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authorTedd Hansen2008-12-05 12:42:32 +0000
committerTedd Hansen2008-12-05 12:42:32 +0000
commit081383c8cb8ad8075872df94e05c19409a6bd3cb (patch)
treeecc430c779756e44dd63a1511a2ac72e9c98b125 /OpenSim/Region/Application/OpenSim.cs
parentMantis #2350 (diff)
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Garbage Collector
* Enabled GC server * Enabled concurrent collections
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 64989ea..9213c61 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using System.IO; 31using System.IO;
32using System.Net; 32using System.Net;
33using System.Reflection; 33using System.Reflection;
34using System.Runtime;
34using System.Threading; 35using System.Threading;
35using OpenMetaverse; 36using OpenMetaverse;
36using log4net; 37using log4net;
@@ -91,6 +92,9 @@ namespace OpenSim
91 m_log.Info("========================= STARTING OPENSIM ========================="); 92 m_log.Info("========================= STARTING OPENSIM =========================");
92 m_log.Info("===================================================================="); 93 m_log.Info("====================================================================");
93 m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (ConfigurationSettings.Standalone ? "sandbox" : "grid")); 94 m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (ConfigurationSettings.Standalone ? "sandbox" : "grid"));
95 m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString());
96 m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString());
97 m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString());
94 98
95 m_console = new ConsoleBase("Region", this); 99 m_console = new ConsoleBase("Region", this);
96 MainConsole.Instance = m_console; 100 MainConsole.Instance = m_console;