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author | Adam Frisby | 2007-06-28 08:09:05 +0000 |
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committer | Adam Frisby | 2007-06-28 08:09:05 +0000 |
commit | 0c1a6c85cc678effc882dd5897d3357416807ba9 (patch) | |
tree | 6149f74c6a5a4d75bbeea3711a687dc6dcc66a6f /OpenSim/OpenSim.Scripting/Script.cs | |
parent | Some very Preliminary work on .net remoting for interregion comms. (diff) | |
download | opensim-SC-0c1a6c85cc678effc882dd5897d3357416807ba9.zip opensim-SC-0c1a6c85cc678effc882dd5897d3357416807ba9.tar.gz opensim-SC-0c1a6c85cc678effc882dd5897d3357416807ba9.tar.bz2 opensim-SC-0c1a6c85cc678effc882dd5897d3357416807ba9.tar.xz |
* Brand spankin' new scripting engine.
* Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly.
* Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working)
Diffstat (limited to 'OpenSim/OpenSim.Scripting/Script.cs')
-rw-r--r-- | OpenSim/OpenSim.Scripting/Script.cs | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/OpenSim/OpenSim.Scripting/Script.cs b/OpenSim/OpenSim.Scripting/Script.cs deleted file mode 100644 index 0f4af00..0000000 --- a/OpenSim/OpenSim.Scripting/Script.cs +++ /dev/null | |||
@@ -1,32 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Framework.Console; | ||
6 | using OpenSim.Framework; | ||
7 | using OpenSim.Region; | ||
8 | using OpenSim.Region.Scenes; | ||
9 | |||
10 | namespace OpenSim.Scripting | ||
11 | { | ||
12 | public interface IScript | ||
13 | { | ||
14 | void Initialise(ScriptInfo scriptInfo); | ||
15 | } | ||
16 | |||
17 | public class TestScript : IScript | ||
18 | { | ||
19 | ScriptInfo script; | ||
20 | |||
21 | public void Initialise(ScriptInfo scriptInfo) | ||
22 | { | ||
23 | script = scriptInfo; | ||
24 | script.events.OnFrame += new OpenSim.Region.Scenes.EventManager.OnFrameDelegate(events_OnFrame); | ||
25 | } | ||
26 | |||
27 | void events_OnFrame() | ||
28 | { | ||
29 | script.logger.Verbose("Hello World!"); | ||
30 | } | ||
31 | } | ||
32 | } | ||