentDataUpdateRequest: | ||
4254 | AgentDataUpdateRequestPacket avRequestDataUpdatePacket = (AgentDataUpdateRequestPacket)Pack; | ||
4255 | |||
4256 | handlerAgentDataUpdateRequest = OnAgentDataUpdateRequest; | ||
4257 | |||
4258 | if (handlerAgentDataUpdateRequest != null) | ||
4259 | { | ||
4260 | handlerAgentDataUpdateRequest(this, avRequestDataUpdatePacket.AgentData.AgentID, avRequestDataUpdatePacket.AgentData.SessionID); | ||
4261 | } | ||
4262 | |||
4263 | break; | ||
4264 | case PacketType.UserInfoRequest: | ||
4265 | UserInfoRequestPacket avUserInfoRequestPacket = (UserInfoRequestPacket)Pack; | ||
4266 | |||
4267 | handlerUserInfoRequest = OnUserInfoRequest; | ||
4268 | if (handlerUserInfoRequest != null) | ||
4269 | { | ||
4270 | handlerUserInfoRequest(this, avUserInfoRequestPacket.AgentData.AgentID, avUserInfoRequestPacket.AgentData.SessionID); | ||
4271 | } | ||
4272 | break; | ||
4273 | |||
4274 | case PacketType.SetStartLocationRequest: | ||
4275 | SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack; | ||
4276 | |||
4277 | if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId) | ||
4278 | { | ||
4279 | handlerSetStartLocationRequest = OnSetStartLocationRequest; | ||
4280 | if (handlerSetStartLocationRequest != null) | ||
4281 | { | ||
4282 | handlerSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos, | ||
4283 | avSetStartLocationRequestPacket.StartLocationData.LocationLookAt, | ||
4284 | avSetStartLocationRequestPacket.StartLocationData.LocationID); | ||
4285 | } | ||
4286 | } | ||
4287 | break; | ||
4288 | |||
4289 | case PacketType.AgentThrottle: | ||
4290 | AgentThrottlePacket atpack = (AgentThrottlePacket)Pack; | ||
4291 | m_PacketHandler.PacketQueue.SetThrottleFromClient(atpack.Throttle.Throttles); | ||
4292 | break; | ||
4293 | |||
4294 | case PacketType.AgentPause: | ||
4295 | m_probesWithNoIngressPackets = 0; | ||
4296 | m_clientBlocked = true; | ||
4297 | break; | ||
4298 | |||
4299 | case PacketType.AgentResume: | ||
4300 | m_probesWithNoIngressPackets = 0; | ||
4301 | m_clientBlocked = false; | ||
4302 | SendStartPingCheck(0); | ||
4303 | |||
4304 | break; | ||
4305 | |||
4306 | case PacketType.ForceScriptControlRelease: | ||
4307 | handlerForceReleaseControls = OnForceReleaseControls; | ||
4308 | if (handlerForceReleaseControls != null) | ||
4309 | { | ||
4310 | handlerForceReleaseControls(this, AgentId); | ||
4311 | } | ||
4312 | break; | ||
4313 | |||
4314 | #endregion | ||
4315 | |||
4316 | #region Objects/m_sceneObjects | ||
4317 | |||
4318 | case PacketType.ObjectLink: | ||
4319 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
4320 | uint parentprimid = 0; | ||
4321 | List<uint> childrenprims = new List<uint>(); | ||
4322 | if (link.ObjectData.Length > 1) | ||
4323 | { | ||
4324 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
4325 | |||
4326 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
4327 | { | ||
4328 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
4329 | } | ||
4330 | } | ||
4331 | handlerLinkObjects = OnLinkObjects; | ||
4332 | if (handlerLinkObjects != null) | ||
4333 | { | ||
4334 | handlerLinkObjects(this, parentprimid, childrenprims); | ||
4335 | } | ||
4336 | break; | ||
4337 | case PacketType.ObjectDelink: | ||
4338 | ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack; | ||
4339 | |||
4340 | // It appears the prim at index 0 is not always the root prim (for | ||
4341 | // instance, when one prim of a link set has been edited independently | ||
4342 | // of the others). Therefore, we'll pass all the ids onto the delink | ||
4343 | // method for it to decide which is the root. | ||
4344 | List<uint> prims = new List<uint>(); | ||
4345 | for (int i = 0; i < delink.ObjectData.Length; i++) | ||
4346 | { | ||
4347 | prims.Add(delink.ObjectData[i].ObjectLocalID); | ||
4348 | } | ||
4349 | handlerDelinkObjects = OnDelinkObjects; | ||
4350 | if (handlerDelinkObjects != null) | ||
4351 | { | ||
4352 | handlerDelinkObjects(prims); | ||
4353 | } | ||
4354 | |||
4355 | break; | ||
4356 | case PacketType.ObjectAdd: | ||
4357 | if (OnAddPrim != null) | ||
4358 | { | ||
4359 | ObjectAddPacket addPacket = (ObjectAddPacket)Pack; | ||
4360 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); | ||
4361 | // m_log.Info("[REZData]: " + addPacket.ToString()); | ||
4362 | //BypassRaycast: 1 | ||
4363 | //RayStart: <69.79469, 158.2652, 98.40343> | ||
4364 | //RayEnd: <61.97724, 141.995, 92.58341> | ||
4365 | //RayTargetID: 00000000-0000-0000-0000-000000000000 | ||
4366 | |||
4367 | //Check to see if adding the prim is allowed; useful for any module wanting to restrict the | ||
4368 | //object from rezing initially | ||
4369 | |||
4370 | handlerAddPrim = OnAddPrim; | ||
4371 | if (handlerAddPrim != null) | ||
4372 | handlerAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); | ||
4373 | } | ||
4374 | break; | ||
4375 | case PacketType.ObjectShape: | ||
4376 | ObjectShapePacket shapePacket = (ObjectShapePacket)Pack; | ||
4377 | handlerUpdatePrimShape = null; | ||
4378 | for (int i = 0; i < shapePacket.ObjectData.Length; i++) | ||
4379 | { | ||
4380 | handlerUpdatePrimShape = OnUpdatePrimShape; | ||
4381 | if (handlerUpdatePrimShape != null) | ||
4382 | { | ||
4383 | UpdateShapeArgs shapeData = new UpdateShapeArgs(); | ||
4384 | shapeData.ObjectLocalID = shapePacket.ObjectData[i].ObjectLocalID; | ||
4385 | shapeData.PathBegin = shapePacket.ObjectData[i].PathBegin; | ||
4386 | shapeData.PathCurve = shapePacket.ObjectData[i].PathCurve; | ||
4387 | shapeData.PathEnd = shapePacket.ObjectData[i].PathEnd; | ||
4388 | shapeData.PathRadiusOffset = shapePacket.ObjectData[i].PathRadiusOffset; | ||
4389 | shapeData.PathRevolutions = shapePacket.ObjectData[i].PathRevolutions; | ||
4390 | shapeData.PathScaleX = shapePacket.ObjectData[i].PathScaleX; | ||
4391 | shapeData.PathScaleY = shapePacket.ObjectData[i].PathScaleY; | ||
4392 | shapeData.PathShearX = shapePacket.ObjectData[i].PathShearX; | ||
4393 | shapeData.PathShearY = shapePacket.ObjectData[i].PathShearY; | ||
4394 | shapeData.PathSkew = shapePacket.ObjectData[i].PathSkew; | ||
4395 | shapeData.PathTaperX = shapePacket.ObjectData[i].PathTaperX; | ||
4396 | shapeData.PathTaperY = shapePacket.ObjectData[i].PathTaperY; | ||
4397 | shapeData.PathTwist = shapePacket.ObjectData[i].PathTwist; | ||
4398 | shapeData.PathTwistBegin = shapePacket.ObjectData[i].PathTwistBegin; | ||
4399 | shapeData.ProfileBegin = shapePacket.ObjectData[i].ProfileBegin; | ||
4400 | shapeData.ProfileCurve = shapePacket.ObjectData[i].ProfileCurve; | ||
4401 | shapeData.ProfileEnd = shapePacket.ObjectData[i].ProfileEnd; | ||
4402 | shapeData.ProfileHollow = shapePacket.ObjectData[i].ProfileHollow; | ||
4403 | |||
4404 | handlerUpdatePrimShape(m_agentId, shapePacket.ObjectData[i].ObjectLocalID, | ||
4405 | shapeData); | ||
4406 | } | ||
4407 | } | ||
4408 | break; | ||
4409 | case PacketType.ObjectExtraParams: | ||
4410 | ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack; | ||
4411 | |||
4412 | handlerUpdateExtraParams = OnUpdateExtraParams; | ||
4413 | if (handlerUpdateExtraParams != null) | ||
4414 | { | ||
4415 | handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[0].ObjectLocalID, | ||
4416 | extraPar.ObjectData[0].ParamType, | ||
4417 | extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData); | ||
4418 | } | ||
4419 | break; | ||
4420 | case PacketType.ObjectDuplicate: | ||
4421 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; | ||
4422 | ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; | ||
4423 | |||
4424 | handlerObjectDuplicate = null; | ||
4425 | |||
4426 | for (int i = 0; i < dupe.ObjectData.Length; i++) | ||
4427 | { | ||
4428 | handlerObjectDuplicate = OnObjectDuplicate; | ||
4429 | if (handlerObjectDuplicate != null) | ||
4430 | { | ||
4431 | handlerObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, | ||
4432 | dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID, | ||
4433 | AgentandGroupData.GroupID); | ||
4434 | } | ||
4435 | } | ||
4436 | |||
4437 | break; | ||
4438 | |||
4439 | case PacketType.ObjectSelect: | ||
4440 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
4441 | |||
4442 | handlerObjectSelect = null; | ||
4443 | |||
4444 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
4445 | { | ||
4446 | handlerObjectSelect = OnObjectSelect; | ||
4447 | if (handlerObjectSelect != null) | ||
4448 | { | ||
4449 | handlerObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
4450 | } | ||
4451 | } | ||
4452 | break; | ||
4453 | case PacketType.ObjectDeselect: | ||
4454 | ObjectDeselectPacket incomingdeselect = (ObjectDeselectPacket)Pack; | ||
4455 | |||
4456 | handlerObjectDeselect = null; | ||
4457 | |||
4458 | for (int i = 0; i < incomingdeselect.ObjectData.Length; i++) | ||
4459 | { | ||
4460 | handlerObjectDeselect = OnObjectDeselect; | ||
4461 | if (handlerObjectDeselect != null) | ||
4462 | { | ||
4463 | OnObjectDeselect(incomingdeselect.ObjectData[i].ObjectLocalID, this); | ||
4464 | } | ||
4465 | } | ||
4466 | break; | ||
4467 | case PacketType.ObjectPosition: | ||
4468 | // DEPRECATED: but till libsecondlife removes it, people will use it | ||
4469 | ObjectPositionPacket position = (ObjectPositionPacket)Pack; | ||
4470 | |||
4471 | for (int i = 0; i < position.ObjectData.Length; i++) | ||
4472 | { | ||
4473 | handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
4474 | if (handlerUpdateVector != null) | ||
4475 | handlerUpdateVector(position.ObjectData[i].ObjectLocalID, position.ObjectData[i].Position, this); | ||
4476 | } | ||
4477 | |||
4478 | break; | ||
4479 | case PacketType.ObjectScale: | ||
4480 | // DEPRECATED: but till libsecondlife removes it, people will use it | ||
4481 | ObjectScalePacket scale = (ObjectScalePacket)Pack; | ||
4482 | |||
4483 | for (int i = 0; i < scale.ObjectData.Length; i++) | ||
4484 | { | ||
4485 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; | ||
4486 | if (handlerUpdatePrimGroupScale != null) | ||
4487 | handlerUpdatePrimGroupScale(scale.ObjectData[i].ObjectLocalID, scale.ObjectData[i].Scale, this); | ||
4488 | } | ||
4489 | |||
4490 | break; | ||
4491 | case PacketType.ObjectRotation: | ||
4492 | // DEPRECATED: but till libsecondlife removes it, people will use it | ||
4493 | ObjectRotationPacket rotation = (ObjectRotationPacket)Pack; | ||
4494 | |||
4495 | for (int i = 0; i < rotation.ObjectData.Length; i++) | ||
4496 | { | ||
4497 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | ||
4498 | if (handlerUpdatePrimRotation != null) | ||
4499 | handlerUpdatePrimRotation(rotation.ObjectData[i].ObjectLocalID, rotation.ObjectData[i].Rotation, this); | ||
4500 | } | ||
4501 | |||
4502 | break; | ||
4503 | case PacketType.ObjectFlagUpdate: | ||
4504 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
4505 | |||
4506 | handlerUpdatePrimFlags = OnUpdatePrimFlags; | ||
4507 | |||
4508 | if (handlerUpdatePrimFlags != null) | ||
4509 | { | ||
4510 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
4511 | } | ||
4512 | break; | ||
4513 | case PacketType.ObjectImage: | ||
4514 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
4515 | |||
4516 | handlerUpdatePrimTexture = null; | ||
4517 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
4518 | { | ||
4519 | handlerUpdatePrimTexture = OnUpdatePrimTexture; | ||
4520 | if (handlerUpdatePrimTexture != null) | ||
4521 | { | ||
4522 | handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, | ||
4523 | imagePack.ObjectData[i].TextureEntry, this); | ||
4524 | } | ||
4525 | } | ||
4526 | break; | ||
4527 | case PacketType.ObjectGrab: | ||
4528 | ObjectGrabPacket grab = (ObjectGrabPacket)Pack; | ||
4529 | |||
4530 | handlerGrabObject = OnGrabObject; | ||
4531 | |||
4532 | if (handlerGrabObject != null) | ||
4533 | { | ||
4534 | handlerGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this); | ||
4535 | } | ||
4536 | break; | ||
4537 | case PacketType.ObjectGrabUpdate: | ||
4538 | ObjectGrabUpdatePacket grabUpdate = (ObjectGrabUpdatePacket)Pack; | ||
4539 | |||
4540 | handlerGrabUpdate = OnGrabUpdate; | ||
4541 | |||
4542 | if (handlerGrabUpdate != null) | ||
4543 | { | ||
4544 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, | ||
4545 | grabUpdate.ObjectData.GrabPosition, this); | ||
4546 | } | ||
4547 | break; | ||
4548 | case PacketType.ObjectDeGrab: | ||
4549 | ObjectDeGrabPacket deGrab = (ObjectDeGrabPacket)Pack; | ||
4550 | |||
4551 | handlerDeGrabObject = OnDeGrabObject; | ||
4552 | if (handlerDeGrabObject != null) | ||
4553 | { | ||
4554 | handlerDeGrabObject(deGrab.ObjectData.LocalID, this); | ||
4555 | } | ||
4556 | break; | ||
4557 | case PacketType.ObjectDescription: | ||
4558 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | ||
4559 | |||
4560 | handlerObjectDescription = null; | ||
4561 | |||
4562 | for (int i = 0; i < objDes.ObjectData.Length; i++) | ||
4563 | { | ||
4564 | handlerObjectDescription = OnObjectDescription; | ||
4565 | if (handlerObjectDescription != null) | ||
4566 | { | ||
4567 | handlerObjectDescription(this, objDes.ObjectData[i].LocalID, | ||
4568 | Util.FieldToString(objDes.ObjectData[i].Description)); | ||
4569 | } | ||
4570 | } | ||
4571 | break; | ||
4572 | case PacketType.ObjectName: | ||
4573 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | ||
4574 | |||
4575 | handlerObjectName = null; | ||
4576 | for (int i = 0; i < objName.ObjectData.Length; i++) | ||
4577 | { | ||
4578 | handlerObjectName = OnObjectName; | ||
4579 | if (handlerObjectName != null) | ||
4580 | { | ||
4581 | handlerObjectName(this, objName.ObjectData[i].LocalID, | ||
4582 | Util.FieldToString(objName.ObjectData[i].Name)); | ||
4583 | } | ||
4584 | } | ||
4585 | break; | ||
4586 | case PacketType.ObjectPermissions: | ||
4587 | if (OnObjectPermissions != null) | ||
4588 | { | ||
4589 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | ||
4590 | |||
4591 | LLUUID AgentID = newobjPerms.AgentData.AgentID; | ||
4592 | LLUUID SessionID = newobjPerms.AgentData.SessionID; | ||
4593 | |||
4594 | handlerObjectPermissions = null; | ||
4595 | |||
4596 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) | ||
4597 | { | ||
4598 | ObjectPermissionsPacket.ObjectDataBlock permChanges = newobjPerms.ObjectData[i]; | ||
4599 | |||
4600 | byte field = permChanges.Field; | ||
4601 | uint localID = permChanges.ObjectLocalID; | ||
4602 | uint mask = permChanges.Mask; | ||
4603 | byte set = permChanges.Set; | ||
4604 | |||
4605 | handlerObjectPermissions = OnObjectPermissions; | ||
4606 | |||
4607 | if (handlerObjectPermissions != null) | ||
4608 | handlerObjectPermissions(this, AgentID, SessionID, field, localID, mask, set); | ||
4609 | } | ||
4610 | } | ||
4611 | |||
4612 | // Here's our data, | ||
4613 | // PermField contains the field the info goes into | ||
4614 | // PermField determines which mask we're changing | ||
4615 | // | ||
4616 | // chmask is the mask of the change | ||
4617 | // setTF is whether we're adding it or taking it away | ||
4618 | // | ||
4619 | // objLocalID is the localID of the object. | ||
4620 | |||
4621 | // Unfortunately, we have to pass the event the packet because objData is an array | ||
4622 | // That means multiple object perms may be updated in a single packet. | ||
4623 | |||
4624 | break; | ||
4625 | |||
4626 | case PacketType.Undo: | ||
4627 | UndoPacket undoitem = (UndoPacket)Pack; | ||
4628 | if (undoitem.ObjectData.Length > 0) | ||
4629 | { | ||
4630 | for (int i = 0; i < undoitem.ObjectData.Length; i++) | ||
4631 | { | ||
4632 | LLUUID objiD = undoitem.ObjectData[i].ObjectID; | ||
4633 | handlerOnUndo = OnUndo; | ||
4634 | if (handlerOnUndo != null) | ||
4635 | { | ||
4636 | handlerOnUndo(this, objiD); | ||
4637 | } | ||
4638 | |||
4639 | } | ||
4640 | } | ||
4641 | break; | ||
4642 | case PacketType.ObjectDuplicateOnRay: | ||
4643 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; | ||
4644 | |||
4645 | handlerObjectDuplicateOnRay = null; | ||
4646 | |||
4647 | |||
4648 | for (int i = 0; i < dupeOnRay.ObjectData.Length; i++) | ||
4649 | { | ||
4650 | handlerObjectDuplicateOnRay = OnObjectDuplicateOnRay; | ||
4651 | if (handlerObjectDuplicateOnRay != null) | ||
4652 | { | ||
4653 | handlerObjectDuplicateOnRay(dupeOnRay.ObjectData[i].ObjectLocalID, dupeOnRay.AgentData.DuplicateFlags, | ||
4654 | dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd, | ||
4655 | dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection, | ||
4656 | dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates); | ||
4657 | } | ||
4658 | } | ||
4659 | |||
4660 | break; | ||
4661 | case PacketType.RequestObjectPropertiesFamily: | ||
4662 | //This powers the little tooltip that appears when you move your mouse over an object | ||
4663 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; | ||
4664 | |||
4665 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; | ||
4666 | |||
4667 | handlerRequestObjectPropertiesFamily = OnRequestObjectPropertiesFamily; | ||
4668 | |||
4669 | if (handlerRequestObjectPropertiesFamily != null) | ||
4670 | { | ||
4671 | handlerRequestObjectPropertiesFamily(this, m_agentId, packObjBlock.RequestFlags, | ||
4672 | packObjBlock.ObjectID); | ||
4673 | } | ||
4674 | |||
4675 | break; | ||
4676 | case PacketType.ObjectIncludeInSearch: | ||
4677 | //This lets us set objects to appear in search (stuff like DataSnapshot, etc) | ||
4678 | ObjectIncludeInSearchPacket packInSearch = (ObjectIncludeInSearchPacket)Pack; | ||
4679 | handlerObjectIncludeInSearch = null; | ||
4680 | |||
4681 | foreach (ObjectIncludeInSearchPacket.ObjectDataBlock objData in packInSearch.ObjectData) | ||
4682 | { | ||
4683 | bool inSearch = objData.IncludeInSearch; | ||
4684 | uint localID = objData.ObjectLocalID; | ||
4685 | |||
4686 | handlerObjectIncludeInSearch = OnObjectIncludeInSearch; | ||
4687 | |||
4688 | if (handlerObjectIncludeInSearch != null) | ||
4689 | { | ||
4690 | handlerObjectIncludeInSearch(this, inSearch, localID); | ||
4691 | } | ||
4692 | } | ||
4693 | break; | ||
4694 | |||
4695 | case PacketType.ScriptAnswerYes: | ||
4696 | ScriptAnswerYesPacket scriptAnswer = (ScriptAnswerYesPacket)Pack; | ||
4697 | |||
4698 | handlerScriptAnswer = OnScriptAnswer; | ||
4699 | if (handlerScriptAnswer != null) | ||
4700 | { | ||
4701 | handlerScriptAnswer(this, scriptAnswer.Data.TaskID, scriptAnswer.Data.ItemID, scriptAnswer.Data.Questions); | ||
4702 | } | ||
4703 | break; | ||
4704 | |||
4705 | #endregion | ||
4706 | |||
4707 | #region Inventory/Asset/Other related packets | ||
4708 | |||
4709 | case PacketType.RequestImage: | ||
4710 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
4711 | //Console.WriteLine("image request: " + Pack.ToString()); | ||
4712 | |||
4713 | handlerTextureRequest = null; | ||
4714 | |||
4715 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
4716 | { | ||
4717 | if (OnRequestTexture != null) | ||
4718 | { | ||
4719 | TextureRequestArgs args = new TextureRequestArgs(); | ||
4720 | args.RequestedAssetID = imageRequest.RequestImage[i].Image; | ||
4721 | args.DiscardLevel = imageRequest.RequestImage[i].DiscardLevel; | ||
4722 | args.PacketNumber = imageRequest.RequestImage[i].Packet; | ||
4723 | args.Priority = imageRequest.RequestImage[i].DownloadPriority; | ||
4724 | |||
4725 | handlerTextureRequest = OnRequestTexture; | ||
4726 | |||
4727 | if (handlerTextureRequest != null) | ||
4728 | OnRequestTexture(this, args); | ||
4729 | } | ||
4730 | } | ||
4731 | break; | ||
4732 | case PacketType.TransferRequest: | ||
4733 | //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); | ||
4734 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
4735 | // Validate inventory transfers | ||
4736 | // Has to be done here, because AssetCache can't do it | ||
4737 | // | ||
4738 | if (transfer.TransferInfo.SourceType == 3) | ||
4739 | { | ||
4740 | LLUUID taskID = null; | ||
4741 | LLUUID itemID = null; | ||
4742 | LLUUID requestID = null; | ||
4743 | taskID = new LLUUID(transfer.TransferInfo.Params, 48); | ||
4744 | itemID = new LLUUID(transfer.TransferInfo.Params, 64); | ||
4745 | requestID = new LLUUID(transfer.TransferInfo.Params, 80); | ||
4746 | if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions())) | ||
4747 | { | ||
4748 | if (taskID != LLUUID.Zero) // Prim | ||
4749 | { | ||
4750 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); | ||
4751 | if (part == null) | ||
4752 | break; | ||
4753 | |||
4754 | if (part.OwnerID != AgentId) | ||
4755 | break; | ||
4756 | |||
4757 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) | ||
4758 | break; | ||
4759 | |||
4760 | TaskInventoryItem ti = part.GetInventoryItem(itemID); | ||
4761 | if (ti == null) | ||
4762 | break; | ||
4763 | |||
4764 | if (ti.OwnerID != AgentId) | ||
4765 | break; | ||
4766 | |||
4767 | if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | ||
4768 | break; | ||
4769 | |||
4770 | if (ti.AssetID != requestID) | ||
4771 | break; | ||
4772 | } | ||
4773 | else // Agent | ||
4774 | { | ||
4775 | CachedUserInfo userInfo = ((Scene)m_scene).CommsManager.UserProfileCacheService.GetUserDetails(AgentId); | ||
4776 | if (userInfo == null) | ||
4777 | break; | ||
4778 | |||
4779 | if (userInfo.RootFolder == null) | ||
4780 | break; | ||
4781 | |||
4782 | InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID); | ||
4783 | if (assetRequestItem == null) | ||
4784 | { | ||
4785 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.libraryRoot.FindItem(itemID); | ||
4786 | if (assetRequestItem == null) | ||
4787 | return; | ||
4788 | } | ||
4789 | |||
4790 | if ((assetRequestItem.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | ||
4791 | break; | ||
4792 | if (assetRequestItem.AssetID != requestID) | ||
4793 | break; | ||
4794 | } | ||
4795 | } | ||
4796 | } | ||
4797 | |||
4798 | m_assetCache.AddAssetRequest(this, transfer); | ||
4799 | /* RequestAsset = OnRequestAsset; | ||
4800 | if (RequestAsset != null) | ||
4801 | { | ||
4802 | RequestAsset(this, transfer); | ||
4803 | }*/ | ||
4804 | break; | ||
4805 | case PacketType.AssetUploadRequest: | ||
4806 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
4807 | // Console.WriteLine("upload request " + Pack.ToString()); | ||
4808 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); | ||
4809 | LLUUID temp = LLUUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); | ||
4810 | |||
4811 | handlerAssetUploadRequest = OnAssetUploadRequest; | ||
4812 | |||
4813 | if (handlerAssetUploadRequest != null) | ||
4814 | { | ||
4815 | handlerAssetUploadRequest(this, temp, | ||
4816 | request.AssetBlock.TransactionID, request.AssetBlock.Type, | ||
4817 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal, | ||
4818 | request.AssetBlock.Tempfile); | ||
4819 | } | ||
4820 | break; | ||
4821 | case PacketType.RequestXfer: | ||
4822 | RequestXferPacket xferReq = (RequestXferPacket)Pack; | ||
4823 | |||
4824 | handlerRequestXfer = OnRequestXfer; | ||
4825 | |||
4826 | if (handlerRequestXfer != null) | ||
4827 | { | ||
4828 | handlerRequestXfer(this, xferReq.XferID.ID, Util.FieldToString(xferReq.XferID.Filename)); | ||
4829 | } | ||
4830 | break; | ||
4831 | case PacketType.SendXferPacket: | ||
4832 | SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack; | ||
4833 | |||
4834 | handlerXferReceive = OnXferReceive; | ||
4835 | if (handlerXferReceive != null) | ||
4836 | { | ||
4837 | handlerXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data); | ||
4838 | } | ||
4839 | break; | ||
4840 | case PacketType.ConfirmXferPacket: | ||
4841 | ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack; | ||
4842 | |||
4843 | handlerConfirmXfer = OnConfirmXfer; | ||
4844 | if (handlerConfirmXfer != null) | ||
4845 | { | ||
4846 | handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet); | ||
4847 | } | ||
4848 | break; | ||
4849 | case PacketType.CreateInventoryFolder: | ||
4850 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
4851 | |||
4852 | handlerCreateInventoryFolder = OnCreateNewInventoryFolder; | ||
4853 | if (handlerCreateInventoryFolder != null) | ||
4854 | { | ||
4855 | handlerCreateInventoryFolder(this, invFolder.FolderData.FolderID, | ||
4856 | (ushort)invFolder.FolderData.Type, | ||
4857 | Util.FieldToString(invFolder.FolderData.Name), | ||
4858 | invFolder.FolderData.ParentID); | ||
4859 | } | ||
4860 | break; | ||
4861 | case PacketType.UpdateInventoryFolder: | ||
4862 | if (OnUpdateInventoryFolder != null) | ||
4863 | { | ||
4864 | UpdateInventoryFolderPacket invFolderx = (UpdateInventoryFolderPacket)Pack; | ||
4865 | |||
4866 | handlerUpdateInventoryFolder = null; | ||
4867 | |||
4868 | for (int i = 0; i < invFolderx.FolderData.Length; i++) | ||
4869 | { | ||
4870 | handlerUpdateInventoryFolder = OnUpdateInventoryFolder; | ||
4871 | if (handlerUpdateInventoryFolder != null) | ||
4872 | { | ||
4873 | OnUpdateInventoryFolder(this, invFolderx.FolderData[i].FolderID, | ||
4874 | (ushort)invFolderx.FolderData[i].Type, | ||
4875 | Util.FieldToString(invFolderx.FolderData[i].Name), | ||
4876 | invFolderx.FolderData[i].ParentID); | ||
4877 | } | ||
4878 | } | ||
4879 | } | ||
4880 | break; | ||
4881 | case PacketType.MoveInventoryFolder: | ||
4882 | if (OnMoveInventoryFolder != null) | ||
4883 | { | ||
4884 | MoveInventoryFolderPacket invFoldery = (MoveInventoryFolderPacket)Pack; | ||
4885 | |||
4886 | handlerMoveInventoryFolder = null; | ||
4887 | |||
4888 | for (int i = 0; i < invFoldery.InventoryData.Length; i++) | ||
4889 | { | ||
4890 | handlerMoveInventoryFolder = OnMoveInventoryFolder; | ||
4891 | if (handlerMoveInventoryFolder != null) | ||
4892 | { | ||
4893 | OnMoveInventoryFolder(this, invFoldery.InventoryData[i].FolderID, | ||
4894 | invFoldery.InventoryData[i].ParentID); | ||
4895 | } | ||
4896 | } | ||
4897 | } | ||
4898 | break; | ||
4899 | case PacketType.CreateInventoryItem: | ||
4900 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
4901 | |||
4902 | handlerCreateNewInventoryItem = OnCreateNewInventoryItem; | ||
4903 | if (handlerCreateNewInventoryItem != null) | ||
4904 | { | ||
4905 | handlerCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, | ||
4906 | createItem.InventoryBlock.FolderID, | ||
4907 | createItem.InventoryBlock.CallbackID, | ||
4908 | Util.FieldToString(createItem.InventoryBlock.Description), | ||
4909 | Util.FieldToString(createItem.InventoryBlock.Name), | ||
4910 | createItem.InventoryBlock.InvType, | ||
4911 | createItem.InventoryBlock.Type, | ||
4912 | createItem.InventoryBlock.WearableType, | ||
4913 | createItem.InventoryBlock.NextOwnerMask, | ||
4914 | Util.UnixTimeSinceEpoch()); | ||
4915 | } | ||
4916 | break; | ||
4917 | case PacketType.FetchInventory: | ||
4918 | if (OnFetchInventory != null) | ||
4919 | { | ||
4920 | FetchInventoryPacket FetchInventoryx = (FetchInventoryPacket)Pack; | ||
4921 | |||
4922 | handlerFetchInventory = null; | ||
4923 | |||
4924 | for (int i = 0; i < FetchInventoryx.InventoryData.Length; i++) | ||
4925 | { | ||
4926 | handlerFetchInventory = OnFetchInventory; | ||
4927 | |||
4928 | if (handlerFetchInventory != null) | ||
4929 | { | ||
4930 | OnFetchInventory(this, FetchInventoryx.InventoryData[i].ItemID, | ||
4931 | FetchInventoryx.InventoryData[i].OwnerID); | ||
4932 | } | ||
4933 | } | ||
4934 | } | ||
4935 | break; | ||
4936 | case PacketType.FetchInventoryDescendents: | ||
4937 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
4938 | |||
4939 | handlerFetchInventoryDescendents = OnFetchInventoryDescendents; | ||
4940 | if (handlerFetchInventoryDescendents != null) | ||
4941 | { | ||
4942 | handlerFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, | ||
4943 | Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, | ||
4944 | Fetch.InventoryData.SortOrder); | ||
4945 | } | ||
4946 | break; | ||
4947 | case PacketType.PurgeInventoryDescendents: | ||
4948 | PurgeInventoryDescendentsPacket Purge = (PurgeInventoryDescendentsPacket)Pack; | ||
4949 | |||
4950 | handlerPurgeInventoryDescendents = OnPurgeInventoryDescendents; | ||
4951 | if (handlerPurgeInventoryDescendents != null) | ||
4952 | { | ||
4953 | handlerPurgeInventoryDescendents(this, Purge.InventoryData.FolderID); | ||
4954 | } | ||
4955 | break; | ||
4956 | case PacketType.UpdateInventoryItem: | ||
4957 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
4958 | if (OnUpdateInventoryItem != null) | ||
4959 | { | ||
4960 | handlerUpdateInventoryItem = null; | ||
4961 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
4962 | { | ||
4963 | handlerUpdateInventoryItem = OnUpdateInventoryItem; | ||
4964 | |||
4965 | if (handlerUpdateInventoryItem != null) | ||
4966 | { | ||
4967 | InventoryItemBase itemUpd = new InventoryItemBase(); | ||
4968 | itemUpd.ID = update.InventoryData[i].ItemID; | ||
4969 | itemUpd.Name = Util.FieldToString(update.InventoryData[i].Name); | ||
4970 | itemUpd.Description = Util.FieldToString(update.InventoryData[i].Description); | ||
4971 | itemUpd.GroupID = update.InventoryData[i].GroupID; | ||
4972 | itemUpd.GroupOwned = update.InventoryData[i].GroupOwned; | ||
4973 | itemUpd.NextPermissions = update.InventoryData[i].NextOwnerMask; | ||
4974 | itemUpd.EveryOnePermissions = update.InventoryData[i].EveryoneMask; | ||
4975 | itemUpd.CreationDate = update.InventoryData[i].CreationDate; | ||
4976 | itemUpd.Folder = update.InventoryData[i].FolderID; | ||
4977 | itemUpd.InvType = update.InventoryData[i].InvType; | ||
4978 | itemUpd.SalePrice = update.InventoryData[i].SalePrice; | ||
4979 | itemUpd.SaleType = update.InventoryData[i].SaleType; | ||
4980 | itemUpd.Flags = update.InventoryData[i].Flags; | ||
4981 | /* | ||
4982 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | ||
4983 | update.InventoryData[i].ItemID, | ||
4984 | Util.FieldToString(update.InventoryData[i].Name), | ||
4985 | Util.FieldToString(update.InventoryData[i].Description), | ||
4986 | update.InventoryData[i].NextOwnerMask); | ||
4987 | */ | ||
4988 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | ||
4989 | update.InventoryData[i].ItemID, | ||
4990 | itemUpd); | ||
4991 | } | ||
4992 | } | ||
4993 | } | ||
4994 | //Console.WriteLine(Pack.ToString()); | ||
4995 | /*for (int i = 0; i < update.InventoryData.Length; i++) | ||
4996 | { | ||
4997 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
4998 | { | ||
4999 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); | ||
5000 | if (asset != null) | ||
5001 | { | ||
5002 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToString() + " already in cache"); | ||
5003 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
5004 | } | ||
5005 | else | ||
5006 | { | ||
5007 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
5008 | if (asset != null) | ||
5009 | { | ||
5010 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToString() + " to cache"); | ||
5011 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
5012 | } | ||
5013 | else | ||
5014 | { | ||
5015 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
5016 | } | ||
5017 | } | ||
5018 | } | ||
5019 | else | ||
5020 | { | ||
5021 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
5022 | } | ||
5023 | }*/ | ||
5024 | break; | ||
5025 | case PacketType.CopyInventoryItem: | ||
5026 | CopyInventoryItemPacket copyitem = (CopyInventoryItemPacket)Pack; | ||
5027 | |||
5028 | handlerCopyInventoryItem = null; | ||
5029 | if (OnCopyInventoryItem != null) | ||
5030 | { | ||
5031 | foreach (CopyInventoryItemPacket.InventoryDataBlock datablock in copyitem.InventoryData) | ||
5032 | { | ||
5033 | handlerCopyInventoryItem = OnCopyInventoryItem; | ||
5034 | if (handlerCopyInventoryItem != null) | ||
5035 | { | ||
5036 | handlerCopyInventoryItem(this, datablock.CallbackID, datablock.OldAgentID, | ||
5037 | datablock.OldItemID, datablock.NewFolderID, | ||
5038 | Util.FieldToString(datablock.NewName)); | ||
5039 | } | ||
5040 | } | ||
5041 | } | ||
5042 | break; | ||
5043 | case PacketType.MoveInventoryItem: | ||
5044 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; | ||
5045 | if (OnMoveInventoryItem != null) | ||
5046 | { | ||
5047 | handlerMoveInventoryItem = null; | ||
5048 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | ||
5049 | { | ||
5050 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
5051 | if (handlerMoveInventoryItem != null) | ||
5052 | { | ||
5053 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | ||
5054 | Util.FieldToString(datablock.NewName)); | ||
5055 | } | ||
5056 | } | ||
5057 | } | ||
5058 | break; | ||
5059 | case PacketType.RemoveInventoryItem: | ||
5060 | RemoveInventoryItemPacket removeItem = (RemoveInventoryItemPacket)Pack; | ||
5061 | if (OnRemoveInventoryItem != null) | ||
5062 | { | ||
5063 | handlerRemoveInventoryItem = null; | ||
5064 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) | ||
5065 | { | ||
5066 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | ||
5067 | if (handlerRemoveInventoryItem != null) | ||
5068 | { | ||
5069 | handlerRemoveInventoryItem(this, datablock.ItemID); | ||
5070 | } | ||
5071 | } | ||
5072 | } | ||
5073 | break; | ||
5074 | case PacketType.RemoveInventoryFolder: | ||
5075 | RemoveInventoryFolderPacket removeFolder = (RemoveInventoryFolderPacket)Pack; | ||
5076 | if (OnRemoveInventoryFolder != null) | ||
5077 | { | ||
5078 | handlerRemoveInventoryFolder = null; | ||
5079 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) | ||
5080 | { | ||
5081 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | ||
5082 | |||
5083 | if (handlerRemoveInventoryFolder != null) | ||
5084 | { | ||
5085 | handlerRemoveInventoryFolder(this, datablock.FolderID); | ||
5086 | } | ||
5087 | } | ||
5088 | } | ||
5089 | break; | ||
5090 | case PacketType.RequestTaskInventory: | ||
5091 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
5092 | |||
5093 | handlerRequestTaskInventory = OnRequestTaskInventory; | ||
5094 | if (handlerRequestTaskInventory != null) | ||
5095 | { | ||
5096 | handlerRequestTaskInventory(this, requesttask.InventoryData.LocalID); | ||
5097 | } | ||
5098 | break; | ||
5099 | case PacketType.UpdateTaskInventory: | ||
5100 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
5101 | if (OnUpdateTaskInventory != null) | ||
5102 | { | ||
5103 | if (updatetask.UpdateData.Key == 0) | ||
5104 | { | ||
5105 | handlerUpdateTaskInventory = OnUpdateTaskInventory; | ||
5106 | if (handlerUpdateTaskInventory != null) | ||
5107 | { | ||
5108 | TaskInventoryItem newTaskItem = new TaskInventoryItem(); | ||
5109 | newTaskItem.ItemID = updatetask.InventoryData.ItemID; | ||
5110 | newTaskItem.ParentID = updatetask.InventoryData.FolderID; | ||
5111 | newTaskItem.CreatorID = updatetask.InventoryData.CreatorID; | ||
5112 | newTaskItem.OwnerID = updatetask.InventoryData.OwnerID; | ||
5113 | newTaskItem.GroupID = updatetask.InventoryData.GroupID; | ||
5114 | newTaskItem.BasePermissions = updatetask.InventoryData.BaseMask; | ||
5115 | newTaskItem.CurrentPermissions = updatetask.InventoryData.OwnerMask; | ||
5116 | newTaskItem.GroupPermissions = updatetask.InventoryData.GroupMask; | ||
5117 | newTaskItem.EveryonePermissions = updatetask.InventoryData.EveryoneMask; | ||
5118 | newTaskItem.NextPermissions = updatetask.InventoryData.NextOwnerMask; | ||
5119 | //newTaskItem.GroupOwned=updatetask.InventoryData.GroupOwned; | ||
5120 | newTaskItem.Type = updatetask.InventoryData.Type; | ||
5121 | newTaskItem.InvType = updatetask.InventoryData.InvType; | ||
5122 | newTaskItem.Flags = updatetask.InventoryData.Flags; | ||
5123 | //newTaskItem.SaleType=updatetask.InventoryData.SaleType; | ||
5124 | //newTaskItem.SalePrice=updatetask.InventoryData.SalePrice;; | ||
5125 | newTaskItem.Name = Util.FieldToString(updatetask.InventoryData.Name); | ||
5126 | newTaskItem.Description = Util.FieldToString(updatetask.InventoryData.Description); | ||
5127 | newTaskItem.CreationDate = (uint)updatetask.InventoryData.CreationDate; | ||
5128 | handlerUpdateTaskInventory(this, updatetask.InventoryData.TransactionID, | ||
5129 | newTaskItem, updatetask.UpdateData.LocalID); | ||
5130 | } | ||
5131 | } | ||
5132 | } | ||
5133 | |||
5134 | break; | ||
5135 | |||
5136 | case PacketType.RemoveTaskInventory: | ||
5137 | |||
5138 | RemoveTaskInventoryPacket removeTask = (RemoveTaskInventoryPacket)Pack; | ||
5139 | |||
5140 | handlerRemoveTaskItem = OnRemoveTaskItem; | ||
5141 | |||
5142 | if (handlerRemoveTaskItem != null) | ||
5143 | { | ||
5144 | handlerRemoveTaskItem(this, removeTask.InventoryData.ItemID, removeTask.InventoryData.LocalID); | ||
5145 | } | ||
5146 | |||
5147 | break; | ||
5148 | |||
5149 | case PacketType.MoveTaskInventory: | ||
5150 | |||
5151 | MoveTaskInventoryPacket moveTaskInventoryPacket = (MoveTaskInventoryPacket)Pack; | ||
5152 | |||
5153 | handlerMoveTaskItem = OnMoveTaskItem; | ||
5154 | |||
5155 | if (handlerMoveTaskItem != null) | ||
5156 | { | ||
5157 | handlerMoveTaskItem( | ||
5158 | this, moveTaskInventoryPacket.AgentData.FolderID, | ||
5159 | moveTaskInventoryPacket.InventoryData.LocalID, | ||
5160 | moveTaskInventoryPacket.InventoryData.ItemID); | ||
5161 | } | ||
5162 | |||
5163 | break; | ||
5164 | |||
5165 | case PacketType.RezScript: | ||
5166 | |||
5167 | //Console.WriteLine(Pack.ToString()); | ||
5168 | RezScriptPacket rezScriptx = (RezScriptPacket)Pack; | ||
5169 | |||
5170 | handlerRezScript = OnRezScript; | ||
5171 | InventoryItemBase item = new InventoryItemBase(); | ||
5172 | item.ID = rezScriptx.InventoryBlock.ItemID; | ||
5173 | item.Folder = rezScriptx.InventoryBlock.FolderID; | ||
5174 | item.Creator = rezScriptx.InventoryBlock.CreatorID; | ||
5175 | item.Owner = rezScriptx.InventoryBlock.OwnerID; | ||
5176 | item.BasePermissions = rezScriptx.InventoryBlock.BaseMask; | ||
5177 | item.CurrentPermissions = rezScriptx.InventoryBlock.OwnerMask; | ||
5178 | item.EveryOnePermissions = rezScriptx.InventoryBlock.EveryoneMask; | ||
5179 | item.NextPermissions = rezScriptx.InventoryBlock.NextOwnerMask; | ||
5180 | item.GroupOwned = rezScriptx.InventoryBlock.GroupOwned; | ||
5181 | item.GroupID = rezScriptx.InventoryBlock.GroupID; | ||
5182 | item.AssetType = rezScriptx.InventoryBlock.Type; | ||
5183 | item.InvType = rezScriptx.InventoryBlock.InvType; | ||
5184 | item.Flags = rezScriptx.InventoryBlock.Flags; | ||
5185 | item.SaleType = rezScriptx.InventoryBlock.SaleType; | ||
5186 | item.SalePrice = rezScriptx.InventoryBlock.SalePrice; | ||
5187 | item.Name = Util.FieldToString(rezScriptx.InventoryBlock.Name); | ||
5188 | item.Description = Util.FieldToString(rezScriptx.InventoryBlock.Description); | ||
5189 | item.CreationDate = (int)rezScriptx.InventoryBlock.CreationDate; | ||
5190 | |||
5191 | if (handlerRezScript != null) | ||
5192 | { | ||
5193 | handlerRezScript(this, item, rezScriptx.InventoryBlock.TransactionID, rezScriptx.UpdateBlock.ObjectLocalID); | ||
5194 | } | ||
5195 | break; | ||
5196 | |||
5197 | case PacketType.MapLayerRequest: | ||
5198 | RequestMapLayer(); | ||
5199 | break; | ||
5200 | case PacketType.MapBlockRequest: | ||
5201 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
5202 | |||
5203 | handlerRequestMapBlocks = OnRequestMapBlocks; | ||
5204 | if (handlerRequestMapBlocks != null) | ||
5205 | { | ||
5206 | handlerRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, | ||
5207 | MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY, MapRequest.AgentData.Flags); | ||
5208 | } | ||
5209 | break; | ||
5210 | case PacketType.MapNameRequest: | ||
5211 | MapNameRequestPacket map = (MapNameRequestPacket)Pack; | ||
5212 | string mapName = UTF8Encoding.UTF8.GetString(map.NameData.Name, 0, | ||
5213 | map.NameData.Name.Length - 1); | ||
5214 | handlerMapNameRequest = OnMapNameRequest; | ||
5215 | if (handlerMapNameRequest != null) | ||
5216 | { | ||
5217 | handlerMapNameRequest(this, mapName); | ||
5218 | } | ||
5219 | break; | ||
5220 | case PacketType.TeleportLandmarkRequest: | ||
5221 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
5222 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
5223 | AssetLandmark lm; | ||
5224 | if (lmid != LLUUID.Zero) | ||
5225 | { | ||
5226 | AssetBase lma = m_assetCache.GetAsset(lmid, false); | ||
5227 | |||
5228 | if (lma == null) | ||
5229 | { | ||
5230 | // Failed to find landmark | ||
5231 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
5232 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
5233 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
5234 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
5235 | } | ||
5236 | |||
5237 | try | ||
5238 | { | ||
5239 | lm = new AssetLandmark(lma); | ||
5240 | } | ||
5241 | catch (NullReferenceException) | ||
5242 | { | ||
5243 | // asset not found generates null ref inside the assetlandmark constructor. | ||
5244 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
5245 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
5246 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
5247 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
5248 | break; | ||
5249 | } | ||
5250 | } | ||
5251 | else | ||
5252 | { | ||
5253 | // Teleport home request | ||
5254 | handlerTeleportHomeRequest = OnTeleportHomeRequest; | ||
5255 | if (handlerTeleportHomeRequest != null) | ||
5256 | { | ||
5257 | handlerTeleportHomeRequest(this.AgentId, this); | ||
5258 | } | ||
5259 | break; | ||
5260 | } | ||
5261 | |||
5262 | handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest; | ||
5263 | if (handlerTeleportLandmarkRequest != null) | ||
5264 | { | ||
5265 | handlerTeleportLandmarkRequest(this, lm.RegionHandle, lm.Position); | ||
5266 | } | ||
5267 | else | ||
5268 | { | ||
5269 | //no event handler so cancel request | ||
5270 | |||
5271 | |||
5272 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
5273 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
5274 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
5275 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
5276 | |||
5277 | } | ||
5278 | break; | ||
5279 | case PacketType.TeleportLocationRequest: | ||
5280 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
5281 | // Console.WriteLine(tpLocReq.ToString()); | ||
5282 | |||
5283 | handlerTeleportLocationRequest = OnTeleportLocationRequest; | ||
5284 | if (handlerTeleportLocationRequest != null) | ||
5285 | { | ||
5286 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, | ||
5287 | tpLocReq.Info.LookAt, 16); | ||
5288 | } | ||
5289 | else | ||
5290 | { | ||
5291 | //no event handler so cancel request | ||
5292 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
5293 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
5294 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
5295 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
5296 | } | ||
5297 | break; | ||
5298 | |||
5299 | #endregion | ||
5300 | |||
5301 | case PacketType.UUIDNameRequest: | ||
5302 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
5303 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
5304 | { | ||
5305 | handlerNameRequest = OnNameFromUUIDRequest; | ||
5306 | if (handlerNameRequest != null) | ||
5307 | { | ||
5308 | handlerNameRequest(UUIDBlock.ID, this); | ||
5309 | } | ||
5310 | } | ||
5311 | break; | ||
5312 | |||
5313 | #region Parcel related packets | ||
5314 | |||
5315 | case PacketType.ParcelAccessListRequest: | ||
5316 | ParcelAccessListRequestPacket requestPacket = (ParcelAccessListRequestPacket)Pack; | ||
5317 | |||
5318 | handlerParcelAccessListRequest = OnParcelAccessListRequest; | ||
5319 | |||
5320 | if (handlerParcelAccessListRequest != null) | ||
5321 | { | ||
5322 | handlerParcelAccessListRequest(requestPacket.AgentData.AgentID, requestPacket.AgentData.SessionID, | ||
5323 | requestPacket.Data.Flags, requestPacket.Data.SequenceID, | ||
5324 | requestPacket.Data.LocalID, this); | ||
5325 | } | ||
5326 | break; | ||
5327 | |||
5328 | case PacketType.ParcelAccessListUpdate: | ||
5329 | ParcelAccessListUpdatePacket updatePacket = (ParcelAccessListUpdatePacket)Pack; | ||
5330 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); | ||
5331 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) | ||
5332 | { | ||
5333 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
5334 | entry.AgentID = block.ID; | ||
5335 | entry.Flags = (ParcelManager.AccessList)block.Flags; | ||
5336 | entry.Time = new DateTime(); | ||
5337 | entries.Add(entry); | ||
5338 | } | ||
5339 | |||
5340 | handlerParcelAccessListUpdateRequest = OnParcelAccessListUpdateRequest; | ||
5341 | if (handlerParcelAccessListUpdateRequest != null) | ||
5342 | { | ||
5343 | handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID, | ||
5344 | updatePacket.AgentData.SessionID, updatePacket.Data.Flags, | ||
5345 | updatePacket.Data.LocalID, entries, this); | ||
5346 | } | ||
5347 | break; | ||
5348 | case PacketType.ParcelPropertiesRequest: | ||
5349 | |||
5350 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
5351 | |||
5352 | handlerParcelPropertiesRequest = OnParcelPropertiesRequest; | ||
5353 | if (handlerParcelPropertiesRequest != null) | ||
5354 | { | ||
5355 | handlerParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), | ||
5356 | (int)Math.Round(propertiesRequest.ParcelData.South), | ||
5357 | (int)Math.Round(propertiesRequest.ParcelData.East), | ||
5358 | (int)Math.Round(propertiesRequest.ParcelData.North), | ||
5359 | propertiesRequest.ParcelData.SequenceID, | ||
5360 | propertiesRequest.ParcelData.SnapSelection, this); | ||
5361 | } | ||
5362 | break; | ||
5363 | case PacketType.ParcelDivide: | ||
5364 | ParcelDividePacket landDivide = (ParcelDividePacket)Pack; | ||
5365 | |||
5366 | handlerParcelDivideRequest = OnParcelDivideRequest; | ||
5367 | if (handlerParcelDivideRequest != null) | ||
5368 | { | ||
5369 | handlerParcelDivideRequest((int)Math.Round(landDivide.ParcelData.West), | ||
5370 | (int)Math.Round(landDivide.ParcelData.South), | ||
5371 | (int)Math.Round(landDivide.ParcelData.East), | ||
5372 | (int)Math.Round(landDivide.ParcelData.North), this); | ||
5373 | } | ||
5374 | break; | ||
5375 | case PacketType.ParcelJoin: | ||
5376 | ParcelJoinPacket landJoin = (ParcelJoinPacket)Pack; | ||
5377 | |||
5378 | handlerParcelJoinRequest = OnParcelJoinRequest; | ||
5379 | |||
5380 | if (handlerParcelJoinRequest != null) | ||
5381 | { | ||
5382 | handlerParcelJoinRequest((int)Math.Round(landJoin.ParcelData.West), | ||
5383 | (int)Math.Round(landJoin.ParcelData.South), | ||
5384 | (int)Math.Round(landJoin.ParcelData.East), | ||
5385 | (int)Math.Round(landJoin.ParcelData.North), this); | ||
5386 | } | ||
5387 | break; | ||
5388 | case PacketType.ParcelPropertiesUpdate: | ||
5389 | ParcelPropertiesUpdatePacket parcelPropertiesPacket = (ParcelPropertiesUpdatePacket)Pack; | ||
5390 | |||
5391 | handlerParcelPropertiesUpdateRequest = OnParcelPropertiesUpdateRequest; | ||
5392 | |||
5393 | if (handlerParcelPropertiesUpdateRequest != null) | ||
5394 | { | ||
5395 | LandUpdateArgs args = new LandUpdateArgs(); | ||
5396 | |||
5397 | args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; | ||
5398 | args.Category = (Parcel.ParcelCategory)parcelPropertiesPacket.ParcelData.Category; | ||
5399 | args.Desc = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.Desc); | ||
5400 | args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; | ||
5401 | args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; | ||
5402 | args.MediaAutoScale = parcelPropertiesPacket.ParcelData.MediaAutoScale; | ||
5403 | args.MediaID = parcelPropertiesPacket.ParcelData.MediaID; | ||
5404 | args.MediaURL = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.MediaURL); | ||
5405 | args.MusicURL = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.MusicURL); | ||
5406 | args.Name = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.Name); | ||
5407 | args.ParcelFlags = parcelPropertiesPacket.ParcelData.ParcelFlags; | ||
5408 | args.PassHours = parcelPropertiesPacket.ParcelData.PassHours; | ||
5409 | args.PassPrice = parcelPropertiesPacket.ParcelData.PassPrice; | ||
5410 | args.SalePrice = parcelPropertiesPacket.ParcelData.SalePrice; | ||
5411 | args.SnapshotID = parcelPropertiesPacket.ParcelData.SnapshotID; | ||
5412 | args.UserLocation = parcelPropertiesPacket.ParcelData.UserLocation; | ||
5413 | args.UserLookAt = parcelPropertiesPacket.ParcelData.UserLookAt; | ||
5414 | handlerParcelPropertiesUpdateRequest(args, parcelPropertiesPacket.ParcelData.LocalID, this); | ||
5415 | } | ||
5416 | break; | ||
5417 | case PacketType.ParcelSelectObjects: | ||
5418 | ParcelSelectObjectsPacket selectPacket = (ParcelSelectObjectsPacket)Pack; | ||
5419 | |||
5420 | handlerParcelSelectObjects = OnParcelSelectObjects; | ||
5421 | |||
5422 | if (handlerParcelSelectObjects != null) | ||
5423 | { | ||
5424 | handlerParcelSelectObjects(selectPacket.ParcelData.LocalID, | ||
5425 | Convert.ToInt32(selectPacket.ParcelData.ReturnType), this); | ||
5426 | } | ||
5427 | break; | ||
5428 | case PacketType.ParcelObjectOwnersRequest: | ||
5429 | //Console.WriteLine(Pack.ToString()); | ||
5430 | ParcelObjectOwnersRequestPacket reqPacket = (ParcelObjectOwnersRequestPacket)Pack; | ||
5431 | |||
5432 | handlerParcelObjectOwnerRequest = OnParcelObjectOwnerRequest; | ||
5433 | |||
5434 | if (handlerParcelObjectOwnerRequest != null) | ||
5435 | { | ||
5436 | handlerParcelObjectOwnerRequest(reqPacket.ParcelData.LocalID, this); | ||
5437 | } | ||
5438 | break; | ||
5439 | case PacketType.ParcelRelease: | ||
5440 | ParcelReleasePacket releasePacket = (ParcelReleasePacket)Pack; | ||
5441 | |||
5442 | handlerParcelAbandonRequest = OnParcelAbandonRequest; | ||
5443 | if (handlerParcelAbandonRequest != null) | ||
5444 | { | ||
5445 | handlerParcelAbandonRequest(releasePacket.Data.LocalID, this); | ||
5446 | } | ||
5447 | break; | ||
5448 | case PacketType.ParcelReclaim: | ||
5449 | ParcelReclaimPacket reclaimPacket = (ParcelReclaimPacket)Pack; | ||
5450 | |||
5451 | handlerParcelReclaim = OnParcelReclaim; | ||
5452 | if (handlerParcelReclaim != null) | ||
5453 | { | ||
5454 | handlerParcelReclaim(reclaimPacket.Data.LocalID, this); | ||
5455 | } | ||
5456 | break; | ||
5457 | case PacketType.ParcelReturnObjects: | ||
5458 | |||
5459 | |||
5460 | ParcelReturnObjectsPacket parcelReturnObjects = (ParcelReturnObjectsPacket)Pack; | ||
5461 | |||
5462 | LLUUID[] puserselectedOwnerIDs = new LLUUID[parcelReturnObjects.OwnerIDs.Length]; | ||
5463 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.OwnerIDs.Length; parceliterator++) | ||
5464 | puserselectedOwnerIDs[parceliterator] = parcelReturnObjects.OwnerIDs[parceliterator].OwnerID; | ||
5465 | |||
5466 | LLUUID[] puserselectedTaskIDs = new LLUUID[parcelReturnObjects.TaskIDs.Length]; | ||
5467 | |||
5468 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.TaskIDs.Length; parceliterator++) | ||
5469 | puserselectedTaskIDs[parceliterator] = parcelReturnObjects.TaskIDs[parceliterator].TaskID; | ||
5470 | |||
5471 | handlerParcelReturnObjectsRequest = OnParcelReturnObjectsRequest; | ||
5472 | if (handlerParcelReturnObjectsRequest != null) | ||
5473 | { | ||
5474 | handlerParcelReturnObjectsRequest(parcelReturnObjects.ParcelData.LocalID, parcelReturnObjects.ParcelData.ReturnType, puserselectedOwnerIDs, puserselectedTaskIDs, this); | ||
5475 | |||
5476 | } | ||
5477 | break; | ||
5478 | |||
5479 | #endregion | ||
5480 | |||
5481 | #region Estate Packets | ||
5482 | |||
5483 | case PacketType.EstateOwnerMessage: | ||
5484 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
5485 | |||
5486 | switch (Helpers.FieldToUTF8String(messagePacket.MethodData.Method)) | ||
5487 | { | ||
5488 | case "getinfo": | ||
5489 | |||
5490 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5491 | { | ||
5492 | OnDetailedEstateDataRequest(this, messagePacket.MethodData.Invoice); | ||
5493 | } | ||
5494 | break; | ||
5495 | case "setregioninfo": | ||
5496 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5497 | { | ||
5498 | OnSetEstateFlagsRequest(convertParamStringToBool(messagePacket.ParamList[0].Parameter), convertParamStringToBool(messagePacket.ParamList[1].Parameter), | ||
5499 | convertParamStringToBool(messagePacket.ParamList[2].Parameter), !convertParamStringToBool(messagePacket.ParamList[3].Parameter), | ||
5500 | Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[4].Parameter))), | ||
5501 | (float)Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[5].Parameter)), | ||
5502 | Convert.ToInt16(Helpers.FieldToUTF8String(messagePacket.ParamList[6].Parameter)), | ||
5503 | convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter)); | ||
5504 | |||
5505 | } | ||
5506 | |||
5507 | break; | ||
5508 | // case "texturebase": | ||
5509 | // if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5510 | // { | ||
5511 | // foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
5512 | // { | ||
5513 | // string s = Helpers.FieldToUTF8String(block.Parameter); | ||
5514 | // string[] splitField = s.Split(' '); | ||
5515 | // if (splitField.Length == 2) | ||
5516 | // { | ||
5517 | // LLUUID tempUUID = new LLUUID(splitField[1]); | ||
5518 | // OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID); | ||
5519 | // } | ||
5520 | // } | ||
5521 | // } | ||
5522 | // break; | ||
5523 | case "texturedetail": | ||
5524 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5525 | { | ||
5526 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
5527 | { | ||
5528 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
5529 | string[] splitField = s.Split(' '); | ||
5530 | if (splitField.Length == 2) | ||
5531 | { | ||
5532 | Int16 corner = Convert.ToInt16(splitField[0]); | ||
5533 | LLUUID textureUUID = new LLUUID(splitField[1]); | ||
5534 | |||
5535 | OnSetEstateTerrainDetailTexture(this, corner, textureUUID); | ||
5536 | } | ||
5537 | } | ||
5538 | } | ||
5539 | |||
5540 | break; | ||
5541 | case "textureheights": | ||
5542 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5543 | { | ||
5544 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
5545 | { | ||
5546 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
5547 | string[] splitField = s.Split(' '); | ||
5548 | if (splitField.Length == 3) | ||
5549 | { | ||
5550 | Int16 corner = Convert.ToInt16(splitField[0]); | ||
5551 | float lowValue = (float)Convert.ToDecimal(splitField[1]); | ||
5552 | float highValue = (float)Convert.ToDecimal(splitField[2]); | ||
5553 | |||
5554 | OnSetEstateTerrainTextureHeights(this, corner, lowValue, highValue); | ||
5555 | } | ||
5556 | } | ||
5557 | } | ||
5558 | break; | ||
5559 | case "texturecommit": | ||
5560 | OnCommitEstateTerrainTextureRequest(this); | ||
5561 | break; | ||
5562 | case "setregionterrain": | ||
5563 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5564 | { | ||
5565 | if (messagePacket.ParamList.Length != 9) | ||
5566 | { | ||
5567 | m_log.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
5568 | } | ||
5569 | else | ||
5570 | { | ||
5571 | try | ||
5572 | { | ||
5573 | string tmp; | ||
5574 | tmp = Helpers.FieldToUTF8String(messagePacket.ParamList[0].Parameter); | ||
5575 | if (!tmp.Contains(".")) tmp += ".00"; | ||
5576 | float WaterHeight = (float)Convert.ToDecimal(tmp); | ||
5577 | tmp = Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter); | ||
5578 | if (!tmp.Contains(".")) tmp += ".00"; | ||
5579 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); | ||
5580 | tmp = Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter); | ||
5581 | if (!tmp.Contains(".")) tmp += ".00"; | ||
5582 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); | ||
5583 | bool UseEstateSun = convertParamStringToBool(messagePacket.ParamList[3].Parameter); | ||
5584 | bool UseFixedSun = convertParamStringToBool(messagePacket.ParamList[4].Parameter); | ||
5585 | float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[5].Parameter)); | ||
5586 | bool UseGlobal = convertParamStringToBool(messagePacket.ParamList[6].Parameter); | ||
5587 | bool EstateFixedSun = convertParamStringToBool(messagePacket.ParamList[7].Parameter); | ||
5588 | float EstateSunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[8].Parameter)); | ||
5589 | |||
5590 | OnSetRegionTerrainSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseEstateSun, UseFixedSun, SunHour, UseGlobal, EstateFixedSun, EstateSunHour); | ||
5591 | |||
5592 | } | ||
5593 | catch (Exception ex) | ||
5594 | { | ||
5595 | m_log.Error("EstateOwnerMessage: Exception while setting terrain settings: \n" + messagePacket.ToString() + "\n" + ex.ToString()); | ||
5596 | } | ||
5597 | } | ||
5598 | } | ||
5599 | |||
5600 | break; | ||
5601 | case "restart": | ||
5602 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5603 | { | ||
5604 | // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. | ||
5605 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
5606 | { | ||
5607 | float timeSeconds = 0; | ||
5608 | Helpers.TryParse(Helpers.FieldToUTF8String(block.Parameter), out timeSeconds); | ||
5609 | timeSeconds = (int)timeSeconds; | ||
5610 | OnEstateRestartSimRequest(this, (int)timeSeconds); | ||
5611 | |||
5612 | } | ||
5613 | } | ||
5614 | break; | ||
5615 | case "estatechangecovenantid": | ||
5616 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5617 | { | ||
5618 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
5619 | { | ||
5620 | LLUUID newCovenantID = new LLUUID(Helpers.FieldToUTF8String(block.Parameter)); | ||
5621 | OnEstateChangeCovenantRequest(this, newCovenantID); | ||
5622 | } | ||
5623 | } | ||
5624 | break; | ||
5625 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. | ||
5626 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5627 | { | ||
5628 | int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter)); | ||
5629 | OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter))); | ||
5630 | |||
5631 | } | ||
5632 | break; | ||
5633 | case "simulatormessage": | ||
5634 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5635 | { | ||
5636 | LLUUID invoice = messagePacket.MethodData.Invoice; | ||
5637 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)); | ||
5638 | string SenderName = Helpers.FieldToUTF8String(messagePacket.ParamList[3].Parameter); | ||
5639 | string Message = Helpers.FieldToUTF8String(messagePacket.ParamList[4].Parameter); | ||
5640 | LLUUID sessionID = messagePacket.AgentData.SessionID; | ||
5641 | OnSimulatorBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); | ||
5642 | } | ||
5643 | break; | ||
5644 | case "instantmessage": | ||
5645 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5646 | { | ||
5647 | if (messagePacket.ParamList.Length < 5) | ||
5648 | break; | ||
5649 | LLUUID invoice = messagePacket.MethodData.Invoice; | ||
5650 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)); | ||
5651 | string SenderName = Helpers.FieldToUTF8String(messagePacket.ParamList[3].Parameter); | ||
5652 | string Message = Helpers.FieldToUTF8String(messagePacket.ParamList[4].Parameter); | ||
5653 | LLUUID sessionID = messagePacket.AgentData.SessionID; | ||
5654 | OnEstateBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); | ||
5655 | } | ||
5656 | break; | ||
5657 | case "setregiondebug": | ||
5658 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5659 | { | ||
5660 | LLUUID invoice = messagePacket.MethodData.Invoice; | ||
5661 | LLUUID SenderID = messagePacket.AgentData.AgentID; | ||
5662 | bool scripted = convertParamStringToBool(messagePacket.ParamList[0].Parameter); | ||
5663 | bool collisionEvents = convertParamStringToBool(messagePacket.ParamList[1].Parameter); | ||
5664 | bool physics = convertParamStringToBool(messagePacket.ParamList[2].Parameter); | ||
5665 | |||
5666 | OnEstateDebugRegionRequest(this, invoice, SenderID, scripted, collisionEvents, physics); | ||
5667 | } | ||
5668 | break; | ||
5669 | case "teleporthomeuser": | ||
5670 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5671 | { | ||
5672 | LLUUID invoice = messagePacket.MethodData.Invoice; | ||
5673 | LLUUID SenderID = messagePacket.AgentData.AgentID; | ||
5674 | LLUUID Prey = LLUUID.Zero; | ||
5675 | |||
5676 | Helpers.TryParse(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter), out Prey); | ||
5677 | |||
5678 | OnEstateTeleportOneUserHomeRequest(this, invoice, SenderID, Prey); | ||
5679 | } | ||
5680 | break; | ||
5681 | case "colliders": | ||
5682 | handlerLandStatRequest = OnLandStatRequest; | ||
5683 | if (handlerLandStatRequest != null) | ||
5684 | { | ||
5685 | handlerLandStatRequest(0, 1, 0, "", this); | ||
5686 | } | ||
5687 | break; | ||
5688 | case "scripts": | ||
5689 | handlerLandStatRequest = OnLandStatRequest; | ||
5690 | if (handlerLandStatRequest != null) | ||
5691 | { | ||
5692 | handlerLandStatRequest(0, 0, 0, "", this); | ||
5693 | } | ||
5694 | break; | ||
5695 | case "terrain": | ||
5696 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5697 | { | ||
5698 | handlerBakeTerrain = OnBakeTerrain; | ||
5699 | if (handlerBakeTerrain != null) | ||
5700 | { | ||
5701 | handlerBakeTerrain(this); | ||
5702 | } | ||
5703 | } | ||
5704 | break; | ||
5705 | |||
5706 | case "estatechangeinfo": | ||
5707 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId)) | ||
5708 | { | ||
5709 | LLUUID invoice = messagePacket.MethodData.Invoice; | ||
5710 | LLUUID SenderID = messagePacket.AgentData.AgentID; | ||
5711 | UInt32 param1 = Convert.ToUInt32(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter)); | ||
5712 | UInt32 param2 = Convert.ToUInt32(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)); | ||
5713 | |||
5714 | handlerEstateChangeInfo = OnEstateChangeInfo; | ||
5715 | if (handlerEstateChangeInfo != null) | ||
5716 | { | ||
5717 | handlerEstateChangeInfo(this, invoice, SenderID, param1, param2); | ||
5718 | } | ||
5719 | } | ||
5720 | break; | ||
5721 | |||
5722 | default: | ||
5723 | m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket.ToString()); | ||
5724 | break; | ||
5725 | } | ||
5726 | break; | ||
5727 | case PacketType.LandStatRequest: | ||
5728 | LandStatRequestPacket lsrp = (LandStatRequestPacket)Pack; | ||
5729 | |||
5730 | handlerLandStatRequest = OnLandStatRequest; | ||
5731 | if (handlerLandStatRequest != null) | ||
5732 | { | ||
5733 | handlerLandStatRequest(lsrp.RequestData.ParcelLocalID, lsrp.RequestData.ReportType, lsrp.RequestData.RequestFlags, Helpers.FieldToUTF8String(lsrp.RequestData.Filter), this); | ||
5734 | } | ||
5735 | //int parcelID, uint reportType, uint requestflags, string filter | ||
5736 | |||
5737 | //lsrp.RequestData.ParcelLocalID; | ||
5738 | //lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts | ||
5739 | //lsrp.RequestData.RequestFlags; | ||
5740 | //lsrp.RequestData.Filter; | ||
5741 | |||
5742 | break; | ||
5743 | |||
5744 | case PacketType.RequestRegionInfo: | ||
5745 | // RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; | ||
5746 | |||
5747 | handlerRegionInfoRequest = OnRegionInfoRequest; | ||
5748 | if (handlerRegionInfoRequest != null) | ||
5749 | { | ||
5750 | handlerRegionInfoRequest(this); | ||
5751 | } | ||
5752 | break; | ||
5753 | case PacketType.EstateCovenantRequest: | ||
5754 | |||
5755 | // EstateCovenantRequestPacket.AgentDataBlock epack = | ||
5756 | // ((EstateCovenantRequestPacket)Pack).AgentData; | ||
5757 | |||
5758 | handlerEstateCovenantRequest = OnEstateCovenantRequest; | ||
5759 | if (handlerEstateCovenantRequest != null) | ||
5760 | { | ||
5761 | handlerEstateCovenantRequest(this); | ||
5762 | } | ||
5763 | break; | ||
5764 | |||
5765 | #endregion | ||
5766 | |||
5767 | #region GodPackets | ||
5768 | |||
5769 | case PacketType.RequestGodlikePowers: | ||
5770 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; | ||
5771 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; | ||
5772 | LLUUID token = rblock.Token; | ||
5773 | |||
5774 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; | ||
5775 | |||
5776 | handlerReqGodlikePowers = OnRequestGodlikePowers; | ||
5777 | |||
5778 | if (handlerReqGodlikePowers != null) | ||
5779 | { | ||
5780 | handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike, this); | ||
5781 | } | ||
5782 | |||
5783 | break; | ||
5784 | case PacketType.GodKickUser: | ||
5785 | m_log.Warn("[CLIENT]: unhandled GodKickUser packet"); | ||
5786 | |||
5787 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; | ||
5788 | |||
5789 | if (gkupack.UserInfo.GodSessionID == SessionId && AgentId == gkupack.UserInfo.GodID) | ||
5790 | { | ||
5791 | handlerGodKickUser = OnGodKickUser; | ||
5792 | if (handlerGodKickUser != null) | ||
5793 | { | ||
5794 | handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, | ||
5795 | gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason); | ||
5796 | } | ||
5797 | } | ||
5798 | else | ||
5799 | { | ||
5800 | SendAgentAlertMessage("Kick request denied", false); | ||
5801 | } | ||
5802 | //KickUserPacket kupack = new KickUserPacket(); | ||
5803 | //KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo; | ||
5804 | |||
5805 | //kupack.UserInfo.AgentID = gkupack.UserInfo.AgentID; | ||
5806 | //kupack.UserInfo.SessionID = gkupack.UserInfo.GodSessionID; | ||
5807 | |||
5808 | //kupack.TargetBlock.TargetIP = (uint)0; | ||
5809 | //kupack.TargetBlock.TargetPort = (ushort)0; | ||
5810 | //kupack.UserInfo.Reason = gkupack.UserInfo.Reason; | ||
5811 | |||
5812 | //OutPacket(kupack, ThrottleOutPacketType.Task); | ||
5813 | break; | ||
5814 | |||
5815 | #endregion | ||
5816 | |||
5817 | #region Economy/Transaction Packets | ||
5818 | |||
5819 | case PacketType.MoneyBalanceRequest: | ||
5820 | MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack; | ||
5821 | |||
5822 | handlerMoneyBalanceRequest = OnMoneyBalanceRequest; | ||
5823 | |||
5824 | if (handlerMoneyBalanceRequest != null) | ||
5825 | { | ||
5826 | handlerMoneyBalanceRequest(this, moneybalancerequestpacket.AgentData.AgentID, moneybalancerequestpacket.AgentData.SessionID, moneybalancerequestpacket.MoneyData.TransactionID); | ||
5827 | } | ||
5828 | |||
5829 | break; | ||
5830 | case PacketType.EconomyDataRequest: | ||
5831 | |||
5832 | handlerEconomoyDataRequest = OnEconomyDataRequest; | ||
5833 | if (handlerEconomoyDataRequest != null) | ||
5834 | { | ||
5835 | handlerEconomoyDataRequest(AgentId); | ||
5836 | } | ||
5837 | // TODO: handle this packet | ||
5838 | //m_log.Warn("[CLIENT]: unhandled EconomyDataRequest packet"); | ||
5839 | break; | ||
5840 | case PacketType.RequestPayPrice: | ||
5841 | RequestPayPricePacket requestPayPricePacket = (RequestPayPricePacket)Pack; | ||
5842 | handlerRequestPayPrice = OnRequestPayPrice; | ||
5843 | if (handlerRequestPayPrice != null) | ||
5844 | { | ||
5845 | handlerRequestPayPrice(this, requestPayPricePacket.ObjectData.ObjectID); | ||
5846 | } | ||
5847 | break; | ||
5848 | |||
5849 | #endregion | ||
5850 | |||
5851 | #region Script Packets | ||
5852 | |||
5853 | case PacketType.GetScriptRunning: | ||
5854 | GetScriptRunningPacket scriptRunning = (GetScriptRunningPacket)Pack; | ||
5855 | handlerGetScriptRunning = OnGetScriptRunning; | ||
5856 | if (handlerGetScriptRunning != null) | ||
5857 | { | ||
5858 | handlerGetScriptRunning(this, scriptRunning.Script.ObjectID, scriptRunning.Script.ItemID); | ||
5859 | } | ||
5860 | break; | ||
5861 | |||
5862 | case PacketType.SetScriptRunning: | ||
5863 | SetScriptRunningPacket setScriptRunning = (SetScriptRunningPacket)Pack; | ||
5864 | handlerSetScriptRunning = OnSetScriptRunning; | ||
5865 | if (handlerSetScriptRunning != null) | ||
5866 | { | ||
5867 | handlerSetScriptRunning(this, setScriptRunning.Script.ObjectID, setScriptRunning.Script.ItemID, setScriptRunning.Script.Running); | ||
5868 | } | ||
5869 | break; | ||
5870 | |||
5871 | case PacketType.ScriptReset: | ||
5872 | ScriptResetPacket scriptResetPacket = (ScriptResetPacket)Pack; | ||
5873 | handlerScriptReset = OnScriptReset; | ||
5874 | if (handlerScriptReset != null) | ||
5875 | { | ||
5876 | handlerScriptReset(this, scriptResetPacket.Script.ObjectID, scriptResetPacket.Script.ItemID); | ||
5877 | } | ||
5878 | break; | ||
5879 | |||
5880 | #endregion | ||
5881 | |||
5882 | #region unimplemented handlers | ||
5883 | |||
5884 | case PacketType.StartPingCheck: | ||
5885 | // Send the client the ping response back | ||
5886 | // Pass the same PingID in the matching packet | ||
5887 | // Handled In the packet processing | ||
5888 | //m_log.Debug("[CLIENT]: possibly unhandled StartPingCheck packet"); | ||
5889 | break; | ||
5890 | case PacketType.CompletePingCheck: | ||
5891 | // TODO: Perhaps this should be processed on the Sim to determine whether or not to drop a dead client | ||
5892 | //m_log.Warn("[CLIENT]: unhandled CompletePingCheck packet"); | ||
5893 | break; | ||
5894 | |||
5895 | case PacketType.ViewerStats: | ||
5896 | // TODO: handle this packet | ||
5897 | m_log.Warn("[CLIENT]: unhandled ViewerStats packet"); | ||
5898 | break; | ||
5899 | |||
5900 | case PacketType.CreateGroupRequest: | ||
5901 | // TODO: handle this packet | ||
5902 | m_log.Warn("[CLIENT]: unhandled CreateGroupRequest packet"); | ||
5903 | break; | ||
5904 | //case PacketType.GenericMessage: | ||
5905 | // TODO: handle this packet | ||
5906 | //m_log.Warn("[CLIENT]: unhandled GenericMessage packet"); | ||
5907 | //break; | ||
5908 | case PacketType.MapItemRequest: | ||
5909 | // TODO: handle this packet | ||
5910 | m_log.Warn("[CLIENT]: unhandled MapItemRequest packet"); | ||
5911 | break; | ||
5912 | case PacketType.TransferAbort: | ||
5913 | // TODO: handle this packet | ||
5914 | m_log.Warn("[CLIENT]: unhandled TransferAbort packet"); | ||
5915 | break; | ||
5916 | case PacketType.MuteListRequest: | ||
5917 | // TODO: handle this packet | ||
5918 | m_log.Warn("[CLIENT]: unhandled MuteListRequest packet"); | ||
5919 | break; | ||
5920 | case PacketType.ParcelDwellRequest: | ||
5921 | // TODO: handle this packet | ||
5922 | m_log.Warn("[CLIENT]: unhandled ParcelDwellRequest packet"); | ||
5923 | break; | ||
5924 | case PacketType.UseCircuitCode: | ||
5925 | // TODO: Don't display this one, we handle it at a lower level | ||
5926 | //m_log.Warn("[CLIENT]: unhandled UseCircuitCode packet"); | ||
5927 | break; | ||
5928 | |||
5929 | case PacketType.AgentHeightWidth: | ||
5930 | // TODO: handle this packet | ||
5931 | m_log.Warn("[CLIENT]: unhandled AgentHeightWidth packet"); | ||
5932 | break; | ||
5933 | case PacketType.ObjectSpinStop: | ||
5934 | // TODO: handle this packet | ||
5935 | m_log.Warn("[CLIENT]: unhandled ObjectSpinStop packet"); | ||
5936 | break; | ||
5937 | case PacketType.SoundTrigger: | ||
5938 | // TODO: handle this packet | ||
5939 | m_log.Warn("[CLIENT]: unhandled SoundTrigger packet"); | ||
5940 | break; | ||
5941 | case PacketType.InventoryDescendents: | ||
5942 | // TODO: handle this packet | ||
5943 | m_log.Warn("[CLIENT]: unhandled InventoryDescent packet"); | ||
5944 | break; | ||
5945 | default: | ||
5946 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.ToString()); | ||
5947 | break; | ||
5948 | |||
5949 | #endregion | ||
5950 | } | ||
5951 | } | ||
5952 | |||
5953 | PacketPool.Instance.ReturnPacket(Pack); | ||
5954 | } | ||
5955 | |||
5956 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | ||
5957 | { | ||
5958 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); | ||
5959 | |||
5960 | shape.PCode = addPacket.ObjectData.PCode; | ||
5961 | shape.State = addPacket.ObjectData.State; | ||
5962 | shape.PathBegin = addPacket.ObjectData.PathBegin; | ||
5963 | shape.PathEnd = addPacket.ObjectData.PathEnd; | ||
5964 | shape.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
5965 | shape.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
5966 | shape.PathShearX = addPacket.ObjectData.PathShearX; | ||
5967 | shape.PathShearY = addPacket.ObjectData.PathShearY; | ||
5968 | shape.PathSkew = addPacket.ObjectData.PathSkew; | ||
5969 | shape.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
5970 | shape.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
5971 | shape.Scale = addPacket.ObjectData.Scale; | ||
5972 | shape.PathCurve = addPacket.ObjectData.PathCurve; | ||
5973 | shape.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
5974 | shape.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
5975 | shape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
5976 | shape.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
5977 | shape.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
5978 | shape.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
5979 | shape.PathTwist = addPacket.ObjectData.PathTwist; | ||
5980 | shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
5981 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | ||
5982 | shape.TextureEntry = ntex.ToBytes(); | ||
5983 | //shape.Textures = ntex; | ||
5984 | return shape; | ||
5985 | } | ||
5986 | |||
5987 | /// <summary> | ||
5988 | /// Send the client an Estate message blue box pop-down with a single OK button | ||
5989 | /// </summary> | ||
5990 | /// <param name="FromAvatarID"></param> | ||
5991 | /// <param name="fromSessionID"></param> | ||
5992 | /// <param name="FromAvatarName"></param> | ||
5993 | /// <param name="Message"></param> | ||
5994 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | ||
5995 | { | ||
5996 | if (!ChildAgentStatus()) | ||
5997 | SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)1, (uint)Util.UnixTimeSinceEpoch()); | ||
5998 | |||
5999 | //SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch()); | ||
6000 | } | ||
6001 | |||
6002 | public void SendLogoutPacket() | ||
6003 | { | ||
6004 | LogoutReplyPacket logReply = (LogoutReplyPacket)PacketPool.Instance.GetPacket(PacketType.LogoutReply); | ||
6005 | // TODO: don't create new blocks if recycling an old packet | ||
6006 | logReply.AgentData.AgentID = AgentId; | ||
6007 | logReply.AgentData.SessionID = SessionId; | ||
6008 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
6009 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
6010 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
6011 | |||
6012 | OutPacket(logReply, ThrottleOutPacketType.Task); | ||
6013 | } | ||
6014 | |||
6015 | public void SendHealth(float health) | ||
6016 | { | ||
6017 | HealthMessagePacket healthpacket = (HealthMessagePacket)PacketPool.Instance.GetPacket(PacketType.HealthMessage); | ||
6018 | healthpacket.HealthData.Health = health; | ||
6019 | OutPacket(healthpacket, ThrottleOutPacketType.Task); | ||
6020 | } | ||
6021 | |||
6022 | public void SendAgentOnline(LLUUID[] agentIDs) | ||
6023 | { | ||
6024 | OnlineNotificationPacket onp = new OnlineNotificationPacket(); | ||
6025 | OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[agentIDs.Length]; | ||
6026 | for (int i = 0; i < agentIDs.Length; i++) | ||
6027 | { | ||
6028 | OnlineNotificationPacket.AgentBlockBlock onpbl = new OnlineNotificationPacket.AgentBlockBlock(); | ||
6029 | onpbl.AgentID = agentIDs[i]; | ||
6030 | onpb[i] = onpbl; | ||
6031 | } | ||
6032 | onp.AgentBlock = onpb; | ||
6033 | onp.Header.Reliable = true; | ||
6034 | OutPacket(onp, ThrottleOutPacketType.Task); | ||
6035 | } | ||
6036 | |||
6037 | public void SendAgentOffline(LLUUID[] agentIDs) | ||
6038 | { | ||
6039 | OfflineNotificationPacket offp = new OfflineNotificationPacket(); | ||
6040 | OfflineNotificationPacket.AgentBlockBlock[] offpb = new OfflineNotificationPacket.AgentBlockBlock[agentIDs.Length]; | ||
6041 | for (int i = 0; i < agentIDs.Length; i++) | ||
6042 | { | ||
6043 | OfflineNotificationPacket.AgentBlockBlock onpbl = new OfflineNotificationPacket.AgentBlockBlock(); | ||
6044 | onpbl.AgentID = agentIDs[i]; | ||
6045 | offpb[i] = onpbl; | ||
6046 | } | ||
6047 | offp.AgentBlock = offpb; | ||
6048 | offp.Header.Reliable = true; | ||
6049 | OutPacket(offp, ThrottleOutPacketType.Task); | ||
6050 | } | ||
6051 | |||
6052 | public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot, | ||
6053 | LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook) | ||
6054 | { | ||
6055 | AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket(); | ||
6056 | avatarSitResponse.SitObject.ID = TargetID; | ||
6057 | if (CameraAtOffset != LLVector3.Zero) | ||
6058 | { | ||
6059 | avatarSitResponse.SitTransform.CameraAtOffset = CameraAtOffset; | ||
6060 | avatarSitResponse.SitTransform.CameraEyeOffset = CameraEyeOffset; | ||
6061 | } | ||
6062 | avatarSitResponse.SitTransform.ForceMouselook = ForceMouseLook; | ||
6063 | avatarSitResponse.SitTransform.AutoPilot = autopilot; | ||
6064 | avatarSitResponse.SitTransform.SitPosition = OffsetPos; | ||
6065 | avatarSitResponse.SitTransform.SitRotation = SitOrientation; | ||
6066 | |||
6067 | OutPacket(avatarSitResponse, ThrottleOutPacketType.Task); | ||
6068 | } | ||
6069 | |||
6070 | public void SendAdminResponse(LLUUID Token, uint AdminLevel) | ||
6071 | { | ||
6072 | GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket(); | ||
6073 | GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock(); | ||
6074 | GrantGodlikePowersPacket.AgentDataBlock adb = new GrantGodlikePowersPacket.AgentDataBlock(); | ||
6075 | |||
6076 | adb.AgentID = AgentId; | ||
6077 | adb.SessionID = SessionId; // More security | ||
6078 | gdb.GodLevel = (byte)AdminLevel; | ||
6079 | gdb.Token = Token; | ||
6080 | //respondPacket.AgentData = (GrantGodlikePowersPacket.AgentDataBlock)ablock; | ||
6081 | respondPacket.GrantData = gdb; | ||
6082 | respondPacket.AgentData = adb; | ||
6083 | OutPacket(respondPacket, ThrottleOutPacketType.Task); | ||
6084 | } | ||
6085 | |||
6086 | public void SendGroupMembership(GroupData[] GroupMembership) | ||
6087 | { | ||
6088 | AgentGroupDataUpdatePacket Groupupdate = new AgentGroupDataUpdatePacket(); | ||
6089 | AgentGroupDataUpdatePacket.GroupDataBlock[] Groups = new AgentGroupDataUpdatePacket.GroupDataBlock[GroupMembership.Length]; | ||
6090 | for (int i = 0; i < GroupMembership.Length; i++) | ||
6091 | { | ||
6092 | AgentGroupDataUpdatePacket.GroupDataBlock Group = new AgentGroupDataUpdatePacket.GroupDataBlock(); | ||
6093 | Group.AcceptNotices = GroupMembership[i].AcceptNotices; | ||
6094 | Group.Contribution = GroupMembership[i].contribution; | ||
6095 | Group.GroupID = GroupMembership[i].GroupID; | ||
6096 | Group.GroupInsigniaID = GroupMembership[i].GroupPicture; | ||
6097 | Group.GroupName = Helpers.StringToField(GroupMembership[i].groupName); | ||
6098 | Group.GroupPowers = GroupMembership[i].groupPowers; | ||
6099 | Groups[i] = Group; | ||
6100 | Groupupdate.GroupData = Groups; | ||
6101 | |||
6102 | } | ||
6103 | Groupupdate.AgentData.AgentID = AgentId; | ||
6104 | OutPacket(Groupupdate, ThrottleOutPacketType.Task); | ||
6105 | |||
6106 | } | ||
6107 | public void SendGroupNameReply(LLUUID groupLLUID, string GroupName) | ||
6108 | { | ||
6109 | UUIDGroupNameReplyPacket pack = new UUIDGroupNameReplyPacket(); | ||
6110 | UUIDGroupNameReplyPacket.UUIDNameBlockBlock[] uidnameblock = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock[1]; | ||
6111 | UUIDGroupNameReplyPacket.UUIDNameBlockBlock uidnamebloc = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock(); | ||
6112 | uidnamebloc.ID = groupLLUID; | ||
6113 | uidnamebloc.GroupName = Helpers.StringToField(GroupName); | ||
6114 | uidnameblock[0] = uidnamebloc; | ||
6115 | pack.UUIDNameBlock = uidnameblock; | ||
6116 | OutPacket(pack, ThrottleOutPacketType.Task); | ||
6117 | } | ||
6118 | |||
6119 | public void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia) | ||
6120 | { | ||
6121 | LandStatReplyPacket lsrp = new LandStatReplyPacket(); | ||
6122 | // LandStatReplyPacket.RequestDataBlock lsreqdpb = new LandStatReplyPacket.RequestDataBlock(); | ||
6123 | LandStatReplyPacket.ReportDataBlock[] lsrepdba = new LandStatReplyPacket.ReportDataBlock[lsrpia.Length]; | ||
6124 | //LandStatReplyPacket.ReportDataBlock lsrepdb = new LandStatReplyPacket.ReportDataBlock(); | ||
6125 | // lsrepdb. | ||
6126 | lsrp.RequestData.ReportType = reportType; | ||
6127 | lsrp.RequestData.RequestFlags = requestFlags; | ||
6128 | lsrp.RequestData.TotalObjectCount = resultCount; | ||
6129 | for (int i = 0; i < lsrpia.Length; i++) | ||
6130 | { | ||
6131 | LandStatReplyPacket.ReportDataBlock lsrepdb = new LandStatReplyPacket.ReportDataBlock(); | ||
6132 | lsrepdb.LocationX = lsrpia[i].LocationX; | ||
6133 | lsrepdb.LocationY = lsrpia[i].LocationY; | ||
6134 | lsrepdb.LocationZ = lsrpia[i].LocationZ; | ||
6135 | lsrepdb.Score = lsrpia[i].Score; | ||
6136 | lsrepdb.TaskID = lsrpia[i].TaskID; | ||
6137 | lsrepdb.TaskLocalID = lsrpia[i].TaskLocalID; | ||
6138 | lsrepdb.TaskName = Helpers.StringToField(lsrpia[i].TaskName); | ||
6139 | lsrepdb.OwnerName = Helpers.StringToField(lsrpia[i].OwnerName); | ||
6140 | lsrepdba[i] = lsrepdb; | ||
6141 | } | ||
6142 | lsrp.ReportData = lsrepdba; | ||
6143 | OutPacket(lsrp, ThrottleOutPacketType.Task); | ||
6144 | } | ||
6145 | |||
6146 | public void SendScriptRunningReply(LLUUID objectID, LLUUID itemID, bool running) | ||
6147 | { | ||
6148 | ScriptRunningReplyPacket scriptRunningReply = new ScriptRunningReplyPacket(); | ||
6149 | scriptRunningReply.Script.ObjectID = objectID; | ||
6150 | scriptRunningReply.Script.ItemID = itemID; | ||
6151 | scriptRunningReply.Script.Running = running; | ||
6152 | |||
6153 | OutPacket(scriptRunningReply, ThrottleOutPacketType.Task); | ||
6154 | } | ||
6155 | |||
6156 | public void SendAsset(AssetRequestToClient req) | ||
6157 | { | ||
6158 | |||
6159 | //Console.WriteLine("sending asset " + req.RequestAssetID); | ||
6160 | TransferInfoPacket Transfer = new TransferInfoPacket(); | ||
6161 | Transfer.TransferInfo.ChannelType = 2; | ||
6162 | Transfer.TransferInfo.Status = 0; | ||
6163 | Transfer.TransferInfo.TargetType = 0; | ||
6164 | if (req.AssetRequestSource == 2) | ||
6165 | { | ||
6166 | Transfer.TransferInfo.Params = new byte[20]; | ||
6167 | Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | ||
6168 | int assType = (int)req.AssetInf.Type; | ||
6169 | Array.Copy(Helpers.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); | ||
6170 | } | ||
6171 | else if (req.AssetRequestSource == 3) | ||
6172 | { | ||
6173 | Transfer.TransferInfo.Params = req.Params; | ||
6174 | // Transfer.TransferInfo.Params = new byte[100]; | ||
6175 | //Array.Copy(req.RequestUser.AgentId.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | ||
6176 | //Array.Copy(req.RequestUser.SessionId.GetBytes(), 0, Transfer.TransferInfo.Params, 16, 16); | ||
6177 | } | ||
6178 | Transfer.TransferInfo.Size = (int)req.AssetInf.Data.Length; | ||
6179 | Transfer.TransferInfo.TransferID = req.TransferRequestID; | ||
6180 | Transfer.Header.Zerocoded = true; | ||
6181 | OutPacket(Transfer, ThrottleOutPacketType.Asset); | ||
6182 | |||
6183 | if (req.NumPackets == 1) | ||
6184 | { | ||
6185 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | ||
6186 | TransferPacket.TransferData.Packet = 0; | ||
6187 | TransferPacket.TransferData.ChannelType = 2; | ||
6188 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
6189 | TransferPacket.TransferData.Data = req.AssetInf.Data; | ||
6190 | TransferPacket.TransferData.Status = 1; | ||
6191 | TransferPacket.Header.Zerocoded = true; | ||
6192 | OutPacket(TransferPacket, ThrottleOutPacketType.Asset); | ||
6193 | } | ||
6194 | else | ||
6195 | { | ||
6196 | int processedLength = 0; | ||
6197 | // libsecondlife hardcodes 1500 as the maximum data chunk size | ||
6198 | int maxChunkSize = 1250; | ||
6199 | int packetNumber = 0; | ||
6200 | |||
6201 | while (processedLength < req.AssetInf.Data.Length) | ||
6202 | { | ||
6203 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | ||
6204 | TransferPacket.TransferData.Packet = packetNumber; | ||
6205 | TransferPacket.TransferData.ChannelType = 2; | ||
6206 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
6207 | |||
6208 | int chunkSize = Math.Min(req.AssetInf.Data.Length - processedLength, maxChunkSize); | ||
6209 | byte[] chunk = new byte[chunkSize]; | ||
6210 | Array.Copy(req.AssetInf.Data, processedLength, chunk, 0, chunk.Length); | ||
6211 | |||
6212 | TransferPacket.TransferData.Data = chunk; | ||
6213 | |||
6214 | // 0 indicates more packets to come, 1 indicates last packet | ||
6215 | if (req.AssetInf.Data.Length - processedLength > maxChunkSize) | ||
6216 | { | ||
6217 | TransferPacket.TransferData.Status = 0; | ||
6218 | } | ||
6219 | else | ||
6220 | { | ||
6221 | TransferPacket.TransferData.Status = 1; | ||
6222 | } | ||
6223 | TransferPacket.Header.Zerocoded = true; | ||
6224 | OutPacket(TransferPacket, ThrottleOutPacketType.Asset); | ||
6225 | |||
6226 | processedLength += chunkSize; | ||
6227 | packetNumber++; | ||
6228 | } | ||
6229 | } | ||
6230 | } | ||
6231 | |||
6232 | public void SendTexture(AssetBase TextureAsset) | ||
6233 | { | ||
6234 | |||
6235 | } | ||
6236 | |||
6237 | public ClientInfo GetClientInfo() | ||
6238 | { | ||
6239 | ClientInfo info = m_PacketHandler.GetClientInfo(); | ||
6240 | |||
6241 | info.userEP = this.m_userEndPoint; | ||
6242 | info.proxyEP = this.m_proxyEndPoint; | ||
6243 | info.agentcircuit = new sAgentCircuitData(RequestClientInfo()); | ||
6244 | |||
6245 | return info; | ||
6246 | } | ||
6247 | |||
6248 | public void SetClientInfo(ClientInfo info) | ||
6249 | { | ||
6250 | m_PacketHandler.SetClientInfo(info); | ||
6251 | } | ||
6252 | |||
6253 | #region Media Parcel Members | ||
6254 | |||
6255 | public void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time) | ||
6256 | { | ||
6257 | ParcelMediaCommandMessagePacket commandMessagePacket = new ParcelMediaCommandMessagePacket(); | ||
6258 | commandMessagePacket.CommandBlock.Flags = (uint) flags; | ||
6259 | commandMessagePacket.CommandBlock.Command =(uint) command; | ||
6260 | commandMessagePacket.CommandBlock.Time = time; | ||
6261 | |||
6262 | OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown); | ||
6263 | } | ||
6264 | |||
6265 | public void SendParcelMediaUpdate(string mediaUrl, LLUUID mediaTextureID, | ||
6266 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, | ||
6267 | byte mediaLoop) | ||
6268 | { | ||
6269 | ParcelMediaUpdatePacket updatePacket = new ParcelMediaUpdatePacket(); | ||
6270 | updatePacket.DataBlock.MediaURL = Helpers.StringToField(mediaUrl); | ||
6271 | updatePacket.DataBlock.MediaID = mediaTextureID; | ||
6272 | updatePacket.DataBlock.MediaAutoScale = autoScale; | ||
6273 | |||
6274 | updatePacket.DataBlockExtended.MediaType = Helpers.StringToField(mediaType); | ||
6275 | updatePacket.DataBlockExtended.MediaDesc = Helpers.StringToField(mediaDesc); | ||
6276 | updatePacket.DataBlockExtended.MediaWidth = mediaWidth; | ||
6277 | updatePacket.DataBlockExtended.MediaWidth = mediaHeight; | ||
6278 | updatePacket.DataBlockExtended.MediaLoop = mediaLoop; | ||
6279 | |||
6280 | OutPacket(updatePacket, ThrottleOutPacketType.Unknown); | ||
6281 | } | ||
6282 | |||
6283 | #endregion | ||
6284 | |||
6285 | |||
6286 | #region Camera | ||
6287 | |||
6288 | public void SendSetFollowCamProperties (LLUUID objectID, SortedDictionary<int, float> parameters) | ||
6289 | { | ||
6290 | SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties); | ||
6291 | packet.ObjectData.ObjectID = objectID; | ||
6292 | SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count]; | ||
6293 | uint idx = 0; | ||
6294 | foreach(KeyValuePair<int, float> pair in parameters) | ||
6295 | { | ||
6296 | SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock(); | ||
6297 | block.Type = pair.Key; | ||
6298 | block.Value = pair.Value; | ||
6299 | |||
6300 | camPropBlock[idx++] = block; | ||
6301 | } | ||
6302 | packet.CameraProperty = camPropBlock; | ||
6303 | OutPacket(packet, ThrottleOutPacketType.Task); | ||
6304 | } | ||
6305 | |||
6306 | public void SendClearFollowCamProperties (LLUUID objectID) | ||
6307 | { | ||
6308 | ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties); | ||
6309 | packet.ObjectData.ObjectID = objectID; | ||
6310 | OutPacket(packet, ThrottleOutPacketType.Task); | ||
6311 | } | ||
6312 | |||
6313 | #endregion | ||
6314 | } | ||
6315 | } | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs new file mode 100644 index 0000000..e1a9678 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs | |||
@@ -0,0 +1,702 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Timers; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | using Timer = System.Timers.Timer; | ||
37 | using OpenSim.Framework; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
40 | { | ||
41 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); | ||
42 | public delegate void PacketDrop(Packet pack, Object id); | ||
43 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, LLUUID agentID, ThrottleOutPacketType throttlePacketType); | ||
44 | |||
45 | public interface IPacketHandler | ||
46 | { | ||
47 | event PacketStats OnPacketStats; | ||
48 | event PacketDrop OnPacketDrop; | ||
49 | SynchronizeClientHandler SynchronizeClient { set; } | ||
50 | |||
51 | int PacketsReceived { get; } | ||
52 | int PacketsReceivedReported { get; } | ||
53 | uint SilenceLimit { get; set; } | ||
54 | uint DiscardTimeout { get; set; } | ||
55 | uint ResendTimeout { get; set; } | ||
56 | |||
57 | void InPacket(Packet packet); | ||
58 | void ProcessInPacket(Packet packet); | ||
59 | void OutPacket(Packet NewPack, | ||
60 | ThrottleOutPacketType throttlePacketType); | ||
61 | void OutPacket(Packet NewPack, | ||
62 | ThrottleOutPacketType throttlePacketType, Object id); | ||
63 | LLPacketQueue PacketQueue { get; } | ||
64 | void Stop(); | ||
65 | void Flush(); | ||
66 | void Clear(); | ||
67 | ClientInfo GetClientInfo(); | ||
68 | void SetClientInfo(ClientInfo info); | ||
69 | void AddImportantPacket(PacketType type); | ||
70 | void RemoveImportantPacket(PacketType type); | ||
71 | } | ||
72 | |||
73 | public class LLPacketHandler : IPacketHandler | ||
74 | { | ||
75 | // Packet queues | ||
76 | // | ||
77 | LLPacketQueue m_PacketQueue; | ||
78 | |||
79 | public LLPacketQueue PacketQueue | ||
80 | { | ||
81 | get { return m_PacketQueue; } | ||
82 | } | ||
83 | |||
84 | // Timer to run stats and acks on | ||
85 | // | ||
86 | private Timer m_AckTimer = new Timer(250); | ||
87 | |||
88 | // A list of the packets we haven't acked yet | ||
89 | // | ||
90 | private Dictionary<uint,uint> m_PendingAcks = new Dictionary<uint,uint>(); | ||
91 | // Dictionary of the packets that need acks from the client. | ||
92 | // | ||
93 | private class AckData | ||
94 | { | ||
95 | public AckData(Packet packet, Object identifier) | ||
96 | { | ||
97 | Packet = packet; | ||
98 | Identifier = identifier; | ||
99 | } | ||
100 | |||
101 | public Packet Packet; | ||
102 | public Object Identifier; | ||
103 | } | ||
104 | private Dictionary<uint, AckData> m_NeedAck = | ||
105 | new Dictionary<uint, AckData>(); | ||
106 | |||
107 | private uint m_ResendTimeout = 1000; | ||
108 | |||
109 | public uint ResendTimeout | ||
110 | { | ||
111 | get { return m_ResendTimeout; } | ||
112 | set { m_ResendTimeout = value; } | ||
113 | } | ||
114 | |||
115 | private uint m_DiscardTimeout = 8000; | ||
116 | |||
117 | public uint DiscardTimeout | ||
118 | { | ||
119 | get { return m_DiscardTimeout; } | ||
120 | set { m_DiscardTimeout = value; } | ||
121 | } | ||
122 | |||
123 | private uint m_SilenceLimit = 250; | ||
124 | |||
125 | public uint SilenceLimit | ||
126 | { | ||
127 | get { return m_SilenceLimit; } | ||
128 | set { m_SilenceLimit = value; } | ||
129 | } | ||
130 | |||
131 | private int m_LastAck = 0; | ||
132 | |||
133 | // Track duplicated packets. This uses a Dictionary. Both insertion | ||
134 | // and lookup are common operations and need to take advantage of | ||
135 | // the hashing. Expiration is less common and can be allowed the | ||
136 | // time for a linear scan. | ||
137 | // | ||
138 | private Dictionary<uint, int> m_DupeTracker = | ||
139 | new Dictionary<uint, int>(); | ||
140 | //private uint m_DupeTrackerWindow = 30; | ||
141 | |||
142 | // Values for the SimStatsReporter | ||
143 | // | ||
144 | private int m_PacketsReceived = 0; | ||
145 | private int m_PacketsReceivedReported = 0; | ||
146 | private int m_PacketsSent = 0; | ||
147 | private int m_PacketsSentReported = 0; | ||
148 | private int m_UnackedBytes = 0; | ||
149 | |||
150 | public int PacketsReceived | ||
151 | { | ||
152 | get { return m_PacketsReceived; } | ||
153 | } | ||
154 | |||
155 | public int PacketsReceivedReported | ||
156 | { | ||
157 | get { return m_PacketsReceivedReported; } | ||
158 | } | ||
159 | |||
160 | // The client we are working for | ||
161 | // | ||
162 | private IClientAPI m_Client; | ||
163 | |||
164 | // Some events | ||
165 | // | ||
166 | public event PacketStats OnPacketStats; | ||
167 | public event PacketDrop OnPacketDrop; | ||
168 | |||
169 | private SynchronizeClientHandler m_SynchronizeClient = null; | ||
170 | |||
171 | public SynchronizeClientHandler SynchronizeClient | ||
172 | { | ||
173 | set { m_SynchronizeClient = value; } | ||
174 | } | ||
175 | |||
176 | // Packet sequencing | ||
177 | // | ||
178 | private uint m_Sequence = 0; | ||
179 | private object m_SequenceLock = new object(); | ||
180 | private const int MAX_SEQUENCE = 0xFFFFFF; | ||
181 | |||
182 | List<PacketType> m_ImportantPackets = new List<PacketType>(); | ||
183 | |||
184 | //////////////////////////////////////////////////////////////////// | ||
185 | |||
186 | // Constructors | ||
187 | // | ||
188 | public LLPacketHandler(IClientAPI client) | ||
189 | { | ||
190 | m_Client = client; | ||
191 | |||
192 | m_PacketQueue = new LLPacketQueue(client.AgentId); | ||
193 | |||
194 | m_AckTimer.Elapsed += AckTimerElapsed; | ||
195 | m_AckTimer.Start(); | ||
196 | } | ||
197 | |||
198 | public void Stop() | ||
199 | { | ||
200 | m_AckTimer.Stop(); | ||
201 | |||
202 | m_PacketQueue.Enqueue(null); | ||
203 | } | ||
204 | |||
205 | // Send one packet. This actually doesn't send anything, it queues | ||
206 | // it. Designed to be fire-and-forget, but there is an optional | ||
207 | // notifier. | ||
208 | // | ||
209 | public void OutPacket( | ||
210 | Packet packet, ThrottleOutPacketType throttlePacketType) | ||
211 | { | ||
212 | OutPacket(packet, throttlePacketType, null); | ||
213 | } | ||
214 | |||
215 | public void OutPacket( | ||
216 | Packet packet, ThrottleOutPacketType throttlePacketType, | ||
217 | Object id) | ||
218 | { | ||
219 | // Call the load balancer's hook. If this is not active here | ||
220 | // we defer to the sim server this client is actually connected | ||
221 | // to. Packet drop notifies will not be triggered in this | ||
222 | // configuration! | ||
223 | // | ||
224 | if ((m_SynchronizeClient != null) && (!m_Client.IsActive)) | ||
225 | { | ||
226 | if (m_SynchronizeClient(m_Client.Scene, packet, | ||
227 | m_Client.AgentId, throttlePacketType)) | ||
228 | return; | ||
229 | } | ||
230 | |||
231 | packet.Header.Sequence = NextPacketSequenceNumber(); | ||
232 | |||
233 | lock (m_NeedAck) | ||
234 | { | ||
235 | DropResend(id); | ||
236 | |||
237 | AddAcks(ref packet); | ||
238 | QueuePacket(packet, throttlePacketType, id); | ||
239 | |||
240 | // We want to see that packet arrive if it's reliable | ||
241 | if (packet.Header.Reliable) | ||
242 | { | ||
243 | m_UnackedBytes += packet.ToBytes().Length; | ||
244 | m_NeedAck[packet.Header.Sequence] = new AckData(packet, id); | ||
245 | } | ||
246 | } | ||
247 | } | ||
248 | |||
249 | private void AddAcks(ref Packet packet) | ||
250 | { | ||
251 | // This packet type has shown to have issues with | ||
252 | // acks being appended to the payload, just don't send | ||
253 | // any with this packet type until libsl is fixed. | ||
254 | // | ||
255 | if(packet is libsecondlife.Packets.ViewerEffectPacket) | ||
256 | return; | ||
257 | |||
258 | // Add acks to outgoing packets | ||
259 | // | ||
260 | if (m_PendingAcks.Count > 0) | ||
261 | { | ||
262 | int count = m_PendingAcks.Count; | ||
263 | if (count > 10) | ||
264 | count = 10; | ||
265 | packet.Header.AckList = new uint[count]; | ||
266 | packet.Header.AppendedAcks = true; | ||
267 | |||
268 | int i = 0; | ||
269 | |||
270 | foreach (uint ack in new List<uint>(m_PendingAcks.Keys)) | ||
271 | { | ||
272 | packet.Header.AckList[i] = ack; | ||
273 | i++; | ||
274 | m_PendingAcks.Remove(ack); | ||
275 | if (i >= count) // That is how much space there is | ||
276 | break; | ||
277 | } | ||
278 | } | ||
279 | } | ||
280 | |||
281 | private void QueuePacket( | ||
282 | Packet packet, ThrottleOutPacketType throttlePacketType, | ||
283 | Object id) | ||
284 | { | ||
285 | packet.TickCount = System.Environment.TickCount; | ||
286 | |||
287 | LLQueItem item = new LLQueItem(); | ||
288 | item.Packet = packet; | ||
289 | item.Incoming = false; | ||
290 | item.throttleType = throttlePacketType; | ||
291 | item.Identifier = id; | ||
292 | |||
293 | m_PacketQueue.Enqueue(item); | ||
294 | m_PacketsSent++; | ||
295 | } | ||
296 | |||
297 | private void ResendUnacked() | ||
298 | { | ||
299 | int now = System.Environment.TickCount; | ||
300 | int lastAck = m_LastAck; | ||
301 | |||
302 | // Unless we have received at least one ack, don't bother resending | ||
303 | // anything. There may not be a client there, don't clog up the | ||
304 | // pipes. | ||
305 | // | ||
306 | if (lastAck == 0) | ||
307 | return; | ||
308 | |||
309 | lock (m_NeedAck) | ||
310 | { | ||
311 | // Nothing to do | ||
312 | // | ||
313 | if (m_NeedAck.Count == 0) | ||
314 | return; | ||
315 | |||
316 | // If we have seen no acks in <SilenceLimit> s but are | ||
317 | // waiting for acks, then there may be no one listening. | ||
318 | // No need to resend anything. Keep it until it gets stale, | ||
319 | // then it will be dropped. | ||
320 | // | ||
321 | if ((((now - lastAck) > m_SilenceLimit) && | ||
322 | m_NeedAck.Count > 0) || m_NeedAck.Count == 0) | ||
323 | { | ||
324 | return; | ||
325 | } | ||
326 | |||
327 | foreach (AckData data in new List<AckData>(m_NeedAck.Values)) | ||
328 | { | ||
329 | Packet packet = data.Packet; | ||
330 | |||
331 | // Packets this old get resent | ||
332 | // | ||
333 | if ((now - packet.TickCount) > m_ResendTimeout) | ||
334 | { | ||
335 | // Resend the packet. Set the packet's tick count to | ||
336 | // now, and keep it marked as resent. | ||
337 | // | ||
338 | packet.Header.Resent = true; | ||
339 | QueuePacket(packet, ThrottleOutPacketType.Resend, | ||
340 | data.Identifier); | ||
341 | } | ||
342 | |||
343 | // The discard logic | ||
344 | // If the packet is in the queue for <DiscardTimeout> s | ||
345 | // without having been processed, then we have clogged | ||
346 | // pipes. Most likely, the client is gone | ||
347 | // Drop the packets | ||
348 | // | ||
349 | if ((now - packet.TickCount) > m_DiscardTimeout) | ||
350 | { | ||
351 | if (!m_ImportantPackets.Contains(packet.Type)) | ||
352 | m_NeedAck.Remove(packet.Header.Sequence); | ||
353 | |||
354 | TriggerOnPacketDrop(packet, data.Identifier); | ||
355 | |||
356 | continue; | ||
357 | } | ||
358 | } | ||
359 | } | ||
360 | } | ||
361 | |||
362 | // Send the pending packet acks to the client | ||
363 | // Will send blocks of acks for up to 250 packets | ||
364 | // | ||
365 | private void SendAcks() | ||
366 | { | ||
367 | lock (m_NeedAck) | ||
368 | { | ||
369 | if (m_PendingAcks.Count == 0) | ||
370 | return; | ||
371 | |||
372 | PacketAckPacket acks = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
373 | |||
374 | // The case of equality is more common than one might think, | ||
375 | // because this function will be called unconditionally when | ||
376 | // the counter reaches 250. So there is a good chance another | ||
377 | // packet with 250 blocks exists. | ||
378 | // | ||
379 | if (acks.Packets == null || | ||
380 | acks.Packets.Length != m_PendingAcks.Count) | ||
381 | acks.Packets = new PacketAckPacket.PacketsBlock[m_PendingAcks.Count]; | ||
382 | int i = 0; | ||
383 | foreach (uint ack in new List<uint>(m_PendingAcks.Keys)) | ||
384 | { | ||
385 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
386 | acks.Packets[i].ID = ack; | ||
387 | |||
388 | m_PendingAcks.Remove(ack); | ||
389 | i++; | ||
390 | } | ||
391 | |||
392 | acks.Header.Reliable = false; | ||
393 | OutPacket(acks, ThrottleOutPacketType.Unknown); | ||
394 | } | ||
395 | } | ||
396 | |||
397 | // Queue a packet ack. It will be sent either after 250 acks are | ||
398 | // queued, or when the timer fires. | ||
399 | // | ||
400 | private void AckPacket(Packet packet) | ||
401 | { | ||
402 | lock (m_NeedAck) | ||
403 | { | ||
404 | if (m_PendingAcks.Count < 250) | ||
405 | { | ||
406 | if (!m_PendingAcks.ContainsKey(packet.Header.Sequence)) | ||
407 | m_PendingAcks.Add(packet.Header.Sequence, | ||
408 | packet.Header.Sequence); | ||
409 | return; | ||
410 | } | ||
411 | } | ||
412 | |||
413 | SendAcks(); | ||
414 | |||
415 | lock (m_NeedAck) | ||
416 | { | ||
417 | // If this is still full we have a truly exceptional | ||
418 | // condition (means, can't happen) | ||
419 | // | ||
420 | if (m_PendingAcks.Count < 250) | ||
421 | { | ||
422 | if (!m_PendingAcks.ContainsKey(packet.Header.Sequence)) | ||
423 | m_PendingAcks.Add(packet.Header.Sequence, | ||
424 | packet.Header.Sequence); | ||
425 | return; | ||
426 | } | ||
427 | } | ||
428 | } | ||
429 | |||
430 | // When the timer elapses, send the pending acks, trigger resends | ||
431 | // and report all the stats. | ||
432 | // | ||
433 | private void AckTimerElapsed(object sender, ElapsedEventArgs ea) | ||
434 | { | ||
435 | SendAcks(); | ||
436 | ResendUnacked(); | ||
437 | SendPacketStats(); | ||
438 | } | ||
439 | |||
440 | // Push out pachet counts for the sim status reporter | ||
441 | // | ||
442 | private void SendPacketStats() | ||
443 | { | ||
444 | PacketStats handlerPacketStats = OnPacketStats; | ||
445 | if (handlerPacketStats != null) | ||
446 | { | ||
447 | handlerPacketStats( | ||
448 | m_PacketsReceived - m_PacketsReceivedReported, | ||
449 | m_PacketsSent - m_PacketsSentReported, | ||
450 | m_UnackedBytes); | ||
451 | |||
452 | m_PacketsReceivedReported = m_PacketsReceived; | ||
453 | m_PacketsSentReported = m_PacketsSent; | ||
454 | } | ||
455 | } | ||
456 | |||
457 | // We can't keep an unlimited record of dupes. This will prune the | ||
458 | // dictionary by age. | ||
459 | // | ||
460 | // private void PruneDupeTracker() | ||
461 | // { | ||
462 | // lock (m_DupeTracker) | ||
463 | // { | ||
464 | // Dictionary<uint, int> packs = | ||
465 | // new Dictionary<uint, int>(m_DupeTracker); | ||
466 | // | ||
467 | // foreach (uint pack in packs.Keys) | ||
468 | // { | ||
469 | // if (Util.UnixTimeSinceEpoch() - m_DupeTracker[pack] > | ||
470 | // m_DupeTrackerWindow) | ||
471 | // m_DupeTracker.Remove(pack); | ||
472 | // } | ||
473 | // } | ||
474 | // } | ||
475 | |||
476 | public void InPacket(Packet packet) | ||
477 | { | ||
478 | if (packet == null) | ||
479 | return; | ||
480 | |||
481 | // If this client is on another partial instance, no need | ||
482 | // to handle packets | ||
483 | // | ||
484 | if (!m_Client.IsActive && packet.Type != PacketType.LogoutRequest) | ||
485 | { | ||
486 | PacketPool.Instance.ReturnPacket(packet); | ||
487 | return; | ||
488 | } | ||
489 | |||
490 | // Any packet can have some packet acks in the header. | ||
491 | // Process them here | ||
492 | // | ||
493 | if (packet.Header.AppendedAcks) | ||
494 | { | ||
495 | foreach (uint id in packet.Header.AckList) | ||
496 | { | ||
497 | ProcessAck(id); | ||
498 | } | ||
499 | } | ||
500 | |||
501 | // When too many acks are needed to be sent, the client sends | ||
502 | // a packet consisting of acks only | ||
503 | // | ||
504 | if (packet.Type == PacketType.PacketAck) | ||
505 | { | ||
506 | PacketAckPacket ackPacket = (PacketAckPacket)packet; | ||
507 | |||
508 | foreach (PacketAckPacket.PacketsBlock block in | ||
509 | ackPacket.Packets) | ||
510 | { | ||
511 | ProcessAck(block.ID); | ||
512 | } | ||
513 | |||
514 | PacketPool.Instance.ReturnPacket(packet); | ||
515 | return; | ||
516 | } | ||
517 | else if (packet.Type == PacketType.StartPingCheck) | ||
518 | { | ||
519 | StartPingCheckPacket startPing = (StartPingCheckPacket)packet; | ||
520 | CompletePingCheckPacket endPing = (CompletePingCheckPacket)PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); | ||
521 | |||
522 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
523 | OutPacket(endPing, ThrottleOutPacketType.Task); | ||
524 | } | ||
525 | else | ||
526 | { | ||
527 | LLQueItem item = new LLQueItem(); | ||
528 | item.Packet = packet; | ||
529 | item.Incoming = true; | ||
530 | m_PacketQueue.Enqueue(item); | ||
531 | } | ||
532 | } | ||
533 | |||
534 | public void ProcessInPacket(Packet packet) | ||
535 | { | ||
536 | // Always ack the packet! | ||
537 | // | ||
538 | if (packet.Header.Reliable) | ||
539 | AckPacket(packet); | ||
540 | |||
541 | if (packet.Type != PacketType.AgentUpdate) | ||
542 | m_PacketsReceived++; | ||
543 | |||
544 | // Check for duplicate packets.. packets that the client is | ||
545 | // resending because it didn't receive our ack | ||
546 | // | ||
547 | lock (m_DupeTracker) | ||
548 | { | ||
549 | if (m_DupeTracker.ContainsKey(packet.Header.Sequence)) | ||
550 | return; | ||
551 | |||
552 | m_DupeTracker.Add(packet.Header.Sequence, | ||
553 | Util.UnixTimeSinceEpoch()); | ||
554 | } | ||
555 | |||
556 | m_Client.ProcessInPacket(packet); | ||
557 | } | ||
558 | |||
559 | public void Flush() | ||
560 | { | ||
561 | m_PacketQueue.Flush(); | ||
562 | } | ||
563 | |||
564 | public void Clear() | ||
565 | { | ||
566 | m_NeedAck.Clear(); | ||
567 | m_PendingAcks.Clear(); | ||
568 | m_Sequence += 1000000; | ||
569 | } | ||
570 | |||
571 | private void ProcessAck(uint id) | ||
572 | { | ||
573 | AckData data; | ||
574 | Packet packet; | ||
575 | |||
576 | lock (m_NeedAck) | ||
577 | { | ||
578 | if (!m_NeedAck.TryGetValue(id, out data)) | ||
579 | return; | ||
580 | |||
581 | packet = data.Packet; | ||
582 | |||
583 | m_NeedAck.Remove(id); | ||
584 | m_UnackedBytes -= packet.ToBytes().Length; | ||
585 | |||
586 | m_LastAck = System.Environment.TickCount; | ||
587 | } | ||
588 | } | ||
589 | |||
590 | // Allocate packet sequence numbers in a threadsave manner | ||
591 | // | ||
592 | protected uint NextPacketSequenceNumber() | ||
593 | { | ||
594 | // Set the sequence number | ||
595 | uint seq = 1; | ||
596 | lock (m_SequenceLock) | ||
597 | { | ||
598 | if (m_Sequence >= MAX_SEQUENCE) | ||
599 | { | ||
600 | m_Sequence = 1; | ||
601 | } | ||
602 | else | ||
603 | { | ||
604 | m_Sequence++; | ||
605 | } | ||
606 | seq = m_Sequence; | ||
607 | } | ||
608 | return seq; | ||
609 | } | ||
610 | |||
611 | public ClientInfo GetClientInfo() | ||
612 | { | ||
613 | ClientInfo info = new ClientInfo(); | ||
614 | info.pendingAcks = m_PendingAcks; | ||
615 | info.needAck = new Dictionary<uint, byte[]>(); | ||
616 | |||
617 | lock (m_NeedAck) | ||
618 | { | ||
619 | foreach (uint key in m_NeedAck.Keys) | ||
620 | info.needAck.Add(key, m_NeedAck[key].Packet.ToBytes()); | ||
621 | } | ||
622 | |||
623 | LLQueItem[] queitems = m_PacketQueue.GetQueueArray(); | ||
624 | |||
625 | for (int i = 0; i < queitems.Length; i++) | ||
626 | { | ||
627 | if (queitems[i].Incoming == false) | ||
628 | info.out_packets.Add(queitems[i].Packet.ToBytes()); | ||
629 | } | ||
630 | |||
631 | info.sequence = m_Sequence; | ||
632 | |||
633 | return info; | ||
634 | } | ||
635 | |||
636 | public void SetClientInfo(ClientInfo info) | ||
637 | { | ||
638 | m_PendingAcks = info.pendingAcks; | ||
639 | m_NeedAck = new Dictionary<uint, AckData>(); | ||
640 | |||
641 | Packet packet = null; | ||
642 | int packetEnd = 0; | ||
643 | byte[] zero = new byte[3000]; | ||
644 | |||
645 | foreach (uint key in info.needAck.Keys) | ||
646 | { | ||
647 | byte[] buff = info.needAck[key]; | ||
648 | packetEnd = buff.Length - 1; | ||
649 | |||
650 | try | ||
651 | { | ||
652 | packet = PacketPool.Instance.GetPacket(buff, ref packetEnd, zero); | ||
653 | } | ||
654 | catch (Exception) | ||
655 | { | ||
656 | } | ||
657 | |||
658 | m_NeedAck.Add(key, new AckData(packet, null)); | ||
659 | } | ||
660 | |||
661 | m_Sequence = info.sequence; | ||
662 | } | ||
663 | |||
664 | public void AddImportantPacket(PacketType type) | ||
665 | { | ||
666 | if (m_ImportantPackets.Contains(type)) | ||
667 | return; | ||
668 | |||
669 | m_ImportantPackets.Add(type); | ||
670 | } | ||
671 | |||
672 | public void RemoveImportantPacket(PacketType type) | ||
673 | { | ||
674 | if (!m_ImportantPackets.Contains(type)) | ||
675 | return; | ||
676 | |||
677 | m_ImportantPackets.Remove(type); | ||
678 | } | ||
679 | |||
680 | private void DropResend(Object id) | ||
681 | { | ||
682 | foreach (AckData data in new List<AckData>(m_NeedAck.Values)) | ||
683 | { | ||
684 | if (data.Identifier != null && data.Identifier == id) | ||
685 | { | ||
686 | m_NeedAck.Remove(data.Packet.Header.Sequence); | ||
687 | return; | ||
688 | } | ||
689 | } | ||
690 | } | ||
691 | |||
692 | private void TriggerOnPacketDrop(Packet packet, Object id) | ||
693 | { | ||
694 | PacketDrop handlerPacketDrop = OnPacketDrop; | ||
695 | |||
696 | if (handlerPacketDrop == null) | ||
697 | return; | ||
698 | |||
699 | handlerPacketDrop(packet, id); | ||
700 | } | ||
701 | } | ||
702 | } | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketQueue.cs new file mode 100644 index 0000000..aed9465 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketQueue.cs | |||
@@ -0,0 +1,567 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Threading; | ||
31 | using System.Timers; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Statistics; | ||
36 | using OpenSim.Framework.Statistics.Interfaces; | ||
37 | using Timer=System.Timers.Timer; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
40 | { | ||
41 | public class LLPacketQueue : IPullStatsProvider | ||
42 | { | ||
43 | private static readonly log4net.ILog m_log | ||
44 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private bool m_enabled = true; | ||
47 | |||
48 | private BlockingQueue<LLQueItem> SendQueue; | ||
49 | |||
50 | private Queue<LLQueItem> IncomingPacketQueue; | ||
51 | private Queue<LLQueItem> OutgoingPacketQueue; | ||
52 | private Queue<LLQueItem> ResendOutgoingPacketQueue; | ||
53 | private Queue<LLQueItem> LandOutgoingPacketQueue; | ||
54 | private Queue<LLQueItem> WindOutgoingPacketQueue; | ||
55 | private Queue<LLQueItem> CloudOutgoingPacketQueue; | ||
56 | private Queue<LLQueItem> TaskOutgoingPacketQueue; | ||
57 | private Queue<LLQueItem> TaskLowpriorityPacketQueue; | ||
58 | private Queue<LLQueItem> TextureOutgoingPacketQueue; | ||
59 | private Queue<LLQueItem> AssetOutgoingPacketQueue; | ||
60 | |||
61 | // private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
62 | // private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
63 | |||
64 | // All throttle times and number of bytes are calculated by dividing by this value | ||
65 | // This value also determines how many times per throttletimems the timer will run | ||
66 | // If throttleimems is 1000 ms, then the timer will fire every 1000/7 milliseconds | ||
67 | |||
68 | private int throttleTimeDivisor = 7; | ||
69 | |||
70 | private int throttletimems = 1000; | ||
71 | |||
72 | private LLPacketThrottle ResendThrottle; | ||
73 | private LLPacketThrottle LandThrottle; | ||
74 | private LLPacketThrottle WindThrottle; | ||
75 | private LLPacketThrottle CloudThrottle; | ||
76 | private LLPacketThrottle TaskThrottle; | ||
77 | private LLPacketThrottle AssetThrottle; | ||
78 | private LLPacketThrottle TextureThrottle; | ||
79 | private LLPacketThrottle TotalThrottle; | ||
80 | |||
81 | // private long LastThrottle; | ||
82 | // private long ThrottleInterval; | ||
83 | private Timer throttleTimer; | ||
84 | |||
85 | private LLUUID m_agentId; | ||
86 | |||
87 | public LLPacketQueue(LLUUID agentId) | ||
88 | { | ||
89 | // While working on this, the BlockingQueue had me fooled for a bit. | ||
90 | // The Blocking queue causes the thread to stop until there's something | ||
91 | // in it to process. it's an on-purpose threadlock though because | ||
92 | // without it, the clientloop will suck up all sim resources. | ||
93 | |||
94 | SendQueue = new BlockingQueue<LLQueItem>(); | ||
95 | |||
96 | IncomingPacketQueue = new Queue<LLQueItem>(); | ||
97 | OutgoingPacketQueue = new Queue<LLQueItem>(); | ||
98 | ResendOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
99 | LandOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
100 | WindOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
101 | CloudOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
102 | TaskOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
103 | TaskLowpriorityPacketQueue = new Queue<LLQueItem>(); | ||
104 | TextureOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
105 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); | ||
106 | |||
107 | |||
108 | // Set up the throttle classes (min, max, current) in bytes | ||
109 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000); | ||
110 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000); | ||
111 | WindThrottle = new LLPacketThrottle(0, 100000, 0); | ||
112 | CloudThrottle = new LLPacketThrottle(0, 100000, 0); | ||
113 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000); | ||
114 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000); | ||
115 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000); | ||
116 | // Total Throttle trumps all | ||
117 | // Number of bytes allowed to go out per second. (256kbps per client) | ||
118 | TotalThrottle = new LLPacketThrottle(0, 1500000, 28000); | ||
119 | |||
120 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | ||
121 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); | ||
122 | throttleTimer.Start(); | ||
123 | |||
124 | // TIMERS needed for this | ||
125 | // LastThrottle = DateTime.Now.Ticks; | ||
126 | // ThrottleInterval = (long)(throttletimems/throttleTimeDivisor); | ||
127 | |||
128 | m_agentId = agentId; | ||
129 | |||
130 | if (StatsManager.SimExtraStats != null) | ||
131 | { | ||
132 | StatsManager.SimExtraStats.RegisterPacketQueueStatsProvider(m_agentId, this); | ||
133 | } | ||
134 | } | ||
135 | |||
136 | /* STANDARD QUEUE MANIPULATION INTERFACES */ | ||
137 | |||
138 | |||
139 | public void Enqueue(LLQueItem item) | ||
140 | { | ||
141 | if (!m_enabled) | ||
142 | { | ||
143 | return; | ||
144 | } | ||
145 | // We could micro lock, but that will tend to actually | ||
146 | // probably be worse than just synchronizing on SendQueue | ||
147 | |||
148 | if (item == null) | ||
149 | { | ||
150 | SendQueue.Enqueue(item); | ||
151 | return; | ||
152 | } | ||
153 | |||
154 | if (item.Incoming) | ||
155 | { | ||
156 | SendQueue.PriorityEnqueue(item); | ||
157 | return; | ||
158 | } | ||
159 | |||
160 | lock (this) | ||
161 | { | ||
162 | switch (item.throttleType) | ||
163 | { | ||
164 | case ThrottleOutPacketType.Resend: | ||
165 | ThrottleCheck(ref ResendThrottle, ref ResendOutgoingPacketQueue, item); | ||
166 | break; | ||
167 | case ThrottleOutPacketType.Texture: | ||
168 | ThrottleCheck(ref TextureThrottle, ref TextureOutgoingPacketQueue, item); | ||
169 | break; | ||
170 | case ThrottleOutPacketType.Task: | ||
171 | ThrottleCheck(ref TaskThrottle, ref TaskOutgoingPacketQueue, item); | ||
172 | break; | ||
173 | case ThrottleOutPacketType.LowpriorityTask: | ||
174 | ThrottleCheck(ref TaskThrottle, ref TaskLowpriorityPacketQueue, item); | ||
175 | break; | ||
176 | case ThrottleOutPacketType.Land: | ||
177 | ThrottleCheck(ref LandThrottle, ref LandOutgoingPacketQueue, item); | ||
178 | break; | ||
179 | case ThrottleOutPacketType.Asset: | ||
180 | ThrottleCheck(ref AssetThrottle, ref AssetOutgoingPacketQueue, item); | ||
181 | break; | ||
182 | case ThrottleOutPacketType.Cloud: | ||
183 | ThrottleCheck(ref CloudThrottle, ref CloudOutgoingPacketQueue, item); | ||
184 | break; | ||
185 | case ThrottleOutPacketType.Wind: | ||
186 | ThrottleCheck(ref WindThrottle, ref WindOutgoingPacketQueue, item); | ||
187 | break; | ||
188 | |||
189 | default: | ||
190 | // Acknowledgements and other such stuff should go directly to the blocking Queue | ||
191 | // Throttling them may and likely 'will' be problematic | ||
192 | SendQueue.PriorityEnqueue(item); | ||
193 | break; | ||
194 | } | ||
195 | } | ||
196 | } | ||
197 | |||
198 | public LLQueItem Dequeue() | ||
199 | { | ||
200 | return SendQueue.Dequeue(); | ||
201 | } | ||
202 | |||
203 | public void Flush() | ||
204 | { | ||
205 | lock (this) | ||
206 | { | ||
207 | while (PacketsWaiting()) | ||
208 | { | ||
209 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. | ||
210 | if (ResendOutgoingPacketQueue.Count > 0) | ||
211 | { | ||
212 | SendQueue.Enqueue(ResendOutgoingPacketQueue.Dequeue()); | ||
213 | } | ||
214 | if (LandOutgoingPacketQueue.Count > 0) | ||
215 | { | ||
216 | SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue()); | ||
217 | } | ||
218 | if (WindOutgoingPacketQueue.Count > 0) | ||
219 | { | ||
220 | SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue()); | ||
221 | } | ||
222 | if (CloudOutgoingPacketQueue.Count > 0) | ||
223 | { | ||
224 | SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue()); | ||
225 | } | ||
226 | if (TaskOutgoingPacketQueue.Count > 0) | ||
227 | { | ||
228 | SendQueue.PriorityEnqueue(TaskOutgoingPacketQueue.Dequeue()); | ||
229 | } | ||
230 | if (TaskLowpriorityPacketQueue.Count > 0) | ||
231 | { | ||
232 | SendQueue.Enqueue(TaskLowpriorityPacketQueue.Dequeue()); | ||
233 | } | ||
234 | if (TextureOutgoingPacketQueue.Count > 0) | ||
235 | { | ||
236 | SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue()); | ||
237 | } | ||
238 | if (AssetOutgoingPacketQueue.Count > 0) | ||
239 | { | ||
240 | SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue()); | ||
241 | } | ||
242 | } | ||
243 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); | ||
244 | } | ||
245 | } | ||
246 | |||
247 | public void Close() | ||
248 | { | ||
249 | Flush(); | ||
250 | |||
251 | m_enabled = false; | ||
252 | throttleTimer.Stop(); | ||
253 | |||
254 | if (StatsManager.SimExtraStats != null) | ||
255 | { | ||
256 | StatsManager.SimExtraStats.DeregisterPacketQueueStatsProvider(m_agentId); | ||
257 | } | ||
258 | } | ||
259 | |||
260 | private void ResetCounters() | ||
261 | { | ||
262 | ResendThrottle.Reset(); | ||
263 | LandThrottle.Reset(); | ||
264 | WindThrottle.Reset(); | ||
265 | CloudThrottle.Reset(); | ||
266 | TaskThrottle.Reset(); | ||
267 | AssetThrottle.Reset(); | ||
268 | TextureThrottle.Reset(); | ||
269 | TotalThrottle.Reset(); | ||
270 | } | ||
271 | |||
272 | private bool PacketsWaiting() | ||
273 | { | ||
274 | return (ResendOutgoingPacketQueue.Count > 0 || | ||
275 | LandOutgoingPacketQueue.Count > 0 || | ||
276 | WindOutgoingPacketQueue.Count > 0 || | ||
277 | CloudOutgoingPacketQueue.Count > 0 || | ||
278 | TaskOutgoingPacketQueue.Count > 0 || | ||
279 | TaskLowpriorityPacketQueue.Count > 0 || | ||
280 | AssetOutgoingPacketQueue.Count > 0 || | ||
281 | TextureOutgoingPacketQueue.Count > 0); | ||
282 | } | ||
283 | |||
284 | public void ProcessThrottle() | ||
285 | { | ||
286 | // I was considering this.. Will an event fire if the thread it's on is blocked? | ||
287 | |||
288 | // Then I figured out.. it doesn't really matter.. because this thread won't be blocked for long | ||
289 | // The General overhead of the UDP protocol gets sent to the queue un-throttled by this | ||
290 | // so This'll pick up about around the right time. | ||
291 | |||
292 | int MaxThrottleLoops = 4550; // 50*7 packets can be dequeued at once. | ||
293 | int throttleLoops = 0; | ||
294 | |||
295 | // We're going to dequeue all of the saved up packets until | ||
296 | // we've hit the throttle limit or there's no more packets to send | ||
297 | lock (this) | ||
298 | { | ||
299 | ResetCounters(); | ||
300 | // m_log.Info("[THROTTLE]: Entering Throttle"); | ||
301 | while (TotalThrottle.UnderLimit() && PacketsWaiting() && | ||
302 | (throttleLoops <= MaxThrottleLoops)) | ||
303 | { | ||
304 | throttleLoops++; | ||
305 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. | ||
306 | if (ResendThrottle.UnderLimit() && ResendOutgoingPacketQueue.Count > 0) | ||
307 | { | ||
308 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); | ||
309 | |||
310 | SendQueue.Enqueue(qpack); | ||
311 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
312 | ResendThrottle.Add(qpack.Packet.ToBytes().Length); | ||
313 | } | ||
314 | if (LandThrottle.UnderLimit() && LandOutgoingPacketQueue.Count > 0) | ||
315 | { | ||
316 | LLQueItem qpack = LandOutgoingPacketQueue.Dequeue(); | ||
317 | |||
318 | SendQueue.Enqueue(qpack); | ||
319 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
320 | LandThrottle.Add(qpack.Packet.ToBytes().Length); | ||
321 | } | ||
322 | if (WindThrottle.UnderLimit() && WindOutgoingPacketQueue.Count > 0) | ||
323 | { | ||
324 | LLQueItem qpack = WindOutgoingPacketQueue.Dequeue(); | ||
325 | |||
326 | SendQueue.Enqueue(qpack); | ||
327 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
328 | WindThrottle.Add(qpack.Packet.ToBytes().Length); | ||
329 | } | ||
330 | if (CloudThrottle.UnderLimit() && CloudOutgoingPacketQueue.Count > 0) | ||
331 | { | ||
332 | LLQueItem qpack = CloudOutgoingPacketQueue.Dequeue(); | ||
333 | |||
334 | SendQueue.Enqueue(qpack); | ||
335 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
336 | CloudThrottle.Add(qpack.Packet.ToBytes().Length); | ||
337 | } | ||
338 | if (TaskThrottle.UnderLimit() && (TaskOutgoingPacketQueue.Count > 0 || TaskLowpriorityPacketQueue.Count > 0)) | ||
339 | { | ||
340 | LLQueItem qpack; | ||
341 | if (TaskOutgoingPacketQueue.Count > 0) | ||
342 | { | ||
343 | qpack = TaskOutgoingPacketQueue.Dequeue(); | ||
344 | SendQueue.PriorityEnqueue(qpack); | ||
345 | } | ||
346 | else | ||
347 | { | ||
348 | qpack = TaskLowpriorityPacketQueue.Dequeue(); | ||
349 | SendQueue.Enqueue(qpack); | ||
350 | } | ||
351 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
352 | TaskThrottle.Add(qpack.Packet.ToBytes().Length); | ||
353 | } | ||
354 | if (TextureThrottle.UnderLimit() && TextureOutgoingPacketQueue.Count > 0) | ||
355 | { | ||
356 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); | ||
357 | |||
358 | SendQueue.Enqueue(qpack); | ||
359 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
360 | TextureThrottle.Add(qpack.Packet.ToBytes().Length); | ||
361 | } | ||
362 | if (AssetThrottle.UnderLimit() && AssetOutgoingPacketQueue.Count > 0) | ||
363 | { | ||
364 | LLQueItem qpack = AssetOutgoingPacketQueue.Dequeue(); | ||
365 | |||
366 | SendQueue.Enqueue(qpack); | ||
367 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | ||
368 | AssetThrottle.Add(qpack.Packet.ToBytes().Length); | ||
369 | } | ||
370 | } | ||
371 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); | ||
372 | } | ||
373 | } | ||
374 | |||
375 | private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e) | ||
376 | { | ||
377 | // just to change the signature, and that ProcessThrottle | ||
378 | // will be used elsewhere possibly | ||
379 | ProcessThrottle(); | ||
380 | } | ||
381 | |||
382 | private void ThrottleCheck(ref LLPacketThrottle throttle, ref Queue<LLQueItem> q, LLQueItem item) | ||
383 | { | ||
384 | // The idea.. is if the packet throttle queues are empty | ||
385 | // and the client is under throttle for the type. Queue | ||
386 | // it up directly. This basically short cuts having to | ||
387 | // wait for the timer to fire to put things into the | ||
388 | // output queue | ||
389 | |||
390 | if ((q.Count == 0) && (throttle.UnderLimit())) | ||
391 | { | ||
392 | Monitor.Enter(this); | ||
393 | throttle.Add(item.Packet.ToBytes().Length); | ||
394 | TotalThrottle.Add(item.Packet.ToBytes().Length); | ||
395 | SendQueue.Enqueue(item); | ||
396 | Monitor.Pulse(this); | ||
397 | Monitor.Exit(this); | ||
398 | } | ||
399 | else | ||
400 | { | ||
401 | q.Enqueue(item); | ||
402 | } | ||
403 | } | ||
404 | |||
405 | |||
406 | private static int ScaleThrottle(int value, int curmax, int newmax) | ||
407 | { | ||
408 | return (value / curmax) * newmax; | ||
409 | } | ||
410 | |||
411 | public byte[] GetThrottlesPacked(float multiplier) | ||
412 | { | ||
413 | int singlefloat = 4; | ||
414 | float tResend = ResendThrottle.Throttle*multiplier; | ||
415 | float tLand = LandThrottle.Throttle*multiplier; | ||
416 | float tWind = WindThrottle.Throttle*multiplier; | ||
417 | float tCloud = CloudThrottle.Throttle*multiplier; | ||
418 | float tTask = TaskThrottle.Throttle*multiplier; | ||
419 | float tTexture = TextureThrottle.Throttle*multiplier; | ||
420 | float tAsset = AssetThrottle.Throttle*multiplier; | ||
421 | |||
422 | byte[] throttles = new byte[singlefloat*7]; | ||
423 | int i = 0; | ||
424 | Buffer.BlockCopy(BitConverter.GetBytes(tResend), 0, throttles, singlefloat*i, singlefloat); | ||
425 | i++; | ||
426 | Buffer.BlockCopy(BitConverter.GetBytes(tLand), 0, throttles, singlefloat*i, singlefloat); | ||
427 | i++; | ||
428 | Buffer.BlockCopy(BitConverter.GetBytes(tWind), 0, throttles, singlefloat*i, singlefloat); | ||
429 | i++; | ||
430 | Buffer.BlockCopy(BitConverter.GetBytes(tCloud), 0, throttles, singlefloat*i, singlefloat); | ||
431 | i++; | ||
432 | Buffer.BlockCopy(BitConverter.GetBytes(tTask), 0, throttles, singlefloat*i, singlefloat); | ||
433 | i++; | ||
434 | Buffer.BlockCopy(BitConverter.GetBytes(tTexture), 0, throttles, singlefloat*i, singlefloat); | ||
435 | i++; | ||
436 | Buffer.BlockCopy(BitConverter.GetBytes(tAsset), 0, throttles, singlefloat*i, singlefloat); | ||
437 | |||
438 | return throttles; | ||
439 | } | ||
440 | |||
441 | public void SetThrottleFromClient(byte[] throttle) | ||
442 | { | ||
443 | // From mantis http://opensimulator.org/mantis/view.php?id=1374 | ||
444 | // it appears that sometimes we are receiving empty throttle byte arrays. | ||
445 | // TODO: Investigate this behaviour | ||
446 | if (throttle.Length == 0) | ||
447 | { | ||
448 | m_log.Warn("[PACKET QUEUE]: SetThrottleFromClient unexpectedly received a throttle byte array containing no elements!"); | ||
449 | return; | ||
450 | } | ||
451 | |||
452 | int tResend = -1; | ||
453 | int tLand = -1; | ||
454 | int tWind = -1; | ||
455 | int tCloud = -1; | ||
456 | int tTask = -1; | ||
457 | int tTexture = -1; | ||
458 | int tAsset = -1; | ||
459 | int tall = -1; | ||
460 | int singlefloat = 4; | ||
461 | |||
462 | //Agent Throttle Block contains 7 single floatingpoint values. | ||
463 | int j = 0; | ||
464 | |||
465 | // Some Systems may be big endian... | ||
466 | // it might be smart to do this check more often... | ||
467 | if (!BitConverter.IsLittleEndian) | ||
468 | for (int i = 0; i < 7; i++) | ||
469 | Array.Reverse(throttle, j + i*singlefloat, singlefloat); | ||
470 | |||
471 | // values gotten from libsecondlife.org/wiki/Throttle. Thanks MW_ | ||
472 | // bytes | ||
473 | // Convert to integer, since.. the full fp space isn't used. | ||
474 | tResend = (int) BitConverter.ToSingle(throttle, j); | ||
475 | j += singlefloat; | ||
476 | tLand = (int) BitConverter.ToSingle(throttle, j); | ||
477 | j += singlefloat; | ||
478 | tWind = (int) BitConverter.ToSingle(throttle, j); | ||
479 | j += singlefloat; | ||
480 | tCloud = (int) BitConverter.ToSingle(throttle, j); | ||
481 | j += singlefloat; | ||
482 | tTask = (int) BitConverter.ToSingle(throttle, j); | ||
483 | j += singlefloat; | ||
484 | tTexture = (int) BitConverter.ToSingle(throttle, j); | ||
485 | j += singlefloat; | ||
486 | tAsset = (int) BitConverter.ToSingle(throttle, j); | ||
487 | |||
488 | tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; | ||
489 | /* | ||
490 | m_log.Info("[CLIENT]: Client AgentThrottle - Got throttle:resendbytes=" + tResend + | ||
491 | " landbytes=" + tLand + | ||
492 | " windbytes=" + tWind + | ||
493 | " cloudbytes=" + tCloud + | ||
494 | " taskbytes=" + tTask + | ||
495 | " texturebytes=" + tTexture + | ||
496 | " Assetbytes=" + tAsset + | ||
497 | " Allbytes=" + tall); | ||
498 | */ | ||
499 | |||
500 | // Total Sanity | ||
501 | // Make sure that the client sent sane total values. | ||
502 | |||
503 | // If the client didn't send acceptable values.... | ||
504 | // Scale the clients values down until they are acceptable. | ||
505 | |||
506 | if (tall <= TotalThrottle.Max) | ||
507 | { | ||
508 | ResendThrottle.Throttle = tResend; | ||
509 | LandThrottle.Throttle = tLand; | ||
510 | WindThrottle.Throttle = tWind; | ||
511 | CloudThrottle.Throttle = tCloud; | ||
512 | TaskThrottle.Throttle = tTask; | ||
513 | TextureThrottle.Throttle = tTexture; | ||
514 | AssetThrottle.Throttle = tAsset; | ||
515 | TotalThrottle.Throttle = tall; | ||
516 | } | ||
517 | // else if (tall < 1) | ||
518 | // { | ||
519 | // // client is stupid, penalize him by minning everything | ||
520 | // ResendThrottle.Throttle = ResendThrottle.Min; | ||
521 | // LandThrottle.Throttle = LandThrottle.Min; | ||
522 | // WindThrottle.Throttle = WindThrottle.Min; | ||
523 | // CloudThrottle.Throttle = CloudThrottle.Min; | ||
524 | // TaskThrottle.Throttle = TaskThrottle.Min; | ||
525 | // TextureThrottle.Throttle = TextureThrottle.Min; | ||
526 | // AssetThrottle.Throttle = AssetThrottle.Min; | ||
527 | // TotalThrottle.Throttle = TotalThrottle.Min; | ||
528 | // } | ||
529 | else | ||
530 | { | ||
531 | // we're over so figure out percentages and use those | ||
532 | ResendThrottle.Throttle = tResend; | ||
533 | |||
534 | LandThrottle.Throttle = ScaleThrottle(tLand, tall, TotalThrottle.Max); | ||
535 | WindThrottle.Throttle = ScaleThrottle(tWind, tall, TotalThrottle.Max); | ||
536 | CloudThrottle.Throttle = ScaleThrottle(tCloud, tall, TotalThrottle.Max); | ||
537 | TaskThrottle.Throttle = ScaleThrottle(tTask, tall, TotalThrottle.Max); | ||
538 | TextureThrottle.Throttle = ScaleThrottle(tTexture, tall, TotalThrottle.Max); | ||
539 | AssetThrottle.Throttle = ScaleThrottle(tAsset, tall, TotalThrottle.Max); | ||
540 | TotalThrottle.Throttle = TotalThrottle.Max; | ||
541 | } | ||
542 | // effectively wiggling the slider causes things reset | ||
543 | // ResetCounters(); // DO NOT reset, better to send less for one period than more | ||
544 | } | ||
545 | |||
546 | // See IPullStatsProvider | ||
547 | public string GetStats() | ||
548 | { | ||
549 | return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", | ||
550 | SendQueue.Count(), | ||
551 | IncomingPacketQueue.Count, | ||
552 | OutgoingPacketQueue.Count, | ||
553 | ResendOutgoingPacketQueue.Count, | ||
554 | LandOutgoingPacketQueue.Count, | ||
555 | WindOutgoingPacketQueue.Count, | ||
556 | CloudOutgoingPacketQueue.Count, | ||
557 | TaskOutgoingPacketQueue.Count, | ||
558 | TextureOutgoingPacketQueue.Count, | ||
559 | AssetOutgoingPacketQueue.Count); | ||
560 | } | ||
561 | |||
562 | public LLQueItem[] GetQueueArray() | ||
563 | { | ||
564 | return SendQueue.GetQueueArray(); | ||
565 | } | ||
566 | } | ||
567 | } | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs new file mode 100644 index 0000000..2a3f2e1 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketServer.cs | |||
@@ -0,0 +1,150 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Net; | ||
29 | using System.Net.Sockets; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Communications.Cache; | ||
34 | using OpenSim.Region.ClientStack.LindenUDP; | ||
35 | |||
36 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
37 | { | ||
38 | public class LLPacketServer | ||
39 | { | ||
40 | //private static readonly log4net.ILog m_log | ||
41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
43 | private readonly LLClientStackNetworkHandler m_networkHandler; | ||
44 | private IScene m_scene; | ||
45 | |||
46 | //private readonly ClientManager m_clientManager = new ClientManager(); | ||
47 | //public ClientManager ClientManager | ||
48 | //{ | ||
49 | // get { return m_clientManager; } | ||
50 | //} | ||
51 | |||
52 | public LLPacketServer(LLClientStackNetworkHandler networkHandler) | ||
53 | { | ||
54 | m_networkHandler = networkHandler; | ||
55 | m_networkHandler.RegisterPacketServer(this); | ||
56 | } | ||
57 | |||
58 | public IScene LocalScene | ||
59 | { | ||
60 | set { m_scene = value; } | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// | ||
65 | /// </summary> | ||
66 | /// <param name="circuitCode"></param> | ||
67 | /// <param name="packet"></param> | ||
68 | public virtual void InPacket(uint circuitCode, Packet packet) | ||
69 | { | ||
70 | m_scene.ClientManager.InPacket(circuitCode, packet); | ||
71 | } | ||
72 | |||
73 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, | ||
74 | ClientManager clientManager, IScene scene, AssetCache assetCache, | ||
75 | LLPacketServer packServer, AgentCircuitManager authenSessions, | ||
76 | LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | ||
77 | { | ||
78 | return | ||
79 | new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); | ||
80 | } | ||
81 | |||
82 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, | ||
83 | AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP) | ||
84 | { | ||
85 | IClientAPI newuser; | ||
86 | |||
87 | if (m_scene.ClientManager.TryGetClient(useCircuit.CircuitCode.Code, out newuser)) | ||
88 | { | ||
89 | return false; | ||
90 | } | ||
91 | else | ||
92 | { | ||
93 | newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this, | ||
94 | authenticateSessionsClass, useCircuit.CircuitCode.ID, | ||
95 | useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP); | ||
96 | |||
97 | m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser); | ||
98 | |||
99 | newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; | ||
100 | newuser.OnLogout += LogoutHandler; | ||
101 | newuser.OnConnectionClosed += CloseClient; | ||
102 | |||
103 | return true; | ||
104 | } | ||
105 | } | ||
106 | |||
107 | public void LogoutHandler(IClientAPI client) | ||
108 | { | ||
109 | client.SendLogoutPacket(); | ||
110 | |||
111 | CloseClient(client); | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// | ||
116 | /// </summary> | ||
117 | /// <param name="buffer"></param> | ||
118 | /// <param name="size"></param> | ||
119 | /// <param name="flags"></param> | ||
120 | /// <param name="circuitcode"></param> | ||
121 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
122 | { | ||
123 | m_networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// | ||
128 | /// </summary> | ||
129 | /// <param name="circuitcode"></param> | ||
130 | public virtual void CloseCircuit(uint circuitcode) | ||
131 | { | ||
132 | m_networkHandler.RemoveClientCircuit(circuitcode); | ||
133 | |||
134 | //m_scene.ClientManager.CloseAllAgents(circuitcode); | ||
135 | } | ||
136 | |||
137 | /// <summary> | ||
138 | /// Completely close down the given client. | ||
139 | /// </summary> | ||
140 | /// <param name="client"></param> | ||
141 | public virtual void CloseClient(IClientAPI client) | ||
142 | { | ||
143 | //m_log.Info("PacketServer:CloseClient()"); | ||
144 | |||
145 | CloseCircuit(client.CircuitCode); | ||
146 | m_scene.ClientManager.Remove(client.CircuitCode); | ||
147 | client.Close(false); | ||
148 | } | ||
149 | } | ||
150 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketThrottle.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketThrottle.cs new file mode 100644 index 0000000..b9f4594 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketThrottle.cs | |||
@@ -0,0 +1,93 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
29 | { | ||
30 | public class LLPacketThrottle | ||
31 | { | ||
32 | private readonly int m_maxAllowableThrottle; | ||
33 | private readonly int m_minAllowableThrottle; | ||
34 | private int m_currentThrottle; | ||
35 | private const int m_throttleTimeDivisor = 7; | ||
36 | private int m_currentBytesSent; | ||
37 | |||
38 | public LLPacketThrottle(int Min, int Max, int Throttle) | ||
39 | { | ||
40 | m_maxAllowableThrottle = Max; | ||
41 | m_minAllowableThrottle = Min; | ||
42 | m_currentThrottle = Throttle; | ||
43 | m_currentBytesSent = 0; | ||
44 | } | ||
45 | |||
46 | public void Reset() | ||
47 | { | ||
48 | m_currentBytesSent = 0; | ||
49 | } | ||
50 | |||
51 | public bool UnderLimit() | ||
52 | { | ||
53 | return (m_currentBytesSent < (m_currentThrottle/m_throttleTimeDivisor)); | ||
54 | } | ||
55 | |||
56 | public int Add(int bytes) | ||
57 | { | ||
58 | m_currentBytesSent += bytes; | ||
59 | return m_currentBytesSent; | ||
60 | } | ||
61 | |||
62 | // Properties | ||
63 | public int Max | ||
64 | { | ||
65 | get { return m_maxAllowableThrottle; } | ||
66 | } | ||
67 | |||
68 | public int Min | ||
69 | { | ||
70 | get { return m_minAllowableThrottle; } | ||
71 | } | ||
72 | |||
73 | public int Throttle | ||
74 | { | ||
75 | get { return m_currentThrottle; } | ||
76 | set | ||
77 | { | ||
78 | if (value > m_maxAllowableThrottle) | ||
79 | { | ||
80 | m_currentThrottle = m_maxAllowableThrottle; | ||
81 | } | ||
82 | else if (value < m_minAllowableThrottle) | ||
83 | { | ||
84 | m_currentThrottle = m_minAllowableThrottle; | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | m_currentThrottle = value; | ||
89 | } | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLQueItem.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLQueItem.cs new file mode 100644 index 0000000..e836dd7 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLQueItem.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife.Packets; | ||
30 | using OpenSim.Framework; | ||
31 | |||
32 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
33 | { | ||
34 | public class LLQueItem | ||
35 | { | ||
36 | public LLQueItem() | ||
37 | { | ||
38 | } | ||
39 | |||
40 | public Packet Packet; | ||
41 | public bool Incoming; | ||
42 | public ThrottleOutPacketType throttleType; | ||
43 | public Object Identifier; | ||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLUDPServer.cs new file mode 100644 index 0000000..41a3197 --- /dev/null +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLUDPServer.cs | |||
@@ -0,0 +1,545 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using libsecondlife.Packets; | ||
35 | using log4net; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Communications.Cache; | ||
38 | using OpenSim.Region.ClientStack.LindenUDP; | ||
39 | using OpenSim.Region.Environment.Scenes; | ||
40 | |||
41 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
42 | { | ||
43 | public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
48 | |||
49 | //public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); | ||
50 | public Hashtable clientCircuits_reverse = Hashtable.Synchronized(new Hashtable()); | ||
51 | |||
52 | protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>(); | ||
53 | private Socket m_socket; | ||
54 | protected IPEndPoint ServerIncoming; | ||
55 | protected byte[] RecvBuffer = new byte[4096]; | ||
56 | protected byte[] ZeroBuffer = new byte[8192]; | ||
57 | protected IPEndPoint ipeSender; | ||
58 | protected EndPoint epSender; | ||
59 | protected EndPoint epProxy; | ||
60 | protected int proxyPortOffset; | ||
61 | protected AsyncCallback ReceivedData; | ||
62 | protected LLPacketServer m_packetServer; | ||
63 | protected Location m_location; | ||
64 | |||
65 | protected uint listenPort; | ||
66 | protected bool Allow_Alternate_Port; | ||
67 | protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); | ||
68 | protected IScene m_localScene; | ||
69 | protected AssetCache m_assetCache; | ||
70 | protected AgentCircuitManager m_authenticateSessionsClass; | ||
71 | |||
72 | public LLPacketServer PacketServer | ||
73 | { | ||
74 | get { return m_packetServer; } | ||
75 | set { m_packetServer = value; } | ||
76 | } | ||
77 | |||
78 | public IScene LocalScene | ||
79 | { | ||
80 | set | ||
81 | { | ||
82 | m_localScene = value; | ||
83 | m_packetServer.LocalScene = m_localScene; | ||
84 | m_location = new Location(m_localScene.RegionInfo.RegionHandle); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | public ulong RegionHandle | ||
89 | { | ||
90 | get { return m_location.RegionHandle; } | ||
91 | } | ||
92 | |||
93 | Socket IClientNetworkServer.Server | ||
94 | { | ||
95 | get { return m_socket; } | ||
96 | } | ||
97 | |||
98 | public bool HandlesRegion(Location x) | ||
99 | { | ||
100 | return x == m_location; | ||
101 | } | ||
102 | |||
103 | public void AddScene(Scene x) | ||
104 | { | ||
105 | LocalScene = x; | ||
106 | } | ||
107 | |||
108 | public void Start() | ||
109 | { | ||
110 | ServerListener(); | ||
111 | } | ||
112 | |||
113 | public void Stop() | ||
114 | { | ||
115 | m_socket.Close(); | ||
116 | } | ||
117 | |||
118 | public LLUDPServer() | ||
119 | { | ||
120 | } | ||
121 | |||
122 | public LLUDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) | ||
123 | { | ||
124 | Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, assetCache, authenticateClass); | ||
125 | } | ||
126 | |||
127 | public void Initialise(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) | ||
128 | { | ||
129 | this.proxyPortOffset = proxyPortOffset; | ||
130 | listenPort = (uint) (port + proxyPortOffset); | ||
131 | listenIP = _listenIP; | ||
132 | Allow_Alternate_Port = allow_alternate_port; | ||
133 | m_assetCache = assetCache; | ||
134 | m_authenticateSessionsClass = authenticateClass; | ||
135 | CreatePacketServer(); | ||
136 | |||
137 | // Return new port | ||
138 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. | ||
139 | // So the option allow_alternate_ports="true" was added to default.xml | ||
140 | port = (uint)(listenPort - proxyPortOffset); | ||
141 | } | ||
142 | |||
143 | protected virtual void CreatePacketServer() | ||
144 | { | ||
145 | new LLPacketServer(this); | ||
146 | } | ||
147 | |||
148 | protected virtual void OnReceivedData(IAsyncResult result) | ||
149 | { | ||
150 | ipeSender = new IPEndPoint(listenIP, 0); | ||
151 | epSender = (EndPoint) ipeSender; | ||
152 | Packet packet = null; | ||
153 | |||
154 | int numBytes = 1; | ||
155 | |||
156 | try | ||
157 | { | ||
158 | numBytes = m_socket.EndReceiveFrom(result, ref epSender); | ||
159 | } | ||
160 | catch (SocketException e) | ||
161 | { | ||
162 | // TODO : Actually only handle those states that we have control over, re-throw everything else, | ||
163 | // TODO: implement cases as we encounter them. | ||
164 | //m_log.Error("[UDPSERVER]: Connection Error! - " + e.ToString()); | ||
165 | switch (e.SocketErrorCode) | ||
166 | { | ||
167 | case SocketError.AlreadyInProgress: | ||
168 | case SocketError.NetworkReset: | ||
169 | case SocketError.ConnectionReset: | ||
170 | try | ||
171 | { | ||
172 | CloseEndPoint(epSender); | ||
173 | } | ||
174 | catch (Exception a) | ||
175 | { | ||
176 | m_log.Info("[UDPSERVER]: " + a.ToString()); | ||
177 | } | ||
178 | try | ||
179 | { | ||
180 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
181 | ReceivedData, null); | ||
182 | |||
183 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
184 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
185 | // This will happen over and over until we've gone through all packets | ||
186 | // sent to and from this particular user. | ||
187 | // Stupid I know.. | ||
188 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
189 | } | ||
190 | catch (SocketException) | ||
191 | { | ||
192 | } | ||
193 | break; | ||
194 | default: | ||
195 | try | ||
196 | { | ||
197 | CloseEndPoint(epSender); | ||
198 | } | ||
199 | catch (Exception) | ||
200 | { | ||
201 | //m_log.Info("[UDPSERVER]" + a.ToString()); | ||
202 | } | ||
203 | try | ||
204 | { | ||
205 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
206 | ReceivedData, null); | ||
207 | |||
208 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
209 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
210 | // This will happen over and over until we've gone through all packets | ||
211 | // sent to and from this particular user. | ||
212 | // Stupid I know.. | ||
213 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
214 | } | ||
215 | catch (SocketException e2) | ||
216 | { | ||
217 | m_log.Error("[UDPSERVER]: " + e2.ToString()); | ||
218 | } | ||
219 | |||
220 | // Here's some reference code! :D | ||
221 | // Shutdown and restart the UDP listener! hehe | ||
222 | // Shiny | ||
223 | |||
224 | //Server.Shutdown(SocketShutdown.Both); | ||
225 | //CloseEndPoint(epSender); | ||
226 | //ServerListener(); | ||
227 | break; | ||
228 | } | ||
229 | |||
230 | //return; | ||
231 | } | ||
232 | catch (ObjectDisposedException e) | ||
233 | { | ||
234 | m_log.Debug("[UDPSERVER]: " + e.ToString()); | ||
235 | try | ||
236 | { | ||
237 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
238 | ReceivedData, null); | ||
239 | |||
240 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
241 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
242 | // This will happen over and over until we've gone through all packets | ||
243 | // sent to and from this particular user. | ||
244 | // Stupid I know.. | ||
245 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
246 | } | ||
247 | |||
248 | catch (SocketException e2) | ||
249 | { | ||
250 | m_log.Error("[UDPSERVER]: " + e2.ToString()); | ||
251 | } | ||
252 | catch (ObjectDisposedException) | ||
253 | { | ||
254 | } | ||
255 | //return; | ||
256 | } | ||
257 | |||
258 | //System.Console.WriteLine("UDPServer : recieved message from {0}", epSender.ToString()); | ||
259 | epProxy = epSender; | ||
260 | if (proxyPortOffset != 0) | ||
261 | { | ||
262 | epSender = PacketPool.DecodeProxyMessage(RecvBuffer, ref numBytes); | ||
263 | } | ||
264 | |||
265 | int packetEnd = numBytes - 1; | ||
266 | |||
267 | try | ||
268 | { | ||
269 | packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
270 | } | ||
271 | catch (Exception e) | ||
272 | { | ||
273 | m_log.Debug("[UDPSERVER]: " + e.ToString()); | ||
274 | } | ||
275 | |||
276 | try | ||
277 | { | ||
278 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
279 | } | ||
280 | catch (SocketException) | ||
281 | { | ||
282 | try | ||
283 | { | ||
284 | CloseEndPoint(epSender); | ||
285 | } | ||
286 | catch (Exception a) | ||
287 | { | ||
288 | m_log.Info("[UDPSERVER]: " + a.ToString()); | ||
289 | } | ||
290 | try | ||
291 | { | ||
292 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
293 | ReceivedData, null); | ||
294 | |||
295 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | ||
296 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | ||
297 | // This will happen over and over until we've gone through all packets | ||
298 | // sent to and from this particular user. | ||
299 | // Stupid I know.. | ||
300 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | ||
301 | } | ||
302 | catch (SocketException e5) | ||
303 | { | ||
304 | m_log.Error("[UDPSERVER]: " + e5.ToString()); | ||
305 | } | ||
306 | } | ||
307 | catch (ObjectDisposedException) | ||
308 | { | ||
309 | } | ||
310 | |||
311 | if (packet != null) | ||
312 | { | ||
313 | try | ||
314 | { | ||
315 | // do we already have a circuit for this endpoint | ||
316 | uint circuit; | ||
317 | |||
318 | bool ret = false; | ||
319 | lock (clientCircuits) | ||
320 | { | ||
321 | ret = clientCircuits.TryGetValue(epSender, out circuit); | ||
322 | } | ||
323 | if (ret) | ||
324 | { | ||
325 | //if so then send packet to the packetserver | ||
326 | //m_log.Warn("[UDPSERVER]: ALREADY HAVE Circuit!"); | ||
327 | m_packetServer.InPacket(circuit, packet); | ||
328 | } | ||
329 | else if (packet.Type == PacketType.UseCircuitCode) | ||
330 | { | ||
331 | // new client | ||
332 | m_log.Debug("[UDPSERVER]: Adding New Client"); | ||
333 | AddNewClient(packet); | ||
334 | |||
335 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; | ||
336 | |||
337 | // Ack the first UseCircuitCode packet | ||
338 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | ||
339 | // TODO: don't create new blocks if recycling an old packet | ||
340 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
341 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
342 | ack_it.Packets[0].ID = packet.Header.Sequence; | ||
343 | ack_it.Header.Reliable = false; | ||
344 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | ||
345 | } | ||
346 | } | ||
347 | catch (Exception) | ||
348 | { | ||
349 | m_log.Error("[UDPSERVER]: Exception in processing packet."); | ||
350 | m_log.Debug("[UDPSERVER]: Adding New Client"); | ||
351 | try | ||
352 | { | ||
353 | AddNewClient(packet); | ||
354 | } | ||
355 | catch (Exception e3) | ||
356 | { | ||
357 | m_log.Error("[UDPSERVER]: Adding New Client threw exception " + e3.ToString()); | ||
358 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | ||
359 | ReceivedData, null); | ||
360 | } | ||
361 | } | ||
362 | } | ||
363 | |||
364 | } | ||
365 | |||
366 | private void CloseEndPoint(EndPoint sender) | ||
367 | { | ||
368 | uint circuit; | ||
369 | lock (clientCircuits) | ||
370 | { | ||
371 | if (clientCircuits.TryGetValue(sender, out circuit)) | ||
372 | { | ||
373 | m_packetServer.CloseCircuit(circuit); | ||
374 | } | ||
375 | } | ||
376 | } | ||
377 | |||
378 | protected virtual void AddNewClient(Packet packet) | ||
379 | { | ||
380 | //Slave regions don't accept new clients | ||
381 | if (m_localScene.Region_Status != RegionStatus.SlaveScene) | ||
382 | { | ||
383 | if (!(packet is UseCircuitCodePacket)) | ||
384 | return; | ||
385 | |||
386 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; | ||
387 | lock (clientCircuits) | ||
388 | { | ||
389 | if (!clientCircuits.ContainsKey(epSender)) | ||
390 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | ||
391 | else | ||
392 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
393 | } | ||
394 | |||
395 | // This doesn't need locking as it's synchronized data | ||
396 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | ||
397 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); | ||
398 | else | ||
399 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
400 | |||
401 | |||
402 | lock (proxyCircuits) | ||
403 | { | ||
404 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | ||
405 | proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy); | ||
406 | else | ||
407 | m_log.Error("[UDPSERVER]: proxyCircuits already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
408 | } | ||
409 | |||
410 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass, epProxy); | ||
411 | } | ||
412 | PacketPool.Instance.ReturnPacket(packet); | ||
413 | } | ||
414 | |||
415 | public void ServerListener() | ||
416 | { | ||
417 | uint newPort = listenPort; | ||
418 | m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + "."); | ||
419 | |||
420 | ServerIncoming = new IPEndPoint(listenIP, (int)newPort); | ||
421 | m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
422 | m_socket.Bind(ServerIncoming); | ||
423 | // Add flags to the UDP socket to prevent "Socket forcibly closed by host" | ||
424 | // uint IOC_IN = 0x80000000; | ||
425 | // uint IOC_VENDOR = 0x18000000; | ||
426 | // uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12; | ||
427 | // TODO: this apparently works in .NET but not in Mono, need to sort out the right flags here. | ||
428 | // m_socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null); | ||
429 | |||
430 | listenPort = newPort; | ||
431 | |||
432 | m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); | ||
433 | |||
434 | ipeSender = new IPEndPoint(listenIP, 0); | ||
435 | epSender = (EndPoint)ipeSender; | ||
436 | ReceivedData = new AsyncCallback(OnReceivedData); | ||
437 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
438 | |||
439 | m_log.Info("[SERVER]: Listening on port " + newPort); | ||
440 | } | ||
441 | |||
442 | public virtual void RegisterPacketServer(LLPacketServer server) | ||
443 | { | ||
444 | m_packetServer = server; | ||
445 | } | ||
446 | |||
447 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
448 | //EndPoint packetSender) | ||
449 | { | ||
450 | // find the endpoint for this circuit | ||
451 | EndPoint sendto = null; | ||
452 | try { | ||
453 | sendto = (EndPoint)clientCircuits_reverse[circuitcode]; | ||
454 | } catch { | ||
455 | // Exceptions here mean there is no circuit | ||
456 | m_log.Warn("Circuit not found, not sending packet"); | ||
457 | return; | ||
458 | } | ||
459 | |||
460 | if (sendto != null) | ||
461 | { | ||
462 | //we found the endpoint so send the packet to it | ||
463 | if (proxyPortOffset != 0) | ||
464 | { | ||
465 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString()); | ||
466 | PacketPool.EncodeProxyMessage(buffer, ref size, sendto); | ||
467 | m_socket.SendTo(buffer, size, flags, proxyCircuits[circuitcode]); | ||
468 | } | ||
469 | else | ||
470 | { | ||
471 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString()); | ||
472 | m_socket.SendTo(buffer, size, flags, sendto); | ||
473 | } | ||
474 | } | ||
475 | } | ||
476 | |||
477 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
478 | { | ||
479 | EndPoint sendto = null; | ||
480 | if (clientCircuits_reverse.Contains(circuitcode)) | ||
481 | { | ||
482 | sendto = (EndPoint)clientCircuits_reverse[circuitcode]; | ||
483 | |||
484 | clientCircuits_reverse.Remove(circuitcode); | ||
485 | |||
486 | lock (clientCircuits) | ||
487 | { | ||
488 | if (sendto != null) | ||
489 | { | ||
490 | clientCircuits.Remove(sendto); | ||
491 | } | ||
492 | else | ||
493 | { | ||
494 | m_log.DebugFormat( | ||
495 | "[UDPSERVER]: endpoint for circuit code {0} in RemoveClientCircuit() was unexpectedly null!", circuitcode); | ||
496 | } | ||
497 | } | ||
498 | lock (proxyCircuits) | ||
499 | { | ||
500 | proxyCircuits.Remove(circuitcode); | ||
501 | } | ||
502 | } | ||
503 | } | ||
504 | |||
505 | public void RestoreClient(AgentCircuitData circuit, EndPoint userEP, EndPoint proxyEP) | ||
506 | { | ||
507 | //MainLog.Instance.Verbose("UDPSERVER", "RestoreClient"); | ||
508 | |||
509 | UseCircuitCodePacket useCircuit = new UseCircuitCodePacket(); | ||
510 | useCircuit.CircuitCode.Code = circuit.circuitcode; | ||
511 | useCircuit.CircuitCode.ID = circuit.AgentID; | ||
512 | useCircuit.CircuitCode.SessionID = circuit.SessionID; | ||
513 | |||
514 | lock (clientCircuits) | ||
515 | { | ||
516 | if (!clientCircuits.ContainsKey(userEP)) | ||
517 | clientCircuits.Add(userEP, useCircuit.CircuitCode.Code); | ||
518 | else | ||
519 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
520 | } | ||
521 | |||
522 | // This data structure is synchronized, so we don't need the lock | ||
523 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | ||
524 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, userEP); | ||
525 | else | ||
526 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | ||
527 | |||
528 | lock (proxyCircuits) | ||
529 | { | ||
530 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | ||
531 | { | ||
532 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | ||
533 | } | ||
534 | else | ||
535 | { | ||
536 | // re-set proxy endpoint | ||
537 | proxyCircuits.Remove(useCircuit.CircuitCode.Code); | ||
538 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | ||
539 | } | ||
540 | } | ||
541 | |||
542 | PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP); | ||
543 | } | ||
544 | } | ||
545 | } | ||