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authorTeravus Ovares2008-06-14 02:39:27 +0000
committerTeravus Ovares2008-06-14 02:39:27 +0000
commit6bea792436521c1635eed73a002975f4334c9354 (patch)
treeb4a443457851d845f82e93c577e04ce9e85e4660 /OpenSim/Region/Application/OpenSimBase.cs
parentsave_assets_to_file path shouldn't always assume uploaded (diff)
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* Enables maptile display in grid mode for simulators that are not on the same instance.
* Only generates a new maptile after a refresh interval * Maptile names have the UnixTimeSinceEpoch that they were generated and the regionUUID they're from, so you can know which ones are no longer necessary. * Updates RegionInfo, so backup your /bin/Region/*.xml files.
Diffstat (limited to 'OpenSim/Region/Application/OpenSimBase.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index f96c29b..6d74903 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -511,7 +511,7 @@ namespace OpenSim
511 511
512 //moved these here as the terrain texture has to be created after the modules are initialized 512 //moved these here as the terrain texture has to be created after the modules are initialized
513 // and has to happen before the region is registered with the grid. 513 // and has to happen before the region is registered with the grid.
514 scene.CreateTerrainTexture(true); 514 scene.CreateTerrainTexture(false);
515 515
516 try 516 try
517 { 517 {